How Streaming Memory Works in GTA San Andreas, Vice City & III

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  • Опубликовано: 14 июн 2024
  • A small guide on what streaming memory is in GTA SA, Vice City and III. Showing you the how it works, and what settings I'd recommend when it comes to setting a streaming memory limit.
    -----
    Mod links:
    Improved Streaming - LINK REMOVED BY RUclips. You'll have to search and find this mod yourself; RUclips no longer allows me to link the MixMods website.
    LargeAddress - LINK REMOVED BY RUclips. You'll have to search and find this mod yourself; RUclips no longer allows me to link the MixMods website.
    Open Limit Adjuster - github.com/ThirteenAG/III.VC....
    General Links:
    3GB Switch on Windows (32BIT SYSTEMS ONLY) - knowledge.autodesk.com/suppor...
    -----
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    Join the official TJGM Community Discord server! Where you can discuss my videos, receive announcements, chat with me and discuss games.
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    -----
    Chapters:
    00:00 - Introduction
    00:52 - How streaming memory works in GTA SA, Vice City & III
    04:00 - LargeAddress and what it does
    05:17 - Recommended streaming memory limit
    06:52 - Ending
    Music:
    Track #1: Grand Theft Auto: V - Pause Menu Music (Introduction, How streaming memory works in GTA SA, Vice City & III, LargeAddress and what it does, Recommended streaming memory limit, Ending)
    #GTA #GrandTheftAuto #Modding
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Комментарии • 338

  • @TJGM
    @TJGM  Год назад +171

    For the people commenting about 32bit apps being able to use uo to 4GB of RAM... I know, I cover this in the video.
    On Windows, 32bit apps by default can only use 2GB of RAM, this can be increased to 3GB on 32bit systems and 4GB on 64bit systems using the largeaddress flag (32bit systems also require the 3GB switch to be activated). But by default, on Windows, 32bit apps can only use 2GB unless you change it yourself or the app is shipped that way.
    -----
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    Instagram - instagram.com/_tjgm_/
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    Join the official TJGM Community Discord server! Where you can discuss my videos, receive announcements, chat with me and discuss games.
    discord.gg/AsRsXzqT6s

    • @LayerZlayer2000
      @LayerZlayer2000 9 месяцев назад +1

      Just watched your great Video but damn bro that gta 5 music in the Background you're a Legend i love it 🥰 crazy how gta brought us all together and it's tomorrow 17.september and gta 5 has been 10 years old already only can hope for an gta 6 teaser or better trailer for 2024 i hope so much for it

    • @Sypaka
      @Sypaka 8 месяцев назад +2

      And if Windows wasn't dum, we could bank RAM. Remember, there is a 32-bit Windows which can use 64GB RAM.. I wonder how 32-bit applications run on that. Sadly, it hard to get except ebay maybe or so..

    • @edwardecl
      @edwardecl 8 месяцев назад +5

      @@Sypaka the reason 32bit windows only supports 4gb total (system + vram) is due to the way device drivers are written, if the limit was taken off by the same method Linux uses to use 64GB on 32bit then most of the drivers would not work without being recompiled, you can't do that without source code.

    • @Sypaka
      @Sypaka 7 месяцев назад

      @@edwardecl The "PAE" problem. Some drivers DID work, some not - mostly exotic hardware. That's why Windows XP SP3 hardcapped Windows 32-bit to 4GB RAM. Should have been easy for manufacturers to rewrite PAE to drivers, but in the end, they didn't. On Windows 7 there is no limit - but artificial by license (no joke).

