Good to hear you say that flinch-locking [stagger-locking in Dauntless terms ;)] is something you'll only experience nearing the endgame. Even with the best gear and a full damage build setup it still can be hard to do so. There is a mechanic in the game that stops players - or at least tries to stop them - from staggering a behemoth while it is already staggered. To keep a staggerlock going you'll need to focus different parts of the behemoth and time your partbreaks to keep it stunned. So even in that there is still somewhat of a fun challenge :)
*Alira is not the boss of the radiant escalation, Chronovore is. Alira is an exclusive boss to The Paradox Breaks, one of the many islands available to fight on.
@@camrhodes9546when it first came i remember freaking out about its weird spinning atrack and how cool the elemental glyphs looked. It was a very cool experience to fight it and grind it's gear. Now however... i just do speed leveling and its annoying as hell to get alyra. Its not hard but seen as i mainly play hammer alyra just attacks too fast and gives me too little time to finish my combos.
I definitely agree on the whole stun lock thing, really takes away the thrill of the hunt when the behemoths are constantly down. XD I'm already at endgame in Dauntless and while it can be satisfying defeating behemoths in under 5 mins or less, especially with stun lock, I really miss those early days where taking on a Rezakiri or a Shrowd felt like a true challenge, with Rezakiri being my favorite behemoth to fight and Shrowd being the most terrifying to fight. (I wonder how many people still remember the Shrowd and Hellion or Rezakiri and Kharabak dual fights, when dual fights were new to the game.) Anyways... Been playing the game since, I think it's called closed beta? When they were only sending out invites to a few select people to try out the game before it became public, basically. And while I'm kinda bummed things have slowed down by quite a significant amount, in terms of updates and such, I'm still pretty happy with the game. Certainly one of my favorite Monster Hunter type of games.
I know how you feel man...i'm playing again with some friends since 2-3 days, and i'm in shock of how rezakiri and shrowd are a joke now. Even my friends are like "you had a hard time against that?!" yeah... weird how the game is now, i'm kinda lost. I don't feel the same sense of progression like before.
I am a founder, but unfortunately did kinda leave the game. Mostly because the community had such a toxic view of having an iceborn build. I'm not trash at the game I just get a thrill for trading damage with an axe sometimes but that also makes health suffer, so why not self heal and be a berserker essentially?
I do wish Gauntlet mode had a solo mode scaling set. I have no friends to play with or a guild to grind with so I can only get so far in alone and not nearly enough to get all the rewards each season
I will say. You have some of your info incorrect. Radiant escalation ends with chronovore. Yes, you can find alyra during escalation runs but its only guaranteed encounter is the old chronovore arena on Paradox Breaks, requiring chronostones (either from hunting on Paradox breaks, beating behemoths in escalation with the elder shields modifier, or doing the extra puzzle in radiant escalation for a 5th amp) to force Alyra to reveal itself
Trying MHW for the 1st time, having played dauntless with friends several years ago. Immediate impression: *MHW Combat is... rough. PS1-era rough.* Weapon aim is cludged bad/terrible, prone to miss interpreting what you want to do and very over locked in direction. Movement and mobility in combat are terrible. *It feels more like monster-moshpit than combat.* But somehow the fact that *the world feels more alive, and exploration matters makes for a loop that quickly grows to fun.* And eats massive amounts of time. The game feels like it will continue a slow rampup that is ultimately kinda fun, in spite of the glaring flaws. *Dauntless (from several years ago): has fluid crisp visceral combat.* YOU did something. YOU failed to dodge - ouch! You got too greedy with attacks ignoring warning signs? Wham. You score a heavy hit breaking a part? Explosion, monster crumples for a bit, everyone dog piles to lay down damage with impunity. YOU need to blow that part off to get the material you need. Teamwork and clutch saving each other galore. It's very engaging. But levels just start to feel like arenas and the game gets a bit same-ie after a while. One of my favorite things was building up and saving the lances charge blast, then waiting for the owlbear to try to do it's flying swoop. Timing it, nailed it! Boom, the owlbear is stunned mid-flight, instead of swooping, it slams face 1st into the ground tearing up a furrow like a crashing shuttle. MHW will never give that moment. It will never feel as good as dauntless in it's good moments, but it still offers an experience that is overall a more stable fun and is a far less stressful game.
