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@@billybatts8283 you sound mentally disabled yourself. 80% of people picked performance mode on PS5 according to Sony themselves. 60 FPS BEATS ANY FIDELITY ANY TIME.
Sony seem to have forgotten that quite a lot of their customers have only had their PS5 for 2 yrs thanks to the issues with scalping at launch. With that in mind, launching a Pro console at $700 just seemed crazy, to me.
Jup, same here. Only had it for 2 years and not planning on giving up another 300-500 euro( depending on resale value of my ps5) and then not getting a disc drive or even a stand included lol.
@@bdizzle9586 Not what the original comment is, or I am, saying. We get perfectly well we're not the only one. But the fact that the PS5 pro isn't selling out fast most likely partly due to people only recently haven gotten their hands on the normal one or the PS5 slim
So what you were saying is double the money for about a quarter increase of Fidelity and performance… We are basically digging in the bargain bin right now with that kind of deal…Wait…
It's $1400 in New Zealand bro, fuck this console. Even if I traded in my base PS5 it's still more expensive than the base PS5 was originally here. What a fuckin joke.
In China,now 800 USD,on Pingduoduo(Temu Chinese ver.)I bought it just a little early, and it's 900 USD. Prices dropping really fast. U can wait a little.
@@AtreidesT660 the ps5 pro is 1200 here in Aus. I bought a PC for 1k with the specs of 2tb ssd. 3070 gpu. i9 12th gen. 32gb ram. Ive maxed out Black Ops 6 on 1440p and im getting 80-100fps. Although BO6 is optimized very well on PC in comparison to other games.
My PS5's job is to play PS4 games at 60fps, since the PS5 era has been disappointingly light on desirable exclusives. I can't see any reason for a Pro, and am unlikely to get a PS6 unless something radically changes as far as quality and quantity of exclusives.
The 3 main reasons that people prefer consoles over PCs are: 1. Price 2. Physical media 3. Exclusives It seems that Sony is working very hard to ret rid of those reasons.
To be fair, 3rd party exclusives are getting too expensive nowadays and Sony really can't afford it anymore because some companies, like Square Enix are done with exclusivity deals with Sony since the exclusivity deal money they get from Sony isn't cutting it and is hurting their bottom line. So, Square Enix is most likely going to lower the budgets of their big games and they are going to just ship their games to all platforms possible to maximize their profits.
1. Price? Both the pro and base are much cheaper than their PC equivalents. 2. Physical media? Only ones offering an option for those who want it. 3. Exclusives? They got em and more are coming. What I don’t understand is why there are so many people held bent on telling other people how to spend their money. This is an enthusiast product at an enthusiast price for enthusiasts.
You have missed the biggest one: consoles are streamlined in all aspects. dealing with windows, drivers, hardware/software compatibility, anti-cheat, granular pre game settings, steam market place bloat, inconsistent performance, and or intel, Nvidia or AMD, dlss or native. And test the SteamDeck does a good job removing those, but now your back to console concept. At the end of the day I want to open a game and just play. No messing around ever. I’m also a software developer, it’s not a technical barrier.
The disc drive was a terrible decision, I would’ve upgraded to it even though I mostly game on pc but the disc removal pushed me away and I think there’s a decent amount of us feeling that way
Same here. I'm still heavily into physical media and will be for many, many years to come. PS5 pro would have been a fantastic upgrade but provided that $700 is now going to be $800+ and some change when adding tax plus disc drive and stand I think I'll just ride it out with my base PS5 until the next generation. There really is no point in upgrading at this point in time.
Finally, smart ps5 owners who aren't braindead and isn't a mindless pawn of Sony just eating everything served at them, the amount of copium ps5 owners had that this machine is more worth it than a PC is baffling.
This is why we love your coverage Ralph! You always present your views very clearly and have reasonable, balanced takes where the consumer is put first. Thank you!
This GTA6 announcement says it all . *Speaking to Digital Foundry, IGN asked the experts if Grand Theft Auto 6 would realistically be able to run at 60fps on Sony's mid-generation refresh. Digital Foundry said, “No. Grand Theft Auto games have always run complex simulations that push the CPU hard," adding, "The PS5 Pro uses the same CPU as the PS5, and it would be extremely challenging to hit 60fps if the base PS5 version is targeting 30fps. This isn't a GPU problem, it's a CPU problem.”*
That comment won’t age well when you will see a 60FPS option on PSPro 😅 Sony has very good relationship with Take-Two and that will be marketing pitch for PS5 Pro to be only place to play GTA at 60fps on a console. Even if Sony would need to pay them and send them their engineers 😅
@@tomaszstarzZzthat relationship isn’t gonna magically put a better cpu in the ps5 pro. If the engine is cpu bound there is nothing they can do. When gta 6 comes out the cpu in the pro will be 6 years old
I just feel like companies are trying their hardest to give consumers reasons to keep buying hardware, but let's be honest, graphics have been really the same since like 4 years ago... and the differences are so minimal that are really unrecognizible for the average consumer
Nah, graphics haven't been the same and aren't going to be the same. Every console generation provides a massive jump in the quality of graphics and the scope of a game. The PROBLEM is even though the consoles are clearly capable of this much and more, the onus is on the developers to make it happen. But they don't make it happen. Why? Because maximising the potential for graphics on a console skyrockets the game development's budget to infinity, and it doubles if not triples the length of time required to make a game not only look that insane, but feel and play that insane. Most gaming studios are only interested in getting a game out in a reasonable timeframe at an affordable cost to the consumer, which means they will never afford to truly push graphics, which is why we've been seeing the same 2016-rate PS4 graphics for nearly 10 years now and will continue to be seeing it for another couple of years. However, with infinite time, money and resources, a truly next gen PS5 game would obliterate anything that came before it in terms of graphics no questions asked, and you would notice just how much of a huge leap from generation to generation it's been.
Red dead redemption 1 graphics in high resolution are as good as they need to be to tell a compelling story and make a great game. Its a waste of time imo unless they want to push technology for reasons other than making a game.
@@aliceinwonderland4395nah, there's been no massive jump this gen. Your high on your own supply. It's like you're stuck in the year 2004 or something.
CPU demand in game is on the rise and they keep doing again interesting things with all that CPU power avaible. Shame that the PS5 pro does not come at all with improvements on the CPU. Besides, the Path Tracing games seem to really good, they are just far and few between and are something to play at a 4070 super or up. So like 1-2 GPU Generations away before they make it into the mainstream and reduce development times. Maybe for the PS6, hopefully with some stacked Cache, which supposed to be in development for APUs right now by AMD.
Crazy in Canada now. A used Ps5 sells for $550 and a new Ps5pro is $1180 after taxes. The Ps5Pro sure in not worth a extra $530 over a base Ps5. $1US=$1.30 in Canada.
Video games are a hobby I do spend some money on. But this generation (and even last) a gaming PC + Switch gives me access to almost anything I want to play. Sure, some releases are time gated (Gow, FF7 etc) but my back catalog is so big I don't notice the release lag.
I couldn't agree more with you. Even when you lost fidelity when you used performance mode with the vanilla PS5, the games looked and played waaay better, no point in having awesome fidelity when as soon as you start moving everything becomes a blurry mess with 30fps and for the developers that keep pushing fidelity even further and put us players back again at 30fps with the pro unit.......man.....dumb is to put it really mildly tbh. Performance should never go below 60 in my humble opinion. Thanks Chillup 👍🏼
@@mechanicalmonk2020no it isn't. Playing games at 60 makes playing games at 30 look blurry as hell in motion and adds a clunky feel. It doesn't matter the distance you are sitting.
@@mechanicalmonk2020when will people stop using the distance = game look good. i could sit 3 inches away from 30 and 60 and get a headache from 30; i could also sit 3 meters away and still get a headache from 30. 30 fps is just no longer a viable option. 1080 60 is all im asking for. it’s not that hard
That's it, better play a fun shitty looking game that is responsive and snappy that reality at 30fps and blurry it's like needing glasses irl but you can't have them for some reason and the gods would be like yeah that's the way it's meant to be experienced
Skill Up is absolutely correct. I upgraded from the PS5 to the PRO and the upgrade isn't worth what they're asking for it considering it doesn't come with a disk drive or a $30.00, yes $30.00 stand. Do not buy this if you already own a PS5 or are already gaming on Steam with a decent PC. I'll eat this one for the promise of the future of my favorite gaming company other than Steam. I'm a single player only gamer and I really, really hope they've learned a lesson with Concord. This combined with paid cloud saves. Note: You will have to start all of your PS5 games from the beginning if you do NOT have a monthly Playstation Plus subscription. Sony is treading on thin ice with me because I'll just game on PC.
Expectation: Never having to choose between „Fidelity“ and „Performance“ Mode again Reality: Having to choose between „Fidelity Pro“ and „Fidelity“ Mode
You and others are fools to think that. Not even an RTX 4090 does native 4k60 most of the time. Also the performance pro modes pretty much merges fidelity and performance from the base PS5. Fidelity pro modes add even higher fidelity not possible on the base PS5. Quit your bitching.