    • @MogAika
      @MogAika 7 месяцев назад +1

      @@edwardecl It's not about drivers.
      Limitation is in the fact that each process has it's own virtual memory space and own virtual addresses, and kernel always keeps kernel memory mapped to user space virtual memory to be able to transfer data from user space memory to kernel space memory and perform syscalls. So, in virtual memory space anything that is above 2gb (31bits) is privileged kernel memory. When you apply 3gb config you basically move this border and limit amount of address space available to kernel and that's not a problem since kernel doesn't need that much memory anyways and 2gb was choosen because of implementation simplicity.
      When you enable PAE you will have more physical addresses, but still the same 32bits of virtual addresses. That's why there still will be limit of 2gb of memory per process with PAE. If you really want to use more then 4gb of memory in 32bit application on PAE system, you could continusly remap different physical memory on same virtual addresses when you need it, but this would be incredible pain to develop and ruin performance. At this point some drivers which used physical addresses directly and not used virtual addresses had problems with PAE.
      On 64bit systems kernel behaves the same way, it's virtual memory starts on 63bit boundary, not on 31bit. So 32bit application can use it's 4gb of virtual space as they want. If we had ram size of 18.4 exabytes, we would have same problem on 64bit system as with 4gb on 32bit.

  • @blakegriplingph
    @blakegriplingph Год назад +1069

    This is the reason why the re3/reVC source code recreations are so important as it allows the community to refurbish the games when the original developers could or would not.

    • @isaacster5027
      @isaacster5027 Год назад +54

      Yea, if I remember correctly those were told to cease and desist by Rockstar right?

    • @blakegriplingph
      @blakegriplingph Год назад +78

      @@isaacster5027 Sadly so.

    • @interesting7029
      @interesting7029 Год назад +82

      @@isaacster5027 rockstar are greedy grumps

    • @CST1992
      @CST1992 9 месяцев назад +98

      @@interesting7029If Rockstar allowed modding then they know that the defective editions would never sell.

    • @blakegriplingph
      @blakegriplingph 9 месяцев назад +6

      It's always about bean counters to them, what can you expect?

  • @humanharddrive1
    @humanharddrive1 9 месяцев назад +250

    i loved the buildings popping into view. the low-detail versions are just fascinating to me

    • @Dr_CJ_
      @Dr_CJ_ 9 месяцев назад +15

      It feels so nostalgic

  • @TheJesus205
    @TheJesus205 Год назад +88

    This video is necesary to understand the basics before modding gta sa in 2023. Thanks.

  • @TrevorBrass
    @TrevorBrass 8 месяцев назад +9

    The PS2 had only 32 megabytes of RAM. Amazed it even worked at all.

  • @tausiftaha12
    @tausiftaha12 Год назад +51

    Oh my God....
    I didn't realize SA could only utilize 2 gigabytes of RAM, that explains why my pause menu textures appeared white and didn't load like in the video...
    Thanks for the helpful information.

  • @Seemann_
    @Seemann_ Год назад +255

    I really appreciate your style, nice and clear explanation of the complex topics. Please keep it going!

    • @YKXZWX
      @YKXZWX Год назад +14

      Your comment worth $2.00

    • @TJGM
      @TJGM  Год назад +19

      Thank you! Means a lot coming from you.

    • @TJGM
      @TJGM  Год назад +8

      @Tegu Iguana For this video I used the stream usage counter by MixMods, although you can also just press F5 to view limits if you have Open Limit Adjuster.
      www.mixmods.com.br/2015/01/stream-usage-counter-mostrar-o-uso-de-memoria-do-jogo/

    • @GA96K
      @GA96K 8 месяцев назад +3

      ​@@TJGM Kamu bahkan lebih menghargai orang yang memberimu hadiah, ada konten kreator lain yang saya lihat, saat di beri 50usd dia hanya menulis beberapa kata di kolom komentar balasan

  • @dominiquenewman
    @dominiquenewman 9 месяцев назад +17

    Brings back memories from when your GTA disc on PS2 is scratched and the music starts skipping and/or you fall through the road and it freezes 😅😭

    • @unsavourylittlerunt
      @unsavourylittlerunt 9 месяцев назад +7

      Or when you're flying a plane and a tree spawns in front of you a second before disaster lol

    • @hugopereira5640
      @hugopereira5640 7 месяцев назад +3

      And people still say gaming back then was better LMAO. What a bunch of idi**s! Thank god for Steam digital downloads on my PC these days. Or hell, Blu-Ray disks, which are far more resistant against scratches and stuff.