I want try wild hearts out in the meantime however the reviews seem bad and I'm not paying AAA price for unoptimized poo. I guess I'll wait for it to go on sale
i haven't touched dauntless since i beta tested it before it became part of epic games store and tbh... woulden't have thought of monster hunter world without playing it. So i... may wanna see just how much they manage to do since i last played :P
In some platforms it still is hence why I stopped playing recently after coming back because my friend group wanted to try it out. Sure it is less buggy but still the fact that some lantern attacks still break the game after so long, well that tells me how much effort the Devs haven't put into fixing the game. I loved the game but getting still consistent game crashes is not fun and I really hate the monetization because I played before the club thingymabober was implemented and while hard, it was possible to prestige many weapons but now, if you don't have the boost of the hunter club think is called, even leveling a weapon is way harder.
@@gwagner1380 hmmmm I don't think the problem here is necessarily the game itself, I don't see that many people complaining about game crashes on console especially bugs regarding the use of lanterns since if it was a common issue everybody would notice since lanterns are used a lot of times per fight Maybe it is something caused in your console by a faulty installation? Have you tried reinstalling the game or doing some kind of automatic file verification?
@@mrkyurem5499 yeah I come in and out of the game and it's always the same lantern. The pangar lantern, the extra particles causes it to crash and it has been the same for at least ever since the ice normal escalation was implemented. I played on the switch which was by far the buggiest version and it still is. Play station is far better but again that lantern still makes the game crash seldom. I don't play in PC but the issue at least as far as the lantern was concerned is the particles it creates, when you get a nice endgame build where you can spam that ability the extra particles crashes the game and the thing is, it doesn't need much you can get the same result playing in public lobbies. I remember Devs taking notice of it because it was used quite a lot in ice escalation when it came out, promised to fix but my surprise some weeks ago when I came back with my group of friends is the fact that the issue remains. Again I am not saying that the game in unplayable, there's a huge difference between that and what I said but still, the fact remains that in game consoles the experience is well not as good as in PC and in some consoles, the game is worse than in others because there are issues from years ago still present.
I tried dauntless for a while with some friends that don't have monster hunter and I remover really liking the game back before icebirne cane out but everything has changed so much that I'm just completely lost and honestly it kinda turned me off how complex it has become maybe there's still quests but I can't find them anymore and I just don't understand anything
It is still very simple. The biggest things are omnicells and the slayers path. Just like monster hunter if you just take your time to learn it you'll see its pretty simple.
@@yd6655 I have both games and monster hunter just tosses a book of instructions in your face making you forget certain things quickly. I personally prefer dauntless.
Honestly thought this game was swirling the drain about a year ago... seemed like the updates were slowing down. If that's not the case, I might think about coming back :)
@@nicolas.p1750 how much is I agree it is also more fairly balanced if you didn't know how play the old sword you would just constantly get skill checked and it was tedious to get a combo going
my main gripe with the game is that some monsters have skills that seem way too fast or way too wide sweeping for a human to dodge with skill rather than sheer luck. some bosses seem cheap like there is no way to evade a majority of their attacks. what i like about dauntless and wild hearts in comparison to monster hunter world is the art style. i prefer stylistic art rather than photo realistic which i think generally don't age well.
I tried dauntless after mh world last update and it was ok. Then they went with the update that somewhat copied the guiding lands and it was bad. I couldn't solo hunt, and whenever I just went with a random hunt I had no clue what was going on and every hunter just beating down the monster fast and moving on to the next one.
@@axiosespada7651Private hunting grounds actually weren't a thing when the Reforge update first hit, which is something the devs caught a lot of flak for.
@@darthplagueis13 Yup. I couldn't find any solo options back then. The hunting grounds was brand new and I thought it was a great time to get in to dauntless, oh boy was I wrong.
Dauntless is always worth playing because its free, has cross platform, low requirements and cross-save making wildly accessible when the Monster hunter series is a full priced game, with a full price expansion pack for ever game and always on some other system. It 100% has problems but its accessibility is fantastic and its core gameplay loop deserves praise.
Use to play dauntless picked up mhw for 10 bucks on sale. Dauntless is like the fortnite of monster hunter I way prefer mh. Not even rise though world is way better
I can say the game has kept me plenty entertained. I'm currently sitting at 18,000 hours logged. Gauntlet has been a breath of fresh air with the new cells. The silver sword grind and the golden striker grind was pretty brutal. But it was nice they brought the silver sword back when they did and fortunately they had a issue with the golden strikers quest bugging out so we were able to finish both weapons. Right now Axe and Hammer are all that's left for "reworking/refreshing/balancing" I am both scared and excited because some of the weapons so far were not received well because of the drastic changes they made. If they stick to their story the new weaponclass is supposed to be added to dauntless. Rumor is we are getting a Bow, but don't expect it to be a ranged weapon. That would require a coding overhaul on all behemoths, because none of them in their current form can handle a true ranged weapon (no repeaters are not a true ranged weapon) All in all I enjoy the game but the community and new players are what have kept me around, and now guildes are relevant so even more reason to stick around.
