Procedural Meatball Material 🍝 (Blender Tutorial)

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  • Опубликовано: 25 авг 2024

Комментарии • 176

  • @RyanKingArt
    @RyanKingArt  Год назад +5

    *Purchase the project files and support the channel:*
    Gumroad: ryankingart.gumroad.com/l/meatball
    Patreon: www.patreon.com/posts/74445767

  • @alekseypetrunin9741
    @alekseypetrunin9741 Год назад +23

    Oh mate, I don't know if anyone ever told you, but your videos are an ultimate texturing course, thanks a lot!

    • @RyanKingArt
      @RyanKingArt  Год назад +2

      Glad you like my videos. Thanks for watching!

  • @__se7entin__
    @__se7entin__ Месяц назад +1

    i love how you explain what each node does and mean. thank you so much

  • @veryupstandinguy
    @veryupstandinguy Год назад +2

    never in my life i thought that i would need a procedural meatball material

  • @mickyelmb
    @mickyelmb Год назад +1

    I was beginning to think you couldn't do organic material like cooked meat in blender. Now I know it's possible. Thank you.

  • @wot_noobclown5621
    @wot_noobclown5621 10 месяцев назад +1

    Texturing masterchef

  • @blenderstuffs
    @blenderstuffs Год назад +3

    Amazing 🤩🤩

  • @YuriAlogna
    @YuriAlogna Год назад +1

    You are fu***** Amazing.... the trick for blend gradient and noise texture is a milestone .
    Thanks mate

  • @johnkonrad5541
    @johnkonrad5541 Год назад +2

    friend! More lessons on practical materials, you are the best

  • @tom120ali
    @tom120ali Год назад +6

    This is amazingly well done and very well delivered! Well done and thanks!

    • @RyanKingArt
      @RyanKingArt  Год назад

      glad you like it. Thanks for watching!

  • @Do.Hard.Things
    @Do.Hard.Things Год назад +1

    This is one of the single best tutorials I have ever seen for Blender! Incredible!

  • @wimdg4230
    @wimdg4230 Год назад +2

    it's just crazy how good and real these look !!???
    😵😵😵

  • @farhadkhosravi4630
    @farhadkhosravi4630 Год назад +3

    I just cooked some in real life, and this tut popped up in realistic 3D world, lol, great stuff

  • @Poopinpooop
    @Poopinpooop Год назад +1

    Honestly, One of the best tutorials I’ve ever watched

    • @RyanKingArt
      @RyanKingArt  Год назад

      glad you like it! thanks for watching 👍‍

  • @inonguyen2755
    @inonguyen2755 Год назад +2

    so amazing! thank you so much!!

  • @Groffili
    @Groffili Год назад

    Your "procedural mold" material already was genius... but with that, it has become undeniable: you are the procedural creativity mastermind!

  • @_N_Z
    @_N_Z 9 месяцев назад +1

    The texture is so realistic that it makes me hungry.
    thank you for the great tutorial

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +1

      I'm glad you like it

  • @adrianngangi
    @adrianngangi Год назад +1

    Finally a procedural material that looks so realistic😍. Fantastic Job Ryan 👏👏👍 Perhaps could you please make additional procedural material for Bread and Deep Fried food (eg. Chicken Nugget/Corndog) as well I think it'll go well together with this meatball and sauce

  • @pagex1
    @pagex1 Год назад +1

    Great tutorial and lots of fun. I added a space background from one of your previous tutorials and made a meatball planet.

  • @joshuajoseph1931
    @joshuajoseph1931 Год назад +1

    You are the best! 👏🏽❤️ appreciate your content!

  • @Rene1980DEZEMBER
    @Rene1980DEZEMBER 10 месяцев назад +2

    you are the very best Blender Tutor ever ;-) thank you so much

    • @RyanKingArt
      @RyanKingArt  10 месяцев назад +2

      glad you like my videos!!

