What are the MOST USELESS units in StarCraft 2
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- Опубликовано: 29 сен 2024
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Clips taken from @SC2HL and @mhtchannel1368
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The most useless units are whatever I produce
Lol
Like irl or?
@@tusarosnow9858 ye his sperm is useless
Literally me
Nice.
I lived the era where mass early reapers will not only hit and run early workers, they will delete and run bases.
I lived the era where mass Voidrays was simply unstoppable.
And I do remember Swarm hosts being the best way to siege and deplete enemy resources while making the esports public terribly bored
HotS Swarm Hosts were the most boring enemy ever in the series, and I played Zerg.
@@notgonnapay It legit made me stop playing
When they used to throw bombs at buildings
Anyone who complains about void rays now days doesn't know their history
zerg basically got another unit that can create free units, brood lord op and swarm host op, clearly new blizzard dont know how to balance and the zerg bias is showing
For cost and all I feel like the top of the top is the Mothership. That unit is the unit to go, when you truly want to throw away 400/400 for no reason - terrible damage, high cost, ultra late tier, useless abilities... you name it. Reaper can be use for early scout, VR still can do some damage, so does SH, Mothership does nothing lol, literally
*Florencio has entered the chat*
Useless abilities!? Also, the cloaking is very nice
Mothership has a recall separate from the nexus... you can use it to essentially have your army in the enemy base AND at home at the same time... This is all assuming your opponent has detection.
In a 3v3 multiplayer, the mothership cloaking part of the combined army for just a few seconds in an end game battle can decide the battle, and thus the game.
At that stage, 400/400 are irrelevant for that chance.
The slowing field also is not bad in these conditions.
@@Metaspace2 but the entire strategy loses to a scan which kinda sucks
This video: reapers are useless.
Byun: hold my beer.
"Useless units"? - laughs in Uthermal 😂
Someone getting ideas for 1-unit builds to GM already :D
Overlords to gm
Funny how Void Ray got on the list. When SC2 just came out, mass void ray was the most goto strategy for the 'Toss
Cause no toss knew how to do a non-A-move only attack lol
For the Campaign personally i love Swarm Hosts
especially with the Burrow ability and how they can move trough the entire map as long as there is creep
Regardless of how hard you can just leave them somewhere and they will harras your oponent and slowly whitle them down
terran without reaper would be almost unplayable
Terran is lucky as they pretty much do not have useless units. So reapers are the closest to a useless one.(this isn NOT a balance complaint, just a observation, I think sc is pretty well balanced).
@@AdolfRothschildyea everything for Terran in multiplayer is pretty good
Even the niche stuff like banshees (I feel like I don’t see them often) or cyclones are still fairly decent
Meanwhile Zerg has the swarm host (kinda clunky to control) and ultralisk (big and kinda slow so it falls behind other units easily) and Protoss has dark templar (usually only a cheese unit) and void rays (used to be overpowered but significantly nerfed since), carriers (fill the same niche as colossi but more expensive and harder to control), and mothership (huge gamble, 10 supply and 4000 of each resource, but powerful if used correctly)
Everything has a purpose in sc2, it’s just that some are more niche then others and Terran units typically have more all-rounded purposes
Problem is Terran has no useless units like the other races haha
@@tipsynfl4516except all the units from the other races that are mentioned are also very much not useless. Saying swarmhosts are usuless is wild same with voodray
its crazy you say that because i only ever play terran, have been playing terran since launch, and i've only EVER used Reapers when i forced myself to lolol
Reaper being useless is definitely a hot take. Viking or cyclone are prolly a lot more useless (cyclones have their strength in cheese/early game, but battle mech sucks). The Viking is also trash. Reaper is an amazing scouting tool.
Swarmhosts seem to be the only choice vs tank OTHER than teching alll the way to broods. Maybe 10 swarmhosts can really annoy a turtling terran!
Dude you're so wrong. Reaper is staple of terran early game in almost all matchups. Reaper rushes are super common and they can make or brake a game just by amount of dmg they deal early game. Void ray is part of ultimate late game composition and hard counter to corruptors which is super important if you go carriers, much more useful then tempest.