Jesus is the only way to heaven Being a good person won’t get you there “If we confess our sins, he is faithful and just to forgive us our sins and to cleanse us from all unrighteousness.” 1 John 1:9 ESV
last time i played dauntless it was completely dead/empty i had to run things solo and this was only a few weeks ago so i ended up deleting it from my ps5 because i got bored
Yeah....his swings and kicks have much wider hitboxes than you think....I keep getting knocked out of my attacks from something hitting me despite not making actual physical contact with my Slayer..
Don’t even hunt the monsters in dauntless, it’s way less immersive but for free sure you can’t go wrong. If you have 10-20 bucks pick up world on sale.
I love wild hearts but when i tried the free trial on xbox series s the frames were really bad but playable like a stable 30 somtimes dips but i dont think ill be dropping any money on the game just yet
Monster hunter world is way better than rise, and prefer it a lot more than dauntless I use to play that a ton but yeah recently got into world and way prefer it.
The problem that I had with when I played dauntless was that most of the weapons are gated and I wasn't interested in any of the starting weapons to any real degree
a very casual gamer view on dauntless, not looking beyond the outward appearence. game been stale forever and they only seem to add recolours of stuff if anything at all. the bigger youtubers and streamers for dauntless have given up on it. says a lot if a player with thousands of hours of gameplay quits and has absolutely nothing positive to say about it. the devs are apparently dicks that cant take any criticism. i agree its generally a fun game but you really shouldnt consider sticking around, will end up being a waste of time after the initial fun.
What are you talking about Monster Hunter six not being announced? Monster Hunter Rise is the sixth installment so technically it's part 6, unless you messed up and meant to say 7 then I understand but yeah Monster Hunter 6 is already out my dood.
I tried to get into Dauntless, but from my experience it is just not new player friendly. There is no real quest line to guide you to give you an idea of the power level of the monsters. Also the way you enhance your endgame gear is miserable and feels bad to me. If you like the game more power to you and if you want to try it go for it. It's a free game. It just did not do anything for me.
Completely dislike it. Also despise their battle pass. I also buy the overwatch battle pass occasionally. So there not way in hell I doinh two games battle pass.
Dauntless was peak untill the Ubral esca and ramsgate rework update...After that straight downhill like an asteroid.. The game is dead, full on unplayable for a player that enjoyed the game since beta...
I was in the middle of Headbutting a ram when this came out
Good to hear you say that flinch-locking [stagger-locking in Dauntless terms ;)] is something you'll only experience nearing the endgame. Even with the best gear and a full damage build setup it still can be hard to do so. There is a mechanic in the game that stops players - or at least tries to stop them - from staggering a behemoth while it is already staggered. To keep a staggerlock going you'll need to focus different parts of the behemoth and time your partbreaks to keep it stunned. So even in that there is still somewhat of a fun challenge :)
*Alira is not the boss of the radiant escalation, Chronovore is. Alira is an exclusive boss to The Paradox Breaks, one of the many islands available to fight on.
It’s still a really fun fight though, i always have a lot of fun leveling for reforges by playing that event
@@camrhodes9546when it first came i remember freaking out about its weird spinning atrack and how cool the elemental glyphs looked. It was a very cool experience to fight it and grind it's gear.
Now however... i just do speed leveling and its annoying as hell to get alyra. Its not hard but seen as i mainly play hammer alyra just attacks too fast and gives me too little time to finish my combos.
You can still find it in every esca except umbral
@@Yort_The_Dragon True
I definitely agree on the whole stun lock thing, really takes away the thrill of the hunt when the behemoths are constantly down. XD I'm already at endgame in Dauntless and while it can be satisfying defeating behemoths in under 5 mins or less, especially with stun lock, I really miss those early days where taking on a Rezakiri or a Shrowd felt like a true challenge, with Rezakiri being my favorite behemoth to fight and Shrowd being the most terrifying to fight. (I wonder how many people still remember the Shrowd and Hellion or Rezakiri and Kharabak dual fights, when dual fights were new to the game.)
