How does ZOWIE DyAc™/DyAc+™ Monitor Setting Help You Get Better at CS:GO- (Recoil Control)

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  • Опубликовано: 26 дек 2019
  • DyAc™ makes vigorous in-game actions such as spraying less blur. This allows gamers to see the position of crosshair and impact points more clearly which can help with recoil control.
    The video is an actual slow motion in-game clip. The effect will still vary depending on the individual.
    How DyAc™ works? LEARN MORE: zowie.benq.com/en/what-is-dya...
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Комментарии • 59

  • @reneprosim
    @reneprosim 4 года назад +2

    It would be a great idea for you to create a gamer headset and an in-ear headset for professional cs go players.

  • @Fuze_Youtube
    @Fuze_Youtube Год назад +1

    Love mine 💪

  • @Luca-do3bf
    @Luca-do3bf 4 года назад +2

    I have DyAc and yes it’s vv good!

  • @LuizHenrique002
    @LuizHenrique002 2 года назад +3

    hello! On xl2546 (not the k one), there’s no drop on brightness like in the xl2411k?
    And what is the difference bettewn dyac and dyac+?

    • @ZOWIEeSports
      @ZOWIEeSports  2 года назад +1

      Hi, XL2546 won't drop brightness when DyAc is on (yeah, it is different to XL2411K).
      The main difference of DyAc+ indicates the panel version difference for panel versions has faster response time comparing to DyAc version. So for XL2546, it is DyAc, and the newer version of XL2546K, it has DyAc+.
      For XL2411K, since the panel version is same as its previous model (24", 144hz), so we don't give its DyAc a new version naming.
      Not sure if you are considering XL2546? If yes, i would suggest you also keep it in mind that we stop production to this model for years, so even if you can get one, the monitor will be at least three year old, which means it is out of warranty and also it has higher risk to aging than a new XL2546K, just for your reference, and please feel free to let me know if any question :)

    • @fardokv3140
      @fardokv3140 Год назад

      @@ZOWIEeSports faster response time make less blurry image or is the same?

    • @ZOWIEeSports
      @ZOWIEeSports  Год назад

      @@fardokv3140 faster response setting makes a sharper motion image, not really can help on motion blurry, but they are slightly relevant. Due to each one have different preference, if you already have XL monitor, suggest you can try different AMA settings to play couple matches in game respectively as to feel and decide what level you prefer.

  • @BUGAI_BIG_BOSS
    @BUGAI_BIG_BOSS 4 года назад

    TOP 1

  • @Linkin5251
    @Linkin5251 Год назад

    What is the difference between Dyac and blur reduction on xl2540K

    • @ZOWIEeSports
      @ZOWIEeSports  Год назад +1

      they looks different, and also the design is also different. The DyAc on XL2546(K) is more clearer than motion blur reduction, and won't dim your screen.

  • @Yiishkii
    @Yiishkii Год назад

    What’s the benefit of getting the xl2546k over the xl2540k? Ty

    • @ZOWIEeSports
      @ZOWIEeSports  Год назад +1

      Hi, XL2546K has below feature items which are not available on XL2540K:
      zowie.benq.com/en-us/knowledge/common/what-is-dyac.html
      zowie.benq.com/en-us/monitor-accessory/xs250.html
      zowie.benq.com/en-us/monitor-accessory/xh250.html
      Others: they are the same.

    • @Yiishkii
      @Yiishkii Год назад

      @@ZOWIEeSports I read that the xl2540k can access dyac as well, is the dyac+ much better? Thanks 🙏

    • @ZOWIEeSports
      @ZOWIEeSports  Год назад +2

      @@Yiishkii Sorry for late reply; XL2540K doesn't have DyAc feature, maybe what you said is about motion blur reduction feature in hidden menu: it is not suggested to enter the secret blue menu, due to the interface is for factory not for general ppl, it is very easy to get messed up. And even if you access the feature, it is not the same level as DyAc+, due to DyAc+ is smoother, and won't get dimmed, so it is better than other motion blur reduction features.

