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Wario Land's Rice Beach -- Designing For Contrast
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- Опубликовано: 19 сен 2018
- Designing For is a series which looks at a level in gaming, and analyzes a theme central to that level's design. In this episode, we look at the first world of Wario Land: Super Mario Land 3, and how it strives to be the antithesis to Mario's design, rather than Wario's more modern interpretations.
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Twitter: / designing4games
Discord: / discord
Writing/Voiceover/Audio Editing/Gameplay: Tommy Eyler/Pyrrhickong/The Dryest Bones ( / pyrrhickong )
Script Editing/Image Editing/Video Editing/Additional Game Footage: Zack Frisbee/Goombachi
Intro Graphic and Watermark By: www.youtube.co....
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Also check out our video on Rabbid Kong, the boss of Mario + Rabbids: Kingdom Battle, which pays homage to Donkey Kong in surprisingly well thought-out ways: • Mario + Rabbids' Top B...
Or our video on Bug Fables, the yet-to-be-released indie project which not only references Paper Mario, but strives beyond it: • Bug Fables' Spider Bos...
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The Wario Land series, including Wario Land: Super Mario Land 3, Virtual Boy Wario Land, Wario Land II, Wario Land 3, Wario Land 4, Wario World, Wario: Master of Disguise, and Wario Land: Shake It! are © Nintendo Co., Ltd. Wario World by Treasure Co., Ltd., Wario: Master of Disguise by Suzak Inc., and Wario Land: Shake It! by Good-Feel Co., Ltd.
The Wario Ware series, including Wario Ware, Inc.: Mega Microgame$, Wario Ware: Smooth Moves, Wario Ware: D.I.Y., Wario Ware: Gold are © Nintendo Co., Ltd.
The Super Mario series, including Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. Wii, New Super Mario Bros. U Deluxe, Super Mario Odyssey, Super Mario Land, Super Mario Land 2: Six Golden Coins, Super Mario Maker, and Super Mario Run are © Nintendo Co., Ltd.
Mario & Wario is © Nintendo Co., Ltd. Game by Game Freak, Inc.
Super Smash Bros. Brawl is © Sora, Ltd., Game Arts Co., Ltd., and Nintendo Co., Ltd.
Banjo-Tooie is © Microsoft Corporation. Game by Rare Limited.
Rayman Legends is © Ubisoft Entertainment SA. Mario + Rabbids: Kingdom Battle also © Ubisoft Entertainment SA, as well as Nintendo Co., Ltd.
Braid is © Number None and Jonathan Blow.
The Great Giana Sisters is © Time Warp Productions, Rainbow Arts Software GmbH, and Black Forest Games.
Super Ryu World 2: www.smwcentral...
Game Design Companion: A Critical Analysis of Wario Land 4 by Daniel Johnson.
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Footage/Images Used:
Wario Land: Shake It!: • Wario Land: Shake It! ...
Super Ryu World 2: • I'm Not Ready For This...
The Great Giana Sisters: • C64 Longplay [117] The...
wario vs mario: www.deviantart...
Mario VS Wario: www.deviantart...
Mario/Wario: www.deviantart...
Tiny Wario Run: www.deviantart...
Jet Wario: www.deviantart...
Tower of the Wing Cap: www.newgrounds...
Mario and Wario Mortal Kombat by Hare Brained Design: www.harebraine...
Why Does Wario Fart: Part 2 image: sourcegaming.i...
Wario is probably at his best as an extremely strong and greedy jerk obsessed with treasure.
It shows that while Mario is know for being athletic and agile with his jumps and all, Wario is all about strenght. Kind of a Sonic and Knuckles contrast.
Mario is all about atheticism and agility. Wario just plows through everything and, as we see in later games, even takes deliberate hits because they put him in a state where he can progress further.
Makes me wonder if Treasure getting to make Warioworld was a deliberate choice
He even straight up piledrives fuckers through metal trapdoors so he can get through
I've sunk dozens of hours into WarioWare Gold. I LOVE me some WarioWare. But man do I miss Wario Land style games and this video just reminded me of that.