Actual Expectation: Never having to choose between base PS5 fidelity and Performance Mode ever again. Actual Reality: You don't have to choose between base PS5 fidelity and Performance mode while also having an even better fidelity Pro mode.
@@alexv5581That's not even remotely true... A 4090 does 4K60 most of the time, no problem. PC settings will always have higher available settings than necessary.
@@alexv5581quit your glazing fanboi. Half the stuff you said in your comment is false and you know it. If you don't, you need to take off your fanboi glasses and do some research before spouting bullshit.
@@SkillUp I never once in my life wore weird looking clothing and always had nice or pleasant style so it baffles me anyone would ever opt to dress like a clown regardless of their age...
I don’t know. It’s pretty transformative when implemented well, and it really helps on the art side too. Lighting is an extraordinarily challenging task for game engines to render convincingly.
@ it is awfully pretty and is the future of lighting in games, but until it’s made more efficient, the cost-benefit just isn’t worth it unless you literally have a max investment, several thousand dollar top notch pc, and even then it doesn’t seem to always be worth it.
I used to say this until a friend sent me 2 screenshots of the same scene. One was without RT and it was dark and lost detail in the shadows with the depth and mood looking flat. The RT scene popped out instantly and it's not reflections that impress, it's the lighting. It adds so much photorealism and detail especially to darker corners and people's faces. I still think reflections in puddles, windows etc are pointless mostly but ray-traced lighting is a game changer.
@@O-o-Azazel-o-O and in most games change for worst. Because art designers never look at results of RT in game. I try Cyberpunk 2077 Overdrive and it looks worst than normal max settings without RT, maybe more realistic, but worst, as nobody would want realistic physics in Spiderman game, it would crash on every move, even when using only inertia. @84m30 from start RT is giving very little if game devs put time in lighting/shadows/reflection, so for you is not worth. But when developing game cost more and more, it would be great, because cut cost of this, and indie studios will deliver better games too. And I think in long term it would create better game, but it would required to game required RT at any settings, as today many games required SSD and this changing how they creating games. I next 6 months we get new Nvidia and AMD GPU with better RT support, and I think next gen consoles would have it as main future too, so then RT would become something what game devs start to focus, but looking at 30fps on consoles... I think it may take more than one generation.
Not just that. It's clear that the $700+ price point is too much for the general consumer. You might as well wait for the PS6 to release. PS6 will do everything this console can and more. Most likely at a lower price point, too.
@@L-ananas-De-Feteyeah exactly dude. I’m beyond happy with my og base ps5 with the physical disc slot even if not all games on that console are true 4k and I don’t need the ps5 pro. Ps6 will definitely be more upgraded than ps5 pro and I believe that console will be backwards compatible with ps5 games.
@@Genovoa the diffrence is every new console gen takes 7 years to come out meaning the ps6 will only take 2 more years to come out as the ps5 came at 2020 and we might not even get a ps7 with how sony slowly going 3d party like xbox
I bought the pro, and I’d have to agree. The upgrade isn’t really noticeable to me. I haven’t tried out my VR2 yet to see if it helps that. Baldurs gate looks a bit better and plays a bit better, but for the most part, it’s just not that big of a jump. I have money, so it isn’t a hit for me, but anyone out there that is on the fence, save your money for a price drop.
Four years old, but only readily available for two. This thing is too expensive, too soon, and not enough of an improvement for many people to even consider upgrading to it.
This was the exact same conversation people were having when the next gen consoles launched. A premium option for those that want absolutely the best right now but not nearly worth the upgrade and theirs debate as to whether or not they are worth it now. I personally don't think there is enough exclusives to justify these consoles, but I can see why more casual gamers do. Here it's almost the opposite as the ps5 pro won't be very appealing to the vast majority of people but for the people that must have the best (even if it's negligible) this is a nice option for 700$. You would be hard pressed to beat the pro for that amount of money if you're building a pc. Also, that GeForce now plug was very nice and is actually a very good option for a lot of people. Play the games you already own on game pass or steam using Nvidia's high end chips.
Rockstar is so quiet about the performance of GTA6, it will be interesting to see it running at 30fps on base PS5s and 45 to 60fps on Pros. Even more interesting to see the reactions of gamers who opted to keep or buy base PS5s post Pro release when that game comes out.
22:54 shows how skillup knows his stuff- the 2 distinct groups he breaksdown on "people who should buy" vs "those who should not" sums it up perfectly! The traits pretty much summed up why i was in the camp that purchased it!
This Pro release is just pushing me more to committing to investing further into PC. PS5 already feels like a pro for the ps4 pro because it’s mostly used for ps4 games that end up being locked behind performance and resolution constraints. Just wish PC gaming still had physical releases and a better trophy system.
As a new PS5 Pro owner, I pretty much agree with everything skillup said but for one thing: the jump in quality in every game using FSR is significant! In Dragon's Dogma 2 for example, the visuals are significantly better in person than what the base PS5 delivers (as it is in my opinion very compromised by noise, artifacts, awful frame rate and input latency).
@@dukeofgotham4311 I am a PC gamer going on 15 years or so and a console experience is fundamentally different to me... But yeah if you are willing to build and maintain a rig, optimize for each game and scratch your head on mostly bad ports (these days) you can get a very decent PC for that price. Nothing that will blow the Pro out of the water or play sony exclusives day one... so for that price point I'd still recommend the pro ! But hey that's just me ;)
@alexgrey5933 I agree. I'm happy with pssr. Blurry games on console are disappointing but now my games are crisp like pc. The problem with pc is so many games stutter and ive wasted so much time on settings trying to eliminate them.
I’m also a multi-platform gamer(including PC), and I always laugh at the “PC Master Race” stuff as if everyone is playing all these games on max settings, 4k, RT on at 144 fps. The console experience is just plug and play which is great
What I find really interesting is that Ralph says that FF7 Rebirth (of which I have not played myself) looked really poor on performance mode on the base PS5 so most people used fidelity mode, which is unusual since the majority of people are playing the majority of their games on performance mode. What makes this especially interesting is that so many commentators/youtubers/reviewers talk about FF7 Rebirth like it is almost a shoe-in for GOTY, which goes to show you that although people SAY they care about performance and graphics and what not, what is more important and what makes a game truly great is the game's gameplay and story. I think there are some developers that need to realise this. You have to have a good game FIRST before you worry about how good your graphics are.
It would have been a hard sell at $700, even WITH the disc drive and a stand. Without those 2 things, its just a Sony trying to see how far can they push pricing.
What really hampers the console is that the original PS5 is just an excellent console. It already did so much and did it pretty well for the price point.
Gonna second your GeForce Now recommendation. I picked up CP77 a couple months back and play it on my high end, $3.5K gaming rig and via streaming on my tablet... It plays better on the tablet. I was even staying up in the mountains and streaming it at full fat settings, full ray tracing, with zero input lag and no frame drops or resolution drops.
I don't see myself buying a console ever again. If I'm spending $700, I'm putting that towards a GPU or other computer upgrades. The PS5 Pro looks like a great piece of hardware, but a bad value proposition. I'm focusing all my money on one platform, and that's definitely going to be an open platform like PC
This is a factor. Not only did the ps4 pro offer a more noticeable improvement, but it came in at the original ps4 price, while the slim decreased in price. What he says about Sony not being able to afford the price losses now might be true, but I think that would mean they might have been better off not doing a pro this time and really nailing stuff like PSSR for the ps6.
I think k u should have pointed out the fact that even though cloud gaming is accessible it requires a really good connection to play games on highest settings so that u can stream 4k . And u will also have the issue of latency , lag and lack of ownership etc.
This is just going to enable shitty devs to limit PS5 to 30 fps and say "if you want 60 go buy a pro" when the base could have done 60 too but they don't want to do that work.
I was a dedicated console gamer for my entire life (30+ years), but slowly made the transition to PC gaming around 2017ish. In 2019 I bought a mid-tier pre-built gaming PC (that's slightly more powerful than a PS4 Pro) and I'm literally watching this video with a tab open on a new gaming PC I'm planning to buy soon. Sure the new PC will be like $1200 more than the PS5 Pro, but I'd rather have that at this point with my Steam library of 250+ games (about a quarter of which I can't play on Max settings yet) than spend $700 for a PS5 Pro. I don't own any current-gen consoles, and I probably won't now if I get a new PC. I use a PC so much so the upgrade, while expensive, will be life-changing meanwhile $700 for one console would not have the same ROI for me. tldr: I'm not a PC master race guy, but Sony and Microsoft are not convincing me to come back to the console market any time soon
I think this has been the most helpful Informative review yet, I still have my PlayStation 4 Pro and currently deciding which route to go and it’s been quite tough, I could go the extra mile and fork out for the Pro but there is the argument do I really need to, save some cash enjoy a fairly similar experience with the slim
I seriously don’t think people specifically notice better graphics when playing a game. Plz tell me who tf would buy a overpriced console for better trees and more cars in the background😭😭🙏🙏
People will buy it for better image quality though. Many of these games don't look great on a TV at performance mode due to a lower resolution. PSSR has a pretty good resolve and it's only gonna get better so if you only care about image quality, it's a viable option
I am currently building a mid tier gaming PC as a direct result of the PS5 pro announcement 😅 15 years primarily a console gamer. After that I had no excuse anymore. My brother helps me with building. It is hard to switch, but I think it is worth making the jump now.
