Harry Potter Style Dark Mark - Control Clouds in Blender

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  • Опубликовано: 4 дек 2024

Комментарии • 143

  • @adrianthompson2839
    @adrianthompson2839 2 года назад +173

    not bad, i made the real one and thats not a million miles away from how i did it, it was in maya at the time, i also added uv's, randomised them a bit in big chunks, then u rand a low frequency noise map over that and used that to push the emission into the skull, so it looked like clouds forming the head, then it was just balancing the noise emission and dissipation, the background clouds are just one big cloud copied and stanped in different rotations and scale. anyway nice work

    • @KevBinge
      @KevBinge  2 года назад +38

      I’m floored! That’s so awesome. That shot stood out to me for years now as one of the coolest in the series. Thanks so much for commenting and especially sharing your technique. Great work Adrian! It’s nice to be able to say that to the original artist.

    • @adrianthompson2839
      @adrianthompson2839 2 года назад +26

      @@KevBinge no problem man, keep up the good work :)

    • @KevBinge
      @KevBinge  2 года назад +15

      Thanks Adrian, you too!

    • @CrixYT
      @CrixYT 2 года назад +9

      So wholesome :)

    • @SkitzLewiss
      @SkitzLewiss 2 года назад +3

      You did a great job man!! Such an unforgettable scene

  •  2 года назад +50

    I appreciate your pro/nonsense pill-packed content a lot.
    And the cherry on top is your action, hollywood-style, heroic, enthusiastic voice-over which makes even selecting options in a property panel extremely exciting ;)

    • @KevBinge
      @KevBinge  2 года назад +1

      Thank you!! I was hoping that stuff came through.

  • @scottlee38
    @scottlee38 2 года назад +3

    Really cool!
    Another sign that Blender is Evolving!

    • @KevBinge
      @KevBinge  2 года назад

      Thanks! Blender is capable for sure and getting better daily.

  • @AhmedNassef
    @AhmedNassef 2 года назад +34

    I'd been working my own butterfly-shaped cloud for some time now when I found your video.. Lol just in time..this has been really helpful.. Thanks!

    • @KevBinge
      @KevBinge  2 года назад +1

      Very cool!!!

    • @BonnieTheBunny20
      @BonnieTheBunny20 2 года назад

      I feel like this is for some sort of nightmare before Christmas thing

  • @Just3DThings
    @Just3DThings 2 года назад +5

    Awesome as always kev, I really thought it would be done in houdini when I saw it on Twitter, can't belive you pulled this out in blender 😆

    • @KevBinge
      @KevBinge  2 года назад +1

      Thanks buddy! I wanted to see if I could do it with Blender 😀. I was surprised at how easy it was to set up.

  • @movietime7838
    @movietime7838 2 года назад +4

    Damn, cool stuff. I love all vfx of harry potter😍. Especially the impact liquid from one scene that voldemort vs harry fighting in graveyard

    • @KevBinge
      @KevBinge  2 года назад +1

      Yeah, that effect is awesome. That’s next :)

  • @jacquelinelmiller
    @jacquelinelmiller 2 года назад +4

    How cool! Really amazing work - thanks for sharing!!

    • @KevBinge
      @KevBinge  2 года назад +1

      You’re welcome Jackie, thanks!

  • @arjungowda6452
    @arjungowda6452 2 года назад +1

    THANK YOU

    • @KevBinge
      @KevBinge  2 года назад

      You’re welcome 😀

  • @houssamalucad753
    @houssamalucad753 2 года назад +4

    This is very enjoyable to watch, and I learned a thing or two.
    I only tried fluid simulation with blender, I need to try smoke too!

  • @dzenekrinadhir9438
    @dzenekrinadhir9438 2 года назад +1

    what a nice tutorials , i am very amazed watching you videos , keep going

  • @josueR_3d
    @josueR_3d 2 года назад +2

    Good work, when you have your faces selected you can just press P on the keyboard to separate it into a separate part. It'll show a dialogue box to separate by Selection, Material or loose parts.

    • @KevBinge
      @KevBinge  2 года назад +1

      Thanks! That’s a great shortcut!!

    • @peatral
      @peatral 2 года назад

      Also beforehand you can just press L to select everything that is connected (so if the jaw is seperate from the rest you can just hover over the jaw, press L to select the jaw and than P, Loose Parts to separate it).

  • @apersunthathasaridiculousl1890
    @apersunthathasaridiculousl1890 2 года назад

    i actually needed this

  • @bryce99999
    @bryce99999 2 года назад

    understanding the rant at 3:12 made me feel smart

    • @KevBinge
      @KevBinge  2 года назад +1

      Haha! Making the rant made me feel smart, for like a minute, until my next problem made me feel dumb again lol.

