A sneaky trick FL Studio uses to fool you

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  • Опубликовано: 26 янв 2022
  • I "sampled" a Garbaj video title
    Try jukeblocks =) jukeblocks.io/
    Patreon: / dylantallchief
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    Disclaimer: The content in this video has been used for educational purposes in accordance with section 107 of US Copyright Law.
    You can use my instrumentals/remakes for parodies/covers/etc (credit is appreciated), but remember, you should always have permission from the song's publisher and/or rightful owners!
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Комментарии • 378

  • @katamari_
    @katamari_ 2 года назад +382

    im just glad dylan is alive again

    • @almedat2694
      @almedat2694 2 года назад +1

      He’s and Undead he can’t die

  • @redbones5156
    @redbones5156 2 года назад +441

    More vids like this please I love learning about what goes on behind the scenes on fl, any way I can learn more?

    • @DylanTallchief
      @DylanTallchief  2 года назад +110

      I'm not sure there's a good resource other than just trawling through the manual but I only noticed this due to working on my converter, so I can see if there's a unique behavior.
      If I come across more of them I will be sure to do so :)

    • @comradecoffee
      @comradecoffee 2 года назад +10

      the manual might be daunting, but it's incredibly well written and chock full of juicy wisdom

    • @RedemptiveIRage
      @RedemptiveIRage 2 года назад +1

      I mean you’re interested in this and he did tell you exactly where to find the information...

    • @ScarrCrow
      @ScarrCrow 2 года назад

      I went to a a Academy to learn more all about everything. I learned a lot of analouge stuff, but regarding the software and use of it.... I just started to read the Manual of Abelton and already learned a lot more from that.
      The manuals are Huge, but they are worth it.
      My recommendation would be, to look up the shortcut section, try them out, remember them and the ones you don't understand the function of use: ctrl+f to look that function up in the manual. rinse and repeat. After that just try reading this thing, you'll find a lot of additional functions and usages along the way.

  • @TAREEBITHETERRIBLE
    @TAREEBITHETERRIBLE 2 года назад +168

    Extremely useful especially as an experienced producer. I always lower panned objects/audio and slightly boost the volume on non-panned items. Now I understand why, I KNEW the program was altering SOMETHING slightly. More videos like this on FL studio please! Your analysis is great!

    • @djofftheshit
      @djofftheshit 2 года назад +3

      Same!

    • @djofftheshit
      @djofftheshit 2 года назад +4

      @Jim Baker We're all students, my friend

    • @TAREEBITHETERRIBLE
      @TAREEBITHETERRIBLE 2 года назад +1

      @@djofftheshit dont even tend to people like that. 0 videos uploaded 0 everything but leaves snarky loser ass comments. Get a life "Jim Baker" who is a 'producer' we've never heard of

    • @TAREEBITHETERRIBLE
      @TAREEBITHETERRIBLE 2 года назад +6

      @@djofftheshit I was never handed a musical instrument, I was never told "wow you're so good! you're gonna be a musician one day!" I had a hard life. I even failed music class in elementary school. But one day, a person who didnt even know, bestowed this amazing gift upon me called "Music Production" even so, I never considered myself a musician. I was experimenting. I wound up making hundreds of instrumentals for people all over my city so sorry if I missed out on some of the basics but no one held my hand as a kid and said "You're gonna do this, and you're gonna be great!" No. It was all an accident that kept going.

    • @kennydisorder
      @kennydisorder 2 года назад +1

      @Jim Baker Stop being so boring. Is he hurting your ego so much that you have to write an essay just because he don't know about panning laws. Sounds a little elitist to me.

