This is why nobody cares about the Clash Royale meta anymore. Its nothing but the same 30 cards that are prevalent and its function does not make sense in a card game. The only difference was when a card is either very bad or broken (which I don't know if the Goblinstein was)
Good changes. I always felt that the Goblinstein was mostly fine, but its ability got way too much value. Also, ram rider definitely needs like a 2.5 tile charge time instead of 2.0 like it has right now. I'm sick of that card, which is also inflating Pekka's usage rates. Speaking of, I think Pekka needs the range buff it got a few months ago to be reverted, considering that the Evo Pekka isn't too bad anymore imo and the buff was given to the Pekka when it was very weak in the meta. I just don't think it needs it anymore. I also don't think Supercell intended for the Goblinstein to be broken, it's just a weird card that took a bit of time for people to realize just how good it is.
*release broken card* *offer card deal to max it and collect money* *nerf card* I dont know how many more times people need to fall for this to see whats going on
>Parrot same statement about "op cards" and "greedycell" heard a million times before >ignore all the non broken cards on release that get the same micro transaction treatment either way
Some people just don't look on social media, some people never know, like 6 year olds, besides it doesn't matter... a nerf is a nerf... a game is a game... a card is a card.
-Card gets announced -people call it weak -Card is actually very strong/Broken -People cry -Nerf People can't call this the Regular Cashing in and then nerfing. People were thinking Goblin Stein was pretty garbo until they realize the ability is very strong against Horde and Base Goblinstein can Stall PEKKA
Yeah I felt like the duration was too long but the other 2 nerfs were not that necessary but I think overall the nerfs aren't THAT big I think this card was kind of S tier but thr goblin giant thing was slow so that's what kept it balanced and it was like a mini tank (half tank)
@@caleanwatts8450 it was broken because you guys have no concept of spacing.. you just let the doctor pass and you got mini pekka, pekka, mega minon, basically you got so many counters and you even get them to waste 2 elixir if you drop them right as it close to pass the bridge... plus it was considered balanced by cheap spam cycle players that run basically swarm cards, and they don't even use goblinstein... so all I see is a mid ladder problem... same as how they say mega Knight broken
Very, plus 5 elixir cards always get the short end of the stick cuz 5 elixir cards are hard to fit in many decks, example, giant... it's a really good tank but because his price is so weird, it's hard to use, that's why any other tank does much well than giant
The ability duration change is also a 20% damage nerf to the ability, since it's a per second. Most likely balanced now, maybe a bit of an hp nerf to the monster if anything
The tower damage change is good, but the other two honestly feel really punishing. Sucks because this card has been surprisingly balanced and much tougher to use.
Might as well never invest in any new character until at least 2 months after release. New cards will always feel broken when they introduce a new mechanic cuz ppl haven’t figured out the counters yet.
Right? Just give it a chance to settle first. I didn't drop money on this guy but I've used the 20 wild champion cards on it. Definitely feel ripped off. Watch the card drop to zero usage for months before they decide it needs reworking.
@@beatrixwickson8477 I used a Bob on this but I don't mind because other than lp ( I don't play cycle) all my champions were already maxed so I basically got the best value out of the Bob ( my lp is 6/20 so I would've got only 14 cards using Bob on it)
At this point why even release new cards????? it’s a never-ending cycle…… release anew card ppl that ONLY play the meta start crying then BOOM they nerf the new card lmao game is literally full of crybabies that just want to spam the same strategies over and over again
@@eternallife8898 the point still remains. Ok this card defo needed nerfing, the point he’s making is no one is happy till the card gets nerfed into oblivion. It’s a champion ffs isn’t it MEANT to be good?
@calliefalls3325 Little prince got 4 nerfs and its considered balanced. Many lower skilled players consider average cards to be weak which is a problem. What you consider 'nerfed to oblivion' might actually be how the card was intended to be. With skills it will be decent.
