Deeper Understanding Of The CG Camera Using Blender & Octane

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  • Опубликовано: 27 ноя 2024

Комментарии • 16

  • @DerekElliott
    @DerekElliott Год назад

    great points!

    • @JonasRoenn
      @JonasRoenn  Год назад

      Thanks Derek! Means alot 🙌❤️

  • @RadIguanas
    @RadIguanas Месяц назад

    Great tutorial.
    Could you tell us, how do you "color" folders in your scene collection tree (upper right part of Blender)?
    I know it is for organization purposes but it looks pretty 😊

  • @wackerstube6020
    @wackerstube6020 Год назад

    YAYY AWESOME TUTORIAL❤❤❤❤❤❤

  • @rajataufik1465
    @rajataufik1465 Год назад

    totally nice bro!!🤟

  • @BrentonWoods774
    @BrentonWoods774 Год назад +2

    Awesome stuff! Can you make a video on your compositing workflow sometime?

    • @JonasRoenn
      @JonasRoenn  Год назад +1

      Thanks! Thats a good idea! Will write that down 🙌

    • @BrentonWoods774
      @BrentonWoods774 Год назад

      @@JonasRoenn Thank you!

    • @tjgrainger2666
      @tjgrainger2666 Год назад

      Seconded, would love to see it also

  • @xDaShaanx
    @xDaShaanx Год назад

    Nice Jonas ❤

  • @lennarthummer
    @lennarthummer Год назад +1

    Hey
    could you please do a tutorial on how to make objects appear/disappear gradually without a boolean? Similar to the volume builder technique in C4D. I ask because the boolean method does not give the best results and I don't have as much freedom

    • @JonasRoenn
      @JonasRoenn  Год назад

      Hey - i have looked into this, but currently can’t find a solution that is good - maybe if you keyframe the visiblity of the object you might be able to fake it.. but unfortunately C4D is the way to go for this kind of sim. At the moment ❤️

    • @millie2079
      @millie2079 27 дней назад

      You mean this effect?
      ruclips.net/video/H6tblQaWx0I/видео.htmlsi=wLMSMJpfcX3S3sa8