Fun Fact Downhill Jam was based on the original premise of THPS1. THPS1 was originally planned to be a racing game akin to SEGA's Top Skater before they modified it into a score based game due to playtesting. Downhill Jam was the only map left in from this iteration and they made the spinoff based on this original premise.
@@ZachMcCordProg perhaps although it feels like DHJ was mostly left untouched. They said what convinced them to change the game was they added these bonus stages between levels where you just did tricks to get a high score and playtesters would just stay in the bonus levels.
Project 8 put me up on Typical Cats and Qwel, who is a member of TC, because their song Any Day was on the soundtrack I'm not a SUPER big rap guy, but TC's self titled first album is my jam, and Qwel is something else as a solo artist too.
5:43 Mat Hoffman's Pro BMX 2 has a mechanic where some of the game's music are hidden behind collectable CDs and boss battles. Yes, MHPB2 has a boss fight, but uses FPS gameplay instead of having Evolution Skateboarding-style boss encounters.
Dreamcast port of THPS1 have the best graphics. In Dreamcast port of THPS2 "Are You Serious?!" gap from School II was removed from gap list. Collector's Edition of American Wasteland adds 2 new levels for Classic Mode. XBOX360 version of THAW have better graphics than any other version. I heard that Underground on PS2 does not have Interface Themes that you can unlock (I only played PC version and you can unlock different themes).
1:40 The bmx comment. Not true! If I can find it, I very distinctly remember that the ps1 version also had the level hidden in debug code and could be access via the level select cheat codes in the menu or by 100% completing the game and viewing the demo at the end of THPS2 for MH BMX, at which point it allowed you to play a 10 min demo and rolled credits. I swear its there too because I was a frequent 100% completionist back in those days, and these games were all I had growing up. I know I'm not imagining it. I'll go boot up my THPS 1 and 2 right now for you and check which one it was, but it was for sure there! 6:13 "Daisy wasn't a licensed character" Fact: "Daisy is based on former porn star Jenna Jameson, who provided both the appearance and the voice for the character", she chose not to reprise the role so Daisy wasn't added. Jango Fett wasn't added for reasons relating to Lucasarts being more strict with their copyright at the time this was made (around the same time SW Bounty Hunter first came out).
Great video. Both the iOS and PocketPC versions also have a hole new soundtrack, exclusive of both versions. Shoutout to Late Night Condition in the iOS version. The band is from my country (Argentina).
Tbh, THPS3 on PS1 and N64 is actually really good and is one of the most underrated Tony Hawk games. I mean yeah it isn't necesarilly as good as the PS2/GameCube/Xbox/PC versions, but still great tho. Same cannot be said for THPS4's PS1 version, that version is a complete trainwreck, mainly because it's just so boring and all of the goals are extremely repetitive, I mean all you ever do in THPS4 PS1's Career mode is get high scores.
The PS1 Port of Pro Stater 3 also had less songs, the included songs were censored more heavily, there was no blood spatter when bailing. All of these changes were probably in the interest of bringing the rating down to ESRB E for Everyone and worldwide equivalents, as well as to better fit on a 700mb CD where the originals were on a 4.7gb DVD.
I would imagine so, or VERY close. By the time we got to the 6th console gen (GameCube, PS2, OG Xbox) the storage mediums were much larger than previous gens. PS2 and Xbox were primarily using DVD's for their discs. Some PS2 games were on CD's, but MOST were on DVD. A typical CD holds up to 700mb, where as a single layer DVD hold up to 4.7gb, and Dual Layer DVD's, of which at least some PS2 games were on, is 8.14gb because each layer holds the standard 4.7gb of a single layer disc. GameCube used those smaller discs, which were basically Mini DVD's and held 1.4gb and that is typically sufficient to make games on par or only slightly lacking in content compared to full size DVD's as games are almost ALWAYS smaller than the max capacity of the disc. Between improved compression algorithms to fit more into less space, and the fact that the discs are almost always padded out with junk file to fill up the remaining space on the disc anyway, (hence why you were able to find the pilot episode of South Park on the disc of the first Tiger Woods game, they used it as padding) I would thing the gamecube versions of the Pro Skater games are nearly if not exactly the same as the PS2, with the major difference probably being slightly worse audio and graphical quality, because that would all be compressed AF.
The PS2/Wii version of Proving Ground was made by Page 44 Studios instead of Shaba, which is why, IMO, it's the weakest Tony Hawk game on the system. All of the cutscenes are pre-rendered clips from the 360 version, but the way Page 44 ported it (including the mechanics found on the 360 original) isn't well polished and was rushed out the door for a quick buck.
My algorithm has started suggesting small creators going over classic games I loved as a kid. I am pleased 😂
Fun Fact Downhill Jam was based on the original premise of THPS1. THPS1 was originally planned to be a racing game akin to SEGA's Top Skater before they modified it into a score based game due to playtesting. Downhill Jam was the only map left in from this iteration and they made the spinoff based on this original premise.
Do you think Mall could've been one left over too, since it's a downhill level?
@@ZachMcCordProg perhaps although it feels like DHJ was mostly left untouched. They said what convinced them to change the game was they added these bonus stages between levels where you just did tricks to get a high score and playtesters would just stay in the bonus levels.
I got a psp and a copy of project 8 when i was a kid. that game drove me absolutely crazy when i was young.
Project 8 put me up on Typical Cats and Qwel, who is a member of TC, because their song Any Day was on the soundtrack
I'm not a SUPER big rap guy, but TC's self titled first album is my jam, and Qwel is something else as a solo artist too.
