@@tharrison4815 the gameplay loop hasn't changed though. There are still extraction elements like grabbing key resources and then defending them whilst you secure (extract) ... But yes it was never announced as a Tarkov style extraction game which is why we had to breakaway from that terminology
@@iamthegamingnerd The over saturated textures, the bubbly, plastic design of the models. And if there is going to be micro-transaction skins in this game it's going to look a whole lot worse later on.
Thanks for your opinion -- I think atrocious is a strong word but I understand not every game will be to everyone's taste -- a game for everyone is a game for no-one.
What do you guys think? 🤔
Meh. When the game was first announced as an extraction shooter I was excited. Now it's turned into an arena shooter I've lost my enthusiasm.
@@tharrison4815 the gameplay loop hasn't changed though. There are still extraction elements like grabbing key resources and then defending them whilst you secure (extract) ... But yes it was never announced as a Tarkov style extraction game which is why we had to breakaway from that terminology
Feels like there is simply too much going on. Lots of individual elements that are cool, but slammed together in an incohesive way.
@@abennison we are featuring in Steam October Next Fest on Monday - download it and give it a whirl 😊
Might try it sometime, but that art style looks atrocious.
Why do you feel it's atrocious?
@@iamthegamingnerd The over saturated textures, the bubbly, plastic design of the models. And if there is going to be micro-transaction skins in this game it's going to look a whole lot worse later on.
I would say it is alright.
Thanks for your opinion -- I think atrocious is a strong word but I understand not every game will be to everyone's taste -- a game for everyone is a game for no-one.
Art style is one fasset of a game that you can review -- if a game is fun the art style is less important at that point.
W