Great vid/review, as per usual, Ralph! Always appreciate your "big picture" takes on the industry. This wasn't just a great console review, it was an interesting analysis of the gaming industry today. Thank you!
Aye love the Bridges shirt for the Death Stranding anniversary. Kojima productions actually bought the Death Stranding IP from Sony and just released it on Xbox.
I feel like Microsoft should've pushed that more, like put it on game pass and stuff like that. They had a golden opportunity to moon PlayStation like they did when they bragged about purchasing Activision and obtained the rights to crash and spyro😂😂 They had a golden opportunity to have a dig at Sony while strengthening their relationship with kojipro and they dropped the fucking ball😭😭 At least it's the directors cut version that has all the fancy graphical upgrades and half life and CP2077 content, so that's pretty fuckin neat❤❤.
Just watch the documentary from Kojima and you will see both xbox and PlayStation among others have tried offering Kojima absurd amounts of money, but he wants to stay independent and don’t blame him since joining the big guys is not something anyone should do unless they have financial issues
@@Leffi3 I didn't mean it as in Xbox purchasing them, I meant it as in then throwing kojima a bone while profiting from game sales and game pass. Nice to see them promoting it on the home menu though.
@@icravedeath.1200 Death Stranding was on pc gamepass a while back and i have a feeling they didn’t make enough money to justify putting the Director’s Cut on there
I know it's not your style, but a gaming setup tour would be much appreciated for those of us who's planning on switching to PC. I love the simplicity of consoles and not having to catch up to the latest and hottest hardware. Still love the plug n play nature.
The PS5 Pro announcement gave me the kick up the ass I needed to just throw down for a gaming PC. Got an AMD Ryzen 7 9800X3D / RTX 4080 Super build on the way. Can't wait. Thanks Sony!
@@tehCostHD I get him, because it is actually noticeably better instead of a marginal upgrade. Plus you get the extra freedom, more games, more controller options etc.
@@SubjectE57I'd been seeing on reddit a lot that a lot of people were happy with their LG C4 42" TV's. I was thinking of getting that? I've had a 77" C1 in the living room since 2021 and have loved it for gaming
It's unconfirmed what's going on there. There's no official word whether it's actually the Pro Enchanced Patch or just a bug. It says "Pro Enhanced" in the PS Store but the game itself hasn't been patched and no official word from Bloober
This is a problem on pc too using dlss. Rt reflections run at 30%-50% display resolution, knock that down further using an upscaler and anything below 4k upscaling gets a lot of artifacts.
He’s wrong, he only mentioned Horizon Forbidden West’s Pro Fidelity mode which isn’t good compared to other modes, and then he tried to make it seem like there shouldn’t be such an option, a game like Spider Man 2 has a Pro Fidelity which does add multiple RT effects while running at higher base resolution, which is a worthy choice over a 60 FPS mode for me, why not push more experimental features at 30 FPS? It’s A-OK for me, you guys act like 30 FPS is bad somehow when it was always OK. You also have Alan Wake 2 which adds Ray traced reflections with better overall graphical quality.
I'm with you on the frame rates. I don't care what "sacrifices" a publisher would need to make to have a game they are building to be 60fps, but just do it. I don't care if the explosions are simplified and there are no leaves on trees and no grass. Less NPCs. Just do it. Work within the constraints of the console hardware, but keep the game 60fps. Then maybe the future consoles can focus being built on having 60fps be the minimum for once. I think consoles need to be built more for priority on frames and frame pacing. Graphics can come second.
When the true Ps5Pro spec sheet came out two surprises happen. The Pro has the same 3.5ghz cpu , it does not have a 3.8ghz boost cpu. The Ps5 Pro moved from 10.3 teraflops to 16 not to 32 teraflops .
The reason it moved from 10 to 16 not to 32 is that the GPU in the Pro does not support the dual issue FP32 calculations introduced in AMDs RDNA3 architecture, but it does not affect gaming performance. If it supported the dual issue FP32, then technically it would have 32 Tflops but the actual performance would have been the same.
@@johanmelis12 Look at the official spec sheet in the Ps5 pros shipping box. People thought it was going to have a 3.8ghz boost but it does not . They also thought it was going to have 32 teraflops not 16.
Not sure where the controversy is. On the PS5 Pro you can play many games in "Resolution" mode at 60FPS. Before the Pro, Resolution mode was 30FPS. How is that not a big jump in performance? You can debate whether it's worth $700, but it's a definite jump in quality and graphic fidelity and player experience. I cannot stand 30FPS.
@ Yeah thats fair enough, I just thought that most people would’ve made the jump to a 15 pro/max since its more or less the same thing but at a more reasonable price point, but thats just my opinion (and not rooted in any statistics)
Great review and agreed with everything you said at your final conclusion of the PS5 Pro. I was not planning on buying one until maybe sometime next year, but my brother bought one for me as a early Christmas gift and after posting this comment I am about to do my unboxing and test it out for myself :)
As gamers we should all sit down and decide if we peaked in visuals in gaming. I would gladly accept a game that prioritse artstyle over graphic to shed at least 1 or 2 years of development on every game. Studios are now pushing gaming visual to a limit the gaming community never asked for.
I feel like Sony missed the opportunity to show performance boost for splitscreen games, like I'd be better "sold" on seeing CoD zombies or Borderlands with more steady framerate. Cold War's Outbreak, or Lego Fortnite, comes to mind. Love playing those with my daughter, but the performance is not steady. Couch multi-player was really special to consoles, and I think it's overlooked nowadays
I have the expendable income and I only game on PS5 so I got the pro. FF7R is night and day better, and it’s nice knowing that I’ll get the best gaming performance moving forward. I only jump to new gen when my mainstay games get upgrades so the pro will last me ages. Really happy with it.
0:19 "Ohh, how interesting, though unusual from him!" Few sec later: "DAMMIT" *slams table* For real, I thank you a lot for your perspective and insight. As much as I like to dive into the technical aspects of games, it's always good to take the bigger picture into account.
I don't own a Pro but I just want to say on your PSSR segment saying the delta between Quality and Performance modes was very small is definitely a personal thing because, even though I run games in performance 90% of the time, I am always disappointed by the hit the overall image takes, especially with the amount of post processing effects consoles seem to suffer from.
@@aledantih6524the games look a lot better on big screens in the pro modes. Even base ps5 games without enhancements get a nice upgrade especially if they use dynamic resolution scaling.
@@meek6119 completely agree, I really think it’s just group hate towards the pro. It’s a 280 upgrade if you got the base ps5 disc. That’s like nothing compared to getting a new gpu upgrade.
The mindset of going to the extreme on visuals for 30fps desperately needs to be a thing of the past. We aren’t getting significant jumps in quality between generations like PS2-3 or 3-4 anymore. I don’t understand why every dev is so obsessed with making some minuscule 8k modes or some needless 120 fps modes. These are consoles. Treat them as such and stop trying to make these major compromises for something that will never be a PC at these price points. 60fps should be the standard for these games at this point. This should have been the generation to make that the standard but yet here we are still making major compromises on the base consoles.
I respectfully disagree with you about there not being a significant difference in fidelity between performance and fidelity mode. I like you have been mostly playing on the performance mode on all the games since it was released and like you I agree the image quality is mostly very good, but I recently upgraded to a vrr tv which enabled me to take advantage of the 40fps balanced modes and honestly it's like playing a different game. There is so much extra detail in the games that just isn't resolved at half the resolution and it's so impressive just giving an extra level of immersion, so it's just not accurate to suggest there is not much difference between the modes. Just for transparency I'm also pretty sure that with Horizon Forbidden West and Zero Dawn they just added in the old modes that were on the base model and renamed them without any additional enhancements.
@@Optim121 i have a 3070 and they aren't wrong. I question if skill up even tried to pro on a vrr display because I've noticed a big difference in improvement.
19:41 Yes, you can build yourself a very decent PC for $800 and, as you said, it might not be a bad way to go. However, let's not forget the fact that many PC ports these days are poorly optimized. Sometimes they are eventually patched to run less dogsh*t but often times they aren't.
You can definitely build something that will run, but at Pro settings and fidelity? Eh. It’s not something I’d personally go for. I’d want at least 1500$ for a build these days, possibly more. It sucks, because I vastly prefer PC gaming, but the prices and my financial situation have not been super conducive to keeping abreast of new graphical advances.
@mikeity2009 console games are often far more stable and the price to performance can't be matched. 95% of pc players play at a 2013 resolution of 1080p and use upscaling. The steam gpu charts clearly show most pc gamers have terrible pcs that are only capable of 1080p. The closest to a 4k gpu is the 4090 and even then you've to upscale plenty of titles to get a good frame rate. It doesn't help that half the companies these days use the pretty terrible UE5.
