The Secrets of Lethal Company | Locations

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  • Опубликовано: 14 окт 2024
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Комментарии • 135

  • @thomashughes9919
    @thomashughes9919 10 месяцев назад +424

    instanced geometry

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад +28

      Struggled to get it out

    • @Phoen1x883
      @Phoen1x883 10 месяцев назад +17

      Spelling: Instanced
      Pronunciation: inst inst
      What a goofy language this is!

    • @arobloxPlayer401
      @arobloxPlayer401 9 месяцев назад

      congrades from getting pinned

    • @ObjectOdysseyOfficial
      @ObjectOdysseyOfficial 9 месяцев назад

      real

  • @leno944
    @leno944 10 месяцев назад +393

    I think the reason why experimentation's facility has a interior modeled is that's where you'd probably find the cut elevator feature and decend further down into the randomly generated rooms within

    • @Glenn_Quagmire
      @Glenn_Quagmire 9 месяцев назад +12

      Ah that's probably right. Wouldn't it be cool if there was an alternate mode where you descend a tower like the early builds showed.

    • @Nombrenooriginal
      @Nombrenooriginal 9 месяцев назад +1

      First time i watched the game i always thought it was like that, i mean the orange suit and the gasmask said it all

    • @mega6076
      @mega6076 8 месяцев назад

      Zeekers probably tried modeling it and just didnt

    • @JortCR
      @JortCR Месяц назад

      That's is right, in the zeekers montage appears that zone

    • @Khel-i6q
      @Khel-i6q 17 дней назад

      @@Glenn_Quagmire how does the suit and mask say that? is that a reference to a game?

  • @thomashughes9919
    @thomashughes9919 10 месяцев назад +200

    so cool to see the maps from this perspective. hope they keep adding more to the game!

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад +10

      So do I 🫰😎

    • @mrball4148
      @mrball4148 10 месяцев назад +13

      He* the game is made by one guy

    • @thighhighenthusiastic1268
      @thighhighenthusiastic1268 9 месяцев назад +2

      @@mrball4148 Don't worry he said there will be updates, and since it has been a month already he indeed did.

  • @Taklovican
    @Taklovican 10 месяцев назад +365

    Lethal Lore

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад +25

      So true.

    • @readlater8962
      @readlater8962 10 месяцев назад +7

      Gotta meet the lore evidence quota

    • @Justarandomguy6969
      @Justarandomguy6969 10 месяцев назад +3

      Matpat gon probably make a theory about this..

    • @Randomguyonyt237
      @Randomguyonyt237 9 месяцев назад

      Deadly story

    • @haffey2
      @haffey2 8 месяцев назад

      @@Justarandomguy6969😳

  • @alvinchoquet5761
    @alvinchoquet5761 10 месяцев назад +38

    Funny, and very interesting.
    Me and my mates found this weird tank under the company building, went out of of way to collect those apparatus and realized this was useless, for now. There is also a 3rd slot on the left of the 2 apparatus slots and we couldn't figure out which item goes on this spot ( some sort of double square connection ).
    My headcannon is that some earlier team tried to setup a heist into the building in order to make more profit but got obviously killed by whoever is in charge of this place. Or the project never got to completion beause the team is dead on a mission and we might take it up later in some sort of story mode.
    Either way, looking forward to it

  • @CJLovesMetal1
    @CJLovesMetal1 10 месяцев назад +77

    This game, for no reason, IS AWESOME! I find myself wanting to jump back on over and over every day and to be perfectly fair, I'm unsure of why. I can't wait to see what the Dev does with future ideas and can imagine some AWESOME additions to the game to make it even more addicting. Hopefully starting with more options in settings menu lol. I want to REMAP! Thank you so much for the video, great work.

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад +2

      Thanks, I agree the game is a lot of fun and I too am really excited to see what updates come in the future.