I’d like to argue for Protoss that the void ray is not the most useless it’s the adepts or carriers. Adepts are only good for all ins early game and carriers absolutely suck late game. Imagine having a 400 hp unit that needs ADDITIONAL RESOURCES TO ATTACK.
Reaper is a weird choice. 1-2 are built basically every game. It feels like calling observers useless because they have bad dps
They are not useless but require enemy to A move when they lose in unit composition
The reaper has the werid place here. How do you rank a unit that literally sees play in almost every game but usually only 1 or 2 are made in the very early game and that's it
I never thought I'd hear void rays are useless. Does anyone remember when this game came out in 2010 and the best strategy was Marine and Marauder drop and roach rush? Good times...
In zvt ground mech with thor as correct units. Zerg s right response is to make thorx2 amount swarm. Reaper is in fact quite good in the late game. When Terran go bio they end up with lots of gas and reaper is better than marine if you don't gave medivac and there are only few units in the game can out run them.
I'd stick the Adept on top for Protoss, instead of the Void Ray. Like the Reaper, the Adept starts out strong, then falls off like a dress after prom. Void Rays are common in PvZ and they actually have some late game utility.
dress after prom..... 😮😮
Awesome video as always
Voidrays are constantly being pacthed and tweaked. Swarmhosts meet the updates quite often. Reapers never saw a change since Byun. They literally was present only in two balance updates since 2015, and they both were nerfs to Byun micro.
#ReaperLivesMatter
come on why'd he have to diss my favorite zerg unit
I think pros should build more void rays. They are better than carriers in almost all games.
Pls blizz nerf healthcare, it to expensive
Void rays are still very good.
Reapers are used in nearly every terran opener and they're "Useless"? I don't think I understand what you mean by useless here
Hehehe the reaper, ive met terrans its clearly the raven, theyre like never made 🤣🤣 and the adept, if the reaperbis useless so is the adept. The voidray is a great unitnuf you mix a few of them with carriers its deletes quite well. And it probably is adept the most useless, not everyone opens 2 adepts. The reaper atleast almost opens every game. And for zerg its probably more closer to the ravager it has a niche place
SH was broken af
The vulture
Void rays are not useless. The reapers are now yes.
I think viper
dont think you fully understand the strategy of sc2
What league are you?
Terran: Libertador
Zerg: Swarn Host
Prottos: Disruptor
Disruptor? Everyone uses that thing
Liberators eat Stalkers for breakfast, and Archons for dinner, so I heavily disagree there
Yeah disruptors are weaker but not useless, and liberators are a good unit, at least in pvt mid to lategame
zerg is the useless unit ever 😂
balanced ? ha ha
lol
Что? Риперы одни из бесполезных? Да ими игру можна выигрывать
I would understand you better if you spoke clear English...
Are you serious
Stalker is the most useless of all, expensive, horrible damage, meh HP for its cost.
Only usefull against other protoss and in some timed blink attack.
Well it's still often used against T and Z too
The only way to buff them is to give them a passive from the LOTV campaign: High shield regeneration for few seconds on blink.
Yeah at the high level they can be powerful, but that's because top protoss have insane blink micro, without God micro they're just weaker than a terran or zerg army mid game
I lived long enough to see the void ray become weak in the meta.
Same dude
@wischmopps293 Your reply is incredibly redundant because he already wrote "in the meta." which was already a redundant comment as the video said the Void Ray is a useless units.
It was only ever strong in lower leagues.
In the original it was a god unit. Could charge those bitches up on your own nexus and wreck havoc
you were around for Husky's Void Rays MV I trust?
Ultralisks : "that was a close one!"
Viper as well
@@Uncle_Nigellol viper is one of the best zerg units
@@Uncle_Nigelyou can't play zerg without vipers
@@Uncle_Nigel bronze league hero
@@morganblack2021 Can't win with maxxing out on Vipers.
