I actually had a lot of success with Crows in a local game by playing them as toothless. Never placing plots anywhere where they could effect other players, and leaving them facedown without any warriors who could trigger them. This allowed me to go mostly ignored, and I could freely craft a few good cards. Then towards the end of the game, I was able to flip several plots, and combined with two existing face up plots scored a bunch and crafted on the last turn to win. I'm not sure it would have worked in a higher skill game, but it was the first time crows have won in our little group (well besides the first time when we didn't realize they needed a warrior to activate plots).
Your strat with crows reminds me of a bit in the movie paul where they are being chased by cops. "Wait pull over here!" "Why?!" "Cuz only a complete idiot would pull over here right now!"
Well played! I love the Corvid; The one thing I do to get surprise points is hold on to False Orders. Corvid can craft and use it during the same Birdsong, which can lead to amazing cardboard slaying final turns!
I cannot imagine how many double VG games you had to go through in order to get a good playthrough! Edit: I can relate to the Lizard player not using the Sacrifice action, when i first started playing Lizards, the name and wording of the action made it sound like you had to discard the card to do the action; maybe the player just wanted to hold onto them for crafting when the RNG gods wanted to be kind to the outcasts
In defense of the Lizard player on that first note… having taught the faction to others, it’s always a bit of an obstacle to wrap your head around the fact that the ritual literally labeled “sacrifice” doesn’t _actually_ have you sacrifice anything. So… confusion with naming conventions is a possibility.
So like, on the one hand, I do not believe "Crows aren't very good" or "Crows are Bad" because despite being difficult to play well and easier to focus down than other factions, time and time again they prove they can hold their own. On the other hand, even as an occasional Crow player I recognize the value in keeping the "Crows are Bad" meme alive so that the table underestimates us leaving room for us to win the game...
It's more of a... "Crows are made of glass", perhaps. Many beautiful works of art made in glass have survived the test of time. ...so long as no one is allowed to touch them.
I actually got the first Corvid win of our group a while ago (first win in about 50 games 💀) and I must say I cannot believe they got released in the state they’re in. Our group made a change (it’s barely a buff, but it’s a whole lot of fun) where if the bomb gets hit by an attacking player it will go off as if it were flipped (except no victory points are scored for the corvids player). This makes it so that exposure is actually used and people don’t just smack plots Willy nilly. Try it out some time, I’d highly recommend it.
I've seen players buff them with an extra plot of each type (3 per type), have you tried that? Are you playing with the adset buff (free plot at the start)?
The story of the crows' development is pretty unique, actually. Leder ran through a bunch of designs, ranging from abilities that filled your opponent's hand with garbage, to plots that were significantly more belligerent than they are now. The TLDR is that, at the eleventh hour of their design, crows were completely redesigned from a clunky cardstuffing design into the (significantly better) plot-based system we currently have. This left the team without much time to playtest though, and the only other change they got before release was a broad nerf for safety's sake that saw almost no playtesting before it was finalized. That's not to say that Leder's "At fault" here though, game design is quintessentially a process of exploring what your product *could* be, rather than having a predestined end state from the outset.
Minimalist that I am, I strongly endorse the idea that embedded agents should deal its one extra hit as though it were an ambush. It's a tiny change that introduces a lot of cool nuance, and I even managed to seduce Josh Yearsley into liking it as well.
@@Nevakanezah_were you the originator of that idea?? Heard him mention it in the WWM podcast. We’ve started playing that. Feeds more into the theme of crows than 1 extra token IMHO
@@jackls210 I am; it came out of a desire to find the smallest possible change that would improve the faction, since most suggested crow changes tend to overlook the potential side-effects
Does this change solve crows main problem? After 2023 tournament it seems that lizards are in a good situation. I would like to see Root with "perfect balance"
This game is so interesting to me, and I enjoy the idea of it. But whenever I play I just get rolled over by some mistake on the second turn that I didn't even realize I made and it's very disheartening.
It can definitely be an intimidating game for newcomers. For my part, I at least found satisfaction in being able to see where i had misstepped, and learn from it
I might be forgetting something here, but at 17 min or so, could you have bought the bird card off otters and recruited in the facedown bomb clearing for the missing 4 points you needed?
BIN CHICKENS 🎉🙌
“It’s Time to Lie” is the unofficial subtitle of Root
LIE
CHEAT
STEAL
@@Nevakanezah_ah yes, the Root equivalent of Kiss, Marry, F***
What I routinely hear in my games of Root is, “Why do we keep listening to him?”
I actually had a lot of success with Crows in a local game by playing them as toothless. Never placing plots anywhere where they could effect other players, and leaving them facedown without any warriors who could trigger them. This allowed me to go mostly ignored, and I could freely craft a few good cards. Then towards the end of the game, I was able to flip several plots, and combined with two existing face up plots scored a bunch and crafted on the last turn to win. I'm not sure it would have worked in a higher skill game, but it was the first time crows have won in our little group (well besides the first time when we didn't realize they needed a warrior to activate plots).
Your strat with crows reminds me of a bit in the movie paul where they are being chased by cops. "Wait pull over here!" "Why?!" "Cuz only a complete idiot would pull over here right now!"