I fall into this category, but I decided to get a Pro. If you think about it, the difference in price from the Pro and the base model is about 300 to 350 USD maybe. There is no upgrade I can for my PC that will give me the same uplift the Pro does for the base PS5 for that same price.
I gave up on consoles after borrowing my PS3 to the wrong person when i was still a kid many years ago. After that, I dived into PC gaming, but couldn’t afford myself a rig until this current year. Safe to say my new system is powerful enough to mirror the PS5 Pro in terms of performance. Consoles are stuck on a specific hardware and you cannot replace their parts when they start aging. A desktop PC is fully customisable and easily upgradable. And tbh it’s really fun to build one from scratch; it made me proud of myself, getting everything working flawlessly on first try is really something else.
I think what’s most interesting to me is that the games for the PS5 are largely experiences available on the PS4-if not a direct port, then a game remarkably similar, such as your standard open world adventure game. Marginal graphical fidelity and arguably a circumstantial improvement to frame rates is all this generation has to show for itself, despite having the steepest price tag in the industry’s history. Without say, a technological leap in rendered physics, new possibilities for narrative structure, or never before seen gimmicks, what exactly is the point? Higher framerates for games that were enjoyable in their past iteration? I truly don’t see where the hype is at.
It's nice having games that had unplayable ray-tracing modes now having raytracing modes that are playable on a console. I booted up RE2 and turned on the ray-tracing mode... locked 60 with the amazing lighting. That makes me excited that my backcatalog is going to have a lot to offer, and now my daughter can use my PS5 and be happy herself. I am a weird use case but I am glad Sony made this option.
Here in Germany the disk drive for the ps 5 is out of stock. You can buy new ones from eBay or other online shops for around 335 € ! For the disk drive ! The PS 5 costs 800 € incl. tax., 335 € ( currently ) for the disk drive and 30 € for the stand = 1.165 € total for the system 🤯
Great review Ralph! The introduction of the ps5pro is what got me to finally shell out for a high end gaming pc. I really didn’t want to lose my couch gaming experience though so I plugged it into my tv. I’m having some issues with my setup though. Would you consider doing a video going over your setup for playing on pc from the couch?
What a letdown of a video, just to farm engagement, no point, no clear thought, just nothing - with an advice to watch digital foundry, what’s the point?
Proper HDMI 2.1 TVs are still quite few and far between. Going for 8K right now is just ridiculous. Let's get 4K 60 as standard nailed down first. We're years away (maybe even halfway into PS6) from this being universal, base, default.
Just got my hands on a PS5 about two years ago , no way I’m selling it to get a Pro already and it’s been working perfectly fine 😂 I’ll wait this gen out until the 6 and get it day one it will make the jump more noticeable for me I feel if I skip the pro if there is indeed a difference 💯👏
Thanks to Squarespace for sponsoring the video. If you want to set up your own website (and get a discount while doing it), hit this link for more info: www.squarespace.com/skillup
I miss laymen gay men
What a MASSIVE fuckin' failure to read the market.
Good review!
Shilling for game streaming. You're disgusting ShillUp.
Bro did you just call Mark Cerny a “high tech priest”!?
LMAO that’s the most gamer thing I’ve ever heard.
I don't play games to take screenshots. This idea that 30fps/8k resolution is acceptable is stupid. 60fps should be the minimum. Full stop.
I will take 1080p/60fps with no RT over 8k/30fps with RT anyday .
Who cares how good it looks if it is shuddering at 30 fps in game play .
I fully agree. 60 fps needs to be the minimum standard.
People who choose 30 fps mode instead of 60 fps is the most crazy thing in gaming imo.
@@kevinschweda608 I agree, it should be 60fps minimum and 120 and above in the PC space.
Nobody cares about 8k. 4k 60 fps is a reality now
Moral of the video: Developers should fuck off with 30fps modes and push optimization for 60 with best visuals.
You get both with pro that's the whole point
Good looking 30fps is better than average looking 60fps. 60fps with compromised visuals is like dating a disabled, much better to go for looks.
@@billybatts8283 you sound mentally disabled yourself. 80% of people picked performance mode on PS5 according to Sony themselves. 60 FPS BEATS ANY FIDELITY ANY TIME.
@@mrartezi69are u dumb?
Exactly. No excuse for 30 fps in 2024. It’s why I swapped to PC during last gen.
Sony seem to have forgotten that quite a lot of their customers have only had their PS5 for 2 yrs thanks to the issues with scalping at launch. With that in mind, launching a Pro console at $700 just seemed crazy, to me.
Jup, same here. Only had it for 2 years and not planning on giving up another 300-500 euro( depending on resale value of my ps5) and then not getting a disc drive or even a stand included lol.
You seem to have forgotten that YOU are not Sony’s only customer.
@@bdizzle9586 Not what the original comment is, or I am, saying.
We get perfectly well we're not the only one. But the fact that the PS5 pro isn't selling out fast most likely partly due to people only recently haven gotten their hands on the normal one or the PS5 slim
Its 1000$ here
@@bdizzle9586 lol bro the ps5 pro ain't isn't selling, because noone asked for it, specially at that price
Take home message: time to get a base PS5 on sale if you don't already have one.
Bruh if anything the price has gone UP, they ain’t going on sale anytime soon
@@DontuseMyRealNameYTplz1425 this week Sony said in their investors call that they are gonna do a holiday sale
Or just wait for the PS6
@@DontuseMyRealNameYTplz1425
I checked a few retailers. At least in the US it hasn’t gone up. You could probably get a used one at a decent price.
@@fantasythinkerfansony just needs a whole rebrand. Once the dei stops maybe I'd get one in the future
80% more money for a (upto)30% boost, just to play the same games youve already played is insane.
Phew, wait till you hear when they do to pc components every year
Wait until you see what Trump's tariffs are going to do to prices of everything!
So what you were saying is double the money for about a quarter increase of Fidelity and performance… We are basically digging in the bargain bin right now with that kind of deal…Wait…
@@markedone494 You must be rich to think that people change pc components like Iphone.
It's not even a 30% total boost, it's a 30% boost for extremely minor things 99% of people don't even care about.
It's $1400 in New Zealand bro, fuck this console. Even if I traded in my base PS5 it's still more expensive than the base PS5 was originally here. What a fuckin joke.
Christ ! 😄 How much would it cost you to build a PC of comparable performance ? Honest question.
In China,now 800 USD,on Pingduoduo(Temu Chinese ver.)I bought it just a little early, and it's 900 USD. Prices dropping really fast. U can wait a little.
Good thing it’s not worth buying anyway
@@AtreidesT660 the ps5 pro is 1200 here in Aus. I bought a PC for 1k with the specs of 2tb ssd. 3070 gpu. i9 12th gen. 32gb ram. Ive maxed out Black Ops 6 on 1440p and im getting 80-100fps. Although BO6 is optimized very well on PC in comparison to other games.
@adamhsr That's actually awesome that you were able to buy a PC for 1k and with good specs.
My PS5's job is to play PS4 games at 60fps, since the PS5 era has been disappointingly light on desirable exclusives. I can't see any reason for a Pro, and am unlikely to get a PS6 unless something radically changes as far as quality and quantity of exclusives.
Totally agree
"What is my purpose?"
"To play games from a better and more successful machine."
"Oh, my God..."
Totally..Sony are greed filled sell outs so there will no longer be any exclusives at all unless you count time limits..which I do not
Most of the ps4 games aren't even 60 fps
My PS5 is basically just a 4k movie player/netflix box. I've played a whopping 2 games on it.
The 3 main reasons that people prefer consoles over PCs are:
1. Price
2. Physical media
3. Exclusives
It seems that Sony is working very hard to ret rid of those reasons.
To be fair, 3rd party exclusives are getting too expensive nowadays and Sony really can't afford it anymore because some companies, like Square Enix are done with exclusivity deals with Sony since the exclusivity deal money they get from Sony isn't cutting it and is hurting their bottom line. So, Square Enix is most likely going to lower the budgets of their big games and they are going to just ship their games to all platforms possible to maximize their profits.
1. Price? Both the pro and base are much cheaper than their PC equivalents.
2. Physical media? Only ones offering an option for those who want it.
3. Exclusives? They got em and more are coming.
What I don’t understand is why there are so many people held bent on telling other people how to spend their money. This is an enthusiast product at an enthusiast price for enthusiasts.
one reason people dont like to have to hit a fking button to read the entirety of some stupid comment...
What about convenience and longevity? - a pc player.
You have missed the biggest one: consoles are streamlined in all aspects. dealing with windows, drivers, hardware/software compatibility, anti-cheat, granular pre game settings, steam market place bloat, inconsistent performance, and or intel, Nvidia or AMD, dlss or native. And test the SteamDeck does a good job removing those, but now your back to console concept.
At the end of the day I want to open a game and just play. No messing around ever. I’m also a software developer, it’s not a technical barrier.
The disc drive was a terrible decision, I would’ve upgraded to it even though I mostly game on pc but the disc removal pushed me away and I think there’s a decent amount of us feeling that way
I'm with you
Same here. I'm still heavily into physical media and will be for many, many years to come. PS5 pro would have been a fantastic upgrade but provided that $700 is now going to be $800+ and some change when adding tax plus disc drive and stand I think I'll just ride it out with my base PS5 until the next generation. There really is no point in upgrading at this point in time.
