Brain Material Blender 2.8 Easy Tutorial

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  • Опубликовано: 19 дек 2024

Комментарии • 79

  • @Condopets
    @Condopets 3 года назад +14

    For anyone having trouble not seeing the voronoi texture on their object around 3:32, you may have to mess with the scale of the voronoi depending on the size of your object.

  • @irrelevance424
    @irrelevance424 2 года назад +1

    If you are getting jagged edges when getting to around 6:10 in the vid , you can try inverting the color ramp before bump node. this worked for me .

  • @kymbriel
    @kymbriel Год назад

    Beautifully well explained and illustrated. Thanks!

  • @galaxysquad8015
    @galaxysquad8015 4 года назад +2

    first blender tutorial ive done so cool thank you!

  • @abedz7438
    @abedz7438 4 года назад +1

    Remember your first fans bro..cuz you are going places

    • @kextnext
      @kextnext  4 года назад +1

      Thank you so much! I totally will

  • @abedz7438
    @abedz7438 4 года назад +2

    Awesome tut as always

  • @DesignsbyElement
    @DesignsbyElement 4 года назад +1

    Awesome video! You got a fan and a subscriber

  • @joejection
    @joejection 3 года назад +1

    thanks dude ! super fast! super simple!

  • @panama1942
    @panama1942 2 года назад

    Awesome tutorial

  • @stoopidbastid6420
    @stoopidbastid6420 Год назад

    worked, great vid thanx

  • @yt_znk
    @yt_znk Год назад +1

    와 형님 진짜 고맙습니다

  • @maxfelon
    @maxfelon 2 года назад

    This video was helpful for me within the first 20 seconds. SUBSCRIBED! Keep up the strong work.

  • @SuperLongfield
    @SuperLongfield 2 года назад

    Amazing! Thanks for sharing!

  • @rajatsharma949
    @rajatsharma949 3 года назад +1

    Thanks man. This was really helpful.

  • @oresttrembacz1391
    @oresttrembacz1391 3 года назад +1

    Please help! I can't find this file FBX 0:31

  • @jinghe-tg9sr
    @jinghe-tg9sr 8 месяцев назад

    如何在 blender4.0 中使用这个表面修饰符让我感到困惑,非常感谢您的回答!!

  • @adriansyahr8778
    @adriansyahr8778 3 года назад +1

    thats really helpful tutorial, i have some question. what setting to import material from this video to unity ? please i have some problem.

  • @obelusfilms
    @obelusfilms 2 года назад +1

    Any tips on how to record a 360 video with the blender camera circling around this model?

    • @kextnext
      @kextnext  2 года назад +1

      Sure, make an empty at the center of the model, then rotate your camera to look at it and position it the distance away you want it to be. Then parent the cam to the empty and animate the empty’s rotation.

    • @obelusfilms
      @obelusfilms 2 года назад

      @@kextnext You're the GOAT

  • @PKMFeynman
    @PKMFeynman 3 года назад

    excellent work!!!!

  • @waffu6666
    @waffu6666 3 года назад

    Very useful use of the voronoi material. Thank you for bringing this tutorial to this world. :)

  • @highkeylowkey2503
    @highkeylowkey2503 2 года назад +1

    its not working i cant see the texture just the colours

  • @CullensArtBox
    @CullensArtBox 3 года назад +2

    Question no one is asking, how are you muting the nodes?

  • @_manu_yt
    @_manu_yt 3 года назад

    Thank you!

  • @petrknedlik
    @petrknedlik 3 года назад

    "navigate where your brain is" haha

  • @emileravenet
    @emileravenet 2 года назад

    what's the hotkey for muting textures?

  • @DesignsbyElement
    @DesignsbyElement 4 года назад +1

    How can I assign this material to my model in blender and then bake it. It seems I am only viewing the material in the viewport but its not able to bake for some reason. Is it assigned to the model?

    • @kextnext
      @kextnext  4 года назад

      If you’re trying to bake the material to a texture, you really just have to mess with the baking settings. I believe you might have to have an identical model to bake it to. There are some great baking tutorials online. If you are baking, you have to bake the different channels separately. Like the normal, color, rough, etc.

    • @DesignsbyElement
      @DesignsbyElement 4 года назад

      @@kextnext I was able to bake it but there were some inconsistencies. Is it possible to have this material look just like it does here in another program. I. E after effects or unreal engine?

    • @kextnext
      @kextnext  4 года назад +1

      As long as the separate channels and image maps look alright, it should look the same. You can’t bake subsurface scattering, so maybe that’s the problem? You might have to take it out and add that back in whatever program you’re using.

  • @DesignsbyElement
    @DesignsbyElement 4 года назад +1

    I want this material in UE4. Is there a way I can use some of these steps to make it there. Or is there a way to export this model with the baked material?

    • @kextnext
      @kextnext  4 года назад

      I’ve never use Unreal before, but I plan to learn it in the future. There IS a way to bake the materials as textures though. It’s in the Cycles renders options, and you can bake different maps. I’m not exactly sure how, as I’ve never done it, but I highly recommend checking it out!

