I just wanted to thank you for these Sim Settlements videos. I just started using the mod and it's been confusing the hell out of me. You've been a big help.
As someone that has not yet downloaded Sim settlements 2, it's nice to find a video series that breaks it down to help me be prepared for the amount of content that is involved. Thank you
@@RetroVaultDwellersRealm good to hear man. I played Fallout 4 for years on PS4 but I finally have a PC so I've gotten around to playing my favorite games with all the mods that are available. On a separate playthrough though I think I might revert back to the first Sim settlements so that way I can use the industrial, rise of the Commonwealth, and conqueror expansions. Or do you know if theres gonna be a port somewhere down the line to make them compatible with 2?
@@joesousa8481 I also had Fallout 4 on PS4 before getting a dedicated gaming PC! :) Yeah i would wholeheartedly recommend a playthrough with vanilla SS and Conqueror, paired with Depravity. Also Crime And Punishment. I would expect Kinggath and Co will, like Sim Settlements 1 has been changed for SS2, 're-imagine' Rise of the Commonwealth and Industrial Revolution, as well as Conqueror, for SS2. I may be wrong, but because SS2 is so content-rich, I would guess that we might have one of those out by the end of this year. Maybe there will be a few videos I make on the SS1 mods and mods that compliment them :)
Tengo que leer los subtítulos en español porque no se ingles, tenias razón no estaba suscrito y me gusto tu video anterior, te acabas de ganar un suscriptor hermano. Me gusta tu trabajo
@@RetroVaultDwellersRealm i do 🤠 he said hes got captions for your video because he doesn't speak english he also said you got a new subscriber brother, he likes your work
@@getsugaarmy0097 you sir are a gentleman, thank you for translating! I am glad the captions worked, and tbh, I wasn’t aware they were auto generated for my videos. I’m very happy they were and that they are bringing more people to the channel! Thank you both :D
Thank you for creating this video. Enjoyed watching it. Once the caravan system is up and running virtual resources are shared. So this should be one of the first buildings in a new settlement. Keep them coming! Oh.. subscriber gained! 👍👍👍
Thank you for watching and I am really glad you enjoyed it :) That is a great tip and I can include it In a future video! Thanks for the sub dude! I'll keep the content coming :D
yep caravan services and communications, then once they are lv2 you can drop salvage beacons in cleared areas and a caravan crew will seek out the junk and goodies there.
@@hollickrichard That is so thematic and groovy. I havent had a chance to finish off SS2 because work has been crazy, but I have got a lull in the carnage next week and will try and get me some groovy salvage beacons :D
So helpful again. I did ignore everything about the storage containers that increase the max number of materials in your settlement. Just started a new playthrough with SS2 so I'll put it to use pretty soon. Oh ! And I heard your message in the beginning so... I'm just subscribing. Be fine, sir.
Thanks for the kind words Sole Dweller! Its defintely a handy trick to know! Big thank you for subscribing, I am hoping to get the channel to 1k with the help of you fine gents!
No, thank you! I was going to do videos with 2 or 3 topics to beef them up but the next video will only be a few minutes, I am hoping people find them just as informative and I can release them faster:) this week has been hectic due to Covid but regularly I would aim for more frequent releases
Thanks for taking the time to make these videos. Hopefully you’ll be able to make one or two more regarding the martial, and how to customize the plots (i.e. classes, custom buildings)
The next Sim Settlements 2 video will probably be focused on using City Plans and the different aspects of the Augmented HUD. Also help get the Twitch to 50 Followers! It's only little right now www.twitch.tv/empireofnerd
Thanks Christian! I am going to keep smashing SS2 content for a while, but afterwards would you be interested in general mods for fallout 4 such as weapons / armour sets / quest mods etc?
Great videos m8 interesting about junk storage as well have been toying with the idea of using ss2 recently, will definitely give it ago, just got yourself another sub keep up the good work 👍👌
Thanks for watching Jeb! I definitely think Sim Settlements 2 is something I could get into more heavily once Valdar Valdar wraps up, although I think it will be a similar situation to the current Valdar uploads, where I will be streaming it then exporting the stream to youtube to cut out the video editing (: hoping people dont mind!
@@RetroVaultDwellersRealm For me, the Valdar formatting where it's usually around 1 hour of streamed gameplay is perfect. It's like sitting down and watching a movie and the fact that it's streamed makes it more natural which I prefer. So yeah, I definitely don't mind.