Now if they could buff the projectile... (seriously, it deals only enough to one-shot Bats, has the same hitspeed as Spear Goblins, and doesn’t even hit multiple targets)
Because of skill issue and they think dropping swarms on the doctor is a good idea than a tank killer or any DPS card, now it will be just like the other champions, barely used, tho the skeleton king is doing well
I never found Goblinstein too strong, playing with or playing against. Just drop a building, and drop something tanky on Goblinstein (not monster) and you usually get a good counterpush.
Nah the goblinstein ability is what makes him strong,but the monster deliveres it,they should've nerfed the monster's HP so that it barely reached the tower, what do you think of this change?
will still be good, compared to the nerfs lp got, it's like the first few nerfs before the knockback and dmg of lp got nerfed, I think it will still get major nerfs after the season, so use boost potions on it instead of upgrading it to max. Learned my lesson with maxing little prince, though never regretted maxing him out since he's a very good cycle champion.
(Knock on wood) Supercell has actually been doing a great job over the last month. Genuinely the only problem I have with the game right now is the stale meta dominated by Pekka, MK and Goblinstein. Other than that, the game is in an awesome state. Frankly I don’t care about the scheme of releasing a broken card for week before nerfing it. If that’s how they need to get their money, so be it… as long as they keep doing all the actually good stuff they’ve been doing like the pass royale changes, the lucky drops, and subjectively I really enjoyed the 4v4 mode. As a f2p player I’m actually getting enough gold to level up my cards at a reasonable rate instead of spending a lifetime to get level 14 cards. I can actually play the game!
The ability isn’t the problem it’s the fact that you get a building targeting tank with the health of an RG and a ranged support card for 5 elixer, the ability is just the icing on top
Dude the ability is the only thing good about the champion why are they nerfing it bro. Both the monster and the doctor aren’t good which is why the ability makes them good how that I nerfed it what u thing gonna happen? The doctor and the monster and the ABILITY will be trash now? Goofy clash bruh I swear.
This is honestly fine, this champion was genuinely pretty broken all things considered and surprisingly super flexible for a 5 elixir card. Substituted the skelly king for it and it just made my mortar deck insanely strong and solved a lot of the issues that I had when using skelly king. I don’t know if the cooldown is going to be enough to nerf it to a balanced state but it’s a start. My opinion is to make it 20 seconds instead, it’s crazy that you’re able to pull off 2 abilities in most instances.
I swear it makes me so mad when ppl say “oh they released a broken new card for money and thats it!” Brother. Did you forget suspicious bush was bad? They nerfed evo edrag before release? evo cage sucked, they dont do this every time. Im not saying they never do it, but ppl need to realize testing in beta is hard to judge how it will act in the meta. We see this with people saying the cage or valkyrie was gonna be broken then they sucked :/
Well, now they really need to buff the monsters hp by a bit at least cuz that's quite a big nerf for something that was balanced.. cuz now it will start to join the champions that are barely used, the only exception are skeleton king.. then the random little prince and might miner and now goblinstein and the bottom barely used monk and archer queen....
The crown tower damage going down so much isn't enough to be detrimental, but it hurts enough to notice. 4s is reasonable, means I shouldn't be spammed. 17 seconds is the same thing as 15 seconds. If it was around long enough to go again then not much will change for that
I feel like the goblin stein ability isn’t what needed the nerf. I understand increasing the cool-down but crown tower damage? I feel like we needed an hop nerf to the monster more than anything.
How are Archer Queen and Goblinstein both 5 elixir cards? Goblinstein has insane range damage, a tank, and a stun. And what does Archer queen get? Mid range damage, no stun, and a shorter ability than Goblinstein.
@@Eggzy-b7f If she melted pekka or mega daddy within her ability duration then she'd be cool, but nope. She does do a good chunk, but not enough to justify the price of 6 elixir imo
The developers are professionals and they know what they’re doing, put out an OP card make a lot of players spend tons of money, then emergency nerf so free to play players can be satisfied then rinse and repeat
they're both just so weird, like why does the doctor have so much health? why do they both deal such low damage? why does lighting link deal way too much damage? why did it take so long for people to realize they were busted?
