Sorry to be so offtopic but does anyone know of a way to get back into an instagram account? I was dumb lost the password. I appreciate any help you can offer me.
@Jaziel Jaiden I really appreciate your reply. I found the site thru google and I'm trying it out now. Takes a while so I will get back to you later with my results.
For those of you like me who want to create a jump button, do the same as in the video except set the controller to nand, and plug in a ray sensor with the default settings. You can figure the rest out by watching it.
OOOOOOOOOOOOIHHHHHHH MY GOD. That is amazing. Im learning python now, as I want to create games with it. I didnt even know that blender uses it!! The reason why I, A teen new to python, am looking at blender is so I dont have to assemble a small team. Btw thank you. You are Awesome!!
Thanks for uploading this, I was casually making a game, and wanted to come back but forgot how to program. Re-watching the video really helped. Thanks!
Your video is amazing! I was very excited since I have never done any 3D game before in my whole life. Well, my first one was 3D Game Maker from Clickteam which was extremely cheesy and way too simple for me. I knew Blender would be the right software for me and I really wanted to go back into making 3D games and modeling! I really appreciate watching your video and I enjoyed it! You are the best tutor for newbie designers like me and I hope to see more great tutorial vids from you soon!
Thanks for your question! She short answer: if you have a wheel mouse, press your wheel down like a button and move your mouse. That's called orbiting your view. I suggest checking out my blender 2.7 tutorial series, starting with #1 so you have the very basics of blender's interface and navigation.
You've probably worked this out by now, but just to say, if you're making assets for Unity, just stick with Blender Cycles. Blender Game Engine gives you access to stuff like logic bricks and/or scripting, for making games inside Blender itself. Sounds as though that's not what you want to do.
I feel awful xD I've been using Blender for 2 years, and became very successful in Arch Viz, and I'm currently in a $3500 job modelling highly realistic cars, but I have to take a noob tut course because I avoided the gaming part of Blender for the last two years. :P
I'm fourteen at the moment I game a lot I edit a bit when i'm older I want to do something in computers any recommendations or regrets you made to prepare me for the future .
At 12:02 the "Linear Velocity" section isn't there along with the other options, all I have is Loc and Rot...... I'm using the most current version of blender so I don't know whats happening.
Is your character object set to the same physics type (rigid body, character, dynamic) as me? Is the motion actuator set to the same 'motion type' (simple, servo/character) as me?
Seems a dumb question but can the games engine be used for creating looping animation that can run on a screen and can these animations be compiled to a standalone executable or similar? I don't mind running Blender but for end users it might be confusing and prone to problems. Cheers!
Are there any tutorials that don't use hotkeys? I can always look up the hotkey but I think I'd learn better if the tutorial was slowed down a little and I saw where the command was located on the interface.
GREAT and helpful tutorial series,but i have a question..lets say i want my character to step on a side walk, but the problem is it starts to step on it being quite far from a sidewalk and the second prob is if i change my characters scale it floats over the sidewalk when it steps on it, is there a way to fix this?
As soon as I figured out some of the motion controls I messed up some of it by mistake and made something that almost controlled like a ship through sub space.
My objective is to have my character be able to do the walk animation created around a pane. Should I create the pane on the same file I made the character or should I make a whole new blend for the pane and import the character somehow? Do you know how I could have my character walk controlled by the user on the pane?
if i want to learn more a bout game engine where could i learn blendergameengine very hard to find tuturial if animation and modeling it has plenty of tuturails
You're right, there are far less resources about the BGE. The best thing you can do is experiment and search for specific things you want (eg: 'split screen'). Know that many things (like split screen) require you to program in Python (programming language) in Blender. Logic bricks can only take you so far. They're pretty powerful though.
LumianPrivat The best way would be using a script. It can be done in logic bricks but way too much work campard to two or three lines of code. If the cam never moves you could just use the Global motion instead of the Local by deselecting the " L "in the Right. of the motion type of the logic brick.
Nope. Blender 2.8 (official release) and and beyond no longer has a game engine built in. I now teach the Godot Game Engine (free and open source, like Blender) on my channel. 🙂👍
You're right, there is no more game engine in blender 2.8. you're in luck though: I've fallen in love with the Godot game engine, and have been teaching it on my channel for the past year! .. my first mini series in Godot is how to make a simple 3D maze game, using models imported from blender.
