In the company "headquarters", there's also a grate you can open and head down below where the Representative is and you find what seems to be a drill that someone was trying to power up while aiming it at the wall, but seems to have failed, implying someone [most likely Sigurd] tried to drill into the area where the Representative is, either to release it or to try to kill it.
The echo scanner has a disclaimer about memory loss and with the amount of times you use the scanner that is likely why everyone starts forgetting everything
Just something to note, the manual explicitly states that ONLY biological matter will appear in red upon being scanned. Yet, the turret and landmines both appear as red. Are the "machines" alive as well??
🤔 good catch I feel like it’s an oversight but maybe in the same way coilheads are sentient? I swear I’ve been tracked and flicked on through staircases and walls 180 degrees from where my teammate would aggro it
I'd like to add on a couple things to this: seeing as death isn't of any real consequence, its likely getting "fired" real is just discipline. Torture? Yes, but not a permantent dismissal. Im also likely to believe that its less the company doesn't recover your body if it is lost, but creates a new one. It would explain why your fined for leaving it behind (the cost of materials for getting a new one) and why you can also sell bodies for profit. This can be looked into to see how they are truly cheating death
Perhaps it's cloning technology? Maybe the price for losing a corpse is just the price for the biomass, and that's why retrieving it makes there be practically no fee. If they can make teleportation as accessible as pressing a button to instantly return to the ship, they likely have easy cloning solutions too.
Reminds me of cruelty squad since in that game the cost of life is so low you’re basically immortal but if you die you get less money from that mission play through
@@gabusdeuxI assumed the fees were for sending a retrieval unit for the uniform and body. It's implied that they reuse the jumpsuits of dead employees.
Nah, I don't think they're cloning. The fine is probably because they have to use a high powered and far advanced teleporter to get your body back, vs the dinky commercial cheap one you're allowed to have on the ship
Just something you glossed over: The "facilities" you explore are actually the maintenance tunnels within the real facility. There's absolutely nowhere an employee can work, nor any meeting rooms, employee labs or even a ruddy bathroom. As such, the "Main entrance" is into the maintenance tunnels and occasionally the living quarters of the real facilities, which are on the *other* side of the walls.
Something else to consider that also backs this up, your helmet is always scratched up, like it's been through some stuff. If you where a new employee, would they want you to have a new helmet or atleast visor glass?
@@BobBob-io2hithey're definitely scratches in the glass. They reflect light depending on light sources, much like scratches in glass do. They're also virtually colorless.
Actually Halden is the maker of the electronics, the company can have patented the design and how it works and paid Halden to make it, meaning it's highly likely Halfen just has a contract to make The Company's electronics
Alternative theory on the dates The Company literally controls *e v e r y t h i n g* in this universe. Is it possible that a new Era was denoted by Halden Electronics when they took humanity to space? That the year is not Common Era but Since Halden Took Over And Became The Company? I know it changes the theory not at all but if The Company has truely supplanted every last shred of human culture I don't see why the calendar wouldn't get a shake of the ol etch a sketch as well.
Maybe i didnt pay enough attention but consider this anyway: What if the ejection into space isn't The Company discarding you because you're no longer useful, but rather them forcing you to experience an extremely grueling and traumatizing death, after which they revive you with your memory of those events intact so that you understand what failure brings and do better to meet quota. And then of course when you improve, they continue with the whole memory wipe thing to continue guaranteed employment and avoid, idk, rebellion or refusal to work or shit like that. Although, how they would avoid wiping your brain of how you improved your work ethic, I have no clue. I assume they don't have control of what you forget but I also wouldn't doubt it at this point, because if you think about it you as the player continuously improve at the game the more you play, right? Because you learn more as you go. So, if we pretend that this translates onto the character you're playing, they're obviously able to keep some memories intact. Hence why it's only refered to as disciplineary. I don't know very much about this game other than the funny videos I watch, but my thinking is that in the realm of the game, you and the people you play with are the only real employees pitted with the responsibility of feeding the planet eater, hence why you would never run into other people whilst turning in loot. Because you would think there would at least be one moment where you and another group happen to show up at the same time to turn things in like a hub, since this "company" makes itself appear like it's a real thing with actually staff, playing on the fact that that's what we think about when we think of a company. Like I said, I don't know jack shit about the game and also don't care enough to look anything up but stuff like this is super fun to think about. I definitely wouldn't have thought this much about it without your vid so thanks, dude. I was legit entertained and it was nice getting to use my imagination in a creative way again, taking my mind off of stressful things for a bit. I appreciate you 😁
This video gave me such an ego boost when I heard someone backing up my theory of "we're just feeding it to keep it at bay" theory I had amongst my friends
A couple things occurred to me. First what if we actually are inside the beast the whole time. Like what if this whole cycle of going to the planets, collecting scrap and experiencing terrifying situations is just the beast’s way of extracting energy from people it has swallowed. In that scenario we would actually be residents of the Golden Planet, but due to the Beast’s influence we forgot that and only remember signing up for this company with some sort of justification for why we’re working there. The descriptions of the moons mention they broke off from each other, with the early ones being stated to be only a few hundred years old. Another is that the moon names sound like they could be outlining a story. We’ve got Experimentation, Assurance, Vow, Offense, March, Rend, Dine and Titan. So someone was carrying out an experiment, possibly something to do with demon summoning given the nature of the creatures involved, they successfully summoned something and formed a contract with it (Vow). However a different group became afraid and set out to attack the demon (Offense, March), the demon ended up devouring them all (Rend, Dine).
holy shit the moon name theory sounds extremely interesting. i always wondered why the names are so arbitrary but the way you describe it makes so much sense. with so much lore hidden in the game youd think the dev would have a specific reason for naming the moons a certain way too.
A weird thing I noticed in the game is if you type “Google” specifically it says something like “data corrupted or archived” (something similar to that) which is different than typing anythin* else
Its only heinous if we didn't sign a contract agreeing to work indefinitely in exchange for immortality. And if we're in the days shortly after a terrible war, then being guaranteed to live and even having our bodies repaired and turned back to perfectly in-health youthfulness - well that's going to sound appealing. Its hardly the companies fault we don't remember what we signed.
If you read the logs people don’t actually remember signing anything or even how they got there which is strange because why would everyone forget that
Might be one of those Wallace Breen moments where one guy represented humanity and signed a contract or struck a deal that fucked everyone over just to survive as a species.
@@redwiltshire1816the logs also have a crewmate die, permanently. I don't think we actually come back from the dead each time, it's a gameplay mechanic.
The respawning mechanic isnt lorefriendly and only serves as game mechanic. Sigurd loses his crewmate and the crewmate stays dead and is replaced with completely different person. Basicly tying it up that every time you are revived its not the same character. Its a replacement. You are also not fined for losing a person, only if you leave his matter behind. Suggesting that the bodies will be fed to the creature too. Tho despawning the ragdoll prevents this.
Upon booting up the game, the copyright dates are in the late 21st century, early 22nd, way earlier than the dates in the bunker spider info, so yeah unsure about this. Also, about reviving people - I highly doubt they do that as it's stated in the logs that -"we're supposed to get our fourth member of the crew in a few days" after Richie dies, it's very likely that the dead friend that comes back next round is supposed to be a different employee. pretty good theory besides that though.
Sigurd is from the 1960s, the copyright date for Halden Electronics is from the 2100s, while the spider info is from almost 2500. Disregarding time travel, it's been over 500 years since Sigurd's time. It's possible that Sigurd was from a time when employees were not simply revived.
@@chad_bro_chill I doubt they would be using copyright that has expired like 400 years ago though, doesnt really make sense to me for a company to do that.
i'm pretty sure the game mentions how all your equipment is outdated, so it's possible the suit's copyright dates are due to it being an older model (maybe one that got replaced so well they just let it fade into the public domain or something?).
@@saddy3777 but there really isn't anything that proves the existence of revival, instead the game itself says that the dead people jjust get replaced by others. I really don't think they revive dead employees and we're just supposed to imagine it's someone else replacing your dead friend. Wiping memory every time someone dies is a needless expense and waste of time that the company would, most likely, avoid, just to bring back someone who they knew from before. Besides, if they do bring back people, wouldn't sigurd have noticed that his name is identical to what he has written down before? I just really don't believe the lore has anything to do with revival of dead people.
Earth is just a word, another word for ground basically. Its an earth leviathan becuase it digs throught the earth, but you could call it ground leviathan with the same meaning
Personally i believe you dont get revived but get replaced as its shown that does happen. Would explain after everyone dies from not meeting quota the next time you start its "your first day"
Something a lot of tend to miss is when you grab the“body “ and you scan it it labels it as a suit. Also the body/suit is flat, empty, looking easy to move around, not like some that has a dead body in it just my opinion
But when coulhead murders you it leaves a coil in your body, wouldn't it fall off if there was no body? And where's the blood coming from if killed when there is no body?
