Lol, I still can't get over how cool it is to see people use my music for things I never dreamed they'd use it for - thanks so much for adding it to your videos!
Hey Kane! Would you consider making a video explaining the progression system found in ICRPG's master edition? In my experience thats the main complaint I see thrown at ICRPG but I think the master edition really fixed a lot of that.
UPDATE: I did it 😊 Fantasy dragon heist. Linked armoured wagon train. Highly volatile magical cargo. Dragons use focused breath attack to sever the linkage before flying off with a wagon. The kobolds they carried run interference. The PCs must stop them. (More details available). Using low-ish target numbers for moving about really made a difference. The party were jumping between wagons, dropping down between, running with ropes along the side. It made every combat dangerous and awesome.
🔥GRAB YOUR OWN FLEET OF COMBAT RIGS🔥
You can get the entire fleet over on my Ko-Fi
ko-fi.com/s/7c9b89975f
Lol, I still can't get over how cool it is to see people use my music for things I never dreamed they'd use it for - thanks so much for adding it to your videos!
Oh, oh, oh, the BBEG's truck should definitely be pulled by a team of 4 motorbikes (or maybe 8) 😎
Need some spoilers, spare tires side cariage for the motorbikes, trailers. Kayaks on the roof. Snow plows and convertables.
Resonates with Junk'D for sure! Love the style!
Hey Kane! Would you consider making a video explaining the progression system found in ICRPG's master edition? In my experience thats the main complaint I see thrown at ICRPG but I think the master edition really fixed a lot of that.
I talked about the progression system on this stream awhile back. Does that work? ruclips.net/video/cUFMGEi5DwM/видео.html
Oh my…these are amazing!
Nice work ❤
Now, this is giving me ideas.
Currently building a fantasy adventure, with a relentless wagon train.
Sounds great! Make sure to tell me how it goes!
@@KanesKiln Will do 😊
UPDATE: I did it 😊
Fantasy dragon heist.
Linked armoured wagon train.
Highly volatile magical cargo.
Dragons use focused breath attack to sever the linkage before flying off with a wagon.
The kobolds they carried run interference.
The PCs must stop them.
(More details available).
Using low-ish target numbers for moving about really made a difference. The party were jumping between wagons, dropping down between, running with ropes along the side.
It made every combat dangerous and awesome.
Hell. Yes.
Also thanks for the plug in the description 😊
Of course! Waste is not kind car combat just scratches that itch so well!
Beautiful work, and I dig your cool soundtrack too.
Thanks! I'll get this whole youtube figured out eventually ;)
Also just in time to be used with JUNK'D by Runehammer.
Oh yeah! The Junk'd minis are great but these would make for a really big game. Plus you could smash and crumple the cars when you are eliminated.
What card stock did you use for this??
Just 110lb cardstock I got from Wal-Mart