MAKE HALO GREAT AGAIN! - Ray Gun Retrospective
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- Опубликовано: 20 авг 2024
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Halo has been suffering an identity crisis for the last decade. In that crisis it left behind core aspects of the series that set it apart from the crowd, in favor of mechanics that turned it into just another first person shooter. Today, I'll be talking (perhaps too passionately) about why Sprint, and by extension, Enhanced Mobility, don't belong in Halo games ... but I'll also be discussing ways the fun of fast paced modern combat could be introduced to the series in a way that keeps the core formula intact.
This isn't a video game channel, I know. But I'm passionate about this for some reason and at the end of the day, that's why I made my channel in the first place. To talk about things I think are funny or to talk about things I care a lot about. I hope that at least a fraction of you gain something out of this, even if you're not into Halo.
#HaloInfinite
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I don't remember seeing this.
Nice music ;-)
Any chance of getting together with Joe Staten for a Halo 3 commentary? A guy can dream!
Yo
Yoooooo
Your music or his? Either way it's true
MARTIN O'DONNELL
HOLY SHIT GOD HIMSELF
BOTTOM TEXT
Damn, Chris really in the Major Leagues now.
The virgin "political" commentary VS the chad video game essay
I love watching Chris branch out with his content.
Why is political in quotes?
@@possummagic3571
I think it is because Chris may often have milk toast opinions about politics, mostly relating to feminists and obnoxious slactivists. That might be it, but I still enjoyed the commentary; Chris is a charming guy!
@@possummagic3571 Chris considers himself to be an entertainer rather than a political commentator and has said that most of his political hot takes should not be taken all that seriously
@RARAYAYA RAA 😐 stfu
Nice music.
edit - ok this shows how my memory works. Chris you should have pinned this back then.
Lmao, It's the little things like this that make the web great.
The master of music and sound design himself.
A comment so nice, he made it twice
Lol
This aged well.
Chris Ray Gun: "Maybe a grappling hook would be cool!"
343: "Write that down, *write that down!!"*
the delay tho :(
Aah, they forgot to make the game good unfortunately. Maybe next time
@@WubbyPunch you played the game lol?
@@WubbyPunch Woah, is the game already out?? I must have missed it.
@@WubbyPunch bro did you get an early copy😳
Holy shit he remembered his password
Dude he uploaded last month, this is above average upload speed for him
@@burnstjamp it's basically daily uploads for him
Oh my god the mad man ACTUALLY DID IT
lol.
Preach 👏
It’s insane right?
Since when do you watch political comedy Hidden
When are you going to do a theory vid on if Chris is going to change the direction of his channel to exclusively Halo?
“Halo isn’t meant to feel real, it’s meant to feel fair”
Couldn’t have said it better
Joseph Stalin no one said specifically, but what we’re saying is without sprint everyone is not equal all the time. With classic movement, everyone moves at same speed making it “fair” or equal.
Joseph Stalin
I never said sprint makes halo unfair, I am just saying that the quote perfectly describes halo.
Now, the question of whether or not sprint and advanced movement belongs in halo is a different question. Much like ray gun, I full heartedly agree that for halo specifically these mechanics do not belong in the game. I am not going to say why as the video does an excellent job of explaining this already.
@Joseph Stalin Sprint allows you to bail from the action after making a mistake. Movement is more meaningful when you don't have the ability to just press a button and take off. Theres a reason they still haven't added sprint to CS:GO. If they did, the play style would be totally different.
Shallow Bay ?
@@petegfp5887 If anything it leads to camping shit bags on power weapons making the game last too damn long hence why unreal tournament was treated higher in the pvp portion while halo was looked at for its pve and fairly intelligent AI. A fair fight should have push and pull not a one sided coward fight imo. Powers should go though.
*THE GRAPPLING HOOK THE GRAPPLING HOOK THE GRAPPLING HOOK THE GRAPPLING HOOK. IT COULD ACTUALLY BE POSSIBLE BY LOOKING AT THE BOX ART, ARE YOU JESUS?*
I’m pretty sure there was a leak a while back that showed a grapple hook
Im an from The future and im here to say that is indeed a fact fat grapple hook.
343I: WRITE THAT DOWN
Maybe he his. :)
This aged well
"If everyone's super, no one is" the video.
Then keep sprint and armor/spartan abilities, you know sense “if everyone is super, no one is” so you may as well be okay with 343 keeping the modern gameplay mechanics.
@@justchilling704 have you watched the video? Xd
@@justchilling704 Equipment has always been a better design philosophy in Halo than inherent abilities.