If it's true that the employees are just being mind wiped and recycled it may also be possible that the reason all the moons are empty is because our players are the last humans alive in a I have no mouth but I must scream situation.
@@baitposterpeople have a tendency to jumpy to conclusions or try and wright crazy twist and turns to stuff ,if you want to see an example of this go look to the back rooms
I think Halden Electronics is the prior name for The Company - why would a war company keep that name for a war? Also, they would withhold the actual name of the company for privacy reasons, or the name could be connected to some sensitive info - possibly some info that would ruin The Company.
@@gabusdeux yep, but only one thing doesn’t fit that Sigurd’s team was working in 1968 and they would definitely die of oldness. Maybe company has some technologies to prevent people from getting old or they just changed data in computer.
@@saddy3777people can’t necessarily die of old age, it’s just a nice way of saying that someone passed because their old body was too weak to keep living. If the company can revive and teleport you, I’d imagine they could keep you in a permanent hell
Well, dont wanna ruin the fun, but company dont return dead people. Sigurd mentioned, that after losing a frined coworker, they send a new one instead. So, yeah, no ressurecting
One small issue in the lore: the bunker spider entry says "as of 10/6/2497", inferring that the game takes place after that time. But when you launch the game, it says "Copyright (C) 2084-2108", inferring that you are working a little bit after 2108.
Not quite how copyright works. That's just the date that the copyright was either registered, or updated. Means it was first registered in 2084, and either registration ended in 2108, or the system was never updated after that date.
@@CreeperMind89 Or since the copyright expired, anyone can produce/copy the computers and their software, which is probably why they're being used. It seems like the data is all transferred (600 year old logs and bestiary?) so that checks out. The company is pretty cheap, so
Not a fan of the idea of the COMPANY being Halden Electronics, maybe Halden Electronics is the Company behind all of the COMPANY's tech, its not the same Company but are partners with The COMPANY.
Two things 1. "The Company" may not be Halden Electronics, they may simply be providing service and equipment to "The Company", based on info provided in the vid. 2. My theory on "Us as employees, and how we get memory wiped", with not much evidence, is that we, the employee, may have been stored digitally all along. Perhaps after you sign a contract, they gran your "soul", load it into some sort of storage for employee "soul", then load you onto some sort of robotic body. Hence explain why we can't see into the helmet, the strange walking and running animation we have, and how we can get our memories wiped (they simply reset our "soul/ memory" to the state when we've just been employed. We get fined for losing the physical body since it cost the company money to replace (hence why we can't bring back bodies if they're consumed by forest giant/ representative) The teleportation can be achieved easier by the company as they're simply bringing back a machine, instead of biological lifeforms (hence why Snare Fleas die when they get teleported back along with an employee that's being facehugged by them)
@@Blue-lj6md Perhaps the company add those into the robot body to make us think that we still need those to survive (eg adding some kind of blood bag, or that the blood is just hydraulic fluids). Plus Radiation and water still breaks machines And we don't have to eat and drink as well, don't really think that our characters are biological beings
What if you knew you aren’t human does it make you still sane? Don’t forget about the bio weapon since the bio weapon seem like metal. You may use bio metal to replace body since they are cheaper and recyclable like metal. Unless yeah nikke game logic.
@@10suwapatnanthawipat45 Well we don't know if we are still humans either do we? I mean, sure we can "eat" and "drink", but we have no way of knowing if they are actual food either, especially when "Earth" itself is probably suffering from starvation.
I think Zeekers took the inspiration from Leviathan from Rain World when he made the name for a worm, because he already said (in his patreon account, somebody else pointed it out) that he was inspired by this game in making Baboon Hawks
Although the theory in the video is very interesting, can't the part on recovering bodies simply be as an incentive to bring others' bodies back as part of some liability of the company in the event of death? After all, if they die working for the company, they would at least want their body to be returned. Furthermore, this would mean that the company doesn't have a fixed population of workers being constantly resurrected, but instead new workers being brought in as others die. Workers being forced to do dangerous jobs for very little(or being tricked into doing those jobs, and not being granted a way back for far longer than the contract) is surprisingly common in real life, and so it reasonably makes sense that a space situation applies as well. The only major issue is the workers being vented into space upon failure, since although killing the workers to prevent them from getting the company shut down is realistic, the bodies situation is inconsistent if they're trying to preserve bodies as mentioned prior. The reasoning for this could be as simple as witnesses, since in a situation where the crew fails, there are no witnesses if everyone dies, and so the company can just claim that it was a complete fail, and there was no one left to retrieve the bodies. Whereas, if there were witnesses, it makes no sense to dispose of the witnesses who are at least decent scrap collectors with experience built up, and so placing a fine just to show that the company is exerting effort to make the retrieval of bodies a priority is reasonable(plus, that way the company still profits from useless workers that die upon being deployed, since the surviving workers shoulder the cost and get their earnings deducted). The part on not remembering could be explained by them giving you amnesia to prevent you from raising too much questions regarding your predicament after they've trafficked you, and it would explain why you wake up on the ship itself. This is just my thoughts on the situation, ignoring the other parts of the terminal entries and the giant monster company representative.
Something that buggs me about the war theory is the items and mansion While its not that far fetched to assume war would come to the doorstep of a wealthy family whos secluded themselves on seemingly their own planet and for whatever soldiers to use their home as a front for somekind of barracks or hold out zone But when it comes to the items you find in the facilities that beggs another question, where the heck are they looting cause if this is a wartime bunker of sorts then why do they have items like clown horns, toy robots, chattering teeth and other random toys but also combining that with steering wheels, old engines, giant cog/gear wheels, stop/yeild signs and a whole bunch of other mechanical equipment not just in the facility but in the mansion too I get it if its just the game not specifying what items go where properly like with the creatures but sometimes you do have to ask why the hell you found a stop sign in the middle of the kitchen My best guess is that were looting old toy factories that were repurposed into somekind of military research facilities as for the mansion i got no idea but the TV room suggest that something similar did happen there too
you forgot to mention the drill under the company building bc you cant fix it and add parts onto ityou need 2 apperatices and a switch to activate it and 2 other parts that go onto the drill in the front and bottom
my standing theory about the lore here is the company killed all the living things it could and took everything it was able to access and the reason why it sends all these expendable people to these moons is because the company doesn't fuck with whatever is in those facilities, but in order for it to survive it still needs 'value'
About the company wiping out the memory of the workers, I think it's not necessarily eating them, but maybe some extract from the monster causes amnesia or more likely, just being in proximity of it, considering that the people behind the company don't want to be any near the building, hiding even a whole solar system away from the supposed HQ. Another thing about Halden Electronics, their trademark seems to expired in 2108, so long before prsent times. Makes me thing if the company really are Halden Electronics or just someone posing as them, or just they were at firsta simple company, but turned cult due to the company monster
all right so since light has a speed that means the father away something is the longer it takes light to reach it with explains why Sigurd is writing at 1968 and then 2497 which is impossible to live that long but if you where on a planet more far out to earth then it would be earlier and if you where closer it would be later just some thoughts
although this is a long shot, but if the company did cheat death, then why couldn’t they bring back Rich from dying? In Sigurd logs, he explains that one of his crew members named Rich, was killed by a bracken, Sigurd wanted to get his body before leaving but the rest of his crew forced him to leave with them, the next day sigurd called the company to tell them what happened to Rich but they only told them they would notify his family and send a replacement. However the reason why they couldn’t bring him back to life could obviously be pointed at them not being able to recover his body, but still
The Company is a contained within the planet, Gordion. IT is not named Halden Electronics, this company has no name, due to the copyright being long after you arrived on the ship…
hmm I think the whole wiping their memories and consumed by the representative and etc part has some holes like there are mentions that the employees in the company that dies are replaced by newer employees also in one of the logs Richard dies but he didn't got revived meaning the whole the company cheated death thing is already debunked because of Richard's death and the players spawn in the middle of the shuttle might've been a newer employee just got teleport because of the teleporter and maybe just maybe that the monsters that doesn't look like organic might've been the company's experiment cause the company literally owns the solar system and the beast thing might've been because of the representative and probably the representative is the beast itself, grabbing metal to eat and employees that probably spam the bell too much and that makes the beast/the representative annoyed. Why do I think that the representative is the beast? It's because no one knows what the beast looks like meaning all we have to do is to guess who is the beast and the only character that might've be the beast is the representative. The sentries and the mines being there has a bunch of reasons why are they there, they maybe for keep the population of monsters in check or they are there to keep them in also the monsters know thos things and tries to avoid them and the sentries only detect living beings also you didn't mention about the posters because they feel like the posters are for propaganda and there is one poster that mentions food heavily implies that there is a famine which is another reason why the facilities are abandoned and why the moons are abandoned thats because of the company feeding the beast with metals and machines, machines for producing food and maybe the company has the power to brainwashing people to forget something or making them an employee in the company.