Yeah I don't really have anything against Wario Ware. I mean, how could I? The series almost invented its own genre, and certainly defined it. But its different take on the character has kind of become the ONLY take as far as marketing is concerned, and that's pretty unfortunate, since it's sort of a Flanderized version of him.
Play pizza tower
Same here.
The fart argument doesn't make sense! Wario in Super Mario 64 DS never farted and he was fine anyway!
Miyamoto works in mysterious ways
Miyamoto loves flanderization.
Proof that Miyamoto doesn't really know Wario.
Miyamoto also doesn't seem to like characters in the Mario universe with personality. You can also see that in all of his Mario games in which he was involved, as well as in the New Super Mario Bros and the new Mario RPGs like Sticker Star and Paper Jam , the characters have absolutely no personality. On the one hand, it is understandable that characters like Mario represents the player himself and you can decide for yourself what Mario is like. On the other hand: why give your characters names if they are characterless? And if we decide what we can do with the character, can't we just play with our own avatars like Miis? I don't understand that. Anyway, I hope Wario will be playable in a platformer again soon. He is one of my favorite Super Mario characters alongside Luigi and Bowser.
@@BluestSoldier Of course. He didn't create Wario. R&D1, same folks that did Metroid and Kid Icarus.
I want macho treasure hunter Wario back! Bring us another Wario Land!
In every way, he was intended to be reverse Mario. Never realized how deeply into that concept they went until watching this.
I think the contrast of Wario World to the Mario Main Game series as a whole would be a good topic to cover. Just the character designs alone show that while Mario bosses are goofy Wario World bosses are out right strange.
That game shows how much of a brute wario is.
Anyone remember Wario Land 4's first boss? Weird as hell
While I do still enjoy his more comical side, it's the POWER you get with Wario that makes him truly awesome. He can hold himself easily and just does what he wants. He isn't saving girls or trying to destroy the world...he just wants that cash. Yet unlike in WarioWare, where he mooches off of his friends, he earns that gold himself, yet beats up everything that stands in his way.
Every obstacle Wario faces is weird and wacky...like him. He's unpredictable, yet can always adapt which creates an amazing dynamic.
Welcome back Shoulder Bash...welcome back~
because of the Miyamoto interview, now I know why there hasn’t been a new Wario Land in years besides Nintendo R&D1 and the other R&D divisions closing a few months after the release of Metroid Zero Mission in a company restructuring
Its stuff like this that makes me want a flushed out Waluigi title, instead of contrasting from Mario like Wario did in the past, it would draw from Luigi.
Yes
luigi's mansion is a game where the tone is spooky because luigi is scared of everything, and many of the interactions come from puzzles
the story of luigis mansion is of a scared man trying to save the people he loves
but in waluigi's game, you arent scared of anything, instead you despise EVERYONE. the enemies, friendlies, all interactions give the vibe that they wish you didnt exist, and all people in power give the impression that they didnt work for that power, or dont deserve it.
Instead of saving your friends, waluigi works to prove once and for all that he is better than the mario bros and to -become popular- hypnotize the rhythmless masses with his amazing dance moves. this ends up failing but at least waluigi learns self love in the process
and maybe puzzles too
@@knack3381 Hmmm. A fame/notoriety mechanic, maybe? Puzzle bosses, where you prove you're better than all of these no-good wannabes! Plus, you can expose them all for cheating; after all, Waluigi's entire reason for playing dirty himself is because he thinks everyone else is, so maybe he can be put in a game where everyone else *is* actually cheating.
How a game where Waluigi uses the super scope from Yoshi's Safari in a third person shooter so that the goal isn't capture, but elimination.
