Sim Settlements 2 Guide Series: City Planner's Desk and Dynamic Flags

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  • Опубликовано: 8 сен 2024

Комментарии • 29

  • @formerastronaut
    @formerastronaut 3 месяца назад +3

    I could listen to Jake and Old Paul talk about ASAMs all day.
    But seriously, I've been playing modded games for 25 years and this is one of the best mods I've ever experienced. Bonus is that it's significantly less buggy than the vanilla release!

  • @axelhopfinger533
    @axelhopfinger533 11 месяцев назад +7

    Gotta reinstall FO4 just to appreciate the work and effort you guys have put into this mod (which is really more like a full fledged expansion).

    • @chrishatcher5957
      @chrishatcher5957 9 месяцев назад +1

      I've seen games that are not as well made or in depth as this mod. Brilliant work.

    • @axelhopfinger533
      @axelhopfinger533 9 месяцев назад

      @@chrishatcher5957 Indeed. One of those rare works of passion and brilliance which actually would warrant paying money for.

  • @MatthewN8OHU
    @MatthewN8OHU 11 месяцев назад +4

    Very nice. I think I will have to watch a few more of these videos.

  • @mentura7172
    @mentura7172 11 месяцев назад +10

    I have to admit when I use the Desk I get hit with sensory overload, that, and Severe Squerral Syndrome... lol

  • @exavian6
    @exavian6 10 месяцев назад +4

    Just a heads up, this video isn't in your SS2 guide playlist at the moment.

  • @deonmurphy6383
    @deonmurphy6383 11 месяцев назад +1

    Thanks, hadn’t tumbled to some of the other items on/at the desk. Use the terminal and reports to determine what I need to build, or build more of (like sanitation and defense😜).

  • @WinterBoots15
    @WinterBoots15 6 месяцев назад +1

    I am so over trying to get this mod to work. Nothing works, the stranger wont spawn in, im on a fresh new save file, and its so overly complicated for no reason. Really wanted to like this mod but it just doesnt work.

  • @neves5083
    @neves5083 11 месяцев назад +1

    Thanks for the tutorials, i just started to play FO4 again because of the last SimSetttlements 2 trailer, will you make videos about the addons and etc...? I play on the Xbox One version

  • @samjohnson3347
    @samjohnson3347 Месяц назад +1

    It gives me back all the items even if I donate a single junk item at a time.

  • @gizmoandbackgaming
    @gizmoandbackgaming 11 месяцев назад +1

    How is the Nuka world Raider quest line affected by SS2? I have only done a raider character once and found it to be a little bland, I know the game kinda changes how the settlement works once it's controlled by the raiders, but is there any changes with SS2 that makes things different throughout the quest line?

  • @ashjones8905
    @ashjones8905 11 месяцев назад +1

    Absolutely love SS2. Does anyone have an issue with certain flags not showing up as a potential settlement flag on xbox, it just shows American and empire yet I am already minutemen general yet no minutemen flag as an option?

  • @TheLastSurvivor-fy9xj
    @TheLastSurvivor-fy9xj 11 месяцев назад +1

    Any chance the texture bug on the nightingales and Captain Algernons power armour will be fixed in an upcoming update? (Xbox)

  • @Mostandsure
    @Mostandsure 4 месяца назад

    Hi, do I lose my stored gear and supplies if I select tear it all down?

  • @giyuutomioka4842
    @giyuutomioka4842 11 месяцев назад +1

    I’m on Xbox and I downloaded the first one but can’t download the rest I have enough space 700mb and it says not enough space sooo I don’t know they give no space for mods lol

  • @patrickdickerson1905
    @patrickdickerson1905 8 месяцев назад

    How long do you wait for the script to catch up? The items on the desk are not spawning on Xbox one.

  • @SaidNoGaming
    @SaidNoGaming 11 месяцев назад +2

    You kind of sound like kottabos games

  • @johnl6176
    @johnl6176 11 месяцев назад +1

    Is the script lag thing a question of threads or Hz?

    • @KuriusOranj
      @KuriusOranj 11 месяцев назад +1

      I believe (and I'm not an authority) that the papyrus scripts run on FPS. The higher your frames per second, the faster the scripts will run. There are events or other triggers that pile up a lot of scripts very quickly. Sometimes it's necessary to stare at a wall in an interior cell for a few minutes to allow the scripts to catch up. ReSaver, in Fallrim Tools can show you if you have scripts backed up in a save file. Kinggath and team have done an enormous amount of work to get the scripts to run as smoothly as possible, but are limited by the constraints of the game engine.

    • @johnl6176
      @johnl6176 11 месяцев назад

      @@KuriusOranj Goddamn! Who the hell thought 𝘵𝘩𝘢𝘵 was a good idea?
      Does that mean that the GPU executes the scripts?

  • @bodojr.michael3613
    @bodojr.michael3613 11 месяцев назад +1

    ❤thanks

  • @phil4v774
    @phil4v774 11 месяцев назад +1

    My main issue is with the happiness report. It basically tells me nothing. "You have beds and jobs for everyone, and all the needs are met, but you are currently at 62 happiness and trending towards 60. Good luck!"

    • @88district
      @88district 11 месяцев назад

      What is your recreational meter saying in the HUD? Curious because I am encountering the same bottleneck as you

    • @phil4v774
      @phil4v774 11 месяцев назад

      @@88district I don't have recreation for everyone yet, but did throw up a few relaxation items to see if they'd help, but saw no difference.

    • @88district
      @88district 11 месяцев назад

      I found out that the city planners desk has an option where you can see happiness more in depth and see what is driving it. For me it was lack of resources to pay upkeep costs@@phil4v774

    • @yawgmothhiryuu
      @yawgmothhiryuu 11 месяцев назад

      Those reports have been not even worth the time it takes to find the Desk for me, for quite some time. Getting nonsense like "Produced: 300, Needs: 357" resulting in a supposed *Surplus* of 19 somehow...

    • @buzzdidit007
      @buzzdidit007 11 месяцев назад

      I find when I sleep at a settlement, give weapons and donate supplies the happiness rises.

  • @diffuusio4852
    @diffuusio4852 7 месяцев назад

    It would be cool if there was a way for this mod to affect the other game play. Ie. gaining perk points or something similar. As currently your playthrough basically becomes weaker with this mod.