Thanks for watching, especially to those of you who stick out 'till the end for these longer videos. This was a fun one, but man, the update dropping in the middle was a doozy of a curveball 😅Either way, hope you enjoyed and I'll see you again real soon with something new! Also, I'm looking for further ideas on things you would like to see icebergs on. Feel free to let me know in a reply and I'll consider putting them together. It's still one of my favorite video formats even though it's fallen out of style like 3 years ago lol ALSO I messed up and repeatedly said the Major update released on April 2nd. It was May 2nd, I just was an idiot. This video took so long I was stuck in the previous month
something that was accidentally overlooked in my guide: You will almost never actually gain the content value an enemy has just by recording it. The percentage of this content value you receive is based upon how long you record the instance and how much of this instance is in-frame of the camera.
Considering the games goofy type of aesthetic, I think it's entirely possible that the Catchya can't watch Spööktube because it is a robot and must catch people to bypass the captcha. When it is passed, it doesn't need anyone's help anymore. That doesn't necessarily explain the timer though. Perhaps it's seeing if you can do the captcha and if you can't in the time limit it deems you un-useful and moves on. Or it uses the time limit as a way to guarantee the captcha gets done to free a friend.
I think the best explanation for the catchya is that the machine cage wants to log in into spooktube but they can't because they are a robot, so only you a human can solve the catchya to let them in
53:54 pretty sure the catchya only has the spooktube logo because the cage is trying to log into spooktube, but it needs you to fill out the catchya, as it is a robot, the exact thing that captchas prevent access
my idea for the catchya is they're sent down to the old world by spooktube to provide creators with content, maybe spooktube takes a percentage of the revenue earned from videos like youtube and they profit more with catchya's?
For me inclussion of the Streamer enemy means more besides the meta commentary angle (or partially meta commentary)- not everyone goes into the Old World with peacefull intent. I also do like the fact that this enemy got included- finally the world is more alive, and there's a notion that besides the player's crew at the same time someone else is also getting down there.
Honestly all I ask is an interaction where monsters will prioritize the streamer and vice versa and if you save the streamer from a enemy (ex: a Larva’s grab) it will become neutral, it won’t actively help you but it won’t kill you
was playing day 1 of the release with 3 other friends, a flicker spawned and of course not a single one of us knew what it was and we all died via looking at it
The mouth guy is not just good because of spawning shenanigans but also because he is goofy and very funny, distracting you from being scared. The fact that their "walking animation" is just tilting with no leg movement is just too damn funny. I love him.
Could be completely unrelated, but Chorby Short was a player in Blaseball, an internet computer-generated baseball league which sadly ended. Chorby became infamous for dragging out a game while batting by getting 2 strikes and 112 fouls, more info is available online 😅
@@everberon The story as given by the Blaseball News. _"Diehard Fans may remember Chorby’s acquisition of the 0 No Blood type during the Season 10 Elections, along with the rest of the Yellowstone Magic. In short: “Players with 0 No cannot be struck out when there are 0 Balls in the Count.” And if my idol payouts are any indication, Patterson loves to strike folks out. A combination of Short’s 1-star batting skill-also known as frantically waving a blaseball bat in front of a plate-with PolkaDot’s complete inability to throw a pitch outside the strike zone, led to one foul ball. Then another. Then a third, a fourth, a fifth, a 10th, a 20th, a 50th, racking up to one hundred and twelve (112) 0-2 Foul Balls in a row over the course of 9 minutes and fifteen harrowing seconds."_
The "snatcho cannot spawn in groups" comment makes me really wonder how we got so unlucky to get 3 consecutive snatcho spawns right after leaving the drop pod which ended our run
Just some minor nitpicks and facts i didn't see addressed in the video, by no means is this list meant to remove validity from the video as some of these may have been affected by recent patches to the game or the fact that this video was made between release and major update 1. This video was honestly really enjoyable to watch and is one of if not the best source of information not only on the new monsters added to the game, but also the game as a whole. [34:33] - Snatcho only goes invisible when camera light is shone on it instead of dematerializing fully, which means it can still grab players. The shock stick also doesn't work on snatcho as far as I'm aware. It will also dematerialize if it enters environmental light and is one of the loudest monsters in the game (Though its sounds can often be mis-identified due to it being similar to other monsters). Having a flashlight activated inside the inventory can save the player from Snatcho if swapped to whilst in its grasp, as Snatcho will force drop the item causing it to immediately dematerialize (also keep in mind that flashlights don't lose battery in the inventory). [37:27] - The worm can be disconnected at any point by using a shock stick on it. The worm can also be utilized to drag dead players back into the dive bell (granted that the dead player was attached to you while they were still alive). This is useful because dead players inside the dive bell will not count towards medical fees after returning to Utopia. [Sidenote] - Items dropped inside the divebell will also come with you when coming back from the old world, but not the other way around. This can be used to store found items if you and your team have full inventory slots, just keep in mind that attempting to bring extra items with you into the old world using this method will not work. [40:28] - Minor nitpick but this is partially false, Factory and Ship both have randomized spawns. [52:09] - Jelly cannot be stunned by the shock stick, and will punish players for touching it even without direct contact as it will still grab you even if you touch it with an item (like a boom mic or shock stick.) [55:47] - Chorby cannot be found in the old world as of the most recent update. [1:07:30] - Picking up the container is not lethal on pickup, as long as you drop it quickly it can be juggled without any harm to the player. [1:19:33] - Big slap IS affected by both the goo ball and shock stick. The goo ball barely slows him down, while the shock stick does cause him to fall over. Much like larvae, big slap will continue to slide around on the ground after being shocked. Big Slap is also still capable of attacking while shocked, however cannot lunge at the player during this state.