Finally, smart ps5 owners who aren't braindead and isn't a mindless pawn of Sony just eating everything served at them, the amount of copium ps5 owners had that this machine is more worth it than a PC is baffling.
I went out of my way to get a disc drive ps5, glad i snagged the last of the mohicans
So you don’t download or stream games on your PC? 🤔
This is why we love your coverage Ralph! You always present your views very clearly and have reasonable, balanced takes where the consumer is put first.
Thank you!
Balanced? the dude just took a shit on xbox for nothing
This GTA6 announcement says it all .
*Speaking to Digital Foundry, IGN asked the experts if Grand Theft Auto 6 would realistically be able to run at 60fps on Sony's mid-generation refresh. Digital Foundry said, “No. Grand Theft Auto games have always run complex simulations that push the CPU hard," adding, "The PS5 Pro uses the same CPU as the PS5, and it would be extremely challenging to hit 60fps if the base PS5 version is targeting 30fps. This isn't a GPU problem, it's a CPU problem.”*
That comment won’t age well when you will see a 60FPS option on PSPro 😅
Sony has very good relationship with Take-Two and that will be marketing pitch for PS5 Pro to be only place to play GTA at 60fps on a console.
Even if Sony would need to pay them and send them their engineers 😅
@@tomaszstarzZz We will see.
Bloodborne , RDR2 still run at 30fps after the Ps4 Pro and Ps5 came out .
Does not GTA5 still play at 30fps on a Ps5?
@@tomaszstarzZzperformance mode at 720p
@@tomaszstarzZzthat relationship isn’t gonna magically put a better cpu in the ps5 pro.
If the engine is cpu bound there is nothing they can do. When gta 6 comes out the cpu in the pro will be 6 years old
@@Crashed131963gta5 is 60 fps on ps5
Shout out to the only PS5 pro reviewer that will at least publish in 4k!
I just feel like companies are trying their hardest to give consumers reasons to keep buying hardware, but let's be honest, graphics have been really the same since like 4 years ago... and the differences are so minimal that are really unrecognizible for the average consumer
For real since 2018ish shot has started to be the same
Nah, graphics haven't been the same and aren't going to be the same. Every console generation provides a massive jump in the quality of graphics and the scope of a game. The PROBLEM is even though the consoles are clearly capable of this much and more, the onus is on the developers to make it happen. But they don't make it happen. Why? Because maximising the potential for graphics on a console skyrockets the game development's budget to infinity, and it doubles if not triples the length of time required to make a game not only look that insane, but feel and play that insane. Most gaming studios are only interested in getting a game out in a reasonable timeframe at an affordable cost to the consumer, which means they will never afford to truly push graphics, which is why we've been seeing the same 2016-rate PS4 graphics for nearly 10 years now and will continue to be seeing it for another couple of years.
However, with infinite time, money and resources, a truly next gen PS5 game would obliterate anything that came before it in terms of graphics no questions asked, and you would notice just how much of a huge leap from generation to generation it's been.
Red dead redemption 1 graphics in high resolution are as good as they need to be to tell a compelling story and make a great game. Its a waste of time imo unless they want to push technology for reasons other than making a game.
@@aliceinwonderland4395nah, there's been no massive jump this gen. Your high on your own supply. It's like you're stuck in the year 2004 or something.
CPU demand in game is on the rise and they keep doing again interesting things with all that CPU power avaible. Shame that the PS5 pro does not come at all with improvements on the CPU.
Besides, the Path Tracing games seem to really good, they are just far and few between and are something to play at a 4070 super or up. So like 1-2 GPU Generations away before they make it into the mainstream and reduce development times. Maybe for the PS6, hopefully with some stacked Cache, which supposed to be in development for APUs right now by AMD.
The little curl jiggling at the front of Ralph's hairline is the main thing I'm paying attention to. 🧐
I bet that curl jiggling would look better in 8k 😂
I understand why its distracting you: 8k texture.
I think its trying to break free
They jiggling baby, go head baby 😂
Great I can’t unsee now
Crazy in Canada now. A used Ps5 sells for $550 and a new Ps5pro is $1180 after taxes.
The Ps5Pro sure in not worth a extra $530 over a base Ps5.
$1US=$1.30 in Canada.
Video games are a hobby I do spend some money on. But this generation (and even last) a gaming PC + Switch gives me access to almost anything I want to play.
Sure, some releases are time gated (Gow, FF7 etc) but my back catalog is so big I don't notice the release lag.
lmao your comment is being copied by a bot with a sexy pfp and got 160+ likes
@@ABIADABi gave that comment a like before i saw this one and now i feel like im losing my mind. what has yt come to man
I couldn't agree more with you.
Even when you lost fidelity when you used performance mode with the vanilla PS5, the games looked and played waaay better, no point in having awesome fidelity when as soon as you start moving everything becomes a blurry mess with 30fps and for the developers that keep pushing fidelity even further and put us players back again at 30fps with the pro unit.......man.....dumb is to put it really mildly tbh. Performance should never go below 60 in my humble opinion.
Thanks Chillup 👍🏼
This is entirely a functioning of how far you sit from the TV
@@mechanicalmonk2020no it isn't.
Playing games at 60 makes playing games at 30 look blurry as hell in motion and adds a clunky feel. It doesn't matter the distance you are sitting.
@@mechanicalmonk2020when will people stop using the distance = game look good. i could sit 3 inches away from 30 and 60 and get a headache from 30; i could also sit 3 meters away and still get a headache from 30. 30 fps is just no longer a viable option. 1080 60 is all im asking for. it’s not that hard
@@cwj2733 I am shocked it is not the standard! 30 frames is not something I would EVER want to play.
That's it, better play a fun shitty looking game that is responsive and snappy that reality at 30fps and blurry it's like needing glasses irl but you can't have them for some reason and the gods would be like yeah that's the way it's meant to be experienced
Skill Up is absolutely correct. I upgraded from the PS5 to the PRO and the upgrade isn't worth what they're asking for it considering it doesn't come with a disk drive or a $30.00, yes $30.00 stand. Do not buy this if you already own a PS5 or are already gaming on Steam with a decent PC. I'll eat this one for the promise of the future of my favorite gaming company other than Steam. I'm a single player only gamer and I really, really hope they've learned a lesson with Concord. This combined with paid cloud saves. Note: You will have to start all of your PS5 games from the beginning if you do NOT have a monthly Playstation Plus subscription. Sony is treading on thin ice with me because I'll just game on PC.
People seem to forget that it comes with 2tb and wifi 7
Expectation: Never having to choose between „Fidelity“ and „Performance“ Mode again
Reality: Having to choose between „Fidelity Pro“ and „Fidelity“ Mode
You and others are fools to think that. Not even an RTX 4090 does native 4k60 most of the time. Also the performance pro modes pretty much merges fidelity and performance from the base PS5. Fidelity pro modes add even higher fidelity not possible on the base PS5. Quit your bitching.
Actual Expectation: Never having to choose between base PS5 fidelity and Performance Mode ever again.
Actual Reality: You don't have to choose between base PS5 fidelity and Performance mode while also having an even better fidelity Pro mode.
@@alexv5581That's not even remotely true... A 4090 does 4K60 most of the time, no problem. PC settings will always have higher available settings than necessary.
@@alexv5581quit your glazing fanboi. Half the stuff you said in your comment is false and you know it. If you don't, you need to take off your fanboi glasses and do some research before spouting bullshit.
@@alexv5581 Speaking as a person that actually owns a 4090: you are OBJECTIVELY wrong.
Skill wears jorts.
Cmon man you gotta let people grow and learn from their mistakes
@@SkillUp I never once in my life wore weird looking clothing and always had nice or pleasant style so it baffles me anyone would ever opt to dress like a clown regardless of their age...
Somethings just cannot be forgiven... although we appreciate you buying a PS5 pro so we don't need to. Still... jorts...
@@SkillUp Jorts are top tier don't listen to the haters
@@JackVice For someone with an 80s-themed account, you sure don't seem to like the 80s.
I will never understand why the obsession with Raytracing. It’s so incredibly taxing for something relatively minor.
I don’t know. It’s pretty transformative when implemented well, and it really helps on the art side too. Lighting is an extraordinarily challenging task for game engines to render convincingly.
@ it is awfully pretty and is the future of lighting in games, but until it’s made more efficient, the cost-benefit just isn’t worth it unless you literally have a max investment, several thousand dollar top notch pc, and even then it doesn’t seem to always be worth it.
I used to say this until a friend sent me 2 screenshots of the same scene. One was without RT and it was dark and lost detail in the shadows with the depth and mood looking flat. The RT scene popped out instantly and it's not reflections that impress, it's the lighting. It adds so much photorealism and detail especially to darker corners and people's faces. I still think reflections in puddles, windows etc are pointless mostly but ray-traced lighting is a game changer.
