You should have added in a drum mag for the .22 version to help add a bit more difference between the two weapons. I’ve seen drum mags for the 10/22 in real life, and I don’t think it would be overpowered like it would on the .44
the second Dak mentioned a surprise number (when talking about Incecticide, the unique .22), new it was gonna be 69, especially being all tallys of 5 with one 4. and true enough, it is 69 tally marks. amazing, truly
You folks are doing a great job at patching all the holes Bethesda left with FO4's weapons. Thanks for that. I hope you'll make an M1/M2 Carbine to replace the Combat "Rifle" at some point, though.
I really appreciate the thematically consistent mod Renaissance you guys are leading. Would you guys consider doing some kind of armor pack, or are you only doing weapons?
Might've said this already, but I can't find the comment, but I think an Argus Shotgun from CoD would be fantastic if done in the style of fallout, would be cool as a laser version too
I think that feral ghouls exist in real life. Except they dont have any clothes on. The south american favelas are one place that they could possibly be at. Outside of the favelas. Eating garbage and other things.
I'm doing a vanilla friendly playthrough and honestly the only weapon mods I add are yours. I've been playing with most of them + the attachment pack and it just feels so natural like it should be in the vanilla game already.
Im a big fan of the weapons you show off Im not the biggest fan of adding more ‘out of place’ weapons to fallout (not against it just not my thing) so its good to have guns that feel fallout
I had a Deerstalker, chambered in .45acp and called a Camp Carbine. Great idea, kinda crap gun. It was handy and accurate, but the magazines were shite so it tended to jam. Very surprising in a Ruger.
Super glad to finally see someone add the .44 Ruger to a video game, it's a very forgotten piece but really thematically appropriate as a hunting and survival weapon.
Hey Dak, I posted this in the comments on Nexus and I wanted to post it here. Could you make the 1851 Single Action Navy for Commonwealth Weaponry Expanded?
Since the .44 carbine is known as the Ruger Deer Stalker, shouldn't there be a unique that does more damage against animals? Maybe its name could be a synonym for Deer Stalker. Like Stag Tailer.
@@Mr.Boyo13 It would be great if he would change his mind if he said it, Dak's gun mods are quite good and don't feel like they are from some other games like all the MW guns not that they are bad but they feel out of place.
Rimmed cartridges tend not to do well in magazine fed firearms. Somehow Ruger found a way to make them reliable. At least their .22 LR guns. Never fired the Deer Stalker before.
Well, if one wouldn´t want .22LR from Ammunitions, why not go for the 5mm caliber? Namewise it should be close. However, in-game, the model for the 5mm cartridge is LARGER than the 7.62/.308!!! FO4 is weird sometimes... The FONV Varmint Rifle was originally supposed to be .223/5.56, so that might be an option. On a .22LR rifle, a "recoil compensating stock" makes exactly ZERO sense, yet i can´t deny Piiig his love for that thing. Beyond that, that´s a nice mod.
I really hope you’ve been well lately choom; it’s been really good to see you back and doing what you do so well; know I’m probably late to the party on this but we missed you As a brief question, did you and Pig ever toss around the idea of making your own G3/R91-esque rifle? Like I know you guys did the T48, and that was an incredible rifle; but as someone who fuckin loves the R91, it’s kinda sad to see how little love it gets compared to the Service Rifle/M4 No disrespect to the M4, it’s a really kickass rifle that I also love; but since I play on console with space being a premium G3 mods are either big on space or have little quirks about them that can be a hard sell Like I know the R-Series is great; but it does still have that space premium issue a bit and I adore CIPHERR’s mod a lot since it scratches that vintage R91 itch real good, while keeping the file size relatively low. but it’s a really old mod and has a weird sound bug/glitch where sometimes if you tap the trigger once the auto fire sound will keep playing and you have to tap the trigger again to get it to stop I haven’t found any way around that to get it to stop that permanently; so it’s been rough finding a good G3 mod that works really well these days Sorry if it sounds like I’m whining about free content and shit choom, you guys do a lot of work for us that as someone who doesn’t know the first thing about modding I can’t even fathom, but I do know how hard it is to learn, especially with Bethesda’s….rather eccentric engine I deeply respect the community and what you guys do; so if you guys don’t really have anything like this in mind or don’t want to, I understand completely; but I wanted to ask because I wasn’t sure if you guys had thought about it, and if you guys were entertaining it I think you’d be able to crush it like everything else you’ve been doing lately That said, sorry for the long winded shit, it’s good to have you back choom, keep doing what you do best, you’re killin it
So as long as munitions is required and the consistent response has been “just patch it out”, which is fair, any chance you’ll make a short tutorial on how to do that?
