They'd then have to guarantee a level-up at that point of the story, even if the player's already reached max level for some reason. Though I suppose it could always be a fake "guaranteed" level-up that doesn't actually do anything, at least in these older games where there isn't an EXP flag slowly rising.
Zeldara109 They could still do it now by tricking you into thinking the fight gave all or one character enough exp to level up by raising a fake flagpole that starts from where the real ones currently are. You most likely wouldn't be at max level unless you cheat and/or grind for months. edit: it doesn't have to be the final boss btw.
This could actually be easily achieved by maxing out EXP Gain at a certain number which does NOT equal max Level and having each major Boss be one free level up. Now you can ALWAYS do that because unless the player somehow skips the boss he can't miss that level up
Everybody here is commenting about Cackletta and the level-up star, but I'm thinking about how the button presses at 0:17 are perfectly synchronized with the music.
I find it amusing that Bowletta is set to give 5000 EXP and 2000 coins for no reason. I wonder if at some point earlier in design, the game would've continued after the final battle...
Probably just to be stronger for the final-final battle with Cackletta Soul? (The 2000 coins make no sense though, you can't leave after beating Bowletta.) The real final boss was probably Bowletta before, and after you defeated her you could still play the game normally except that there are no bosses.
The final battle still ends with Bowletta exploding, normally-- there's that short scene where Mario and Luigi are spit out. So the EXP and coins could've been given there, if they decided to make the game save after the ending (as PMTTYD and SPM allow). I wonder why they'd change that.
Having the level up screen on while bowletta "dies" would have been an even greater fake-out edit: Now that they're working on a remake, I hope that they do something like this
Loved how mario actually would turn and still be capable of actions in the level up screen. Some games just freeze the character in whatever they are doing. Good to know Nintendo tried hard to prevent soft locks
0:59 Crab: I’m unbreakable!!!! Mario: *deals 9,715,746,103,985,867.92 damage* are you feeling it now, Mr.Krabs? Crab: mm...Nope. Luigi: *deals 999,999,999,999,999,999,999,999,999,999,999,999,999,999 damage* How about now? Crab: Ya wanna know what I feel? Mario & Luigi: YEAH! Crab: YA REALLY WANT TO KNOW??? Mario & Luigi: OH YAH! Crab: *I FEEL LIKE A TOTAL BARNACLE HEAD!!!!*
People aren't talking about it, but the softlock at 3:33 is pretty terrifying. Hearing the theme of the main antagonist play over the pitch black background, as Mario and Luigi are gone, and due to the meddling of the player who should do this, the world is drenched in eternal darkness- something that the Bros. and your Game Boy Advance are now also familiar with.
It goes to show how bullet proof the code for this game is if only one boss causes a soft lock and the rest are at least recoverable from. I'm mostly impressed with the facts that Mario in the lv up screen shares the same animation calls as his normal battle/OW ones as he actually just looked at the bomb and then proceeded to just get blown out of the star as well as the fact that the final boss actually is that stable and doesn't cause crash or lock. Well done Nintendo and Alpha Dream you have made a DAMN SOLID game which only goes to add to super star saga's legendary status.
Mario and Luigi get sucked into the void, huh?! MARIO GETS KNOCKED OUT OF HIS LEVEL UP STAR, HUH?! *ROOKIE HAS HEARTBURN, AND POPPLE NOTICED AFTER A SUDDEN DELAY, HUH?!?!*
This happens because internally, bosses actually have 5000 more health than you need to deal in damage to kill them. Normally, you'll never see the effects of this because bosses are set to die with the boss death animation as soon as they drop below 5000. For non-boss enemies, they die "normally" (without the boss death animation) when their health hits zero. What we're doing here is dealing enough damage for a boss to die normally, which the game may or may not be prepared for.
Huh, curious as to how Mario dies "properly" during the Bowletta cutscene when levelling up, even though 401 HP should be enough to take the hit (as evidenced by Luigi).
To be clear, it's not like Nintendo "took down" the music in this video. I had to have it removed myself in order to be eligible for monetization... and no matter how I discuss this topic, I will probably always come off as a sellout youtuber, so I'm not going to discuss much further. I'm of the opinion I would like to be compensated for the work I put into these videos, instead of Nintendo claiming and monetizing them for themselves. Even if it means music in my video gets removed or ruined; it's better than to remove such videos altogether.
Sonario648 yes but you end up with an even smaller amount of change and are subject to even more restrictions. They don't allow the use of emulators nor programs that would be used in a TAS.