    • @White927
      @White927 Месяц назад

      @@hugopereira5640 Except, Steam is not good place if we look around CS2 and Dota 2's microtransactions.

  • @sneharashmi7553
    @sneharashmi7553 Год назад +80

    Just stumbled on to your channel & have been enjoying your content. Your guides are clear, concise & helpful; so much that even a slow learner like me could follow. Stumbling into you has been like accidently stepping into a goldmine. High production values with clear-cut explanations. Your content rekindled my love for San Andreas. And lastly, I appreciate you for explaining lucidly even after the fact that your native tongue is Irish. You put a lot of native Anglicans to shame. Great work Sire!

    • @TJGM
      @TJGM  Год назад +3

      Thank you! Although the most spoken language here in Ireland is English, I don't speak very much Irish 😅

    • @sneharashmi7553
      @sneharashmi7553 Год назад +1

      @@TJGM Whoops! Didn't know about that!

    • @NEO_Trojanmuldrop4
      @NEO_Trojanmuldrop4 Год назад

      oh hes the best hands down lol ive watched many videos

  • @beyond_5dtemp
    @beyond_5dtemp Год назад +13

    This dude def makes the highest quality old GTA games videos on YT, I still see many clickbaiters making videos about this game and it's sad

  • @leandrothy
    @leandrothy 9 месяцев назад +26

    This is super interesting, thank you for sharing. I'm always looking forward to learn how the original GTA trilogy works, these games hold a very special place close to my heart, and seeing videos like that pop up is always appreciated. Definitely a double thumbs up. 👍👍

  • @vladislavkaras491
    @vladislavkaras491 8 месяцев назад +10

    I do not really play GTA, but as a somewhat technical person, beginning programmer and simply gamer it was really interesting to watch and study!
    Also, as someone mentioned, open source everything for modding/fixing the game(s)! ^^
    Thank you!

  • @soren_prod
    @soren_prod Год назад +19

    ive spent hours trying to get my texture mod to load correctly and it finally did thanks to you

  • @diodoxystar
    @diodoxystar 9 месяцев назад +3

    Amazing Video man. Subbed
    edit: Also the use of the music in GTA V stoey mode when you pause it for too long is absolutely mood enhancing and appreciated. One of my favorite tracks in the GTA V official, original Score.
    Even more props to you 💪🏽💪🏽

  • @BHNative
    @BHNative 7 месяцев назад +1

    This is sooo good to know. Makes me want to try Vice City and San Andreas again. Thanks for such a well put-together video!

  • @ashketchum6585
    @ashketchum6585 Год назад +10

    I never knew that I could have just replaced the percent all together from open limit adjuster! Thanks alot for showing me!

  • @pointblank2890
    @pointblank2890 Год назад +4

    I only ever knew that it was important, but not how it worked. Thanks to you, I understand now!

  • @epsilon1290
    @epsilon1290 7 месяцев назад +3

    Thank you for this video ;) I have been a gamer for a very very long time and it doesn't hurt to refresh my memory a little with such qualitative explanations! ;) Good work and great teaching ! =)
    Essential basics to have for modding !

  • @DolioFoilio
    @DolioFoilio 9 месяцев назад +1

    Great video! always nice to see the way these old games work. :)

  • @blakespinelli6969
    @blakespinelli6969 9 месяцев назад +3

    i'm not a programmer, but it is legitimately interesting learning how these 2-decade-old games works

    • @TJGM
      @TJGM  9 месяцев назад

      I've similar videos on the channel if you're interested. Need to know how lights work in old GTA games? Probably not, but it's still interesting.
      ruclips.net/video/XwPcI-pTCcA/видео.htmlsi=f8HjTuKXScuROnRi

  • @1--y
    @1--y Год назад +55

    When using higher streaming memory taxi drivers get bugged. The drivers don't change between cities and throughout the in-game day instead when you open gta sa depending on where you are on the map on initial launch of the game you'll only see one taxi driver ped type. It will not change until you close and reopen the game loading your save game from another point in the map. My bad for the wording but I hope you get the gist of what I'm saying

    • @nerdius8204
      @nerdius8204 9 месяцев назад +11

      This would be the least of my concern.