Anyways... Been playing the game since, I think it's called closed beta? When they were only sending out invites to a few select people to try out the game before it became public, basically. And while I'm kinda bummed things have slowed down by quite a significant amount, in terms of updates and such, I'm still pretty happy with the game. Certainly one of my favorite Monster Hunter type of games.
I know how you feel man...i'm playing again with some friends since 2-3 days, and i'm in shock of how rezakiri and shrowd are a joke now. Even my friends are like "you had a hard time against that?!" yeah... weird how the game is now, i'm kinda lost. I don't feel the same sense of progression like before.
I am a founder, but unfortunately did kinda leave the game. Mostly because the community had such a toxic view of having an iceborn build. I'm not trash at the game I just get a thrill for trading damage with an axe sometimes but that also makes health suffer, so why not self heal and be a berserker essentially?
I do wish Gauntlet mode had a solo mode scaling set. I have no friends to play with or a guild to grind with so I can only get so far in alone and not nearly enough to get all the rewards each season
Exactly the reason why i only go to level 20
i feel you bro...
I will say. You have some of your info incorrect. Radiant escalation ends with chronovore. Yes, you can find alyra during escalation runs but its only guaranteed encounter is the old chronovore arena on Paradox Breaks, requiring chronostones (either from hunting on Paradox breaks, beating behemoths in escalation with the elder shields modifier, or doing the extra puzzle in radiant escalation for a 5th amp) to force Alyra to reveal itself
Wtf is that outro??
u just jealous bro
Trying MHW for the 1st time, having played dauntless with friends several years ago.
Immediate impression: *MHW Combat is... rough. PS1-era rough.* Weapon aim is cludged bad/terrible, prone to miss interpreting what you want to do and very over locked in direction. Movement and mobility in combat are terrible. *It feels more like monster-moshpit than combat.* But somehow the fact that *the world feels more alive, and exploration matters makes for a loop that quickly grows to fun.* And eats massive amounts of time. The game feels like it will continue a slow rampup that is ultimately kinda fun, in spite of the glaring flaws.
*Dauntless (from several years ago): has fluid crisp visceral combat.* YOU did something. YOU failed to dodge - ouch! You got too greedy with attacks ignoring warning signs? Wham. You score a heavy hit breaking a part? Explosion, monster crumples for a bit, everyone dog piles to lay down damage with impunity. YOU need to blow that part off to get the material you need. Teamwork and clutch saving each other galore. It's very engaging. But levels just start to feel like arenas and the game gets a bit same-ie after a while.
One of my favorite things was building up and saving the lances charge blast, then waiting for the owlbear to try to do it's flying swoop. Timing it, nailed it! Boom, the owlbear is stunned mid-flight, instead of swooping, it slams face 1st into the ground tearing up a furrow like a crashing shuttle.
MHW will never give that moment. It will never feel as good as dauntless in it's good moments, but it still offers an experience that is overall a more stable fun and is a far less stressful game.
You make every game good W sponsor I’m definitely going back to dauntless
I want try wild hearts out in the meantime however the reviews seem bad and I'm not paying AAA price for unoptimized poo. I guess I'll wait for it to go on sale
i like monster hunter better completely but it's good and i played it a lot before mhrise
i haven't touched dauntless since i beta tested it before it became part of epic games store and tbh... woulden't have thought of monster hunter world without playing it. So i... may wanna see just how much they manage to do since i last played :P
This game is pretty fun and look amazing hope it doesn't die
Fingers crossed.. :(
it is dead all its creators even agree
Last I played Dauntless it was a buggy mess. But that was a long time ago.
In some platforms it still is hence why I stopped playing recently after coming back because my friend group wanted to try it out. Sure it is less buggy but still the fact that some lantern attacks still break the game after so long, well that tells me how much effort the Devs haven't put into fixing the game.
I loved the game but getting still consistent game crashes is not fun and I really hate the monetization because I played before the club thingymabober was implemented and while hard, it was possible to prestige many weapons but now, if you don't have the boost of the hunter club think is called, even leveling a weapon is way harder.
@@gwagner1380 hmmmm I don't think the problem here is necessarily the game itself, I don't see that many people complaining about game crashes on console especially bugs regarding the use of lanterns since if it was a common issue everybody would notice since lanterns are used a lot of times per fight
Maybe it is something caused in your console by a faulty installation? Have you tried reinstalling the game or doing some kind of automatic file verification?
