Every Game Engine Explained In 9 Minutes (Part 1)

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  • Опубликовано: 31 янв 2025

Комментарии • 1,7 тыс.

  • @stopshutgames
    @stopshutgames  11 месяцев назад +816

    MISTAKES in the video:
    Getting Over It was NOT made in Godot it was made unity.
    The Next Penelope was NOT made in GDevelop, it was made in Construct 2.
    Whoops 😅
    PART 2: ruclips.net/video/CW02ymWKSxM/видео.htmlsi=nifJvYGzcqZlICsc

    • @SuperGamersgames
      @SuperGamersgames 11 месяцев назад +10

      Thank you for the clarification. I was so confused.

    • @Il_Tizio
      @Il_Tizio 11 месяцев назад +11

      So, which Is the second notable Godot game now?

    • @AcceleratedVelocity
      @AcceleratedVelocity 11 месяцев назад +29

      you messed up all the unity games
      FALL GUYS uses UE. Ubisoft doesn't use Unity
      Unreal engine is open source

    • @Il_Tizio
      @Il_Tizio 11 месяцев назад

      @@AcceleratedVelocity only because Epic now owns fall guys It doesn't mean Is made in UE, you can even Google It, and Assassin Creed identity Is made with unity, for the Open Source thing i don't know, but I kinda feel like is not true, if is open source how does epic even know you are using is Engine to take the 5% from the game returns?

    • @TobyDerFuchs
      @TobyDerFuchs 11 месяцев назад

      Brotato is a very notable games made with godot.@@Il_Tizio

  • @SuryaBudimansyah
    @SuryaBudimansyah 11 месяцев назад +1398

    No wonder we still didn't get Half Life 3. Source engine stopped at 2

    • @reginald1th
      @reginald1th 11 месяцев назад +38

      i hate how true this is

    • @honaleri
      @honaleri 11 месяцев назад +147

      Valve is afraid of the number 3.
      Portal 2
      Half Life 2
      Team Fortress 2
      Source Engine 2
      They can't do it.
      They won't.
      Stop expecting them too.

    • @reginald1th
      @reginald1th 11 месяцев назад +64

      @@honaleri and dota 2

    • @muhammadsyifaulqolbi736
      @muhammadsyifaulqolbi736 11 месяцев назад +64

      @@reginald1th and counter strike 2

    • @capy684
      @capy684 11 месяцев назад +55

      @@muhammadsyifaulqolbi736 and left for dead 2

  • @Risky_Santucci
    @Risky_Santucci 11 месяцев назад +885

    You forgot to mention that Godot can also be programmed in C++ and C#

    • @LearnWorld-x1b
      @LearnWorld-x1b 11 месяцев назад +25

      We need to get some tutorials on these program languages in Godot.

    • @prodfragment
      @prodfragment 11 месяцев назад +9

      Does it still work? A while ago I read that they don't support it anymore (At last C++).

    • @SnrubSource
      @SnrubSource 11 месяцев назад +24

      the documentation is terrible though

    • @mostlime12195
      @mostlime12195 11 месяцев назад +1

      No, it supports C++ perfectly fine.​@prodfragment

    • @skalatoor4872
      @skalatoor4872 11 месяцев назад +1

      ☝️🤓

  • @thehyper4288
    @thehyper4288 11 месяцев назад +1477

    You forgot to mention that Godot has a first class support for C#. Literally the reason why most Unity refugees pick Godot. Wtf man

    • @moosman4217
      @moosman4217 11 месяцев назад +86

      godot c# support is lackluster at best compared to using it's native language or how unity supports it

    • @YorktownClass
      @YorktownClass 11 месяцев назад

      No need to bitch and moan about it though.

    • @noelka8134
      @noelka8134 11 месяцев назад

      ​@@moosman4217it's not so bad actually, but yes, using GDscript is a way better option for now. Though for me dynamicaly typed languages themselves are pain in the ass, but that's my opinion.

    • @theblckbird
      @theblckbird 11 месяцев назад +30

      also C/C++ and many other languages (although not first class)

    • @thehyper4288
      @thehyper4288 11 месяцев назад +1

      @@moosman4217 I literally never used gdscript before and never got restrained by godot for using c# either

  • @MYR_112
    @MYR_112 11 месяцев назад +323

    I love how everyone is using this layout now not for making quality but for just teaching.

    • @sebasblos1
      @sebasblos1 11 месяцев назад +49

      the earliest time i saw this layout was about a video talking about religions, now im seeing it everywhere lol

    • @TJ-hg6op
      @TJ-hg6op 11 месяцев назад +16

      @@sebasblos1I liked watching that guy’s videos but damn he gives me those vibes of reddit athiests but like the other way around.

    • @swaggerdagger8976
      @swaggerdagger8976 11 месяцев назад +1

      @@TJ-hg6op Im not an atheist but ffs, if that dude wants an open discussion to potentially change people’s minds on religion then he needs to drop his pride.

    • @TJ-hg6op
      @TJ-hg6op 11 месяцев назад +7

      @@swaggerdagger8976 Yeah, his videos seem mostly like a way to enforce his beliefs with people who already believe in everything rather than a way to instruct those who are unaware. He seems to just treat everyone different as kinda like idiots who don’t know what they are talking about.

    • @swaggerdagger8976
      @swaggerdagger8976 11 месяцев назад +5

      @@TJ-hg6op This is exactly why nobody can change anyone else's opinions anymore, the mutual respect that acts as a foundation to build upon is no longer present. It's an "Everyone who disagrees with me is an ass" mindset and leaves zero room for further discussion

  • @andy-gamer
    @andy-gamer 11 месяцев назад +796

    “Roblox Studio isnt an engine”
    Scratch: you literally put rectangles together

    • @TJ-hg6op
      @TJ-hg6op 11 месяцев назад +99

      Part 2 is gonna have microsoft powerpoint and geometry dash and still no roblox and I will respect that.