  • @lolololzorski
    @lolololzorski 4 месяца назад

    Appreciate the videos you make about how the settings work, but I needed to know this over 10 years ago haha

  • @insag777
    @insag777 Год назад +11

    Thanks it is now easy to understand.

  • @LeandroHorus
    @LeandroHorus Год назад +6

    Nice video bro, keep it up!

  • @peterphajm
    @peterphajm Год назад +1

    Thanks, I've been looking for this the whole time.

  • @kivanccelik51
    @kivanccelik51 7 месяцев назад

    Very interesting and useful guide. Thank you so much for this simple yet effective video!

  • @JuniorDjjrMixMods
    @JuniorDjjrMixMods Год назад +11

    About recommended limits, I don't think it makes much sense to follow how much RAM there is on the PC, in my opinion the correct thing is to use as little as possible so that a good part of the map/vehicles/peds etc are loaded, but still unloads what you don't need anymore.
    When I had a weak PC and used original RoSA Project, I tried 1024 but after a while the game started to slow down, I lowered it to 512 and it seems to have improved, so I lowered it to 256 and it completely solved the lag (however, RoSA Project Evolved changes a lot more textures, so the minimum is now 512). I completed the whole map storyline in this way (2016). I think that when the game has a lot of things loaded into memory, new things take a little longer to load, probably due to memory fragmentation, but using Improved Streaming looks good, but I only tested on middle-high end PC.

    • @TJGM
      @TJGM  Год назад +4

      Huh, good to know. I’ve played through the game with the 2GB limit before and never noticed any slow down, although my PC isn’t too bad.
      I’ll leave a note in the pinned comment for those who might have weaker PC’s.

  • @ElizeKane
    @ElizeKane Год назад +1

    Wow i never knew about this.. I had this issue everytime i installed more than 3 car models and never knew it could be fixed in some way.. cool video

  • @Nobody-nz1rk
    @Nobody-nz1rk 5 месяцев назад +1

    THAT HELPED ME A LOT, THANK YOU

  • @WrestlingFace
    @WrestlingFace Год назад +14

    Great video and very well explained!

  • @theguitargamer1
    @theguitargamer1 7 месяцев назад +24

    It's amazing to think the PS2 Version ran with just 32MB of RAM.

    • @Shahzad12357
      @Shahzad12357 7 месяцев назад +4

      Windows is the bottleneck for us pc users

    • @captbloodbeard
      @captbloodbeard 7 месяцев назад +2

      That's not really the full story, though. The PS2 has 32 MB of main system RAM, but also 4 MB of VRAM and an additional 2 MB (later upgraded to 4 MB) of RAM dedicated for I/O, and 2 MB of memory dedicated for sound processing, so that I/O and sound aren't using main system RAM. So in total games had access to 40 or 42 MB. Its not a lot by today's standards, but considering the extremely low resolution these games ran at, as well as the extremely low resolution and high compression of the textures, there's nothing really amazing about it. These games looked muddy as F on the PS2 if you were a PC Gamer, but for console gamers it was impressive enough.

  • @ThatOneCarPerson
    @ThatOneCarPerson 2 месяца назад

    i was installing car mods and i noticed this issue. This was very helpful and it worked, thanks!

  • @GoldSrc_
    @GoldSrc_ 9 месяцев назад

    I just found your channel, this is good stuff.

  • @SeaNBlack
    @SeaNBlack Год назад

    thank you so much my game was crashing like crazy. this video was really helpfull

  • @joseguerra4476
    @joseguerra4476 Год назад +2

    Felicidades bro, exelente video

  • @Oktanowy
    @Oktanowy 7 месяцев назад

    That is amazing. The game came up 20 years ago, and people still do mods for it xD
    That is clearly very good game.