I have a tutorial on creating a rigged person you you control walking and jumping in the game engine. Check out the later tutorials in this series. Playlist link in the description. 😉
Why didn't you have physics type set to Rigid Body while you were creating the character? And Collision Bounds was not ticked either. Can you explain why? I'm excited to make my way through these tutorials! :)
hi. I have a problem. I set the movement to use linear velocity but when the character leaves the platform and I still hold the movement button he doesn't fall down. any ideas?
I have a question about burning a game to a disc. Will I be able to play the game outside of blender or do I still need blender to play the game? Because what would be the purpose of adding controls if I have to download blender to play it?
Thanks! Unfortunately no, blender 2.8 Comes out soon and they're removing the game engine from Blender. The Godot game engine (www.godotengine.org) is a rising star though and I've just started making tutorials on it here on my channel! You can export models and animations from blender into Godot and program with a language similar to Python.
No, you can create a simple game using just logic bricks in blender's game engine. ... In this tutorial series I don't ever tow code but can pay easily make most common aspects of most mini games. If you want to do more advanced things you'd need to code.
Does the 'Blender Game' in the render option actually change the render to Cycles, or stays with Blender Render... if not either, does it have the same power of one of the two?
I have a game scene set up i am trying to make an phone game. I have an object in the scene with a rotational axis in the correct area i just need to be able to fling it with my mouse. Is this possible (physics is already turned on)
Daaamn... 4yrs of blender. Im using unity for like 1yr ago. I was watching this serie in 2020. Nostalgiaaaaa
After this tutorial I spent like a hour playing with this for some reason it is so fun!!!
it really is for some reason
Sorry to be so offtopic but does anyone know of a way to get back into an instagram account?
I was dumb lost the password. I appreciate any help you can offer me.
@Eddie Roger Instablaster ;)
@Jaziel Jaiden I really appreciate your reply. I found the site thru google and I'm trying it out now.
Takes a while so I will get back to you later with my results.
This taught me enough to start experimenting and figure things out for myself which is of course way more fun.
For those of you like me who want to create a jump button, do the same as in the video except set the controller to nand, and plug in a ray sensor with the default settings. You can figure the rest out by watching it.
OOOOOOOOOOOOIHHHHHHH MY GOD. That is amazing. Im learning python now, as I want to create games with it. I didnt even know that blender uses it!! The reason why I, A teen new to python, am looking at blender is so I dont have to assemble a small team. Btw thank you. You are Awesome!!
Very well put together, your cadence and plenty of info on the subject to make it useful right away and your scope is great and well balanced. Thanks
Thanks!
Thanks for uploading this, I was casually making a game, and wanted to come back but forgot how to program. Re-watching the video really helped. Thanks!
Very helpful. Ever since I first played Half-Life, I've always wanted to create games, and this helps me alot.
Outstanding! Superb explanation.
i like how he explained it, even if im not really good in english
awesome tutorial
Thank you for a simple well explained tutorial.
Your video is amazing! I was very excited since I have never done any 3D game before in my whole life. Well, my first one was 3D Game Maker from Clickteam which was extremely cheesy and way too simple for me. I knew Blender would be the right software for me and I really wanted to go back into making 3D games and modeling! I really appreciate watching your video and I enjoyed it! You are the best tutor for newbie designers like me and I hope to see more great tutorial vids from you soon!
Thanks! :)
thanks dude your tutorial helped me a lot on using blender without python
10:32 How to rotate your camera view?
Thanks for your question! She short answer: if you have a wheel mouse, press your wheel down like a button and move your mouse. That's called orbiting your view. I suggest checking out my blender 2.7 tutorial series, starting with #1 so you have the very basics of blender's interface and navigation.
@@BornCG Thanks I'm a beginner
Great tutorial! Congratulations, this is a nice way to start with the BGE :)
Gaw Thanks!
Do you have to use the Blender game engine if you're making assets for Unity? Or can you do it in Blender Cycles?
You've probably worked this out by now, but just to say, if you're making assets for Unity, just stick with Blender Cycles.
Blender Game Engine gives you access to stuff like logic bricks and/or scripting, for making games inside Blender itself.
Sounds as though that's not what you want to do.
Love it I’m going to watch your whole series
thank you, this is so helpful, I can understand easily
you have born to do this (aswell) !!!! very glad to find this!!! xD
You're amazing, thank you for creating this channel! :)
2:33 BornCG : if we press play or p on our keyboard
2:33 RUclips Captions : PEE on our keyboard...