    • @ciclon5682
      @ciclon5682 11 месяцев назад +62

      roblox studio can both be and not be an engine depending on how deep you are willing to modify it.
      some creators just use its basic features that barely go beyond a game editor, basic roblox studio is a game engine in the same way little big planet is a game engine.
      but once you start to get into the deep LUA editing and start coding your own plugins and features, then its more aking something like unity.

    • @victorien3704
      @victorien3704 11 месяцев назад

      @@ciclon5682 "in the same way little big planet is a game engine". You clearly haven't used roblox studio before. You're able to do almost anything in roblox studio.

    • @MEGANOVAE
      @MEGANOVAE 11 месяцев назад +8

      Roblox Studio is basically Lua

    • @MarzFromMars
      @MarzFromMars 11 месяцев назад +16

      @@MEGANOVAE its modified lua with new stuff like "task" which includes task.wait(), task.spawn(), etc. its called LUAU if i remember correctly

  • @magicalblinkoplayhouse3893
    @magicalblinkoplayhouse3893 11 месяцев назад +142

    One of the six GDevelop users. Pretty good transition engine into a more advanced one.

    • @sciburger8000
      @sciburger8000 11 месяцев назад +4

      K, now to find GDevelop user 6… have you seen him?

    • @LilaGMD
      @LilaGMD 11 месяцев назад +1

      @@sciburger8000 Im right here

    • @GDevelopApp
      @GDevelopApp 11 месяцев назад +8

      hello@@LilaGMD !

    • @vmchann
      @vmchann 11 месяцев назад

      im seventh gdevelop user e

    • @HelperWesley
      @HelperWesley 11 месяцев назад +1

      👋One of the 6 here too.

  • @nxthingbutv0id958
    @nxthingbutv0id958 11 месяцев назад +419

    Yknow what, at this point, I’m just gonna raw dog Vulcan or OpenGL until something shows up on screen

    • @Stratelier
      @Stratelier 11 месяцев назад +44

      I've been there. Made a basic 3D model editor in VB6 and DX7 back in the 90s. Those first few steps of getting _anything_ to work are really difficult, but once that's done you basically shove it into a box (function call) and never touch that inner code again _ever_ if you can possibly help it.

    • @duppy404
      @duppy404 11 месяцев назад +14

      That's hardcore. I used Vulkan for my intro to graphics programming class. Wasn't a smooth experience for me

    • @austindolan3142
      @austindolan3142 11 месяцев назад +13

      I would recommend raylib, which is essentially an extremely lightweight game engine that is contained entirely with a single header file. It handles all of the graphics stuff with an OpenGL backend, so you avoid all of the boilerplate. It doesn't do physics or state management or any other things that a game engine does. There is example code for snake that is under 250 lines.

    • @chpsilva
      @chpsilva 11 месяцев назад

      @@austindolan3142 another vote for raylib here, and it handles other things too like sound, music streaming, image saving and loading, etc

    • @TheExtremeCube
      @TheExtremeCube 11 месяцев назад +2

      I have been doing that for a year with no regrets. It's recommended to start with OpenGL as Vulkan is apparently very complex

  • @Vexxel256
    @Vexxel256 11 месяцев назад +48

    Quick correction: minecraft was built with LWJGL, which is a library, not a framework

  • @arthuro555
    @arthuro555 11 месяцев назад +112

    As the #2 GDevelop developer, I really loved the part of the video where you went "it's gdevlopin time" and gdevelopped all over the way

    • @HelperWesley
      @HelperWesley 11 месяцев назад +6

      I also loved it when they said GDevelop is 42 42 times. Absolute favorite.

    • @Firerod283
      @Firerod283 9 месяцев назад

      Remember ready maker

    • @LDEV-l3p
      @LDEV-l3p 8 месяцев назад +1

      Hello , Why GDevelop Game localization does not have official support and can only be translated using third-party extensions and JSON combined with events one by one, which is very troublesome. Why is this basic feature not supported? Is this feature very difficult? I don't quite understand, thank you

    • @smallbag123
      @smallbag123 7 месяцев назад

      Arthuro, you are a genius!!!

  • @kitsunemusicisfire
    @kitsunemusicisfire 11 месяцев назад +230

    You forgot the greatest engine, the Blender game engine from before 2019 😡🤬
    In all seriousness I found the video very fun and informative 👍

    • @EnricoPacu
      @EnricoPacu 11 месяцев назад +6

      Oh, I almost forgot about that.

    • @VeynatusAXRIVYX
      @VeynatusAXRIVYX 11 месяцев назад +4

      Yesh, it has the greatest game of all time, Mineirinho!

    • @zcnaipowered7407
      @zcnaipowered7407 11 месяцев назад +6

      Didn't that game engine get euthanized by Blender Foundation though?

    • @EnricoPacu
      @EnricoPacu 11 месяцев назад +6

      @@zcnaipowered7407 🤓☝️
      Excuse me, but He already told that in his comment
      [...] game engine before 2019 [...]

    • @moutardx
      @moutardx 11 месяцев назад +6

      It's called UPBGE, i still use it but that often

  • @NiceCream4839
    @NiceCream4839 11 месяцев назад +212

    Hello hello I’m one of the 6 GDevelop users in tthe wild 👋
    In fact I’ve been using the engine for 4 years now, while I haven’t released any major projects I got a big one in the works. And I think GDevelop is great for both new and advanced developers! With behaviours and bla bla bla I’m not actually trying to convince anybody. If you wanna start making games most engines are good

    • @coltermking
      @coltermking 11 месяцев назад +15

      I've been using GDevelop for a few months and it's great. It is perfect for making simple 2D games.