  • @Digital_Creation_Y.C.
    @Digital_Creation_Y.C. 6 месяцев назад

    Amazing tutorial! thank you for sharing

    • @KevBinge
      @KevBinge  6 месяцев назад +1

      Thanks for watching!

  • @WilkoVFX
    @WilkoVFX 2 года назад

    Really great video!

  • @aravinth-xk6tn
    @aravinth-xk6tn 2 года назад

    Thank you so much

  • @Erindale
    @Erindale 2 года назад +2

    Surprisingly good result! I'm always shocked when people manage to wrangle Blender into VFX stuff

    • @KevBinge
      @KevBinge  2 года назад

      Thanks Erin! It’s always great when really smart people wrangle awesome comments 😁. This one was fun!

    • @Kholaslittlespot1
      @Kholaslittlespot1 2 года назад

      Wrangle those nodes, baby

  • @AndromedaBeta
    @AndromedaBeta 2 года назад

    Wow. Castlevania SOTN feelings on it.👏👍❤

    • @KevBinge
      @KevBinge  2 года назад +1

      Yeah, I can see that. I liked that series, and loved the games dating back to NES.

  • @pile333
    @pile333 2 года назад +1

    Nice. Now try that with flames also. 😄

  • @ABMultimediaDesigner
    @ABMultimediaDesigner 2 года назад +6

    I actually did something like this for my unofficial Bond titles for NTTD where a Skull pops out of the cloud and goes into the nose cavity. I think I did okay but could have been slightly better

    • @KevBinge
      @KevBinge  2 года назад

      That’s awesome, and it’s always the case. We are never really done with our work or satisfied with it haha!!

  • @Kholaslittlespot1
    @Kholaslittlespot1 2 года назад +8

    Wow. Way more simple than I expected. Thanks!
    I've been trying this with a Deer Skull from Blenderkit but it lacks definition and doesn't look crisp and skull-like. So far I've followed all your settings. Any thoughts?

    • @KevBinge
      @KevBinge  2 года назад +1

      I’d try making the skull around 1 meter (Blender unit) and making the resolution around 238 to 256 if you can. Also, make sure you are using Cycles, and that the principles volume shader has a higher density. See if that helps?

  • @veggiechip
    @veggiechip 2 года назад

    WOOW

  • @ManoharOfficial
    @ManoharOfficial 2 года назад +1

    wow, just amazing. could you control caustics like that?

    • @KevBinge
      @KevBinge  2 года назад +1

      Thanks! You probably can although I hadn’t tried specifically.

  • @uzbtv2927
    @uzbtv2927 2 года назад

    wooow, Awsome bro

  • @domin6168
    @domin6168 2 года назад +1

    I will say it looks interesting. I see that Blender has the potential to create simulations such as, for example: in Houdini, so I'm keeping my fingers crossed that Blender will succeed ;D

    • @KevBinge
      @KevBinge  2 года назад

      It definitely has potential.

    • @3dman563
      @3dman563 2 года назад

      @@KevBinge have you tried ue4

  • @CG_Animates
    @CG_Animates 2 года назад

    That's epic

  • @esenunukogbon
    @esenunukogbon 11 месяцев назад

    Hello, thank you so much for your tutorial, it’s been extremely helpful.
    I have an issue that I hope you can help with
    After adding the clouds and adding noise to the domain, the smoke disappeared and I can’t figure out how to clear the cache.
    And tips on reducing render time will be appreciated.
    I’d really appreciate a response
    Thank you.

  • @anbu7645
    @anbu7645 3 месяца назад

    not bad kid, not bad at all

  • @VisualistAyush07
    @VisualistAyush07 2 года назад

    Great video 👍

  • @violentpixelation5486
    @violentpixelation5486 2 года назад

    What the heck!? Lately I've been thinking about doing smoke in Blender and then your video was recommended to me. Thank you for reading my mind and sorry for all the other stuff you may have seen in there. Yes... as you know CG artists brains are whacky territory.
    Greetings from "Lebenin360" (the drone footage guy). This here is my second channel. ;)

    • @KevBinge
      @KevBinge  2 года назад +1

      Awesome!! Dude, that’s the BEST name for a channel too!! I hope all is well!!

    • @violentpixelation5486
      @violentpixelation5486 2 года назад

      @@KevBinge Yes 😃. All is well. Since I'm watching Blendernest, I see you're doing well too. 🤙💯

  • @cgichecklist6005
    @cgichecklist6005 2 года назад +2

    Hi Kev nice work like always👍. Can u teach us how to make destruction in Houdini and bring it to blender ?? ☺️☺️

    • @KevBinge
      @KevBinge  2 года назад

      I’m working on it. I prefer bringing that stuff into Clarisse as it handles the massive data output better though, to be honest.

  • @swampwaffle74
    @swampwaffle74 2 года назад +1

    There is a better and less computational way. So if you add a volume and then use the mesh to volume modifier on that volume. You have a volume that moves in real time with the mesh. Then you can add a volume displace then boom bada bop and we got a cool skull.