Due to masters guide being a bit out of date a lot of the specifics of spawns rates are changed but other than that this is the only content warning guide to not spread mass misinformation, thanks Also use the damm wiki, no not fandom wiki, wiki gg
Here’s a tip for the gun doggo that I found: just run straight at its face and keep pushing it and you won’t take any damage, but eventually it’ll run away for some reason (I’m serious)
Alot of enemies in the game do this thing where theyll just give up and run directly away from the player after a time of doing no damage. Knifo and Whisk are the obvious examples, but this seems like another one. Also you could say the slimes behavior is somewhat similar, same with the screamer, although neither monster has a way of doing damage. I believe ive also maybe seen this with Spiders, Zombies, and Puffers, but im not sure if im remembering wrong
@@jc_art_ really? i saw a gameplay where a guy stood still and avoided it completely. maybe there was some hitbox bug where the pillar next to him blocked its line of sight but ehh idk
Heres some trivia on Arms, he most likely was not intended to be released. Main developer and designer Wilnyl stated to testers that Arms "did not make it in-game" before the patch came out. However, it is believed that there was little communication about Arms to coder and developer Zorro, who pushed the patch that made him available. Its believed that Arms wasn't intended, and instead the patched, FIXED version of Wallo was meant to be added, as its buggy version was available in the beta test.
You’d know by now, but I think Wallo was unintended to be released and Arms was meant to be released but had a typo setting the spawn chance to 0, which I think was corrected the same patch Wallo was taken out.
Wow I wasnt expecting there to be that much information about this game! I was mostly expecting surface level enemy breakdowns but the 'lore' and theories suprised me and were pretty good 👍
1:28:34 Yep, can confirm that the flicker can indeed spawn on the very first day. Have had some close calls but it never even flickered or revealed itself to us which was honestly disappointing... I will get some proper footage of it eventually
I found that when I blew up almost everyone on my team with the button robot (we call it the button dog because it looks a bit like the one from Boston dynamics) we couldn’t hear each other until we went back to utopia. Also my friend says that screaming at the top of your lungs scares the kill streamer away which makes sense because people can get scared of sound. I do think that sound has a lot to do with the game.
1:03:09 there was this other landfall game that's called tabs where there is this one pirate unit that's called harpooner and it acts pretty much the same as from content warning 1:09:42 oh yeah there's also black holes in tabs too
Something I’d love is if there was a sort of matchmaking, not like to find other players to play with regularly, but when going into the old world you can randomly come across another online crew
Regarding the deafness issue, I've heard from another RUclipsr's video (AstralSpiff) that it often has to do with a player falling into the abyss/any kind of huge height difference, since apparently that breaks the game's dynamic voice chat system.
im pretty sure the cages are just robots who enjoy watching videos on spooktube but since they are robots they cant pass the catchya test so they force explores of the old world to complete the test for them so they can go back to watching spooktube. also you can even see that they are happy once you complete it and maybe they are in so much anguish before hand simply bc they cant watch spooktube
I'd say the lasers were likely traps set by the people who were living in the old world, because they realized that monsters started appearing and they wanted to prevent them from attacking, much like the mines and turrets in lethal company.
Would love it if Content Warning had a bestiary of some kind- not written by the players, but someone closer to the time of the monster's initial creation/arrival You could find floppy discs scattered across the maps, and load them into a rig you've got hooked up next to the 3 computer monitors
Basically, the worm can detach from a player if another player who was attached died, it happened to me once and i had to carry my dead friends body for some time :) I love the video
It's funny to me that Arms is at the bottom of the iceberg cause I have already encountered it several times with my friends, while Wallo and Mimic haven't showed up even once for us. It's also interesting hearing all the monsters' weaknesses cause the mics and the flashlights (and the camera, obviously) are, like, must have items for us lol As for the Chorby, its inclusion could hint at the fact that Content Warning is the future of the world from that Devolver Digital game
Good video. I'm just gonna leave a small tip for "Arms" that me and my friends discovered. Holding a microphone in front of you as it stretches its arms blocks it from grabbing you, for some odd reason. Maybe this is patched already, but it's still funny to see your friend interview it as it tries its best to grab him.
one thing u forgot about the jelly is that if it spawns in the factory, where lasers are present, it is very dangerous, as it will drag u through the lasers.
I remember when me and my friends came across the barnacle ball for the first time. We had just gotten a boom mic, so when it started to spin…things got loud. Very loud.
Here's a neat fun fact, you can defib yourself! If you time it right after dying and angle it correctly, you'll revive. But, all the UI will turn red and you'll be muted for the rest of the round.
Wallo to my knowledge isn't actually in the game as of right now. Being unused in the files and only being able to be spawned in through mods. All in all great video! I loved it
Small thing, haste broken worlds has been in development for a lot longer than content warning, my theory is that since they like to release stuff on April first, they decided to make content warning, which is a smaller game in scope to haste
Fun fact: Did you know that the slurper can in-fact yoink other creatours? I mean, I mean I once was waiting to test if it actually worked, so a snail got caught by it and I could safely pass below it, I found it out like, 1 week ago.
18:23 It could be that the lasers were originally there when Whatever Happened began happening - assuming the "Something" was monsters suddenly existing and trying to kill the previous people, the lasers make sense for defending against most hostile things - maybe, for example, a massive mutated behemoth of a "human" that is always angry and tries to kill anything it finds.
theory time. i think the mines were found in the mid 2000's, and people began to use them to mine the minerals and shipping them to the factory using the cargo ship. so either the minerals were toxic and caused people to be turned into the monsters we know or the miners woke up something in the mines.