Those mobile phone versions were pretty bad, thanks for reminding me they existed.
5:43 Mat Hoffman's Pro BMX 2 has a mechanic where some of the game's music are hidden behind collectable CDs and boss battles. Yes, MHPB2 has a boss fight, but uses FPS gameplay instead of having Evolution Skateboarding-style boss encounters.
What's funny is that Pro Skater for GBA won a BAFTA.
It was very good for a GBA game.
Dreamcast port of THPS1 have the best graphics. In Dreamcast port of THPS2 "Are You Serious?!" gap from School II was removed from gap list. Collector's Edition of American Wasteland adds 2 new levels for Classic Mode. XBOX360 version of THAW have better graphics than any other version. I heard that Underground on PS2 does not have Interface Themes that you can unlock (I only played PC version and you can unlock different themes).
I had Underground for PS2 and GC growing up and they both had interface themes.
Underground does have interface themes, I just finished it recently.
1:40
The bmx comment.
Not true! If I can find it, I very distinctly remember that the ps1 version also had the level hidden in debug code and could be access via the level select cheat codes in the menu or by 100% completing the game and viewing the demo at the end of THPS2 for MH BMX, at which point it allowed you to play a 10 min demo and rolled credits. I swear its there too because I was a frequent 100% completionist back in those days, and these games were all I had growing up. I know I'm not imagining it. I'll go boot up my THPS 1 and 2 right now for you and check which one it was, but it was for sure there!
6:13
"Daisy wasn't a licensed character"
Fact: "Daisy is based on former porn star Jenna Jameson, who provided both the appearance and the voice for the character", she chose not to reprise the role so Daisy wasn't added. Jango Fett wasn't added for reasons relating to Lucasarts being more strict with their copyright at the time this was made (around the same time SW Bounty Hunter first came out).
American Sk8land is probably my most played Tony Hawk game.
good work d00d!
Play Squad 44 and 17! :D
Dude how do you not have a million subscribers?
he’s too busy filling your holes
Great video. Both the iOS and PocketPC versions also have a hole new soundtrack, exclusive of both versions. Shoutout to Late Night Condition in the iOS version. The band is from my country (Argentina).
Shout out toGarden Party for the Murder Pride by Oranger on the PocketPC version.
2X also has all the THPS1 levels, tho you unlock them after the THPS2 and new ones for some reason
2X also as 8 player system link, while th3 and th4 were only 4 player.
Tbh, THPS3 on PS1 and N64 is actually really good and is one of the most underrated Tony Hawk games.
I mean yeah it isn't necesarilly as good as the PS2/GameCube/Xbox/PC versions, but still great tho.
Same cannot be said for THPS4's PS1 version, that version is a complete trainwreck, mainly because it's just
so boring and all of the goals are extremely repetitive, I mean all you ever do in THPS4 PS1's Career mode is get high scores.
The PS1 Port of Pro Stater 3 also had less songs, the included songs were censored more heavily, there was no blood spatter when bailing.
All of these changes were probably in the interest of bringing the rating down to ESRB E for Everyone and worldwide equivalents, as well as to better fit on a 700mb CD where the originals were on a 4.7gb DVD.
The most infamous censored track is "If You Must", where the word 'ass' is muted. Same applies to the N64 version.
Omg! Squaredeyejack. I forgot about his channel!
I missed hawktober?
Honestly prefer 3 on the PS1, never had an issue with the revert personally.
Tony Hawk, you mean HAWK TUAH!
Nope, we are sophisticated adults, so we are talking about Tony Hawk. Not what some depraved, lesbian scam-artist said months ago.
American sk8land GBA is definitely the best Mindy
Soooo 3 and 4 on Gamecube are the same as ps2?
I would imagine so, or VERY close.
By the time we got to the 6th console gen (GameCube, PS2, OG Xbox) the storage mediums were much larger than previous gens. PS2 and Xbox were primarily using DVD's for their discs. Some PS2 games were on CD's, but MOST were on DVD. A typical CD holds up to 700mb, where as a single layer DVD hold up to 4.7gb, and Dual Layer DVD's, of which at least some PS2 games were on, is 8.14gb because each layer holds the standard 4.7gb of a single layer disc.
GameCube used those smaller discs, which were basically Mini DVD's and held 1.4gb and that is typically sufficient to make games on par or only slightly lacking in content compared to full size DVD's as games are almost ALWAYS smaller than the max capacity of the disc. Between improved compression algorithms to fit more into less space, and the fact that the discs are almost always padded out with junk file to fill up the remaining space on the disc anyway, (hence why you were able to find the pilot episode of South Park on the disc of the first Tiger Woods game, they used it as padding) I would thing the gamecube versions of the Pro Skater games are nearly if not exactly the same as the PS2, with the major difference probably being slightly worse audio and graphical quality, because that would all be compressed AF.
Failed to mention THPS3 being the last N64 game.
Glossed over GameCube versions...
what difference do the GC versions have? if anything he glossed over the last gen version of american wasteland
@mrpiccionedivino5598 Having played the OG Xbox and Xbox 360 version of American Wasteland, from what I recall they were exactly the same.
I like tony hawk two, uh.
those who know
🚪🚶🏿
spit on that disc
The PS2/Wii version of Proving Ground was made by Page 44 Studios instead of Shaba, which is why, IMO, it's the weakest Tony Hawk game on the system. All of the cutscenes are pre-rendered clips from the 360 version, but the way Page 44 ported it (including the mechanics found on the 360 original) isn't well polished and was rushed out the door for a quick buck.
DS Mindy is the best one, the worst is probably the blonde one.