  • @AsherPostmanMusic
    @AsherPostmanMusic 2 года назад +17

    i always wondered why auto panner changed volume.. love this man you are so epic

  • @user-hz4tc2pf3x
    @user-hz4tc2pf3x 2 года назад +23

    This is why you have to trust your ears instead of your eyes when it comes to producing

  • @FoxerTails
    @FoxerTails 2 года назад +68

    YES! Thank you for covering this! As an avid FL Studio user, I too, noticed this but never took the time to look up the reason why or ask if anyone else noticed it. I simply would just boost the volume with the channel knob. Lol

    • @WojackToter
      @WojackToter 2 года назад

      oh hi tails lol

    • @snaekboi
      @snaekboi 2 года назад +8

      haha *_avid_* FL studio user.

    • @FoxerTails
      @FoxerTails 2 года назад

      @@WojackToter Heyo Dust!

    • @FoxerTails
      @FoxerTails 2 года назад

      @@snaekboi Uhh, yes? I'm not sure what you're implying.
      Edit: Unless it's a Pro Tools reference?

    • @snaekboi
      @snaekboi 2 года назад +3

      @@FoxerTails yes, it was a protools reference.
      _Retarded joke, but whatever._

  • @made.online2149
    @made.online2149 2 года назад +83

    The reason for -3dB in the center is that it's that it's equal to half volume (due to a bunch of math related to it being a logarithmic scale) . When a sound is centered, you have twice the amount of speakers you'd have were it hard panned, so you want half volume.
    The 'pan law' has to do with how it *transitions* from being full volume in one speaker to half volume when centered.

    • @made.online2149
      @made.online2149 2 года назад +18

      Panning rules that use a value other than -3dB are often trying to compensate not just for volume, but *loudness*. Volume is the literal value shown on the meter, whereas loudness is how we as humans perceive it.
      with the -3dB rule, the *volume* is the same when it's centered or hard panned, since when it's only coming out of one speaker it's twice as loud as when it comes out of both. But the *loudness* might feel a bit different as our brains perceive a sound only coming from one source differently. This is why some DAWs have a pan option that's different from -3dB, to adjust for perceived loudness.

    • @dussie920
      @dussie920 2 года назад +2

      @@made.online2149 You are correct.

    • @nenntmichbond
      @nenntmichbond 2 года назад +3

      That is almost right, but completely wrong haha
      1. Half the volume is -6dB, thats a quick google search
      2. Double the speakers doesn't double the volume. It's more like 1.4 or something

    • @made.online2149
      @made.online2149 2 года назад +10

      @@nenntmichbond You have a misconception here. Your -6dB figure you've found relates to a halving of voltage or SPL, not to the actual power of the signal.
      However, -3dB is a literal halving of power. In the underlying DSP, it's straight up just dividing the signal amplitude by two (multiplying by a gain factor of 0.5). '-3dB' is simply how that translates to the logarithmic scaling we use.
      I think you may also be conflating 'volume' with 'loudness' which I addressed in my first reply citing alternate pan rules.

    • @fluffyfetlocks
      @fluffyfetlocks 2 года назад

      So it would be better for desktop speakers than headphones?

  • @JosephEudave
    @JosephEudave 2 года назад +1

    I have YEARS looking for this specific issue, thank you.

  • @SlattKingg
    @SlattKingg 2 года назад +9

    I’ve heard about this circular panning law many times. Never knew exactly what it meant!! Now it makes sense. Thanks a lot 🙏🏾

  • @medalliondnb
    @medalliondnb 2 года назад +9

    Fun physics fact: doubling an object that emits sound, will increase the volume by 3dB. This may explain why 'removing' one side of sound by panning, could be stabilized by adding to that 3dB loss.

  • @UnimportantAcc
    @UnimportantAcc 2 года назад +11

    L theta squirt

  • @Nayte08
    @Nayte08 2 года назад +4

    “L theta squirt” bruh

  • @atomictraveller
    @atomictraveller 2 года назад +13

    teh easier conceptualisation: *cosine panning law*
    2d rotation gives you two vectors and "90 degrees" continuous transform between them, so center = 45 deg. .7071 amplitude, roughly 3dB (.7079, or 10 to the power of -3/20). the best panning reference i found was on teh official MIDI site but for reals eventually you realise i'm teh only sane audio develoiper and just use fing cosine.