    • @KevBinge
      @KevBinge  2 года назад

      Thanks. I did actually try that but VDBs don’t advect in Blender in a way I’d like yet.

  • @akshatandeffect4268
    @akshatandeffect4268 Год назад +1

    can u make death eater moving smoke tutorial

    • @KevBinge
      @KevBinge  Год назад

      I could but probably not in Blender.

  • @smepable
    @smepable 2 года назад

    Ver,y nice. The Skull could have added a noise Distortion to blend in with the surrounding Clouds a bit more.

    • @KevBinge
      @KevBinge  2 года назад

      Yeah, I’d have had it all move with each other in an actual sim for real in Houdini.

  • @aneneedits
    @aneneedits 2 года назад

    great bro u always lit

    • @KevBinge
      @KevBinge  2 года назад

      Thank you! This one was fun.

  • @LostSound
    @LostSound 2 года назад +1

    Hey Kev quick question, I kind of get what it does but what does the “# frame” bit mean at 4:18? To slightly animate 0.001 in size per frame?

    • @KevBinge
      @KevBinge  2 года назад +1

      Yes, it makes the noise move over time in a VERY small increment.

    • @LostSound
      @LostSound 2 года назад

      @@KevBinge thanks Kev!

  • @totochandelier
    @totochandelier 2 года назад

    great !!

  • @maamangalaxerox3645
    @maamangalaxerox3645 2 года назад

    Op bro nice

  • @gabrieleperoni7646
    @gabrieleperoni7646 2 года назад

    Hi!
    First of all excellent job, I've waited for so long for this tutorial.
    How much did it take for you to render this project? Did you use blender for rendering?

    • @KevBinge
      @KevBinge  2 года назад

      Thanks! This took about 20 seconds a frame in Cycles. I usually don’t push much more than that for RUclips tutorials, but the higher you set the sampling, the better it looks, but takes forever in Cycles as it’s not fast with volumes.

  • @leonelsantos6517
    @leonelsantos6517 2 года назад

    Naice man.

  • @iceseic
    @iceseic 2 года назад

    Use ctrl + b for render preview

  • @mylocreative
    @mylocreative 11 месяцев назад

    Hello, I recently subcribed to your patreon and downloaded the blend file. I've noticed that my ckouds look a little weird in comparison to the ones you show, the clouds have parts where they are choppy and blocky, any help?

    • @KevBinge
      @KevBinge  11 месяцев назад

      Sure! Hit me up on Patreon and I’d be very happy to help! If it’s a big thing, I’ll redo the file when I get back to my computer in Blender 4.0.

  • @drinnerd8532
    @drinnerd8532 2 года назад

    CTRL +?! Does that allow you to do like, some kind of variable selection method or something?! Never heard of that!

    • @KevBinge
      @KevBinge  2 года назад

      Yes, it expands a selection of connected components like polys, edges, or points when you are in edit mode. - subtracts from that selection.

  • @phantomstudios1498
    @phantomstudios1498 2 года назад +1

    Does this work with eevee?

    • @KevBinge
      @KevBinge  2 года назад +1

      “Sort of” but it looks WAY better in Cycles.

    • @phantomstudios1498
      @phantomstudios1498 2 года назад

      @@KevBinge is there one specifically in eevee

    • @KevBinge
      @KevBinge  2 года назад +1

      @@phantomstudios1498 The issue is that the shader and the light doesn't work as well in the clouds in EEVEE. EEVEE is a hack in a way, and it looks great for some things like nebulas, but it lacks the depth at the moment. I knew the devs are improving EEVEE so it may gain parity. That said, this could be tweaked to look good in EEVEE as well. This video was made for Cycles.

    • @phantomstudios1498
      @phantomstudios1498 2 года назад

      @@KevBinge I understand. Can I get your opinion on something though? Can I still make an animation LOOK really good in eevee? Without having to spend months on how it is visually?

  • @IssuesVFX
    @IssuesVFX 2 года назад

    exactly why embergen is a big hit, could have got this effect within a hour with embergen. blender needs to make everything gpu accelerated

    • @KevBinge
      @KevBinge  2 года назад

      Yes and no. This is not film or broadcast quality, far from it, but Embergen still has a way to go toward final-frame. It’s awesome though for what it can do at the moment.

  • @ragibrahman9594
    @ragibrahman9594 2 года назад

    do you have to pay a monthly subscription for Houdini or an annual subscription to use it?
    Also, really love your videos. just subscribed.

    • @KevBinge
      @KevBinge  2 года назад

      Thanks! There is a tier where if you are under $100K/annually you can subscribe for $269 a year. There’s also a free Apprentice version that you can learn in forever AND render with. It adds a small watermark but it’s not obtrusive.

