Creating Snape's Office In Blender

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  • Опубликовано: 3 дек 2024

Комментарии • 247

  • @DECODEDVFX
    @DECODEDVFX  4 года назад +50

    If there's anything you'd like to see me create in Blender, this is the place to let me know.

    • @davidmurphy563
      @davidmurphy563 4 года назад +7

      I wouldn't mind seeing you turning your hand to some vfx. Maybe touch a car bonnet and have it ripple like a liquid or something similar.

    • @clementlascombes3442
      @clementlascombes3442 4 года назад +3

      So many usefull informations in this one ! It would be nice to see how to make a glass of beer , with condensation , bubbles an foam ! :D

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +6

      @@clementlascombes3442 thanks. Blender guru has a good beer tutorial, but it might be out of date now.

    • @clementlascombes3442
      @clementlascombes3442 4 года назад +4

      @@DECODEDVFX yes it's out of date and i think you might be able to explain a different take with simple procedural materials! Your mysterious glowing glass ball was really good and well explained!

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +2

      @@clementlascombes3442 I'll add it to my to-do list.

  • @Bystroushaak
    @Bystroushaak 4 года назад +43

    Man, seeing you doing all this stuff seems like magic itself.

  • @no-trick-pony
    @no-trick-pony 4 года назад +69

    oh wow, so many techniques in one scene i haven't touched yet. i think i will try to do this scene, i feel like i will learn a TON.

  • @nadimkazi87
    @nadimkazi87 4 года назад +33

    Love how you use Blender's procedural nodes to make pretty much anything, I always love something new each time you publish a video

  • @Great.Milenko
    @Great.Milenko 4 года назад +1

    nice to see someone explaining and showing us a normal box modelling workflow with an actual scene, showing issues that arise and how to overcome them.
    seems everyone is only showing sculpting, donuts , and chairs these days.
    its nice that they make tutorials for complete beginners but something like this which assumes the user has a reasonable knowledge of blender is refreshing.

    • @bergermaestro
      @bergermaestro 4 года назад

      Agreed! The ratio of tutorials for beginners to intermediates is certainly very disproportionate and makes it more difficult to learn those 'tricks' that you end up actually using.

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      Thanks. That was my thinking. There's very little Blender content for intermediate users.

  • @mystik4957
    @mystik4957 4 года назад +61

    last time i was this early snape was still alive

    • @Wolta
      @Wolta 4 года назад +1

      @Ian Li He's talking about Alan Rickman

    • @novikovPrinciple
      @novikovPrinciple 4 года назад +5

      @@Wolta Thank you, now I felt pain on an additional level.

  • @alexdib3915
    @alexdib3915 3 года назад +1

    It looks really cool bro!

  • @jeanniebrown1908
    @jeanniebrown1908 4 года назад +8

    Oh, wow! Brilliant! I learned so many practical, time-saving techniques from this. Thank you!

  • @pictureenthusiast7430
    @pictureenthusiast7430 4 года назад +3

    Short tutorial with lots of information, especially the dust accumulation on the top part of the glass thingy. Great tutorial

  • @umbra7299
    @umbra7299 3 года назад

    your channel is a goldmine for every beginner blender users wanting to get to improve. the fact that you are covering an entire scene instead of 1 specific object is great+ unlike a lot of tuto here, you are showing us the general guidelines instead of showing every single step of modeling, which is great since a lot of ppl don‘t want to spend 40 minutes on a tutorial. thank you soo much for your work

    • @umbra7299
      @umbra7299 3 года назад

      I learned a lot more practical stuff with this 15 mins video than with hours of tutos from some other ppl

    • @DECODEDVFX
      @DECODEDVFX  3 года назад

      @@umbra7299 thanks. Glad it was helpful

  • @quadgon
    @quadgon 4 года назад +6

    A master in progress. A pure treat to watch from start to finish. I truly love how you explain everything you do and WHY you're doing it. Weel dain! :)

  • @me.joelll
    @me.joelll 4 года назад +2

    Cool that texture 🤯

  • @gabrielegagliardi3956
    @gabrielegagliardi3956 3 года назад +1

    What a beautiful composition, basically you are a master in problem solving, impressive. Wooowww congratulations, cheers from italy ❤

  • @hannekenauta7
    @hannekenauta7 4 года назад +1

    Just started out in Blender, so 90% of the time i had no clue what you were talking about. Fascinating video. Love the final result!

