Trugg's Troggs take on the Big Waaagh! | Warhammer: Age of Sigmar Battle Report
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- Опубликовано: 18 мар 2024
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Production values for this channel are some of the best I've ever seen for a batrep channel. Only one I can think of that's superior is PlayOn, and they don't do AoS. Hope you guys blow up!
Thanks man, I appreciate the kind words! 😁
Really love the music in this one
Unfortunately "Time to Get Stuck In!" can only be picked as a battle tactic in one of the first two turns (which is a bit too restrictive in my mind)
For KB, yes, but BW is hardly struggling with battle tactics
Time to get stuck in is all Orruk Warclans. It's almost impossible to ever complete because it forces non aggressive play, in Ironjawz you want to smash and bash and clear units, which means if you place poorly and kill too much, you can fail it. If it wasn't restricted to turn 1/2 it would be fine. A dancing tactic that can be done late game when you don't care as much about engagement
He could’ve used Bait and Trap very easily so didn’t impact points at all which is good
Hey Big Waaagh can be a bit dicey. I played them at three events and was never able to pull off good stares or blizzards and when the opponents played aggressively, the struggle can be pretty real. If the dice go your way, the army works wonders and is easy to play.
Those troggs are beautiful 😍 sweet list, loving 5 dankholds!!
Awesome battle report featuring 2 armies i play this was such a good watch!!!!
Y'all do such a great job on editing and production
Just wanted to let you know :)
fantastic game! so close!
Great play by both players. Really nice to see this batrep! Congrats and thank you once again for all the outstanding content!
As always, great content!! Thank you!
Nice to see Trugg having some success!
Great stream, have subscribed for more as I'm just getting into AoS (going to be Skaven!). Where are the objective markers from? They look amazing
Was soo keen for a Wade and Smash in T4 from the dankboss into the crusha Ridge!
Nice match-up !
Excited for this!
Nice battle!
12:45 no ward rolls on wurrgog, 13:00 when you use mighty destroyers on a unit that has enemies within 12 imches, that unit has to try a charge, cant make a normal move.
the miscast was by the Weirdnob, wasn't it?
Awesome game!
Great battle report, thanks guys!
Quick question, although they weren’t used here can fanatics jump out of a unit and charge within the opponent’s turn during the charge phase as per their rule? Much appreciated
No they can only charge during your turn, it says so in their rule. However since they have fight first you can easily pop them in front of your unit and kill a bunch of units on the way in.
You can put them in a unit, teleport the unit and then pop them out and give them a 6" charge for some meme-plays though 😂
Hello, I really like your mushrooms and other terrains, are they 3d prints (resin or PLA), or are they physical products ? Also thanks for the battle report, I do like to see what armiess of renown can do
Thanks for the kind words, terrain is PLA 3D Prints using files from printablescenery.com
RIP Trugg's Round 3 Antler roll. Br00tal 😢
With Big Waagh you really need to engage with 1-2 units turn 1-2. You need to tie up your opponent and stop their movement. That's what mighty destroyers is for, Gobsprakk to apply debuffs. You should run the ragerz and super smash with at least+1 to hit, maybe hoarfrost them to 2+ to wound, -2 Damage 3. You need the upswing trade. Send them in, delete something or get it 10% strength, tie them up, get 2 Waagh points. Start the ramp up. Then turn 3 when you're at 20+ is when you krank up the engagements.
Not everyone can clear a unit of varanguard with the prophet.
Fellwaters are quite hard to get which is a shame since Truggs needs them to fill the void in utility units. Pretty much every Trugg video I see has that same problem, though most don't have 5 dankhold troggoth models to field 2 bosses and squad of 3 regular
When the Troggboss general died, he rolled for heroic leadership with a +2. But Trugg is a warmaster so technically there is still a general alive, so heroic leadership should be on a +4. Am I correct?
Nope, you actually get both benefits with a Warmaster! You still gain a normal CP, but you do get to roll on a 2+ because your 'chosen' general was slain!
@@SeasonofWar In the rule, it doesn´t specify that has to be the "chosen". And in the FAQ of the Core Rules in the 1.4, says that:
Q: If I have more than one general, and one is slain but the others are
still alive, do I still get to add 2 to the dice roll when I use the Heroic
Leadership heroic action?
A: Yes.
@@chicharro68 Ah, mis-remembered the reasoning, but the result is the same, cheers!
@@SeasonofWar Just to clarify the rule to everyone. “If you have a Warmaster and your general has been slain, you still have to roll a 4+ to get a CP on Heroic Leadership”
Happy to help guys! I love your channel! Keep doing such an amazing job!
From which country baron of dice is sending shipments??
USA!
Big waggghhh!!! 🤢😋
Wasnt bw tactics nerfed on the battlescroll?
They were. You can't have "sneak up" with an IJ general. It's a good fix because for BW that was a bit too many free BT. Now they are fine.
Much better than most others who talk and joke to much . Stayed on the game was cool. If possible can we have more close up of miniatures during game play would be cool 😊
Unfortunately, the dankholds general couldn't have been a monster with the command trait in Trugg's Troggherd
Y'all excited for 4th ed? 👀
Wurgog prophet is the most boringest gameplay in AoS.
Cry more