Monster Hunter Now is Almost Perfect - Full Game Review After 50 Hours & What You NEED to Know!
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- Опубликовано: 6 сен 2024
- Monster Hunter Now is officially here and it's honestly a lot of fun! Enjoy!
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Monster Hunter Rise Sunbreak and it's Monster Hunter Rise Sunbreak gameplay is over so we look to Monster Hunter 6 gameplay to come to try and meet the highs of Monster Hunter World Iceborne Gameplay but for now a surprise new reveal of new Monster Hunter Now a new Monster Hunter game by Niantic who made Pokemon GO gameplay and this Monster Hunter Now trailer release date new monsters weapons looks actually awesome as it gets new gameplay with multiplayer Monster Hunter Now release date review cash shop pay to win Monster Hunter Now new player guide xp hr level up great sword weapon unlock review!
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I'm Josh with Cotton and Hollow. We make funny things, we make useful things and we end up in many improbable situations. If you've got this far in the description you are an intrepid explorer of boxes and I approve you as a comrade in curiosity. So join me on this adventure as we make multitudes of majorly magnificent videos as we be excessively modest and have a good time! Thanks for watching and reading, give yourself a cookie.
I want to see Josh and Cotton playing MH Now in a park decked out in their game personas.
We are actually working on that. Hopefully start posting videos in a week or two.
@@themurdock619 Josh in Aylia cosplay, and Cotton with a pink afro wig or no sell 😉
"What's all this, then? Ya got a loicense fer that big-arse sword?"
So you want them to larp?
Josh's yelling does not make for a great public persona
Taking the "only consume stamina when you win" system and turning it into a "only consume stamina when you lose" system really impressed me. It's such a simple binary feature to most, but when you compare it to the 46,853 other mobile games that do the former and leave you unable to progress after 15 minutes of daily missions, this alone is a huge win.
Yess this system in the game blew my mind and i love the non-greed from them here
Stamina? There is only hp?
Small correction: health Regen in this game is surprisingly fast, if you get KOd take a 15 minute break and you're back in the game.
The character creator is surprisingly robust and I had totally forgotten shamos were horsies hiding in lizard suits
They should add an item that will lure monsters in your place , so you can still hunt even if you won't be able to move due to some circumstances
Like waiting for your food order... or you're in a cast and can't walk.
@@oldman1111android users can use fake GPS
they have paintballs so you can mark a monster you saw to fight later if you don't wanna hunt while moving
That sure sounds like a good idea. Gonna be like an incense lure in pokemon go. Which I imagine they can charge money for that
Looking forward to when it expands its roster. Chaps like Odogaron, Beotodus and Namielle, I crave to see, and in turn for what might make the jump further to 6th Gen.
From what i heard, the monsters that are coming to the game are pink/azure raths and black diablos
Please do old Gen monsters first before new world
@@noxccty6200there selection is likely limited to anyone who showed up in world and rise (plus anyone who shows up in mh6 whenever that is) I wouldn’t expect much old gen other than the usual
@@rafaelcodicheirawait but isn't normal diablos not even in the game yet 💀
EDIT: I totally lied he is literally in the game 😭
@kerm7657 monsters i see coming soon, zinogre, tigrex, narga, barioth, and odo.
The passive healing is actually not too bad either as I think you Regen 1 HP every 30 seconds so even if you get carted and can’t heal anymore, after max half an hour you’re on full health again which is so nice as they could’ve easily done like you get full healed once a day or so. I’m so happy right now and I hope it stays that way. Anyway, happy hunting!❤
Was looking for some comment like this, since (i think) Josh forgot to talk about that and i think it`s extremly generous of them, to let even the complete "free to play" players enjoy the game fully with just (something like) 30 minutes downtime max, even if they end up taking alot of hits on their hunts and that`s really important to note, too
So far I only have two issues, and they're relatively small (in fact, one complaint may be me being too nitpicky, but I am aware how games with microtransations use psychology to subtly get people to buy things in the game).
Issue 1- Palico Paintballs. We get three each day, but considering a lot of us have to work, I wish we'd get more every day. Bump it up to five maybe and I'd be happy.
2- This is the nitpicky one I mentioned so feel free to ignore. The music for the in-game shop is Proof of a Hero, a song that many Monster Hunter players love. Knowing how human psychology works, it's not out of the question that Niantic chose this song as a way to associate something (the shop) with something that makes players happy (a certain song, for example).