  • @Fluxuation
    @Fluxuation 8 месяцев назад +4

    I do agree with the vow power plant idea, as chemical jugs (scrap) are BY FAR the most common on vow

  • @TheOverachiever7
    @TheOverachiever7 10 месяцев назад +32

    Theory - Starting from the easy and medium difficulty moons, the Company have recently (maybe last hundred years) scavenged these, well-prepared and perhaps exterminating the more dangerous lifeforms (thus why certain mobs have much lower to null spawn rates). The hard moons, Rend and Dine, with their starkly different interiors, could've been where the heads of the Company or whatever groups were in charge of starting the Company and exploiting these moons, inhabited. Titan was the first step onto building the Company up.
    Rewind time a bit - An elite, wealthy group simulate life back on Earth, thus the massive screens with still life and cozy interior. Titan is their first fully-functional resource plant, turning massive profits for them. After some time, they begin expanding - March and Offense are up next. The Company continues to expand further and settles on Assurance, Experimentation and Vow. The heads of the Company need to relocate, as Titan has now become depleted of resources and can no longer sustain their nearby housing on Rend and Dine. They choose to settle on Gordian, rumored to consist of riches beyond imagination beneath the waves. Who knows how much time has passed between these events until we start working for the Company, but what is certain is that Titan, Rend and Dine have all been lost to time and fell into disrepair. Nature has returned in full and fearsome force as the Company had no reason to cull their numbers (thus the higher spawn rates). These moons are now ripe for scavenging.
    As for why the Company would swap from natural resources to scavenged materials, who's to say. Mayhap the beast beyond the walls on Gordian can only be satiated by these materials. The Company has found another way to profit from their past and exploit these moons even further, beyond natural means.

    • @daiwang8111
      @daiwang8111 10 месяцев назад

      The moon where the company building resides contain enourmous natural resource which the company need, but it also contain an enormous monster as well. The monster feeds on metal and the company need it to calm it down. Thats why the monster did not attack us when we're selling item except if we annoy the monster and make it angry

  • @greed7255
    @greed7255 10 месяцев назад +14

    This is just what I wanted to see. I looove when people go around and show how the game is made and behind the scene stuff, I just wish you stayed around the places more bc I'm really into it 😭

    • @muggrootbeer
      @muggrootbeer 10 месяцев назад

      If you want to see and know more about how games look taking it behind the scenes you should watch Shesez a whole channel dedicated to boundary breaking games, all different kina games down from Wii games all the way to PC games.

  • @g_2dtupot885
    @g_2dtupot885 10 месяцев назад +8

    I feel like the monster in the company building is the monster that ate the golden planet. All it eats is metal.

  • @charlesentertainmentcheese1987
    @charlesentertainmentcheese1987 10 месяцев назад +2

    It's insane how you got me hooked on one video and I'm super excited to see what's next!

  • @swisscheese-394
    @swisscheese-394 10 месяцев назад +7

    This is a potential explanation as to why the drill is there on the company planet.
    In one of the game's logs, Sigurd talks about hearing someone on the other side of the wall talking about a "golden planet," and that they were eaten by the tentacle monster, along with the whole golden planet. So the tentacles belong to some sort of world-destroying creature, and Sigurd (or someone else) set up the drill to potentially save the person.
    Just a theory.
    EDIT: If you go back to the drill, a dangling switch has been added. Presumabley to activate the drill, but I have no idea.

  • @ahzidaljun
    @ahzidaljun 10 месяцев назад +12

    really cool. i love the game so finding the drill left me pretty optimistic as i do like my games to actually have endings even if lc is fun to just play. hope you keep making vids

    • @TrickrtreatPumpkin
      @TrickrtreatPumpkin 10 месяцев назад

      It is supposed to be a randomly generated game. The ending might just be something from Minecraft where it is just the end goal of that round but other wise the game wont end. I like this idea because a end goal is always fun.

  • @HameleoshaDeHoga
    @HameleoshaDeHoga 10 месяцев назад +3

    Yes! I love behind the scenes stuff achieved with noclip and datamining!

  • @aleksanderdrozdz7108
    @aleksanderdrozdz7108 23 дня назад +1

    1:28 behind those doors is version 4 state of experimentation layout as far as i know.

  • @loganlamoreaux5347
    @loganlamoreaux5347 10 месяцев назад +6

    havent even played this game but still really cool to see the hidden parts of these levels

  • @dodge9145
    @dodge9145 10 месяцев назад +3

    I just found your channel! Im glad it was recommended to me, your very talented with your editing and content! Looking forward to the creatures next!

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад +1

      Thank you very much!

  • @Psychopoly
    @Psychopoly 10 месяцев назад +3

    great job on the video man!!!

  • @ChiliFlame
    @ChiliFlame 10 месяцев назад +5

    Very very good video. I can see this absolutely taking off

  • @denniswrande6004
    @denniswrande6004 8 месяцев назад

    This game is so fun too play with other people and such an interesting way too see it from this perspective.