    • @marcboss
      @marcboss 11 месяцев назад +9

      Then I'm the third of the six gdevlope users

    • @NoomStuff
      @NoomStuff 11 месяцев назад +34

      oh god we got half the GDevelop users right here in this comment section

    • @dyukuu
      @dyukuu 11 месяцев назад +9

      Guess i am the 4th one , people say its for beginners but i proved them wrong by creating a 3d game , it was mentioned you can create 3d games with gdevelop its not a built in option its a community extension which is like raycasting

    • @marcboss
      @marcboss 11 месяцев назад

      Its built in, but not to well@@dyukuu

  • @danielus2
    @danielus2 11 месяцев назад +85

    Clickteam Fusion was the first non coding requied game engine out of all those engines.
    Its first version comes from the 90's with the name klik&play
    It had a lot of other, better editions starting with klik&play, the games factory, the games factory 2, multimedia fusion, multimedia fusion 2 and finally clickteam fusion 2.5.
    It also allows you to create simple 3D games by its extention called firefly

    • @m00sio
      @m00sio 11 месяцев назад +8

      its also a shit engine to put it bluntly

    • @Skipwayy
      @Skipwayy 11 месяцев назад +1

      firefly fucking blows dude

    • @Ziggaton
      @Ziggaton 11 месяцев назад +1

      Almost everything it does has now been done better by the likes of Construct and GDevelop. It's simply outclassed in every way by them at this point. Doesn't help that the newest version, Fusion 3 which would put it on parity with the others has been in development limbo for the past several years.

    • @WilliamNyberg
      @WilliamNyberg 11 месяцев назад

      Man I had some fun with klik&play back in the day (which was admittedly ~10 years after it came out)

    • @wertyxq3468
      @wertyxq3468 11 месяцев назад +4

      clickteam fusion is notable for being the only engine with windows xp compatiblity that's maintained to this day. That means that if you had a dream over 14 years ago of making some epic classic games that can run on any old laptop, you still have this option.

  • @osmanerenkose6692
    @osmanerenkose6692 11 месяцев назад +43

    1:20 NO! Getting Over It was made with Unity Engine!

  • @thedinosaurz
    @thedinosaurz 11 месяцев назад +1046

    i dont see geometry dash here

    • @Avery_Silva
      @Avery_Silva 10 месяцев назад +12

      Ikr 😂

    • @Nightentr
      @Nightentr 9 месяцев назад +24

      Cocos engine

    • @Сергей-и4б7к
      @Сергей-и4б7к 9 месяцев назад +9

      GD not engine...

    • @Egg-yb9xy
      @Egg-yb9xy 9 месяцев назад +3

      why

    • @Buggolious
      @Buggolious 9 месяцев назад +21

      @@Egg-yb9xy because with the new tools available you can make some cool stuff in there

  • @AbdllahRaphel
    @AbdllahRaphel 11 месяцев назад +49

    There's Also Ren'py! people made lot of visual novels using that engine, it uses python language and the most notable game made by that engine is DDLC!

    • @itscrusherr1922
      @itscrusherr1922 11 месяцев назад +4

      Nr. 1 Newgrounds corn gameengine

  • @djnotokay7677
    @djnotokay7677 11 месяцев назад +91

    Mentioning rpgmaker without mentioning oneshot is criminal

    • @peeaxe109
      @peeaxe109 11 месяцев назад +24

      and to the moon was a weird choice i mean corpse party sure but no one shot? omori? yume nikki? lisa? ao oni? fear and hunger? i mean damn the disrespect

    • @deudz
      @deudz 11 месяцев назад +6

      didn't mention Kayne quest 3030
      that game is peak rpg maker

    • @sionit1337
      @sionit1337 11 месяцев назад +1

      OneShot religion member detected

    • @djnotokay7677
      @djnotokay7677 11 месяцев назад +7

      @@peeaxe109 even corpse party is a bit irrelevent at this point, theres so many better options its weird he went with those two 😭

    • @henlexunstein1789
      @henlexunstein1789 11 месяцев назад +4

      Not to mention OFF

  • @energyman100
    @energyman100 11 месяцев назад +17

    Sonic Colors used a heavily modified version of Godot specifically made just for that game port, the original creator of Godot himself said that it shouldn’t be considered as a game made in Godot

  • @magmatri-studios
    @magmatri-studios 15 часов назад +1

    1:20 Also a very notable game: Buckshot Roulette was made with Godot. Brotato is another, that was a pretty big success with Godot.

  • @peluchefps
    @peluchefps 11 месяцев назад +46

    Source is also used by Respawn Entertainment, Titanfall, Apex Legends
    Source 2 also used by Garry Newman for S&box.

    • @Campbloxxer
      @Campbloxxer 11 месяцев назад +1

      APEX?!?!?!/ WHAT

    • @peluchefps
      @peluchefps 11 месяцев назад +5

      @@Campbloxxer Yep, that's Source (modified by them)

    • @heyman3604
      @heyman3604 11 месяцев назад +1

      Don't forget postal 3 for source

    • @IamNukem
      @IamNukem 11 месяцев назад +2

      @@heyman3604 There is no Postal 3...

    • @fearingalma1550
      @fearingalma1550 10 месяцев назад

      @@peluchefpsThere was an Unreal 4 version of Apex for mobile but EA decided to be bastards and take it down after less than a year...

  • @TobyDerFuchs
    @TobyDerFuchs 11 месяцев назад +138

    I am one of the six people who use GDevelop.

    • @KatsuTG
      @KatsuTG 11 месяцев назад +8

      I am another one of the six who uses GDevelop

    • @Kuszav_
      @Kuszav_ 11 месяцев назад

      I am also one of the people who use GDevelop

    • @vozesdabibliaoficial
      @vozesdabibliaoficial 11 месяцев назад

      Me too

    • @NatexLeRadex
      @NatexLeRadex 11 месяцев назад

      hey me too

    • @sciburger8000
      @sciburger8000 11 месяцев назад +6

      WAIT THERES MORE THAN 6 OF THEM??

  • @DiegoGameDeveloper
    @DiegoGameDeveloper 11 месяцев назад +95

    4:39 If scratch didn't exist I would not be here

    • @Vexcenot
      @Vexcenot 11 месяцев назад +3

      But I would

    • @AlmondChocolateMilk
      @AlmondChocolateMilk 11 месяцев назад +1

      Me neither

    • @croassung3721
      @croassung3721 10 месяцев назад

      @@Vexcenot*bro what*

    • @chucklesdeclown8819
      @chucklesdeclown8819 10 месяцев назад +10

      Scratch despite how simple it is, is actually pretty cool. I've been messing with it recently to get myself back into the groove of programming logic and making games and I'm having fun with it.