Hey dac just curious if you would be interested in making a gun inspired by the lapa smg in cod cold war, not a high fire rate and a cool design give it a look, sorry for the annoyance in asking haha
Hey, I recently went thru your mod page and downloaded 75% of the mods you have available. Wanted to do a “lore friendly, vanilla+ survival” play thru, and man. Your guys work is awesome and thanks for revitalizing the game for me.
What ENB are you using? Reshade? Been trying to get my game to have that washed out sky against contrasted white clouds but I can’t seem to find that balance
Really like the new rifle all the new weapons really, only thing i wish is that the short/long barrels adjusted the length of the furniture as well for more visual variety. that's a small nitpick, great job to you and pig as always!
i would love to see your take another a lmg was looking through nexus after watching one of your old videos and there still is not much for that catagory... my personal favorite design is the fightlite mcr a lighter more mobile lmg... love all of your work so far keep it up
Are all these modded ammo types from munitions compatible with damage rebalancing mods such as "balance" or lethal headshots etc mods that make combat more realistic
Are you on PC and is it saying operation can't be completed on Bethesda net that is what is happening to me my mod list is scrambled and I can't get to my load order to fix it
@@Darkstar18891 nah friend i'm on XBOX ONE with a base Fallout 4(No DLC) it does say Operation Could Not Be Completed and if i keep trying it just crashes the game.
I do find it pretty funny how you and pig are cranking these out at such a pace that you manage to release a whole new mod before the video for the previous one is uploaded.
He technically already has an AK mod. It's called the "Handmade Assault SMG". It's not very versatile or customizable, but it uses vanilla animations, so it doesn't conflict with anything besides reanimation mods.
Dak how about an M1 Carbine mod? It’s a perfect gun for Fallout 4’s modification system and would pair well with your AutoMag mod. A unique could be the M2 Carbine and make that the only way for Full Auto fire.
Aren't both Rifles based off the Commercial Version of the BAR? Which Browning still makes, and few other Companies do. Remington used to make a version of it, but ceased production about 20 to 25 Years ago.
I saved the mod by convincing dak to include the .22 variant, clearly.
You should have added in a drum mag for the .22 version to help add a bit more difference between the two weapons. I’ve seen drum mags for the 10/22 in real life, and I don’t think it would be overpowered like it would on the .44
hail pig
I’m still waiting for startakor to ask your team to add the gyro jet pistol, its been a month? 😐
More Ruger means more iron
the second Dak mentioned a surprise number (when talking about Incecticide, the unique .22), new it was gonna be 69, especially being all tallys of 5 with one 4. and true enough, it is 69 tally marks. amazing, truly
You folks are doing a great job at patching all the holes Bethesda left with FO4's weapons. Thanks for that.
I hope you'll make an M1/M2 Carbine to replace the Combat "Rifle" at some point, though.
Dak has a Combat rifle replacer that is great looking. I wonder about a Scrap tech, Makeshift tech and Factory tech variants.
I think he has a BAR mod , which should've been the combat rifle instead of being the shotgun with a different barrel
I really appreciate the thematically consistent mod Renaissance you guys are leading. Would you guys consider doing some kind of armor pack, or are you only doing weapons?
Man id love to see a proper metal armor made of signs and cars
Might've said this already, but I can't find the comment, but I think an Argus Shotgun from CoD would be fantastic if done in the style of fallout, would be cool as a laser version too
That’d be sick!
