Blender Tutorial - Understanding Color Management
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- Опубликовано: 15 мар 2024
- Check the full article: blendergrid.com/learn/article...
In this video we'll clear up some common misconceptions regarding the Color Management settings in Blender.
I'll also share some research I did regarding image file formats: Which formats have color management baked in, and which formats are more flexible. We'll compare the file sizes of all EXR codecs that Blender supports, and show the benefits of using EXR vs. PNG.
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DWAA & DWAB are Dream Works Animation compression methods. I've tested and pixel peeked and you really have to push them to see artifacting
Thanks, very informative
Glad to hear! Thanks for the comment
Nice explanation.. Thanks. As far as I know, you also can change the colorspace in the compositor with a node. It seems that one have to do that for AgX, because then you can make color changes before changing the colormanagment to AgX and then after the change to AgX. If you don't do that, AgX looks not so good in the render. And also the file format for saving is important when rendeing using different channels.
Great material, thanks.
Thanks, we're planning to publish more of this!
If you have any particular technical topics you want a deep dive video on, feel free to share :)
wow, your explanations are awesome, thank you!
thanks! I'm planning on doing a lot more of these
Needed this! Thank you
🙏🙏🙏
Dope.
Btw, you really look like Henry cavill.
he's my U.N.C.L.E. :)
@@Blendergrid 😂😂
I love that film too. Don’t know when will have ep2🥲🥲
What about the drop down options it gives on the imported image node in the compositor? It also lets you choose from the different color spaces. Do you ever have to mess with that?
Usually it gets it right by looking at the type of image you're importing. But it gives control over which color space the image is in that you're importing so that Blender can turn it into linear color space for compositing.
Are you there on Instagram?
We are on Instagram yes
@@Blendergrid ok