Man just listed 3 units that are weak cuz at times they were so strong they had to be nerfed to oblivion
True 😅
Calling reaper useless is insane, the strongest opening unit by far, it has its job and does it flawlessly, thats the definition of useful 😂
Eh, I disagree on the Void Ray for Protoss. They still synergize well with Carriers, they're still useful against Stalker/Immortal armies and they're still a decent opener against Zerg (though not as good as they were circa 2020). They're not good en masse like they used to be, but they're far from useless and they arent as rigid in their niche as some other units Protoss has
I'd say it's either Adepts, Colossi, or Tempests
-Adepts for similar reasons to the Reaper--in most MUs they fall off too hard in midgame and dont see much use past early scout/harass. Once the opponent has Marauders, Stalkers, Roaches or air units, they arent remotely useful anymore (hell, even Marine armies at similar supply count trade well against them as the game goes on)
-Colossi fill a similar role to Disruptors as a long range splash unit, but are limited to being effective against only light units. The fact that they cant shoot up and air attacks can hit them makes them an expensive liability much of the time.
-Tempests are pretty niche now after the nerfs and shift in meta away from the trench and siege wars that defined HOTS. On both the ladder and in the pro circuit, they really arent used much aside from some cheese builds. They're borderline useless in PvP, really only useful in PvT when the Terran is going heavy on Liberators or makes the bizarre decision to turtle up with mech and not build Vikings/Thors, and really only useful in PvZ as an emergency response to Brood Lords (which arent used much against Protoss anyway)
I aggree! Colossi were sick in WoL, but very meh now! Too expensive for what it does, either reduce cost, or get its old normal damage back!
How do they synergize with carriers? And they are terrible against a stalker/immortal army. Basically any unit that can hit air units will be a good trade against Void rays.
@@dotexe4981r do bonus damge vs mechanical units so they are decent vs stalkers but great at clearing immortals. Tempests have the longest range of any unit in game and is great at about 5 for rapid base clearing/targeting brood lords
Second half meant for op
@@dotexe4981 Voids make a great wall against corruptors and do bonus damage to the corruptors, so if the zerg targets the carriers, his corruptors disappear, if he doesn't the corruptors die and the carriers are still there.
Voids also do very well against vikings once speed is upgraded, though a thor or 2 certainly remove that fighting ability. Thor is just OP imho though.
Too expensive for the trade back
Br fr said Void Ray instead of Mothership
Disagreed on Swarmhosts, they have a definite place in most metas so far, as to counter a heavy early mech switch from terrans, where zergling and baneling busts can be too innefficient and hazardous. The term useless would not be as coherent as what units are the lless used in my opinion. Mentionning that the reaper is the most useless terran unit is . . . questionnable at most, used in all matchups, in 90% of all builds . . . more than the raven or battlecruiser. I feel that this is wholly innacurate.
But regardless, some amusing content, may you have a good day.
Pretty sure reaper and adept should be on the same tier
Nah. Glaive adept pushes are realitvely common vs z and you can make multiple adept in all matchups.
@@halqthedarktemplar you can make multiple reaper in every match up and 3 rax reaper is common against zerg
@@kingnhonj954 3 rax reaper is not common at all. You almost never make multiple reaper against Zerg and protoss, and even when you do, it's usually only 2. Adepts have a role at harassing even in the mid game. Building 2 against Zerg is a necessity, and against Terran is common. Against toss it's different, because it depends more on your opening, but you usually open adepts if you go Stargate.
@@halqthedarktemplar I wouldn't really qualify a Stargate opening as going adepts.
@@kingnhonj954 I mean that you build adepts when you go Stargate
Lately, with all this balance talk around the recent patch, I've been thinking starcraft 2 just needs to be rebuilt from scratch. A starcraft 3 if you will.
Hell, it's about time.
As long as they introduce a new race - fine.
@@themosthighvaluemaninthega9048 think he might have been talking about stormgate
@@themosthighvaluemaninthega9048 No.
@@pierreo33 As long as they introduce a new race - fine.