I'm pretty sure that is the default amount of coins given. Enemies like Fighter Fly (i don't remember the name sorry if i get it wrong) give 8 coins too.
The enemies that drop 8 coins in international versions of the game are the Goomdivers, Malibuts, Elite Gritty Goombas, Clumphs, and the Chomp Bros (if they still have the Chain Chomps with them).
2:43 *Mario:* "Um, do you mind? I'm in the middle of levelling up right now..." I love how Luigi somehow doesn't get knocked out by the bob-omb either.
I knew this could happen! One time I managed to get such a big combo with Knockback Bros Advance against Cackaletta's heart that I triggered the last glitch there but never managed to repeat it. Nice to see confirmation that it does actually happen and that it can screw with other bosses too.
Dang, The closest thing we ever had to Mario being killed in the Level Up Screen on purpose was in 3D World when Bowser came in after the end of the level screen at the end of World Castle to kidnap all the Sprixies at once. I would love it if Mario and Luigi 6 did something like this where the Boss gets back up and does harm to Mario and Luigi in the Level Up Screen.
The Green Dragon 53 This was also done in Paper Mario 64.. fter you beat the boss in the volcano, Mario wave his finger like usual, and then he goes like "what ?" and the boss come back with a second form
HardSonicStorm also in paper Mario ttyd with you beating doopliss and the you got a crystal star menu pops up but u go back in the chapter to find out that doopliss stole you're identity.
Getting Mario & Luigi knocked out of the victory screen by the time Bob-omb should've been in the remake to really emphasize the point of a fake victory in the Bowletta battle. That honestly fits too well.
Ya know, once when I beat the yeti girl (actually the very first time I ever fought her), the ice girl didn't reappear and instead I got to go on with Mario's turn, but as you can guess there were no attack targets and thus the game softlocked.
0:43 Aaaaaaaand that's how you beat Rookie and Popple. Now most of you watching might not understand, so lemme break it down for you. 0:55 Cackletta tried to scream, but she was already dead. Only a small croak came from her near-lifeless body as the Super Mario Bros. effortlessly took her life.
The rookie just stands there, shell shocked at the fact that he took THAT much damage. Cackletta’s ghost gets pissed Hermie’s claws apparently rend the universe by their mere existence Bowletta fakes faking her death and rains on the bros’ parade Cackletta’s soul creates a singularity the moment it is destroyed
Mario being knocked out of his level up star is somehow even better than the usual animation.
Garrulous64 IRK RIGHT?!?!? it's more comedic and breaking the 4th funny!
lmao
Yeah, that is funny.
Yeah it is
Garrulous64 What are you doing here
I love how Mario's like "Uh, Excuse me? I'm trying to level up here."
ilovethelegend lol
I like that Luigi actually survives the explosion
@@joegeneric thats because luigi can't die he is immortal
There's an intentional scene that is similar to it in Paper Mario 64, where you fought the 1st phase of Lava Piranha
@@joegenericluigi wins by doing absolutely nothing
Kill Bowletta; earn 5000 EXP and 2004 coins
Kill Cackletta's Soul: earn 0 EXP and 8 coins
Seems legit.
Leaf-Razor It's the final boss
gamerprince1999 still no reason for the 2400 coins
Doesn't the final boss of Tales of Symphonia do the same thing?
Elemental Origin basically
+gamerprince1999
When you're fighting Bowletta, you can't make use of the money anymore.
Knocked right out of the damn level-up star. That's something I'd like to see done on purpose in a game.
Frez Person To be honest, I expected the M&L series to do that considering how wacky it is.
They'd then have to guarantee a level-up at that point of the story, even if the player's already reached max level for some reason.
Though I suppose it could always be a fake "guaranteed" level-up that doesn't actually do anything, at least in these older games where there isn't an EXP flag slowly rising.
Zeldara109 They could still do it now by tricking you into thinking the fight gave all or one character enough exp to level up by raising a fake flagpole that starts from where the real ones currently are. You most likely wouldn't be at max level unless you cheat and/or grind for months.
edit: it doesn't have to be the final boss btw.
Frez Person they should take notes
This could actually be easily achieved by maxing out EXP Gain at a certain number which does NOT equal max Level and having each major Boss be one free level up. Now you can ALWAYS do that because unless the player somehow skips the boss he can't miss that level up
Mario dropping from the star actually looks so real
Eyyy its one of my fav youtubers
OMG SGM!!!
bro yes finally someone who agrees
Have you ever had heartburn so bad that you explode into stars before even realizing that you have heartburn
Killerbeast 2508 totally, I just have to get severely injured by hammers, lightning / fire, and getting jumped on enough.