  • @FeralBlade
    @FeralBlade 2 года назад +14

    I Knew about the panning law in FL. I did not know you can Alt+LeftClick to reset velocity. 🤤Makes sense considering you can Alt+LeftClick everything else.

  • @Sepi666
    @Sepi666 2 года назад +1

    1:48 I love this demonstration

  • @JonathanNeumann
    @JonathanNeumann 2 года назад +37

    Another thing that surprised me is, that the pan knob in the step sequencer is actually a balance knob. If you take a stereo signal that contains of lets say bass and drums. Bass hard left, drums hard right. If you use the "pan-knob" in the step sequencer and hard pan left in this case the drums disappear and vice versa. If you would do the same in the mixer, both signals - drums and bass - would be audbile only in the left speaker which is actually pan rather than balance...

    • @kumble2687
      @kumble2687 2 года назад

      This is crazy!

    • @DidoInFlames
      @DidoInFlames 2 года назад

      that's why i never use panning in the channel rack again ever

    • @urphakeandgey6308
      @urphakeandgey6308 2 года назад +3

      I never really used the panning knob on the rack and this will reinforce that unless I want that specific effect for some weird reason.

    • @Fritztafer
      @Fritztafer 2 года назад +2

      I did not realize this...thank you

    • @ItsEphora
      @ItsEphora Год назад +1

      Same for the "balance" knob in Fruity Balance, it's actually a pan knob. I wonder if they'll ever rename them lol

  • @SaccoBelmonte
    @SaccoBelmonte 2 года назад +2

    What you see in Ableton is called "Equal power" crossfade. Its purpose is the same. Protools explicitly lists it under that name. Some of the crossfade modes (if not all) in FL Studio audio clips are equal power too.

  • @AllinBeats
    @AllinBeats 2 года назад

    Great video, I always love and enjoy these kinda stuff, keep it up 👌

  • @unsanitizedbabywipes6154
    @unsanitizedbabywipes6154 2 года назад +7

    I guess thats the reason why mono samples needs somewhere 40% panning to level both left and right.

  • @ItsMePhiliph
    @ItsMePhiliph 2 года назад

    This is one of those few times where I mindfully liked the video and subscribed because of the actual quality omg.

  • @altromusic
    @altromusic 2 года назад

    We love you Dylan please keep posting!❤️

  • @trystanfresh
    @trystanfresh 2 года назад

    Super happy to see Dylan back!

  • @patrickstudniarz8669
    @patrickstudniarz8669 2 года назад +2

    Dylan man you could be talking about trees and I would listen just because you would talk about the way you do which is just hilarious 😂

  • @Cmvib3
    @Cmvib3 2 года назад +1

    So thats why it gets quieter when i use the pattern sampler compared to just using the actual files

  • @Pasdee
    @Pasdee 2 года назад

    Finally a new video! Thank you so much.
    We need more of you’re stuff *daba di daba da*

  • @defectivepikachu4582
    @defectivepikachu4582 2 года назад +1

    father where has thou been

  • @imlskr
    @imlskr 2 года назад

    Welcome back to the land of the living Dylan.
    Great video too!!

  • @Lu_Cidtrip
    @Lu_Cidtrip 2 года назад

    I clicked off the video and heard "hey where ya going" as the new page started to load, had to come back and comment, great video

  • @aidanfisher97
    @aidanfisher97 2 года назад +1

    I had two instances of one thing on two different openings on the same plugin, with one hard panned left, and the other, hard panned right, and all I got was a wide stereo effect.

  • @AbcAbc-im3ck
    @AbcAbc-im3ck 2 года назад

    Amazing analysis man 🔥🔥🔥

  • @ZonymaUnltd.
    @ZonymaUnltd. 2 года назад

    JukeBlocks looks pretty neat, thanks for the video!

  • @nothubix
    @nothubix 2 года назад

    I knew it was quieter. Very useful video Dylan!