Ok but in sigards files they talk about a dude dying in the facility and then getting replaced with a new recruit. I mean i guess they still could be but i dont feel like theres enough evidence and thats a pretty big stretch when the dude getting replaced points away from that theory.
but how would that explain the death of someone on the logs? if they're revived then what happened to Sigurd's crewmate? they got ejected? but it said in the log that their mate was attacked. I don't really remember their name but there are some logs I think that say someone on Sigurd's crew died. also there are hidden logs on the game files(I'm not sure if they're gonna release it ingame or that's just there, hidden, since the logs said that they were "encrypted" to keep it hidden from company) to add to that; Halden Electronics isn't the company name, I think. it's the company that supplies their equipment, or something likt that, I'm not too sure. also, what's weird is that the copyright or some other thing of Halden Electronics is already way past it's due date, so it's kinda illegal? weird questions and statements made by me, but it's what I understand from the game. pls do correct me if I'm wrong, I'm open to criticism so it's fine.
I think respawning is just them hiring a new person Sigurd logs said rich died and the company sent a replacement I think you need to get body’s is for the suit
my largest criticism is that you draw what you see as definitive evidence from ambiguous information, but I'm going to deconstruct this entire video. so if you don't want to read use that starting bit as a TL:DR when it comes to who the company are: the bit of text you use as a smoking gun is at best simply ambiguous as to whether or not Halden is *The* Company, due to the fact the direct quote is not "The Company patented Echo Scanner" (which would fall in line with other naming conventions) and is instead "The Company's patented Echo Scanner" which could just be Halden referring to themselves as it is their service manual, though I'll admit they could've used "Our Company's" if it was definitively Halden and The Company being two separate corporate entities, but that's why I see it as ambiguous. I'm however going to dock a few points off the chance Halden is even still a company in the first place, as the trademark on the startup screen states "2084-2108", yet the bunker spider log date puts us at the very least past the year 2497, so unless time fuckery is going on, Halden hasn't updated their systems in at least 389 years which would be especially weird if it was their systems, or The Company is using old ass hardware from a long defunct company called Halden Electronics (who they might've worked with in Sigurd's time). When it comes to the Genus of the creatures, I'm confident in saying that these are *Descendants* of species found on Earth due to the Bestiary log of the Thumper "Due to the fast and volatile evolution of this species, some theorize that Halves (another term for Thumpers) are one of the examples of an increased number of mutations causing higher levels of speciation in planets around the Thistle Nebula." Important bits being "one of the examples" and "In planets around the Thistle Nebula". these two in my eyes basically say 'this shit is restricted to the hell that is near the Thistle Nebula', but feel free to disagree. (and when it comes to Earth Leviathans specifically, I just have to ask why an earth worm is called an earth worm? is it because its a worm on the planet earth, or is it because its a worm that lives in the dirt). you also bring up coilheads later on so ill quickly touch on them here because you take what is specifically listed as "speculation" and use it as definitive proof for your "why" of war. its now that I'm going to directly insult your theory... or more so your *lack* of one. this video suffers from a major lack of focus and cant decide whether or not its documenting events in game or if its a theory video and makes trying to come up with any coherent understanding of what it's trying to get across and its to the point that I'm thinking this might be an elaborate satire, but I'm going to continue as if it's not and leave further criticism of the video itself for later. moving on to the company representative, I'm just gonna nitpick real quick and say that no, in the wider scope of marine life tentacles are not common. moving on from the nitpick into another example of you taking what is explicitly stated as speculation and taking it as fact, that being that we are specifically feeding the creature inside the company building. don't get me wrong there clearly *is* a creature in there but whether or not we're feeding it is again, ambiguous though it is likely in my opinion that we are "feeding" it. (ill get back to that later) I'm also going to quickly say this: Sigurd in his logs refers to the monster in the company building as "the company", this can mean either he's gone flat out mad or the company is a flat out eldritch horror (but I'll again, get back to that.) its at this point in the video where things get frankly unbearable, you fail to ask "Why". if the company can just revive people and chuck them back inside the monster inside the company building then why not just shovel them in over and over, why is it that employees only get grabbed if the monster is pissed off, and why feed the damn thing in the first place with such a small crew (then there's the smaller tidbit of if an employee gets grabbed by the monster, there is no credit given, but if the person is dead already and placed on the selling spot, they're suddenly worth something, this has implications if its not just a small gameplay thing). in the comment I'm going to leave below this post I'm going to go through my own theory, its not going to be a definitive history or anything like that but instead what I interpret the events and information given to us to be.
Im going to note again, this is my own theory and I already know there are holes and assumptions but I'm at least making them with as much information as I can recall in mind. When it comes to who the company is, Its one of two things depending on how you view Sigurd's mental state and my two differing but similar theories so we'll start with trusting Sigurd. so by trusting Sigurd would mean the company *is* the beast contained within the company building (meaning its name would be basically "beast" building), and the calls from the other side of the solar system from 41-Gordion are the beast using a former communications array from whoever lived here before on the colonized worlds, with the beast utilizing whatever scraps of words it can find to create the recordings we hear, but also to control the autopilot ship (maybe misunderstanding a few things meaning it believes it needs a disciplinary process for crews who don't meet a meaningless quota). if we don't trust Sigurd then the company is harder to pin down though Halden Electronics being them I still view as not possible, but depending on how far Gordion is from Earth it opens up many possibilities, one being that the company is from earth as a sort of expedition to find out what happened, maybe coming in long after initial events occurred Why are we doing this and also how did we get here? this has quite a few options but the one I see as most likely is that the crew are explorers who've had their memories altered by the beast to only remember working for the company, with the ship they fly being a standard shuttle from before things went to hell, as to why there are explorers in the first place well we need only pay attention to the myth of the golden planet and the name of the company building planet, Gordion. Gordion is an ancient city that was once the capital of the Phrygian Civilization, a mythic king of which was none other than King Midas. this at least semi-confirms that Gordion the planet is made up of significant amounts of gold, or at least had significant stockpiles of the resource that would explain the colonization of the close planets to process the massive amounts of ore, but if we're going off how far away earth is from even the closest nebula then from earths perspective, the colony ships sent out to mine Gordion suddenly went dark long after arriving, leading to expeditions that our crew was likely a part of before being intercepted by the beast. So what happened? Well the beast happened, its likely the beast is the cause of the phenomenon near the Thistle nebula causing mass mutations of species or at the very least was made by the phenomenon in the thistle nebula, either way it saw Gordion and in that, it saw food. upon entering the star system the beast made a b-line for Gordion, Striking what is now Assurance and causing a split off chunk that would become Offense. I see it like this as with experimentation, we see what these desert moons should look like with intact infrastructure and due to the history section of the description of Offense stating that the structures we see on Offense and its "Cousin" Assurance were built before the split and suffered heavy damage from it. (a fact the video completely looks over despite the fact it could lead credence to the loose warfare theory The arrival of the Beast would mark the extinction of many beings on the three desert planets, as the destruction of Assurance would've caused mass amounts debris that likely killed many on experimentation (as its stated to be in close proximity to Assurance) and the impact itself likely wiped out most life on Assurance and Offense anyway. but as for Vow and march, its likely these two planets were the main host of life in the star system anyway and as such would be left to watch as an unimaginable beast obliterates 2 other planets and is actively headed for Gordion, the main economic power of the system. But what about Dine Rend and Titan? well as stated the increased speciation was not restricted to one star system, but instead many near or inside the thistle nebulae. the explicit mention that dine and rend orbit a white dwarf that has rendered them inhospitable as well as Titan housing the same conditions with all 3 of them costing money to even just route to makes me believe this is a completely separate but nearby star system that housed the rich and powerful who profited from the mining of Gordion, hence the elaborate Mansions on exotic moons, as for titan however I believe its complex was built post beast arrival, and was the first of the bunkers and the first stage of fighting the beast now eating the riches of the stars. The Mansions themselves are an indicator of this, their exteriors are significantly different than all other moons and were likely the initial design for the bunkers themselves as they were already designed to protect from much much worse elements than faced on the relatively moderate moons near Gordion, and so the recovery efforts began, using the resources mined from titan to begin developing ways to combat the newly evolving situation. Just because the destruction of Assurance mainly damaged experimentation didn't mean that massive amounts of meteors weren't rocketed across the entire solar system, with experimentation being the first planet to get bunkers as exactly that, an experiment. less to house the devastated and meager population that might've survived and more to get practice building these shelters that serve a dual purpose, as when meteors aren't falling if access to Gordion is regained then processing will need to continue despite the devastation, as such old factories and refineries are the locations chosen to house these massive complexes not only for their existing infrastructure but also due to their existing defenses inherent to being massive concrete structures. Eventually the recovery effort begins construction on major colonies such as on vow and march, with march seemingly not having enough industry to warrant building bunkers inside pre existing structures and instead having at least one built in a valley, and Vow having one made inside a hydroelectric plant. These bunkers would be used to take shelter during meteor showers and the destruction of a planet isn't exactly a tame thing and its likely that entire cities would be extremely damaged each time meteors would strike. eventually leading to many taking permanent shelter inside the bunkers, warranting construction of basic amenities inside. its probable after the securing of their holdings near Gordion the companies who initially mined the planet again turned their gaze to it to find the beast feasting on its ore, but something they also notice is that the beast is also sending out many monsters into the solar system using the ores it processes, these being the Braken, Eyeless dogs and forest keepers or at the very least it began spewing out their relatives. the remaining companies don't realize what's being spit out and probably think its literal shit (and it probably is), this eventually leads to the incursion of the planets by the monsters with the hodgepodge defense being indicative of the lacking understanding of what's being dealt with (my power is about to go out so I'm going to continue this later)
@@danjames8314 Really liked your criticism of the video and agreed with most of the points. I think your own theory though struggles to back up speculation with facts. Reads more like a story - but don’t get me wrong I enjoyed reading it a lot!