@@O-o-Azazel-o-O and in most games change for worst. Because art designers never look at results of RT in game. I try Cyberpunk 2077 Overdrive and it looks worst than normal max settings without RT, maybe more realistic, but worst, as nobody would want realistic physics in Spiderman game, it would crash on every move, even when using only inertia.
@84m30 from start RT is giving very little if game devs put time in lighting/shadows/reflection, so for you is not worth. But when developing game cost more and more, it would be great, because cut cost of this, and indie studios will deliver better games too. And I think in long term it would create better game, but it would required to game required RT at any settings, as today many games required SSD and this changing how they creating games. I next 6 months we get new Nvidia and AMD GPU with better RT support, and I think next gen consoles would have it as main future too, so then RT would become something what game devs start to focus, but looking at 30fps on consoles... I think it may take more than one generation.
I'm inclined to say you're right (and you are), but you might shift your stance somewhat if you play cyberpunk with DLSS 3.5 active 😅
Problem is if you wait for the PS5 Pro to prove its worth, it still won’t be worth it, because the PS6 will be right around the corner.
Not just that. It's clear that the $700+ price point is too much for the general consumer. You might as well wait for the PS6 to release. PS6 will do everything this console can and more. Most likely at a lower price point, too.
@@L-ananas-De-Feteyeah exactly dude. I’m beyond happy with my og base ps5 with the physical disc slot even if not all games on that console are true 4k and I don’t need the ps5 pro. Ps6 will definitely be more upgraded than ps5 pro and I believe that console will be backwards compatible with ps5 games.
Won't see a real jump until PS6 pro honestly. We still only have a handful of PS5 exclusive games.
If you’re not gonna get the pro because ps6 is gonna be better, are you gonna hold out for ps6 pro or ps7?
@@Genovoa the diffrence is every new console gen takes 7 years to come out meaning the ps6 will only take 2 more years to come out as the ps5 came at 2020 and we might not even get a ps7 with how sony slowly going 3d party like xbox
One thing the PS5 Pro is definitely not improving is that new Miles Costume. Good Lord.
O Lordy Lordy
You don't like that hair? how about we put it everywhere and see if you like it then!
I dunno it’s not that bad but it’s definitely worse than the classic hoodie and sneakers look
No matter how you wrap a turd, it's still a turd
Not improving Uncle Aron´s beats either!
I bought the pro, and I’d have to agree. The upgrade isn’t really noticeable to me. I haven’t tried out my VR2 yet to see if it helps that. Baldurs gate looks a bit better and plays a bit better, but for the most part, it’s just not that big of a jump. I have money, so it isn’t a hit for me, but anyone out there that is on the fence, save your money for a price drop.
Do you have a 4K120 display?
@ yes
If it had a disc drive, a stand and a pro controller, I would get it.
And no Concord tax.
It actually does have a stand, look at unboxings
@@timmacdan4623 No no, “it stands”…. But it doesn’t “come with a stand”. Two different things.
@timmacdan4623 it doesn't come with a vertical stand.
Pay up then
The PS5 has been around 4 years. They should have dropped the price by $100 and sold the Pro for the current price of a PS5 at $499.
Four years old, but only readily available for two.
This thing is too expensive, too soon, and not enough of an improvement for many people to even consider upgrading to it.
@@Welverin Exactly. I wanted a ps5 when it came out and it was only until early last year i was able to get my hands on one.
This was the exact same conversation people were having when the next gen consoles launched. A premium option for those that want absolutely the best right now but not nearly worth the upgrade and theirs debate as to whether or not they are worth it now. I personally don't think there is enough exclusives to justify these consoles, but I can see why more casual gamers do. Here it's almost the opposite as the ps5 pro won't be very appealing to the vast majority of people but for the people that must have the best (even if it's negligible) this is a nice option for 700$. You would be hard pressed to beat the pro for that amount of money if you're building a pc. Also, that GeForce now plug was very nice and is actually a very good option for a lot of people. Play the games you already own on game pass or steam using Nvidia's high end chips.
Appreciate the video, man. I was about to pull the trigger on a PS5 Pro but I’ve changed my mind.
Rockstar is so quiet about the performance of GTA6, it will be interesting to see it running at 30fps on base PS5s and 45 to 60fps on Pros. Even more interesting to see the reactions of gamers who opted to keep or buy base PS5s post Pro release when that game comes out.
22:54 shows how skillup knows his stuff- the 2 distinct groups he breaksdown on "people who should buy" vs "those who should not" sums it up perfectly! The traits pretty much summed up why i was in the camp that purchased it!
This Pro release is just pushing me more to committing to investing further into PC.
PS5 already feels like a pro for the ps4 pro because it’s mostly used for ps4 games that end up being locked behind performance and resolution constraints.
Just wish PC gaming still had physical releases and a better trophy system.
@@Layla-p2h Steam takes 2 seconds to open, I click on game and I play.
What kind of braindead 2004 take is this?
As a new PS5 Pro owner, I pretty much agree with everything skillup said but for one thing: the jump in quality in every game using FSR is significant!
In Dragon's Dogma 2 for example, the visuals are significantly better in person than what the base PS5 delivers (as it is in my opinion very compromised by noise, artifacts, awful frame rate and input latency).
Might as well buy a PC at this point…
@@dukeofgotham4311 ff7 rebirth is not even on pc and will be shit. dragons dogma 2 also you need a 2000 dollar pc
@@dukeofgotham4311 I am a PC gamer going on 15 years or so and a console experience is fundamentally different to me... But yeah if you are willing to build and maintain a rig, optimize for each game and scratch your head on mostly bad ports (these days) you can get a very decent PC for that price. Nothing that will blow the Pro out of the water or play sony exclusives day one... so for that price point I'd still recommend the pro ! But hey that's just me ;)
@alexgrey5933 I agree. I'm happy with pssr. Blurry games on console are disappointing but now my games are crisp like pc. The problem with pc is so many games stutter and ive wasted so much time on settings trying to eliminate them.
I’m also a multi-platform gamer(including PC), and I always laugh at the “PC Master Race” stuff as if everyone is playing all these games on max settings, 4k, RT on at 144 fps. The console experience is just plug and play which is great
What I find really interesting is that Ralph says that FF7 Rebirth (of which I have not played myself) looked really poor on performance mode on the base PS5 so most people used fidelity mode, which is unusual since the majority of people are playing the majority of their games on performance mode. What makes this especially interesting is that so many commentators/youtubers/reviewers talk about FF7 Rebirth like it is almost a shoe-in for GOTY, which goes to show you that although people SAY they care about performance and graphics and what not, what is more important and what makes a game truly great is the game's gameplay and story. I think there are some developers that need to realise this. You have to have a good game FIRST before you worry about how good your graphics are.
All I know is Dragons Dogma 2 runs like booty on my OG PS5, but smooth as silk on my Pro... so I'm happy!
It would have been a hard sell at $700, even WITH the disc drive and a stand. Without those 2 things, its just a Sony trying to see how far can they push pricing.
Really enjoyed this format with the webcam/footage mix. Cheers!
I love watching reviews of products I will never buy
I love watching reviews of products I will buy. Excellent use of time!
What really hampers the console is that the original PS5 is just an excellent console. It already did so much and did it pretty well for the price point.
Gonna second your GeForce Now recommendation. I picked up CP77 a couple months back and play it on my high end, $3.5K gaming rig and via streaming on my tablet... It plays better on the tablet. I was even staying up in the mountains and streaming it at full fat settings, full ray tracing, with zero input lag and no frame drops or resolution drops.
I don't see myself buying a console ever again. If I'm spending $700, I'm putting that towards a GPU or other computer upgrades. The PS5 Pro looks like a great piece of hardware, but a bad value proposition. I'm focusing all my money on one platform, and that's definitely going to be an open platform like PC
Same for pc, any digital hardware will always lose value and dated in a couple of years . The things it depends on, where you like to game,
That 9800X3D looking real tempting
Console sales are slowing because the base level hardware hasn't dropped in price yet.
This is a factor. Not only did the ps4 pro offer a more noticeable improvement, but it came in at the original ps4 price, while the slim decreased in price. What he says about Sony not being able to afford the price losses now might be true, but I think that would mean they might have been better off not doing a pro this time and really nailing stuff like PSSR for the ps6.
In fact, it ROSE in price since release.
I think k u should have pointed out the fact that even though cloud gaming is accessible it requires a really good connection to play games on highest settings so that u can stream 4k . And u will also have the issue of latency , lag and lack of ownership etc.
It's funny to me how PC gaming is so cheap BECAUSE it's all digital with steam but console gaming, you end up more expensive by going all-digital.
This is just going to enable shitty devs to limit PS5 to 30 fps and say "if you want 60 go buy a pro" when the base could have done 60 too but they don't want to do that work.