Well then, time to delay my sleep again
You are just like me fr fr
Sleeping in the middle of the day? You laaaaaazy bastard.
(That's a joke before anyone goes: "DoNT yOu KnOW dIfFeRenT TimEzoNeS eXIst".)
Based
First gun I shot when I was 7 is now available in fallout 4? Awesome!
I think that feral ghouls exist in real life. Except they dont have any clothes on. The south american favelas are one place that they could possibly be at. Outside of the favelas. Eating garbage and other things.
this man deserves more of a community/viewers with all of this awesome stuff he makes and overviews
I counted the tallies, and they added up to 69 no joke
I'm doing a vanilla friendly playthrough and honestly the only weapon mods I add are yours. I've been playing with most of them + the attachment pack and it just feels so natural like it should be in the vanilla game already.
Im a big fan of the weapons you show off
Im not the biggest fan of adding more ‘out of place’ weapons to fallout (not against it just not my thing) so its good to have guns that feel fallout
I would love to see you two add another bolt action to this collection. (I'm not counting the AMR because you take the whole bolt out lol)
Pipe pistols can explode when using one 😆 thats the truth 😆 when raiders use them, i just laugh 😆
I had a Deerstalker, chambered in .45acp and called a Camp Carbine. Great idea, kinda crap gun. It was handy and accurate, but the magazines were shite so it tended to jam. Very surprising in a Ruger.
Weather mod, ENB and HUD? It looks immaculate!
will you guys ever make an all-in-one version of all the gun mods?
Insecticide reminds me a lot of the Ratslayer from New Vegas :3 Very nice!
I remember that one also 😆
Super glad to finally see someone add the .44 Ruger to a video game, it's a very forgotten piece but really thematically appropriate as a hunting and survival weapon.
does this mean... new gun today? :O
Hey Dak, I posted this in the comments on Nexus and I wanted to post it here. Could you make the 1851 Single Action Navy for Commonwealth Weaponry Expanded?
Since the .44 carbine is known as the Ruger Deer Stalker, shouldn't there be a unique that does more damage against animals? Maybe its name could be a synonym for Deer Stalker. Like Stag Tailer.
Good job Pig and team.
Great work as always I just wanted to know one thing, will you ever do a compilation mod for the commonwealth weaponary expansion?
I think he said on the Nexus he won’t do a mod compilation.
@@Mr.Boyo13 It would be great if he would change his mind if he said it, Dak's gun mods are quite good and don't feel like they are from some other games like all the MW guns not that they are bad but they feel out of place.
pretty sure the other reason is that there's already made ESL patches for their guns so it doesn't take plugin space.
Rimmed cartridges tend not to do well in magazine fed firearms. Somehow Ruger found a way to make them reliable. At least their .22 LR guns. Never fired the Deer Stalker before.
The number of bugs Insecticide has killed is... oh. Pfff!
Nice.
Well, if one wouldn´t want .22LR from Ammunitions, why not go for the 5mm caliber? Namewise it should be close.
However, in-game, the model for the 5mm cartridge is LARGER than the 7.62/.308!!! FO4 is weird sometimes...
The FONV Varmint Rifle was originally supposed to be .223/5.56, so that might be an option.
On a .22LR rifle, a "recoil compensating stock" makes exactly ZERO sense, yet i can´t deny Piiig his love for that thing. Beyond that, that´s a nice mod.