Flatheads Rebuked yeah I don’t think you were paying attention to the video
Flatheads Rebuked doom shits on this trash argument
Dude ive been a sony guy for ever and have never played a minute of halo, how the hell did you make me feel nostalgic for old halo
Halo’s soundtrack is really good and he played the somber tracks.
You’re the definition of a conformist bro.
Just that halo magic
@@justchilling704 Because he hasn't played Halo? come on...
I'm not gonna lie. I only played halo CE
This aged remarkably well after the reveal of halo infinite
RIGHT! i was thinking that when he started talking about the grappling hook
Vaati The grappling hook is a pickup I believe
@@nickiannetta7675 in multiplayer its a pickup, in campaign a skill you can upgrade (at least i think its an upgrade, since the campaign has an upgrade tab and the grapplehook self recharges in campaign)
So the grapple wasn't announced before the gameplay reveal?
@@dustinakadustin It was leaked/rumoured. As well as pretty visible on the cover art released a day before
I never really hated the addition of sprinting, but this enlightened me to a different perspective, and i see why sprint is so frowned upon
THANK GOD
Can you defeat the dabbing Squidward?
are you a child?
To be fair, does Doom really need sprinting when the Slayer's default speed is just slightly slower than the Flash?
"You _can't_ just go running around that fast without the Speed Force..."
"haha scooty dash go splat"
and speed runners make it the speed of light
Doom 1 and 2 had sprinting tho
its not necessarily about the speed, i just need to believe that im making him this fast. i need to FEEL it
@@CorundumDevil your comment made me laugh way too hard
Chris: Here's why sprint doesn't belong in Halo.
Comments: Oh wow Chris that's a mighty fine opinion you've got there but would you just stop for a second to *look at that unwieldy alpaca that has located itself on your cranium.*
@Brendan Rickey why is Paul black
@@willsmith5935 you can't just ask people why they're black
Dammit! I just scrubbed through that whole video looking for a missed moment where Paul was on Chris's head THEN I realized y'all were talking about his hair. I'm slow.
343 likes nice
"You could dance around covenant fire"
*Halo 2 Jackals want to know your location*
Halo 2 jackals *always* know your location.
@@jorgealonso8742 To find your exact position the CIA needs 3 satellites or 1 jackal.
On of the best feeling in video games is when you somehow see a jackal and dodge the shot
You've finally articulated what I could never put my finger on in my criticisms of H4 and H5! Thank you for such an unbiased take on the series and its roots, and acknowledging 343's pitfalls without completely condemning their attempts to innovate.
The reason Doom doesn't have sprint is because Doomguy moves at the speed of a permaboosting Ghost on speed.
@Alec Roseveare wait, what drugs are you on?
@Alec Roseveare oh yeah, but you keep your guns aimed, didn't you? I don't remeber something like reaches or 5's sprint. It let you go at a similar speed of the latest titles, right?
Master chief in CE-3 was fast as fuck too, the player got slowed down heavily in the games with sprint.
@Alec Roseveare It's more like a slow down key for tricky terrain with sprint always enabled.
@@muwuny actually halo 3 was the game everyone slowed down in but it wasnt as noticed because map design is key for momentum
love this video
❤️🙏 bless you, good sir
Drew Gooden? Uh yeah I sure hope it does!
fumkin goooden
I love you!
Ah! I feel like you're stalking me. First you're in Kurtis' video, then I watch one of yours I missed, now you're here RIGHT AFTER that? I'm on to you, you wiley rabbit.
hope halo infinite makes it so a random soldier kills master chief with a golf club and we get to play as him
isnt that almost what halo 5 did do? playing an unestablished (?) character fighting old protag for half the game? (disclaimer ive never played a halo campaign lol)
@@faceless58 They tried to flesh out Locke's character with Nightfall, which, I'll admit, Nightfall was a good watch. But, in the context of Locke and his character? I'd rather they kept it as random Spartans. I did mainly watch it so I could get that beautiful Nightfall armour. God that helmet is smexy
I laughed it was good.
@@faceless58 yeah but at least i get to play masterchief and isnt dead in the first hour lmao. Halo 2 was the same but at least arbitrer was fun (altho nobody liked it for some reason) playing someone else isnt a problem imo, but at least make them likeable lol
@Nagger To each their own, but I personally enjoyed it. The beginning was a little slow, but after that it picks up and it's a fun watch, at least for me
"Where do I want to go if I want to get grenade jumps?"