  • @x3Nikki
    @x3Nikki 9 месяцев назад +1

    9:22 I was SUPER curious about that! Thanks for the reveal~!~! LFG NOCLIPPP XD

  • @DragunnitumGaming
    @DragunnitumGaming 10 месяцев назад +2

    MatPat must be drooling right now 😂

  • @scanstehshuricness
    @scanstehshuricness 8 месяцев назад +1

    I wish they’d expand the Company map with explorable rooms and small bits of lore/secrets here and there. That would be incredible

  • @Vextipher
    @Vextipher 10 месяцев назад +6

    Would be cool to see more/talk about the background city/skybox of the maps. Whether it's a placeholder or can lend itself to the lore leaves it interesting. Especially when wondering outside of Titans snow to see a distant yet familiar structures.

  • @eggheqd
    @eggheqd 6 дней назад

    The reason why experimentation has a modeled interior is because in one of the earliest alphas of the game, the facility was fully modeled out. I actually found a video of this in the video "We Played the OLDEST Versions of Lethal Company" by chubbunlimited. Nice video, though!

  • @dallascross8992
    @dallascross8992 8 месяцев назад

    You made it into the game! 9:08 here you are talking about the drill, if you take a radio and go to the company wall you can hear this part of the video over the radio?!?! We accidentally found this out then I found this video, Crazy

  • @neilpavlov4716
    @neilpavlov4716 2 месяца назад

    Btw u can actually get in that old facility on experimentation ive been there twice.
    What u need to do is get 2 extension ladders and go fire exit. Then u go all the way down till u reach the fence and look at the walls till u spot a doorway.
    U place a ladder a bit to the left of it and climb ti the ledge and get on it.
    After place a ladder under the doorway at an angle climb and ur in.
    Ur welcome.

  • @Blubbpaule
    @Blubbpaule 10 месяцев назад +7

    Is this noclip a mod? I'm trying to gather data on certain enemy behaviour outside of hunts, as well as spawn behaviour (like do enemys spawn randomly in, or are they always present because i had coilheads spawn behind me while i was in a locked room).
    As well as finally putting an end to the myth that removing the apparatus spawns more enemies. Do you have any sort of source for this noclip mod?
    Totally understandably if it's not available for the public though, so no worries.

    • @Blubbpaule
      @Blubbpaule 10 месяцев назад +1

      If unable to help, i may suggest you to research the monster behaviour for me. Do they spawn randomly in after time? Are they always present? Are more coming? Does the apparatus really change anything? I'd definitely watch a video about this.

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад +6

      Hi, I made the mod by editing the binaries directly so I am unsure about the legality of distributing it at the moment. I was planning on doing a second video investigating the monsters so I will aim to cover all of their behaviour and spawning logic in that!@@Blubbpaule

    • @Blubbpaule
      @Blubbpaule 10 месяцев назад

      @@rokajoshdev Good idea.

    • @manuelg97
      @manuelg97 10 месяцев назад

      It does spawn more enemies, i've noticed they spawn in the exact moment it is removed

    • @alvinchoquet5761
      @alvinchoquet5761 10 месяцев назад

      This must be what is intended behind this "radiation warning", which actually doesn't appear to do anything.@@manuelg97

  • @victoriouswinner7745
    @victoriouswinner7745 10 месяцев назад +5

    Cool video. I love deeps dives like this

  • @conlca4091
    @conlca4091 10 месяцев назад +4

    There was alot of scrapped creatures in dev. one is some string creature. but im sure you will get to that and a few others.

  • @y337
    @y337 9 месяцев назад +1

    Any idea what those purple barriers are surrounding the ship and exits (not the boundary ones, the ones at points the players have to pass through)? are those things that trigger monster spawns and are the reasons for why my second scrap trips are generally much more dangerous than the first?

  • @sirjamesfancy
    @sirjamesfancy 10 дней назад

    2:00 These rooms were the interior in early versions of the game. With an elevator that went down multiple floors.

  • @tybirous3417
    @tybirous3417 10 месяцев назад +1

    Can we take a moment to appreciate the Google street view screenshot for the Titan skybox?