I love Insecticide's attachments and decor as a reference to Ratslayer and This Machine.
you are awesome dak
I really hope you’ve been well lately choom; it’s been really good to see you back and doing what you do so well; know I’m probably late to the party on this but we missed you
As a brief question, did you and Pig ever toss around the idea of making your own G3/R91-esque rifle? Like I know you guys did the T48, and that was an incredible rifle; but as someone who fuckin loves the R91, it’s kinda sad to see how little love it gets compared to the Service Rifle/M4
No disrespect to the M4, it’s a really kickass rifle that I also love; but since I play on console with space being a premium G3 mods are either big on space or have little quirks about them that can be a hard sell
Like I know the R-Series is great; but it does still have that space premium issue a bit and I adore CIPHERR’s mod a lot since it scratches that vintage R91 itch real good, while keeping the file size relatively low. but it’s a really old mod and has a weird sound bug/glitch where sometimes if you tap the trigger once the auto fire sound will keep playing and you have to tap the trigger again to get it to stop
I haven’t found any way around that to get it to stop that permanently; so it’s been rough finding a good G3 mod that works really well these days
Sorry if it sounds like I’m whining about free content and shit choom, you guys do a lot of work for us that as someone who doesn’t know the first thing about modding I can’t even fathom, but I do know how hard it is to learn, especially with Bethesda’s….rather eccentric engine
I deeply respect the community and what you guys do; so if you guys don’t really have anything like this in mind or don’t want to, I understand completely; but I wanted to ask because I wasn’t sure if you guys had thought about it, and if you guys were entertaining it I think you’d be able to crush it like everything else you’ve been doing lately
That said, sorry for the long winded shit, it’s good to have you back choom, keep doing what you do best, you’re killin it
Hey Dak, love your stuff. Would you be down to do a massive replacement pack with all of your mods? Adding them to leveled lists and stuff?
Already been loving the mod over on Xbox
Love your mods, do you think that the console group will ever see the GC7 combat rifle for xbox and ps?
8:15 Nice.
At some point you should do a mod review of the Survivalist's Bus, it's a great little mobile player home mod.
Nice
You would absolutely not find this gun very commonly. Not any .22 gun would be common at all.
I imagine your weapons are going to become the standard for a lot of mod packs moving forward, they fit so seamlessly into the game. Well done
Yay! I was asking about this a while ago!
Can you make a non munitions weapon version? I use armament, caliber complex, and true damage
So as long as munitions is required and the consistent response has been “just patch it out”, which is fair, any chance you’ll make a short tutorial on how to do that?
Hey dac just curious if you would be interested in making a gun inspired by the lapa smg in cod cold war, not a high fire rate and a cool design give it a look, sorry for the annoyance in asking haha
Did you update the animations recently? They look better in this video than when I was using the mod a while ago
brandon herrera just finished his ak-50, can you make one for fo4?
So awesome!
If you count all the marks you get a nice surprise? It's 69 ain't it?
Eat content modd keep it until starfield feels good oh unfortunately i don't have add on and dlc so i only modd which not break my game
Any chance on a lore friendly Ruger Mini 14/30 rifle ?
What ui/hud mod does he use to make it like classic fallout?
Probably FallUI-Hud with the fallout 3 addon. It's the same setup I use and is available on Nexus. Hope that helps.
@@lairdwellsify thanks a bunch, much appreciated 👍🏼
lol, Ratslayer 2.0, Incectoid Boogaloo
would like to go back to modded FO 4 but, the update really killed it for me
when the creation kit releases for starfield are u planning to do mods for it ?
Why are your weapons mods not in ESL format?
I hope there will be an AK50 mode for this game soon
I helped 😊
That's true he did.
Hey @DegenerateDak, is there any possible fix for the carry handle ironsights feom the attachment pack not lining up with the combat rifle remesh mod?
I removed that attachment from the pack when the CR remesh was released, the fix is don't use it.
hey dak, is your ammo balance mod coming to xbox ?
From which mod is the giant Raider Waster? 😳
Doasnt Work with leaning Mod :(
can you do patch for horizon for your weapons mods?
counted the kill notches. Nice
Hey, I recently went thru your mod page and downloaded 75% of the mods you have available. Wanted to do a “lore friendly, vanilla+ survival” play thru, and man. Your guys work is awesome and thanks for revitalizing the game for me.
What are the mods you are using in this video?
Bro come on I’ve got too many mods already lol.
I can only find the unique variants but can't find the normal ones 😢
But the uniques are awesome af 👌🏼
Question how do I find the munitions mod?
do we need f4se for this cause if so we cant use it?