Idk it seems like he just made the lore after the game. Why would they make a spring head doll that cant kill you if youre looking at it to fight a war? Or the spiders that die by 3 shovel hits that you can walk away from? Not adding up
In the logs, Richard died and got replaced with a new individual; not Richard. edit: this means that there's holes that need to be filled in the fines, teleportation, revive section of the theory
10:37 my guy 🙏 Are you sure this is just not a gameplay mechanic 🤨 is there anything story wise that actually suggests that the company can bring people back from the dead?
There's a log talking about a Brackern taking out one of the crew, and they called in the death to the company. Company says they will be getting a replacement.
yeah, i've always thought death in games was non-canon (unless stated otherwise, like in Hades). plus as another guy said, Sigurd's log mentions them calling in a death and a replacement being sent.
Man i know that in one log sayed that in their command of 4 people one crewmate died (sorry i don't remember any names) and all in crew started to be careful and take less risk and so you theory about infinit respawn starting to destroying ( i am not making fun of you or sm else and i like your theory before you started sayind about infinit respawn)
@@sunnyisabunny1479 my theory is he permanently Died due to the lack of technology to revive at that moment Since sigurd logs were on the past Not 100% sure doe...
@@sunnyisabunny1479 my theory is he permanently Died due to the lack of technology to revive at that moment Since sigurd logs were on the past Not 100% sure doe...
Y’all I don’t think it’s cloneing I think it’s more Likely just normal people (also cloning stuff is so over done and game mechanics don’t immediately mean their happening in lore just because other games have done it Also the memory loss is more Likely do to memory loss from the scanners as guess what putting a sonar signal blasted into your heads gonna cause some brain damage 10:12 they could have sighted another contract I’m gonna be honest this video uses to much gameplay and conjecture with very little behind a lot of things or actively ignoreing stuff ,
most of it is sigurds logs. The only reason cloning might be wrong is because sigurd said when someone died they sent someone new. but that doesnt really mean anything as that was over 500 years ago.
i've always thought deaths are non-canon in games unless stated otherwise (like in Hades) since nobody ever mentions it, and surely you'd know if someone died then magically fast travelled to the village or whatever. as other comments pointed out, Sigurd's logs mention them calling in a death and the company sending a replacement - so imo every time you respawn you're a replacement employee (and the travel time is removed because it's a game and having to just sit & wait for however long wouldn't be fun).
I feel as if you are wrong about the bringing back to life thing, but I’m not 100% sure. The only thing that disproves your theory is sigurds logs, one of the employees there died and never got revived, they got replaced, so do you just get replaced if you die in game? If so why and how?
Sigurd is from over 500 years in the past (the 1960s, compared to at least 2497 in the bunker spider entry). The Company might not have used cloning/whatever in Sigurd's time.
Nah, the company just found a golden planet and the planet got eaten by a monster so the useless garbage is to feed the creature so the monster calm down
The war is clearly a never ending conflict between the company and their rivals, the hoarder bugs
THE BUG MAFIA
all my fellas!! 🗣
This is why I always fight the loot bugs, I do it for the company, I’m the best employee in the company.
Never trust the bug mafia
Same energy from Deep Rock Galactic
In the company "headquarters", there's also a grate you can open and head down below where the Representative is and you find what seems to be a drill that someone was trying to power up while aiming it at the wall, but seems to have failed, implying someone [most likely Sigurd] tried to drill into the area where the Representative is, either to release it or to try to kill it.
I like to think it’s actually a makeshift spaceship to find where the actual company signal is located
i like your profile picture
They dug too deep in their greed, and awoke an ancient evil.
See to me when I saw it I thought it looked like a bomb
I always though it looked like a submarine of sorts powered by apparatuses
The echo scanner has a disclaimer about memory loss and with the amount of times you use the scanner that is likely why everyone starts forgetting everything
Yeah, I agree with that. I'm not sure how I feel about the players not being alive.
Just something to note, the manual explicitly states that ONLY biological matter will appear in red upon being scanned. Yet, the turret and landmines both appear as red. Are the "machines" alive as well??
🤔 good catch I feel like it’s an oversight but maybe in the same way coilheads are sentient? I swear I’ve been tracked and flicked on through staircases and walls 180 degrees from where my teammate would aggro it
Perhaps the components uses brain tissue to powrr the cpu
Viable
@@quempire2656 That is actually such a cool theory
@@Coleusse we can do it in real life too perhaps technology asvanced
I'd like to add on a couple things to this:
seeing as death isn't of any real consequence, its likely getting "fired" real is just discipline. Torture? Yes, but not a permantent dismissal.
Im also likely to believe that its less the company doesn't recover your body if it is lost, but creates a new one. It would explain why your fined for leaving it behind (the cost of materials for getting a new one) and why you can also sell bodies for profit. This can be looked into to see how they are truly cheating death
Perhaps it's cloning technology? Maybe the price for losing a corpse is just the price for the biomass, and that's why retrieving it makes there be practically no fee. If they can make teleportation as accessible as pressing a button to instantly return to the ship, they likely have easy cloning solutions too.
Reminds me of cruelty squad since in that game the cost of life is so low you’re basically immortal but if you die you get less money from that mission play through
@@gabusdeuxI assumed the fees were for sending a retrieval unit for the uniform and body. It's implied that they reuse the jumpsuits of dead employees.
@@CodexQuinnyeah plus they encountered a new person every time someone in Sigurd team died so I don’t think it’s cloneing
Nah, I don't think they're cloning. The fine is probably because they have to use a high powered and far advanced teleporter to get your body back, vs the dinky commercial cheap one you're allowed to have on the ship
Just something you glossed over: The "facilities" you explore are actually the maintenance tunnels within the real facility. There's absolutely nowhere an employee can work, nor any meeting rooms, employee labs or even a ruddy bathroom. As such, the "Main entrance" is into the maintenance tunnels and occasionally the living quarters of the real facilities, which are on the *other* side of the walls.
This truly is one of the most lethal companies of all time
Something else to consider that also backs this up, your helmet is always scratched up, like it's been through some stuff. If you where a new employee, would they want you to have a new helmet or atleast visor glass?
I always wondered what those lines were. Hair? Dust? I like it being scratched up though
@@BobBob-io2hi yeah, makes sense for it to be scratches.
hair and dust can be easily cleaned off, but scratches can't.
@@vizthex the hair could belong to the people we play as, when I put a vr headset or a helmet on, it pushes my hair onto my face lol
@@BobBob-io2hithey're definitely scratches in the glass. They reflect light depending on light sources, much like scratches in glass do. They're also virtually colorless.
The company re uses dead employees suits? Hence why you are only penalized for not returning the body
Actually Halden is the maker of the electronics, the company can have patented the design and how it works and paid Halden to make it, meaning it's highly likely Halfen just has a contract to make The Company's electronics
Alternative theory on the dates
The Company literally controls *e v e r y t h i n g* in this universe. Is it possible that a new Era was denoted by Halden Electronics when they took humanity to space? That the year is not Common Era but Since Halden Took Over And Became The Company?