@@jebcrust3373 thanks dude xD I have been off work for a few days but I am hoping to stream another Skyrim episode tomorrow evening :) I'm glad you are enjoying the content bro! Thanks for the support :D
Long streams of someone playing haven't worked for me but tutorial content really does, as well as reviews of mods and features and so on. I know watching people stream games is huge for some people, but mostly I'm looking to answer questions (how do I X or get X in a game? Why doesn't Y work? What's the fastest way to Z? etc). :) Not sure if that helps but I don't see any reason you shouldn't stream a play session, then cut that footage up and explain "This is what I was doing here and how you too can build this machine gun turret tower, to make it look like it would defend your settlement, even though the mobs spawn inside the boundaries of Sanctuary." :D
@@jonevansauthor loving the dig at bugthesda about the wonky spawns lmao ;) Yeah I streamed some SS2 quests this week In the evening, and now I am going to DL the streams and chop them up for my current video. About the streams vs reviews and spotlights, i am close to finishing my current skyrim LP which has been a blast but each hour I upload has usually taken 2 or 3 hours to edit, now I stream it for an hour and upload that stream to youtube from Twitch. I will likely do this with fallout in a week or two with a new campaign, but my main focus content-wise will be looking at specific mods I enjoy or am interested in and I also want to do more building videos for fallout as well as tutorials for Mod Manger installs and the like. I am amazed we are at 500 subs, but I am still a baby channel and trying to work out a system that works well. Currently it is good, and instead of one video every week or so I can crank out a few as I export a lot of streams to YT, and the mod showcases are short and dont take long to record or edit relative to the longer skyrim episodes. Wow I might just use this as a script in a 'channel update' video xD
I liked both of these Sim Settlement videos. Nice and concise and not wandering around too many subjects. I've subscribed in the hopes you do a whole set. I'm slightly unsure whether to reinstall as I played through the main game a couple of times, and got to the point where what I really wanted to do was build big settlements and rebuild the Commonwealth. But the end game really wasn't satisfying once you'd destroyed the Institute and kept the Brotherhood, Railroad and Militiamen alive. There just wasn't enough to shoot frankly! And settlement attacks weren't great. I had zero interest in playing as a raider, I just want to kill those guys like a Judge on the long walk. My questions around Sim Settlements 2 are about things like - if I start it up (I tried the first and liked bits but not the raider angle) what happens with the main quest line? Do I have to go through all that tedious stuff again? Can I skip any of it? Are settlement attacks any more fun and do my defences have meaning? Can we build fancy settlements ourselves and have others run by the settlers? I hope your channel grows quickly and you have a lot of fun :)
Thank you so much for the sub dude, and yes there will be more! Currently streaming/ recording gameplay around City Plans and the HUD which I would like to get out over the weekend. In reference to the raider themed content, the Conqueror raider stuffs from SS1 aren't in SS2 yet, so currently you will be the good guys :) there are some raider-style building plans but you can always swap them for a different style if it is too Mad Max for your taste :) About settlement defence, I havent got to that stage yet as I am playing through SS2 quests, but you can spawn a city manager holotape In your inventory through MCM and unlock all plot types and buildings. The quests are great, and I love them, but you will unlock certain plots ar certain points in the SS2 questline, so if you just want to get straight to building, the holotape is a good idea. As for endgame content, have you seen SKK Stalkers and SKK Settlement Attacks? Really cool mods so that even if you have cleared an area and it is 'safe', you can still get a squad of synths or raiders spawn nearby and try to take you out. Judge jury and executioner? I would say Crime and Punishment by FlashyJoe, it adds a morality system to the game and you can actually take on bounty quests to take down bad guys then watch their public executions, as well as capturing your own prisoners and hanging them if you so wish. I would provide links but I am at work for another few hours, but I will post them here when I get home :)
Another another point, my load order usually contains a TON of script heavy mods such as PANPC and BLD. I removed pretty much everything and have hardly any game altering mods to test out the building speed. It's pretty good but at some point I will stress test it with my other usual mods
Can you do one on what all the fricken light up floating panels in fromt of the buildings mean? .. Also when you do City plans do you have to wire them after?