I was a dedicated console gamer for my entire life (30+ years), but slowly made the transition to PC gaming around 2017ish. In 2019 I bought a mid-tier pre-built gaming PC (that's slightly more powerful than a PS4 Pro) and I'm literally watching this video with a tab open on a new gaming PC I'm planning to buy soon. Sure the new PC will be like $1200 more than the PS5 Pro, but I'd rather have that at this point with my Steam library of 250+ games (about a quarter of which I can't play on Max settings yet) than spend $700 for a PS5 Pro. I don't own any current-gen consoles, and I probably won't now if I get a new PC. I use a PC so much so the upgrade, while expensive, will be life-changing meanwhile $700 for one console would not have the same ROI for me. tldr: I'm not a PC master race guy, but Sony and Microsoft are not convincing me to come back to the console market any time soon
Your office looks like it's got some overhauls done, we gotta get a tour
They put racing stripes on an upright stack of printing paper 🔥🔥
Edit: the PISSR def gonna make this one worth it actually
As it was discovered in Top Gear, racing stripes, make you go faster
Fellow Max Dood fan?
It's PSSRing on the haters lol
I think this has been the most helpful
Informative review yet, I still have my PlayStation 4 Pro and currently deciding which route to go and it’s been quite tough, I could go the extra mile and fork out for the Pro but there is the argument do I really need to, save some cash enjoy a fairly similar experience with the slim
I seriously don’t think people specifically notice better graphics when playing a game. Plz tell me who tf would buy a overpriced console for better trees and more cars in the background😭😭🙏🙏
People will buy it for better image quality though. Many of these games don't look great on a TV at performance mode due to a lower resolution. PSSR has a pretty good resolve and it's only gonna get better so if you only care about image quality, it's a viable option
Because PC owners spend 3 times that just to numo from a 3090 to a 4090
4k 60fps is something people have been begging for. Now we have it and everyone's complaining
@@666slateran666It’s. It still not native 4K 60. It’s upscaled.
@@MatrixAlphaCWX If the final image looks close enough to native 4k, why on earth would you care if it's been upscaled?
I am currently building a mid tier gaming PC as a direct result of the PS5 pro announcement 😅 15 years primarily a console gamer. After that I had no excuse anymore. My brother helps me with building. It is hard to switch, but I think it is worth making the jump now.
Great vid/review, as per usual, Ralph! Always appreciate your "big picture" takes on the industry. This wasn't just a great console review, it was an interesting analysis of the gaming industry today. Thank you!
Who else got distracted by his hair jiggling around ?
Damnit, Ralph. Your hair is fabulous, but now I have to watch half of the video again
glad I'm not the only one who beat my meat to that
Haaaaah! Gaaaaaaaaaaeeeeeey!
Aye love the Bridges shirt for the Death Stranding anniversary. Kojima productions actually bought the Death Stranding IP from Sony and just released it on Xbox.
I feel like Microsoft should've pushed that more, like put it on game pass and stuff like that.
They had a golden opportunity to moon PlayStation like they did when they bragged about purchasing Activision and obtained the rights to crash and spyro😂😂
They had a golden opportunity to have a dig at Sony while strengthening their relationship with kojipro and they dropped the fucking ball😭😭
At least it's the directors cut version that has all the fancy graphical upgrades and half life and CP2077 content, so that's pretty fuckin neat❤❤.
Just watch the documentary from Kojima and you will see both xbox and PlayStation among others have tried offering Kojima absurd amounts of money, but he wants to stay independent and don’t blame him since joining the big guys is not something anyone should do unless they have financial issues
@@Leffi3 I didn't mean it as in Xbox purchasing them, I meant it as in then throwing kojima a bone while profiting from game sales and game pass.
Nice to see them promoting it on the home menu though.
@@icravedeath.1200 Death Stranding was on pc gamepass a while back and i have a feeling they didn’t make enough money to justify putting the Director’s Cut on there
@@Leffi3 oh okay, the front page promo is still neat though.
I know it's not your style, but a gaming setup tour would be much appreciated for those of us who's planning on switching to PC. I love the simplicity of consoles and not having to catch up to the latest and hottest hardware. Still love the plug n play nature.
The PS5 Pro announcement gave me the kick up the ass I needed to just throw down for a gaming PC. Got an AMD Ryzen 7 9800X3D / RTX 4080 Super build on the way. Can't wait. Thanks Sony!
Wow that's a seriously nice setup. Enjoy!
Bro said “700 dollar console? Yeah right! Let me buy a 1800 dollar pc instead!!!”🤦♂️
@@tehCostHD I get him, because it is actually noticeably better instead of a marginal upgrade. Plus you get the extra freedom, more games, more controller options etc.
If you have any extra money, you should get one of the new high-refresh-rate OLED monitors; they are actually amazing.
@@SubjectE57I'd been seeing on reddit a lot that a lot of people were happy with their LG C4 42" TV's. I was thinking of getting that? I've had a 77" C1 in the living room since 2021 and have loved it for gaming
Gotta love the 5:17 special guest appearance from Skill Up's pet moth, likely coming from his wallet after broketober.
Best video on the pro that exists. His arguments are actually helpful instead of boiler plate talking points. Thanks
FUN FACT: Silent Hill 2 looks worse on pro because PSSR reflections there are far more artifacted, but that's probably on devs not on Sony.
It's unconfirmed what's going on there. There's no official word whether it's actually the Pro Enchanced Patch or just a bug. It says "Pro Enhanced" in the PS Store but the game itself hasn't been patched and no official word from Bloober
Fun fact Silent Hill 2 hasn't been patched for the PRO yet so it's not using PSSR.
@@vinniethegreat9645 its officially labeled as enchanced in store
@@Spidi__PLit might be labeled but they still haven’t patched it.
This is a problem on pc too using dlss. Rt reflections run at 30%-50% display resolution, knock that down further using an upscaler and anything below 4k upscaling gets a lot of artifacts.
10:45 🤣LMAO Finally someone talking about this
He’s wrong, he only mentioned Horizon Forbidden West’s Pro Fidelity mode which isn’t good compared to other modes, and then he tried to make it seem like there shouldn’t be such an option, a game like Spider Man 2 has a Pro Fidelity which does add multiple RT effects while running at higher base resolution, which is a worthy choice over a 60 FPS mode for me, why not push more experimental features at 30 FPS? It’s A-OK for me, you guys act like 30 FPS is bad somehow when it was always OK. You also have Alan Wake 2 which adds Ray traced reflections with better overall graphical quality.
I'm with you on the frame rates. I don't care what "sacrifices" a publisher would need to make to have a game they are building to be 60fps, but just do it. I don't care if the explosions are simplified and there are no leaves on trees and no grass. Less NPCs. Just do it. Work within the constraints of the console hardware, but keep the game 60fps. Then maybe the future consoles can focus being built on having 60fps be the minimum for once. I think consoles need to be built more for priority on frames and frame pacing. Graphics can come second.
Lighting a dollar on fire and filming it in 4K would be the best review for the PS5 Pro.
😂😂 man BIG FACTS people dying for this ps pro are so goofy
When the true Ps5Pro spec sheet came out two surprises happen.
The Pro has the same 3.5ghz cpu , it does not have a 3.8ghz boost cpu.
The Ps5 Pro moved from 10.3 teraflops to 16 not to 32 teraflops .
The reason it moved from 10 to 16 not to 32 is that the GPU in the Pro does not support the dual issue FP32 calculations introduced in AMDs RDNA3 architecture, but it does not affect gaming performance. If it supported the dual issue FP32, then technically it would have 32 Tflops but the actual performance would have been the same.
It does have a 3,85ghz cpu
@@johanmelis12 Look at the official spec sheet in the Ps5 pros shipping box.
People thought it was going to have a 3.8ghz boost but it does not .
They also thought it was going to have 32 teraflops not 16.
@ yet all the games that are cpu limited on the base ps5 run 10% better
@@johanmelis12 But a base Ps5 cost $450 and 10% more is $495 not $700.
Not sure where the controversy is. On the PS5 Pro you can play many games in "Resolution" mode at 60FPS. Before the Pro, Resolution mode was 30FPS. How is that not a big jump in performance? You can debate whether it's worth $700, but it's a definite jump in quality and graphic fidelity and player experience. I cannot stand 30FPS.
If they just made Bloodborne 4k 60fps I would legitimately buy a ps5 pro solely for that
Bloodborne sucked ass.
@@dcmastermindfirst9418 for real
@@dcmastermindfirst9418filtered by cleric beast
the most shocking part of this video was hearing that SkillUp decided to upgrade to an iPhone 16 LOL
From a 13 it's actually a pretty nice upgrade - I did the same jump
@ Yeah thats fair enough, I just thought that most people would’ve made the jump to a 15 pro/max since its more or less the same thing but at a more reasonable price point, but thats just my opinion (and not rooted in any statistics)
If you take photos it’s worth it from like a 12
*me on an iPhone 11 Pro*
uh… I should probably upgrade one day. Eventually.
@@shinkicker404 I upgraded from a 6 to 13 recently and whilst it’s better it isn’t life changing at all.
Great review and agreed with everything you said at your final conclusion of the PS5 Pro. I was not planning on buying one until maybe sometime next year, but my brother bought one for me as a early Christmas gift and after posting this comment I am about to do my unboxing and test it out for myself :)
As gamers we should all sit down and decide if we peaked in visuals in gaming. I would gladly accept a game that prioritse artstyle over graphic to shed at least 1 or 2 years of development on every game. Studios are now pushing gaming visual to a limit the gaming community never asked for.