  • @GothicMatt17
    @GothicMatt17 3 месяца назад +1

    Thank you for this video 💚

  • @breakingthehabit6596
    @breakingthehabit6596 Год назад +6

    Your videos are so good. I'm eager to watch your San Andreas guide video and I don't care if it lasts 1 hour.

  • @dimitri91
    @dimitri91 8 месяцев назад

    Thank you for the info, this is game legendary.

  • @user-nq3uv4vn3k
    @user-nq3uv4vn3k 9 месяцев назад +2

    I experienced low memory when creating DYOM/creating my own mission, but suddenly when I wanted to select pedestrians, vehicles, objects & effects, and objectives suddenly the memory was low but when I installed Stream memory the fix was still the same, I tried it!

  • @yousefslimani99
    @yousefslimani99 9 месяцев назад

    I don't have any of these issues so thanks for the video

  • @pyrioncelendil
    @pyrioncelendil 7 месяцев назад +1

    Much of the reason why streaming has to work like this is a limitation of DirectX 9. Any and all textures loaded into vram have to be mirrored in system memory as well (to account for moments when the system "loses" a device, such as when you've alt-tabbed out of the game and rendering suddenly becomes impossible), so DX9 would use the game's working set to store those mirrored textures. This is why the large address-aware flag mod rose to prominence, especially if you had a video card with 2gb+ of vram, in games like Fallout: New Vegas, the game would routinely crash from attempting to fill up all that vram with streamed textures and burn through its 2gb working set limit long before the video card ran out of vram.

  • @Parkbocw
    @Parkbocw 7 месяцев назад

    That happens to me when I used to play SA years ago on Windows XP and installed mods. and I had some issues of models not loaded properly and instead loaded LODs. so I can see why these games were coded in 32-bit like most games in 2000's

  • @garvy_
    @garvy_ Год назад +2

    Great video :)

    • @TJGM
      @TJGM  Год назад +1

      Thank you!

  • @harrybo6596
    @harrybo6596 8 месяцев назад

    great video Horsebox

  • @caxtonmurage8808
    @caxtonmurage8808 Год назад +4

    if possible can you make a video on increasing limits for add-on tuning parts for custom vehicles. I know FLA fixes most issues but there's still a limit to how many tuning parts one can add to the game for customizable cars-(That is arch angel vehicles and loco lowrider garages )

  • @jhonnyn5748
    @jhonnyn5748 7 месяцев назад +1

    Thank you very much for explaining this concept. I have a question, is there a mod or program to see the use of stream for Vice City? as well as the one you used for San Andreas.

  • @IllllIlIl
    @IllllIlIl Год назад +25

    In my case i encounter another problem since i have already the large address: modloader is a great innovation but unfortunately with too many mods inside (50+) it cause stuttering, lags and fps drops making my game unplayable (well visually speaking) basically almost unmoddable at this point.

    • @Joao13-Traducoes
      @Joao13-Traducoes Год назад +1

      Same.

    • @mihailcirlig8187
      @mihailcirlig8187 Год назад +1

      I have like 80 mods and a good bunch of them are texture mods ans still all good. I have some good fix mods and other like improved streaming that are actually quite good at stabilizing the game

    • @YKXZWX
      @YKXZWX Год назад +3

      @@mihailcirlig8187 what are yours 'good fix mods' can you be more specific because i also have lots of mods inside modloader and my game runs badly just for this reason even tho i have tried every possible solution already but you never know..

    • @cerobathetalllady
      @cerobathetalllady Год назад

      I have more than 100 mods in modloader (I'm not kidding), but my game is still extremely playable, i get above 35 to 40 fps, and 60 when I'm in the woods, this is my laptop spec, Core i3, 4GB RAM, Intel HD 4000, it's an extremely low end PC, but it can run even GTA 4 on medium graphics i get 25 to 30 FPS, it does lag, but only for some time. There's one problem i have with SA tho, whenever i turn on the game and load a save file or a new game, and if i spawn some Ballas via RZL trainer or cheat menu and give them any gun and provoke them, they start attacking me as usual, but my game gets a huge lag spike, but it only lasts for 2 minutes and it never happens again. This also happens in missions where an enemy will shoot CJ.