Really good suggestions. I will be doing more SS2 guides as I’ve just finished Chapter 2 for the second time :) As for City Plans, there is an option in the MCM / Holotape to have city plans auto power the plots
When you build these plots do they generate some stuff for the workbench? For example: mutfruit plot puts mutfruit into your workbench and organic industrial plots will put adhesive into your workbench?
Actually dude, industrial plots will put gathered items into your dynamic storage, so I dont think it would go into the general workbench. However food might, but I will check tonight :)
Hey Qrodabro, I removed all junk and food items from my sanctuary work bench, andnwhen I get home after work I will wait a few days In game to see if any are deposited into the workbench.
Yeah I definitely messed up not posting my findings 3 months ago xD I am 71% sure that the industrial ‘scrap’ gatherer plots place the new junk straight into dynamic storage. The system (last time I played) was like, you can put things in, but can’t take things out of Dynamic Storage.
Thanks, very helpful. Do you have to activate storage containes, I am getting an 'E) Activate' message. I press E but the message is still there. Any thoughts?
How do you get the square plot meshes to go through the ground? Every time I try to lay one down it just defaults to hovering above the ground then the 3d plot models just get spawned awkwardly hovering above the ground.
Man, how are you able to move that 2x2 Ag plot up and down @ 2:10 on PC? Mine get stuck in the air and I have to go back and place a terraform under them or so... Instead, I've just defaulted to using the other ones, like the one next to that 2x2 you have there...
@@RetroVaultDwellersRealm I have Place Anywhere...?!? I've also noticed that, sometimes, when I accidentally hold down ctrl (I think) while in the workshop menu AND while moving (via 'W') I do notice it will pop up on the left side of my screen and say "Changed to 'Z' axis..." then again and... "Changed to 'X' axis".., push down on 'W' again and "changed to 'Y' axis..." I'm wondering if that has something to do with it...? I guess I have to experiment more. I might have conflicting mods too... It's a lot to grasp all at once. I'm just getting back into Fo4 after a few years away and this is my 1st experience with it on PC & I'm already up to 46 mods :)) But, really appreciate your reply! Been watching your videos and they're a great help, as well as very interesting like the one about add revenues :p Liked, Sub'd & Notified; -Cheers!
@@Reyajh thank you very much for the sun, friend. Oh man, have you pressed... I want to say either F1 or F2 with place anywhere to allow you to sink placeables through the floor? That might do it. Glad to hear you’re back into modding and enjoying these games! I have been looking at a funky new mod list behind the scenes for a short Fallout 4 LP I want to start :)
@@RetroVaultDwellersRealm Aww bro, that is it!!! No, I must have missed, about the F keys... Can't wait to get home from work and try it out today. And whenever you're ready to start that LP?, man, I am there! -Cheers!
Yeah I think F1 allows you to place objects without them snapping the invisible snap grids, and F2 allows you to toggle collision through floors and other objects! I am thinking a cold-blooded merc who is apathetic to people’s plights unless there is coin or an exchange, and then I want to do a Conqueror run as an escaped synth who forms a Mad Max-style raider gang, who pillage, enslave, they are just going to be the worst xD
Hey Jesse, I havent actually procc'd any raids yet, even though my defense is low as heck. Not sure how the AI paths around them either as I've been using 'Place Anywhere' to bury them around my settlements xD
Good question. The resources from plots go straight into the virtual storage, however City Plans also place down workshop items such as water purifiers, which will passively add water to the settlement workbench.
@@RetroVaultDwellersRealm Morning, and Thanks. One more, What about buildings larger than 2x2? Will 2x2 upgrade into larger building plots or will I gain access to building larger building plots latter into the storyline.
Hey dude, yeah the larger plots should upgrade as far as I am aware :) but the only Large Plot I currently use in SS2 is agriculture, and it hasn't upgraded in my game yet, however I haven't played for a few weeks due to work, and some of the other plots have only just started levelling up.
To anyone who ended up here and wanted to know why their industrial plots weren't producing any scrap, it seems that the mod "Scrap Everything" is bugging out SIM Settlements 2. Remove it and it should fix.
I just wanted to thank you for these Sim Settlements videos. I just started using the mod and it's been confusing the hell out of me. You've been a big help.
Thank you ForcePF, it means a lot :)
Thinking about going back and looking at Conqueror for SS1 :)
I like your delivery. You explain things well, your voice is strong, and your pacing is good. I will check out your channel.