The explanation for the catchya spook tube logo seems obvious to me. The cage is a robot and cannot access spook tube because spook tube employs the use of a catchya. The cage captures humans and has them perform the catchya so that it may access and watch spook tube. This is even further proven by the change in facial expression on the cage. It starts upset and then switches to happy with its triumphant pose with both hands in the air. Spooktube clearly did not create catchya, as catchya appears to be its own brand. Spooktube just uses it.
excited to listen to this while writing my final assignment for my class! Excited to see what this game is about considering i'm awful with horror, even goofy haha
woah! you should have a LOT more likes and subs, I really expected you to have a lot more after the first few minutes of the video! I'll do my best to help out by adding some attention to the vid ^^
I saw this games release on day one. And i probobly would have baught it if i knew the idea behind it. But when i was introduced to it by diffrent friends, every person gave it a diffrent description, and in addition to the fact it was called Content Warning. I decided to wait, im a proud day 2 player
My theory for lasers is they are for security/containment breaches in each or most set of lasers you see their possibly was originally more but have been deactivated by breaking or a lack of power and the higher up ones are used for the case of a breach with much larger monsters
I hope some of the videos in the lost project are people doing mockumentaries of the monsters( also im hoping for a weapon gimmick where you can buy a weapon or find them in the old world but video taping people using the weapon loses you money)
In those large vertical areas in the mines, I remember jumping down once by myself. My friends were up top and were ready to leave me. There were at least five catchya’s and I was defending myself against the wall with my flashlight for almost 3 minutes before they decided to help
Ooh, I've got an idea on why the Catchya codes exist. There's a small bit of text saying "No robots allowed", right? So what if Spööktube seeded the Iron maidens (my preferred name) down in the Old world to imprison and destroy monsters, so the Old world could be repopulated. Then, when idiots like us and the Streamer started going down to the Old world for fame, they implemented the Catchya code, so any humans getting stuck inside an Iron maiden would have a chance to do the code and escape. It means the monsters we find might be robots, and also that Catchyas are failsafes for humans getting stuck in Iron Maiden traps. I hope that theory helps!
I just wanna bring up that I like how a glitch effect gets applied to your vision when you take damage, such a small thing but once I noticed this made me appreciate this game more cuz Iike the glitch effect and also it makes sense cuz our "real" faces are obstructed with those screens with ascii faces, maybe those are like VR headsets and that's why it's glitching
Can't wait for the game theory videos on this and lethal company unless I missed them At some point, loved this video iceberg videos are always entertaining
Very awesome video, you got my sub! It was very funny listening to this video crossing off all the monsters I've encountered myself (I haven't all that much and there are many I haven't seen in-game) and being suuuuper confused about not hearing about arms (1:32:36) until TIER 6, since it was seemingly a really unthreatening encounter when i found it, but your explanation on why its so low makes sense lmao.
Fire Turtle is my favorite enemy, I had a run where I was being chased by one and at one point in the footage I turned around and it looked like the gates of hell were opening with the flames burning as it slowly lumbered from behind a corner
18:20 I always thought the lasers are some kind of attack by robo dog, as whenever me and my friends see them, we always see robo dog on the same day, and not too far from the lasers either.
Big Slap may be a reference to the TF2 meme of Big Slappy, of whom is a scout with a big ass, and since in the footage Big Slap seems to be caked up...
Snatchos can DEFINITELY spawn in groups. My friends and I were on the harbor map and we got bombarded by AT LEAST 4 snatchos, maybe even more than that.
Both Lethal Company and Content Warning remind me of the SCP foundation with their monsters, lethal company has blind dogs, which resemble SCP-939, the coil heads which resembles SCP-173 and the comedy/tragedy mask which functions exactly the same as SCP-035, while content warning’s inspirations are less obvious I find the idea of an abandoned world filled with anomalous monsters to be quite scp-esque, oh and the flicker is very close to what a memetic entity might be like.
i have encountered flicker once and i was already dead from big slap and my friend was in the bell. my friend in the bell was doing an outro and im being fr flicker spawned right in the bell and killed him
1:08:27 assumedly whatever was or is in the canisters is the same stuff that makes the air down on earth toxic. it would fall in line with the players suits requiring oxygen and would explain why the rest of humanity lives high in the sky with greener forms of energy production.
For the catchya I wonder if other explorers carry different recording devices like a tablet in this case and to log in you need to fill in a captcha,the way the catchya acquires the tablet is by finding other dead explorers
Let me tell you the story that I piece together. A story that you have not yet connected. A story that I've only barely been able to figure out if it wasn't for some very important thing. And so here's my theory on the story. I believe that the old world was of our grandparents. You know, was the set up for it all and essentially was a big facility area. And I believe the radiation is important as the main thing, you know. But the main thing I believe is going on. Is that big swap was the one who destroyed the old world and the painting is what remains of the collapse, and that this big swap monster essentially destroyed at all, along with what is seen with the projector with some Apocalypse. And I believe spooktube is the remains of it. Or is it essentially and a sword? Did all having the videos be the very sponsors that we have And the sponsors experimenting with the old world using it as a facility essentially and using the monsters as an advantage, making them the how they are and having the items harnessed of the enemies. And I believe this game is a part of a bigger simulation cause it always starts last year. Same day, this game would relewhere where there would be a game about this studio. Where essentially you were the military, go into the remains of Sweden and uncovering the secret. I believe that this game along with the ones in it and some of the outside ones are of course, a part of this facility, a part of landfall and how all of them tell the story and form the collapse. In the great ale of the facility. And this game isn't that different? And fact is exactly like this facility, you know. But there is something I haven't really been able to deep dive into something. I have a feeling is there, but there just isn't really much. And it's the fact how there's a connection between 3 names that being Edward Eric and feel what 1 being the streamer one. Being the author and one being the cosmetics. All of these people, I believe connect to the dark tale of spooktub and how sure spooktube has been came corrupted of the old world isn't as bad as us and it happened on attentiand and it essentially being an Accident, how can I say this was simple? Bob, it all starts with Phil and is shopped. Because there's one cosmetic that stuck out the ghost. Why have a ghost mask like the old world and why ancient books just like it? Well. Here's my theory, I believe that because of them they essentially. Reid, we're the first ones going down the old world and because of the ghost thing, I believe became it because of him asce Was once down therending the remains of humanity trying to save the bones, trying to at least save the old world or something with the ghost and the spirit of what Was once down there. But I believe Edward is was intentionally the villas. I believe that he came down concerned about it. Worrying about the ghost and the danger of the old world and taking down the ghost. And I believe that because of that Edward would be spooked tube Edward would rise with s**** tube and that hymn would basically form it and continue. Aint the old world as a facility, but of course, that's kind of my hypothesis sort of because does unless the creators add more to these names and add more to the meaning of the ghost, such as with the lost footage, wink wink. Then I can't see any other way. There would be a connection and if you get what? I was trying to say then thank you.