    • @theominouspigeon
      @theominouspigeon 10 месяцев назад

      me too

  • @cUrsaFGC
    @cUrsaFGC 11 месяцев назад +34

    Fun Fact: Titanfall 2 is a Source game...

    • @Kuboszpl
      @Kuboszpl 8 месяцев назад +9

      Sp you say… that tf2(team fortress 2) and tf2(titan fall 2) HAVE THE SAME ENGINE?!?!??

    • @jjl2844
      @jjl2844 7 месяцев назад +6

      ​@@Kuboszpl
      brother from another mother

  • @FadiZxs76
    @FadiZxs76 11 месяцев назад +11

    I like how you went from source and Gmod to construct

    • @SomethingRecognizable
      @SomethingRecognizable 7 месяцев назад +1

      Hey construct is actually really good

    • @SherrifOfNottingham
      @SherrifOfNottingham 5 месяцев назад

      @@SomethingRecognizable gm_construct is like "the" default map in Gmod which is what he was pointing out, it's possible he's never actually used construct, he was just pointing out how the progression was a sort of play on that.

  • @oxintoma32dev
    @oxintoma32dev 11 месяцев назад +26

    Scratch is really limited, but there's many scratch mods that have way more features, such as Turbowarp, PenguinMod, Gandi IDE
    There's also some games made with Turbowarp on steam too

    • @Shotgunspixie
      @Shotgunspixie 11 месяцев назад +2

      While that is true, there are just some things that you just can't do in engines build off of scratch, due to inherent software limitations. Even though TurboWarp runs projects 10~100 times faster.

    • @Combineboy
      @Combineboy 11 месяцев назад +1

      @@Shotgunspixielike what?

    • @oxintoma32dev
      @oxintoma32dev 11 месяцев назад +2

      @@Shotgunspixie cant argue, but there also so many turbowarp extensions as of now that almost anything is possible to be made

    • @Shotgunspixie
      @Shotgunspixie 11 месяцев назад

      ​@@Combineboy I'm not saying it's bad. If it works for you, great! The game I'm trying to make just requires a faster and more stable physics engine than Box2D.
      Edit: And also any 3D games require loading in many new custom extensions.

    • @idk2561
      @idk2561 11 месяцев назад

      ​@@ShotgunspixieYou only need 1 extension which is in the original scratch to make 3d games.

  • @LandonEmma
    @LandonEmma 11 месяцев назад +56

    I wish you would bring up more notibles so people know about them more, aka pizza tower was made in game maker and Omori was made in RPG Maker

    • @increbidel4685
      @increbidel4685 11 месяцев назад +7

      Yeah I’m surprised omori wasn’t mentioned in the rpg maker section

    • @Starzy_SVK421
      @Starzy_SVK421 11 месяцев назад +7

      wait what about oneshot in rpg maker-

    • @LandonEmma
      @LandonEmma 11 месяцев назад +2

      @@Starzy_SVK421 yes that too

    • @IamNukem
      @IamNukem 11 месяцев назад +6

      He has to be the first person to not bring up Hotline Miami when talking Gamemaker

    • @DeavtheDev
      @DeavtheDev 8 месяцев назад

      Wasnt omori started in RPG maker and finished in a different engine??​@@increbidel4685

  • @miopyox
    @miopyox 11 месяцев назад +14

    Godot also support multiple languages, and other popular games have been made with it. Best examples would be Cruelty Squad, Cassette Beasts, Dome Keeper, Endoparasitic and a whole bunch more!
    Also, I'm hella curious how you would explain the Cocos2d engine.

  • @JamesKelly89
    @JamesKelly89 10 месяцев назад +3

    The background music makes me feel like I'm at an Olive Garden devouring all the bread sticks

  • @pchead54
    @pchead54 11 месяцев назад +83

    What about Roblo-

    • @beefchopstick
      @beefchopstick 11 месяцев назад +17

      **LOUD INCORRECT BUZZER SOUND**

    • @ryanhughes8036
      @ryanhughes8036 11 месяцев назад +6

      Roblox is an EDITOR not a game engine

    • @just_vova
      @just_vova 10 месяцев назад +13

      Actually, roblox its a platform and engine (before 2019-2020, roblox platform did located in web-site), and roblox studio its game maker. Roblox its a engine, because we can not be launch roblox game without installed roblox app. I just old roblox gamer and i remember it.

    • @Bort_Simpson
      @Bort_Simpson 10 месяцев назад +1

      Goofy

    • @bluesoldier5567
      @bluesoldier5567 10 месяцев назад

      ​@@ryanhughes8036 how game can be game engine?

  • @zzz12466
    @zzz12466 3 дня назад +1

    WTF Sonic Colors I played on Wii was made in game engine? In a free engine? So cool!

  • @net343
    @net343 10 месяцев назад +3

    Cryengine is also used by prey 2017, and i really think it pushes the capabilities of the engine, specially with the “looking glass” fake windows (they are windows but don’t show what’s actually behind them and you can have broken ones showing both the 3d environment and the 3d projected environment) the typhon in general have a LOT of particles per character, and that’s also the case with “coral” weave formations, the game is eye candy and doesn’t stutter at all

  • @realextea
    @realextea 11 месяцев назад +21

    8:50 - This is SO BASED moment, it's totally accurate
    Oh, and also... you probably should have included Cocos in this video? Geometry Dash and Plants vs. Zombies were created on Cocos, so it's really an iconic engine... But so unpopular and forgotten, which is kinda sad.