Thank you friend:)
As someone that has not yet downloaded Sim settlements 2, it's nice to find a video series that breaks it down to help me be prepared for the amount of content that is involved. Thank you
No problem Joe, I am glad to help. I am going to be focusing on some more Fallout 4 content over the next week :)
@@RetroVaultDwellersRealm good to hear man. I played Fallout 4 for years on PS4 but I finally have a PC so I've gotten around to playing my favorite games with all the mods that are available. On a separate playthrough though I think I might revert back to the first Sim settlements so that way I can use the industrial, rise of the Commonwealth, and conqueror expansions. Or do you know if theres gonna be a port somewhere down the line to make them compatible with 2?
@@joesousa8481 I also had Fallout 4 on PS4 before getting a dedicated gaming PC! :) Yeah i would wholeheartedly recommend a playthrough with vanilla SS and Conqueror, paired with Depravity. Also Crime And Punishment.
I would expect Kinggath and Co will, like Sim Settlements 1 has been changed for SS2, 're-imagine' Rise of the Commonwealth and Industrial Revolution, as well as Conqueror, for SS2. I may be wrong, but because SS2 is so content-rich, I would guess that we might have one of those out by the end of this year.
Maybe there will be a few videos I make on the SS1 mods and mods that compliment them :)
Tengo que leer los subtítulos en español porque no se ingles, tenias razón no estaba suscrito y me gusto tu video anterior, te acabas de ganar un suscriptor hermano. Me gusta tu trabajo
I don’t speak Spanish, no hablo espanol.
Although I do know ‘Dos cervezas por favor’ :p
@@RetroVaultDwellersRealm i do 🤠 he said hes got captions for your video because he doesn't speak english he also said you got a new subscriber brother, he likes your work
@@getsugaarmy0097 you sir are a gentleman, thank you for translating!
I am glad the captions worked, and tbh, I wasn’t aware they were auto generated for my videos. I’m very happy they were and that they are bringing more people to the channel! Thank you both :D
Thank you for creating this video. Enjoyed watching it. Once the caravan system is up and running virtual resources are shared. So this should be one of the first buildings in a new settlement. Keep them coming! Oh.. subscriber gained! 👍👍👍
Thank you for watching and I am really glad you enjoyed it :)
That is a great tip and I can include it In a future video! Thanks for the sub dude! I'll keep the content coming :D
yep caravan services and communications, then once they are lv2 you can drop salvage beacons in cleared areas and a caravan crew will seek out the junk and goodies there.
@@hollickrichard That is so thematic and groovy. I havent had a chance to finish off SS2 because work has been crazy, but I have got a lull in the carnage next week and will try and get me some groovy salvage beacons :D
Seen a few of these sims settlements videos dude, a well deserved sub! Great info
Thank you 😊 I’ve been recording a lot lately, although haven’t spent much time editing 🤦🏼♂️😂
Good man. Subscribed. You talk only relative stuff unlike other ramblers. Hats off to you bud
Thanks friend, I tried to be concise :)
So helpful again. I did ignore everything about the storage containers that increase the max number of materials in your settlement.
Just started a new playthrough with SS2 so I'll put it to use pretty soon.
Oh ! And I heard your message in the beginning so... I'm just subscribing.
Be fine, sir.
Thanks for the kind words Sole Dweller!
Its defintely a handy trick to know!
Big thank you for subscribing, I am hoping to get the channel to 1k with the help of you fine gents!
@@RetroVaultDwellersRealm So be it !
I have a video on city plans that is almost ready to roll, just need to record the voice over now
@@RetroVaultDwellersRealm Thank you !
No, thank you! I was going to do videos with 2 or 3 topics to beef them up but the next video will only be a few minutes, I am hoping people find them just as informative and I can release them faster:) this week has been hectic due to Covid but regularly I would aim for more frequent releases
Thanks for taking the time to make these videos. Hopefully you’ll be able to make one or two more regarding the martial, and how to customize the plots (i.e. classes, custom buildings)
The next Sim Settlements 2 video will probably be focused on using City Plans and the different aspects of the Augmented HUD.