*Chuckles a lot*
@@snivyboy168 I get it
And then afterward, just stand there like a stone
yes i got burned by my oven and the first things i got is a heartburn and explode in to stars
Everybody here is commenting about Cackletta and the level-up star, but I'm thinking about how the button presses at 0:17 are perfectly synchronized with the music.
Illoosion Oh yeah i hear it
Wow, I didn't realize that.
Illoosion OMG didnt notice that
Didn't noticed,even if I played rhythm games.
True story
Bowletta not amused by Mario's level up.
NumberJuan77 yeah right I am level 56 with the guys
Plot twist: Bowletta breaks the fourth wall by killing you in the level up screen
The Legendary Nic at the end yeh
This is some undertale levels of 4th wall breaking there
@@TheNova51 even Mario the music box arc in the continuence 4 ending by Len
That would of been cool
Um...I don't understand what you said, but I'm assuming it had relevance
I find it amusing that Bowletta is set to give 5000 EXP and 2000 coins for no reason. I wonder if at some point earlier in design, the game would've continued after the final battle...
Probably just to be stronger for the final-final battle with Cackletta Soul?
(The 2000 coins make no sense though, you can't leave after beating Bowletta.)
The real final boss was probably Bowletta before, and after you defeated her you could still play the game normally except that there are no bosses.
The final battle still ends with Bowletta exploding, normally-- there's that short scene where Mario and Luigi are spit out. So the EXP and coins could've been given there, if they decided to make the game save after the ending (as PMTTYD and SPM allow). I wonder why they'd change that.
But it could have possibly be some kind of testing as well.
Zeldara109 Bowletta should've made it that if you beat um... it you instantly go to level 99
Carlos Salazar Not really, that is worthless.
Having the level up screen on while bowletta "dies" would have been an even greater fake-out
edit: Now that they're working on a remake, I hope that they do something like this
top ten anime fake outs
12Fire Steve12 Fourth wall fake out? Eat your heart out, King K. Rool
No they don't, it can be a fake level up.
Adresadini Mario always gets the level up first.
Nope, didn't happen.
2:36 I'd like to see that done on purpose in a new M&L RPG Game.
MarioKAI Super star saga DX is coming soon, I wouldn't be surprised
MarioKAI same!
+Darken Rahal it would make it even more shocking that it isn't the end for newer players.
But then would than the game would need a FORCED level up. So unless we can call Sonic, it's probably not going to happen
They could make it so that after every boss, you get a forced level up, and then one of them can stop it like here
Loved how mario actually would turn and still be capable of actions in the level up screen. Some games just freeze the character in whatever they are doing. Good to know Nintendo tried hard to prevent soft locks
They tried so hard that people are preferring the level up fake out instead of the real fake out
2:43 Level Up denied
Comentario infravalorado 🗿
Everyone talking about Mario getting blown up out of his level up star and I'm just sitting here wondering how Luigi survived the blast.
EGEpicToast Luigi always win by doing absolutely nothing, that’s how.
Raiz136 lol
Because Luigi is fucking god
luigi had enough health and defense to survive the blast. it deals much damage, but very high stats, luigi can survive it.
Luigi just survived the blast because he filled with DETERMINATION!
0:59
Crab: I’m unbreakable!!!!
Mario: *deals 9,715,746,103,985,867.92 damage* are you feeling it now, Mr.Krabs?
Crab: mm...Nope.
Luigi: *deals 999,999,999,999,999,999,999,999,999,999,999,999,999,999 damage* How about now?
Crab: Ya wanna know what I feel?
Mario & Luigi: YEAH!
Crab: YA REALLY WANT TO KNOW???
Mario & Luigi: OH YAH!
Crab: *I FEEL LIKE A TOTAL BARNACLE HEAD!!!!*
HOW DID U COUNT THE MARIO ONE
@IncredibleJake690 Ik im just joking
XD
People aren't talking about it, but the softlock at 3:33 is pretty terrifying. Hearing the theme of the main antagonist play over the pitch black background, as Mario and Luigi are gone, and due to the meddling of the player who should do this, the world is drenched in eternal darkness- something that the Bros. and your Game Boy Advance are now also familiar with.