I think the nerf is a step in the right direction, personally i think it still needs 1-2 more nerfs before it becomes balanced but i can expect it to be op on release since they gave it to everyone for free. its like the little prince all over again
I think the same as you the problem is not the golem is the dr, but im more harsh he should die to arrows its the kind of unit that usually dies with arrow feels weirs he is so tanky
Card was absolutely busted Monster has so much HP ( more than Mighty Miner) And the link lasted for so damn long it’s ridiculous, monster needs HP nerf, it’s so damn tanky
I feel honestly they should’ve just reworked it cause the doctor has too much health but doesn’t do enough damage, so I think they should reduce its health to match that of Suspicious bush goblins & raise its damage to about 7% more damage? The monster is fine the way it is
Thats good and hope it wont get anymore nerf,,, normally cr nerf champions so many times eventually make it dead,,, like monk,,, after nerfs it basically becomes dead
Honestly, I don't care about cards being nerfed. I just use cards I think are really cool and would go well together. The Goblinstein is so funny to use and the lightning is so satisfying.
They ruined the card, that’s such a huge nerf. The card was a little broken but it doesn’t do much outside of what it counters and if you just choose to ignore it. Why not emergency buff and nerf cards all the time. I don’t see the difference in an emergency nerf and waiting for the end of the month
Emergency Nerfs are so common that they aren't a emergency anymore
lmao
TRUE
Just be glad they're happening
its not called a rare nerf its an emergency nerf how could it being a common occurrence make it not an emergency
Everybody who doesent see through what Supercell is doing is either plain dumb or has the nativity of a child
> complain about new card
> ask for new card nerf
> complain new card is not good anymore
We want it balanced, not fucked lmao
This is why nobody cares about the Clash Royale meta anymore. Its nothing but the same 30 cards that are prevalent and its function does not make sense in a card game. The only difference was when a card is either very bad or broken (which I don't know if the Goblinstein was)
Boss pls, oiling up before you get emergency nerf
Bot named money boy
Fildu your just sick!
Oil up boss cool
Good changes. I always felt that the Goblinstein was mostly fine, but its ability got way too much value. Also, ram rider definitely needs like a 2.5 tile charge time instead of 2.0 like it has right now. I'm sick of that card, which is also inflating Pekka's usage rates. Speaking of, I think Pekka needs the range buff it got a few months ago to be reverted, considering that the Evo Pekka isn't too bad anymore imo and the buff was given to the Pekka when it was very weak in the meta. I just don't think it needs it anymore. I also don't think Supercell intended for the Goblinstein to be broken, it's just a weird card that took a bit of time for people to realize just how good it is.
It's 2 currently. Same as prince.
@@ShadeMewtw02 oh my b
the long arm pekka needs to go
Pekka needs a nerf you clown
Agree, ram rider back to 2.5 and pekka back to medium instead of long melee range
*release broken card*
*offer card deal to max it and collect money*
*nerf card*
I dont know how many more times people need to fall for this to see whats going on
people are dumb
>Parrot same statement about "op cards" and "greedycell" heard a million times before
>ignore all the non broken cards on release that get the same micro transaction treatment either way
Just don't buy it lol, your overreacting. Everyone knows an OP character will get nerfed eventually 🤦♂️
i dont think that is true now cuz they nerfed evo dragon and everyone said in dev build he will not be broken
Some people just don't look on social media, some people never know, like 6 year olds, besides it doesn't matter... a nerf is a nerf... a game is a game... a card is a card.
Evo Edrag being better vs pekka bridge spam is honestly hype.. was wondering why it wasn’t chaining onto ghost just yesterday lol
-Card gets announced
-people call it weak
-Card is actually very strong/Broken
-People cry
-Nerf
People can't call this the Regular Cashing in and then nerfing. People were thinking Goblin Stein was pretty garbo until they realize the ability is very strong against Horde and Base Goblinstein can Stall PEKKA
Yeah I felt like the duration was too long but the other 2 nerfs were not that necessary but I think overall the nerfs aren't THAT big I think this card was kind of S tier but thr goblin giant thing was slow so that's what kept it balanced and it was like a mini tank (half tank)
Didn't understand a word
it literally has the health of a giant. The HP needs a nerf, thats not a mini tank thats a whole asš tank
People are saying that the nerf might not be enough after a 20% overall damage nerf ans a 36% crown tower damage nerf? Insane
the only nerf that he needed is to die to poison and have longer cd on his ability and maybe some small ability dmg nerf
High elixir cards get cucked so low elixir cards can get positive elixir trades.