Also help get the Twitch to 50 Followers! It's only little right now www.twitch.tv/empireofnerd
Subbed im really thankful for your sims settlement videos and I can't wait to see more of your content
Thanks Christian! I am going to keep smashing SS2 content for a while, but afterwards would you be interested in general mods for fallout 4 such as weapons / armour sets / quest mods etc?
Liked, a comment and I subscribed. Like how you explain everything clearly and slowly
Thank you, Duane! We will get more SS content out together :)
Thank you for your videos! I am new to modding and this mod is awesome. I would be totally lost without such videos :D
I am glad to hear it, Ed :D
There will be another in the coming days about how to get more ASAMs :)
A really incredibly underrated channel.
Thank you so much for the support Mike, these comments really do keep the fires burning
@@RetroVaultDwellersRealm well i guess its a easy game for 2021 to beat 2020. Happy new year mate.
I call my dog scrub so I felt so welcome when you said that!
Great videos m8 interesting about junk storage as well have been toying with the idea of using ss2 recently, will definitely give it ago, just got yourself another sub keep up the good work 👍👌
if you're interested in putting out a sim settlements 2 playthrough I'd be super down to watch it. I've been really enjoying your skyrim playlist.
Thanks for watching Jeb!
I definitely think Sim Settlements 2 is something I could get into more heavily once Valdar Valdar wraps up, although I think it will be a similar situation to the current Valdar uploads, where I will be streaming it then exporting the stream to youtube to cut out the video editing (: hoping people dont mind!
@@RetroVaultDwellersRealm For me, the Valdar formatting where it's usually around 1 hour of streamed gameplay is perfect. It's like sitting down and watching a movie and the fact that it's streamed makes it more natural which I prefer. So yeah, I definitely don't mind.
@@jebcrust3373 thanks dude xD
I have been off work for a few days but I am hoping to stream another Skyrim episode tomorrow evening :)
I'm glad you are enjoying the content bro! Thanks for the support :D
Long streams of someone playing haven't worked for me but tutorial content really does, as well as reviews of mods and features and so on. I know watching people stream games is huge for some people, but mostly I'm looking to answer questions (how do I X or get X in a game? Why doesn't Y work? What's the fastest way to Z? etc). :) Not sure if that helps but I don't see any reason you shouldn't stream a play session, then cut that footage up and explain "This is what I was doing here and how you too can build this machine gun turret tower, to make it look like it would defend your settlement, even though the mobs spawn inside the boundaries of Sanctuary." :D
@@jonevansauthor loving the dig at bugthesda about the wonky spawns lmao ;)
Yeah I streamed some SS2 quests this week In the evening, and now I am going to DL the streams and chop them up for my current video.
About the streams vs reviews and spotlights, i am close to finishing my current skyrim LP which has been a blast but each hour I upload has usually taken 2 or 3 hours to edit, now I stream it for an hour and upload that stream to youtube from Twitch. I will likely do this with fallout in a week or two with a new campaign, but my main focus content-wise will be looking at specific mods I enjoy or am interested in and I also want to do more building videos for fallout as well as tutorials for Mod Manger installs and the like.
I am amazed we are at 500 subs, but I am still a baby channel and trying to work out a system that works well. Currently it is good, and instead of one video every week or so I can crank out a few as I export a lot of streams to YT, and the mod showcases are short and dont take long to record or edit relative to the longer skyrim episodes.
Wow I might just use this as a script in a 'channel update' video xD
thx for the videos they have been useful
I’m glad they are helpful :)
I liked both of these Sim Settlement videos. Nice and concise and not wandering around too many subjects. I've subscribed in the hopes you do a whole set. I'm slightly unsure whether to reinstall as I played through the main game a couple of times, and got to the point where what I really wanted to do was build big settlements and rebuild the Commonwealth. But the end game really wasn't satisfying once you'd destroyed the Institute and kept the Brotherhood, Railroad and Militiamen alive. There just wasn't enough to shoot frankly! And settlement attacks weren't great. I had zero interest in playing as a raider, I just want to kill those guys like a Judge on the long walk.
My questions around Sim Settlements 2 are about things like - if I start it up (I tried the first and liked bits but not the raider angle) what happens with the main quest line? Do I have to go through all that tedious stuff again? Can I skip any of it?
Are settlement attacks any more fun and do my defences have meaning? Can we build fancy settlements ourselves and have others run by the settlers?