Meanwhile I'm still sifting through piles of double VB games trying to get my crows gameplay recorded😂
IT'S SO COMMON, IT'S DISGUSTING.
Well played! I love the Corvid; The one thing I do to get surprise points is hold on to False Orders. Corvid can craft and use it during the same Birdsong, which can lead to amazing cardboard slaying final turns!
Doubly so for using it to send warriors onto a bomb flip
I screamed the second time they skipped the Raid.
Ngl i was screaming for that entire round
Impressive. Watching mole town get deleted was extremely satisfying.
Nice to see the crow gameplay! Can’t wait till you get to their guide
I cannot imagine how many double VG games you had to go through in order to get a good playthrough!
Edit: I can relate to the Lizard player not using the Sacrifice action, when i first started playing Lizards, the name and wording of the action made it sound like you had to discard the card to do the action; maybe the player just wanted to hold onto them for crafting when the RNG gods wanted to be kind to the outcasts
In defense of the Lizard player on that first note… having taught the faction to others, it’s always a bit of an obstacle to wrap your head around the fact that the ritual literally labeled “sacrifice” doesn’t _actually_ have you sacrifice anything. So… confusion with naming conventions is a possibility.
So like, on the one hand, I do not believe "Crows aren't very good" or "Crows are Bad" because despite being difficult to play well and easier to focus down than other factions, time and time again they prove they can hold their own.
On the other hand, even as an occasional Crow player I recognize the value in keeping the "Crows are Bad" meme alive so that the table underestimates us leaving room for us to win the game...
It's more of a... "Crows are made of glass", perhaps.
Many beautiful works of art made in glass have survived the test of time. ...so long as no one is allowed to touch them.
I actually got the first Corvid win of our group a while ago (first win in about 50 games 💀) and I must say I cannot believe they got released in the state they’re in. Our group made a change (it’s barely a buff, but it’s a whole lot of fun) where if the bomb gets hit by an attacking player it will go off as if it were flipped (except no victory points are scored for the corvids player). This makes it so that exposure is actually used and people don’t just smack plots Willy nilly. Try it out some time, I’d highly recommend it.
I've seen players buff them with an extra plot of each type (3 per type), have you tried that? Are you playing with the adset buff (free plot at the start)?
The story of the crows' development is pretty unique, actually. Leder ran through a bunch of designs, ranging from abilities that filled your opponent's hand with garbage, to plots that were significantly more belligerent than they are now.
The TLDR is that, at the eleventh hour of their design, crows were completely redesigned from a clunky cardstuffing design into the (significantly better) plot-based system we currently have. This left the team without much time to playtest though, and the only other change they got before release was a broad nerf for safety's sake that saw almost no playtesting before it was finalized.
That's not to say that Leder's "At fault" here though, game design is quintessentially a process of exploring what your product *could* be, rather than having a predestined end state from the outset.
Minimalist that I am, I strongly endorse the idea that embedded agents should deal its one extra hit as though it were an ambush. It's a tiny change that introduces a lot of cool nuance, and I even managed to seduce Josh Yearsley into liking it as well.
@@Nevakanezah_were you the originator of that idea?? Heard him mention it in the WWM podcast. We’ve started playing that. Feeds more into the theme of crows than 1 extra token IMHO
@@jackls210 I am; it came out of a desire to find the smallest possible change that would improve the faction, since most suggested crow changes tend to overlook the potential side-effects
Love having more Nevakanezah content! :D
It sucks that root digital doesn’t allow you to used buffed crows (extra set of plots). Would be nice if they made that possible
Isn’t those for the case you lose some of them?
Plots, the DNA of the crows.
Does this change solve crows main problem? After 2023 tournament it seems that lizards are in a good situation. I would like to see Root with "perfect balance"
This game is so interesting to me, and I enjoy the idea of it. But whenever I play I just get rolled over by some mistake on the second turn that I didn't even realize I made and it's very disheartening.
It can definitely be an intimidating game for newcomers. For my part, I at least found satisfaction in being able to see where i had misstepped, and learn from it
Do you play Oath? I'd love to see an Oath 'Gittin Gud' series
I have in the past, but not enough to figure out the meta. Solid idea though!
Gg, very nice game, I loved the storytelling !
I definitely thought this was gonna be a Gittin Gud video. Was indeed disappointed. This was great tho.
Just got a load of Root expansions for Christmas, including the Underground. Haven't played as the crowd yet, but they seem really fun!
They're SO fun
That lizzard player should play some euro game...my gawd talk about being passive...
Ah yes the true underground duchy
CROWS!!
I might be forgetting something here, but at 17 min or so, could you have bought the bird card off otters and recruited in the facedown bomb clearing for the missing 4 points you needed?
Sadly no, as plot flips happen before the recruiting step.
@@Nevakanezah_ ahhh forgot about that, cheers!
Commenting for that fat algorithm bullshit!
D̴̦̖̞̣̙̩̊̎̐́̽̓̔̉ấ̶̠ņ̷̲̤̝̣͎̰̙̪̫̗̣͇͇͕̫̘̀͑̈̏̆͛͌̀͗̾̍͘̕͝k̷̡̮͈̣̯̦̰̮͈̂̋́̌͑̂́̿́̈͂̔͆̀͜
is it online?
Only one way to find out.