TF2: *AFFIRMATIVE!*
*RIP Rick May*
Too bad it's a dead game
@@stratigangames508 A game is far from dead if it is consistently within the top 10 steam player base count. Valve might've left it behind but that doesn't mean the community has.
@@stratigangames508 I have a lot of negative things to say about tf2, but it isn’t dead. I almost wish it would die... but it ain’t dead yet.
@@stratigangames508 we have different definitions of that word if an all time high in player count is "dead"
@@lordlammi1562 I think you mean not count.
Holy shit that musical transition from ODST to Battlefield was incredible
The fact that it came out of nowhere increased the incredibility of the transition
I swear the music always gives me chills.
Chris Ray Gun, Professional Grappling Hook Fetishist, is at it again.
I'll be honest, I wasn't expecting you to convince me on this one, but you make some very compelling points.
Grappling grenades sounds like the hypest thing ever.
I want to be able to grapple projectiles and redirect them
In Halo 3, grenade explosions could deflect rockets and they'd go spinning off into the air. If you timed it right, you could use your own grenade to show off
At least he doesnt have a near sighted fetish
For the longest time I've heard other halo fans saying "sprint killed halo" and as someone who was introduced to the series with Reach, I didn't really get it or agree. (Granted I never played Halo 5 at all and not much of Halo 4 multiplayer) This video made me understand why people are so upset about it, though, and I have to agree. I still like the Halo Reach style sprint personally, but I don't like the other armor abilities. After seeing this, though, I wouldn't be opposed to seeing them all go. Thank you for explaining this so well.
From what I understood at the time of Reaches release and life span, the main complaint was the lack of rank system. leaving no room to want to keep playing competitively.
Sprint can be very enjoyable for me tbh. I being unpredictable with it and it has resulted in some of my favorite moments playing halo multiplayer. It's so satisfying when used skillfully and you actually make it out alive when most players wouldn't.
@@jasonmarcus1683 its much more satisfying making it out alive by weaving and dodging around obstacles, timing aggressive moves perfect, looking straight down, turning a corner, popping a nade at your feet with no sheilds and jumping away just in time as the enemy pushes in, than it is to click the left stick, mash a button up a wall, and thrust away. The abilities not only make survivability easier, but also make chasing or predicting enemy movements frustrating, and timing grenades near impossible. Luck .. isnt fun or rewarding. At least not to me. I like earning my streaks. From the abilities, to the ridiculous bullet magnetism, new halos seem to just.. be built for children. 343 halos reward everything and its just too much too often.
Man this is honestly so masterfully presented and argued.
The separate IP argument works extremely well. Dark Souls does it all the time with Sekiro and Bloodborne, both two of my favorite games. They keep Dark Souls the way it was intended and experiment in new IP
I feel the same about a lot of recent IPs. Mass Effect Andromeda, for example, would’ve been a much better game if it was a spiritual successor to the Mass Effect trilogy than an actual successor.
Assassins Creed could learn from this as well. The new AC games are great but not as AC games. I mean... you're not even really an *assassin* anymore.
Mmmmm a halo battlefront game that sounds nice
This is what I’ve been saying about CoD Infinite Warfare for years. Maybe not for the multiplayer, but the campaign and the gameplay mechanics there would have done very well if it was straight up not labeled Call of Duty. Instead, it got review bombed and the reveal trailer is the most disliked video on RUclips because people were justifiably tired of CoD being seated in the future, and all that game did was push harder in that direction.
This is correct to some extent. Dark Souls 2 is a deviation from 1 and 3 is a deviation from 2 with callbacks to 1 and Bloodborne. Every Dark Souls game is rather unique, they re not even close to being afraid of experimenting with the mainline.
Chris really looking like an early 200's animated film protagonist
Chris straight up looking like Aurelian, donning that 3rd century aesthetic
200 what?
Ah, yes, good old roman empire animation.
@@ZenoDovahkiin Ah yes well I was actually referring to Han dynasty anime.
Those good old 3rd century animations
Like the shirt 😎
HAYLO 2 IS OVERRATED, HAYLO 3RE FOR LYFE
AGAGAGGAVABAHAHAGA G AHAGAGAGAAA
@Thumli Koben ikr
It is so refreshing to hear a larger youtuber outside the small community talk about things I've been bitching to my friends about since I was 14
I'm not even a Halo fan, and I'm sitting here with tears in my eyes over this. Beautiful work, man.
Same here it was concluded beautifully
gay.
Same
@@handlesonyoutubearestupid closeted gay
@@handlesonyoutubearestupid Onlybif you are.