I hope your channel grows quickly and you have a lot of fun :)
Thank you so much for the sub dude, and yes there will be more! Currently streaming/ recording gameplay around City Plans and the HUD which I would like to get out over the weekend.
In reference to the raider themed content, the Conqueror raider stuffs from SS1 aren't in SS2 yet, so currently you will be the good guys :) there are some raider-style building plans but you can always swap them for a different style if it is too Mad Max for your taste :)
About settlement defence, I havent got to that stage yet as I am playing through SS2 quests, but you can spawn a city manager holotape In your inventory through MCM and unlock all plot types and buildings. The quests are great, and I love them, but you will unlock certain plots ar certain points in the SS2 questline, so if you just want to get straight to building, the holotape is a good idea.
As for endgame content, have you seen SKK Stalkers and SKK Settlement Attacks? Really cool mods so that even if you have cleared an area and it is 'safe', you can still get a squad of synths or raiders spawn nearby and try to take you out.
Judge jury and executioner? I would say Crime and Punishment by FlashyJoe, it adds a morality system to the game and you can actually take on bounty quests to take down bad guys then watch their public executions, as well as capturing your own prisoners and hanging them if you so wish.
I would provide links but I am at work for another few hours, but I will post them here when I get home :)
But TL:DR yes, you can skip all the SS2 quests and unlock all plot types straight away if you want to :)
Another another point, my load order usually contains a TON of script heavy mods such as PANPC and BLD. I removed pretty much everything and have hardly any game altering mods to test out the building speed. It's pretty good but at some point I will stress test it with my other usual mods
Could you do videos on municipal, defense, e.t.c plots and make it a whole series? Yours have been the best intro videos I've found so far.
I can! Thank you matey :) I plan to create updated videos for Sim Settlements 2 as I have now played through it so many times :)
Excellent video.
Can you do one on what all the fricken light up floating panels in fromt of the buildings mean? .. Also when you do City plans do you have to wire them after?
Really good suggestions. I will be doing more SS2 guides as I’ve just finished Chapter 2 for the second time :)
As for City Plans, there is an option in the MCM / Holotape to have city plans auto power the plots
Very informative
Thank you, Tristen! It’s been a blast playing on SS2, now I am building a list with Conqueror installed
Good job 👏
i dont like how he called me a scrub but his information is vital so i must endure
Endure, John Smith. It is your destiny
How are you flying about like that while building? Thanks for the videos!
Workshop Plus! Amazing mod
@@RetroVaultDwellersRealm Thank you!!
When you build these plots do they generate some stuff for the workbench? For example: mutfruit plot puts mutfruit into your workbench and organic industrial plots will put adhesive into your workbench?
I would assume so, I will double check after work tonight :)
Actually dude, industrial plots will put gathered items into your dynamic storage, so I dont think it would go into the general workbench. However food might, but I will check tonight :)
Hey Qrodabro, I removed all junk and food items from my sanctuary work bench, andnwhen I get home after work I will wait a few days In game to see if any are deposited into the workbench.
@@RetroVaultDwellersRealm so, settlements can produce scraps that I can use ?
Yeah I definitely messed up not posting my findings 3 months ago xD I am 71% sure that the industrial ‘scrap’ gatherer plots place the new junk straight into dynamic storage. The system (last time I played) was like, you can put things in, but can’t take things out of Dynamic Storage.
Good video. My xbox1 crashes so much...still working on it. :)
I downloaded F4 on Xbox a few months back and didn’t have any script mods except SS2 and it would crash quite often :( so I feel your pain!
Curious if I can use extended manufacturing to pump resources into the virtual resources from the workshop.
I’m having problems with some so trees 3 x 3 plots for security and entertainment I can get a 3 x 3 plot for farming can’t figure out why
Question I have the mod did the quest but I don't have the industrial plot
If you are doing the quests, you will only have a residential plot to start with and as you go through the quest, you will unlock more plot types :)
How do you assign settlers to jobs like gathering scrap or the gardens? Or does it just assign them automatically when the plots are built?
Hey. Are you going to do any more of these sim settlements vids now that chapter 2 is out?
I am :) I recently finished chapter 2 for my second time and feel informed enough to do in-detail content on it
Thanks, very helpful. Do you have to activate storage containes, I am getting an 'E) Activate' message. I press E but the message is still there. Any thoughts?