You’re not crazy for thinking #2, that being said, in the grand scheme of just how much some mobile games pray on the users…
I’ll take them using music over putting a brick wall in front of the content.
I have a separate nitpick about palico paintballs, I wish we had the option to use them manually while still being given some for free, so they were like first-aid meds and be replenishable versions of the paid items. You could always just close the app and let your palico mark the monster, but I don't wanna. There could even be a setting where you allow the palico to gather items but not mark monsters.
I believe there's a premium pass or something that gives you 5 paintballs
I don't mind the 3 free palico paintballs but I think it would be much better if you could tell your palico what to target I.e target 2* puki so it would only mark them instead of random mons you don't want would also make it more true to the main games.
@@adrianyoung7667 This for sure. A way to target specific monsters with the palico paintballs would be amazing. Would make specific quests easier to complete, but I guess that's why they're random lol
I couldn't use the name I use for my character in every monster hunter game I play(Inigo Montoya) because someone else had it. -1000/10
Weird cuz mine is rose
At least Thar wasn't taken, been rocking that as my little joke name for every MH I've played
Or, change it to M0ntoya
I wanna point out that the health heals over time. So if you turn the game off for like 10 minutes, you get a good amount of health back. It also happens in game
hint for everyone just starting out . hold shield on sns then drag down. you'll do a backstep and if you keep touching you'll do multiple damage. helps a lot in earlier fights
thanks! Why doesnt the game teach this or let's you discover it anywhere? I can't even find this info online...
@@The_MarTyNi found it out as a fluke. I thought an attack from baroth would hit me so I shielded up. It didn't hit but I swiped down while holding thinking I was gonna back dodge then boom.. back step
One thing I want is to be able to search up a monster and join nearby hunts. I don't always have the opportunity to just walk around on my short work break. I do really like the Paint Ball mechanic though of tagging a monster and being able to fight it at any time.
Lures or meat bait should be a thing. I can't be walking around all day. Not sure why they didn't think of this. And what is recognized as pokestops in Pokemon go should be the cantine in MHN where your hunter can go eat specific meat for buffs and to get full health every 5mins etc.
Why cant you walk around all day?
@@yassinazarkan4207when you only have a short break on work, walking around isn't an option
I think it's planned. They're just "testing the waters" and see if this game will be liked by the masses
Pokestops are gathering points in this game. Gyms from pogo would work better as Cantines, if that’s what you mean
@@theadmiral4157 u should work at work tho lmao
My only gripe in this game is the "speed limit" when travelling around is way too strict.
Same!
Yeah, and even if you tell it that you're not a driver, it still restricts you.
I think the game is great atm, but I think it would be amazing if the monsters were to move around the world like in the main games. Not only will this imply that they're exploring their new environment, but can give people a chance to hunt more should something happen that prevents them from going out.
Other than that, I had a good time with it so far. Solid 4.8 out of 5 Imo.
Wouldn't be cool. The only safe place in my city to have your phone out, for example, is the university, but there are obviously some restricted places that you can only access as a student. If the monsters start moving, they can get out of reach, making your walk towards it utterly useless. And sorry for my learner english if there's any mistakes
@@athos9293 you have a good point. What if every fifteen minutes, a random large monster(based on which biome your on at that time) can appear, and will only leave after a few minutes? That will hopefully give players enough time to either hunt, or paintball the monster to hunt later on.
@@kingskyggenofc👍
good luck chasing it in the real world, use common sense
@@noijih I'm not saying they should run like in the main games. I was saying they should walk around in short distances, and only around the biome that they normally live in.
I know not all of us have access to faster modes of transportation.
As an over night/early morning worker, I've loved getting off at 2/3 am and just driving around my empty city collecting all the items and fighting all the monsters. Takes me back to the release pokemon go and I'm loving every second of it.
15-20 mins only? I play this for 3 hours every morning and afternoon since yesterday. HR23 now lol. and my legs hurt HAHAHA
Overall, I've been enjoying this game. I would really like it if they removed the warning when you are driving. Usually I would drive to a location and start playing, however there is a delay and It still thinks I'm driving. It takes a couple of min before it goes away but overall not bad
Correct me if I’m wrong, but your health will very slowly regenerate overtime. (1hp every few minutes maybe?)