    • @DaadirHusseinRoorow
      @DaadirHusseinRoorow 11 месяцев назад

      That's what I was sayinn

    • @scottcaramel
      @scottcaramel 11 месяцев назад +3

      First of all wrong, Plants vs Zombies was made in an in-house Popcap engine based on Java. GD was in Cocos though.
      Second of all wrong, Unreal Engine is unoptimized CRINGE that can’t run on a PC under $600 and should immediately be replaced by Godot or Unity once you learn them if you like your game running at more than 12 frames per second

    • @artem-kt2gh
      @artem-kt2gh 11 месяцев назад +2

      @@scottcaramelkkk cry more unity fan

    • @ayudrs
      @ayudrs 11 месяцев назад +1

      Base unoptimized Unreal runs like crap in my experience.

    • @realextea
      @realextea 11 месяцев назад

      @@ayudrs This is based opinion too

  • @BubsCC
    @BubsCC 11 месяцев назад +3

    I compiled a list of every notable game engine I could come up with that was missing from the video. Probably still some I'm missing, but I thought it would be a good idea to have them all in one place instead of spread around in hundreds of comments.
    Various engines:
    - Stencyl
    - UPBGE (Blender Game Engine)
    - Pygame
    - Ren'py
    - Source Engine 2
    - TIC-80
    Quite old engines
    - Build engine (Duke Nukem 3D)
    - Goldsource
    - GZDoom
    - Quake Engine
    Some lesser known engines:
    - LÖVE (Mari0)
    - Cocos2d (Geometry Dash)
    Not technically engines:
    - HTML games
    - Flash Games (RIP Miniclip)
    - Havok (Physics, cloth, and AI engine) (From Animal Crossing to Armored Core)
    Games within a game:
    - Roblox studio
    - Game Builder Garage
    - Dreams
    Proprietary engines:
    - Real Virtuality (ARMA)
    - RAGE (GTA)
    - RE engine (Resident Evil)
    - id Tech (Doom)
    - Creation Engine (Skyrim/Fallout)
    - Frostbite (Battlefield/Battlefront)
    - Snowdrop (The Division)

  • @SuPeRNinJaRed
    @SuPeRNinJaRed 3 месяца назад +2

    On behalf of the RPGMaker users, thanks for mentioning how good the RM community is... it’s seriously one of the best also with enough scripts/plugins loaded you can basically make any type of game (even 3D)

  • @STANNco
    @STANNco 11 месяцев назад +14

    never felt so satisfied, when the only 2 engines i use is unreal and gamemaker

  • @aplleprojdump
    @aplleprojdump 11 месяцев назад +2

    Scratch is what got me into coding, Unity is what’s helping me learn coding, and Godot is where one of my favorite games was made (Lingo, a 3D word puzzle game)

    • @TeamGalactic-Cyrus
      @TeamGalactic-Cyrus 11 месяцев назад

      yeah, same! started at scratch, then unity, then I decided to go with java tho.

  • @Kuszav_
    @Kuszav_ 11 месяцев назад +3

    Really informative and underrated video, i especially like the animations

  • @Tryh4rd3rr
    @Tryh4rd3rr 9 часов назад +1

    4:24 this engine is only for true programmers.

  • @Cinnamowo
    @Cinnamowo 7 месяцев назад +11

    I hate that this video is actually informative and not a shitpost for those who are already familiar with these game engines

  • @Lemonade68524
    @Lemonade68524 11 месяцев назад +5

    Unity, popular since 2005, is a leading game engine for 2D/3D development. Unreal Engine, by Epic Games since 1998, excels in graphics. Godot, open-source since 2014, is user-friendly. GameMaker Studio, since 1999, is accessible for 2D games. Source, by Valve since 2004, offers extensive control. Construct, user-friendly since 2011, is known for games like Guinea Pig Parkour. Cry Engine, by Crytek since 2002, excels in advanced rendering. Scratch, MIT-developed, is beginner-friendly for education.

  • @chpsilva
    @chpsilva 11 месяцев назад +21

    "Source was developed for Valve by Valve"
    Huh... nope. Source is the evolution of GoldSrc, which in turn was a heavily modified Quake engine, *licensed* from id Software by Valve.

    • @stopshutgames
      @stopshutgames  11 месяцев назад +4

      oops 😅

    • @LittleHelperFan
      @LittleHelperFan 11 месяцев назад +1

      SOURCE WAS MADE BY ID SOFTWARE 💪💪💪💪🔥🗣🗣🗣

    • @Ebbytron
      @Ebbytron 5 месяцев назад +1

      fun fact, when they first started valve, the cofounder had a few friends that worked at id. when he told his friends that worked there about his new startup, they snuck the sourcecode of quake's engine out and modified aspects of that to render much more impressive 3D graphics at the time, and that became goldsrc.

  • @Retro-Future-Land
    @Retro-Future-Land 10 месяцев назад +1

    This video needs to have a list of what Dev Engines / Game Engines are free and what aren't. Some of those ones, including the one you recommend at the end, have gone to subscription-based only or pay-per-download!

  • @stopshutgames
    @stopshutgames  11 месяцев назад +61

    comment what engine you want for part 2 👇👇

    • @future_hopes
      @future_hopes 11 месяцев назад +3

      Stride engine

    • @fry2890
      @fry2890 11 месяцев назад +9

      Cocos game engine/geometry dash because people can do weird stuff now
      And Roblox studio I guess

    • @xason
      @xason 11 месяцев назад +20

      roblox studio pretty easy to guess its uses for roblox games

    • @AdvanAviantoy
      @AdvanAviantoy 11 месяцев назад +2

      Castle: Make and Play
      (idk it's pretty insignificant considering it's just a mobile app you make silly games and cutscenes with)

    • @dswqsa895
      @dswqsa895 11 месяцев назад +1

      Roblox Studio

  • @Beefstudios_official
    @Beefstudios_official 10 месяцев назад +1

    Julian's editor: You dare challenge me?

  • @goofymemer_1
    @goofymemer_1 11 месяцев назад +9

    Roblox studio when literally every single programmer forgot it exists.