so instead of a spooky mansion in dimlight, scared of ghosts, you play as a funky guy clearing discos and casinos through downtown, not afraid of your consequences and scare the hell out ot ghosts, thiefs and other shady buddies? Well, I thin I see why Nintendo wont make a kid-game based on Waluigi as main-Character. :x
Reminder someone literally wrote a book about why Wario Land 4 was so good. And it gets a split second cameo at the end of this video from the looks of it. Lol
Actually, I was also very impressed of how Wario Land 1 sprites are just Mario... But on the dark side, or something to mock Mario's behaviour. Like, blocks with glasses, and then with a mad face, so that in Mario World on the SNES, it's colorful and blocks have cute eyes. Mario always takes wonderful trips, at the beach, etc. Wario's rice beach is fulfilled with dumb enemies, a sinister feeling, wild pirates, emptiness, sad nostalgic-feeling hills at the back, brambles, toxic water, dark woods, all of this because Wario wants his treasure, he could endure all of these traps. Mario's saving the princess in a cute world, Wario is following his greediness in a strange wild world with nobody but him... And silly enemies XD
Warioware was fun, nice little challenges for no real reason... but Wario _Land_ is something far more than that. Through emulation or physical ownership, I've mastered every entry multiple times (even the oft-forgotten Virtual Boy iteration), but I want more.
I can feel the pure testosterone flowing through me now. It's all I've ever wanted from my Mario spin-offs. And yes, if Wario is included in a game and does not fart, we Riot.
Awesome video as per usual friends! I would like to see a return of greedy, beefcake Wario over laughably stupid, fat farty Wario. Also very glad I decided to pick up my very first Wario Ware game.
Adding onto that contrast in tone, Mario games have the player persist through sheer dogged determination by having a pretty even flow and treating everything with the same general "It's fun but watch out" tone.
Everything about Wario's games have you persist through sheer SPITE, with the aforementioned active mockery of the player and Wario.
Less "Nothing will stop you", more "How DARE they try to stop you"
Regarding the seeming transition of Wario's character, I highly recommend reading the Source Gaming article "Why Does Wario Fart?", which despite its name, it an incredible informative read when it comes to Wario's characterization, and is definitely worth reading for any fan of Wario.
Edit: Until the day Nintendo brings back Wario Land, I think Pizza Tower and ANTONBLAST have us covered.
About that "masculine" ending, there's a game in which Wario has an iddle animation of him lifting weights with both of his hands. I found it interesting as it shows that, greedy and obscene as he is, he works to get his muscles, he works for what he wants, and he enjoys doing it. Pretty cool.
Another constrast: in mario, bosses are intimidating behemoths to overcome by the skin of your teeth. But in warioland, a boss is just a slightly bigger putz for wario to bully into submission.
5:43 You can get to that area by taking the hit, walking with invincibility and doing a high jump (a + up). There's a 3-up and a dragon hat on the other side so you can get back the same way. I didn't know this as a kid though, but I just tried it today.
After Mario 2 US I feel Nintendo weren’t to open to changing the Mario formula and instead tweaked small things and added different tools each game or tried different Mario subtitles to change things up. The wario series feels like something 2d Mario could of been if it experimented more and I always recommend at least trying one of these games. I recommend 4 just for the great controls and gameplay.
You know, I definitely understand why nobody likes the giant fart joke Wario has been reduced to, but it makes complete sense in my opinion. Think about it. Wario is supposed to be the ultimate foil to good ol' Mario, right? Well, everybody knows that Mario is meant to be this super wholesome, happy-go-lucky kid-friendly hero that looks good to parents and encourages kids to have fun and explore and shit. When was the last time you ever saw Mario himself make a fart joke? That kind of humor just isn't what Mario is. He wouldn't stoop down to the level of constantly making fart jokes, he's too wholesome for that. But Wario? Oh hell yeah. That is _so_ his thing.
But, yeah, the fart jokes kinda have gotten pretty damn old.
@@orangeslash1667 the fart was always intended
The ability to Produce the farts with better hardware merely improved
This was in my recommended. Really nice video man I love the Wario Land games!^.^
6:11 that is an image I never knew I needed to see
It always urked me that Smash Wario is more of WarioWare and less of Wario Land (though I can't deny that I love WarioWare too, maybe do a video on one of its games?)
Actually.... About that "jumping around isn't rewarding" part, that's not quite true. Due to a bit of a physics exploit. Wario moves faster in the air, if you hold up and forward, and jump over and over. This is MUCH faster than running, or shoulder charging. However, in Wario Land 2 and onward, these physics were fixed. But, to compensate, his ground speed was improved.