It goes to show how bullet proof the code for this game is if only one boss causes a soft lock and the rest are at least recoverable from. I'm mostly impressed with the facts that Mario in the lv up screen shares the same animation calls as his normal battle/OW ones as he actually just looked at the bomb and then proceeded to just get blown out of the star as well as the fact that the final boss actually is that stable and doesn't cause crash or lock. Well done Nintendo and Alpha Dream you have made a DAMN SOLID game which only goes to add to super star saga's legendary status.
Mario and Luigi get sucked into the void, huh?!
MARIO GETS KNOCKED OUT OF HIS LEVEL UP STAR, HUH?!
*ROOKIE HAS HEARTBURN, AND POPPLE NOTICED AFTER A SUDDEN DELAY, HUH?!?!*
4:53 Cackletta flips us off for cheating.
2:42 is interesting too.
0:17 - 0:21 That was totally in tune with Popples theme XD
Yeah
5:36 Mario and Luigi were so merciless to Cackletta that they not only defeated her, but ERASED HER FROM EXISTENCE!!!
SSB4 Replays isn't that what they do normally in the game ?
They also break the laws of physics so we have disembodied crab claws but no Christmas tree hermit crab boss attached to them.
eviseration
It makes sense... Mario and Luigi are Gods of Destruction!
Oof
2:43 that looks very interesting
tiniracoon q
tiniracoon q
q
tiniracoon ok
[[[1]28
It’s harder to kill a Christmas tree crab that it is to kill the soul of basically a demon
2:43 - 2:46 Take notes Nintendo for the next Mario & Luigi
Gogeta_SSJ4_(Super Saiyan 4)_YT so true ;) i would actually Love to see that
Looks like it’s not gonna happen
@@randomperson4280 sadly
I'm sorry
Theres still hope
This happens because internally, bosses actually have 5000 more health than you need to deal in damage to kill them. Normally, you'll never see the effects of this because bosses are set to die with the boss death animation as soon as they drop below 5000. For non-boss enemies, they die "normally" (without the boss death animation) when their health hits zero. What we're doing here is dealing enough damage for a boss to die normally, which the game may or may not be prepared for.
thats explained in the video
0:18
WAS THAT INTENTIONALLY TIMED LIKE THAT
coincidence!
What?
@Bizarre Bizarc | The sounds sync with the music.
Is it that funny
@@AGZhark We never thought it was funny, just cool that it was in time with the music.
Beat bowletta : 5000 xp
Beat soul : 0
*SEEMS LEGIT*
Agent 3.8 Aka Raichu YEAH
@@WubEphex i'm a raichu
0:34 bowser has a cerebral death
3:28 i thinked it was rookie's eye
It was a question mark bubble but it was partially obscured by the (now darkened) Level-up Star that Mario jumps to the middle of upon leveling up.
@@Victuracor And it happens to look a bit like an eye
That heartburn got him good
Huh, curious as to how Mario dies "properly" during the Bowletta cutscene when levelling up, even though 401 HP should be enough to take the hit (as evidenced by Luigi).
that's why I left a comment on your vid saying it's not working for me, not reliably at least.
How come this video gets copyright but ALL the other M&L:SS videos have NO copyright in absolute?
To be clear, it's not like Nintendo "took down" the music in this video. I had to have it removed myself in order to be eligible for monetization... and no matter how I discuss this topic, I will probably always come off as a sellout youtuber, so I'm not going to discuss much further. I'm of the opinion I would like to be compensated for the work I put into these videos, instead of Nintendo claiming and monetizing them for themselves. Even if it means music in my video gets removed or ruined; it's better than to remove such videos altogether.
mugg1991 Can't you still get paid via the Nintendo program?
Sonario648 yes but you end up with an even smaller amount of change and are subject to even more restrictions. They don't allow the use of emulators nor programs that would be used in a TAS.
*when the crab was erased but the arms respawn it*
SO YE THOUGHT YE COULD GET AWAY FROM OLD CRABS, DID YEEEEE?
XD
Why can I hear this comment?
His name is hermie
The Exclamation mark at 3:28 looks like a pair of Eyes in the dark O_O
DUDE. Thats what I was thinking!
Zixa Hitori I cant see it
SpaceDestroyer1221 me too!
Zixa Hitori iii
GlitzyArrow1375 it's above Luigi and next to mario
At 3:37 Mario and Luigi just got eaten by the void
Dark Widow 64 The fact that the game softlocks immediately after makes it much creepier.
2:48 Mario fell off the star?