Yeah! 1 health every 30 seconds
Actually a lot faster than that, I have health boost 1 and I counted 1hp per 30 seconds. I was very pleasantly surprised. If you have no potions you can take a 30-45 minute power break and have most of your health back.
@@skolirramr2403 oooo I didn't know health boost was in the game. Gonna have to grab that for sure
"You've got the weapon that you love doing the attacks that you know"
Cries in lance main
Lance?
I think paintballs will become useful when we start encounting monsters we can't defeat alone. Save if for later, team up with people and boom.
Like diablos at least for me. Then I forgot about the paintballs until it was to late.
One of the major flaws of the game right now is the bug that prevents you from playing the game whilst in a moving vehicle. The game prevents you from doing anything including gathering if you’re moving at high speeds. Even though the option appears to select “I’m not a driver”, it does nothing.
It’s not a bug it’s intentional but idk if they really care 🤷♂️
@@MagicMan-qw6rn surely not. Pokémon Go has the same message pop up when you’re moving at high speeds but if you dismiss the message by tapping “I’m a passenger” it still allows you to play the game
So a note on Potions and being able to heal after being knocked down in battle, there's either a time penalty to the hunt, or the timer doesn't stop for you to heal. I'm not sure which since I don't want to test it out xD, but in my experience, you don't get to just free heal without the timer coming for you in some way, since 75 Seocnds is pretty darn tight if you're not properly geared. Though you can't just pay to win through the game, but you can pay to play more, and have a bit of an easier time with things. Though, somehow, they managed to make Skill infinitely more important to playing for extended periods of time than money.
I'm really enjoying it. Just wish dual blades were an option
There was a leak and dual blades should be the first weapon they add
actually it's good.. you just need to grind.. liking the hammer..
Great review. I’ve only got a few problems with it. I would not recommend using potions unless you are below 30% health as that is the cutoff for when it won’t allow you to fight large monsters anymore. Health also naturally regenerates over time, so using potions to get back to full is wasteful outside of combat; unless, once again, you are below 30% hp and need to get that up to continue fighting.
Here's to hoping paintballs will let us invite friends who aren't nearby to hunt with us.
Every multiplayer option so far has to do with proximity to the host. They don't want you to make a hunt party with somebody on the other side of the continent still in their living room.
Paintball them and take them to a friends house or meet up with them and I think it gives you the option of scanning a QR code for the hunt.
Compared to MHW:
Monster roster=meh
Weapon roster=bad
Gameplay=bad
Graphics=bad
Now for anyone saying "this comparission is unfair, since one is a mobile game that isn't trying to (and cant) achieve the same level of quality as a console/Pc AAA Title"....i'd say you are absolutly right......except this prizes itself are even higher than MHW. One of the ingame currency items costs 120 euro (comparisiion: MHW right arter release 60 euro). Aaaand just like that the gloves are off. If niantic thinks that the game is so good that a prize which could buy me Eldenring+blood borne+Dark souls remastered, is worth it, then i am going to judge it accordingly.
For a mobile game it is fun, but holy sh*t the prizes are overblown and the time gate mechanic with the potions (which becomes a real problem later in the game) is just greedy. Oh yeah and each hunt is on a 60sec time limit, so if you think "i can just play safe to not need potions" yes to lower ranked monsters....no later on.
My recomendation: play the game, have fun withit, but don't give that greedy company niantic any of your money. It is not worth it, just to bridge the like half a year till the next actual MH game.
Edit* to joshes claim there is no way to buy power....you can increase your hunting rewards by paying money "pay for advantage" is defenitly in the game.
the only thing i can ask for is to make the turorial make you choose your weapon of choice first and not default on SnS , by the time you get to forge a new type of weapon youre so used to tap tap tap tap .
The blasphemy of not having Lance, a weapon that’s been around since the beginning keeps the game from being a 5/5 for me.
Other than that, SOLID 4.9 so far lol
Dis game has so much hope, something that I will like as a mechanic and in a way of fun is that they make buffs for those predator monster that comes to hunt at night, and a other cool mechanic it has to be a weather system. Where is raining only monster type water and electric type comes out and if it’s sunny, fire poison and etc, come out too.