What it has a 63% win rate dawg
Beacuase its a new card
@@RoboMatte BECAUSE IT WAS BROKEN
@@caleanwatts8450 it was broken because you guys have no concept of spacing.. you just let the doctor pass and you got mini pekka, pekka, mega minon, basically you got so many counters and you even get them to waste 2 elixir if you drop them right as it close to pass the bridge... plus it was considered balanced by cheap spam cycle players that run basically swarm cards, and they don't even use goblinstein... so all I see is a mid ladder problem... same as how they say mega Knight broken
Very, plus 5 elixir cards always get the short end of the stick cuz 5 elixir cards are hard to fit in many decks, example, giant... it's a really good tank but because his price is so weird, it's hard to use, that's why any other tank does much well than giant
I really don't think the changes will be enough but at least we got something
Gobleinstein is basically lp 2.0. Still counters xbows xd😂
The ability duration change is also a 20% damage nerf to the ability, since it's a per second. Most likely balanced now, maybe a bit of an hp nerf to the monster if anything
Bro keep the card the same and reduce health of goblin to fireball range. Simple! Brings the fireball back into the meta and reduces rate of arrows
@@calliefalls3325 well I don't think the doctor is the real issue. The monster has almost giant health which to me is crazy
@@hondurasen3632 the monster does like 0 damage tho. It’s like an ice golem and for 5 elixer that’s the health I would except
The tower damage change is good, but the other two honestly feel really punishing. Sucks because this card has been surprisingly balanced and much tougher to use.
To crown towers does that also effect the king tower since apparently the king tower takes more damage, 2 min ago
Might as well never invest in any new character until at least 2 months after release.
New cards will always feel broken when they introduce a new mechanic cuz ppl haven’t figured out the counters yet.
Right? Just give it a chance to settle first. I didn't drop money on this guy but I've used the 20 wild champion cards on it. Definitely feel ripped off.
Watch the card drop to zero usage for months before they decide it needs reworking.
@@beatrixwickson8477 I used a Bob on this but I don't mind because other than lp ( I don't play cycle) all my champions were already maxed so I basically got the best value out of the Bob ( my lp is 6/20 so I would've got only 14 cards using Bob on it)
At this point why even release new cards????? it’s a never-ending cycle…… release anew card ppl that ONLY play the meta start crying then BOOM they nerf the new card lmao game is literally full of crybabies that just want to spam the same strategies over and over again
Preach brother
If have any brains you would realize no one spams the same stuff, everyone is abusing goblinstein
@@eternallife8898 the point still remains. Ok this card defo needed nerfing, the point he’s making is no one is happy till the card gets nerfed into oblivion. It’s a champion ffs isn’t it MEANT to be good?
@@eternallife8898 yeah no one spams hog rider no one spams royal recruits. It’s all a figment of my imagination, huh? Lmao
@calliefalls3325 Little prince got 4 nerfs and its considered balanced. Many lower skilled players consider average cards to be weak which is a problem. What you consider 'nerfed to oblivion' might actually be how the card was intended to be. With skills it will be decent.