  • @frederiklund7693
    @frederiklund7693 3 года назад +1

    Aaaaah so many ideas in my head after all these amazing techniques in just one video!

  • @mikelittlenz
    @mikelittlenz 4 года назад +1

    That feather was brilliant! Well done :)

  • @ploppercon
    @ploppercon 4 года назад +1

    GOOD LORD. All the tips and tricks in this video are gonna be endlessly useful, especially seeing your materials workflow on several very different objects. THANK YOU!

  • @rhysfriesen
    @rhysfriesen 4 года назад +4

    Perfectly clear and concise. Well done. I'd definitely be down for more Harry Potter stuff. Any of the common rooms would be great.

  • @seanposkea
    @seanposkea 4 года назад +3

    Wow this is like a little master class. I'm gonna have to watch this three or four more times to to get all the great tips and procedures in this. Thanks

  • @lucas-correa
    @lucas-correa 3 года назад

    Amazing video! I just subscribed. The way you explain the nodes part is awesome, makes me want to go there and start playing with it!

  • @chanruzzi
    @chanruzzi 4 года назад

    Delightful to watch. Lot of info in a very direct and straightforward way of explaining. Thank you for sharing 😊

  • @Binge-Minge
    @Binge-Minge Год назад

    Stunning! Excellent explanation as well dude.

  • @bergermaestro
    @bergermaestro 4 года назад +1

    Thanks a lot for this! Really enjoy these types of videos where we get to see a cool result but also pick up a lot of tricks and tips! Also, thought the pace was really good - I'd consider myself an intermediate Blender user, and I was able to watch through without pausing every few seconds, so thank you!

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      Thanks. The pacing is the hardest part. I recorded many hours of screen capture for this video. It's hard to get that down to a reasonable length without skipping too much stuff. It's a fine balance between making a video that's too brief, vs one that's overloaded with information.

    • @bergermaestro
      @bergermaestro 4 года назад +1

      @@DECODEDVFX well I think you nailed it then!

  • @mrBrownstoneist
    @mrBrownstoneist 4 года назад +1

    so many tips tricks in one video. GOLD..

  • @Ai_LOVERandCOVER
    @Ai_LOVERandCOVER 2 года назад +2

    amazing.

  • @timur7381
    @timur7381 4 года назад +2

    So happy I found your channel. Videos are excellent! Thank you so much

  • @MrSkarman
    @MrSkarman 4 года назад +18

    I would not mind a tutorial on how you textured the desk in Substance, from exporting from blender to importing it back
    Nice creation and nice tuto :) thanks

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +6

      I have a Blender to substance workflow video on my to-do list somewhere.

  • @lastpowerup
    @lastpowerup 4 года назад +1

    Thanks for explaining how to get the dust only on top of the bottles. Really cool method! Also, projecting the normal map onto the chair was a good touch

  • @TomasMcAdam
    @TomasMcAdam 3 года назад +1

    Super cool. As a fellow Brit, it's great to have such a talented Blenderer to learn from. Thanks for all your content mate!

  • @KevBinge
    @KevBinge 4 года назад

    Gotta give Snape some love! Nice!!

  • @jeffspinner6579
    @jeffspinner6579 4 года назад

    Thank you for showing some procedural texturing in Blender. I discovered I didn't know I didn't know (sic), I had a LOT more to learn! I've been relying on SubPainter too much. In some cases the procedural texturing natively in Blender is way faster to get what you need done. This video is now a case study for me.

  • @AdenMackdaddy
    @AdenMackdaddy 4 года назад +1

    Amazing work!

  • @NICK....
    @NICK.... 4 года назад +2

    You can do the thing with the gradient a lot more easily by using a separate xyz node after the mapping node

  • @silentwraithuk
    @silentwraithuk 4 года назад +22

    Would be interesting to see you model other rooms from Harry potter like Gryffindor Tower or The Great Hall. Or model the whole exterior of Hogwarts. (Or the Staircase from the first 6 movies)

  • @Mthandeki
    @Mthandeki 4 года назад +1

    This is fantastic man...shout out from South Africa I appreciate your workflow need to learn some of that

  • @jabezcrisp7899
    @jabezcrisp7899 3 года назад +1

    'hogwarts looking magical crap' actually cracked me up

  • @dwsg1990
    @dwsg1990 3 года назад

    I love this looks great, its one of them thought where I cant pinpoint one thing that makes it look CG, I think its a combination of things, the desk wood looks plastic the wall looks clay like and the depth of field is throwing something offf

  • @LeslieSolorzanov
    @LeslieSolorzanov 4 года назад +2

    This is fantastic! Thank you! It would have been nice to have they keys that you used. But it looks fantastic!