@@mrkyurem5499 yeah I come in and out of the game and it's always the same lantern. The pangar lantern, the extra particles causes it to crash and it has been the same for at least ever since the ice normal escalation was implemented. I played on the switch which was by far the buggiest version and it still is. Play station is far better but again that lantern still makes the game crash seldom. I don't play in PC but the issue at least as far as the lantern was concerned is the particles it creates, when you get a nice endgame build where you can spam that ability the extra particles crashes the game and the thing is, it doesn't need much you can get the same result playing in public lobbies.
I remember Devs taking notice of it because it was used quite a lot in ice escalation when it came out, promised to fix but my surprise some weeks ago when I came back with my group of friends is the fact that the issue remains.
Again I am not saying that the game in unplayable, there's a huge difference between that and what I said but still, the fact remains that in game consoles the experience is well not as good as in PC and in some consoles, the game is worse than in others because there are issues from years ago still present.
I tried dauntless for a while with some friends that don't have monster hunter and I remover really liking the game back before icebirne cane out but everything has changed so much that I'm just completely lost and honestly it kinda turned me off how complex it has become maybe there's still quests but I can't find them anymore and I just don't understand anything
It is still very simple. The biggest things are omnicells and the slayers path. Just like monster hunter if you just take your time to learn it you'll see its pretty simple.
@@yd6655 I have both games and monster hunter just tosses a book of instructions in your face making you forget certain things quickly. I personally prefer dauntless.
Thanks for this video! I just recently remembered this game and I've never played.
It's been about a year since I've played. I got bored and sorta lost interest. But all in all it is a fun game to play.
And wild hearts is getting a bunch of updates rolling out
I played for a good while but got pretty bored. Immensely satisfying to launch yourself with a warpike and hit for 3k+ though.
Me axe main with 100k part damage, love the damage then
Honestly thought this game was swirling the drain about a year ago... seemed like the updates were slowing down. If that's not the case, I might think about coming back :)
I hate to say it but holy crap they've added a lot I might give it a try again
Although I do wish they added some of the old sword style back before they modified it
@@Bringingmoneyback THIS. Omg i loved the sword, but with the rework i don't even want to touch it...
@@nicolas.p1750 how much is I agree it is also more fairly balanced if you didn't know how play the old sword you would just constantly get skill checked and it was tedious to get a combo going
my main gripe with the game is that some monsters have skills that seem way too fast or way too wide sweeping for a human to dodge with skill rather than sheer luck. some bosses seem cheap like there is no way to evade a majority of their attacks. what i like about dauntless and wild hearts in comparison to monster hunter world is the art style. i prefer stylistic art rather than photo realistic which i think generally don't age well.
I tried dauntless after mh world last update and it was ok. Then they went with the update that somewhat copied the guiding lands and it was bad. I couldn't solo hunt, and whenever I just went with a random hunt I had no clue what was going on and every hunter just beating down the monster fast and moving on to the next one.
You could solo hunt on the hunting grounds. It's called (private hunt) when you que up for it. It gives you a instance all to yourself
I fully understand what you mean I hate the fact they changed shit like that I loved the game and the slower solo hunting or team hunts
@@axiosespada7651Private hunting grounds actually weren't a thing when the Reforge update first hit, which is something the devs caught a lot of flak for.
@@darthplagueis13 Yup. I couldn't find any solo options back then. The hunting grounds was brand new and I thought it was a great time to get in to dauntless, oh boy was I wrong.
Dauntless is always worth playing because its free, has cross platform, low requirements and cross-save making wildly accessible when the Monster hunter series is a full priced game, with a full price expansion pack for ever game and always on some other system.
It 100% has problems but its accessibility is fantastic and its core gameplay loop deserves praise.
Just say you're broke
Agreed. I also like it being more arcade'y than mh
Use to play dauntless picked up mhw for 10 bucks on sale. Dauntless is like the fortnite of monster hunter I way prefer mh. Not even rise though world is way better
I can say the game has kept me plenty entertained. I'm currently sitting at 18,000 hours logged.
Gauntlet has been a breath of fresh air with the new cells.
The silver sword grind and the golden striker grind was pretty brutal. But it was nice they brought the silver sword back when they did and fortunately they had a issue with the golden strikers quest bugging out so we were able to finish both weapons.
Right now Axe and Hammer are all that's left for "reworking/refreshing/balancing" I am both scared and excited because some of the weapons so far were not received well because of the drastic changes they made.
If they stick to their story the new weaponclass is supposed to be added to dauntless. Rumor is we are getting a Bow, but don't expect it to be a ranged weapon. That would require a coding overhaul on all behemoths, because none of them in their current form can handle a true ranged weapon (no repeaters are not a true ranged weapon)
All in all I enjoy the game but the community and new players are what have kept me around, and now guildes are relevant so even more reason to stick around.