Now if they could buff the projectile... (seriously, it deals only enough to one-shot Bats, has the same hitspeed as Spear Goblins, and doesn’t even hit multiple targets)
I think half an electro wizard is fine especially since you also get the monster goblin which is nearly as tanky as a giant
I know im bad at CR cuz i never think that cards need nerfs, and i never notice a change when they do
I think the goblin itself should get a small health nerf so it’s less likely to reach the tower
it should die to fireball imo
Nerf it more😂
Fr it’s so broken you get a tank with a health of a giant and like a mini electric wizard for 5 elixir
@@sirborkyesthe goblin not the doctor
@@Thebloat-h9wyes nerf it more, İTS broken
Call me Crazy but the Goblinstein seems balanced to me ngl idk why he got nerfed
Nah it was broken in top 200 about 125 people were running it
Because of skill issue and they think dropping swarms on the doctor is a good idea than a tank killer or any DPS card, now it will be just like the other champions, barely used, tho the skeleton king is doing well
@@maxwellboop its not a skill issue bro that card is broken 😂 watch any pro try and defend they just throw goblinstein in any deck and destroy people
@@xraku3744 goblinstein so easy to defend for me ngl I play mortar archer queen Valk idk
@@xraku3744 skill issue
2:25 "before it actually balanced" it's a trash card now😷
Yeah balanced cards are mid
I never found Goblinstein too strong, playing with or playing against. Just drop a building, and drop something tanky on Goblinstein (not monster) and you usually get a good counterpush.
Nah the goblinstein ability is what makes him strong,but the monster deliveres it,they should've nerfed the monster's HP so that it barely reached the tower, what do you think of this change?
They should nerfed monster hp a lot, It is too resistant, it feels like normal giant, to op
Ppl keep crying about the game and it makes the game worse every time. Bring back old clash.
Good, now buff the royal giant 👺
Royal giant is perfectly balanced imo. He’s great in ever meta
Nah, needs more range like back in the day 😂
Absolutely not. It's already an above average win con.
will still be good, compared to the nerfs lp got, it's like the first few nerfs before the knockback and dmg of lp got nerfed, I think it will still get major nerfs after the season, so use boost potions on it instead of upgrading it to max. Learned my lesson with maxing little prince, though never regretted maxing him out since he's a very good cycle champion.
Always straight to the news 😎 super awesome dude
(Knock on wood) Supercell has actually been doing a great job over the last month. Genuinely the only problem I have with the game right now is the stale meta dominated by Pekka, MK and Goblinstein. Other than that, the game is in an awesome state.
Frankly I don’t care about the scheme of releasing a broken card for week before nerfing it. If that’s how they need to get their money, so be it… as long as they keep doing all the actually good stuff they’ve been doing like the pass royale changes, the lucky drops, and subjectively I really enjoyed the 4v4 mode.
As a f2p player I’m actually getting enough gold to level up my cards at a reasonable rate instead of spending a lifetime to get level 14 cards. I can actually play the game!
When the f*ck was there a 4v4 mode!? Lmao I've never seen this
@@Nunya58294 last last week, it was pretty fun
The ability isn’t the problem it’s the fact that you get a building targeting tank with the health of an RG and a ranged support card for 5 elixer, the ability is just the icing on top
As a lightning main, this video was hard to watch.
Dude the ability is the only thing good about the champion why are they nerfing it bro. Both the monster and the doctor aren’t good which is why the ability makes them good how that I nerfed it what u thing gonna happen? The doctor and the monster and the ABILITY will be trash now? Goofy clash bruh I swear.
This is honestly fine, this champion was genuinely pretty broken all things considered and surprisingly super flexible for a 5 elixir card. Substituted the skelly king for it and it just made my mortar deck insanely strong and solved a lot of the issues that I had when using skelly king.
I don’t know if the cooldown is going to be enough to nerf it to a balanced state but it’s a start. My opinion is to make it 20 seconds instead, it’s crazy that you’re able to pull off 2 abilities in most instances.
It was needed. When almost all the top decks are running it, you know it’s op.
I swear it makes me so mad when ppl say “oh they released a broken new card for money and thats it!” Brother. Did you forget suspicious bush was bad? They nerfed evo edrag before release? evo cage sucked, they dont do this every time. Im not saying they never do it, but ppl need to realize testing in beta is hard to judge how it will act in the meta. We see this with people saying the cage or valkyrie was gonna be broken then they sucked :/
I was hoping they'd treat this emergency like how Lt Dan treats hurricanes
Goblin stein ability was fine, they just had to nerf the green boy hp
This is not enough still broken still everywhere .But it's a step forward.and evo Pekka still broken
No, he isn't broken anymore (honestly, he never was to me). He deals less damage and won't kill most troops. Sounds like you have a skill issue.