  • @Dimetro-Dog
    @Dimetro-Dog 3 месяца назад +1

    Flowlab too, it’s very popular and while it has some annoying limitations, it’s great for beginners

  • @ANIMECREATORS-lm1hc
    @ANIMECREATORS-lm1hc 9 месяцев назад +4

    4:57 clickteam can make 3D games

  • @Logini228
    @Logini228 11 месяцев назад +2

    Tomorrow starting my first big project! Wish me luck!

    • @youne_official
      @youne_official 11 месяцев назад +1

      Am i too late? Wishing you luck anyways😊

  • @user-xm9ev6ye1t
    @user-xm9ev6ye1t 11 месяцев назад +4

    I use GM and GDevelop. Probably an extremely rare case. There are six of them, and I am one)

    • @LDEV-l3p
      @LDEV-l3p 8 месяцев назад

      Which one is better , GM or GDevelop ?

    • @user-xm9ev6ye1t
      @user-xm9ev6ye1t 8 месяцев назад

      @@LDEV-l3p GM. In my opinion, this is literally the best engine for developing 2D games. This doesn't mean GDevelop is bad. It just happened that way.

  • @BunchOfNerdsMakingGames
    @BunchOfNerdsMakingGames 11 месяцев назад +2

    Defold is my engine of choice! It can do 3d and they're trying to add more support for it

  • @BlackJaguarGX64
    @BlackJaguarGX64 11 месяцев назад +5

    I am GDevelop user and i have my first game released.

  • @RaphaelDrewBoltman
    @RaphaelDrewBoltman 10 месяцев назад +1

    i guess RenderWare coulve been in this list, due to how popular it was between GTA, Sonic and many other games for the 6th generation of consoles (GameCube, Dreamcast, XBOX and PlayStation 2)

  • @RenderingUser
    @RenderingUser 11 месяцев назад +10

    Waiting for bevy to end up on one of these lists one day

    • @A453
      @A453 11 месяцев назад +1

      Godot will probably get rust support before that...

    • @RenderingUser
      @RenderingUser 11 месяцев назад +7

      @@A453 godot already has rust bindings

    • @patrickkkkkkkkkkkk
      @patrickkkkkkkkkkkk 11 месяцев назад

      ​@@RenderingUsertheyre just Webassembly

  • @Davian2073
    @Davian2073 11 месяцев назад +1

    As someone who grew up with Scratch 2, Game Maker (old version) and RPG Maker XP, I am excited someone finally talks about the two most underrated game engines: Scratch and RPG Maker

  • @TheVoiceOfChaos
    @TheVoiceOfChaos 11 месяцев назад +4

    where is this tumbnail style coming from its driving me crazy

    • @E0NZpixel
      @E0NZpixel 11 месяцев назад

      Best I can tell is that it likely comes from Redeemed Zoomer, a Presbyterian-ran channel explaining Christianity... and the polar opposite of Reddit atheists.

  • @Axo3773
    @Axo3773 7 дней назад

    As one of the 6 Gdevelop users, the game engine is simple, and easy to learn. I am happy to hear that the game engine is being more aware and known of and used (If it even is).

  • @GDevelopApp
    @GDevelopApp 11 месяцев назад +7

    3D => GDevelop
    2D => GDevelop
    JS => GDevelop
    no-code => GDevelop
    PC, MacOS, Steam, iOS, Android, HTML5 export => GDevelop

  • @MoonberryJam93
    @MoonberryJam93 11 месяцев назад

    I absolutely love videos that start discussing the title subject immediately. Always gets at least a like and a comment from me.

  • @oklol681
    @oklol681 11 месяцев назад +3

    fyi, sonic colors ultimate uses godot as its graphics backend. the main engine is hedgehog endinge (sega's engine)

  • @TracyNorrell
    @TracyNorrell 3 месяца назад

    Good summary. Thanks for walking it's through this

  • @escapeundergroundgame
    @escapeundergroundgame 11 месяцев назад +30

    Too many mistakes in the video and few important details about at least a few of the editors I know about.
    The Next Penelope was made in Construct 2, not GDevelop. It's on the main page of construct's website.

    • @jay-tbl
      @jay-tbl 11 месяцев назад +5

      Getting over it seems to have been made with unity not godot

    • @Frustratedartist2
      @Frustratedartist2 7 месяцев назад

      You're so smart and kind

  • @OdenB136
    @OdenB136 5 месяцев назад +1

    this video was very helpful

  • @JonathanPriceArt
    @JonathanPriceArt 11 месяцев назад +11

    Construct 3 can do 3D about as well as GDevelop can. In fact the two are so similar they're nearly interchangeable in many aspects.
    The best engine is the one you can use and get comfortable with, and one whose capabilities suit your goals. For me it was Construct 3, but I'm currently studying Unity and Unreal.

    • @kuba4ful
      @kuba4ful 11 месяцев назад +1

      From someone that used both at one point or another, I'd say GDevelop is like "we have Construct 3 at home". Or at least was back when I used it.

  • @leiocerayt
    @leiocerayt 4 месяца назад

    "Wishlist tilt on steam by clicking the link in the description."
    The description: No steam link.

  • @gentronicus
    @gentronicus 11 месяцев назад +6

    **Every** game engine? Are you sure?

    • @fernandodeoliveiradasilva4991
      @fernandodeoliveiradasilva4991 11 месяцев назад +5

      This video contains the major and mainstream ones, you can't expect him to cover the niche ones like Roblox Studio or RenPy

    • @gentronicus
      @gentronicus 11 месяцев назад

      @@fernandodeoliveiradasilva4991 I know, lol. I'm just messing around.