The "level up" screen seems like something that should happen in a M&L game in the future ...
... AlphaDream is
2:56
The inclusion of that noise kinda ruins the mood. Then again, it's Mario and Luigi. What do you expect?
3:47 And so, Bowletta took over the kingdom, enslaving everyone. The End
"GAH!! Cursed Mario Bros.! ...Wait, what? Stop leveling up and listen to me!!"
No level ups are important scroob
Lel and hi! Another kirby fan!
I love how Cackletta's ghost gives you 8 coins.
I'm pretty sure that is the default amount of coins given.
Enemies like Fighter Fly (i don't remember the name sorry if i get it wrong) give 8 coins too.
Oh, good to know!
The enemies that drop 8 coins in international versions of the game are the Goomdivers, Malibuts, Elite Gritty Goombas, Clumphs, and the Chomp Bros (if they still have the Chain Chomps with them).
4:53
Cackletta's soul flips off the Mario bros in a game made for children
O_O XD
I don’t know if it’s for children
5:29
You know its brutal when cackletta literally gets decapitated
And the head gets destroyed later
2:42 Breaking the fourth wall harder than Undertale ever could.
Undermeme is shit
DrilRemover It's not the game, it's the fandom.
cookieninja900 it's not the entire fandom, it's the minority that every fandom has, but focused on in Undertale for some reason
cookieninja900
People can dislike the game too.
That bomb interrupting the level up looked like it was a legit cutscene, because Mario actually turned to look at the bomb.
2:43 *Mario:* "Um, do you mind? I'm in the middle of levelling up right now..."
I love how Luigi somehow doesn't get knocked out by the bob-omb either.
Luigi's higher defense stats prevents it.
Mario + chopper bros + 5000 damage glitch = murder cyclone.
really nintendo? you're going to copyright that?
no, their robots are.
Yeah,their shitty Miiverse robots
"Hey, this guy's breaking our game."
Suddenly Miyamoto walks in and sees the video
"I DUN LIKE DIS SHITUU"
Nintendo just copyrights everything for no legitimate reason, they should be thrown in prison for these actions.
MarioFan 835 It actually isn't Nintendo at all,a romhacker found out who it was
0:42 the was luigi killed popple with just one stomp makes me die of laughter
I find it interesting how the slow version of bowletta's theme Actually has more to it, than just the little cutscenes bit where he eats them.
It also plays when Cackletta’s soul dissipates after you finally defeat her
This game looks so ancient coming back from the videos of the 3DS version
2:46 Bowletta break the fourth wall when Mario has level up
Dang, Luigi took that explosion like a boss!
mario and luigi wins by abusing glitch
I knew this could happen! One time I managed to get such a big combo with Knockback Bros Advance against Cackaletta's heart that I triggered the last glitch there but never managed to repeat it. Nice to see confirmation that it does actually happen and that it can screw with other bosses too.
Mario: Hell-a yeah! Level upBowletta: Eat sh8Mario: Hm?BLOOP Nooooo....Mario: Uh...truce?
In case you didn't want to watch the whole video, either the game continues like normal or the game soft locks in every situation
How did he make Chopper Bros into basically Chainsaw Bros? He hit so many times
Dang, The closest thing we ever had to Mario being killed in the Level Up Screen on purpose was in 3D World when Bowser came in after the end of the level screen at the end of World Castle to kidnap all the Sprixies at once.
I would love it if Mario and Luigi 6 did something like this where the Boss gets back up and does harm to Mario and Luigi in the Level Up Screen.
The Green Dragon 53 This was also done in Paper Mario 64.. fter you beat the boss in the volcano, Mario wave his finger like usual, and then he goes like "what ?" and the boss come back with a second form
HardSonicStorm also in paper Mario ttyd with you beating doopliss and the you got a crystal star menu pops up but u go back in the chapter to find out that doopliss stole you're identity.
The Green Dragon 53 ikr
Rookie gets heartburn and fucking dies mid-battle, mortifying Popple
R.I.P.
2:41 I love how Mario is in the level up screen, then look to the side like “What’s this?”
1:43 softlock error occured.
error info:HERMIE_SPRITE_NULL_NO
code:9000_damage_glitch
3:53 what the heck happened to the music..?
Getting Mario & Luigi knocked out of the victory screen by the time Bob-omb should've been in the remake to really emphasize the point of a fake victory in the Bowletta battle. That honestly fits too well.