So are you gonna do that favor I was hinting to which is submit a video that connects the author the shopper. And the streamer, because I would be really proud and I would be very glad because there's no evidence and I really want that connection. Because I know there is something it just isn't exactly there and this is the main chance to do it. I know there's something with the ghost and that it connects to the origin.S of spooktub and it's like after the collapse of the old world
Don't forget the corrupt company in.They're kind of the main threat And also, if it really was just that, then why would the developers decide?Let's put in some names.Names of people I feel connect
The Deafness Was From If Someone Fell Off The Map And Went Over The Integer Limit (Because The Bell Tells You How Many Meters Away Someone Is Even If They Are Dead)
I love lethal company, and this game wouldn’t exist without it, but 6 months for 3 new monsters and a map for lethal company vs this game releasing banger after banger update is so amazing, I love this game
Isn't lethal company made by a singular developer whereas this one actually has a (5 people) team behind it? It's still a small group of people working on it, but that might explain some things, idk?... But yeah, still agree! this one is putting out banger after banger. Imma wait until lethal company is more filled up with content to get back to playing it.
You forgot wall sleep. I think the worm releases eventually. I don't think flicker wipe is real as I have survived a flicker encounter that killed my teammates.
Not really but it definitely has something to talk about. Content warning though doesn’t really have anything like that. It’s pretty lackluster lore wise.
My theory for the lasers could be that some monsters like the snail formed down there when humans inhabited so they had to make the lasers for some way of defense. That's just my guess
Thanks for watching, especially to those of you who stick out 'till the end for these longer videos. This was a fun one, but man, the update dropping in the middle was a doozy of a curveball 😅Either way, hope you enjoyed and I'll see you again real soon with something new! Also, I'm looking for further ideas on things you would like to see icebergs on. Feel free to let me know in a reply and I'll consider putting them together. It's still one of my favorite video formats even though it's fallen out of style like 3 years ago lol
ALSO I messed up and repeatedly said the Major update released on April 2nd. It was May 2nd, I just was an idiot. This video took so long I was stuck in the previous month
I love long videos about games be it just gameplay or essay-lore kind of videos. Keep it up (1 hour aint that long tho just sayin)
These kinds of videos are really nice and great to put on In the background
@@yougotbamboozledgamingYT Affirmative.
something that was accidentally overlooked in my guide: You will almost never actually gain the content value an enemy has just by recording it. The percentage of this content value you receive is based upon how long you record the instance and how much of this instance is in-frame of the camera.
@@WorldEndWonder Oh interesting, not unlike Pokemon Snap then...
Considering the games goofy type of aesthetic, I think it's entirely possible that the Catchya can't watch Spööktube because it is a robot and must catch people to bypass the captcha. When it is passed, it doesn't need anyone's help anymore. That doesn't necessarily explain the timer though. Perhaps it's seeing if you can do the captcha and if you can't in the time limit it deems you un-useful and moves on. Or it uses the time limit as a way to guarantee the captcha gets done to free a friend.
if you film it and solve the catchya it can sometimes comment on the video thanking you for helping it.
@@TommyTheSlayershit fr??
@@TommyTheSlayerwhattt
@@ANGELA-kt1dd yes, there is a comment saying "Thank you all for helping me out! Love your videos" when you capture a happy weeping cage on camera
Catchya is just an iPad kid with access to weaponry
I think the best explanation for the catchya is that the machine cage wants to log in into spooktube but they can't because they are a robot, so only you a human can solve the catchya to let them in
Would explain why it's expression goes from sad to happy when players do solve the catchya.
I had the same thoughts
That is conformed as if you video solving the catchya they will comment on the video saying "thsnk you"
I love the catchya because it’s like a goblin holding a knife to someone and demanding to use your Netflix account
53:54 pretty sure the catchya only has the spooktube logo because the cage is trying to log into spooktube, but it needs you to fill out the catchya, as it is a robot, the exact thing that captchas prevent access
my idea for the catchya is they're sent down to the old world by spooktube to provide creators with content, maybe spooktube takes a percentage of the revenue earned from videos like youtube and they profit more with catchya's?
According to other commenters if you film a happy Catchya it'll comment thanking you for helping it out.
"I don't wanna walk upstairs, I'ma just-"
*Proceeds to embrace Bat ancestors*
*uses ancient gestures one at physics*
For me inclussion of the Streamer enemy means more besides the meta commentary angle (or partially meta commentary)- not everyone goes into the Old World with peacefull intent.
I also do like the fact that this enemy got included- finally the world is more alive, and there's a notion that besides the player's crew at the same time someone else is also getting down there.
Yeah and I hope they add in more voice lines to them and have them separated into personality of the .
Imagine if they added a "Deprived" player npc that runs at you to forcefully steal and replace his shortening tank
@@shaggyrogers8869 I mean- suddently meeting a more peacefull mob in form of another Spooktuber NPC would also be nice
Honestly all I ask is an interaction where monsters will prioritize the streamer and vice versa and if you save the streamer from a enemy (ex: a Larva’s grab) it will become neutral, it won’t actively help you but it won’t kill you
I still just really hope one day you’ll be able to watch the streamer’s footage that turns on whenever he meets a monster or player
11:34 This is untrue, as of the update, it’s been confirmed that the Streamer streams on a platform known as “LifeLeek”.
