Animating Masks in Blender (28)

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  • Опубликовано: 30 сен 2024

Комментарии • 9

  • @BoarsInRome
    @BoarsInRome 9 дней назад

    I love your videos. They have helped me out a lot

    • @mgc9002
      @mgc9002  6 дней назад

      Thanks, happy to hear the series has been helpful!

  • @Davex7777777
    @Davex7777777 2 года назад +1

    This is really helpful: clear instructions are you got the timeline divided by subject. I just started using blender for video editing, and a lot of the videos out there are for pre-2.8 versions. It's nice not having to guess where all the minor changes from earlier builds ended up. Thanks for these excellent videos!

    • @mgc9002
      @mgc9002  2 года назад

      Nice to hear the time line feature is handy for you!

  • @juliabaranovskaya6886
    @juliabaranovskaya6886 Год назад

    Thanks for the great lesson. Happy to subscribe to your channel. Please tell me if we can correct the mask animation in the Graph Editor. If so, how to find the keys in it? Thank you very much.

    • @mgc9002
      @mgc9002  Год назад

      Hi, thanks for subscribing! Regarding your question, do you mean doing things like changing the location of the points? No, I don't think you can change mask animations using the Graph Editor. But the good news is you can do that in this same Movie Clip Editor - just go to the frame with the keyframe in it and make your adjustments. It should save the changes. You can press the up and down arrow keys to jump between the existing keyframes.
      You can use the Dope Sheet Editor to see where the keyframes are within the timeline. You can also select those keyframes within the Dope Sheet Editor and move them to change when they occur. This video shows the Dope Sheet editor at about 14:00 in.
      Hope that helps - please let me know if that wasn't what you were asking about

    • @juliabaranovskaya6886
      @juliabaranovskaya6886 Год назад

      @@mgc9002 Hi! I meant the ability to manage more subtle settings. For example, change the interpolation method between Bezier curve keys or affect each animation channel separately. When we put keys on the Mask in Dope Sheet, they are put on all channels (Scale, Rotate, Transform) in one frame. Sometimes, in order to achieve a more elegant result, it is convenient to shift them relative to each other in Grapheditor.
      I'm sorry - there was also a second question :)) Is it possible to use Tracking to attach a mask to some point on the image?
      Thanks again for everything :)

    • @mgc9002
      @mgc9002  Год назад

      Ah, I get you now. No, unfortunately it doesn't seem possible to do manipulate the mask animations on Graph Editor or anywhere else. (I found a feature request for this dated several years ago, so I guess it's not high on their priority list. )
      As for tracking, yes it is possible! Check out this video I made: ruclips.net/video/A0aMdJTbH4A/видео.htmlsi=pC4svgAVJoWgn1s5
      It's a long one, the pairing appears at 24 minutes in - pretty sure this is what you want

    • @juliabaranovskaya6886
      @juliabaranovskaya6886 Год назад +1

      @@mgc9002 Well, let's start from what is possible:)) Thanks again for your videos and for the link.