Huh, should have prrrobably looked into the speed running scene before this. Still, that's really cool, thank you!
Still, I would say that jumping is still not that rewarding from the sense that someone first playing the game is much more limited in the air, as Wario has less offensive options open to him there. At least, in contrast to Mario, who is normally at his safest in the air. You'll get a lot less "panic jumps" in Wario Land, at least!
The way the screen scrolls also makes moving around that way pretty awkward unless you already know what's in the level.
@@pyrrhickong Wait you aren't the youtuber
i feel a sort of inverse happened with Waluigi and mario DDR
before this waluigi was mostly about envy and comtempt towards the mario bros, combined with a massive habit for cheating
and them mario DDR comes around
since bowser wanting to dance is weird as hell because of how heavy he is, and wario doesnt really have a good frame for it either, they made waluigi the villain
ever since mario DDR, waluigi turned from a bitter man who believes that others dont deserve the success he doesnt have, into a DANCING SEX GOD who is only goofy sometimes
in mario party 8, (the mario party game after mario DDR) waluigi pull roses out when he wins a star
and the only part of mario sports superstars worth remembering is waluigis victory sequence in golf, where he starts dancing like a chad
and also mario strikers charged, with the crotch chop
except unlike wario, i think this progression is for the better, its much more interesting
i feel that the progression between a bitter man who is jealous of other's success, and the actual CHAD post mario DDR waluigi is could be well explained in a standalone game
Something tells me that if the new Mario Movie gets a sequel, Wario will end up being the next main villain, mirroring the gameboy game.
Wario seems to be mysteriously excluded while Donkey Kong's crew is there 🤔
At last somebody gets it!
That one Brawl attack killed Wario's treasure hunting career.
Solution: Use a time machine and prevent Smash Bros Brawl from being made
Is the Wario Land stage theme using the PCM channel of the gameboy to play the melody rather than the pulse channels? That grungey trumpet sound doesn't seem like something you could get with a pulse wave...
It certainly could be. Technical aspects of music aren't really my forte but the instrumentation does seem a bit different than you usually got out of the Game Boy.
it is
This is going to sound harsh because it is. I hate Warioware, I hate what it did to Wario and I hate that it cost us a great series.
Warioware is the example I point to when the conversation goes to lazy games. No one would care about that stupid collection of idiotic micro games if it didn’t have Wario on the box and the poor portly plumber has been trapped in that hell for way too long.
Wario Land 4's raised me good more Wario over Mario. Get this man another Wario World and beat up for money money and more money.
Honestly I’m planning to bring back everything Warioland stood for whenever I get around to a game I want to develop
may you ask to join nintendo to revive the series?
@@justasimplemanworkinghiswa1569 I wish. That’d be the day
Great video!
Up jump means small wario can be just as fast as big wario
Personally I think Wario should have a little bit of his gross characterization, but it shouldn’t be his primary characteristic
but when wario hits the scene? wa!
Wario will always be better than Mario
You damn right.
New Super Mario Bros. 2 should have been a Wario game.
its a great game
9:29 Nope, don't hear the similarities.
I can kinda hear it. I'd have to see the sheet music or somethin' to be sure, but it sounds like they have similar patterns, just in different directions and tempos. Super Mario Land 2's Athletic theme kinda sounds like you're zooming on up the stairs, while Rice Beach kinda sounds like you're plodding on down the up escalator.
Do you mind linking the interview with Miyamoto?
www.cubed3.com/news/13349/1/miyamoto-explains-why-wario-wasnt-in-new-super-mario-bros.html
could someone tell me the name of the songs in this video?
where'd you find that remix of music from the good Wario's Woods?
Kinda funny but also sad that they did more with secret hunting in the new super mario bros series after killing off Wario Land. they made two contrasting gameplay styles just to kinda melt them into one mediocre experience.
Waaaaaaaah
wah,
Play Pizza Tower.
I have, it's good stuff.
I think both warios are fine, but why the damn farting
I swear Minyamoto ways says the most stupid things.
Music at 9:14 please?
World 2 (Warehouse) from Wario Blast Featuring Bomberman
ruclips.net/video/9cN02yeJhYA/видео.html