    • @ragibrahman9594
      @ragibrahman9594 2 года назад

      @@KevBinge thanks i will try learning Houdini. but it will take me a lot of time to learn how the nodes work in Houdini.

  • @ravitejakolacina1600
    @ravitejakolacina1600 2 года назад

    bro how to adjust the pivot at jaw point. I am try to keyframe the rotation like at 0:37 but it moves weird

    • @KevBinge
      @KevBinge  2 года назад +1

      There is a menu item in the top right area of the screen that has an option called “origin.” If you select that you can move the pivot. I have a video on it but can’t find it at the moment.

    • @ravitejakolacina1600
      @ravitejakolacina1600 2 года назад

      @@KevBinge can I get the link for the skull pls?

    • @ravitejakolacina1600
      @ravitejakolacina1600 2 года назад

      @@KevBinge I couldn't find a skull anywhere like yours

    • @ravitejakolacina1600
      @ravitejakolacina1600 2 года назад

      @@KevBinge i found the skull but when I seperate the jaw from the skull and parent the jaw to the skull and try two rotate it but it won't rotate

    • @ravitejakolacina1600
      @ravitejakolacina1600 2 года назад

      The entire problem with my jaw is the pivot point

  • @vishisht8688
    @vishisht8688 2 года назад

    So does using Point Clouds in Blender 3.1 does anything to help to do this?!

    • @KevBinge
      @KevBinge  2 года назад +1

      It may. If not yet, it will in he future.

  • @CortesFantásticosOficial
    @CortesFantásticosOficial 2 года назад

    Can you recreate the Celestials from Marvel's Eternals?

  • @rededwards3479
    @rededwards3479 2 года назад

    Great video...Now SHOW a FIGHTER JEt Flying into the SKULLS mouth...I used Vue Infinite to create the effect. Thanks

    • @KevBinge
      @KevBinge  2 года назад

      Vue is great. We’d used that for years.

  • @Land-Shark
    @Land-Shark 2 года назад

    Adolescent GMO Samurai Cloud Turtles has a nice franchise-worthy ring to it. And it's TOTALLY doesn't violate any TM's or IP rights! :) ((their names are: Newton; Einstein; Hawking; and Tyson, and they all love to eat Hot Pockets the most, so there's that sweet sponsor $ for discrete product placements , and a cameo opportunity for Jim Gaffigan who plays their wise, long-suffering mouse cloud mentor named, Master Chip Wood))
    That is a very cool skull effect, too! I think I'm going to try and adapt it to use as the final scene in an animation I'm working on that involves a rocket that's launched into the sun-gone-wrong to extinguish it. I've got the rocket flame/smoke and motion test done, and just have to detail out the Launch Control Tower with greeblies and textures, and add proper textures to the rocket. The sun is shaped like the coof virus and it will explode. :)

    • @KevBinge
      @KevBinge  2 года назад +1

      I love the way you think lol! Definitely post your animation when it’s finished. I’d love to see it! Thanks!

  • @PONDON10
    @PONDON10 2 года назад

    Can an ipad do that ?

    • @KevBinge
      @KevBinge  2 года назад

      I’d definitely try it. 😁

  • @jeffersonsam5316
    @jeffersonsam5316 2 года назад

    Sicklkkkkkkkk

  • @melobit6137
    @melobit6137 2 года назад

    it seem i don't have length node for some reason

    • @KevBinge
      @KevBinge  2 года назад

      It’s inside the vector math node.

  • @hexogramd8430
    @hexogramd8430 2 года назад +1

    Lol you laugh like Peter Griffin

    • @KevBinge
      @KevBinge  2 года назад

      I’ll take that 😀😀. Thanks!

  • @proghostzgamecreed6555
    @proghostzgamecreed6555 2 года назад

    Is it me or the final render does look like General Grievous?

    • @KevBinge
      @KevBinge  2 года назад

      Wow, yeah, it does lol!!

  • @kalfakanti
    @kalfakanti 2 года назад

    i never dare until i get powerful PC

    • @KevBinge
      @KevBinge  2 года назад +1

      Yeah, it helps for sure!

  • @andreysobolievas7174
    @andreysobolievas7174 2 года назад

    КРУТО!!!!!!!!!

  • @Vertexvoyager
    @Vertexvoyager Месяц назад

    i have squares they dont look like clouds like yours

  • @raphraph9884
    @raphraph9884 2 года назад

    And now add the snake 😂

  • @PeefVFX
    @PeefVFX 9 месяцев назад

    ngl if u show only 10% of the process there's no point uploading

    • @KevBinge
      @KevBinge  9 месяцев назад

      A small legion of comments here would disagree, but idgaf… YT is free, I’m done with the handouts.

  • @leonelsantos6517
    @leonelsantos6517 2 года назад

    Naice man.