Bottle with Decal Tutorial in Blender | Polygon Runway

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  • Опубликовано: 15 сен 2024
  • Let’s use few handy modifier and procedural texture to quickly create a cartoon poison bottle in Blender.
    Want to master illustrations like this? Use SUSHIMASTER code to get a discount and grab one of the courses: polygonrunway.com
    Join our Discord 🚀 / discord
    Download the scene for free on Gumroad:
    gum.co/poison-...
    Download the Blender scene file on Patreon:
    / 99120081
    Tutorials playlist: • Commentary Tutorials
    Follow me on Instagram: / polygonrunway for more 3D modeling and rendering process videos and low poly 3d illustration tutorials in Blender.
    250+ scenes on my Patreon: / polygonrunway
    Isocam Addon: www.dropbox.co...
    To install the Isocam addon, open Blender preferences, go to Addons and click the Install button on the top side to navigate to this zip file. After that just activate the addon with a checkbox.
    #blender3d #3dmodeling #tutorial

Комментарии • 43

  • @arakotchian1810
    @arakotchian1810 6 месяцев назад +6

    Great Tutorial. The way the decal works is awesome. Every tutorial, even if its short and simple looking has great techniques and insights. Thank you for the great work.

    • @polygonrunway
      @polygonrunway  6 месяцев назад

      Thank you! Glad you like it :)

  • @lxcy0190
    @lxcy0190 3 месяца назад +3

    best tutorial channel ever

  • @aidan6536
    @aidan6536 6 месяцев назад +1

    Applying the noise technique for the glass bottle as the base color for the cork with a color ramp between some orangish colors creates a nice cork texture :)

  • @wimdg4230
    @wimdg4230 4 месяца назад

    Truly incredible how you master all these different aspects of Blender...!

  • @21leowheeler
    @21leowheeler 6 месяцев назад +2

    Ive been running across your videos, and although I am a bit beyond that level I must say I love your style, keep up the good work, all the love and support from me.

  • @warriormentality6166
    @warriormentality6166 6 месяцев назад +8

    Man I am watching your chess pieces modelling to learn awesome modelling videos

  • @Rafiki82
    @Rafiki82 5 месяцев назад

    Dig the style. THanks for the awesome tutorials!

  • @amirrezaasdaghi
    @amirrezaasdaghi 3 месяца назад

    very beautiful , thank you

  • @aminaaml7401
    @aminaaml7401 6 месяцев назад +1

    I love love love love these kind of tutorials , i m not a beginer but I love watching u and following u ...u r creative and I always love the result ❤❤❤ please keep those kind of videos , and if u consider doing Studio Ghibili related objects i ll be happy to follow ❤❤❤❤

    • @polygonrunway
      @polygonrunway  6 месяцев назад

      Thank you for your kind feedback!

  • @CrownDanison-mp3oo
    @CrownDanison-mp3oo 6 месяцев назад +4

    Make animation tutorial please with full commentary and please increase the properties of your screen so that we can see which option U click on

  • @BekOhUploads
    @BekOhUploads 5 месяцев назад

    amazing tutorial! thank you!

  • @EldenLore
    @EldenLore 6 месяцев назад +2

    Great tutorial, I'm always learning something new from you ☺🙏
    For a future video, could you maybe do a scene based on Elden Ring, since the DLC is coming out in a few months 😙

    • @polygonrunway
      @polygonrunway  6 месяцев назад +1

      Oh, I still have yet to play the full game, waiting for me in the drawer since 2022 xmas 😭

    • @EldenLore
      @EldenLore 6 месяцев назад

      @@polygonrunway Oh man, you're really missing out, it's fantastic! 🤩

  • @tigerlily896
    @tigerlily896 6 месяцев назад

    Thats so cool!

  • @RaviAnimeTV
    @RaviAnimeTV 6 месяцев назад +3

    make animation tutorial...please

  • @mathaeis
    @mathaeis 5 месяцев назад

    When using shrink wrap, some parts of my decal, mainly the ends of the bones, turn into a glitched-out mess of lots of random jagged lines. Any movement or scaling that fixes them breaks another part. What can I do to fix this? It looked like it just magically worked for you.

    • @mathaeis
      @mathaeis 5 месяцев назад

      The closest solution I found was cranking up the subdivision surface modifier on the bottle, but yours still looks nicer.

  • @hosomi21
    @hosomi21 Месяц назад +1

    at 5:09 you said to bring it to the middle until it merges. Mine doesnt merge, would you mind telling me how i can do that?
    Thank you creating these tutorials. They are so helpful!!!

    • @hocine5576
      @hocine5576 5 дней назад

      bro did you find the answer i have the same problem 😅

    • @hocine5576
      @hocine5576 5 дней назад

      oh never mind i find it you just have to carfully place it intell it works

    • @hosomi21
      @hosomi21 2 дня назад +1

      @@hocine5576 Mine is still not working I give up haha

  • @lacrauangolano
    @lacrauangolano 6 месяцев назад

    man FORGERET u are the best!

  • @joe_fabricator
    @joe_fabricator 2 месяца назад

    Not sure what I am doing wrong but when I put the transmission to 1, it goes black.

  • @rachmadifirmansyah5634
    @rachmadifirmansyah5634 Месяц назад

    sir, i can't find the "weight" in transmission

  • @certyfied
    @certyfied 6 месяцев назад

    Thank you for the great tutorial, when i apply the solidify modifier at 3:14 the vertices are hidden inside and i can't see them without turning x ray mode, is there any way to do it to see the vertices without having to disable the solidify modifier in edit mode?

    • @certyfied
      @certyfied 6 месяцев назад

      figured out it would be setting the offest on solidify modifier from -1 to 1, but the object wouldn't look the way i wanted it to look

  • @chinmay2503
    @chinmay2503 6 месяцев назад

    When I remove the solidify modifier for the liquid the face orientation are not correct so the material is not as it should be so my render is getting affected how to solve it help me

    • @polygonrunway
      @polygonrunway  6 месяцев назад

      you need to recalculate normals in edit mode for all faces (select all and shitf + N)

  • @mandrake1017
    @mandrake1017 6 месяцев назад

    Great work man. I wish a low low poly of this!. I tried a lot but never get a good work. Transparencies are dificult in low poly in my opinion. Any advice is welcome. Sorry for my english XD

    • @polygonrunway
      @polygonrunway  6 месяцев назад +1

      Yeah, well there is not much to shade if you have large flat shaded polys, so I agree, its hard to pull off

  • @Spencer_hallmanyt
    @Spencer_hallmanyt 6 месяцев назад

    thAnKa

  • @LNWXSK
    @LNWXSK 6 месяцев назад +3

    the first comment :)

  • @alexkann9114
    @alexkann9114 6 месяцев назад +1

    cool . i am 4

  • @young7-xr6wz
    @young7-xr6wz 6 месяцев назад

    I can always learn new things from your tutorial, thank you