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      Unfortunately, the screen cast keys are very hard to see when I speed up the footage - so I usually just turn them off.

    • @LeslieSolorzanov
      @LeslieSolorzanov 4 года назад

      @@DECODEDVFX True that. But sometimes one can pause or reduce the speed :) I do it sometimes to figure out, because I know that Blender can do a loooot of things but I don't know how they are called or how to use the key commands. But it's a fantastics video, thank you, I think I will try to do it too :)

  • @nadimkazi87
    @nadimkazi87 4 года назад

    And great inspirational video, u inspire so many people to make something creative like this 😁

  • @fr1sti756
    @fr1sti756 3 года назад +3

    Please do more HP inspired renders. Loved it

  • @Manuelslayor
    @Manuelslayor 4 года назад +1

    T think it would have been a nice touch to make the snake and outline of the crest golden. With maybe green marmor for the flat part

  • @khalatelomara
    @khalatelomara 4 года назад +1

    that is amazing for interior modeling too , extremely nice

  • @WaterShowsProd
    @WaterShowsProd 4 года назад +3

    So many great tips in this video, but that dust node you created is a real standout. Well done. 10 points to Slytherin. (It would have been more but I don't think Snape put much stock into crystal ball gazing, especially after... Well, you know.)

  • @danielgrove6087
    @danielgrove6087 4 года назад +2

    Love this. I learned a lot.

  • @javierzapanacaceres2933
    @javierzapanacaceres2933 4 года назад

    Amazing work !!! this is a treasure as a tutorial!!!

  • @ABMultimediaDesigner
    @ABMultimediaDesigner 4 года назад +4

    This kinda stuff proves you can good quality content on Blender and not pay out £$£$£$ on high end 3D tools like Autodesk maya/3ds max
    Thanks for the candle tip, i need a burning candle for a project

  • @camillavaamare
    @camillavaamare 3 года назад +1

    very cool can you sculpting snape

  • @gobiswa
    @gobiswa 4 года назад +2

    now I feel this crazy urge to model this room, you just spoiled me.

  • @andreirafael5582
    @andreirafael5582 4 года назад

    gosh the nodes are killing me :P awesome work tough

  • @tyInstincts
    @tyInstincts 4 года назад +1

    Professor Trelawney approves of the crystal ball on the desk

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +1

      Snape would probably hate it - but it looks cool so I took some artistic license.

    • @tyInstincts
      @tyInstincts 4 года назад +1

      @@DECODEDVFX lol yes I’m thinking in my mind she put it on his desk while he was away

  • @Theasstasticvillain
    @Theasstasticvillain 4 года назад +1

    amazing omg

  • @robestey5628
    @robestey5628 4 года назад +1

    Well done.

  • @kailed
    @kailed 2 года назад

    some ambient occlusion would make it even better especially around the base of the objects

  • @MonkeyManMods
    @MonkeyManMods 4 года назад

    Amazing work as always man

  • @AbdulHaseebSIME
    @AbdulHaseebSIME 4 года назад +1

    you are wizard in blender. I wish i can be creative like you one day

  • @michalpecz9433
    @michalpecz9433 3 года назад

    Really good work there. Only, maybe in final render some ambient oclusion between desk and floor wold help. It feels too sharp.

  • @RitikKumar-cz8rb
    @RitikKumar-cz8rb 4 года назад +3

    15:24 , I took your words seriously ;)

  • @knightmedia1
    @knightmedia1 4 года назад +1

    Great video bud, thank you for sharing. How about the 'great hall' at hogwarts next LOL

  • @dailydoseofeverything7141
    @dailydoseofeverything7141 4 года назад +2

    i wish i was as good as you, you deserve a sub

  • @yixinwang3956
    @yixinwang3956 4 года назад

    Great tutorial!! Would be awesome if one day you do a tutorial on character creation:)

  • @Inesophet
    @Inesophet 4 года назад

    1:50 For things like that i use the Scupting Tools. Just use the Picture as a Stencil and bob's your Uncle. Same effect but its alot faster.

  • @MindfulMusingsTome
    @MindfulMusingsTome 4 года назад

    @1:40, I think you could have used inkscape to convert png to svg, then convert svg to mesh in blender.

