@@isaackershnerART It's actually SDF "How does Modeler work? Modeler is unlike most 3D modelling applications. Instead of storing polygons, edges, and vertices, Modeler uses Signed Distance Fields (SDFs) to represent 3D space. This means that Modeler thinks of 3D space as a 3D grid made up of millions of tiny cubes called voxels." Official Adobe tech support.
horrible. It is not about that though. this is a conceptual process. the point is to be able to generate a complex form quickly without worrying about geometry. then retopology later when you are happy!
This looks like so much fun!
Really nice work!
cheers!
Wow
Hey how is it running while doing all that? From the video looks pretty fluid but it's speed up so...
yeah it is super fluid, I have a decent machine but you can adjust resolution non-destructively so it should be ok in most cases
крутяк
Is this a nurbs base program like plasticity?
SDF
@@Michal.P.P. What is SDF?
it is actually more voxels not sdf. but very similar.
@@isaackershnerART It's actually SDF
"How does Modeler work?
Modeler is unlike most 3D modelling applications. Instead of storing polygons, edges, and vertices, Modeler uses Signed Distance Fields (SDFs) to represent 3D space. This means that Modeler thinks of 3D space as a 3D grid made up of millions of tiny cubes called voxels."
Official Adobe tech support.
@@Michal.P.P. yes that is true. Voxels are simply the final result. sdf is whats determining them. u right.
How the wireframe looks like ?
horrible. It is not about that though. this is a conceptual process. the point is to be able to generate a complex form quickly without worrying about geometry. then retopology later when you are happy!
@@isaackershnerART ok thanks
what software is this
Adobe Substance 3D Modeler Beta, look at the top left of the screen
@Rhyff dang could they make that any smaller