    • @hithere01
      @hithere01 11 месяцев назад

      Did you use the priority option? It's important to make sure that the most important mods have the higher priorities than other less important mods.

  • @Simo4Games
    @Simo4Games Год назад +2

    Amazing video and good explanation, also how did you show the memory usage can u link the mod and thanks

  • @GTA_Specialist
    @GTA_Specialist Год назад

    Thank you so much mate🌺🌺🌺

  • @OCEAN-fc9wl
    @OCEAN-fc9wl 9 месяцев назад

    Good background music choice

  • @oui2611
    @oui2611 9 месяцев назад +3

    hard for me to know if you used gta 5 music or max payne 3 music in the background since both soundtracks overlap in style
    checked the descrpition and its gta 5

  • @akirlsaset2011
    @akirlsaset2011 9 месяцев назад +2

    That happened to me all the time on my ps2. And a message saying "error reading grand theft auto san andreas disc".

  • @msgvibes3394
    @msgvibes3394 7 месяцев назад

    POV: When you watch too much GTA related videos, youtube recommends you a GTA technical analysis video

  • @77elvistheking
    @77elvistheking 8 месяцев назад

    I'm getting PTSD from this... That error reading from GTA Vice City DVD will forever haunt me lol

  • @Povilaz
    @Povilaz 9 месяцев назад

    Very interesting!

  • @gabrielv.4358
    @gabrielv.4358 9 месяцев назад

    wowwwwww!!!! awesome video!!!!!!!!!!!!!!

  • @thomasly
    @thomasly 11 месяцев назад +1

    How I can see Stream Usage in the game (like at 2:25 left top corner)? Which button opens it?

  • @mythm2063
    @mythm2063 9 месяцев назад

    Very useful informations

  • @ahmadzayidan6817
    @ahmadzayidan6817 Год назад +1

    TJGM, can you please do a ragdoll bullet physics mod in your 7th GTA SA Mod Showroom series?

  • @smitasamuel7468
    @smitasamuel7468 Год назад +1

    I have a problem in my game I have 8 gb ram and I set streaming memory to 1gb my game working fine but Lags sometimes and the weapon textures are not loading at all sniper, desert eagle, sawn off shotgun are all white

  • @cerobathetalllady
    @cerobathetalllady Год назад +1

    Is Improved Streaming recommended for 4GB RAM? I already enabled Large Address for my San Andreas. I followed the video and changed the Memory usage from 30% to 512 in Open Limit Adjuster like you said and install Improved Streaming, but my framerate becomes much worse. Before i installed Improved Streaming and changed the memory usage, i always get 35 to 40 FPS when I'm in a city (with Realistic Population mod) and 60 when in the woods area where peds do not appear, but after downloading the mod and changing the Memory usage in Open Limit Adjuster, i get 25 fps in both cases, both in cities and woods. And after i deleted the mod and changed the Memory Usage back to 30%, the game becomes smooth again, any clue of what's happening?
    And if it's necessary, this is my PC spec
    Intel Core i3-3217U, 4GB of RAM and Intel HD 4000 graphics card.

  • @ipadize
    @ipadize 7 месяцев назад

    cant wait for the GTA 6 Trailer

  • @P1T4Bot
    @P1T4Bot 9 месяцев назад

    Thanks man!

  • @SMG08memeANDon64
    @SMG08memeANDon64 16 дней назад +1

    dude how can i thank you i liked the video that should help but i always played gta sa with potato settings and it lag for no reason so i downloaded all of the mods you showed in the video i did everything you said in the video but i changed the 30fps to 60fps and i started and bro there i was no lag i maxed out the settings and still no lag (unless if i go too fast) but hey at least im enjoying it again thanks you bro! (here a sub as a gift!)