  • @edh615
    @edh615 4 года назад

    Nice scene! But like in the Dinner scene the light values are a bit off, the sun is much brighter than any object inside, I recommend to nail the lighting 1: Real World scale interior and adjust the brightness of the lights so it looks right 2: Create a sun with 1000 strength and then adjust the exposure down.

  • @easyprometheus7136
    @easyprometheus7136 4 года назад

    for the snake logo on the table, you could have created an alpha and use the sculpt tools to place it, i believe. (im kinda new to blender, but i did that in zbrush, dont know if it works kinda the same)

  • @kris4637
    @kris4637 4 года назад

    can you make a detailed materials video please?

  • @AlanDarkworld
    @AlanDarkworld 4 года назад +1

    Cool! How did you create the flower-like carvings on the table corners? Are they modeled or just normal maps?

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      They were modelled. I made them using the same basic process as the snake shield. I just traced out the shape using quads, then I used extrusions to add a bit of depth. The sub-div modifier did most of the work, I just had to make the basic shape.

  • @TacoBot5000
    @TacoBot5000 4 года назад

    SVG import for the snake emblem? Would that have been a bit easier?
    Great tutorial though!

  • @lachy_stack836
    @lachy_stack836 4 года назад

    LOVE IT LOVE IT LOVE IT!!!!!!!!!

  • @Myzelfa
    @Myzelfa 4 года назад

    The walls stand out in that final render. I think the stones need some more color variation to them.

  • @evri1544
    @evri1544 4 года назад

    Awesome! There's a lot to learn from this process.
    Just something I noticed. The front bottom of the desk looks like floating and there's no shadows.
    Could an ambient occlusion node can solve this issue?

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      Yeah, the front of the desk is being hit with a pretty strong light, which is why there are no shadows. You could fake the shadow with AO.

  • @vasimania1
    @vasimania1 4 года назад

    I think a more natural camera angle would make this even better!. Great stuff overall.

  • @Akniy
    @Akniy 4 года назад +6

    Pens are a muggle invention so they wanted to deviate away from pens for pride
    Also a quill allows the use of magic ink

    • @knightmedia1
      @knightmedia1 4 года назад

      Also I think a quill sounds better........Harry picked up his pencil, or pen and started writing........doesn't sound as fitting as Harry picked up his quill and started writing LOL :-)

    • @zhulikkulik
      @zhulikkulik 4 года назад

      Ink are just ink. They could put a spell, like on marauder's map or Riddle's diary, on any kind of ink. Plus there were numerous mentions of regular muggle stuff being enchanted. Arthur's main job is to locate and de-spell or confiscate enchanted muggle stuff that could be dangerous to muggles or prove that magic exists. And he drives a flying car. And Hagrid used to ride a flying motorcycle. And there was a magical bus, magical (?) train etc.
      It's really just a matter of deviating. Which is weird, considering that lots of wizards live in muggle neighbourhoods.
      The lack of electricity was explained by saying it is interfered by magic, making electrical devices unuseable. Which isn't the best explanation to be honest.

    • @Akniy
      @Akniy 4 года назад

      @@zhulikkulik Hagrid uses a motorcycle because he's tolerant of muggles and so is Arthur. In fact Arthur was vocal against the Ministry's anti muggle stance.
      I never said that the wizards were anti muggle, only the ones running the school were anti-muggle. The school didn't supply them with with pens (also even if pens are allowed, it doesn't make sense to use pens because pens are not reusable and quills are more easily reusable - they can just sharpen the quill if it gets dull)
      The only muggle invention the school used was the Hogwarts Express, as explained here: scifi.stackexchange.com/questions/10275/why-was-a-regular-train-used-to-transport-students-to-hogwarts

    • @Akniy
      @Akniy 4 года назад

      @@DoubleBYT just like in real life, the invention of quills cannot be traced and is likely "invented" by the wizards and muggles independently. This is a concept called simultaneous invention.