  • @turbo9826
    @turbo9826 7 месяцев назад

    I started playing lethal company just today and on my first visit on gordion 71 I found out that when you start the ship and head outside to the back of the ship and look in the direction of the ocean you can see a massive building to the left and some other structures that looks like a city

    • @Whiteobamas
      @Whiteobamas 2 месяца назад

      thats the skybox its the same on all moons

  • @goe9155
    @goe9155 10 месяцев назад +1

    One thing that you forgot is the background where in some maps there are cranes in the background, idk why they are there just aesthetic I assume but maybe a hit of a new moon

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад

      You can see the crane most visibly from Titan since the entrance is high above the fog. The crane is actually on all maps as they use the same sky box, an image of what appears to be a road bridge over a motorway. I'm not sure if it is a stock photo or a photo that the developer took, but it is quite funny to see a very normal scene in the background.

  • @GrantJessler
    @GrantJessler 10 месяцев назад +1

    Titan can actually have either layout from the first hard map or the easy medium map layout. Had that happen once But only once

  • @spoookley
    @spoookley 10 месяцев назад +1

    next to the drill is a switch dangling from the ceiling which you can use to turn on lights

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад

      I found it right after releasing the video 😔

  • @issy4897uwu
    @issy4897uwu 10 месяцев назад +2

    My cousin said that he thinks the company built those buildings, and made some huge mistakes, then we have to go there and get the remainings

  • @tylerofcool
    @tylerofcool 8 месяцев назад

    What program do you use to fly around the map like that?

  • @franciscocarrillo7647
    @franciscocarrillo7647 9 месяцев назад

    If you go to the company building and switch the player in the monitor there is a fifth member hidden somewhere and his name is bobbie

  • @youkez6227
    @youkez6227 9 месяцев назад

    you can reach the dine fire exit if you time your jumps just right

  • @UK_Railways319
    @UK_Railways319 10 месяцев назад +1

    Came out on my birthday 😊

  • @KainCarthyst
    @KainCarthyst 8 месяцев назад

    The game dev became a millionaire effectively overnight because of this amazing game

  • @JakeUltima
    @JakeUltima 9 месяцев назад +1

    without matpat we are depending on eachother on making Theories and solving Lore now

  • @StarTair18
    @StarTair18 7 месяцев назад

    What an interesting investigation video 👍. Btw uhh, what text-to-speech do you use? (1:00 - thats what i mean) it sounds great

  • @XanTheAwesomeGuy
    @XanTheAwesomeGuy 9 месяцев назад

    What software are you using to look around like that? I wanna look around and see if i can find any else using the software.

  • @spicy_quaid
    @spicy_quaid 9 месяцев назад +1

    Why are the title transitions for each moon so scary

  • @megablademe4930
    @megablademe4930 10 месяцев назад +1

    You mean to tell me that the skybox on Titan is literally a google streetview picture?

  • @trashstarr
    @trashstarr 8 месяцев назад

    If you go outside the map of Arid and keep walking on and on, the way from which you came looks like a pixelated image of a neighborhood/city which is weird

  • @v9idistic
    @v9idistic 9 месяцев назад +1

    6:32 bro was getting haunted

  • @flarebreak
    @flarebreak 10 месяцев назад

    Do you have the mod name for the mod that was used? If you cant give out the name for the mod used for noclipping and viewing geometry and collision thats fine

    • @flarebreak
      @flarebreak 10 месяцев назад

      Mainly want the name so i can use it to show stuff to friends over discord or recordings

  • @rpro1
    @rpro1 9 месяцев назад

    what mod did you use to no clip through the map?

  • @roxombplaysroblox8511
    @roxombplaysroblox8511 10 месяцев назад +2

    Dines fire exit is accesable with No items

  • @alexland001
    @alexland001 5 месяцев назад

    How do you see all those colliders and stuff?

  • @Valontinon
    @Valontinon 8 месяцев назад

    why does nobody mention how the trailer for the game with the elavator is within that same big room with holes inside it

  • @cheemslord9917
    @cheemslord9917 10 месяцев назад +1

    hope we get more cool map

  • @internetcontrolunit1
    @internetcontrolunit1 5 месяцев назад

    you can force climb the fire exit on dine

  • @buttslayer699
    @buttslayer699 10 месяцев назад +18

    Dude seeing all the red water gave me an idea. What if we had a Iron Lung cross over where we got to explore some of the blood moons from iron lung. Perhaps add some lore and throw in some above ground structures or maybe doors to underwater (or underblood?) bases full of new blood creatures?

  • @blazlock7285
    @blazlock7285 10 месяцев назад

    The secrets, the Company does not want you to know.

  • @-addezz-8516
    @-addezz-8516 10 месяцев назад

    Try to fly very high up with jetpack. There is a nice view of irl street

  • @captainwillhem
    @captainwillhem 10 месяцев назад +1

    where do you get the mods and what are they called?