I know it changes the theory not at all but if The Company has truely supplanted every last shred of human culture I don't see why the calendar wouldn't get a shake of the ol etch a sketch as well.
Maybe i didnt pay enough attention but consider this anyway: What if the ejection into space isn't The Company discarding you because you're no longer useful, but rather them forcing you to experience an extremely grueling and traumatizing death, after which they revive you with your memory of those events intact so that you understand what failure brings and do better to meet quota. And then of course when you improve, they continue with the whole memory wipe thing to continue guaranteed employment and avoid, idk, rebellion or refusal to work or shit like that. Although, how they would avoid wiping your brain of how you improved your work ethic, I have no clue. I assume they don't have control of what you forget but I also wouldn't doubt it at this point, because if you think about it you as the player continuously improve at the game the more you play, right? Because you learn more as you go. So, if we pretend that this translates onto the character you're playing, they're obviously able to keep some memories intact. Hence why it's only refered to as disciplineary.
I don't know very much about this game other than the funny videos I watch, but my thinking is that in the realm of the game, you and the people you play with are the only real employees pitted with the responsibility of feeding the planet eater, hence why you would never run into other people whilst turning in loot. Because you would think there would at least be one moment where you and another group happen to show up at the same time to turn things in like a hub, since this "company" makes itself appear like it's a real thing with actually staff, playing on the fact that that's what we think about when we think of a company.
Like I said, I don't know jack shit about the game and also don't care enough to look anything up but stuff like this is super fun to think about. I definitely wouldn't have thought this much about it without your vid so thanks, dude. I was legit entertained and it was nice getting to use my imagination in a creative way again, taking my mind off of stressful things for a bit. I appreciate you 😁
Idk why but this comment made me rlly happy
I ain't reading allat of that
these two comments above me are the duality of man
Huh, never thought about it that way. It kinda makes sense because once the ship takes off any dead crewmates comeback.
that means the employees are getting cloned after getting ejected into space and dying
This video gave me such an ego boost when I heard someone backing up my theory of "we're just feeding it to keep it at bay" theory I had amongst my friends
well its canon to the sctual story (basically) as of now so
A couple things occurred to me. First what if we actually are inside the beast the whole time. Like what if this whole cycle of going to the planets, collecting scrap and experiencing terrifying situations is just the beast’s way of extracting energy from people it has swallowed. In that scenario we would actually be residents of the Golden Planet, but due to the Beast’s influence we forgot that and only remember signing up for this company with some sort of justification for why we’re working there. The descriptions of the moons mention they broke off from each other, with the early ones being stated to be only a few hundred years old.
Another is that the moon names sound like they could be outlining a story. We’ve got Experimentation, Assurance, Vow, Offense, March, Rend, Dine and Titan. So someone was carrying out an experiment, possibly something to do with demon summoning given the nature of the creatures involved, they successfully summoned something and formed a contract with it (Vow). However a different group became afraid and set out to attack the demon (Offense, March), the demon ended up devouring them all (Rend, Dine).
holy shit the moon name theory sounds extremely interesting. i always wondered why the names are so arbitrary but the way you describe it makes so much sense. with so much lore hidden in the game youd think the dev would have a specific reason for naming the moons a certain way too.
A weird thing I noticed in the game is if you type “Google” specifically it says something like “data corrupted or archived” (something similar to that) which is different than typing anythin* else
They use edge.
Ok
must be a firerox user
@@Joe_.So me and my homes can start edging?
Could be that some letters are connected to another log or monster, like how when you type fortnite, forest keeper pops up
Its only heinous if we didn't sign a contract agreeing to work indefinitely in exchange for immortality.
And if we're in the days shortly after a terrible war, then being guaranteed to live and even having our bodies repaired and turned back to perfectly in-health youthfulness - well that's going to sound appealing. Its hardly the companies fault we don't remember what we signed.
If you read the logs people don’t actually remember signing anything or even how they got there which is strange because why would everyone forget that
Might be one of those Wallace Breen moments where one guy represented humanity and signed a contract or struck a deal that fucked everyone over just to survive as a species.
@@lonetechwolf1125 that’s actually a good theory it’s not just a contract but THE contract
@@redwiltshire1816the logs also have a crewmate die, permanently. I don't think we actually come back from the dead each time, it's a gameplay mechanic.
@@CodexQuinnyeah I’m lore your a new person it’s implied in game that the scanners just straight up give you brain cancer
The respawning mechanic isnt lorefriendly and only serves as game mechanic. Sigurd loses his crewmate and the crewmate stays dead and is replaced with completely different person. Basicly tying it up that every time you are revived its not the same character. Its a replacement. You are also not fined for losing a person, only if you leave his matter behind. Suggesting that the bodies will be fed to the creature too. Tho despawning the ragdoll prevents this.
nice seeing someone else realize that you respawn, Thanks!
Upon booting up the game, the copyright dates are in the late 21st century, early 22nd, way earlier than the dates in the bunker spider info, so yeah unsure about this. Also, about reviving people - I highly doubt they do that as it's stated in the logs that -"we're supposed to get our fourth member of the crew in a few days" after Richie dies, it's very likely that the dead friend that comes back next round is supposed to be a different employee. pretty good theory besides that though.
Sigurd is from the 1960s, the copyright date for Halden Electronics is from the 2100s, while the spider info is from almost 2500. Disregarding time travel, it's been over 500 years since Sigurd's time. It's possible that Sigurd was from a time when employees were not simply revived.
@@chad_bro_chill I doubt they would be using copyright that has expired like 400 years ago though, doesnt really make sense to me for a company to do that.
i'm pretty sure the game mentions how all your equipment is outdated, so it's possible the suit's copyright dates are due to it being an older model (maybe one that got replaced so well they just let it fade into the public domain or something?).
But they could just wipe the memory of all 3, and then send a “new” guy back.
@@saddy3777 but there really isn't anything that proves the existence of revival, instead the game itself says that the dead people jjust get replaced by others. I really don't think they revive dead employees and we're just supposed to imagine it's someone else replacing your dead friend. Wiping memory every time someone dies is a needless expense and waste of time that the company would, most likely, avoid, just to bring back someone who they knew from before. Besides, if they do bring back people, wouldn't sigurd have noticed that his name is identical to what he has written down before? I just really don't believe the lore has anything to do with revival of dead people.
Earth is just a word, another word for ground basically. Its an earth leviathan becuase it digs throught the earth, but you could call it ground leviathan with the same meaning
I don't think halden electronics is the company, I think they just make electronics for the company.
Personally i believe you dont get revived but get replaced as its shown that does happen. Would explain after everyone dies from not meeting quota the next time you start its "your first day"
i think you forgot to mention that the logs like “golden planet” aren’t actually in the game and so unconfirmed
They are now Rend has 4 logs including golden planet
@@lukeasarc WHERE ?? IVE SEARCHED the whole planet
@@VIRTUALESENCEDid you go underground? It's at the end of the catwalk.
@@homeiswonderland that ain't the golden planet log
Is there an explanation to why siqurds crew never came back to life after dying on a moon?
A Singluar Dev vs MultiMillion Dollar company.
What passion does over greed
12:03 You cannot be teleported after being consumed by a Forest Keeper
Or if you drown 🤣
@@buraaqwasti7729 no, you can be teleported if you drown.
@buraaqwasti7729 only if the body is not fully devoured so the only way to not be able to obtain a body is from forest keeper
Or eathr Leviathan
@@vizthexnot at the company building
I was so waiting for a theory of this game finally
We love the company!
The company!
Something a lot of tend to miss is when you grab the“body “ and you scan it it labels it as a suit. Also the body/suit is flat, empty, looking easy to move around, not like some that has a dead body in it just my opinion
But when coulhead murders you it leaves a coil in your body, wouldn't it fall off if there was no body?
And where's the blood coming from if killed when there is no body?
the "earth" in earth leviathan literally just means its a dirt leviathan not that its specifically from Earth
I think the year is not AD but possibly after the advent of space travel
If it's true that the employees are just being mind wiped and recycled it may also be possible that the reason all the moons are empty is because our players are the last humans alive in a I have no mouth but I must scream situation.
ok important question, when is the gman theory coming?
Is there anything in-game that suggests they actually defy death in-universe? Sigurd's logs seem to suggest they just replace the dead with new people
sigurd worked for the company in 1968, we play during 2500
@@TrueHey
That only tells me that the logs are very old and Sigurd is long dead
@@baitposterIn all that time they could have discovered a way to revive people
@@astra4840
That's conjecture.
@@baitposterpeople have a tendency to jumpy to conclusions or try and wright crazy twist and turns to stuff ,if you want to see an example of this go look to the back rooms
I think Halden Electronics is the prior name for The Company - why would a war company keep that name for a war? Also, they would withhold the actual name of the company for privacy reasons, or the name could be connected to some sensitive info - possibly some info that would ruin The Company.