Whats the mod at 4:50 that gives you the eye piece?
Hi so I went to Starlight Drive set up the Radio jack showed up and he will not talk to me he just walks back and Forth any fix
How do you get the square plot meshes to go through the ground? Every time I try to lay one down it just defaults to hovering above the ground then the 3d plot models just get spawned awkwardly hovering above the ground.
I hated that too, it is Place Anywhere mod, and then F2 disables collision
Man, how are you able to move that 2x2 Ag plot up and down @ 2:10 on PC? Mine get stuck in the air and I have to go back and place a terraform under them or so... Instead, I've just defaulted to using the other ones, like the one next to that 2x2 you have there...
It might be by using Place Anywhere :p
@@RetroVaultDwellersRealm I have Place Anywhere...?!?
I've also noticed that, sometimes, when I accidentally hold down ctrl (I think) while in the workshop menu AND while moving (via 'W') I do notice it will pop up on the left side of my screen and say "Changed to 'Z' axis..." then again and... "Changed to 'X' axis".., push down on 'W' again and "changed to 'Y' axis..." I'm wondering if that has something to do with it...? I guess I have to experiment more. I might have conflicting mods too... It's a lot to grasp all at once. I'm just getting back into Fo4 after a few years away and this is my 1st experience with it on PC & I'm already up to 46 mods :)) But, really appreciate your reply! Been watching your videos and they're a great help, as well as very interesting like the one about add revenues :p Liked, Sub'd & Notified; -Cheers!
@@Reyajh thank you very much for the sun, friend. Oh man, have you pressed... I want to say either F1 or F2 with place anywhere to allow you to sink placeables through the floor? That might do it. Glad to hear you’re back into modding and enjoying these games! I have been looking at a funky new mod list behind the scenes for a short Fallout 4 LP I want to start :)
@@RetroVaultDwellersRealm Aww bro, that is it!!! No, I must have missed, about the F keys... Can't wait to get home from work and try it out today. And whenever you're ready to start that LP?, man, I am there! -Cheers!
Yeah I think F1 allows you to place objects without them snapping the invisible snap grids, and F2 allows you to toggle collision through floors and other objects!
I am thinking a cold-blooded merc who is apathetic to people’s plights unless there is coin or an exchange, and then I want to do a Conqueror run as an escaped synth who forms a Mad Max-style raider gang, who pillage, enslave, they are just going to be the worst xD
Do the storage containers take damage in raids? Or could they be used as rudimentary walls?
Hey Jesse, I havent actually procc'd any raids yet, even though my defense is low as heck.
Not sure how the AI paths around them either as I've been using 'Place Anywhere' to bury them around my settlements xD
Cries in ps4*
Whst is the fallout 4 modding situation on ps4?
it's awful, no decent mods
@@dragonborn69xd19 that is rough dude! ;(
Thoughts and prayers :) at least you have access to Spidrrman and Ghosts of Tsushima!
Yes, the good thing is that there are still the mods of the creation club but it is not the same
Yeah I love some of those creations! Number 1 favourite is probably the backpacks, followed closely by the workshop kits I think :)
i have a question. does the settlement can produce materials that i can use by myself?
Good question. The resources from plots go straight into the virtual storage, however City Plans also place down workshop items such as water purifiers, which will passively add water to the settlement workbench.
How do you upgrade plots? do they upgrade themselves with time?
Morning Alex, yes they will upgrade with time so long as you have the resources (caps/materials) :)
@@RetroVaultDwellersRealm Morning, and Thanks. One more, What about buildings larger than 2x2? Will 2x2 upgrade into larger building plots or will I gain access to building larger building plots latter into the storyline.
Hey dude, yeah the larger plots should upgrade as far as I am aware :) but the only Large Plot I currently use in SS2 is agriculture, and it hasn't upgraded in my game yet, however I haven't played for a few weeks due to work, and some of the other plots have only just started levelling up.
What armor mod is that?
Morning Colton, it is a set from Galac Tac Redux :)
What armor is this?
To anyone who ended up here and wanted to know why their industrial plots weren't producing any scrap, it seems that the mod "Scrap Everything" is bugging out SIM Settlements 2. Remove it and it should fix.
I subscribed bud help out where n when I can
Thank you bro :) it means a lot
@@RetroVaultDwellersRealm no worries bud