Lmao that's awesome
the dev themselves said they upload to the site liveleak so basically just shanking is the algorithm
was playing day 1 of the release with 3 other friends, a flicker spawned and of course not a single one of us knew what it was and we all died via looking at it
That Cam Creep entry was an eye opener, now I know what keeps insta killing me 😂 Great Video
It's so hard to actually play against one. The one you saw in the video was frozen with mods so I could get footage of it lol
Oh cool thanks!
Listen for breathing!
The mouth guy is not just good because of spawning shenanigans but also because he is goofy and very funny, distracting you from being scared. The fact that their "walking animation" is just tilting with no leg movement is just too damn funny. I love him.
Best enemy I love him so much silly little guy
Everytime i see one i wanna kill It and Chase It until It gets lost
I always called the lil guy a “gleeper” cause it sounded funny
Could be completely unrelated, but Chorby Short was a player in Blaseball, an internet computer-generated baseball league which sadly ended. Chorby became infamous for dragging out a game while batting by getting 2 strikes and 112 fouls, more info is available online 😅
That's super funny! I'm gonna have to look into that
@@everberon
The story as given by the Blaseball News.
_"Diehard Fans may remember Chorby’s acquisition of the 0 No Blood type during the Season 10 Elections, along with the rest of the Yellowstone Magic. In short: “Players with 0 No cannot be struck out when there are 0 Balls in the Count.” And if my idol payouts are any indication, Patterson loves to strike folks out. A combination of Short’s 1-star batting skill-also known as frantically waving a blaseball bat in front of a plate-with PolkaDot’s complete inability to throw a pitch outside the strike zone, led to one foul ball. Then another. Then a third, a fourth, a fifth, a 10th, a 20th, a 50th, racking up to one hundred and twelve (112) 0-2 Foul Balls in a row over the course of 9 minutes and fifteen harrowing seconds."_
The "snatcho cannot spawn in groups" comment makes me really wonder how we got so unlucky to get 3 consecutive snatcho spawns right after leaving the drop pod which ended our run
Pain
same! my friend and i landed in a spot in the mines and every path away had 2-3 snatchos. we literally couldnt leave spawn
Same happened but it was fuckin like 5 or 6
Me and my friends had two rapidly spawning snatchos so if we got rid of one the other would instantly appear and they only went for me :(
I once had a solid 6 spawn and they were the only monsters in the entire map- but this was also day like 30 something
Just some minor nitpicks and facts i didn't see addressed in the video, by no means is this list meant to remove validity from the video as some of these may have been affected by recent patches to the game or the fact that this video was made between release and major update 1. This video was honestly really enjoyable to watch and is one of if not the best source of information not only on the new monsters added to the game, but also the game as a whole.
[34:33] - Snatcho only goes invisible when camera light is shone on it instead of dematerializing fully, which means it can still grab players. The shock stick also doesn't work on snatcho as far as I'm aware. It will also dematerialize if it enters environmental light and is one of the loudest monsters in the game (Though its sounds can often be mis-identified due to it being similar to other monsters). Having a flashlight activated inside the inventory can save the player from Snatcho if swapped to whilst in its grasp, as Snatcho will force drop the item causing it to immediately dematerialize (also keep in mind that flashlights don't lose battery in the inventory).
[37:27] - The worm can be disconnected at any point by using a shock stick on it. The worm can also be utilized to drag dead players back into the dive bell (granted that the dead player was attached to you while they were still alive). This is useful because dead players inside the dive bell will not count towards medical fees after returning to Utopia.
[Sidenote] - Items dropped inside the divebell will also come with you when coming back from the old world, but not the other way around. This can be used to store found items if you and your team have full inventory slots, just keep in mind that attempting to bring extra items with you into the old world using this method will not work.
[40:28] - Minor nitpick but this is partially false, Factory and Ship both have randomized spawns.
[52:09] - Jelly cannot be stunned by the shock stick, and will punish players for touching it even without direct contact as it will still grab you even if you touch it with an item (like a boom mic or shock stick.)
[55:47] - Chorby cannot be found in the old world as of the most recent update.
[1:07:30] - Picking up the container is not lethal on pickup, as long as you drop it quickly it can be juggled without any harm to the player.
[1:19:33] - Big slap IS affected by both the goo ball and shock stick. The goo ball barely slows him down, while the shock stick does cause him to fall over. Much like larvae, big slap will continue to slide around on the ground after being shocked. Big Slap is also still capable of attacking while shocked, however cannot lunge at the player during this state.
Due to masters guide being a bit out of date a lot of the specifics of spawns rates are changed but other than that this is the only content warning guide to not spread mass misinformation, thanks
Also use the damm wiki, no not fandom wiki, wiki gg
I appreciate that! Thank you!
Here’s a tip for the gun doggo that I found: just run straight at its face and keep pushing it and you won’t take any damage, but eventually it’ll run away for some reason (I’m serious)
Alot of enemies in the game do this thing where theyll just give up and run directly away from the player after a time of doing no damage. Knifo and Whisk are the obvious examples, but this seems like another one. Also you could say the slimes behavior is somewhat similar, same with the screamer, although neither monster has a way of doing damage. I believe ive also maybe seen this with Spiders, Zombies, and Puffers, but im not sure if im remembering wrong
i'm pretty sure that the doggo can only detect movement but i'm not sure. a guy survived doggo by not moving at all.
@@figment_of_reality dog sees you regardless, it just has a weird targeting system and a narrow feild of view
aka be the ballsyest mother fucker around.
@@jc_art_ really? i saw a gameplay where a guy stood still and avoided it completely. maybe there was some hitbox bug where the pillar next to him blocked its line of sight but ehh idk
Heres some trivia on Arms, he most likely was not intended to be released.