  • @crowlsyong
    @crowlsyong 2 года назад

    Watched til the very end. Nice. Subed. Keep up the good work.

  • @sebek64
    @sebek64 2 года назад +1

    awesome vid, nice to see how the program we use actually works

  • @LomographyTromography
    @LomographyTromography 2 года назад

    in two minutes, you advised me of an issue i didn't know existed, then taught me why its not actually an issue.

  • @danmarm5357
    @danmarm5357 2 года назад

    Yay you are back!

  • @Misfitxoxo
    @Misfitxoxo 2 года назад +1

    i was always wondering why things weren't as loud as in the playlist. never thought there was an actual valid reason behind it, let alone panning like this. thanks!

  • @JACKSWAN
    @JACKSWAN 2 года назад +1

    This is a perfect video to watch at 4:30AM ( as I am doing right now) My mind is blown away by this basic info!

  • @kelvinbeat17
    @kelvinbeat17 2 года назад +1

    Legendary ❤️ haha over 13 years using FL and never noticed this 😅😂

  • @NAWN
    @NAWN 2 года назад

    thanks for making this! its helpful to know!

  • @orphicstudiotraphiphopbeat9711
    @orphicstudiotraphiphopbeat9711 2 года назад

    Keep em coming

  • @Sekaitunes
    @Sekaitunes 2 года назад +1

    missed u and ur videos, o smart father

  • @shidosensei.
    @shidosensei. 2 года назад +1

    After so many years... Finally someone talks about this... When nobody talked about why id the step sequencer quieter than dragging the sample to the playlist. Thanks Dylan, sincerely.

  • @Aerox90
    @Aerox90 2 года назад

    Thanks Dylan! I never knew about this! 😁

  • @klick2destruct
    @klick2destruct 2 года назад +4

    Pan law is the thing that you never need until you need it and then you're confused as heck. Important to understand it. In Reaper you can choose how the DAW handles panning.

    • @ItsEphora
      @ItsEphora 2 года назад +3

      In FL as well, if anyone's looking for it it's hidden in the "advanced" tab of the project settings.

    • @Jg-be7it
      @Jg-be7it 2 года назад

      Because you should never actually need to change it. It's emulating an analog console.

  • @AmberPearls
    @AmberPearls 2 года назад +1

    love this kinda stuff ty

  • @GrvMUSIC4U
    @GrvMUSIC4U 2 года назад

    Nice informative video as usual with some fun added to it

  • @whale_talk
    @whale_talk 2 года назад

    You legend for decoding this

  • @Kriskl
    @Kriskl 2 года назад

    Thank you! Omg i noticed this recently and i thought i was going crazy!

  • @Vanatice
    @Vanatice 2 года назад +1

    so this is why making it more stereo using the knob in the mixer makes it louder

  • @juliocamacho8354
    @juliocamacho8354 2 года назад +1

    Awesome explanation!

  • @RicoLee27
    @RicoLee27 2 года назад

    When i put audio in plaist. I always put volume it on 55. To match it with the audio in playlist

  • @icepicmusic4324
    @icepicmusic4324 2 года назад +1

    this is why I have always changed it from circular to triangular in the settings on every project, I noticed it stopped doing anything around FL 12 and was wondering why

  • @user-of6sj7qf7s
    @user-of6sj7qf7s 2 года назад +5

    Also some effects make db level on mixer go higher, even if they are turned off and do nothing. I noticed that with Khz snapheap

    • @rebirth4119
      @rebirth4119 2 года назад +3

      Also other plugins when turned on- even parametric eq. It also can change the phase even if set to a non altering state(like a flat eq).