  • @jbdh6510
    @jbdh6510 5 месяцев назад

    Just incredible, thank you! You make texturing less frightening ❤

  • @Qbanpensil
    @Qbanpensil Год назад +3

    Really cool tutorial Ryan.I'm starting to learn procedural material in blender and this was really useful :) Thank you

  • @skanda2186
    @skanda2186 Год назад +1

    Incredible.
    These materials are incredible. Thank you very much for sharing your knowledge.

    • @RyanKingArt
      @RyanKingArt  Год назад

      glad you like it. thanks for watching!

  • @mhmd5622
    @mhmd5622 3 месяца назад

    love your tutorial. Thank you

  • @Gregory_Harshfield
    @Gregory_Harshfield Год назад +1

    Thanks!

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      thank you so much for your support!

    • @Gregory_Harshfield
      @Gregory_Harshfield Год назад +2

      @@RyanKingArt This was one of those universal tutorials that you could apply to a variety of renderings.

  • @MRUStudios
    @MRUStudios Год назад +2

    Now I can recreate Meatwad from Aqua Teen Hunger Force in Blender!
    Sweet!
    Thanks Ryan! 😃
    I hope you have a great rest of your week and great weekend my friend! 🙂

  • @heckensteiner4713
    @heckensteiner4713 11 месяцев назад +1

    Just stopped to say that'sa spicy meat-a-ball!

  • @DCGloto
    @DCGloto Год назад

    The Bob Ross of shaders is back with another banger.

  • @man-xy1cs
    @man-xy1cs Год назад

    The tomato sauce material is a great base for a baked beans material which is weirdly something i always wanted to make

  • @Abdallah_yusuf
    @Abdallah_yusuf Год назад

    Thanks buddy this helped me a lot to learn procedural nodes

  • @jabjab12
    @jabjab12 Год назад

    Something about this tutorial makes me hungry.

  • @hello_drew
    @hello_drew Год назад +1

    MEATBALLS FOR EVERYBODY!

  • @boris_a8580
    @boris_a8580 10 месяцев назад

    Another masterpiece !!! Thanks a lot

  • @FlyingBanana78
    @FlyingBanana78 Год назад

    Cloudy with a chance of blender meatballs. Now I want a giant bowl of spaghetti and meatballs but it's still breakfast time.

  • @sarikasingh3199
    @sarikasingh3199 Год назад

    It's is a wonderful tutorial, going to try it out soon!

  • @blenderlicious
    @blenderlicious Год назад +1

    Awesome!

  • @noobmaster998
    @noobmaster998 9 месяцев назад +1

    Please make a texture tutorial for chilli tomato sauce material

    • @RyanKingArt
      @RyanKingArt  9 месяцев назад +1

      thanks for the video idea 👍‍

  • @fishjacob
    @fishjacob Год назад

    Much love Ryan
    -Chads that Code team

  • @mr.lunatic3157
    @mr.lunatic3157 Год назад

    God.. One of my fav

  • @CGcelestial
    @CGcelestial Год назад

    My gosh mate the sheer amount of material textures and ideas you get and execute are AMAZING. You're literally a legend with blender.
    Ps: You're almost at 100k lessgoooo you deserve it :DD

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      Thanks so much! Yes, I expect to reach 100K in just about two weeks or so. 😃

    • @CGcelestial
      @CGcelestial Год назад +1

      @@RyanKingArt Ayyyo awesomee!

  • @shura8817
    @shura8817 Год назад

    you're definitely the king of procedural 🤭

  • @ihate_literallyeverything
    @ihate_literallyeverything Год назад +1

    Watching this video made me hungry

    • @RyanKingArt
      @RyanKingArt  Год назад

      Oh sorry, I guess it looks realistic then. : )

  • @alamogordo280
    @alamogordo280 Год назад

    Great!

  • @matteoprati2180
    @matteoprati2180 Год назад

    Great video, thank you very much!

  • @nicosci7009
    @nicosci7009 Год назад

    I'll try this meatball material on my old hamburger model

  • @S-I-T
    @S-I-T Год назад

    Mamma mia, that's a spicy meatball.