"Dealing over 5000 damage crashes Superstar Saga"
Nice meme
the level up screen bowletta plot twist should've been actually used in the game
just... less glitchy
I really enjoy these M&L:SS videos :D
Same
In hind sight, I wonder if _this_ is why there are no longer any infinite attacks in M&L games including this game's remake.
Actually, there are infinite attacks on Parthners In Time. Trampolines and i guess Copy Flowers.
LEVEL UP!
Here's your bonus!
(Mario gets knocked out)
3:28. A glowing eye ball
How about during the intro battle when it's Mario v. Bowser? And would a similar glitch occur during the Mario and Luigi v. Popple and Birdo battle?
Residays That's called a softlock. The game is still running, but you can't do anything to progress.
yeah Mush Badge AA.
Did anyone else think the music was gone because of some kind of glitch?
Because Nintendo copyright the Audio
Rookie: I got heartburn!
...
...
Popple: *Ah!*
Mario getting KO'd during his level up is the funniest thing I've seen in a while.
That unintentionally made it more awesome through the fourth wall break
THEY DIE SO FAST THE DYING TEXT DOESNT PLAY
Ya know, once when I beat the yeti girl (actually the very first time I ever fought her), the ice girl didn't reappear and instead I got to go on with Mario's turn, but as you can guess there were no attack targets and thus the game softlocked.
Nope, because I didn't think to. I hadn't seen the glitch or beaten the game before.
Did she die due to burn damage? For some reason, the game bugs out when she dies due to burn damage and doesn't acknowledge her death properly.
Not sure. It was a long time ago, and I don't think I even knew burn damage was a thing, so I wouldn't have noticed it if it was.
0:18 Attack Sounds Fits Perfectly To Music
Mario and Luigi leveled up so hard and damaged a boss that they broke the music
Borserletta :NO CURS YOU MARIO BROS YOU ARE NOW 99lvl
Cackletta soul absolutely showed middle finger on a kids game
Aye bro watch ur jet, watch yo jet bro, WATCH YO JET
02:28 mario and luigi superstar saga new anti-piracy screen
I just realized what you meant
2:43 That would actually be a really cool forth wall break if Nintendo does it in the future
*EXPLODES*
*Respawns*
OHH I have heartburn
*Freezes*
Popple: *ROOKIE NO*
BOWLETTA KNOCKED YOU RIGHT OUT OF YOUR LEVEL 99 STAR
REKT
2:41 that wouldve been i cool idea for the game then you think you won and level up but then that interuption hapens
3:49 Can you hear the entire theme slowly this way? Or was that possible already?
3:42. Is that another way for the Bowletta Softlock Glitch?
Lore of Mario & Luigi Superstar Saga ~ 5000 damage glitch (English version only) momentum 100
2:42
Mario: aye yo I’m in the middle of leveling up here...
Mario: "Wha-HOO! I-a leveled u- wait, what is th-?"
*KA-KOOM!!!*
4:53 middle finger with no head
So there truly is something like ''Too strong''.
so you're the Stryder7x of super star saga?
Playing Mario & Luigi SuperStar Saga crashes Mario & Luigi SuperStar Saga.
DeoxysAndMew 2 playing Mario & Luigi Superstar Saga crashes Paper Mario
Playing Paper Mario crashes Mario & Luigi Superstar Saga.
Wait... What?! XD
DeoxysAndMew 2 YES STRYDER7X LOGIC!
**In Cpt. Falcon's Voice** YEEES!!!!!!
Bowser (or rookie) is just amazed at how mario did a bunch of damage
0:43 Aaaaaaaand that's how you beat Rookie and Popple. Now most of you watching might not understand, so lemme break it down for you.
0:55 Cackletta tried to scream, but she was already dead. Only a small croak came from her near-lifeless body as the Super Mario Bros. effortlessly took her life.
I can live longer then Mario, y’know.. because... you saw Mario out of his star.
lol in 2:42 it looks like bowser broke the 4th Wall!!!!😂😂😂😂😂😂😂😂😂😂😂😂😂😂
Rockradio 99 "HOLY SHIT DEM STATS" 😱
Rockradio 99 Thats bowletta
yay you are right cause when I was looking back on the comment and it was him not bowser
*her
BOWLETTA
The rookie just stands there, shell shocked at the fact that he took THAT much damage.
Cackletta’s ghost gets pissed
Hermie’s claws apparently rend the universe by their mere existence
Bowletta fakes faking her death and rains on the bros’ parade
Cackletta’s soul creates a singularity the moment it is destroyed