    • @AmourEtRespect
      @AmourEtRespect 2 года назад

      Snaphead doesn't do anything unless you enabled parallel mode between two tracks, for which it doubles your signal without automatic gain compensation.
      Multipass however will immediately mess with your sound due to its mediocre crossovers. Most of eq and multiband effects will do that, except for the best ones (for exemple iZotope and Fabfilter handle that well)

  • @JustsomeSteve
    @JustsomeSteve 2 года назад

    I'm not sure when I subbed, but I'm glad I did. Need to check out your other stuff, maybe I'll remember. :)

  • @Trye
    @Trye 2 года назад +10

    To get some more in depth information about this topic I'd advise checking out Dan Worrall's videos:
    "How to mix in stereo... without sucking in mono"
    Great video Dylan!

  • @HazyJ28
    @HazyJ28 2 года назад

    Great video 🤙

  • @ProdByPeterBeats
    @ProdByPeterBeats 2 года назад

    "Alt + Left Mouse Click to reset to default velocity".... this would have saved me so much time, if somebody had mentioned it earlier!

  • @graveboygxth
    @graveboygxth 2 года назад +1

    When I tried jukeblocks and generated EDM and drum and bass and put it into fl studio most of the sounds arent even there so I just hear a kick the whole time and nothing else

    • @DylanTallchief
      @DylanTallchief  2 года назад

      It doesn't generate any chords or melodies (yet), so the idea is to fill in the patterns with your own basslines/melodies/etc.
      If you have a paid account you can add synths to the project files too, but you still need to write your own melodies (for now).
      It's essentially an outline for a song that you fill in. It doesn't create the full song for you (yet...)

  • @AKINICEmusic
    @AKINICEmusic 2 года назад

    have a great year

  • @avgchoobafan
    @avgchoobafan 2 года назад +4

    I think this behaviour is because in stereo audio, when hard panned to the left or right channel, it's like -3db than their sum when center panned. It's the same reason why everybody lower 3db of gain to stereo signals converted to mono, or when the same signal is duplicated and both are identical.
    So FL is trying to boost the isolated channels by their default 3db decrease, and lower it when their sum boost that 3db

    • @YannSelka
      @YannSelka 2 года назад +1

      When you duplicate a signal, it's 6db louder than it was before. Based on that some pan laws cut the center by 6db - however sometimes when the signal is not an exact copy that can lead to much lower volume in the center due to phase cancellation. That's why there's 3db of cutting in FL - it's a compensation between the two.

    • @Yotrymp
      @Yotrymp 2 года назад

      I'm guessing the +6db is theoretical, but accurate, as things get complicated with multiple physical sound sources.

  • @thewrz763
    @thewrz763 2 года назад

    Good stuff Dylan

  • @highestinthedeck
    @highestinthedeck 2 года назад +1

    He has risen!

  • @Skyyward
    @Skyyward 2 года назад +3

    Yes i noticed

  • @ajsounds
    @ajsounds 2 года назад

    This is amazing

  • @bozo736
    @bozo736 2 года назад

    Lmao the entire first like… minute of this I was thinking “this guy is about to spread some bad infor because he doesn’t know about panning laws” and lo and behold you’re actually just really good at explaining complex stuff from almost no info, fantastic shit, good stuff, toppest of notches

  • @nagandthebay3099
    @nagandthebay3099 2 года назад

    Really neat vid, love the nerd deep dive and not another eq vid

  • @tracksbyanidiot670
    @tracksbyanidiot670 2 года назад +1

    Nice Information man

  • @drxghostpro
    @drxghostpro 2 года назад

    dude, ive heard of Jukeblocks! I didnt know you were the creator, good job!!

  • @user-tw6hd5zo3w
    @user-tw6hd5zo3w 2 года назад

    This segue is smoother then LTT's segues! 😄 Thank you for the video, Dylan. The information about pan laws is very helpful!

  • @larry89
    @larry89 2 года назад

    Back then on FL 10-11 I used to always work on Triangle and it had my mixes sounding a lot louder. Might go back to using that panning law.