When I started the video I was mad y’all had u locked greatsword before then I unlocked mid-video lol.
the only criticism i have is that Sword and Shield is so overpowered that trumps all other weapon categories. I tried them all with optimal builds but SnS has EVERYTHING going for it: stuns, fast animation times, guards, increased damage for last combo hits, fast hits that benefit from crit eye... what the hell?!
I don't see many people talking about it so incase you didn't look through the settings, you can enable 60fps
This ^
Just as a tip for beginners, if you get more health from armor, that health is basically more potential hunts! So if you have issues or are just learning the monster's move set, it's worth putting an armor piece that gives you some health.
I'm imagining Fatalis on the Empire State building and drooling :Q
A cool thing with the paintballs I do is save really strong monsters to hunt with my friends. that way we both get good rewards and we can benefit from each other!
Currently HR34 before i had to return to work. A few things to add. 1.) Special abilities give you invincibility while active so you won't get hit. Useful for damaging through monster attacks 2.) You don't HAVE to use potions if damaged. You're not locked out of the game if you run out. You passively heal over time and as long as you have 30 HP, you can hunt large monsters.
I thought the cap was 22?
when u actually think about it- this game is technically monster hunter world 2 but literally in the real world. This game has a lot of potential to be a great monster hunter app game if Capcom is in full control hopefully khezu and deviljho be added at some point
Honestly I'm excited to see what future monsters we get, they've also mentioned they'll have exclusive monsters
Started it today on my morning jog, was very surprised! It's way better than I expected
Currently HR 58 and have been playing it since android early access.... and I can comfortably say that I HAVE HAD STORAGE ISSUES! LOL Ive ended up purchasing 3 upgrades so far 😅
I have to admit i was happily surprised with the limiting mechanics. I was really disappointed with the mana mechanic in HP that felt like it all but stopped me playing unless i was moving. With MH i can check it randomly through the day and get a surprise monster and maybe some caught by the palico and the only limit to my playing is me.
I gotta say for my part, being able to save monsters for later with the paintballs has been a blessing. I don't usually hangout in places for too long and if I have to leave then it is cool that i can just tag one and hunt it when have the time later. Something that turned me away from Pokemon go within the first months even was that if i had to leave, then even if i saw something worth catching, i was out of luck. MH Now is better than i thought it would be, but as Josh keeps stating, who knows if that will last or start going downhill due to drastic changes. It is concerning that since potions are really the main thing that could be pushed as a necessary purchase, Niantic could end up tweaking the game's difficulty for the wrong reasons. I hope Capcom steps up if any issues arise. Well, assuming they could do anything to resolve them.
Hashtag Ad for the thumbnail?
I've been a huge patreon supporter in the past but legit you're putting "Buy this" in your thumbnails?
You guys are better than that.
Man, this makes me want to see you two playing this IRL, I wonder what creatures spawn near Buckingham Palace.
As it currently stands... I find the predatory nature comes out in mobile a few months later. I'll come back then
Ngl we need more harder attacks tbh, the cooldown from the monster attack really need to be reduced in my opinion
Kinda want an option to turn off the restricted gameplay when 'moving too fast'. I'm not driving, I'm in a bloody bus, let me mark the damn monsters for when I get home!
The star system kind of seems like it's an aging system for the monsters
? What do you mean
Like them being old or that it is soon to be an unused thing in future games
@Pluto137 I guess he's saying like the biological age of the monsters. Older ones are stronger.
If I lived in a different country I might have played it. I'm not walking with my phone out.
I only hope that in the future MH Now doesn't get any exclusive content and especially monsters that give bonuses in the form of two way reliance with the next main game. Such as actual weapons, armour, decos or charm/talismans.
Sort of like with Meltan and Melmetal between Pokémon Go and Let's Go.
If it's just layered stuff I won't mind too much, but will be slightly annoyed
Bro this game is so boring, it's fun for like the first day or two if that. Fighting the same monsters over and over and over again with server issues and buggy combat is not a good time and I'm so confused people are saying the game is fun or good in any way shape or form.
I just really wish the hunts would take a bit longer. The combat is sooo fun I wish I got more time to do it. Killing a 2 star Kulu-Ya-Ku in 20 seconds just doesn't let it shine for me.