WEEEEEE LOVE the Company! The Company...
2:10 "What are these creatures? Why are they- SO CAKED UP?"
duke erisia:
What if we are still playing for Sigurd and his team?
So, we are sigurd and his team? Just with such horrible memory loss that we can't remember anything?
that'd be an eat twist ngl
@@gabusdeux yep, but only one thing doesn’t fit that Sigurd’s team was working in 1968 and they would definitely die of oldness. Maybe company has some technologies to prevent people from getting old or they just changed data in computer.
@@saddy3777people can’t necessarily die of old age, it’s just a nice way of saying that someone passed because their old body was too weak to keep living. If the company can revive and teleport you, I’d imagine they could keep you in a permanent hell
Makes me think of the short story, "I Have No Mouth and I Must Scream." @@yakjr
Well, dont wanna ruin the fun, but company dont return dead people. Sigurd mentioned, that after losing a frined coworker, they send a new one instead. So, yeah, no ressurecting
that's nearly 500 years before any bestiary info, even if they couldn't its bc they were in the 1900's and we know the game takes place around 2400
@@Wretcon Sigurd also writes about the spider's information dated to 2497, the dates are out of wack imo, unless there's time travel
One small issue in the lore: the bunker spider entry says "as of 10/6/2497", inferring that the game takes place after that time. But when you launch the game, it says "Copyright (C) 2084-2108", inferring that you are working a little bit after 2108.
Not quite how copyright works. That's just the date that the copyright was either registered, or updated. Means it was first registered in 2084, and either registration ended in 2108, or the system was never updated after that date.
@@crashcoot5375 Oh, thanks for reminding me. That just means the company is giving us outdated hardware...
@@CreeperMind89 Or since the copyright expired, anyone can produce/copy the computers and their software, which is probably why they're being used. It seems like the data is all transferred (600 year old logs and bestiary?) so that checks out. The company is pretty cheap, so
Not a fan of the idea of the COMPANY being Halden Electronics, maybe Halden Electronics is the Company behind all of the COMPANY's tech, its not the same Company but are partners with The COMPANY.
i think you are really close, im thinking of making a short video of my theory
Two things
1. "The Company" may not be Halden Electronics, they may simply be providing service and equipment to "The Company", based on info provided in the vid.
2. My theory on "Us as employees, and how we get memory wiped", with not much evidence, is that we, the employee, may have been stored digitally all along.
Perhaps after you sign a contract, they gran your "soul", load it into some sort of storage for employee "soul", then load you onto some sort of robotic body.
Hence explain why we can't see into the helmet, the strange walking and running animation we have, and how we can get our memories wiped (they simply reset our "soul/ memory" to the state when we've just been employed.
We get fined for losing the physical body since it cost the company money to replace (hence why we can't bring back bodies if they're consumed by forest giant/ representative)
The teleportation can be achieved easier by the company as they're simply bringing back a machine, instead of biological lifeforms (hence why Snare Fleas die when they get teleported back along with an employee that's being facehugged by them)
the robot thing kinda gets disproven by the fact we bleed, take radiation and require oxygen
@@Blue-lj6md Perhaps the company add those into the robot body to make us think that we still need those to survive (eg adding some kind of blood bag, or that the blood is just hydraulic fluids). Plus Radiation and water still breaks machines
And we don't have to eat and drink as well, don't really think that our characters are biological beings
What if you knew you aren’t human does it make you still sane? Don’t forget about the bio weapon since the bio weapon seem like metal. You may use bio metal to replace body since they are cheaper and recyclable like metal. Unless yeah nikke game logic.
@@10suwapatnanthawipat45 Well we don't know if we are still humans either do we? I mean, sure we can "eat" and "drink", but we have no way of knowing if they are actual food either, especially when "Earth" itself is probably suffering from starvation.
Lethal company is in 2508 i think
I have had a theory in the back of my head for the years thing what if were not in 2567 AD (or whatever) but 2567 whats it would be called
So cloning is a better option than " bringing people back from anywhere"
3:12 "Earth " could also most likely just mean ground/dirt, as earth also just means the ground, but hey good theory
I think Zeekers took the inspiration from Leviathan from Rain World when he made the name for a worm, because he already said (in his patreon account, somebody else pointed it out) that he was inspired by this game in making Baboon Hawks
Although the theory in the video is very interesting, can't the part on recovering bodies simply be as an incentive to bring others' bodies back as part of some liability of the company in the event of death? After all, if they die working for the company, they would at least want their body to be returned. Furthermore, this would mean that the company doesn't have a fixed population of workers being constantly resurrected, but instead new workers being brought in as others die.
Workers being forced to do dangerous jobs for very little(or being tricked into doing those jobs, and not being granted a way back for far longer than the contract) is surprisingly common in real life, and so it reasonably makes sense that a space situation applies as well. The only major issue is the workers being vented into space upon failure, since although killing the workers to prevent them from getting the company shut down is realistic, the bodies situation is inconsistent if they're trying to preserve bodies as mentioned prior.
The reasoning for this could be as simple as witnesses, since in a situation where the crew fails, there are no witnesses if everyone dies, and so the company can just claim that it was a complete fail, and there was no one left to retrieve the bodies. Whereas, if there were witnesses, it makes no sense to dispose of the witnesses who are at least decent scrap collectors with experience built up, and so placing a fine just to show that the company is exerting effort to make the retrieval of bodies a priority is reasonable(plus, that way the company still profits from useless workers that die upon being deployed, since the surviving workers shoulder the cost and get their earnings deducted).
The part on not remembering could be explained by them giving you amnesia to prevent you from raising too much questions regarding your predicament after they've trafficked you, and it would explain why you wake up on the ship itself. This is just my thoughts on the situation, ignoring the other parts of the terminal entries and the giant monster company representative.
Anyone got hell star remina vibe the planet eater from this?
Something that buggs me about the war theory is the items and mansion
While its not that far fetched to assume war would come to the doorstep of a wealthy family whos secluded themselves on seemingly their own planet and for whatever soldiers to use their home as a front for somekind of barracks or hold out zone
But when it comes to the items you find in the facilities that beggs another question, where the heck are they looting cause if this is a wartime bunker of sorts then why do they have items like clown horns, toy robots, chattering teeth and other random toys but also combining that with steering wheels, old engines, giant cog/gear wheels, stop/yeild signs and a whole bunch of other mechanical equipment not just in the facility but in the mansion too
I get it if its just the game not specifying what items go where properly like with the creatures but sometimes you do have to ask why the hell you found a stop sign in the middle of the kitchen
My best guess is that were looting old toy factories that were repurposed into somekind of military research facilities as for the mansion i got no idea but the TV room suggest that something similar did happen there too
you forgot to mention the drill under the company building bc you cant fix it and add parts onto ityou need 2 apperatices and a switch to activate it and 2 other parts that go onto the drill in the front and bottom
What really interests me is how the company was able to contain the planet eating monster.
Yeah but not a giant earth worm that's like 1/5th the size of the thing
they dont want to contain a giant earth worm.@@slayerofdarknssdmt9697
my standing theory about the lore here is the company killed all the living things it could and took everything it was able to access
and the reason why it sends all these expendable people to these moons is because the company doesn't fuck with whatever is in those facilities, but in order for it to survive it still needs 'value'
you can write "deez nuts" in the terminal and it tells you that you haven't found the creature yet ..
About the company wiping out the memory of the workers, I think it's not necessarily eating them, but maybe some extract from the monster causes amnesia or more likely, just being in proximity of it, considering that the people behind the company don't want to be any near the building, hiding even a whole solar system away from the supposed HQ. Another thing about Halden Electronics, their trademark seems to expired in 2108, so long before prsent times. Makes me thing if the company really are Halden Electronics or just someone posing as them, or just they were at firsta simple company, but turned cult due to the company monster
It’s the scanner it does brain damage
all right so since light has a speed that means the father away something is the longer it takes light to reach it with explains why Sigurd is writing at 1968 and then 2497 which is impossible to live that long but if you where on a planet more far out to earth then it would be earlier and if you where closer it would be later
just some thoughts
although this is a long shot, but if the company did cheat death, then why couldn’t they bring back Rich from dying? In Sigurd logs, he explains that one of his crew members named Rich, was killed by a bracken, Sigurd wanted to get his body before leaving but the rest of his crew forced him to leave with them, the next day sigurd called the company to tell them what happened to Rich but they only told them they would notify his family and send a replacement. However the reason why they couldn’t bring him back to life could obviously be pointed at them not being able to recover his body, but still
We love the company, the company, the company, we love the company!