  • @jesuspastrano3699
    @jesuspastrano3699 2 месяца назад

    GRAAAAACIAAAAAASSS BROOOOOOO

  • @adrianshephardOP4
    @adrianshephardOP4 9 месяцев назад +1

    being wondering how streaming works on the PS2 version of gta SA since the PS2 only has 32mb of ram.
    I mean streaming and draw distance are weaker due to low specs but remember PS2 has 4MB of EDRAM which might help with dealing with streaming ?

  • @chiclezs2
    @chiclezs2 Год назад +3

    I use MixSets mod to set 512mb of streaming memory, I have 8gb of RAM and a SSD, I got 30fps with no fps drops

  • @kinkykane0607
    @kinkykane0607 7 месяцев назад +1

    Whats the name of the streaming memory indicator that you have in the left corner. I would like to see how much my game is using while playing the game. Thanks in advance :)

  • @SwitchedDreams
    @SwitchedDreams 9 месяцев назад +1

    It would be cool if we saw how streaming works in 4 and 5.

  • @TryHardCentral
    @TryHardCentral 6 месяцев назад +2

    I never encountered such a problem?

  • @arthurmorgan2906
    @arthurmorgan2906 Год назад

    I tried to change memory limit from 512 to 2048 but it didnt seem to make a difference...

  • @andreyachimescu9253
    @andreyachimescu9253 5 месяцев назад

    This video reminds me of a mod i tried to install, the gta san andreas coop mod. I always ran into random crashes, no idea why, never bothered to check. I will have to check your "how to mod gta sa" video, probably i can find some solutions but I am curious what do you think about that mod and probably you can show us a video how to set it up properly? I could make it run in steam remote play together by tricking steam to think i am playing a steam game that already has the remote play together feature.

  • @aamiriqbal2247
    @aamiriqbal2247 6 месяцев назад

    Gta 5 pause music is actually really good

  • @SDRIFTERAbdlmounaim
    @SDRIFTERAbdlmounaim Год назад

    do you think you could make a review /gameplay video of my mta:sa drift server, it's heavily focused on car customization, and mta btw is like a multiplayer for san andreas, let me know if you're down and I'll tell you more details on this video idea

  • @ghostlucian12
    @ghostlucian12 7 месяцев назад

    I have other concepts of streaming, the concept you said is called caching.

  • @DeathWrench
    @DeathWrench 9 месяцев назад +1

    I use the NtCore 4gb patch for 32 bit applications.

  • @xX_Gravity_Xx
    @xX_Gravity_Xx 8 месяцев назад

    NTCore 4GB patch is a godsend.

  • @SofiaXY
    @SofiaXY Год назад +2

    POV it's 2022 and there's no satisfying mod aside from Open Limit Adjuster that can fix this problem.
    Draw distance when flying helicopters or planes are shit.
    Same for Definitive Edition.

    • @TJGM
      @TJGM  Год назад +1

      That's not due to the streaming limit. That's an optimization feature that reduces object distance when flying. There's a mod that changes the behaviour out there somewhere.

    • @SofiaXY
      @SofiaXY Год назад +1

      @@TJGM oooh ^_^ what mod could that be? hahaha

    • @AndrasMihalyi
      @AndrasMihalyi 9 месяцев назад

      Please, name this mod. When flying the bushes only appear within a 100 m radius, no matter what I set the drawdistances to

  • @TeardownReuse
    @TeardownReuse 8 месяцев назад

    you can push past the said limits i've given it 8gbs before on a unload/target of 6gb on a 64gb system (overkill yes but if you have it might as-well give it ceiling space and let it hold more models for longer if you have the resources )

    • @TJGM
      @TJGM  8 месяцев назад

      How?

  • @UnyieldingMass
    @UnyieldingMass 7 месяцев назад

    That same LOD thing would happen on my PS2, I think it had to do with the disk being scratched... didn't take care of my games as a kid lol

  • @loxo3679
    @loxo3679 9 месяцев назад

    i have this problem in RAGE multiplayer (GTA V), how do i fix it? the streets doesn't load :/

  • @inertboi
    @inertboi 7 месяцев назад

    Is it problematic if many of my map objects (IDE entries) share the same TXD archive? Should I split it into more txd archives?
    Also if I put all map objects into one IPL file, does that affect the performance? Do I have to split my map into several IPLs?