Speak for yourself, I’d say they got the timings just right. You’re not standing around for ages and that means you can get a lot more hunts in. The higher star difficulty monsters do get more HP though, so your fights should last a little longer there. And who knows, I’m sure they’ll add raid features in the future where you have to team up with multiple hunters to take a down a really difficult monster, if that’s anything like the raids from Pokémon go, they lasts quite some time
@@thebeanedimself4017 I did say I was speaking for myself in the comment. And also I'm glad that hunts as a whole don't take that long to finish for all the reason you just said, but I just really wish there longer fights. Not that all fights should be like minutes long or anything, maybe a different mode or something.
@@cooperlittlehales6268 oh right yeah you did, sorry about that 😅. And you’re right actually now that I think about, sometimes you don’t even get to use your skill because the monster dies too quickly, so a longer fight would work really well you’re right. One can only hope
The main thing that bugs me is the disabling of playing if you are a passenger in a car or on a bus, great, so if you go more than 5 mph you just can't play.
There is notable potential with the monster roster. We have every low rank world monster, save for TsiTsi ya ku, radobaan, and odogaron, which all makes sense. Flashing the hunter would be horrible in this setting, as would rolling around with no stops, as would the hyper speed bleeder that odo was. However, the lack of elders and higher ranks means there is huge potential to expand. They could bring in subspecies and rare species, maybe push for new models. I think the three pseudos would be able to work, if they were watered down to their low rank forms in rise, rather than their master rank forms in world. As well, I imagine some elders being rarer spawns or the big ones being limited time events. Just imagine you walk around and suddenly see a kulve taroth or smth. It could be like the community events in Pokémon go, where it has a health bar that's dependant on the community attacking it. Could make you gather your friends to go attack it. I would just avoid zorah, as him and Lao have felt like the most impersonal fights
I honestly expect elder dragons to be introduced with something similar to raids in PoGo (which only came way after launch too)
As a massive skeptic, I was pleasantly surprised that I am enjoying the game. But then again this is just the first few days after release. I'll see if it still holds my attention after several months.
the only complaints i have with it will/can be fixed in time...theres no iconic supply chests (pokestops) to get a couple of items like a free paintball or potion while youre out so the only way besides waiting 24 hours is to pull out your wallet and get more...id like to be able to interact more with the "overworld" instead of waiting for something to possibly pop up for more rocks and plants that ive an abundance of already, its the monster parts (thus hunting and potentially taking damage) that id like to have...number two..more terrain verity as theres only the three, and its not fully on the map...theres patches of the terrain types and theres a good amount of empty blueish white area where the only way you can tell the terrain is through the colour of the street
Imo this needs to be a little bit more predatory (or atleast have a lttle more meaningful shop items). Hear me out.
At the moment I feel like most players don't have an incentive to spend money on the game. When almost no one spends money, they don't make profit and need to go offline at some point.
I got one viable idea for the devs: sell an item type which you can apply to your armor and weapon, and all that it makes is that you can use this gear piece now as a cosmetic only. I really love the great girros head piece, but I don't like the stats. So I could use a few bucks to be able to use this as a cosmetic only (would be ok for me when recolouring is also tied behind a paywall).
Or......they could just do what pokemon go did and sell the cosmetic outright.
The Combat is more or less the same as in MH Dynamic Hunt, gosh i miss that Game 😢
A tip! I'm not sure how necessary small monster drops will be past 5 star, but you can still hunt them if you're at low hp. The low hp limit only applies to large monsters.
Balanced reviews and most importantly establishes why this game doesn't have predatory cash shops...
After spend 23mins this game, i forgot that i'm bound to bed coz my knee bone shattered 😂 it would be nice if dev put bait item
I'm enjoying this game so far but the fact you can pay to double your rewards from a quest gives me a bad feeling, see what happens
100 hours in and this game is addicting. It can only get better from here
I wish the drops weren't so stingy for R4/5 materials. In the main game it makes sense because you can infinitely fight a monster but here, you need to not only find the monster it also has to be the right * rating
Main complaint: spawn points take too long to refresh. Personal question, how much Focus to make GS feel good?