The Company is a contained within the planet, Gordion. IT is not named Halden Electronics, this company has no name, due to the copyright being long after you arrived on the ship…
If you recall to the Sigurd files, Golden planet, The Company devoured a golden planet, remember the gold(?) it is the second most valuable item.
hmm I think the whole wiping their memories and consumed by the representative and etc part has some holes like there are mentions that the employees in the company that dies are replaced by newer employees also in one of the logs Richard dies but he didn't got revived meaning the whole the company cheated death thing is already debunked because of Richard's death and the players spawn in the middle of the shuttle might've been a newer employee just got teleport because of the teleporter and maybe just maybe that the monsters that doesn't look like organic might've been the company's experiment cause the company literally owns the solar system and the beast thing might've been because of the representative and probably the representative is the beast itself, grabbing metal to eat and employees that probably spam the bell too much and that makes the beast/the representative annoyed. Why do I think that the representative is the beast? It's because no one knows what the beast looks like meaning all we have to do is to guess who is the beast and the only character that might've be the beast is the representative. The sentries and the mines being there has a bunch of reasons why are they there, they maybe for keep the population of monsters in check or they are there to keep them in also the monsters know thos things and tries to avoid them and the sentries only detect living beings also you didn't mention about the posters because they feel like the posters are for propaganda and there is one poster that mentions food heavily implies that there is a famine which is another reason why the facilities are abandoned and why the moons are abandoned thats because of the company feeding the beast with metals and machines, machines for producing food and maybe the company has the power to brainwashing people to forget something or making them an employee in the company.
dam I just make an essay...
WE LOVE THE COMPANY
What if we are actually Sigurd? We/He just doesn't remember anymore?
4:11 no
@@Miksen25 that doesn't prove anything right or wrong dude lmao
@@samanthaprzybylski5526 It absolutely does. I dont think you can survive more than 1000 years do you?
@@Miksen25 LMFAO bro you didn't even watch the full video I'm weak
@@samanthaprzybylski5526 I did
Ok but in sigards files they talk about a dude dying in the facility and then getting replaced with a new recruit. I mean i guess they still could be but i dont feel like theres enough evidence and thats a pretty big stretch when the dude getting replaced points away from that theory.
I did some research and the lethal company workers on average make 1-2/3rds if the minimum wage aka 133/522 or 249/522
but how would that explain the death of someone on the logs?
if they're revived then what happened to Sigurd's crewmate? they got ejected? but it said in the log that their mate was attacked.
I don't really remember their name but there are some logs I think that say someone on Sigurd's crew died. also there are hidden logs on the game files(I'm not sure if they're gonna release it ingame or that's just there, hidden, since the logs said that they were "encrypted" to keep it hidden from company)
to add to that;
Halden Electronics isn't the company name, I think. it's the company that supplies their equipment, or something likt that, I'm not too sure. also, what's weird is that the copyright or some other thing of Halden Electronics is already way past it's due date, so it's kinda illegal?
weird questions and statements made by me, but it's what I understand from the game. pls do correct me if I'm wrong, I'm open to criticism so it's fine.
Permanent employment megacorporation....
😱😱😱😱😱never thought there was so mutch lore to this game
I think respawning is just them hiring a new person Sigurd logs said rich died and the company sent a replacement I think you need to get body’s is for the suit
but that's just a theory
my largest criticism is that you draw what you see as definitive evidence from ambiguous information, but I'm going to deconstruct this entire video. so if you don't want to read use that starting bit as a TL:DR
when it comes to who the company are: the bit of text you use as a smoking gun is at best simply ambiguous as to whether or not Halden is *The* Company, due to the fact the direct quote is not "The Company patented Echo Scanner" (which would fall in line with other naming conventions) and is instead "The Company's patented Echo Scanner" which could just be Halden referring to themselves as it is their service manual, though I'll admit they could've used "Our Company's" if it was definitively Halden and The Company being two separate corporate entities, but that's why I see it as ambiguous. I'm however going to dock a few points off the chance Halden is even still a company in the first place, as the trademark on the startup screen states "2084-2108", yet the bunker spider log date puts us at the very least past the year 2497, so unless time fuckery is going on, Halden hasn't updated their systems in at least 389 years which would be especially weird if it was their systems, or The Company is using old ass hardware from a long defunct company called Halden Electronics (who they might've worked with in Sigurd's time).
When it comes to the Genus of the creatures, I'm confident in saying that these are *Descendants* of species found on Earth due to the Bestiary log of the Thumper "Due to the fast and volatile evolution of this species, some theorize that Halves (another term for Thumpers) are one of the examples of an increased number of mutations causing higher levels of speciation in planets around the Thistle Nebula." Important bits being "one of the examples" and "In planets around the Thistle Nebula". these two in my eyes basically say 'this shit is restricted to the hell that is near the Thistle Nebula', but feel free to disagree. (and when it comes to Earth Leviathans specifically, I just have to ask why an earth worm is called an earth worm? is it because its a worm on the planet earth, or is it because its a worm that lives in the dirt). you also bring up coilheads later on so ill quickly touch on them here because you take what is specifically listed as "speculation" and use it as definitive proof for your "why" of war.
its now that I'm going to directly insult your theory... or more so your *lack* of one. this video suffers from a major lack of focus and cant decide whether or not its documenting events in game or if its a theory video and makes trying to come up with any coherent understanding of what it's trying to get across and its to the point that I'm thinking this might be an elaborate satire, but I'm going to continue as if it's not and leave further criticism of the video itself for later.
moving on to the company representative, I'm just gonna nitpick real quick and say that no, in the wider scope of marine life tentacles are not common. moving on from the nitpick into another example of you taking what is explicitly stated as speculation and taking it as fact, that being that we are specifically feeding the creature inside the company building. don't get me wrong there clearly *is* a creature in there but whether or not we're feeding it is again, ambiguous though it is likely in my opinion that we are "feeding" it. (ill get back to that later) I'm also going to quickly say this: Sigurd in his logs refers to the monster in the company building as "the company", this can mean either he's gone flat out mad or the company is a flat out eldritch horror (but I'll again, get back to that.)
its at this point in the video where things get frankly unbearable, you fail to ask "Why". if the company can just revive people and chuck them back inside the monster inside the company building then why not just shovel them in over and over, why is it that employees only get grabbed if the monster is pissed off, and why feed the damn thing in the first place with such a small crew (then there's the smaller tidbit of if an employee gets grabbed by the monster, there is no credit given, but if the person is dead already and placed on the selling spot, they're suddenly worth something, this has implications if its not just a small gameplay thing).
in the comment I'm going to leave below this post I'm going to go through my own theory, its not going to be a definitive history or anything like that but instead what I interpret the events and information given to us to be.
Im going to note again, this is my own theory and I already know there are holes and assumptions but I'm at least making them with as much information as I can recall in mind.
When it comes to who the company is, Its one of two things depending on how you view Sigurd's mental state and my two differing but similar theories so we'll start with trusting Sigurd. so by trusting Sigurd would mean the company *is* the beast contained within the company building (meaning its name would be basically "beast" building), and the calls from the other side of the solar system from 41-Gordion are the beast using a former communications array from whoever lived here before on the colonized worlds, with the beast utilizing whatever scraps of words it can find to create the recordings we hear, but also to control the autopilot ship (maybe misunderstanding a few things meaning it believes it needs a disciplinary process for crews who don't meet a meaningless quota).
if we don't trust Sigurd then the company is harder to pin down though Halden Electronics being them I still view as not possible, but depending on how far Gordion is from Earth it opens up many possibilities, one being that the company is from earth as a sort of expedition to find out what happened, maybe coming in long after initial events occurred
Why are we doing this and also how did we get here? this has quite a few options but the one I see as most likely is that the crew are explorers who've had their memories altered by the beast to only remember working for the company, with the ship they fly being a standard shuttle from before things went to hell, as to why there are explorers in the first place well we need only pay attention to the myth of the golden planet and the name of the company building planet, Gordion.
Gordion is an ancient city that was once the capital of the Phrygian Civilization, a mythic king of which was none other than King Midas. this at least semi-confirms that Gordion the planet is made up of significant amounts of gold, or at least had significant stockpiles of the resource that would explain the colonization of the close planets to process the massive amounts of ore, but if we're going off how far away earth is from even the closest nebula then from earths perspective, the colony ships sent out to mine Gordion suddenly went dark long after arriving, leading to expeditions that our crew was likely a part of before being intercepted by the beast.