*grapples grenade*
“This is min now-“
*blows up*
Sling shot
Vroo
Am I the only one that stood up and clapped when Chris started talking about getting laser beamed by hyper accurate weapons? God that is my biggest issue. Halo 3 BR is king. Even Bungie understood this in Reach when they added bloom. As awful as bloom is it made since why it was there.
See my problem is even now on Halo 3 PC on small maps like BlackOut? Guardian? Guess what? Youre going to get beamed across the map by what? A BR. No escaping it. Matter fact, bloom doesnt even allow you to be accurate at a long distance because the bullets are more inaccurate the bigger it is across a distance.
I honestly think that bloom was good for the dmr, but not for anything else. It forced you to pace your shots so you couldn't just laser people.
@@UnifiedEntity that just means you got outplayed by someone who’s used to a projectile base gun, someone who actually knows how to lead their shots.
@@Slender_Man_186 And In Reach you'll get beamed by controlled shots. Same shit. Bottom line, people complained about the DMR being "op" for the dumbest of reasons that would be excuses for Halo 3s Br.
Secondly, if I'm getting beamed by 2-3 people, that's what I meant by no escape. Not one damn person. Especially on spawn.
@@UnifiedEntity in that case that’s just good team coordination, focusing fire one a single target. In that case it’s best to look away from them and down so your head isn’t exposed, and try jumping away to cover, that or if they’re close enough use a grenade.
I didn't think I'd like this because I don't really care for FPS game in general, but I still enjoyed it. The ideas you share aren't limited to FPS games, and the way you describe Halo makes it easier to see what others find in FPS games even if I don't find it myself by playing them. Keep up the good work.
finally a damn video
Hey both my boi's here. Lol
@@CircularMirror7 was my reaction too 😄
Now you do one dude
Wait, Chris likes Halo? It's not like he's ever mentioned it before. You'll be telling me he likes Crash Team Racing next.
Wait you're telling me that Someblackguy likes Mass effect? And they all are obsessed with Keith David?
Boy howdy do I have some news for you
Or Doom 2016
This has aged like fine wine.
Who’s here after seeing sprint/clamber/slide in Halo Infinite?
After the grapplehook for me.
@@eracer166 grapple looks fun tho, cant wait to yeet some fusion coils at my foes >:)
sprint seems to be nerfed a bit, it doesnt look as fast anymore (and there is no spartan charge). the climbing was always fine to me, same with the sliding.
Ok they kinda needed those for the hook like if you hook a edge you need to clamber and the sprint seems only like 2% faster than walking
I liked it
In the words of Syndrome, "And when everyone's super, no one will be."
Wich is just another way of saying no-one's super...
@Matt B really?????
"Go home buddy, I work alone..."
ngl im really a fan of this more scripted serious tone for a video. its not overly fire and not overly comedic, a great video essay discussing something
eh, i very much enjoy this format as well but it doesnt feel like a CRG video without the outrageous humor and creative insults. IMO this format with a splash of the old humor would be fucken beautiful
@@I_Hit_My_Kids I'd like to refer you to his ''Glasses off'' series.
Thank you and enjoy your stay.
I love and appreciate what Chris has accomplished with these essays, but his character wouldn't be the same without the humor, and not in a positive way.
343 did a poll 5 years ago during the launch of Halo 5 regarding sprint. 89% preferred sprint and 11% didn't like sprint.
I grew up playing Halo without sprint. Once sprint came to reach, for me, there was nothing going back. I greatly prefer it with sprint.
In Halo 2 and 3s multiplayer, the vast majority of gunfights feel like they boil down who got the jump on the other player with a battle rifle. Unless you have a power weapon your only real option in this situation is to turn around to shoot back, maybe chuck a grenade and sluggishly jump away hoping they miss or you can get behind cover.
With sprint, you can actually react. You can move behind cover or to a vantage point, and get into a better position to actually get the kill. You will still most likely die, especially in 5 where your shields don't recover while sprinting. But you have a much better chance as opposed to just trying to slow jump away while your shields get dwindled down from a br you don't have time to react to.
To each their own, I know this simple feature drastically changes the game and quite a few of you aren't as big of a fan of it as I am. At least Halo MCC has an active player base on both Xbox and PC, and there will be a custom games browser in infinite with the option to turn sprint off so hopefully there will be a population of player who can play without sprint
It's often the small minority that makes the most noise.
You are just bad at Halo. twitter.com/A_Ross/status/786968079414784002
"343 did a poll 5 years ago during the launch of Halo 5 regarding sprint. 89% preferred sprint and 11% didn't like sprint."