I'm at HR 16, and I have enjoyed my time so far. Its kinda interesting that it feels like it requires you to "move" both more and less then Pokemon Go. In GO if you don't feel like travelling, there's a good dozen of pokemon every few feet so you don't have to move far if you just want to check in and catch a few random pokemon for a few minutes. In MHNOW, seems unlikely that you are going to have a steady and consistent stream of monsters to hunt in your immediate area. maybe three at most, from what I've seen. (fitting, given in MHW the most monsters you can have in a zone at one time is three.) So you are going to have to move in order to make any progress. On the other hand, In GO where you physically are affects the type of pokemon that appear, and so you are encouraged to actually TRAVEL distances. Poke-stops are especially necessary, and gyms provide a means to acquire Coins for the shop, which is essential for upgrading your storage capacity for items and pokemon. So in pokemon go you really do have to be on the GO. In MHNOW, the biomes are phasing in and out of reality constantly, so your house may be in a swamp one minute, and a forest the next. You really only need to take a lap or two around the block. the Large gathering nodes don't seem to be too essential aside from being extra quantity of resources. Maybe some rarer resources (do certain resources only come from the large nodes?) So, you have to move more often in MHNOW, but not nearly as far, from what I've seen. Overall, its been enjoyable.
If anything kills this game, it's going to be the potion issue. In pokemon Go, if you're not able to raid, you can still do things in gym's, catch pokemon, PVP Battle online, ect. In this game, the main point is to hunt large monsters. If we don't have health to hunt large monsters, then we have nothing else to do.
Who is the evil genius that put the jazz rendition of proof of a hunter in the shop menu?
ive been enjoying it, so far i just unlocked great sword last night.. one thing that i am not sure if its JUST me.. but i tried playing while riding in a car as a passenger, the GAME does ask me if i am a passenger but, even after saying ok.. the game doesn't allow me to do anything because is moving to fast.. i mean game doesn't spawn anything, and i cant even gather items. i have to wait like 15 seconds on a stop sign to be able to do anything.
Liking everything so far tho im hoping for some kind of filter system for palico paint balls, don't want them all used up one one star Jagras
Who would hunt more in an hour on their phone, Josh or Cotten? Even if just a one off video might be kinda fun to hear who's the more aggressive hunter of the two.
its so nice that health regens automatically too
When I heard the healing was limited, I was worried, but when I started the game yesterday and noticed the regen, I wasn't anymore. I've taken lots of hits between yesterday and today, and most of the damage I healed off while I walked towards the next monster.
@@JustSomeHeeHo if im correct its 2 hp per minute which is very nice
Then it's awesome. I was curious because i feel like im going to be hit a lot..
It would feel awful if i go for an hour walk and i'm done 10 minutes in haha@@Duppy0906
@@Duppy0906it is not very nice mate.
Thats atleast 30 mins waiting time till u get to battle big moonsters.
The current downside is the lack of health supply. They encourage us to buy potions in shop basically to spend money on. Im on HR35 and the monsters get hella difficult especially when your trying out or practising other weapons.
I suppose to be excited to go out hunting but died as soon as i got out the house. No potions, daily supply ran out. So now im back bored and not sure what to do. Might as well revert back to playing mondter hunter rise on pc there i wont be encourage to spend
@@paulandrada7940 its 15 minutes if to hunt if you get knocked down to 0 cause its 2 hp per minute, if you think this is really a issue is more of you being impatient, plus this way you're incentiviced to get better at the game, theres 0 real encouragement to buy anything rn in the game too imo
I'm having fun so far. not bad Niantic
I'm still getting used to flicking for shoulder tackle lol
I got a Question Sir:
What does Defeat a monster with kulu defense 1 equipped means?
I'm stuck in that quest in RC7 :( (I don't know If a Translate it good) ty in advance 💚
You need to equip a piece of armor of Kulu-yaku. Later on i'll would say lock on Monster and then u need t'he kulu hat skill in t'he 2nd armor grade.
Can someone tell me how long a gathering node need to be recollectable? I have a plant node at home 😅
Only thing I don't like about the game is I can't use my Bow, I'm stuck on SnS for the time being. I don't hate SnS, but I'm always for the Bow in MH games.... outside of this, the game is dam near perfect. I just hope it does better with monetization than PoGo.
I've enjoyed this game the past few days since launch and my only complaints are the "Newtwork error 6-4" code blocking ftom adding some friends and hunting the Pamlico painted monsters and the amount of missions required to reach all the weapons and in my mind the tutorial should be half as long as it is. So fix the code issue and shorten the tut, and it'd be a great 5-star game imo
I'm loving the game so far but the fact they monetized inventory expansion in real money only fucking sucks ass.