    • @raidev_
      @raidev_ 11 месяцев назад

      ​@@fernandodeoliveiradasilva4991Roblox studio is more like a very advanced level editor than a game engine

    • @andy-gamer
      @andy-gamer 11 месяцев назад

      @@fernandodeoliveiradasilva4991i didnt know scratch was that popular

    • @ryanhughes8036
      @ryanhughes8036 11 месяцев назад

      @@fernandodeoliveiradasilva4991Roblox studio is a n editor not a game engine

  • @brummgurke605
    @brummgurke605 11 месяцев назад +2

    I was hoping for Diesel Engine to appear stating the infamous "Payday 2 was devleoped on a racing game engine" line :P

  • @Donobodude
    @Donobodude 11 месяцев назад +7

    You forgot to mention that GameMaker Studio was the engine behind Undertale/Deltarune, Pizza Tower, IMSCARED, and many other significant indie games

    • @DaDuckfr_____
      @DaDuckfr_____ 11 месяцев назад

      𝗪𝗲𝗹𝗹 𝗵𝗲 𝗱𝗶𝗱 𝗺𝗲𝗻𝘁𝗶𝗼𝗻 𝘂𝗻𝗱𝗲𝗿𝘁𝗮𝗹𝗲

    • @Meep108
      @Meep108 11 месяцев назад +2

      Well he did say it was used to make undertale

    • @Donobodude
      @Donobodude 11 месяцев назад +1

      @@Meep108 oh he did? i mustve missed it

  • @RandoAintFake
    @RandoAintFake 10 месяцев назад +1

    keep in mind scratch is hella powerful with turbowarp, you can literally recreate doom on it

    • @KaitouKaiju
      @KaitouKaiju 9 месяцев назад

      You can recreate doom in a cave with a box of scraps

  • @interrobangings
    @interrobangings 11 месяцев назад +6

    goddamn i hate everyone in the comment section here

    • @TwistedRagdoll
      @TwistedRagdoll 4 месяца назад +2

      Me too and I didnt even read the comments. I didnt even watch the video. I dont even make games or have any interest in programming. What the hell am I doing here?

  • @WUGGS16
    @WUGGS16 3 месяца назад

    As one of the 6 people who use GDevelop, I can confirm it’s a good engine for new devs on a budget. The only computer I have is a Chromebook that can’t run Papa’s Pizzaria, but I can make and play my own flash games on GDevelop.

  • @linuxdebian6534
    @linuxdebian6534 11 месяцев назад +9

    what about UPBGE, armory 3d, range engine and torque 3d ?

    • @n00bc0de7
      @n00bc0de7 11 месяцев назад

      Also, Cocos Creator, Pixel Game Maker, Visual Novel Maker, Hazel, RPG Architect, OHRRPGCE, Skylicht, CopperCube, Panda3D, Lumberyard, Stride, etc. There is never going to be a youtube video that covers the 100+ game engines being used today. This video is probably titled "Every" game engine for click bait.

    • @linuxdebian6534
      @linuxdebian6534 11 месяцев назад +2

      @@n00bc0de7
      the thing is not about mentioning all 100+ engines but at least the big ones, blender and it's game engine is not a tiny piece of software, 3 of 4 from the previous comment is %100 blender

    • @_smerte42
      @_smerte42 11 месяцев назад +2

      fellow debian user

    • @n00bc0de7
      @n00bc0de7 11 месяцев назад

      @@linuxdebian6534 I don't know if you can call those big engines. They don't have alot of popular games shipped with them. I would say that Lumberyard (its now called O3DE) and Panda3D would probably be bigger since they have shipped big games with 100k+ players but they are still not widely used either.
      I use Ubuntu BTW

    • @goosestudios
      @goosestudios 11 месяцев назад

      @@n00bc0de7 🤤

  • @AchmechNassor
    @AchmechNassor 2 месяца назад

    I’m using GDevelop for a FNaF fangame, and I must say it’s looking great rn
    - one of the six people who use GDevelop

  • @bzybx
    @bzybx 11 месяцев назад +17

    YO! Wheres Roblox Studio at

    • @novac1
      @novac1 11 месяцев назад

      shut up kid

    • @ryanhughes8036
      @ryanhughes8036 11 месяцев назад +1

      its not an engine

    • @andy-gamer
      @andy-gamer 11 месяцев назад

      @@ryanhughes8036Then why is Scratch here

    • @Elix111
      @Elix111 11 месяцев назад

      ​@@ryanhughes8036so is scratch, yet it's still in the list

    • @martymcflytimetravels
      @martymcflytimetravels 11 месяцев назад +1

      @@ryanhughes8036yeah it is cause it’s a platform to build games.

  • @syrus2128
    @syrus2128 11 месяцев назад +1

    Man GDevelop was actually my first game engine after switching rfom Scratch when I was 14. I used for maybe about 3 or 4 months to make a 2d platformer inspired by Mario galaxy (it did not go much farther than character movement lol). After that I switched to Unreal Engine (version 4.20 at the time) and bought a course on how to use the engine. Never switched ever since although I did try Unity but it felt kinda messy with the logic of creating abstract scripts that you attach to whatever actor you want (plus prefabs were confusing).
    Very good video, what an awesome way to discover your challenge ! Though I disagree GMS2 is now the best for 2D games, I think Godot has become (or at least will become) the new standard for 2D games seeing the controversy about the "new" pricing plans for GMS2

  • @Skymen75019
    @Skymen75019 11 месяцев назад +4

    The next penelope was made in Construct 2, not GDevelop

  • @merlinkienappel7379
    @merlinkienappel7379 9 месяцев назад

    amazing video short but informative for each engine ty for the help

  • @HoogyProduction
    @HoogyProduction 11 месяцев назад +3

    you forgot roblox studio

  • @CookieMage27
    @CookieMage27 2 месяца назад

    “But that’s just a theory, a game engine theory, thanks for watching” bro what🤣

  • @Hamentsios10
    @Hamentsios10 11 месяцев назад +5

    0:07 Wait what? What Ubisoft Games were made with Unity? Ubisoft is a triple-A publisher, they don't use other engines. They have their own propriety engines. Name the games they made using unity. If I'm wrong, I'm curious as for which games they are.

    • @No-mq5lw
      @No-mq5lw 6 месяцев назад +4

      Just Dance, Uno, Monopoly, and I'm sure a good portion of their mobile lineup uses Unity. Not sure that they use Unreal though.

    • @moca6655
      @moca6655 5 месяцев назад +4

      AAA publishers don't always use in-house engines. Even Nintendo has used Unity and Unreal.