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад

      The mods were made by me and not released yet unfortunately.

    • @nuvuv1
      @nuvuv1 9 месяцев назад

      @@rokajoshdev Please may you release the mods! I'd love to explore the maps and facility with freecam

  • @grafzwerg
    @grafzwerg 9 месяцев назад

    Is no-clip a mod or how is that done?

  • @anthonyenos4644
    @anthonyenos4644 9 месяцев назад +1

    Yo people are gonna see this like 3 years from now and be like damm old game lore

  • @ubergoober64
    @ubergoober64 10 месяцев назад +1

    why the whisper sound like mat pat from game thery

  • @salmuttotabreabittlecochicarac
    @salmuttotabreabittlecochicarac 5 дней назад

    again, the inside of the experimentation facility is a leftover
    go to alpha v4

  • @crazycatlady4859
    @crazycatlady4859 10 месяцев назад +1

    what mods did you use?

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад +1

      I used a mod I made my self which allows for noclip, toggling fog and weather and some other features

  • @bennutt5050
    @bennutt5050 10 месяцев назад

    Do you know of any plugins that shows my players x y z in the game

  • @LuciusFilmex
    @LuciusFilmex 10 месяцев назад

    How did you mod the game?

  • @thedoctor3645
    @thedoctor3645 10 месяцев назад

    just a note: Titan and March has a small chance of being a mansion

    • @Derp135Egg
      @Derp135Egg 10 месяцев назад +1

      I thought every moon had that? Not so sure. I had a mansion on experimentation once.

  • @drocav1478
    @drocav1478 10 месяцев назад +1

    I’m addicted. Let’s talk about it

  • @befrahagri
    @befrahagri 10 месяцев назад +1

    fck idk if i wanna watch this
    i love this game so much and i dont wanna get spoiled
    that might be a new map like a sewer/bunker

  • @Nsix4
    @Nsix4 8 месяцев назад

    Dang I was hoping to see on top of the roof of the company

  • @glacier8678
    @glacier8678 10 месяцев назад +1

    Kind of interesting why the skyboxes are just pictures of irl locations also

  • @tomatoboi1-inf
    @tomatoboi1-inf 10 месяцев назад +2

    THE LORE

  • @brusnitska
    @brusnitska 10 месяцев назад +1

    damn that's lethal

  • @ddman12345678910
    @ddman12345678910 10 месяцев назад +1

    suda51 voice? me like :)

  • @the_lucky_wumbos9884
    @the_lucky_wumbos9884 10 месяцев назад +1

    you eat and enjoy the fruit

  • @germojo
    @germojo 10 месяцев назад +1

    Ship lobby is literally iron lung

    • @rokajoshdev
      @rokajoshdev  10 месяцев назад

      It does look a lot like it!

  • @alejandropulidorodriguez9723
    @alejandropulidorodriguez9723 9 месяцев назад

    splendid

  • @HanSlukas1
    @HanSlukas1 10 месяцев назад

    I'm gonna need that Mod name

  • @km3yyy
    @km3yyy 10 месяцев назад +1

    Real

  • @mmaximlike
    @mmaximlike 10 месяцев назад +2

    what an unnecessary video

  • @achi5170
    @achi5170 10 месяцев назад

    get your own style dude, it's not even funny how many channels try to do shit like Disrupt does

  • @spade9164
    @spade9164 10 месяцев назад

    So it's like, SCP all over again, but some random Dead Space bs.

    • @sardjentpepper8897
      @sardjentpepper8897 10 месяцев назад +3

      I mean SCP is just fan made folklore compiled, horror at its core is very simple. Its the presentation that makes it interesting

    • @spade9164
      @spade9164 10 месяцев назад +3

      @@sardjentpepper8897 fair. The fact this game is made by one developer blew my mind on how it became the most trending games on the platform.

    • @spade9164
      @spade9164 10 месяцев назад

      So remember when I said about this comment that it had "SCP all over again"? Yeah, I guess the dev of Lethal Company decided to put that SCP mask in the game

  • @troyrez27
    @troyrez27 10 месяцев назад +4

    boring

  • @PotatHoes
    @PotatHoes 9 месяцев назад

    The planet and moon in the void were used in the first scene for the trailer. It's kind of strange that they kept that in when it was only used for the trailer.
    ruclips.net/video/m5RB0Ej1mFg/видео.html