Thank you. Excellent tutorial series.
great, great, great ! This is a perfect tut.
genial65 Thanks! :)
***** I have a tutorial in this series on how to create a Heads-Up-Display. It's tutorial #10. :)
this is a really good tutorial
great tutorial and I live your music intro, it's so cool!
Very clear....very good!
Thank you so very much for your tutorials they're the best I've seen so easy to follow
Very good tutorial thanks for posting.
Super super helpful thanks
Never would I have had guessed that I would be making a game on Blender by itself and no other engine!
pretty good tutorial, thumbs up!
This is awesome. Thank you!!
thank you sir for this beautiful tutorial i like it so much
the key binding is what I got stuck at thanks this helps a lot
very nice video!
blender is so funny and this tutorial is so awesome ...................... ;-)
I love you for making these.
Subscribed!
well explained ;)
Amazing tutorial! Thank you very much! I really enjoyed it! :) Congratulations!
Whoa, thank you so much for this video, mate. It was super helpful, interesting and easy to understand! :D
Thank you.
You're welcome :)
I feel awful xD I've been using Blender for 2 years, and became very successful in Arch Viz, and I'm currently in a $3500 job modelling highly realistic cars, but I have to take a noob tut course because I avoided the gaming part of Blender for the last two years. :P
+Joey Bennett lol
That explains why I quit after 3 days.... :P
lol... Same here...
I'm fourteen at the moment I game a lot I edit a bit when i'm older I want to do something in computers any recommendations or regrets you made to prepare me for the future .
it's ok, I've been drawing ever since I was like 5 and I still suck at men.
At 12:02 the "Linear Velocity" section isn't there along with the other options, all I have is Loc and Rot...... I'm using the most current version of blender so I don't know whats happening.
Is your character object set to the same physics type (rigid body, character, dynamic) as me? Is the motion actuator set to the same 'motion type' (simple, servo/character) as me?
Oh, Ill check that.
Thanks A lot!
This tut is great!
Vraiment, thank you sooo much. You are amazing. Thank you sooo very much.
i had more fun playing with the drifting controls than i should have xD
blender is forever lit
can you have 2 sensors attached to one actuator?
yes as said in a later video of his
Seems a dumb question but can the games engine be used for creating looping animation that can run on a screen and can these animations be compiled to a standalone executable or similar? I don't mind running Blender but for end users it might be confusing and prone to problems. Cheers!
when I add motion actuator, i don't get the dynamic object controls
check out if your physics type is set to dynamics
Ah man, God blees you!
Really cool! I made my first blender game :)
Thank You Very Very MUCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THIS IS AWESOME!!!!!!!!!!!!!!!!!!!!!!
i see blender still good. long time ago when i was a kid i made a race game XD it was ungly but not bad for a kid
ungly
this was very useful ..
I would like to move a hidden mouse cursor around in PLAY mode while the selected mesh moves along with it. Is there a tutorial on this?
love ur intro
Very Nice Thank You
i started using this recently despite it not being up to date at all
Are there any tutorials that don't use hotkeys? I can always look up the hotkey but I think I'd learn better if the tutorial was slowed down a little and I saw where the command was located on the interface.
Thanks a lot!!!
GREAT and helpful tutorial series,but i have a question..lets say i want my character to step on a side walk, but the problem is it starts to step on it being quite far from a sidewalk and the second prob is if i change my characters scale it floats over the sidewalk when it steps on it, is there a way to fix this?
As soon as I figured out some of the motion controls I messed up some of it by mistake and made something that almost controlled like a ship through sub space.
Very Nice
My objective is to have my character be able to do the walk animation created around a pane. Should I create the pane on the same file I made the character or should I make a whole new blend for the pane and import the character somehow? Do you know how I could have my character walk controlled by the user on the pane?
if i want to learn more a bout game engine where could i learn blendergameengine very hard to find tuturial if animation and modeling it has plenty of tuturails
You're right, there are far less resources about the BGE. The best thing you can do is experiment and search for specific things you want (eg: 'split screen'). Know that many things (like split screen) require you to program in Python (programming language) in Blender. Logic bricks can only take you so far. They're pretty powerful though.
very helpful, thank!
For some reason I cant see the plane when I press p, do you know why?
+Angel Weapon I'm having the same problem but I don't understand what you're saying could you be more detailed?