  • @dogsniffing2022
    @dogsniffing2022 5 месяцев назад

    I came here just for the sight of Undertale getting mentioned.
    Love your vids btw

  • @AetherLoaf
    @AetherLoaf 11 месяцев назад +4

    You Forgot To Mention Clickteam Fusion Cost More Then My Left Arm. Now My Right Arm... Thats A Different Story...

  • @markanimatesanimates
    @markanimatesanimates Месяц назад

    “Scratch is 2D”
    GGENJIE: am I a joke to you?

  • @martymcflytimetravels
    @martymcflytimetravels 11 месяцев назад +10

    When the gigachad Roblox Studio isn’t present

  • @starhalv2427
    @starhalv2427 9 месяцев назад +1

    I remember downloading a virus on a school computer when they gave us access to Scratch on programming lessons

  • @InvasionAnimation
    @InvasionAnimation 11 месяцев назад +3

    I use gdevelop, I am struggling to learn godot because I want to go 3d.

    • @VetroDev
      @VetroDev 11 месяцев назад +1

      I also came from gdevelop but I started learning godot in 2d and I think if I try to do 3d it will be much easier

    • @utfigyii5987
      @utfigyii5987 11 месяцев назад +1

      Go slowly, take your time to understand what is happening.

    • @Combineboy
      @Combineboy 11 месяцев назад

      You should probably wait for when 3D gets updated since it is basically in beta

    • @LDEV-l3p
      @LDEV-l3p 8 месяцев назад

      @@VetroDev Hi , Why not continue using GDevelop and instead switch to Godot?

    • @VetroDev
      @VetroDev 8 месяцев назад

      @@LDEV-l3p I think that gdevelop is a great engine and let me learn the basics quickly but of I would want to make things more complicated with smoother mechanics and just I'm general more flexibility, I would use godot plus it's been getting a lot of traction lately

  • @Alp-c2s
    @Alp-c2s 11 месяцев назад +1

    Thans alot! I started learning coding but I don't think I am very good at it. I wanted to make a little game for a long time to get some experience and you made best recommendations in 9 minutes! Keep it up man👍👍

  • @MiniFoxyGd_69
    @MiniFoxyGd_69 11 месяцев назад +3

    Where the geometry dash engine?? you have forgot this game engine man😢

    • @A453
      @A453 11 месяцев назад

      Ah yes, cocos2d.

    • @MiniFoxyGd_69
      @MiniFoxyGd_69 11 месяцев назад

      ​@@A453no its not cocos2d Yes i know geometry dash has maded in cocos but with everything we have on gd now its actulay another New engine

  • @RayOfSunlight984
    @RayOfSunlight984 11 месяцев назад

    "Unreal for 3D"
    RoadToVostok Dev: Are you sure about that?

    • @charlieking7600
      @charlieking7600 11 месяцев назад

      Bro, just wait until system requirements show up in released game. Then you'll sing another song.

    • @RayOfSunlight984
      @RayOfSunlight984 10 месяцев назад

      @@charlieking7600 We'll see about that, Unreal it's way too heavy anyway

  • @GameMakerEngine
    @GameMakerEngine 11 месяцев назад +8

    💪

  • @Allan.S_Bass.Vg8
    @Allan.S_Bass.Vg8 3 месяца назад +2

    1:22 also Dome keeper

  • @crazyAI3rix
    @crazyAI3rix 11 месяцев назад +3

    Gdevelop user here

    • @Craft07
      @Craft07 6 месяцев назад

      Im too😭

  • @Nightshade-Aurora
    @Nightshade-Aurora 11 месяцев назад +1

    As a gamemaker user that last bit felt good

  • @kittenzrulz
    @kittenzrulz 11 месяцев назад +5

    What about GZDoom?

    • @RedGoldDolfin-ez9iy
      @RedGoldDolfin-ez9iy 11 месяцев назад

      It's a Doom Source port

    • @FerinitheBloodHusky
      @FerinitheBloodHusky 11 месяцев назад

      @@RedGoldDolfin-ez9iy its also its own engine that even has commercial games on steam using it

    • @kittenzrulz
      @kittenzrulz 11 месяцев назад +1

      @@RedGoldDolfin-ez9iy Arguably its also a game engine, considering how different it is from the original Doom engine I would say so. These days its more of a unique engine based on Doom code capable of playing wads.

  • @KojiKamori
    @KojiKamori 8 месяцев назад

    Another game engine on the list: When everyone was hyping over RPG Maker, I was using a game engine called "Sphere". I think it used Java or Javascript as the language and was significantly only for 2d but more powerful as it allowed for more control. It had a great tile map builder and sprite manager as well as ways of seeing your animated sprites as you worked on them. I liked it but it is often forgotten.

  • @dmittleman9757
    @dmittleman9757 4 месяца назад +3

    Godot’s looking kinda radioactive right now.

  • @bonbon5000
    @bonbon5000 11 месяцев назад

    Hello, I'm one of the 5 GDevelop users in the world, thanks for the callout lol

  • @ranveerdev4514
    @ranveerdev4514 11 месяцев назад +9

    Where is roblox studio 😭😭😭

    • @ryanhughes8036
      @ryanhughes8036 11 месяцев назад +5

      that’s an editor not an engine

    • @ranveerdev4514
      @ranveerdev4514 11 месяцев назад

      @@ryanhughes8036 can u explain difference between editor and engine

    • @LordFanta
      @LordFanta 8 месяцев назад

      Not a game engine

    • @taha.z2012
      @taha.z2012 2 месяца назад +1

      he forgot it
      it's a game engine

  • @LemmonTea
    @LemmonTea 9 месяцев назад +1

    I can’t wait for guinea pig parkour!!!

  • @theoriginaldrdust
    @theoriginaldrdust 11 месяцев назад +4

    you forgot the best game engine vim + gcc

  • @SkyenNovaA
    @SkyenNovaA 9 месяцев назад

    What's more impressive about minecraft is that it didnt use a framework for its rendering. Notch straight up wrote OpenGL code that directly talks to the drivers.