PS5 Pro is easily Sony's worst mainstream console offering ever. The value is just awful
I feel like Sony missed the opportunity to show performance boost for splitscreen games, like I'd be better "sold" on seeing CoD zombies or Borderlands with more steady framerate. Cold War's Outbreak, or Lego Fortnite, comes to mind. Love playing those with my daughter, but the performance is not steady. Couch multi-player was really special to consoles, and I think it's overlooked nowadays
All this power and developers still cant reach 60fps because they flood the screen with tons of crap no one wants or needs
I have the expendable income and I only game on PS5 so I got the pro. FF7R is night and day better, and it’s nice knowing that I’ll get the best gaming performance moving forward. I only jump to new gen when my mainstay games get upgrades so the pro will last me ages. Really happy with it.
0:19 "Ohh, how interesting, though unusual from him!"
Few sec later: "DAMMIT" *slams table*
For real, I thank you a lot for your perspective and insight. As much as I like to dive into the technical aspects of games, it's always good to take the bigger picture into account.
I don't own a Pro but I just want to say on your PSSR segment saying the delta between Quality and Performance modes was very small is definitely a personal thing because, even though I run games in performance 90% of the time, I am always disappointed by the hit the overall image takes, especially with the amount of post processing effects consoles seem to suffer from.
Exactly why I got a Pro. I got a very large screen (110”) and the difference is very noticeable.
@lintendo100 that's what's tempting me. I have a 4K, 120hz TV but I feel like I never really see the benefits of it with the base PS5.
@@aledantih6524the games look a lot better on big screens in the pro modes. Even base ps5 games without enhancements get a nice upgrade especially if they use dynamic resolution scaling.
I also feel like the enhanced version of FF7 Rebirth kinda destroys the argument that the difference is negligible.
@@meek6119 completely agree, I really think it’s just group hate towards the pro. It’s a 280 upgrade if you got the base ps5 disc. That’s like nothing compared to getting a new gpu upgrade.
if anyone wonders, song name at 1:30 is ADELYN PAIK - Sleepy Tiger (Instrumental Version)
Ok no lie I assumed it was some version of Ludacris who let these hoe's in my room
The mindset of going to the extreme on visuals for 30fps desperately needs to be a thing of the past. We aren’t getting significant jumps in quality between generations like PS2-3 or 3-4 anymore. I don’t understand why every dev is so obsessed with making some minuscule 8k modes or some needless 120 fps modes. These are consoles. Treat them as such and stop trying to make these major compromises for something that will never be a PC at these price points. 60fps should be the standard for these games at this point. This should have been the generation to make that the standard but yet here we are still making major compromises on the base consoles.
I respectfully disagree with you about there not being a significant difference in fidelity between performance and fidelity mode. I like you have been mostly playing on the performance mode on all the games since it was released and like you I agree the image quality is mostly very good, but I recently upgraded to a vrr tv which enabled me to take advantage of the 40fps balanced modes and honestly it's like playing a different game. There is so much extra detail in the games that just isn't resolved at half the resolution and it's so impressive just giving an extra level of immersion, so it's just not accurate to suggest there is not much difference between the modes. Just for transparency I'm also pretty sure that with Horizon Forbidden West and Zero Dawn they just added in the old modes that were on the base model and renamed them without any additional enhancements.
Wait till you get a PC
I agree
@@Optim121 i have a 3070 and they aren't wrong. I question if skill up even tried to pro on a vrr display because I've noticed a big difference in improvement.
I agree with this.
@Luke973T a 3070 and any modern cpu will be better than a pro considering the horrid bottleneck the ps5 pro has in cpu. So yes, they are wrong
19:41 Yes, you can build yourself a very decent PC for $800 and, as you said, it might not be a bad way to go. However, let's not forget the fact that many PC ports these days are poorly optimized. Sometimes they are eventually patched to run less dogsh*t but often times they aren't.
You can definitely build something that will run, but at Pro settings and fidelity? Eh. It’s not something I’d personally go for. I’d want at least 1500$ for a build these days, possibly more. It sucks, because I vastly prefer PC gaming, but the prices and my financial situation have not been super conducive to keeping abreast of new graphical advances.
most pc ports are fine today the bad ports that dont get fix dont even reach the double digits
@jd2792 that's hilariously untrue and I've a 4090. PC ports are pretty terrible.
@@RockoBam1 Acting like console games don't run even worse, 30fps. Terrible Upscaling. Gross.
@mikeity2009 console games are often far more stable and the price to performance can't be matched. 95% of pc players play at a 2013 resolution of 1080p and use upscaling. The steam gpu charts clearly show most pc gamers have terrible pcs that are only capable of 1080p. The closest to a 4k gpu is the 4090 and even then you've to upscale plenty of titles to get a good frame rate. It doesn't help that half the companies these days use the pretty terrible UE5.
It's simple:
I put it back on the shelf as soon as I noticed the "NO DISC" logo.
If you have the OG PS5 and a beefy gaming PC, this ain't worth it.
*or, if you have a base you don't need one, and If you have a beefy Pc, you don't need anything else
I fall into this category, but I decided to get a Pro. If you think about it, the difference in price from the Pro and the base model is about 300 to 350 USD maybe. There is no upgrade I can for my PC that will give me the same uplift the Pro does for the base PS5 for that same price.
I got og ps5 and a beefy pc actually impressed with the ps5 pro so og ps5 is going to someone else who needs it
@@TheSoxor123yes there is lol??? go from a 3090 to a 4080. there’s ur money
If I had a beefy gaming PC I wouldn’t have a PS5!
The subtext is clear. Buy a fucking PC and you will have everything you ever wanted.
Your channel is the peak of video game journalism. Nothing else even comes close.
I gave up on consoles after borrowing my PS3 to the wrong person when i was still a kid many years ago.
After that, I dived into PC gaming, but couldn’t afford myself a rig until this current year. Safe to say my new system is powerful enough to mirror the PS5 Pro in terms of performance.
Consoles are stuck on a specific hardware and you cannot replace their parts when they start aging.
A desktop PC is fully customisable and easily upgradable. And tbh it’s really fun to build one from scratch; it made me proud of myself, getting everything working flawlessly on first try is really something else.
The best way to play PS4
Funny and sorta true also
underrated comment
The sad thing the hardware being limited by artificial resolution and fps lock in compatibility mode.
I think what’s most interesting to me is that the games for the PS5 are largely experiences available on the PS4-if not a direct port, then a game remarkably similar, such as your standard open world adventure game. Marginal graphical fidelity and arguably a circumstantial improvement to frame rates is all this generation has to show for itself, despite having the steepest price tag in the industry’s history. Without say, a technological leap in rendered physics, new possibilities for narrative structure, or never before seen gimmicks, what exactly is the point? Higher framerates for games that were enjoyable in their past iteration? I truly don’t see where the hype is at.
It's nice having games that had unplayable ray-tracing modes now having raytracing modes that are playable on a console. I booted up RE2 and turned on the ray-tracing mode... locked 60 with the amazing lighting. That makes me excited that my backcatalog is going to have a lot to offer, and now my daughter can use my PS5 and be happy herself. I am a weird use case but I am glad Sony made this option.
Pro version of this review When ??
Just wait for RUclips to finish the 8K encode.
Here in Germany the disk drive for the ps 5 is out of stock. You can buy new ones from eBay or other online shops for around 335 € ! For the disk drive ! The PS 5 costs 800 € incl. tax., 335 € ( currently ) for the disk drive and 30 € for the stand = 1.165 € total for the system 🤯
Sony seems to be floundering a lot lately
So your saying Playstation is making their brand irrelevant by releasing games on PC? Go figure.
Great review Ralph! The introduction of the ps5pro is what got me to finally shell out for a high end gaming pc. I really didn’t want to lose my couch gaming experience though so I plugged it into my tv. I’m having some issues with my setup though. Would you consider doing a video going over your setup for playing on pc from the couch?
3:11 it’s more 🐂💩 Sony marketing‼️
What a letdown of a video, just to farm engagement, no point, no clear thought, just nothing - with an advice to watch digital foundry, what’s the point?
He always just aggregates the consensus on twitter and Reddit and then barfs it out on RUclips.
Proper HDMI 2.1 TVs are still quite few and far between. Going for 8K right now is just ridiculous. Let's get 4K 60 as standard nailed down first. We're years away (maybe even halfway into PS6) from this being universal, base, default.
The Bridges shirt gets my like. Keep on keepin' on.👍
Thanks bro, started watching back with the Division weekly videos =)
Review aside, I love the switch to more face cam commentary! Helps to build a connection w/ a creator and their opinions
The absolute best review ive seen so far. Thanks so much
Always appreciate your well thought out content!
Just got my hands on a PS5 about two years ago , no way I’m selling it to get a Pro already and it’s been working perfectly fine 😂 I’ll wait this gen out until the 6 and get it day one it will make the jump more noticeable for me I feel if I skip the pro if there is indeed a difference 💯👏