  • @Gabykk
    @Gabykk 3 года назад

    Thank you I didn't have one yet

  • @baryafe
    @baryafe 4 года назад +1

    can I add an Emission between the lines?

    • @kextnext
      @kextnext  4 года назад +1

      Why not? Go for it!

    • @baryafe
      @baryafe 4 года назад

      @@kextnext I don't know how? hahaha

    • @baryafe
      @baryafe 4 года назад +1

      @@kextnext maybe you can explain if you know?

    • @kextnext
      @kextnext  4 года назад

      If you’re talking about the shader, I would invert the black and white texture you’ve made and plug it into the emission socket with a mixRGB node to colorize it. Or, you could plug it into the factor of a mix shader node, with the principled bsdf in one socket, and an emission shader in the the other.

    • @baryafe
      @baryafe 4 года назад +1

      @@kextnext i will try. thanks

  • @JulianTrebes
    @JulianTrebes 4 года назад +1

    That's gross
    I like it

  • @Mr_Cartoon
    @Mr_Cartoon 4 месяца назад

    6:10

  • @skullcrusher5177
    @skullcrusher5177 2 года назад

    Thank u!

  • @ElNicopewpew
    @ElNicopewpew 4 года назад

    So cool!

  • @Linkky
    @Linkky 3 года назад

    Keep up the good work Kext what is next ? :D

  • @blenderproject1
    @blenderproject1 10 месяцев назад +1

    good

  • @4KProductionsFilms
    @4KProductionsFilms 4 года назад +2

    I'm sensing a theme here lately... The risque jokes just keep writing themselves... Oh, the pain! However, nice trick with value node and add node!

  • @filtersland7493
    @filtersland7493 3 года назад

    Amazing!!

  • @lalokaluka4631
    @lalokaluka4631 Год назад

    Gracias bello!!! 😘

  • @maisonfitzgerald9107
    @maisonfitzgerald9107 3 года назад

    how can i store the brain and texture together?

  • @IreneoNaranjo
    @IreneoNaranjo 3 года назад

    there is no weird white dots on mine its just the color red and no texture

  • @crimsoncuttlefish8842
    @crimsoncuttlefish8842 3 года назад +1

    Anyone got tips for making it look as good in Cycles?

    • @kextnext
      @kextnext  3 года назад +1

      It’s the same. You could try messing with the displacement output also

    • @crimsoncuttlefish8842
      @crimsoncuttlefish8842 3 года назад +1

      @@kextnext Ah yeah you're right. Turns out Cycles just takes longer to process good subsurface, I just had to be patient. 👍

  • @bobjog4
    @bobjog4 Год назад

    "navigate to where your brain is"
    thanks its in my head and i am also -100 dumber

  • @novasanityVR
    @novasanityVR 2 года назад

    For anyone using cycles like I do: you will maybe need to invert the Bump node.

  • @Riggedindian
    @Riggedindian 4 года назад +1

    Rocking

  • @galaxysquad8015
    @galaxysquad8015 4 года назад

    is the brain file compatible with the wavefront OBJ on blender 2.9? Im a beginner and I cant get the file to import

    • @galaxysquad8015
      @galaxysquad8015 4 года назад

      ok I decompressed the rar file with both the unarchiver and winzip and when I try to import they both say error unknown location?

    • @user-tu7rh2hr1n
      @user-tu7rh2hr1n 4 года назад +3

      Option 1 : Directly open it. It is .blend file which could be opened directly.
      Option 2 : Its .fbx , so use fbx import

    • @cheesygrove
      @cheesygrove 3 года назад +1

      Instead of importing it i went to File, Append and find the brain file and open it

  • @PKMFeynman
    @PKMFeynman 3 года назад +1

    Hi, Dear Kext. I really like this tutorial. Can I translate this video into the Chinese version for more people who use
    Mandarin can watch it,, and I will not charge any pay.

    • @kextnext
      @kextnext  3 года назад

      Yes, just make sure to credit me and provide a link to my original tutorial in the description. Thank you!

    • @PKMFeynman
      @PKMFeynman 3 года назад

      @@kextnext Yes, no problem, I want more people to know your tutorials~

  • @arnavgadpayle5013
    @arnavgadpayle5013 Год назад

    bumps are not visible

  • @goose_esooge
    @goose_esooge 3 года назад

    the flesh carpet

  • @abdulazizdugashev1456
    @abdulazizdugashev1456 3 года назад +1

    it seems u have a 3080

    • @kextnext
      @kextnext  3 года назад +1

      Nope! Gtx 1060

  • @nonson4838
    @nonson4838 Год назад

    WOWWW!!!

  • @jakobpa1189
    @jakobpa1189 4 года назад

    A Brain isn't pink,. It's gray!

  • @grassnard7307
    @grassnard7307 4 года назад +2

    Gross!

  • @8dnation791
    @8dnation791 4 года назад +1

    Hi man, can you please read your dm in reddit? ;)