  • @notahuman-r4j
    @notahuman-r4j Год назад

    Revolutionary step in ending world hunger

  • @evandrooliveira7575
    @evandrooliveira7575 Год назад

    Amazing, congratulations!
    I'm in expectative to see a procedural nugget. 🙃

  • @user-xq6fo2eu8p
    @user-xq6fo2eu8p Год назад

    cool job~!

  • @mickehog76
    @mickehog76 Год назад

    Now we just need spaghetti 👌🧑‍🍳

  • @blenderinthegrass
    @blenderinthegrass Год назад

    Excellent tutorial, Ryan. I actually have a project where I need some meatballs, so great timing. Also, I don't know if anyone's pointed this out yet, but in Blender 3.4.1, (3.4?) the Mix RGB node name has been changed to Mix Color, with a few added options. Keep up the good work!

    • @RyanKingArt
      @RyanKingArt  Год назад

      Yes, I actually recently made a video about the new Mix node.

  • @rafvanraevels
    @rafvanraevels Год назад +1

    Looks great, Ryan.
    Just a suggestion. Since the holidays are coming, would a tutorial on a nice, cozy, burning hearth be a good idea? A good flame simulation isn't easy, hence my question.

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      Thanks for the idea! Yes, every year in December I try to make lots of Christmas themed tutorials!

  • @Tamer_Gomaa
    @Tamer_Gomaa Год назад

    Wow, looks yummy 😋😋

  • @wot_noobclown5621
    @wot_noobclown5621 10 месяцев назад

    I added the machine gun drive by hdri for some realistic lightening

  • @anth5189
    @anth5189 Год назад

    Looks so good it's making me hungry.

  • @rabeeossman
    @rabeeossman Год назад

    Fabulous

  • @GGwarlocks
    @GGwarlocks Год назад +1

    Now I'm hungry 🤭

    • @RyanKingArt
      @RyanKingArt  Год назад +2

      lol 😄 Well I guess it looks realistic then.

  • @protools3000
    @protools3000 Год назад

    Hey Ryan, to not show the HDRI and render on black background instead, you can alternatively turn off "camera" under "Ray Visibility" in the world properties tab. 😉👍

    • @RyanKingArt
      @RyanKingArt  Год назад

      thanks for the tip 👍

    • @matthewcs490
      @matthewcs490 Год назад

      There's also a node-based setup in the world editor (change shader editor "object" to "world"). It involves having your background node with the hdri mixed (w/ mix shader) with another background node and set to black. Use the "Is camera ray" output from a light path node for the factor. Here's the node tree:
      HDRI ---- Background Light Path (Is Camera Ray) ----Fac
      > Mix Shader
      Background (Color: Black)

  • @GGPGamesAndy
    @GGPGamesAndy Год назад

    Damnit now I want meatballs for lunch LOL

  • @mikh6164
    @mikh6164 Год назад

    Very good job, Ryan! You are really King of magical procedural textures. Can you create a procedural coffee bean texture?

  • @classicyup3306
    @classicyup3306 Год назад +1

    Neat! no pun intended ;)

  • @capitanhotcake1378
    @capitanhotcake1378 Год назад

    i am making the SCP 002, thanks for the tutorial

  • @beruangbuntu
    @beruangbuntu Год назад

    this is so awesome, if I'm allowed to make suggestion, would you mind making fried battered stuff like tempura, fish and chips, etc in the future?

    • @RyanKingArt
      @RyanKingArt  Год назад

      thanks for the tutorial request! 👍‍

  • @AymanElsafi
    @AymanElsafi 5 месяцев назад

    WE NEED A BLENDER 4.0 VERSION pleaseee when i tried it its not the same as yours

  • @zofo264
    @zofo264 Год назад

    Brilliant :)

  • @Marcastle
    @Marcastle Год назад

    Muito bom, parabéns

  • @Gygantis3DRullz
    @Gygantis3DRullz Год назад

    You might wanna make a tutorial on a Noodle texture next.