    • @zhulikkulik
      @zhulikkulik 4 года назад

      @@Akniy plumbing is also muggle thing. Plus what's the problem with making ink infinite? Or putting much more ink than it looks like a pen can hold?
      This is a rather silly dispute, it's just a book after all, but I find certain things a bit underdeveloped. What exactly caused interference and why doesn't Dumbledore's presence cause any problems with electricity for example? He's like among the most powerfull wizards. How's Diagon Alley or Ministry of Magic or other places like Grimmauld Place 12 not causing any problems to buildings nearby? They sure do have a load of magic in them.
      The total anti-muggle mood is fine. That's imaginable because muggles were hunting witches in middle ages)

  • @hugogo.678
    @hugogo.678 4 года назад

    This looks so cool!! I especially LOVE that desk you made! I remember reading that Alan Rickman thought of Snape as someone who reads a lot (that's why the set that was built for Snape's house in HP7 looks like a library lol), so maybe more books would have made it more realistic? :)

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +2

      Wow. I didn't know that Alan said that. Rowling didn't mention any books in his office, as far as I recall, but I figured that Snape would be the bookish type. That's why I added the textbooks on the desk and the bookshelf right next to it. I wish I'd added more books in hindsight. I completely forgot about his house in the movies, but you're right. He's got a huge bookshelf in his living room!

  • @LoganCreates
    @LoganCreates 4 года назад

    I think you bring up a good point with the ball point pens. like why wouldn't they use those?

  • @Ali_Aquiles
    @Ali_Aquiles 4 года назад

    awesome

  • @killpopers
    @killpopers 4 года назад

    This is a good render I like it but so you know his office in Chamber of secrets you see a bit more of it in the deleted scenes

  • @cgnovice2969
    @cgnovice2969 3 года назад

    Absolutely lovely video! I'm curious about one thing though. How come you use the world volume rather than just a cube? I lways thought using the world volume was way more expensive than just enclosing the scene in a cube

    • @DECODEDVFX
      @DECODEDVFX  3 года назад

      You're right. I'd only used volume a handful of times at this point, so I didn't know much about it.

    • @cgnovice2969
      @cgnovice2969 3 года назад

      @@DECODEDVFX Ah ok! Didn't mean to come off as a know-it-all. Looking up to you for all sorts of advice so I thought maybe you knew something I didn't :) Keep doing your thing. I love it!

  • @dilibanb2226
    @dilibanb2226 4 года назад +1

    I actually did many things like this... But it all becomes unrealistic... Can you please specify what you actually did in Photoshop?
    Thanks... This tutorial was awesome

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +1

      I didn't do much in Photoshop. I made a few changes to the contrast and played with the vibrance. I also did some tweaking to the colours. I think I added some dust particles in the air too.

    • @dilibanb2226
      @dilibanb2226 4 года назад

      @@DECODEDVFX that's amazing thanks ✌️

  • @JennyR-xn6cg
    @JennyR-xn6cg 4 года назад

    That's cool! How long did all the work take?

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      I don't know exactly. A few hours.

  • @hunter8071
    @hunter8071 4 года назад +1

    That was amazing bro.
    Can you share your pc specs with us cause I wanna get an idea about how much would a complex render take on my potato pc.

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +1

      Thanks. FX 8320 and 8GB DDR3 RAM. I'm upgrading tomorrow. :)

    • @kanjakan
      @kanjakan 4 года назад

      @@DECODEDVFX Nice, you deserve the upgrade for all the bomb ass tutorials you've put out.

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      @@kanjakan Thanks. Any money I make from ad revenue etc gets reinvested back into the channel. I am trying to increase the scope of my videos to make bigger projects. That's the plan anyway.

  • @Rotem_S
    @Rotem_S 4 года назад

    I was already impressed by your other videos, but WHAT SINCE WHEN DOES BLENDER HAVE A COMB TOOL and also the rest of the techniques you used were cool

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      Since the early 2000s...

  • @rbueno57
    @rbueno57 4 года назад +1

    I would stick with the raw rendered image, it´s so atmospheric! Good job!

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      Thanks, I quite liked the raw render too.

  • @KatouMiwa
    @KatouMiwa 3 года назад

    Since it took an hour to render as image . Does that mean if u was gonns make animation witg this . U would need to retopo or would u just hide the backround as u animate real time , theb render at bed and hope the pc survive ?

  • @boolorxxx6376
    @boolorxxx6376 2 года назад

    Do you UV-unwrap (manually) EVERY of the meshes (or just use smart uv project) or just the ones which goes to Substance Painter?

    • @DECODEDVFX
      @DECODEDVFX  2 года назад

      In this case I gave everything a proper UV unwrap since it's fairly simple topology. But in general I try to do the least amount of unwrapping possible because I hate it.

  • @jeansenvaars
    @jeansenvaars 4 года назад

    Amazing!!! I am wondering of learning Blender myself but I got a Student License for Maya and now I can't decide, would it be easier in Maya to get this done? less frustrating etc?

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      There's no difference really. Both pieces of software are about the same level of difficulty - just use whichever one you're more comfortable with.