So what happened? Well the beast happened, its likely the beast is the cause of the phenomenon near the Thistle nebula causing mass mutations of species or at the very least was made by the phenomenon in the thistle nebula, either way it saw Gordion and in that, it saw food. upon entering the star system the beast made a b-line for Gordion, Striking what is now Assurance and causing a split off chunk that would become Offense. I see it like this as with experimentation, we see what these desert moons should look like with intact infrastructure and due to the history section of the description of Offense stating that the structures we see on Offense and its "Cousin" Assurance were built before the split and suffered heavy damage from it. (a fact the video completely looks over despite the fact it could lead credence to the loose warfare theory
The arrival of the Beast would mark the extinction of many beings on the three desert planets, as the destruction of Assurance would've caused mass amounts debris that likely killed many on experimentation (as its stated to be in close proximity to Assurance) and the impact itself likely wiped out most life on Assurance and Offense anyway. but as for Vow and march, its likely these two planets were the main host of life in the star system anyway and as such would be left to watch as an unimaginable beast obliterates 2 other planets and is actively headed for Gordion, the main economic power of the system.
But what about Dine Rend and Titan? well as stated the increased speciation was not restricted to one star system, but instead many near or inside the thistle nebulae. the explicit mention that dine and rend orbit a white dwarf that has rendered them inhospitable as well as Titan housing the same conditions with all 3 of them costing money to even just route to makes me believe this is a completely separate but nearby star system that housed the rich and powerful who profited from the mining of Gordion, hence the elaborate Mansions on exotic moons, as for titan however I believe its complex was built post beast arrival, and was the first of the bunkers and the first stage of fighting the beast now eating the riches of the stars.
The Mansions themselves are an indicator of this, their exteriors are significantly different than all other moons and were likely the initial design for the bunkers themselves as they were already designed to protect from much much worse elements than faced on the relatively moderate moons near Gordion, and so the recovery efforts began, using the resources mined from titan to begin developing ways to combat the newly evolving situation.
Just because the destruction of Assurance mainly damaged experimentation didn't mean that massive amounts of meteors weren't rocketed across the entire solar system, with experimentation being the first planet to get bunkers as exactly that, an experiment. less to house the devastated and meager population that might've survived and more to get practice building these shelters that serve a dual purpose, as when meteors aren't falling if access to Gordion is regained then processing will need to continue despite the devastation, as such old factories and refineries are the locations chosen to house these massive complexes not only for their existing infrastructure but also due to their existing defenses inherent to being massive concrete structures.
Eventually the recovery effort begins construction on major colonies such as on vow and march, with march seemingly not having enough industry to warrant building bunkers inside pre existing structures and instead having at least one built in a valley, and Vow having one made inside a hydroelectric plant. These bunkers would be used to take shelter during meteor showers and the destruction of a planet isn't exactly a tame thing and its likely that entire cities would be extremely damaged each time meteors would strike. eventually leading to many taking permanent shelter inside the bunkers, warranting construction of basic amenities inside.
its probable after the securing of their holdings near Gordion the companies who initially mined the planet again turned their gaze to it to find the beast feasting on its ore, but something they also notice is that the beast is also sending out many monsters into the solar system using the ores it processes, these being the Braken, Eyeless dogs and forest keepers or at the very least it began spewing out their relatives. the remaining companies don't realize what's being spit out and probably think its literal shit (and it probably is), this eventually leads to the incursion of the planets by the monsters with the hodgepodge defense being indicative of the lacking understanding of what's being dealt with
(my power is about to go out so I'm going to continue this later)
@@danjames8314 Really liked your criticism of the video and agreed with most of the points. I think your own theory though struggles to back up speculation with facts. Reads more like a story - but don’t get me wrong I enjoyed reading it a lot!
Idk it seems like he just made the lore after the game. Why would they make a spring head doll that cant kill you if youre looking at it to fight a war? Or the spiders that die by 3 shovel hits that you can walk away from? Not adding up
Do the shorts wars, and (when it comes out) toon turf
It's called the 'Earth Leviathan' because it resides underground. In the EARTH.
In the logs, Richard died and got replaced with a new individual; not Richard.
edit: this means that there's holes that need to be filled in the fines, teleportation, revive section of the theory
It is probably because is was many centuries before the events of the game
@@mindmine6902 true
I mean, we already knew that the company was cruel. It's on the title. It is a *Lethal Company* after all.
quota, the disciplinary and resurrection is exactly like TRAINING AN AI btw. bamn! mic drop!
maybe when you get revived they can erase your brain so each time you become useless they just rest you?
10:37 my guy 🙏 Are you sure this is just not a gameplay mechanic 🤨 is there anything story wise that actually suggests that the company can bring people back from the dead?
yeah im pretty sure it is just a gameplay mechanic
There's a log talking about a Brackern taking out one of the crew, and they called in the death to the company. Company says they will be getting a replacement.
that just means they'l get a NEW employee, not bring the guy back from the dead, doesnt it?
They do get a new person bc the logs say how scared they are and that he gets put on terminal
yeah, i've always thought death in games was non-canon (unless stated otherwise, like in Hades).
plus as another guy said, Sigurd's log mentions them calling in a death and a replacement being sent.
Man i know that in one log sayed that in their command of 4 people one crewmate died (sorry i don't remember any names) and all in crew started to be careful and take less risk and so you theory about infinit respawn starting to destroying ( i am not making fun of you or sm else and i like your theory before you started sayind about infinit respawn)
you say company can revive people? why did rich die in sigurds logs?
@@sunnyisabunny1479 but in game people come back to life even if bodies arent retrieved, its just stupid assuming company can revive people
@@sunnyisabunny1479 my theory is he permanently Died due to the lack of technology to revive at that moment
Since sigurd logs were on the past
Not 100% sure doe...
@@sunnyisabunny1479 my theory is he permanently Died due to the lack of technology to revive at that moment
Since sigurd logs were on the past
Not 100% sure doe...
WHY DID I COMMENT TWICE?
So in a way the company has the technology to bring back someone from the dead. Kind of like the human Cylons from the 2000s Battlestar Galactica?
I doubt it. The company seems to be running on a shoestring budget. It makes more sense to "employ" criminals and the like.
How about the log where sigurd said rich died and the company said they will find a replacement
wel, wasent that interested BUT now.... as Halden is the previous city i lived in XD this sudenly became REALY interesting
what if you're sigurds crew?
glory to the company
Y’all I don’t think it’s cloneing I think it’s more Likely just normal people (also cloning stuff is so over done and game mechanics don’t immediately mean their happening in lore just because other games have done it
Also the memory loss is more
Likely do to memory loss from the scanners as guess what putting a sonar signal blasted into your heads gonna cause some brain damage
10:12 they could have sighted another contract
I’m gonna be honest this video uses to much gameplay and conjecture with very little behind a lot of things or actively ignoreing stuff ,
No its literally cloning. Its explainrd in the logs
@@robotmaster4515 which log?
most of it is sigurds logs. The only reason cloning might be wrong is because sigurd said when someone died they sent someone new. but that doesnt really mean anything as that was over 500 years ago.
@@Faiths123 yeah fair but their little proof then yeah cause like the absentee of proof leaves it just a head cannon
bro didn't even mention that bunker spiders are only the second-largest ever found lmao
or that earth is a goddamn word for dirt, 10/10 evidence on that one.
@@quantum5661 lmao, yeah.
feels a bit like a modern under-researched game theory, which is a shame.
i've always thought deaths are non-canon in games unless stated otherwise (like in Hades) since nobody ever mentions it, and surely you'd know if someone died then magically fast travelled to the village or whatever.
as other comments pointed out, Sigurd's logs mention them calling in a death and the company sending a replacement - so imo every time you respawn you're a replacement employee (and the travel time is removed because it's a game and having to just sit & wait for however long wouldn't be fun).
I feel as if you are wrong about the bringing back to life thing, but I’m not 100% sure. The only thing that disproves your theory is sigurds logs, one of the employees there died and never got revived, they got replaced, so do you just get replaced if you die in game? If so why and how?
Your point makes sense , plus we need to know if respawning is a lore mechanic or a just game mechanic
Sigurd is from over 500 years in the past (the 1960s, compared to at least 2497 in the bunker spider entry). The Company might not have used cloning/whatever in Sigurd's time.
@@chad_bro_chill very good point.
Nah, the company just found a golden planet and the planet got eaten by a monster so the useless garbage is to feed the creature so the monster calm down
If you give the company monster a dead body you will get fined
When is the amazing digital circus theory coming?
i thought it was stated that the company creature does not eat people?
11:48 bruhhhhh
Desmond died though? It’s not gh day it’s just new worker’s I think
2:13 KFC People
What if we are Sigurd???
THE GAME THEORY
overthinking lmao love it
hold on this isnt game theory
earth Leviatã, not Earth Leviatã