Probably the most bold claim that comes from that company. That poll was pulled from their asses.
I think Titanfall 2 was an amazing integration of sprint and advanced movement. The game was fully built around advanced mobility. I understand why people dont like advanced mobility but titanfall 2 did advanced movement perfectly
I went back to Halo MCC after Titanfall 2 and CE to 2 and it felt painfully slow and doddering. The multiplayer maps felt constricted and combat boring dominated by pros who mastered the hidden advanced movement mechanics.
Finally started playing Halo 5 and it felt like a breath air of fresh air. I was able to move and counter. The multiplayer actually felt fun. Don't know why people would wax nostalgic about moving like a turtle piloting a hovercraft.
@@711ramen3you clearly don’t understand what makes halo amazing compared to other games like titanfall 2. I have played both games and love both and each one has their place
@@brometheusthefirstbro4302 this comment was made 2 years ago in the post-orgasmic glow of playing Titanfall 2. Indeed each game has their place.
Spazz.
@@711ramen3spazz.
Of course there's no sprinting in Doom, you're already moving at the speed of light
Annnnd that’s the way halo should be
@@gabenewell3955 mmmm no
Baby yoda Gtv well not exactly that speed but similar
But that just halo 5
Dennis Galindez mmmmm yes
Chris syncing the ending cards to those sounds was a PHENOMENAL touch
I didn't even notice until I read this, holy FUCK
I felt it 🖤God tier edit.
As someone whos last halo game was 4, and that was my least played halo game, seeing Halo 5s multiplayer and all this shit actually makes my jaw drop at what they have done to this beloved franchise... I am at a loss for words and its honestly sad to see a formula that worked so well and was so fun to be essentially scrapped and replaced by something that is so common and found in almost every other mainstream shooter these days. god damn this is depressing, it honestly doesnt even look anything like halo anymore.
This is me exactly...it’s so weird how successful Halo 3 was,but no one has replicated that formula since then. I’m glad Installation 01 will be a thing. Halo fans are going to have to make their own..
God even the campaign in halo 4 sucked the forruners or whatver are fuckin stupid how do you get overshields AND teleportaion
@Chip_Kipperly187 It won't
As much as I LOVE sprinting, parkour mechanics, etc. You've convinced me. An hour ago I would have argued you to the death... Now... Well now I know why I still love Halo 1 more than any of the ones after Reach, despite them being stuffed full of new mechanics, vehicles, weapons, and better graphics... There never was any FPS like Halo... and Halo itself is no longer like Halo. We rather need to save Halo, or we need developers to realize that there's a hole on the market that needs to be filled.
Remember when in the Wolfenstein review he said that he's bad at reviews. Damnit Chris, if you wanna talk about games, just do it, I'll watch your channel even if you never release anything but game related videos. (But if you'll exclude Tom Sweeney yet again, it might be completely different)
Chris, as a long-time viewer this is legitimately one of the best videos you've ever made. You said in the past that you at one point wanted to go into game design and that passion definitely comes through here. Keep up the great work and hopefully we get more of these "labors of love" in the future.
This comment is exactly the way I feel about this masterpiece of a video
This is probably one of the best videos ever made by the fandom, appreciate you chris.
I don't play Halo, but I keep coming back to this video, because it's fun to listen to Chris talking about things he likes and is passionate about
"Sir, permission to leave the station."
"For what purpose, Master Chief?"
"To give the developers back their sprint."
"Permission granted."
Top tier comment good sir
Best comment
It's been over a decade and that scene still pops into my head from time to time.
i cant believe a video essay in 2020 on why sprinting ruined a game makes total sense..
Welcome to the halo community
@@bernardoblanchetramirez6032 was that a smartass remark or did you just press G instead of H
Idk man, I sure do wish I had a sprint button on those forerunner backtracking levels in halo CE
Le Turpo lmao I wanted to press H
@@waterdamagedtextbook9858 Even though those levels are looooooooooong, it also serves lore through environmental storytelling. It shows you the immense scale of forerunner facilities and their incredible tech. But yeah, they're a bitch to play through for sure.
"Where do I go when I want an arena shooter experience"
Crying in Unreal Tournament 4 being cancelled for Fortnite... (seriously that game was kicking ass hard before the last updates and being dropped)
My god. He was right about the grappling hook!
Grappling hook was leaked a few years prior in vidoc screenshots and he probably knew about it
Imagine grapple hooking a grenade, whipping it 360 and launching it back at your enemies.