@@AnkleGremlin sounds like you have a midladder issue thinking it's not broken. Lowladder opinion rejected.
tower damage was nutty im just glad they got that out the way. and the duration too that ability was doing wild damage allover
@@AnkleGremlinhe’s been the most used troop in top ladder since release, that is the definition of a broken card
@@Kengdarot idk im at 9000 its not broken its strong tho
Employee doing his job informing us about the emergency nerf.
Thanks employee CR ❤❤
Well, now they really need to buff the monsters hp by a bit at least cuz that's quite a big nerf for something that was balanced.. cuz now it will start to join the champions that are barely used, the only exception are skeleton king.. then the random little prince and might miner and now goblinstein and the bottom barely used monk and archer queen....
66% clean win rate. Not balanced.
When I see it I was never worried about the gaint but more about what other card will there be
1:51 Lucas is in the world finals this year?
How did I miss that one
The crown tower damage going down so much isn't enough to be detrimental, but it hurts enough to notice. 4s is reasonable, means I shouldn't be spammed. 17 seconds is the same thing as 15 seconds. If it was around long enough to go again then not much will change for that
I've pretty much stopped playing the game, but I'm glad that they haven't just nerfed these into the ground right away
I feel like the goblin stein ability isn’t what needed the nerf. I understand increasing the cool-down but crown tower damage? I feel like we needed an hop nerf to the monster more than anything.
Nerf Pekka
Bro it's not even that op(I'm probably saying this because I'm a pekka player myself)
@@revengerlsc4 Bro Check top 100 hahah
@@jaill9420 card usage rate?
This demon and the electricity dragon killed the owners of the lava formation
How are Archer Queen and Goblinstein both 5 elixir cards? Goblinstein has insane range damage, a tank, and a stun. And what does Archer queen get? Mid range damage, no stun, and a shorter ability than Goblinstein.
She turns invisible broooo and melts Tanks brooooo😂
@@Eggzy-b7f Archer queen is the second worst champion bro
Goblinstein ability costs 2 elixir, without it its kinda useless
@@IljaMuromec114 Not useless at all. Still have stun and a building targeting tank troop.
@@Eggzy-b7f If she melted pekka or mega daddy within her ability duration then she'd be cool, but nope. She does do a good chunk, but not enough to justify the price of 6 elixir imo
"EMERGENCY NERF"
Buff Evo E-Drag
Bro that evo pekka is still way to good to, and this will also not do much….
Guys can earthquake hit ghost and healer? Im sure sure it doesnt but last games it did?
The classic “let’s make a card so broken people pay to make this card level 15 then nerf it.” Great job supercell!
The developers are professionals and they know what they’re doing, put out an OP card make a lot of players spend tons of money, then emergency nerf so free to play players can be satisfied then rinse and repeat
I mean they nerfed suspicious bush and evo e drag before release.
Minor tweak nerf. Make pole attachable by building targeting units only.
This is my only champion, I would love it if they kept it competitively viable for a little longer
I didn't even upgrade the goblinstein because literally everyone saw this one coming from miles awaym
I was so frustrated with everyone using it having an advantage that I was gonna buy it 2 days ago, but said NAH. Thanks god
they're both just so weird, like why does the doctor have so much health? why do they both deal such low damage? why does lighting link deal way too much damage? why did it take so long for people to realize they were busted?
Is it an emergency nerf when it’s not in the first 2 days?
A nerf like that would just kill the card a good nerf in my opinion is making the monster stop moving when it’s too far from the scientist
The thing about goblinstine is that the troop it self is pretty fragile and the monster isn't that strong.