God help you if gathering nodes or target monsters don't spawn nearby
Well it's designed for you to y'know move
@@RageGamingVideos This is true, though I've been playing it when I can at work, which I can't freely move away from. So I've been on the same step of a quest for 2 days now. I need one node. I'm just saying it'd be nice if the range were longer. Take Jurassic World Alive for example. The range is way farther and you can send out drones to take stuff that's a bit farther away.
Not only that, you can tap the outside your range to have your palico run around places. But he can't run to get something out of my reach?? Why give him the ability to travel out of bounds then?
@@monsunoguy19 You don't have mobile data?
IDK with the potion system encouraging "not getting hit", that kind of also rules out any kind of guarding or blocking as a valid strategy choice. IMO they should make potions craftable and first-aid meds the buyable option. Also I think they should've stuck more to paid cosmetics than gameplay impacting purchases. Paid cosmetics would work better in this game than Pokemon Go, cause you actually see your character much more.
edit: also I think the wander orbs and droplets are fine. They only slightly decrease the distance needed to walk places. That's not that much of an advantage.
I wonder why the start up music isnt actually the real proof of a hero. It is very similar and you can hear it, but its just not the same
I really like that the main "mobile game mechanic" is based on healing so how long you get to play per day is literally a skill issue.
So far my only problem with it is the same one that I have with pokemon go being the fact that living on a very long highway of nothing with no sidewalk isn't great for a game that encourages walking around
My personal gripe with this type of game (Same for Pokemon GO when I tried it) is the fact that you're required to be online all the time to play it. I uninstalled this game because it's one of those games that wants to you take a walk in the real world to find monsters/gathering points. If it wasn't for the fact with the always online requirement I wouldn't mind it, but because it's always online I cannot enjoy it since I don't have a phone package with unlimited data and I don't wanna spend more money on my phone bill just because of this game. If the game wasn't always online I would've loved playing this game much more.
Still waiting on cb though
My only real gripe is that I can't use my lance or SA😅
Still wanting online play of some sort, so I dont have to just hope someone is near me to do group hunts even when I know my friends are playing at the same time but arent in the same town. Other than weapon/monsters being limited, those are my only real issues so far
I'm actually having great fun with it not unlocked my precious great sword yet though 😂
They definitely improved the game from the state it was during the beta
Hehehe first I love you guys so much
Almost perfect? Lol you cant even play online with friend, this is local coop with extra step
Sadly my phone isn't compatible. Never really thought about upgrading my phone the way I do with my PC but I really wanna play this.
Honestly, I love everything about this game. Super simplified Monster Hunter that isn't a predatory mobile (I was afraid it was either gonna be a cash grab, a gatcha, or both). Hunting feels great, even made me love a weapon type I've never used before. Best part is, my girlfriend loves it and is addicted to it! She's not a gamer by far, but she's always watched me play Monster Hunter games (World/Iceborne, Rise/Sunbreak), and developed a small interest. But with this, her interest in the series has greatly deepened and she wants to actually try a MH title! As well, we go out hunting together all the time, and it's such a great bonding experience. I'll turn her into a fully fledged Hunter yet!
The game is great… for now. I’m totally expecting Niantic to do some BS like weapon sharpening that requires you to either go afk for a while to sharpen, use another weapon while the other is sharpening, or use currency to speed up the sharpening.
Greatsword is also nifty, you CAN TCS speedrun via tackling out of charge animation (hold, swipe towards monster for tackle, hold, swipe, hold splat). I have been mostly maining SNS, but have tinkered with all the other weapons a bit, and the GS shortcutting of TCS, is honestly the moment I was like... oh yeah they definitely tried to figure out the essence of how the weapon plays.
Been playing this on and off since release. Only just reached Rank 11 (I don't go out much) and rarely get hit anymore. Jagras I still overlook for being a punchbag. Only one that got me below half health.
The group things needs to be redone badly .. if you have no direct friends you can’t truly play with anybody .. you need a much better random team situation
Anyone got the celebration pass? Are the increase in marked list and Palio balls permanent? Or is the 8>10 and 3>5 only for the 30 days? Bc that’s a ridiculous price? Thanks.
*If only it was playable on an ipad like Pokémon GO is...*
I'm enjoying it but it definitely is much less "stay in one place" friendly compared to pokemon go