  • @ChaeDee13
    @ChaeDee13 Год назад +1

    Can large address be used in bully SE?

  • @xaym3n
    @xaym3n 11 дней назад

    Hey man, I dunno if you can give an answer for it.
    But whenever I quit the game there is a black box covering my screen, I have to use task manager to end task of GTA_SA.exe everytime. Any fix for this or your opinion?

  • @NightFlutter
    @NightFlutter 2 месяца назад

    do you know how to make it for MTA ?

  • @alexalekos
    @alexalekos 9 месяцев назад

    going to try this on vc

  • @marcellino3561
    @marcellino3561 9 месяцев назад

    nice information

  • @JuniorDjjrMixMods
    @JuniorDjjrMixMods Год назад +4

    You should update your RoSA Project, this old version the vegetation looks so bad.

    • @TJGM
      @TJGM  Год назад +3

      I plan to, but I’ve been getting a crash with the latest version that I haven’t had time to diagnose. Don’t worry, it’ll be installed soon :P

    • @skeet1144
      @skeet1144 Год назад

      @@TJGMany update on this?

  • @gman_4815
    @gman_4815 8 месяцев назад

    0:01 omg... gta5 pause... so nostalgic...

  • @VulgoGS
    @VulgoGS 9 месяцев назад

    Can you make a video of GTA IV streaming ? The game seems to work on the limit, any mods you put in there, the buildings will blink

  • @PFearr
    @PFearr 9 месяцев назад

    Nice

  • @Peashooter573
    @Peashooter573 19 дней назад

    Im playing with 8 gb ram laptop but it only uses 187 mb [this is the problem] of it. Normally san andreas using 557 or something else right. In my gameplay it uses only 187 mb. I need help about this

  • @asapborquez7808
    @asapborquez7808 Год назад

    should i install the 3 mods in the description or just one of them?

  • @RiC3R69
    @RiC3R69 Год назад

    Awesome

  • @EmApex
    @EmApex 7 месяцев назад

    The computer science in me wants to say that setting the limit to 2048mb is technically above the memory limit and it should be 2047mb for the demonstration of 2gb but I know it'd have the exact same result of the game running out of memory and crashing anyway so bleh
    Interesting video though! It surprised me a little that it only uses 64mb for streaming but then I had to remind myself this game also came out on PS2 and the original Xbox, so it makes complete sense. It's easy to take for granted just how much RAM we have nowadays. Only thing I'd really add is that 32 bit OS's don't really exist anymore, so the 32 bit instructions are only relevant if you're running a super old computer (and even then 64 bit versions of Windows have been around since XP at least). If anyone doesn't know what their OS is it's almost definitely 64 bit if you're running modern hardware.

  • @Foxo-Matti12
    @Foxo-Matti12 9 месяцев назад +1

    this happened so many times in the ps2 version

  • @amfeythamine
    @amfeythamine 7 месяцев назад

    Yo man so I have this weird issue where upon installing StreamMemFixes etc, the cars i drive (samp) vanish from my screen after some time, and they do not register as something that is in my stream currently, to fix that i have to reload the area by entering and interior and exiting it so that the stream refreshes and the car shows up, any way to fix this or?

  • @benjamintevereriquelme2247
    @benjamintevereriquelme2247 Год назад +1

    My question is: if i set the memory limit to 100% in open limit adjuster, will it use that limit? Or 2GB max? I have 16GB RAM

    • @TJGM
      @TJGM  Год назад +3

      Only 2GB.
      I believe the description of how the % works is wrong in Open Limit Adjuster. I’d have to double check though.

  • @AndroChimera
    @AndroChimera 9 месяцев назад

    i think gta iv also uses a similar technic, although probably a more sophisticated version of it.