    • @jeansenvaars
      @jeansenvaars 4 года назад

      @@DECODEDVFX Thank you for answering, will totally check Blender out! Was worried that commercial products had better or easier and more automated tools, as the difference between gimp and photoshop is abysmal

    • @Great.Milenko
      @Great.Milenko 4 года назад

      @@jeansenvaars blender is just as capable as maya, its only limited with animation tools like animation layers at the moment, but for modelling and texturing its as good as if not better than maya.
      although as Decoded said, blender is a tool, maya is a tool, it entirely depends on the person using them as to the results, but what i would suggest is blender has more free tutorials and educational material available.

  • @tazegamer05
    @tazegamer05 4 года назад

    is substance painter better then substance designer or is painter easier for models?

  • @wilberforce95
    @wilberforce95 4 года назад

    this is amazing

  • @Hinstea
    @Hinstea 4 года назад

    wow Proportional Editing Fully used 🖒 didnt know we could do those with that . rarely used proprotional edit

  • @TheDonDado89
    @TheDonDado89 3 года назад

    Anyone having troubles with the hair emitter on the feather?? Its totally sending hairs out in all directions. Cant figure out how you made it just standing out at the sides of the bone?

  • @mrBrownstoneist
    @mrBrownstoneist 4 года назад

    you have to make PBR toturial series.

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      I have a video on procedural materials planned. Possibly a series of videos.

    • @mrBrownstoneist
      @mrBrownstoneist 4 года назад

      @@DECODEDVFX if you're keep posting a good content like this. I'm sure this channel will growing fast.

  • @suuuperyana
    @suuuperyana 4 года назад

    How long did it take you to make this?

  • @cary3345
    @cary3345 4 года назад

    0:18 how to create 4 from that Ctrl+R*2 ?

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +1

      I added two loop cuts then I used the bevel tool on those edges (ctrl+b).

  • @alzy101
    @alzy101 4 года назад

    You might have had an easier time converting the black and white slytherin crest to an svg and importing that into blender and converting to a mesh

  • @ethanthestreamerletsplayer5835
    @ethanthestreamerletsplayer5835 4 года назад

    Hello can someone PLEASE explain how he makes everything look like not solid and perfect. like not one solid color and it looks like there are finger oils and dirt on them. like example the desk at 12:53 and the book at 8:57

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      Roughness maps. Either made in a separate tool like Photoshop, or created procedurally in Blender. You can also texture paint them, but I rarely do that.

    • @ethanthestreamerletsplayer5835
      @ethanthestreamerletsplayer5835 4 года назад +1

      @@DECODEDVFX Thank you, how can I do it procedurally? if you can make a tutorial on it in the future that'd be great! It would be cool to have that extra touch of realism

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      @@ethanthestreamerletsplayer5835 I have a tutorial on the topic planned for sometime in the future.

  • @kontdracula5382
    @kontdracula5382 4 года назад

    why are you dont Upload this model

  • @kirmegaming8950
    @kirmegaming8950 4 года назад +3

    Sorry im late mr. Decoded

  • @pd5156
    @pd5156 4 года назад

    How do You deal with multiple objects in substance? When I was trying to export my scene to Painter I encountered UV problem, I mean my UVs stack on each other (lay on) so It makse me imposible to create something decent... WHen I painted one object my painting and changes appeard on the other (cus UVs)

    • @DECODEDVFX
      @DECODEDVFX  4 года назад

      If you're painting on multiple faces at once, that means your faces are sharing UV space. You need to make sure you have no overlapping faces in your UV map before you export to substance. For most meshes, I just use the smart UV unwrap.

  • @nadimkazi87
    @nadimkazi87 4 года назад

    You should have just used alpha masked feather texture and imported it image as plane in Blender, it would have been much easier approach imo.

    • @DECODEDVFX
      @DECODEDVFX  4 года назад +1

      Yeah, I could have used an alpha mask since the feather. I thought the object would be much closer to the camera than it was in the final render, so I wanted to make it with higher quality.

    • @nadimkazi87
      @nadimkazi87 4 года назад

      @@DECODEDVFX ah, I guess it makes more sense that way then.

  • @Wolta
    @Wolta 4 года назад

    When the frames of the video start stuttering, it makes me wonder if my pc can even handle some renders.

  • @MonsterJuiced
    @MonsterJuiced 4 года назад

    The extrude trick is to use Right Click instead, depending how you have the preferences set up. He just says click and I thought he might have been using an addon for this lol