+NaVi GuardiaN Try changing the shading in the side panel ( press N) and turn the texture from multitexture to GLSL
BefitHalo PWN thx but I moved to Unity :DD
NaVi GuardiaN Oh XD
Is it possible to let the Cube move not by his local axis, but the X/Y axis of the Camera? That way, one can add "Sidestepping" as a motion?
LumianPrivat The best way would be using a script. It can be done in logic bricks but way too much work campard to two or three lines of code.
If the cam never moves you could just use the Global motion instead of the Local by deselecting the " L "in the Right. of the motion type of the logic brick.
does this game works with blender 2.8
Nope. Blender 2.8 (official release) and and beyond no longer has a game engine built in. I now teach the Godot Game Engine (free and open source, like Blender) on my channel. 🙂👍
THANK YOU SIR
I can python a little and i am thinking about making a simple game prototype in the blender game engine. I will follow your tutorials if needed.
+George Nippleton how'd it go?
nice video!
what platforms can you publish for with the BGE?
pinco palla Windows .exe, mac app, .. maybe something for linux?
+BornCG What about smart phones?
+ahmd wali nope
good intro!!
I miss this
Just now found out that Blender 2.83 has no game engine so can I do this now ?
You're right, there is no more game engine in blender 2.8. you're in luck though: I've fallen in love with the Godot game engine, and have been teaching it on my channel for the past year! .. my first mini series in Godot is how to make a simple 3D maze game, using models imported from blender.
@@BornCG Thanks I will check that out.
@Sam from the ADS thanks I'll see
thank u so much
how to make tools in bge to be able to move objects in cells? pliss
great great great tutorial sir.
hello is there any way to make the cube not falling in Dynamic mode?
how do you make walk animation play when you press up?
I have a tutorial on creating a rigged person you you control walking and jumping in the game engine. Check out the later tutorials in this series. Playlist link in the description. 😉
I have only 2 options in my motion... loc and rot... How did you get those 6 visible?
How did you learn all of this?
Why didn't you have physics type set to Rigid Body while you were creating the character? And Collision Bounds was not ticked either. Can you explain why? I'm excited to make my way through these tutorials! :)
Thank you
hi. I have a problem. I set the movement to use linear velocity but when the character leaves the platform and I still hold the movement button he doesn't fall down. any ideas?
what are you pressing to add a grownd?
shift+a then a plain
I have a question about burning a game to a disc. Will I be able to play the game outside of blender or do I still need blender to play the game?
Because what would be the purpose of adding controls if I have to download blender to play it?
Check out my tutorial on exporting the blender game to Windows and Mac. No the computer does not need blender after you export.
@@BornCG thanks I'll check it out
hey, when i press p my floor can not be seen it's compelty inviduable
+cwoodsdean Add lights and materials.
+cwoodsdean add lights camera and action :P
Well. Yes. Yes, I suppose that's correct.
How u pot UpArrow on the Up Arrow On de Keybord
Thank you so much! :-D
In the words of Maui, "You're Welcome" :P
is there a way to move left and right without rotating, like literally every platformer and tps?
Yes. Simply assign the keyboard key you want to move in the direction (x, y, or z) you want. ie: keyboard sensor --> and --> motion actuator
the rigidbody physic doesn't work on the imported game object. can you tell me what's going on?
im going to start blender, but do i start learning how to design props, or should i just go straight away for the game engine?
Just go straight to the game engine!!
i hope u make blender game engine python tutorial....
Thanks! Unfortunately no, blender 2.8 Comes out soon and they're removing the game engine from Blender. The Godot game engine (www.godotengine.org) is a rising star though and I've just started making tutorials on it here on my channel! You can export models and animations from blender into Godot and program with a language similar to Python.
Do we have to code for creating game on blender?
No, you can create a simple game using just logic bricks in blender's game engine. ... In this tutorial series I don't ever tow code but can pay easily make most common aspects of most mini games. If you want to do more advanced things you'd need to code.
Does the 'Blender Game' in the render option actually change the render to Cycles, or stays with Blender Render... if not either, does it have the same power of one of the two?
The letter that are underlined are the shortcuts when you open a menu bar*
*i think its called a menu bar correct me if i am wrong
is there any possiblity to use java script in blender???please reply
Not javascript. The BGE uses Python. So yes you can program a game using a programming language, but Python I believe is the only option.
I have a game scene set up i am trying to make an phone game. I have an object in the scene with a rotational axis in the correct area i just need to be able to fling it with my mouse. Is this possible (physics is already turned on)
are t there any good tutorials on RUclips for the Python programming? any recommendations?