Give it proximity detonation after grappling too for some aerial nade shenanigans
Imagine grappling your teammates grenade back towards them, and then picking up their sniper
Y'know, when you first posed the question "should sprint be in Halo?" my first reaction was "sure, why not? Who cares?" But by the end of the video you made a pretty good case.
Perfect dude. i dropped off after Halo 4 for this reason and it took me till today top understand why.
Subing up cuz of this
Hope you’ve tried infinite cause it looks and feels so good rn
Shield recharge SFX, "Yes, yes. We're going home. Welcome back chief." That's a masterful ending there Sir, I've never watched your videos before, but you were spot on with this edit. I can tell we've a shared experience with this game, subscribed.
Never have I played, or watched a game of Halo. Why is this video still so interesting?
because it's well made
Because it's Halo
Because its arguments apply to many games
You're missing out man you should give it a go
PLAY IT NOOOOOW
Chris looks like my drunk uncle who broke into my house just to throw a lawn chair at me in my sleep
Random ≠ Funny
@@evilkingstanley chill Stanley
evilkingstanley Your giggler is broken.
@@evilkingstanley r/woooosh
Wasn't there an easter egg in the final level of Halo 3 that required weapons or grenades to get to? Imagine how easy and un-fun it would be in halo 5 where you can basically fly there.
On most of them. Because Bungie is 1337
You know what, you've convinced me. I think the mobility stuff should be a toggleable option for multiplayer at least.
i don't know anything about halo. never played it once. this video made me feel things despite that. excellent writing and compelling points as usual, chris. i'll be giving halo a go soon, just for you.
now is as good a time as ever, since they're in the process of porting the games to PC with Master Chief Collection. And on Steam you can buy each game separately for like 10 bucks a pop.
Wait until the end of July, because 343 industries(developers of halo) will release halo 3. I'd say Halo 3 is the best halo game in the franchise right after halo 2 and reach. I've been playing the pre-release beta and it is exactly how I remembered playing back in 2008. Just practice practice practice because it's definitely way harder than Call of duty.
"And when everyone is super. No one will be."
- Syndrome from The Incredibles
Sometimes simple movement mechanics and physics are best. The movement in counter strike and other source games in so simple in its design but you can make the most out of that simple movement with surfs and b hopping and it feels so much more hands on and in depth than hitting a button to activate a dash
Halo 1-3-"Let's have fun and colorful enemies who emote and sometimes say funny things"
Halo 4-5 "let's make grey and orange enemies who never speak and are obnoxious to fight. "
WillToNihilsm i mean they do speak.
@@deadstriker4415 I mean yeah but never as fun as the Ungoy when a grande is tossed
Freedom is often most satisfying when found within boundaries.
So what about the likes of skyrim that are so well loved but are so immensely open world and free? just curious what you think.
James undisclosed The player in Skyrim cannot exercise any power over their envionment, every part of the map is crafted by the developer. Not sure why that’s relevant here.
@@23045678 skyrim is one of the least free open worlds to exist. You get a quest and there's _one way_ to do the quest, half of the characters are invulnerable, and you have no choice in how the game plays out aside from "blue team good" or "red team good." every other quest is linear to the point of being on rails, either fetch an item or kill something.
@@thebigyes8482 It
might not be, i wasn't making a point i was asking a question curious to see the responses, i honestly didn't have an opinion one way or the other.
@@KingHalbatorix In terms of quests it's one of the least free that's certainly true, not so in regards to exploration and movement , besides, either way you could apply my point to games that are "more free" in regards to quests or plot like planescape torment or even daggerfall.
11:26
An accidental grappling hook? Okay, now I understand why Halo is your favorite game
My boi Chris. You're in for a treat. Maybe.
Nailed it, I see a fairly easy solution here though. Release 2 different multiplayer playlists. One for the modern enhanced movement mechanics then another playlist with classic halo 2-3 gameplay. Everyone's a winner
I always wondered why they didn't do that since it's such a simple solution. Just have the classic mp playlist have smaller maps to accommodate for no sprint
Chris looks like the main character of some anime thanks to that hair.
Dammit I was gonna make that joke!
@Angel Cruz that's not the kind of anime that's being referred to my friend
He looks like hispanic light yagame
Anime? Are you sure about that i was about to say "Anime"
You mean a hentai
That ending monologue almost brought a tear to my eye
same. we need more of this
Same
Yes
Imagine being spot on about the grappling hook.
I feel like this opinion heavily applies to more casual and low level players that hate the huge skill gap Halo 5 has created. Halo 5’s enhanced mobility is not as simple as it seems and has opened up many more creative options, at least in high level play. It probably failed the casual players but it’s a great game competitively. I hope halo remains the way it is imo, I believe needed to be a little more complex, sometimes the easy stuff is boring.