  • @CassBOTRR
    @CassBOTRR 2 года назад +7

    have you ever tried making an fl project file converter? like going from 20.9 to 20.7.2 or 20.6

    • @lee_the_underground_producer
      @lee_the_underground_producer 2 года назад +1

      THIS I THOUGHT I WAS THE ONLY ONE TRYING TO DO THIS. I asked them about fowards compatibility. They said it was impossible to do on the forum. I tried opening a project made in FL 20 to 11 all I would get is stuff not opening correctly and a message from FL telling me it was made in a recent or older version of fl. :(

  • @Teflora
    @Teflora 2 года назад +2

    No thank you for the research on this, I greatly appreciate it! I use FL Studio all the time for professional purposes and it's good to be aware of these things!

  • @astralyd
    @astralyd 2 года назад

    Oooh I never understood this but never bothered enough to check why, this quick video was perfect, thanks !

  • @producedbysteez1402
    @producedbysteez1402 2 года назад

    Jeez blast from the past huh

  • @ayushmanthapa_onion
    @ayushmanthapa_onion 2 года назад +4

    someone remembered their password

  • @kiganai
    @kiganai 2 года назад +1

    Let’s talk about Ableton’s true panning next 👀

  • @angelocast
    @angelocast 2 года назад

    Genius!

  • @Shkodo
    @Shkodo 2 года назад

    Wait u did jukeblocks????LMAOOOO thx dude that was unexpected!i use them for my base templates ur a genious!

  • @realnobeats4525
    @realnobeats4525 2 года назад

    Thank you for video

  • @WEARY_Music
    @WEARY_Music 2 года назад

    I have noticed this ever since i started using FL. Glad to know why

  • @heysoupra
    @heysoupra 2 года назад

    I feel it also in ableton, it's nice to get an explanation, great vid !

  • @qpSubZeroqp
    @qpSubZeroqp 2 года назад

    This is actually really great to know

  • @PrinjPal
    @PrinjPal 2 года назад

    FL : circular compensation
    Ableton : * here's God equation

  • @finboy818
    @finboy818 2 года назад

    Thank you for this, I now have a one more music nerd story no one want to hear at a party.

  • @iixmusic
    @iixmusic 2 года назад +1

    I'm speechless 😐

  • @echostik
    @echostik 2 года назад

    I always felt like when i panned, the vol slightly got louder. Now im sure lol

  • @leoariez2568
    @leoariez2568 2 года назад

    Tnx for the info bro

  • @h.n.r_funi3324
    @h.n.r_funi3324 2 года назад

    i noticed this once when i was paranoid mixing one of my songs and thought it was a glitch

  • @18CC
    @18CC 2 года назад

    THe paning law is everywhere, even my audio interface has her own.

  • @karaokewaala9107
    @karaokewaala9107 2 года назад

    This makes so much sense.

  • @YoungBlaze
    @YoungBlaze 2 года назад

    basically its like a sneaky compressor

  • @CelticStone
    @CelticStone 2 года назад

    awesome and simple to follow. thank you. who knew the manual had so much in it :P

  • @tristanbach4421
    @tristanbach4421 2 года назад

    I use the “volume” knob in the channel rack as gain, since it’s pre-fader.

  • @DinkyPattern1
    @DinkyPattern1 2 года назад +1

    Okay then. Now i render my songs, put audiofile in fl, dublicate it, and pan one left and one right, so it MUST be louder right?

  • @Treebender117
    @Treebender117 2 года назад

    bro i always just use the channel volume as well as the volume on the wrench thingy

  • @frenvr
    @frenvr 2 года назад

    yeah when I’m listening to music but want to hear what’s happening around me I don’t wear the left side of my headphone, but then the audio is quieter so I put it really loud. Now I’m pretty deaf on my right ear

  • @KlareAudio
    @KlareAudio 2 года назад

    yeeeesss hes back loved the bideo

  • @dasuedm
    @dasuedm 2 года назад

    Oh wow, I didn't even knew about the panning laws, and that's actually interesting!

  • @sketchywav7741
    @sketchywav7741 2 года назад

    Oh my god it’s him. He’s back. Oh my god