Main developer and designer Wilnyl stated to testers that Arms "did not make it in-game" before the patch came out. However, it is believed that there was little communication about Arms to coder and developer Zorro, who pushed the patch that made him available. Its believed that Arms wasn't intended, and instead the patched, FIXED version of Wallo was meant to be added, as its buggy version was available in the beta test.
Guys look, it’s the wiki guy (REAL)
Ooh interesting stuff! Thanks for all your hard work helping to bring these things to light. Incredible work on the Master Guide and on the wiki!
@@everberon :3
You’d know by now, but I think Wallo was unintended to be released and Arms was meant to be released but had a typo setting the spawn chance to 0, which I think was corrected the same patch Wallo was taken out.
@@carrott36 Nope, other way around
Wow I wasnt expecting there to be that much information about this game! I was mostly expecting surface level enemy breakdowns but the 'lore' and theories suprised me and were pretty good 👍
Thanks, glad you liked it!
1:28:34 Yep, can confirm that the flicker can indeed spawn on the very first day. Have had some close calls but it never even flickered or revealed itself to us which was honestly disappointing... I will get some proper footage of it eventually
He was on my first playthrough
I found that when I blew up almost everyone on my team with the button robot (we call it the button dog because it looks a bit like the one from Boston dynamics) we couldn’t hear each other until we went back to utopia. Also my friend says that screaming at the top of your lungs scares the kill streamer away which makes sense because people can get scared of sound. I do think that sound has a lot to do with the game.
1:03:09 there was this other landfall game that's called tabs where there is this one pirate unit that's called harpooner and it acts pretty much the same as from content warning
1:09:42 oh yeah there's also black holes in tabs too
Something I’d love is if there was a sort of matchmaking, not like to find other players to play with regularly, but when going into the old world you can randomly come across another online crew
Regarding the deafness issue, I've heard from another RUclipsr's video (AstralSpiff) that it often has to do with a player falling into the abyss/any kind of huge height difference, since apparently that breaks the game's dynamic voice chat system.
im pretty sure the cages are just robots who enjoy watching videos on spooktube but since they are robots they cant pass the catchya test so they force explores of the old world to complete the test for them so they can go back to watching spooktube. also you can even see that they are happy once you complete it and maybe they are in so much anguish before hand simply bc they cant watch spooktube
11:43 think it's confirmed by the devs that the streamer streams to a live leak esque service
I have no idea how this channel hasn't completely blown up yet but I'm glad I'm here!
Thank you!
I'd say the lasers were likely traps set by the people who were living in the old world, because they realized that monsters started appearing and they wanted to prevent them from attacking, much like the mines and turrets in lethal company.
Would love it if Content Warning had a bestiary of some kind- not written by the players, but someone closer to the time of the monster's initial creation/arrival
You could find floppy discs scattered across the maps, and load them into a rig you've got hooked up next to the 3 computer monitors
When the spider is in real close proximity, he gets scared by the 5$ popper.
Basically, the worm can detach from a player if another player who was attached died, it happened to me once and i had to carry my dead friends body for some time :) I love the video
Yeah 💀
ahh i remember when the major update released on April 2nd
Man I knew I'd mess up something stupid and there it is. My bad 👎
Edit: Made a correction to help dispel the confusion of other viewers. Thank you!
@@everberon lol wtf i didnt expect you to see this awesome
It's funny to me that Arms is at the bottom of the iceberg cause I have already encountered it several times with my friends, while Wallo and Mimic haven't showed up even once for us.
It's also interesting hearing all the monsters' weaknesses cause the mics and the flashlights (and the camera, obviously) are, like, must have items for us lol
As for the Chorby, its inclusion could hint at the fact that Content Warning is the future of the world from that Devolver Digital game
Good video.
I'm just gonna leave a small tip for "Arms" that me and my friends discovered. Holding a microphone in front of you as it stretches its arms blocks it from grabbing you, for some odd reason.
Maybe this is patched already, but it's still funny to see your friend interview it as it tries its best to grab him.
I’ve ran into arms twice now. I think he’s a good addition!
kinda boring though
one thing u forgot about the jelly is that if it spawns in the factory, where lasers are present, it is very dangerous, as it will drag u through the lasers.
I remember when me and my friends came across the barnacle ball for the first time.
We had just gotten a boom mic, so when it started to spin…things got loud. Very loud.
Legends say the echoes of the shouts of “WHAT THE FUCK!?!?” can still be heard in parts of the Old World…
The "Jelly" looks exactly like a tardigrade! (Water bear)
Man, changing the light orbs to be light fixtures instead of ghostly orbs for lore is such a huge missed opportunity
I love longform videos like this, even if they're about games or stuff I would probably never play myself, it's interesting to learn about them!
Here's a neat fun fact, you can defib yourself! If you time it right after dying and angle it correctly, you'll revive. But, all the UI will turn red and you'll be muted for the rest of the round.
Wallo to my knowledge isn't actually in the game as of right now. Being unused in the files and only being able to be spawned in through mods. All in all great video! I loved it
Small thing, haste broken worlds has been in development for a lot longer than content warning, my theory is that since they like to release stuff on April first, they decided to make content warning, which is a smaller game in scope to haste
Fun fact: Did you know that the slurper can in-fact yoink other creatours? I mean, I mean I once was waiting to test if it actually worked, so a snail got caught by it and I could safely pass below it, I found it out like, 1 week ago.
18:23
It could be that the lasers were originally there when Whatever Happened began happening - assuming the "Something" was monsters suddenly existing and trying to kill the previous people, the lasers make sense for defending against most hostile things - maybe, for example, a massive mutated behemoth of a "human" that is always angry and tries to kill anything it finds.
loved your lethal company iceberg and i love this one too
@18:30 Me and my friends always refer to whisks as "BlenderMan."