Agreed. I believe that the additional tools in the game actual increase the skill gap and helps differentiate the good players from the bad ones. The bad players see the additional tools as something that closes the skill gap by allowing everyone to be able to do the same basic moves. The good players see the tools as ways to outmaneuver opponents who couldn't conceive of the ways new mechanics would work. The different button combos a good player can utilize can allow them to move twice or even three times faster and farther than one who doesn't explore with the mechanics i.e. the new or casual player.
As someone who feels accomplishment in Halo by doing movements and jumps I know most people can't, no matter the game, Halo 5 speaks to me
I mean the original trilogy already had quite a skill gap. Don’t know why it needed to be exacerbated to such an extent and I can’t see any reason why a stupidly large skill gap is even that beneficial to the game (obviously you want a decent sized skill gap, but past a point it’s just unnecessary). Halo 5 is definitely fun and the movements makes for interesting encounters, but it always comes back to the IP... enhanced mobility will simply always feel out of place in halo. Also even though this is subjective, the halo 2 and 3 sandbox had some of the funnest inner-workings, far funnier than boosting and grappling on ledges, and things like spring jumping if you want to get into all that. Honestly, the most entertaining thing I saw that you could do with halo 5 enhanced mobility was those ground pound launches but after all that is a singular thing.
Alex Frost, the overall point of the video was to say that enhanced mobility changes too much and dis-benefits things far to substantial (such as vehicle use/combat and map design) to be a good thing. Skill gap really is irrelevant in this whole discussion especially considering halo already had a fairly large skill gap. Btw way you can still out play people in the halo 1 through 3 all the time. Especially in halo 3 which had some really crazy possible jumps. The type of stuff that a staggering portion of players would not be able to do... get a video up on it if your curious.
Also h2a has a lot of cool things with spring jumping.
Bro if that’s all you got from this video you gotta re-watch it. That’s such a stupid take.
@@ZanzibarWizard you're probably too stupid to make a valid point, present why my take is "stupid", stupid.
“Halo?”
“Sprinting?”
Truly a weapon to surpass metal gear
Hotel?
Trivago
Racist snake strikes again
@@abdisaniini Metal Gear Solid 2 is probably the best in the original franchise.(I haven't played anything past 3)
Psycho Mantis?
Tom better watch his gurl, Chris is turning into a hentai protagonist...
Tom gonna get added to his harem first
Wow you actually predicted the grappling hook would be in Hall Infinite. Subscribed.
15:00 onwards - I know people who play all the generic shooters and have never played the OG Halo games.. I always try and explain to them that the reason why I don't play the generic games and still play the OG halo games is because unlike the generic shooters where the same thing happens over and over again (running through rooms with 3 or more entrances/exits and pulling the trigger faster than the other player), the OG halo games (especially in multiplayer) would generate moments and experiences that were unique on a regular basis.
Chris: Looks at Tom Sweeny
Tom Sweeny: I hate the gaze.
"Leading your enemies while they're flying across the map would be very frustrating."
*Laughs in Titanfall 2*
Fucking love Titanfall 2. An amazing game with enhanced mobility
Y-yeah who would ever want a game like that right? *cries in Tribes Ascend*
A lot of weapons in titanfall 2 fit the hitscan category tho. You can lead but it wasn't as heavy handed like the older halos lol.
@@cole5953 what weapon fits the hitscan category please?
@@adamplentl5588 what weapon fits? Mastiff, the Kraber, double take and the L star are the only ones that ARENT hitscan. Grenade launchers are the only other exception. Have you played titanfall 2? You don't actually think all those weapons are projectiles do you lol
He predicted the grappling hook connecting to banshees
the last 40 seconds of this gave me the chills like no other video ever has. well done bro
Chris, you can't just upload Syndrome's manifesto from The Incredibles and think we wouldn't realize
Thank you so much for going through the actual effort of putting all your thoughts together in a video.
You've actually made me realise a lot and I couldn't agree more.
God damn I miss Halo.
This man is really out here making me feel like a videogame could be the savior of our world. Goosebumps my guy
YOOOOO this man called it, chief might actually be getting a grappling hook
Breaking News: Halo Infinite solves world hunger, Coronavirus, and makes anime real
@@krustycrusader1184 cat girls with large gungalungadoos will be our salvation
Nuclearspartan gungalungadoos? Don't forget the badonkadonks too.