    • @Yiishkii
      @Yiishkii Год назад

      @@ZOWIEeSports perfect thanks 🙏 I’m just gonna get the xl2546k then

  • @RS_Redbaron
    @RS_Redbaron 8 месяцев назад

    Do you have DyAc + on IPS or OLED?

    • @ZOWIEeSports
      @ZOWIEeSports  8 месяцев назад

      Hi, we don't have such options yet due to those panels have some limitations for competitive gaming.

  • @vladyslavdovhyi8257
    @vladyslavdovhyi8257 Год назад +1

    Hi. Does DyAc on 2546 (non-K) add input lag to monitor? Couz everyone is talking about additional 1-3 ms to existing 1ms when DyAc is ON. TY!

    • @ZOWIEeSports
      @ZOWIEeSports  Год назад

      Hi, the DyAc/DyAc+ won't add input lag, since it doesn't add any extra loading to the image processing to the monitor nor to the computer; i may know the assumption, but it is not the way of how actually DyAc works.

  • @ZenixGaming_
    @ZenixGaming_ 2 года назад +1

    Ok I know dyac helps with pitcher quality but I can’t tell any difference and the spray between both can someone help me out please

    • @ZOWIEeSports
      @ZOWIEeSports  2 года назад +1

      Hi, suggest you to try the monitor menu setting:
      menu/picture/AMA --> Premium
      And then try both DyAc: Premium for couple matchs and then change the DyAc setting to be off for more other couple matchs as to feel the difference. Since each one has different perception to the DyAc difference, but i think you can try to play different options to play for period of time, may help you to feel the difference. The difference is minor, so takes time to feel the difference.

  • @nRochaBr_
    @nRochaBr_ 3 года назад +1

    only 240fps? its posible dyac in warzone 144fps?

    • @ZOWIEeSports
      @ZOWIEeSports  3 года назад +5

      Hi, sorry for late reply.
      Yes, DyAc is also active when 144fps/hz; but DyAc performs better when fps/hz is higher.
      Not sure which monitor model are you asking? maybe i can further explain or share suggestion base on better understanding of your requirements :)

    • @nRochaBr_
      @nRochaBr_ 3 года назад

      @@ZOWIEeSports thx 🇧🇷🔥🤙

    • @ZOWIEeSports
      @ZOWIEeSports  3 года назад

      @@nRochaBr_you’re welcome ;-)

    • @ZOWIEeSports
      @ZOWIEeSports  3 года назад

      @@nxyz906 Hi, sorry for late reply.
      DyAc+ Premium and High are different level of motion clearance; premium is clearer than high.
      And AMA is an overdrive feature for panel response time, and it has different levels of overdrive: Premium is faster than High.

  • @Atahann17
    @Atahann17 3 года назад +1

    Does Dyac cause dimming??

    • @ZOWIEeSports
      @ZOWIEeSports  3 года назад +2

      Hi, the brightness drops on XL2411K when DyAc is on; for other DyAc models, it won’t drop brightness.
      Not sure which model of your monitor?

    • @vLADOCHEETAH007
      @vLADOCHEETAH007 2 года назад

      @@ZOWIEeSports is it free to use dyac? If i have monitor

    • @ZOWIEeSports
      @ZOWIEeSports  2 года назад +1

      @@vLADOCHEETAH007 DyAc is a embedded feature on selected ZOWIE XL series monitors.

    • @vLADOCHEETAH007
      @vLADOCHEETAH007 2 года назад

      @@ZOWIEeSports can gtx 1660 and i3 core run to this monitor ben zowie xl2546 k or xl2546?

    • @LuizHenrique002
      @LuizHenrique002 2 года назад

      @@ZOWIEeSports hello! So you mean that on xl2546 (not the k one), there’s no drop on brightness? And what is the difference bettewn dyac and dyac+?

  • @shion4016
    @shion4016 Месяц назад

    0:01

  • @MikkoRantalainen
    @MikkoRantalainen 3 года назад +1

    To properly demostrate DyAc or any other backlight strobbing features, you need to move the *camera*. Recording the screen doesn't reflect the actual feature of the screen. DyAc is designed to reduce blurring caused by eye movement (focus one point on screen, move gaze to another location: without backlight strobbing the image will blur heavily while your eye moves).