I call em blenderbois
My friends call them chargers
Me and my friends call him "Mr.Mixup."
Top tier quality iceberg, great editing narration ect.. GG
theory time.
i think the mines were found in the mid 2000's, and people began to use them to mine the minerals and shipping them to the factory using the cargo ship. so either the minerals were toxic and caused people to be turned into the monsters we know or the miners woke up something in the mines.
I hope the angler gets updated and re added in game it's a pretty cool concept for a monster
If shroom is been held for a little amount of time, but not enough to be a shroomed player, then you gonna "stick" to your teammates if close
oh HELL YEAH this is directly up my ally. Imma have fun watching this!
6:22 wow isn’t it crazy that they were able to make such a big update the day after release?!
Lol yea my bad
The explanation for the catchya spook tube logo seems obvious to me. The cage is a robot and cannot access spook tube because spook tube employs the use of a catchya. The cage captures humans and has them perform the catchya so that it may access and watch spook tube. This is even further proven by the change in facial expression on the cage. It starts upset and then switches to happy with its triumphant pose with both hands in the air.
Spooktube clearly did not create catchya, as catchya appears to be its own brand. Spooktube just uses it.
Amazing video! hopefully it goes viral like in game
excited to listen to this while writing my final assignment for my class! Excited to see what this game is about considering i'm awful with horror, even goofy haha
Best of luck on the assignment!
How did your assignment turn out yo
woah! you should have a LOT more likes and subs, I really expected you to have a lot more after the first few minutes of the video! I'll do my best to help out by adding some attention to the vid ^^
that lethal company lore vid got me into the channel, now i stay for these iceberg vids, they bang!
The harpooner reminds me of a Dead by Daylight killer
The deathslinger
Very high quality video essay, impressive
I saw this games release on day one. And i probobly would have baught it if i knew the idea behind it. But when i was introduced to it by diffrent friends, every person gave it a diffrent description, and in addition to the fact it was called Content Warning. I decided to wait, im a proud day 2 player
My theory for lasers is they are for security/containment breaches in each or most set of lasers you see their possibly was originally more but have been deactivated by breaking or a lack of power and the higher up ones are used for the case of a breach with much larger monsters
My theory is that a streamer put those down
The catchya cage was so buggy last time I played. My friend survived its attack and kept clipping out of it until he made it to the ship.
1:18:00 I recorded this as it happened to me and a buddy. Quite the interesting night...
I hope some of the videos in the lost project are people doing mockumentaries of the monsters( also im hoping for a weapon gimmick where you can buy a weapon or find them in the old world but video taping people using the weapon loses you money)
In those large vertical areas in the mines, I remember jumping down once by myself. My friends were up top and were ready to leave me. There were at least five catchya’s and I was defending myself against the wall with my flashlight for almost 3 minutes before they decided to help
I literally can't handle the truss beams being all squares. It's maddening.
Ooh, I've got an idea on why the Catchya codes exist. There's a small bit of text saying "No robots allowed", right? So what if Spööktube seeded the Iron maidens (my preferred name) down in the Old world to imprison and destroy monsters, so the Old world could be repopulated. Then, when idiots like us and the Streamer started going down to the Old world for fame, they implemented the Catchya code, so any humans getting stuck inside an Iron maiden would have a chance to do the code and escape. It means the monsters we find might be robots, and also that Catchyas are failsafes for humans getting stuck in Iron Maiden traps.
I hope that theory helps!
When my friend first encountered the harpooner, he screamed about a grim reaper with a gun and now he's internally known as the gun reaper
Amazing vid! Definitely going to show my friends the ceiling sleep thing XD
43:10 example of something that scares off the ear is flickering your flashlight if you have one in the game
I just wanna bring up that I like how a glitch effect gets applied to your vision when you take damage, such a small thing but once I noticed this made me appreciate this game more cuz Iike the glitch effect and also it makes sense cuz our "real" faces are obstructed with those screens with ascii faces, maybe those are like VR headsets and that's why it's glitching
Can't wait for the game theory videos on this and lethal company unless I missed them At some point, loved this video iceberg videos are always entertaining
47:03
- Remember the CQC, Snake?
- Yes, Boss... Close Quarters Content.
Our player character vs The Streamer is such a clever take on a YTer vs a Kick Streamer lol.
Very awesome video, you got my sub! It was very funny listening to this video crossing off all the monsters I've encountered myself (I haven't all that much and there are many I haven't seen in-game) and being suuuuper confused about not hearing about arms (1:32:36) until TIER 6, since it was seemingly a really unthreatening encounter when i found it, but your explanation on why its so low makes sense lmao.
Thanks so much, glad you had fun with the video!
a little fix: im pretty sure landfall only published content warning, they didnt create it
There are landfall references so maybe
Fire Turtle is my favorite enemy, I had a run where I was being chased by one and at one point in the footage I turned around and it looked like the gates of hell were opening with the flames burning as it slowly lumbered from behind a corner
18:20 I always thought the lasers are some kind of attack by robo dog, as whenever me and my friends see them, we always see robo dog on the same day, and not too far from the lasers either.
Big Slap may be a reference to the TF2 meme of Big Slappy, of whom is a scout with a big ass, and since in the footage Big Slap seems to be caked up...
LOOOL I got a recommended ad for a drone near this video.
Snatchos can DEFINITELY spawn in groups. My friends and I were on the harbor map and we got bombarded by AT LEAST 4 snatchos, maybe even more than that.