Nuclearspartan gungalungadoos? Don't forget the badonkadonks too.
@@krustycrusader1184 WE WERE THE CHOSEN ONES!!!
Chris just drops the greatest video he's ever made on us just like that and it all came from a Twitter argument.
Still one of my favorite videos in this channel
This is the best video ive seen from you in over a year tbh. It was so persuasive and I can't believe I care about this now as Reach was my favorite title in the series.
Imagine having a grappling hook, grappling a rocket mid air, doing a 360, only to send that rocket back. Dude. I'd scream
How every corporation ruins a beloved franchise by ripping out everything unique about it: "We need to appeal to a broader audience"
connor the android sent by cyberlife *cries in dawn of war 3*
Halo, if anything, stopped appealing to the broad audience and tried focusing on the competitive scene. That's what happened with halo 5. It became a more skill-intensive competitive experience at the trade-off of the originally simplistic halo experience.
Sloppy Salami 343i thought that shooters were going in the direction of Titanfall, CoD AW, etc. and was hoping to cash in on that trend.
So 343i thought they were going to appeal to a wider audience, but ended up raising the skill floor and alienating more casual gamers.
John D. It’s like the Sonic Team Cycle. They make a game using a formula, they make another game using the same formula but tweaked, they then abandon the formula that worked for another formula that fails, then they bring back the original formula and completely fail, and restart the cycle again.
connor the android sent by cyberlife don’t forget assassins creed
The mad man predicted a grappling hook
After months and months of only listening to his voice on Sacred Symbols, this is what you look like. Why has it taken so long to watch your own stuff.
Great vid dude. Subbed.
His hair isn’t normally like that
Chris has reverted to years ago now that his hair poisoned his brain like the Treehouse of Horrors episodes
I miss the days when bug and unintended features became a game's selling point.
Rather than having extremely polished slices of milk toast.
The unexpected genius is the best kind of genius.
Especially when it comes to movement, imagine quake with bhopping or halflife without abh or titanfall without slide hopping
go to bethesda then u wont find anything toast like with ur toast
@@Pung_Henke Dude that's like somebody saying "I'm tired of toast." And you tell them to eat raw dough.
Combos literally became a thing all because of a bug. Freedom to experiment should be a staple within games.
The saviour of Halo Infinite. Well done boy
"I've seen your browser history."
Me who's 19 and looking up Roblox tutorials: o_o
Holy shit Chris became the most powerful thing in the world: a Hentai protagonist
Have you seen how many bitches he's been getting? It was his true identity all along!
We really do need to make Halo great again, same for Gears of War, those two franchises used to be the titans of the Xbox games, now they're just a shell of their former selves,
I'm pretty sure GoW is done for
Ngl, gears was dope for a while, but its run it's course. Kinda like how Fallout died after the core gameplay loop was haphazardly forced into a new game style. Sad to see the games industry going the way of the taco bell I ate a couple of days ago.
@@jakericardo7100 Yeah gears of war was amazing for the first two games, then they started messing with the balance with the super shotgun and pendulum lancer... And the damn maps, how fucking imba are those maps.
Also another Microsoft ip I hope can get a new installment that is a return to form, Fable.
Or just ANY Rareware title from the late 90's to early 2000's.
Gears only started to have less popularity on USA, in latinamerica is even bigger than before, why? Since the start of the franchise Microsoft gave extra love to Gears, just to make a comparison...Halo 5 was the FIRST Halo game with perfect dubbing, but Gears since the first one has top notch latinamerican dubbing and basically no mistakes, that is something that American players just can't see or are not aware of...they are not the only ones playing games, another example? Gears 5, doesn't appear or is very low on Xbox most played games...on Mexico 8th most played game just below minecraft as i write this comment, Halo 5? Just over Gears 5 on USA, on Latinamerica is the 15th most played game, Microsoft needs to win the confidence of the USA player, because in latinamerica they're almost the perfect company, not so long ago they absorved a new tax created in Mexico that make the games 16% more expensive on all platforms...the result? Xbox games are $10 cheaper than in any console, and in a lot of cases even cheaper than Steam, imagine Microsoft pulling off those things on USA.
Halo infinite sprint has a feature the others don't, can melee, shoot, throw grenade instantaneously coming out of sprint, also sprint is only a little faster than base movement speed, Halo Infinite literally fixed sprint to actually work how it should
If you haven't heard of him, I'd say check out Favyn. He makes a lot of similar points. Changing sandbox is the smartest choice for sure, because as you said, if they fuck up, you can just remove it from matches without much issue.