Modeling Tires Thread in Blender
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- Опубликовано: 10 мар 2023
- Modeling Tires Thread in Blender Time-lapse.
Here is a Tutorial which show how to Modeling a Tire Thread in blender, If you are beginner in blender you can follow along this video.
Support me on Patreon:
/ sost_cgtech
Reference image:
drive.google.com/file/d/1Cv38...
Hope you like it and don't forget to subscribe to my channel and press the bell 🔔 icon to get notified when I upload the next video
#blendertutorial
#tires
#shorts #blender #blender3d
Ty so much for the tutorial
Wow!
Man thats awesome, its really nove to get some concepts, would be interesting some tutorials putting materials and rendering, to have a realistic appearance. Really loved your workflow. Keep these piece of arts coming!!!!
This turned out absolutely magnificent!😀
Thank you! Cheers!
Great and clean !
Thank you!
Great job bro I really want
Excellent inspiration and nice music in the background
Thank you very much
beautifully done
Thank you!
amazing totorial
thank you so much
You are welcome!
SO MUCH INSPIRATION!! THANK YOU SIR
Most welcome!
Original technique, thanks!
You're welcome!
Amazing
Thanks
Brilliant work.
Thank you!
Do a texturing tutorial of that realistic render
if i wanted to use this asset for games in unreal should i bake the geometry on a lower poly mesh or is this optimized as it is? for a car game. excellent workflow btw.
와우.!!!!!
난 아직 갈 길이 멀구나... ㅡ.ㅡ
😘😘😘😘
Nice vid. Lovely trippy background audio stream…is this a streaming channel or something?
How did you make the inside of the tire? There was just a Hard cut and then there was a curve 5:44
👍
Could you help me? Please tell me how to merge the first and last vertices that are at the bottom, in the place of the SimpleDeform connection. There are holes in this place. And setting the "Merge First and Last Copies" in the Array modifier has no effect.
9:08 He used weld modifier! Turn up the distance just enough so the seam merges. Try it on two simple planes first.
playlist?
You cut the video too fast and teach in slow motion with little explanation because I am now learning and practicing. Thank you FC
Thank you! And I will prepare a detail tutorial on how to modeling this.
Thank you
Woooooww, great👍👍
Thank you!
Жму руку тебе автор, хоть ты меня и не поймёшь 😀🤝
Спасибо!
génial !
Thank you!
Need slow version)
I will prepare a step-by-step tutorial on how to modeling this tire,
Thank you!
Ты можешь замедлить видео, slow option
What image did you use? Can you send it?
Here is the link of the reference photo or you can check it in the description:
drive.google.com/file/d/1Cv38TyNz8S9_aZDy51zC8Th1sQ0X1sUD/view?usp=sharing
@@sostcgtech tysm 🙏I've been trying to do this, but I kept getting the stuff too big or too small
you mean, treads?
Can you share the poly count?
hundreds of thousands, but this could be a nice texture if you bake it in a small cilinder
If it’s really high poly count, use the modifier decimate and data transfer from high poly to low poly mesh. That should make it game ready.
How come an artist can't even do a proper 16:9 video?
They should give you a gold medal for uploading the video at x10 speed.
😂😂😂😂
gotta love "tutorials" that are more like catch me if you can.