Both Lethal Company and Content Warning remind me of the SCP foundation with their monsters, lethal company has blind dogs, which resemble SCP-939, the coil heads which resembles SCP-173 and the comedy/tragedy mask which functions exactly the same as SCP-035, while content warning’s inspirations are less obvious I find the idea of an abandoned world filled with anomalous monsters to be quite scp-esque, oh and the flicker is very close to what a memetic entity might be like.
i have encountered flicker once and i was already dead from big slap and my friend was in the bell. my friend in the bell was doing an outro and im being fr flicker spawned right in the bell and killed him
Don't disrespect my boy, Eye Guy. He is just trying to chill and I'd be pissed too if someone shined a flashlight at me if I had eyes that big
Landfall tweeted out that that game had released, so I think the devs behind the chorby game and landfall might just be friends
1:08:27 assumedly whatever was or is in the canisters is the same stuff that makes the air down on earth toxic. it would fall in line with the players suits requiring oxygen and would explain why the rest of humanity lives high in the sky with greener forms of energy production.
Mmmmm long Content Warning content :)
Good video!
For the catchya I wonder if other explorers carry different recording devices like a tablet in this case and to log in you need to fill in a captcha,the way the catchya acquires the tablet is by finding other dead explorers
I’m surprised that there are no vrchat avatars of all the elements or avatars of the player that have all the stuff and emotions?
Let me tell you the story that I piece together. A story that you have not yet connected. A story that I've only barely been able to figure out if it wasn't for some very important thing.
And so here's my theory on the story. I believe that the old world was of our grandparents. You know, was the set up for it all and essentially was a big facility area. And I believe the radiation is important as the main thing, you know.
But the main thing I believe is going on. Is that big swap was the one who destroyed the old world and the painting is what remains of the collapse, and that this big swap monster essentially destroyed at all, along with what is seen with the projector with some Apocalypse. And I believe spooktube is the remains of it. Or is it essentially and a sword? Did all having the videos be the very sponsors that we have And the sponsors experimenting with the old world using it as a facility essentially and using the monsters as an advantage, making them the how they are and having the items harnessed of the enemies. And I believe this game is a part of a bigger simulation cause it always starts last year. Same day, this game would relewhere where there would be a game about this studio. Where essentially you were the military, go into the remains of Sweden and uncovering the secret. I believe that this game along with the ones in it and some of the outside ones are of course, a part of this facility, a part of landfall and how all of them tell the story and form the collapse. In the great ale of the facility. And this game isn't that different? And fact is exactly like this facility, you know. But there is something I haven't really been able to deep dive into something. I have a feeling is there, but there just isn't really much. And it's the fact how there's a connection between 3 names that being Edward Eric and feel what 1 being the streamer one. Being the author and one being the cosmetics. All of these people, I believe connect to the dark tale of spooktub and how sure spooktube has been came corrupted of the old world isn't as bad as us and it happened on attentiand and it essentially being an Accident, how can I say this was simple? Bob, it all starts with Phil and is shopped. Because there's one cosmetic that stuck out the ghost. Why have a ghost mask like the old world and why ancient books just like it? Well.
Here's my theory, I believe that because of them they essentially. Reid, we're the first ones going down the old world and because of the ghost thing, I believe became it because of him asce Was once down therending the remains of humanity trying to save the bones, trying to at least save the old world or something with the ghost and the spirit of what Was once down there.
But I believe Edward is was intentionally the villas. I believe that he came down concerned about it. Worrying about the ghost and the danger of the old world and taking down the ghost. And I believe that because of that Edward would be spooked tube Edward would rise with s**** tube and that hymn would basically form it and continue. Aint the old world as a facility, but of course, that's kind of my hypothesis sort of because does unless the creators add more to these names and add more to the meaning of the ghost, such as with the lost footage, wink wink. Then I can't see any other way. There would be a connection and if you get what? I was trying to say then thank you.
So are you gonna do that favor I was hinting to which is submit a video that connects the author the shopper. And the streamer, because I would be really proud and I would be very glad because there's no evidence and I really want that connection. Because I know there is something it just isn't exactly there and this is the main chance to do it. I know there's something with the ghost and that it connects to the origin.S of spooktub and it's like after the collapse of the old world
not reading allat but the story is just "pollution drives people higher into the atmosphere"
Don't forget the corrupt company in.They're kind of the main threat And also, if it really was just that, then why would the developers decide?Let's put in some names.Names of people I feel connect
The Deafness Was From If Someone Fell Off The Map And Went Over The Integer Limit (Because The Bell Tells You How Many Meters Away Someone Is Even If They Are Dead)
I love lethal company, and this game wouldn’t exist without it, but 6 months for 3 new monsters and a map for lethal company vs this game releasing banger after banger update is so amazing, I love this game
Isn't lethal company made by a singular developer whereas this one actually has a (5 people) team behind it? It's still a small group of people working on it, but that might explain some things, idk?...
But yeah, still agree! this one is putting out banger after banger. Imma wait until lethal company is more filled up with content to get back to playing it.
arms is supposed to be rare?? I see at ;least one if not multiple every quota lol I had no clue it was an obscure enemy
Naw not particularly rare, just extremely new as the video going up :)
26:38
I'm going to disagree there. On the mine map I had 2 of them corner me and my brother at one point
49:44 OH MY GOD, that happened to me, I thought I was just possessed or something, lol.
at around 37:29 you said that the worm can not and will not let go, however you can zap it with a stun stick and it will let go and be stunned.
You forgot wall sleep. I think the worm releases eventually. I don't think flicker wipe is real as I have survived a flicker encounter that killed my teammates.
he said “some teams report it happening” that doesn’t mean it always happens.
19:22 They do move when chargeing or atleast when i played they did a drift
1:11:56 yo wait who is that?- OW! 1:12:03 *oh WAIT OH WAIT OH GOD NO GET AWAY-*
Lethal company doesn’t have too much lore but I see ur point, at least u know what ur trying to do. Still tho, good video! :D
Not really but it definitely has something to talk about. Content warning though doesn’t really have anything like that. It’s pretty lackluster lore wise.
My theory for the lasers could be that some monsters like the snail formed down there when humans inhabited so they had to make the lasers for some way of defense. That's just my guess