I totally agree. The game is basically unplayable right now due to everyone bum rushing mass air, and Blizzard are patching so irregularly that they're basically just faxing it in. It's either mass air, or T1 cheese to try and stop mass air from happening. Every single time. It's like watching a black and white film of paint drying.
It needs burned to the ground IMO. Just do StarCraft III and start from a position where you can't just A-move Terran to reach Diamond.
Protoss should be the adept, is basically the Protoss version of the Reaper, good for scout and some harassment on the early game but it becomes useless extremely quickly
good for scout and harrassment - so basically an essential unit.
I think reapers are both more produced overall (# produced) and more commonly produced (% of games with at least 1 reaper) than thors are. They're both pretty good units though.
For protoss probably the mothership is the least-produced unit, though it has a pretty big disadvantage where it needs a very particular game state to be useful.
At the end of the day, though, the fact that all the rarest units still show up from time to time in a game with like 60ish units or so is a sign of a pretty well-balanced game. I don't think there is a huge need for a balance patch to come out and shake things up.
only terrans are stupid enough to build reapers.
Pls blizz fix hearts, they beat to fast.
Protoss race has the most useless units imo
Agreed
Early game protoss sucks, they are extremely vulnerable to chesses as each unit needs the related upgrade before becoming useful. compare it to the terrans who in no time can already create marauders and search for the stimpack, immediately becoming a threat.
Or the damn siege tanks
Most useless units are half of the Protoss units.
The reapers are certainly not useless. They are made in almost every game, far from a useless unit
He said it's useless after the first few minutes in the game, which remains true. All other terran units still have their use past the early game, but you will never see any more reapers being produced.
you can literally replace the reaper in its entirety with with a recon drone
Nah, a couple of minutes is an exaggeration. Pro terrans keep it in use up to 10+ mins long
This guy never played Byun.
You clearly havent faced someone who make 40+ reapers and control them like a champ
(I think it's just my skill issue tbh)
thats the problem with the reaper. for the cost, training time, and actual damage output, you have to put in 10x the effort to even get 1/2 the output of so many other nit options
@@darkranger116 the thing is, the reaper then had a much better grenade, twice as powerful for half the cooldown
Byun was the sole reason why it got nerfed
Void rays being bad makes me feel like Boomer old... they used to be a terror.
XD???!!! The motheahip is the least useful unit in the entire game and adept use fades away as well
So, it's a list of what overpowered units got nerfed so hard they became useless.
Almost every Protoss unit?
Imo Tempest is much less likely to be used than Voidrays right now, so I think it deserves the title for most useless unit for Protoss.
More useless that a Mothership?
It's almost essential when your opponent has Battlecruisers or Broodlords, has a huge range and does bonus damage to enemy structures (eg. Nydus or proxied pylons).
i feel very few ppl are aware how insanely long tempest's range is and what crazy stuff it allows you to do...
LOLz, this game happened around the time i wrote my previous comment: ruclips.net/video/6_6MDtZ8k7U/видео.htmlsi=geBDgz3xsO4Usis5
tempest is definitely NOT useless
У терранов есть еще Баньши, Которые даже с мувспид апгрэйдом не могут улететь от муты. А апгрэйд строился миллион лет, и стоил как яхта.
Разве у них с мувспид апгрейдом не такая же скорость, как у муты? Ты хочешь сказать, что мута бытрее баншей в любом случае?
Ещё их можно сбить гидрой с апгрейдом на дальность.
У баньшей со скоростью такая же скорость как у муты - они спокойно от неё уходят
Dude clearly doesn't play or go up against zerg. Swarm hosts can pop in and out using a nitus network then one shot base structures for zero resources lost. You can cheese your way up the ranks easily.
The problem of voids is that they cost to much supply and so don't evem counter corruptors in the lategame.
And most earlygame unirs the void would be good against are either light or typeless. So they lack dps when it matters most.