  • @cekconi1773
    @cekconi1773 Год назад +1

    👍👍👍

  • @Walthanar
    @Walthanar 8 месяцев назад

    and then you mix up the lava rocks and the salsa and serve spaghetti and lavaballs to your now very angry guests 🤣

  • @kadentrig8178
    @kadentrig8178 Год назад +1

    I’m so disappointed you didn’t speak in an Italian accent for the whole tutorial

  • @ocbarrio
    @ocbarrio Год назад

    Your tutorials are really amazing... The way you explain all the steps, your voice, honestly, it's a pleasure. I have a question: How to deal with different sizes/points of view? For example, your Rock Cave Wall material, if I apply it to a cube (a wall), we scale that wall to, let's say, 10, and we zoom out the camera a lot, we can see the pattern (noises nodes) and the look changes drastically. I tried mixing shaders using camera distance data, but I find hard to scale the noises nodes without affecting the hole look of the material...
    Anyway! Thank you by your work, it is really inspiring...

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      you can add a mapping node, and plug it up to all of the textures. then you can change the mapping scale to change the size of all of the textures at once.

    • @ocbarrio
      @ocbarrio Год назад

      @@RyanKingArt Wow!! I mean, for sure it is a common method, but for me is new... Thank you so much!! You rock!!! Awesome work...

    • @ocbarrio
      @ocbarrio Год назад

      Hi again! Yes, it scales the whole texture nodes, but not exactly what I mean. My problem is with a camera animation. When I finish the Rock Cave Wall material, if I animate the camera out a lot, its look became patterned. Animating the scale of course is wrong. And mixing two different materials with camera distance is a poor solution. Any idea?

  • @maxxmix58
    @maxxmix58 Год назад

    ❤love your channel, so amazing!!
    I’m just new to blender
    And I have a problem when I use this method apply to my model for softbody animation, texture will shift, how could I fix it?

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      hmm, you might want to bake the material to texture maps, before using in a soft body sim.

    • @maxxmix58
      @maxxmix58 Год назад

      @@RyanKingArt
      Thank you very much
      I will try it

  • @notahuman-r4j
    @notahuman-r4j Год назад

    Good but how do you eat this in real life without 3d printing

  • @cyborgmetropolis7652
    @cyborgmetropolis7652 Год назад

    I'm hungry now.

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      A lot of people said that. 😄 I guess it looks realistic then. : )

  • @thatchickennugget01
    @thatchickennugget01 Год назад +1

    As always your procedural textures are super great! Could you maybe do a cooked turkey or ham one; or general "cooked meat" for thanksgiving? I want to make one of those in blender soon but I don't know how to make it look like a real turkey or ham.

    • @RyanKingArt
      @RyanKingArt  Год назад

      Thanks for the idea! I was planning on making some Thanksgiving themed tutorials, so thats a great idea.

  • @jasonwilliams8730
    @jasonwilliams8730 Год назад

    I'm hungry now...

  • @Theglorioussteve
    @Theglorioussteve 7 дней назад

    WHEN I PRESS CTRL T NOTHING HAPPENS

  • @super_luke
    @super_luke Год назад

    Just curious if you think it's worth learning blender in 2022 with AI taking over art?

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      Computers will never take over humans making artwork. So yes I still think people should learn Blender.

    • @shura8817
      @shura8817 Год назад

      yes!! AI need artist's juice to steal over

    • @mr.lunatic3157
      @mr.lunatic3157 Год назад +1

      Dont think about that bro..AI will be helpful to 3d designers ...not gonna take their jobs but to make things easy for us..

  • @DenisZaharenko
    @DenisZaharenko Год назад +1

    Mine looks like puke lol

  • @jpberti
    @jpberti Год назад

    Funny

  • @rogierlist5769
    @rogierlist5769 Год назад

    i have no creditcard...can`t support you

    • @RyanKingArt
      @RyanKingArt  Год назад

      that's ok. I understand that not everyone can support financially. Just watching my videos, liking, commenting, and all that, is also a great way to support!

  • @ambrishsingh7363
    @ambrishsingh7363 Год назад

    👍👍👍