Ppl like to cry their way into a nerf instead of actually figuring out how to counter card
The doctor doesn't die to fireball zap/rage lol. I think the monster has too much hp
@@hondurasen3632 it doesn’t just figure out how to counter the card and stop complaining
@@Magicitymike the monster is pretty threatening if u ask me and still the card will be one of the best cards even after the nerf trust me
@@Magicitymikeno he gets to much value for how much elixir they cost. Literally a giant and a mini electro wiz for 5 elixir
Lucky drops nerfs are not even spoken by anyone
Didn't even notice the nerf 😂
I think the nerf is a step in the right direction, personally i think it still needs 1-2 more nerfs before it becomes balanced but i can expect it to be op on release since they gave it to everyone for free. its like the little prince all over again
Even if it might need another tiny nerf, this did a lot. Good patch
wtf is these card names bruh I do not play this shit anymore
"Goblinstein" 😭
Emergency news, Goblin Queen journey will be gone on october 30th
AND i just maxed it out with my saved up book of books. Why do I even bother anymore?
Imo the only issue was the doctors health. If he got 1 shot by a pekka or killed to fireball hed be fine. The lightning was not the issue at all
I think the same as you the problem is not the golem is the dr, but im more harsh he should die to arrows its the kind of unit that usually dies with arrow feels weirs he is so tanky
Card was absolutely busted
Monster has so much HP ( more than Mighty Miner)
And the link lasted for so damn long it’s ridiculous, monster needs HP nerf, it’s so damn tanky
gob science dying to two pekka hits should be illegal
I feel honestly they should’ve just reworked it cause the doctor has too much health but doesn’t do enough damage, so I think they should reduce its health to match that of Suspicious bush goblins & raise its damage to about 7% more damage? The monster is fine the way it is
Goblinstein ability nerf shouldnt have been as much, but the scientist's stats shouldve been nerfed, because he is way too tanky imo.
The doctor ability should make the monster lose some percentage of health when used.
Dang people say its balanced before it released
But evos is opposite of that
Unbalanced and broken
Thats good and hope it wont get anymore nerf,,, normally cr nerf champions so many times eventually make it dead,,, like monk,,, after nerfs it basically becomes dead
evo pekka evo mega knight still op this did not fix the game but definitely helped lol
It’s still broken, the doctor shouldn’t survive a giant skeleton bomb…
Evolved pekka doesn't need a nerf rather the hit speed of normal pekka should be reduced
It’s not a nerf, they just removed the new troop buff.
Honestly, I don't care about cards being nerfed. I just use cards I think are really cool and would go well together. The Goblinstein is so funny to use and the lightning is so satisfying.
So glad I didn't spend money on the goblin to level it
They ruined the card, that’s such a huge nerf. The card was a little broken but it doesn’t do much outside of what it counters and if you just choose to ignore it. Why not emergency buff and nerf cards all the time. I don’t see the difference in an emergency nerf and waiting for the end of the month
Buff mortar? I’m not going to forget about them nerfing mortar because of cannon cart.
Nerf 1.) the monster hp by 5-8% and maybe base ability damage by 10-15% per hit
Nerf 2.) make to where goblinstien can die to poison or fireball log
Y’all knew this was coming $0 spent oh well
Every new card gets “emergency nerfed” now
The monster needs a hp nerf too. It just walks through everything and gives the ability even more value.
it didnt feel that OP upon release anyways
Thank goodness
Well if their gonna nerf its ability, they should buff the cards actual stats by just a little bit
Goblinstein doesn't feel a like a broken card or even a weak card
Goblinstein is so dead after this. The ability is the decisive factor in making the card broken.
Bruh at this point why even add new cards if they just nerf the card
Honestly. the Goblinstein was not really that tough. The evo Pekka is insane and still the most OP card and needs a nerf.
Should have been a second one to Pekka.
They just waited to make enough money on it to nerf it
i feel like goblinstein was pretty balanced. i am at almost 6000 trophies and in mid ladder he doesn't felt broken
emergency? means fucking 7days after that every one spent their money on it 😂
Hi boss long time viewer love your videos please do some sparky content I feel sparky goblinstien decks with the evo elec dragon should be explored
They need to fix Evo MK egiant interaction.