    • @mrburns366
      @mrburns366 3 года назад +2

      wrong. its the image persistence of the panel.
      zowie.benq.com/en-ca/what-is-dyac.html

    • @MikkoRantalainen
      @MikkoRantalainen 3 года назад

      @@mrburns366 According to the page you linked DyAc is backlight flickering method and it does *exactly* the thing I wrote above. It's true that if the panel response time is so bad (e.g. VA panel) that it cannot fully refresh before next *frame* you'll get additional blur. This kind of backlight flicker is often called Black Frame Insertion or BFI.
      For example, a display that's running at 1080p60 has delay of ~16 ms between consequtive frames. If backlight is not strobed even a perfect monitor with instantaneous pixel response will have 16 ms worth of blur on the image when eye is moved across the image. On the other hand, even if the monitor has 10 ms pixel response time and backlight strobe length is 1 ms, the backlight strobe *timing* should be set to strobe the backlight exactly once 10 ms after the image has been received. That would result 1 ms long flash of a perfect image meaning that non-moving eye will have zero cross talk between consequtive frames and 1 ms worth of blur when eye is moved across the image.
      Note how the display without BFI will have apparent blur of 16 ms when you move eye over the image and the display with BFI but 10 ms pixel response time will have 1 ms worth of apparent blur when you move the eye. So obviously the pixel response time is not the limiting factor here.
      For minimum *latency* from the pixel data being transmitted towards the eye, you want lowest possible pixel response time and constant backlight.
      For details, see www.avsforum.com/threads/lcd-motion-blur-eye-tracking-now-dominant-cause-of-motion-blur-not-pixel-transition-gtg.1433254/

    • @MikkoRantalainen
      @MikkoRantalainen 3 года назад

      Note that for least possible *blur* you want BFI with as short strobe length as possible. However, that will always cause some extra latency compared to display without BFI because you *must* wait for the full pixel response time before flashing the strobe because you'll get image crosstalk with previous frame at the bottom of the panel otherwise. Some manufacturers (e.g. ASUS) try to improve the latency by flashing the strobe too early and you get visible frame ghosting as a result.
      Having short and bright strobe will also make the display to appear to be flickering more and people that are sensitive to flicker will get side-effects because of this.
      The important thing to notice is that if you want to avoid flicker you have to use pixels with constant light output and that will result motion blur when your eye moves. And that motion blur is *always equal* to frame time of the monitor (1000 / fps ms) + pixel response time (ms).

    • @mrburns366
      @mrburns366 3 года назад +2

      @@MikkoRantalainen what i mean was, the blur is caused by the panel itself and it's gtg response. it blurs whether your eye is moving or not. That is too say, your eyes do not cause the blur, the panel does. CRT didn't have this issue because the phosphor didn't glow or "persist" for as long.

    • @MikkoRantalainen
      @MikkoRantalainen 3 года назад

      @@mrburns366 LCD (and OLED) displays are sample-and-hold by default and will manifest blur in response to eye movement. CRT displays weren't sample-and-hold and as such, they never manifested such artefacts. However, if the display is not sample-and-hold it will have flicker which is the reason sample-and-hold displays are used at all (plus it's easier to create constant light source than the stroboscopic light source needed for BFI).
      It's true that if you run LCD (or OLED) panel in sample-and-hold configuration, then the actually visible blur is pixel response if you focus in a single point on screen and (pixel response time + frame display time) when you move your eye. With strobing backlight (BFI) the actually visible blur is the length of backlight strobe (typically 1-3 ms) no matter how you move your eyes.
      Considering that if you run your monitor as usual in 60 Hz mode a single frame display time is 16.7 ms and you'll see pixel response time *in addition* to that. *Best displays* have pixel response time around 4 ms so you end up with total visible blur around 20 ms or more. When you compare this to BFI implementation where visible blur is 1-3 ms it's no wonder why it improves display clarity for anything that moves.