Canon EOS M - Cinema DNG MLV Workflow

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  • Опубликовано: 31 май 2024
  • In this episode of Reel Filmmaking, Corey Tindall shares about his cinema DNG workflow working with Magic Lantern MLV files.
    *I missed this point in the video// In project settings, make sure your color management tab to is set to the following settings : Color Science -- Davinci YRGB, timeline color space -- Davinci WG/intermediate, output color space -- rec 709. This will allow you to have to correct working color space when performing the CST(color space transforms).
    Sergio Russo's Video about color space:
    • RAW CinemaDNG Color Sp...
    My RUclips Setup:
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Комментарии • 12

  • @sidneybakergreen
    @sidneybakergreen Месяц назад +2

    You'll get better results if you set the Camera raw settings to Linear & P3 and change the color space and gamma in the first CST. Also set Tone mapping to none in the first cst, oh and dont forget highlight recovery :)

    • @reelfilmmaking101
      @reelfilmmaking101  Месяц назад

      Thanks for that suggestion man! I haven't tried working with linear and P3, but I hear that's a popular workflow for EOS M footage, so I'll definitely need to check that out!

  • @russo-filmmaking
    @russo-filmmaking Месяц назад +1

    Great video, and thank you for your mention. Let's let people know the magic of Magic Lantern. 👏👏👏

    • @reelfilmmaking101
      @reelfilmmaking101  Месяц назад +1

      Thanks so much Sergio!! You're videos have been super helpful and inspiring for me in my filmmaking journey! Thanks for all your contributions to the Magic Lantern community!

  • @monkeyofspice
    @monkeyofspice Месяц назад +2

    Great and helpful video, thank you!

  • @pxperimenter
    @pxperimenter Месяц назад +3

    There is one suboptimal and one real flawed suggestion in the workflow proposed here:
    [1] suboptimal: the suggestion to export uncompressed DNG from MLV App. Better choose "lossless DNG" because, as the name says, it compresses without any data loss/loss of image quality (just like a zip or PNG file), with the added benefit of using about half the storage space and disk speed, and thus playing back faster in Resolve. It's the same difference as saving an uncompressed TIFF vs. an LZW-compressed TIFF.
    [2] mistake: The suggestion to interpret the important DNG in Resolve as Rec709/sRGB and then do a color transform to a larger color space and wider gamma. This doesn't work - because you can't transform a smaller gamut into a larger gamut, just as you can't meaningfully upsample 16bit audio to 24bit. Instead, you need to interpret raw, in Resolve's Raw tab or the project settings for Raw/CinemaDNG, in the wider gamma and gamut, for example Blackmagic Design Film, and do your Color Space Transform from there [at the very end of your node tree] to Rec709 or sRGB.

    • @reelfilmmaking101
      @reelfilmmaking101  Месяц назад

      Thanks so much for your comment on this. I'm always looking at how to improve my color workflow. I haven't done a ton of extensive testing between exporting lossless and uncompressed DNG out of MLV app, but I'll give lossless a try the next time I'm working with MLV files.
      When you say interpret RAW, using resolve's RAW tab, are you referencing what I'm doing at 4:41? Or am I missing a step somewhere? Also, a step I missed showing in this video is that in my project settings I have my timeline color space set to davinci wide gamut so that after my first CST I'm in the correct color space to work in. This is a workflow that I've seen many other colorists and magic lantern users employ.
      Again, thanks for the feedback. I'm always looking to improve and grow in all my filmmaking skills.

  • @TomSidProductions
    @TomSidProductions Месяц назад

    For those who want to de-squeeze at the clip level outside the timeline can do it via the clip attributes.
    Under Video > Pixel Aspect ratio, select "Custom" and type in 3.

  • @billybobthorton2026
    @billybobthorton2026 Месяц назад +1

    this is great and very helpful, subbed

  • @ruibernardes1552
    @ruibernardes1552 18 дней назад

    How can I donate to you?

  • @arnauldbordes
    @arnauldbordes Месяц назад +1

    That's great! Unfortunately for me my old Nvidia cards aren't powerful enough for Cinema DNG :-( so I will stick with the Sony S log workflow :-)