Dude that’s 750 days worth of time 😮
Jesus is the only way to heaven
Being a good person won’t get you there
“If we confess our sins, he is faithful and just to forgive us our sins and to cleanse us from all unrighteousness.”
1 John 1:9 ESV
@@feetyeet8538 almost 6 years actually
spat my water out at "18,000 hours logged"
bro thats 2 years omg aint no wayyy (like two full years of no sleep no eat just dauntless)
Might have to jump back in later today
last time i played dauntless it was completely dead/empty i had to run things solo and this was only a few weeks ago so i ended up deleting it from my ps5 because i got bored
I needed something the break my Warframe addiction. I downloaded this last night and love it so fae
Finally someone not shi@#$% on dauntless. I'm a new player to dauntless and having a good time. Thank you for this video!
Monster hunter for broke people
(Im kidding btw i love this game very fun)
I don't know much about Wild Hearts, but at 6:57 to 7:11did you accidentally repeat yourself?
Alyra is such a cool Behemoth but god fucking damn does it absolutely suck to fight
Yeah....his swings and kicks have much wider hitboxes than you think....I keep getting knocked out of my attacks from something hitting me despite not making actual physical contact with my Slayer..
Only 3 days old and aged well with the announcement of MHNow, we spend our time youching grass fighting Monsters in the city lmao
GREAT SWORD user here like yourself, how does the weapons hitting the monster feel??? Is it MEATY like mh???
Don’t even hunt the monsters in dauntless, it’s way less immersive but for free sure you can’t go wrong. If you have 10-20 bucks pick up world on sale.
I love wild hearts but when i tried the free trial on xbox series s the frames were really bad but playable like a stable 30 somtimes dips but i dont think ill be dropping any money on the game just yet
A lot of their behemoths have flaws that make them unfair to fight against.
I haven’t had played Dauntless in maybe over a year
Update- there are rumors that Wild Hearts is closing down only 7 months after release
I was in middle of downloading
man, i played a lot of dauntless, but god damn, add a new weapon!!!!!! i also hate how they made end game boring exp grind
It hasn’t ran better at all for Switch. It’s fun and the best part that it’s free but the performance is still bad.
Monster hunter world is way better than rise, and prefer it a lot more than dauntless I use to play that a ton but yeah recently got into world and way prefer it.
your awsome cotton
I just started playing the game but the community is already moving on it seems. Better luck in MH6 I guess.
Wildhearts is a good game, but it is overpriced in my opinion.
The problem that I had with when I played dauntless was that most of the weapons are gated and I wasn't interested in any of the starting weapons to any real degree
But you have access to all seven weapons right from the start
But is it pay to win?
a very casual gamer view on dauntless, not looking beyond the outward appearence. game been stale forever and they only seem to add recolours of stuff if anything at all. the bigger youtubers and streamers for dauntless have given up on it. says a lot if a player with thousands of hours of gameplay quits and has absolutely nothing positive to say about it. the devs are apparently dicks that cant take any criticism.
i agree its generally a fun game but you really shouldnt consider sticking around, will end up being a waste of time after the initial fun.
Well, if only EpicGames wouldn't suck ass, then I could play Dauntless.
Wish the game had an offline mode, if ur wifi is bad...gg
It was fun alright but i couldn't stand that user interface design. None of the element is praiseworthy.
What are you talking about Monster Hunter six not being announced? Monster Hunter Rise is the sixth installment so technically it's part 6, unless you messed up and meant to say 7 then I understand but yeah Monster Hunter 6 is already out my dood.
monster hunter CRAP u pay vs dauntless free
I tried to get into Dauntless, but from my experience it is just not new player friendly. There is no real quest line to guide you to give you an idea of the power level of the monsters. Also the way you enhance your endgame gear is miserable and feels bad to me. If you like the game more power to you and if you want to try it go for it. It's a free game. It just did not do anything for me.
Completely dislike it. Also despise their battle pass. I also buy the overwatch battle pass occasionally. So there not way in hell I doinh two games battle pass.
Just needs more uh, diversity. The weapons are kinda bland.
dauntless is easy, monster hunter is more realistic therefore more challenging
It’s dead
Dauntless was peak untill the Ubral esca and ramsgate rework update...After that straight downhill like an asteroid.. The game is dead, full on unplayable for a player that enjoyed the game since beta...