Hey Dak, what mod is that target when you were showing off the animations?
Justreddz plinking target
It’s already on Xbox !!
We need see through scopes on all the guns
It looks intentionally Fallout and I love it.
I got this downloaded already lol
What ENB are you using? Reshade? Been trying to get my game to have that washed out sky against contrasted white clouds but I can’t seem to find that balance
Insert college joke here "..."
Really like the new rifle all the new weapons really, only thing i wish is that the short/long barrels adjusted the length of the furniture as well for more visual variety. that's a small nitpick, great job to you and pig as always!
i would love to see your take another a lmg was looking through nexus after watching one of your old videos and there still is not much for that catagory... my personal favorite design is the fightlite mcr a lighter more mobile lmg... love all of your work so far keep it up
was curious if the munitions mod (and any gun using it) was affected by the next gen update for PC?
No
@@Pigness7 Thanks!
Are all these modded ammo types from munitions compatible with damage rebalancing mods such as "balance" or lethal headshots etc mods that make combat more realistic
Yes
@@Pigness7 splendid! Thanks ^^
And I still CANT access my mod menu due to the Next Gen Update! Damn it!.
Are you on PC and is it saying operation can't be completed on Bethesda net that is what is happening to me my mod list is scrambled and I can't get to my load order to fix it
@@Darkstar18891 nah friend i'm on XBOX ONE with a base Fallout 4(No DLC) it does say Operation Could Not Be Completed and if i keep trying it just crashes the game.
I downloaded it three days ago and already love it but still was excited for your video on it they're just chill.
50 bugs killed
I'd love to test this mod out but I simply cannot play without F4SE
I do find it pretty funny how you and pig are cranking these out at such a pace that you manage to release a whole new mod before the video for the previous one is uploaded.
8:20 heh, Noice!
You and Pig hit yet another one straight out of the park, Dak! Well done! 🤘😄
Are you guys gonna make a pack when you are done with the CWE?
What is the armor you re wearing while in the workbench? Is it from the winterized gunner outfit pack?
Desert retexture
I like this the .22 Pack while cool was lacking in a rifle option
Call y’all please make an AK-47. I know there’s thousands of AK mods out there but I want your spin on the Uniques please.
Fallout already has an AK, named handmade AR, it is not good enough for you? Or it is not AK'ish enough?
He technically already has an AK mod.
It's called the "Handmade Assault SMG".
It's not very versatile or customizable, but it uses vanilla animations, so it doesn't conflict with anything besides reanimation mods.
@@apocalypsecat1665no it isn’t. It doesn’t even have the original stock.
@@refertopfp9627and yeah I have that one but I don’t want a submachine gun version. That one is more like an AK-74u
@@kyanide99 that makes sense, my bad. We need Dak to see that AK is really needed by community.
I just gotta know why you put the handmade shotgun in an unreachable place
It's overpowered
I’ve been enjoying these on Xbox!
what ragdoll mod do you use ? looks so cool
You should do Springfield or Mauser rifles next
Springfield is just a average rifle. Nothing that great about it
@@Sksk27547 we still need mausers for that sweet 7.92 in munitions, it adds so many ammo types and they all need one or two weapons!
Love your mods, but why there is no see through scopes support?
We don't support mods we don't use
4:15
Please don't...
Goat mod authors
Dak, are you planning on adding see through scopes compatibility?
Funny funny pew pew
Techinically the .22 is already in game without the ammo mod. 5mm is .22 caliber.
5mm is a full sized rifle round, if we chambered the gun in 5mm it would eject a casing bigger than the magazine
Dak how about an M1 Carbine mod? It’s a perfect gun for Fallout 4’s modification system and would pair well with your AutoMag mod.
A unique could be the M2 Carbine and make that the only way for Full Auto fire.
Aren't both Rifles based off the Commercial Version of the BAR? Which Browning still makes, and few other Companies do. Remington used to make a version of it, but ceased production about 20 to 25 Years ago.
the reload animations look really weird, can it be swapped out?