I remember when WoL first came out. Man, Corruptors were just so stupid. Their initial concept of turning enemy air units to your side was cool, but didn't make the cut. So they added a lame spell just to make sense of its name. It dies to Vikings and Voids, which were well-used units, and for a supposed "capital ship counter", you'd need a LOT of them just so they can do their job against units that aren't really common.
They eventually found a niche as colossus killers, but that's probably because collosi can't shoot up 😂
Really, Void rays? The Phoenix is pretty useless in late game.
Shid. I never used Reapers a whole lot, but I'll tell you what, having a couple of them following random units inside your bioball was great at helping to deter Ling surrounds and the like..
Swarm host is a must if you play against early tanks push. Also good with a meck and heavy static deffence. Not playing them against Protos
I remember the good ol days of reaper cheesing with bunkers. Even gave the best Zerg players in the world a struggle, and I think Fruitdealer went on record saying, even after winning, he was tired of the uphill battle as Zerg
Every unit mentioned was at one point completely broken and very bad for the game's health. So the fact that they are considered 'useless' is a probably a good thing.
I lost one game to a dude that did only reapers. That was insane. Yeah, I'm just platinum1-3
i main as toss. or used to back then.
void rays and motherships are too expensive for their output. not useless but definitely falls into ‘luxury units’. unnecessary at best.
only thing correct with his statement is that every unit has their own uses.
so yeah none of them are useless.
weird that they never mentioned ultralisk
Lol you can use them for "harass only"
Player loses half their main and their 3rd expansion to nydus swarm host "harass"
Bruh they ruined the immortals shield, everything has to be micro nowadays its ridiculous
"Useless units", that depends who control it, even in multiplayer games.
Yo diría que la tempest es mucho más inútil que el voidray, el voidray sirve para anular el scout, para defender una tercera temprana en contra de zerg, para proteger a la flota de los corruptors, para hacer pedazos el mech Terran combinada con inmortals y además es brutal en el pvp
Reaper is called useless after a couple of minutes into the game...
Adept has entered the chat.
Niche unit used for harass only, I feel we are playing completely different games
Awww but I like using that ship. Works fine with me
i dont know wr can say somting like that abaut reapers, thor is end game units so is not like he is bad, in the same way only erly unit cant be bad
Only pros like dark and sreal can use hosts effectively
all the units listed here are used in competitive gaming...
Man I remember when the game launched all people did was spam VR as toss
Through the game's history, reapers have been either a suffocating force of early or completely useless , no in-between
1 void same dps as 4 corruptors. Corruptors can't even attack ground. 😂
So im a little lost here....why do voidrays suck now?
Scourge. That why they removed units.
how come void ray is useless? Zerg still use corruptors no?
Void ray the most useless unit also most favorite skytoss unit
I think Byun would say otherwise lol
me trying to mass voidray 20 minutes into a losing game
If you don't have good multitasking skills and High APM, Reapers are definitely the worst.
I used to add one to a marine\marauder comp just to scout.
I remember I made Thor to counter mutalisk but they ended up dead shooting zerglings. Boy how much I missed goliath
Goliath and Firebats for the win.
Reaper was a mistake, bring back firebats.
Most useless Protoss units are carriers, and I know that everyone will say otherwise, but it is super hard to get carriers out without dying, start making them too early and you die to lings, or roaches, get them out too late means dying to lurker, hydra, ling, bane, or muta ling bane
Yeah they're just tricky to amass
you are deeply undercutting reapers relevance. no you arent building more mid game but if you still have a squad from early they are still very valuable.
most useless terran unit is definately the marauder. I mean sure they have there uses and are a good unit but what can you do all of terran units are good
Bruh. Marauder crushes stalkers, collusoss, hellions/hellbats and roaches, wins pyrically against immortals, soaks a shit ton of bane ling hits, tanks nicely for marines, helps chase army's and slows down Melle units charge. Reapers are only good in the early game, marauders at every stage. (Marauder proxy and marauder rush to defend reapers)
Tempest should be first
Every unit in sc 2 is useless , brood war ❤
I think that all the units are useful unless udk how to use it
I think you mixed up uncommon with useless
Deleted StarCraft 2 units link?