This is the first - and so far, only - video I've found that answers this question, and you did it quickly and clearly. THANK YOU! You've saved me countless minutes or hours. I only wish I could've found this info sooner! Thank you again!
Just wanted to say a big thank you. I've been struggling trying to design something and just couldn't get it right on my own. This solved the problem i was having.
I've been looking for an easy way of doing this and your video does the trick. Clear, concise and easy to follow instructions. Thanks for creating this video.
The most interesting thing, which I just discovered following your tutorial, is that the same method is valid for whatever the desired surface or plane. For example: to align a cube on the face of a triangle - create the cube as you want - bring the workplane to the face of the cube you want to align - cut the cube (Ctrl+x) - bring a new workplane to the face of the triangle on which you want to paste the cube - paste the cube (Ctrl+v) Voila!
Thank you so much! I don't understand why it's so complicated. It should be easier to do this. Please make more videos about TinkerCAD as I am learning. I will definitely subscribe!😊
Clever! I was wondering if you have a method for evenly distributing objects between two points similar to how it is doing in Google slides: place 2 objects and distribute any number of objects between the two original objects. Thanks!
Thank you so much! Lifesaving for exporting to .SVG for angled objects. I wish they also made option to export to .SVG relatively to temporary workplane.
When you create the cylinder for the first time you can rotate it 90 degrees to lay flat on the permanent workplane. However, if like in this video, it’s already off at an odd angle, then you will have to create that new temporary yellow workplane as shown. When you do this, it prompts you to pick a surface and even though your cylinder is round, the face can still be selected and you will see that as you move around the cylinder the workplane shifts with you and you can select the appropriate “side” that you need. I hope this makes sense. Hard to describe in words.
I am new to this and I can't believe there is no flatten button. and also I am shocked how some things are easy and somethings seem difficult. I know it's a learning curve.
Yes, very good points. This tool was originally designed with young learners in mind so most of the tools are very simple. Yet some things like extrude, filet, or chamfer, which we might expect in a tool like this, are difficult to execute. One thing to know, however, is that the team behind the tool is incredible and always working to make improvements to the platform.
So I have a couple of responses. 1) You can’t drop anything on the opposite side of the workplane but you can rotate an object 180 degrees after dropping so that it’s facing downward. 2) You can also select a workplane that is on the bottom of an object, facing downward. When you drop your new item it will be upside down. I’m not sure if I’ve answered your question. Let me know if either of those work for you.
Hmm. Hard to know. What’s not working? Be sure that you are entering workplane mode using the W key, click on the bottom of your object and the yellow temporary workplane should appear and be flat against that surface. You then cut the object (control + X or Command + X) to remove it. Then hit the W key again to reenter workplane mode and select the original workplane. Then paste your object back down using Control + V or Command + V. Sometimes I have noticed that the object pastes upside down so I have to rotate it 180.
Yes, this will definitely work for bringing any object quickly to the workplane, but it will leave the object in the same orientation. So if a cube has been rotated at a 45 degree angle upward, for example, that angle will remain. The point of this video is getting an object to lay flatly back on the workplane. Thank you for mentioning the D key shortcut though, as this is always a helpful tool. Cheers!
This is the first - and so far, only - video I've found that answers this question, and you did it quickly and clearly. THANK YOU! You've saved me countless minutes or hours. I only wish I could've found this info sooner! Thank you again!
Great to hear you found it helpful. Sorry it didn’t show up quicker in your feed. 😊
Outstanding information and concisely explained. So many times I could have used this in the past but now I know.
So glad you found this helpful!
Just wanted to say a big thank you. I've been struggling trying to design something and just couldn't get it right on my own. This solved the problem i was having.
Glad I could help!
I've been looking for an easy way of doing this and your video does the trick. Clear, concise and easy to follow instructions. Thanks for creating this video.
Glad it helped!
How such simple procedures solve such complex problems!... Excellent tutorial! Thank you very much!
This was the most useful help for tinkercad i've ever watched - so simple but not intuitive
Glad it was helpful. Agreed. Not intuitive.
Great video. Exactly what I was looking for, in clear concise language. Thanks.
Glad it was helpful!
So simple but it just never clicked. Thank you.
Oh geeze! So simple. THANKS MAN! I will stop crying now and actually be able to finish my assignment on time haha. You rock.
You can do it!
Great! Thank's. Thats what I was looking for long time!
Glad I could help!
Fantastic! This will save me hours of tweaking and turning by 1/100ths of a degree! I knew there had to be a way, but never figured it out!
Fantastic! Thank you. I was racking my brain trying to figure this out. Clarity, thanks.
Terrific! Glad it helped!
Incredibly helpful thank you!
So good to hear that it was useful.
The most interesting thing, which I just discovered following your tutorial, is that the same method is valid for whatever the desired surface or plane.
For example: to align a cube on the face of a triangle
- create the cube as you want
- bring the workplane to the face of the cube you want to align
- cut the cube (Ctrl+x)
- bring a new workplane to the face of the triangle on which you want to paste the cube
- paste the cube (Ctrl+v)
Voila!
?
Thank you! The D key was what I was missing.
Omg - would take days to figure out that on your own - thx dude!
Glad you found it helpful!
This is very helpful. Thank you!
You are welcome. Thanks for visiting!
extremely usful and it is simple thank you so much
You are welcome!
Amazing. I was having a hard time. Great trick
Glad it helped!
This save my life!!! thank you!!!!
Thank you so much! I don't understand why it's so complicated. It should be easier to do this. Please make more videos about TinkerCAD as I am learning. I will definitely subscribe!😊
Thanks for the tip it really helped me out.
Glad to hear it!
GENIUS. I was making multi-sided dice and kept messing up the angles! Thank you
Awesome, helped me immensely ✌💙
Thank you ❤you are truly amazing
Nice! That's exactly what i needed thx!
Glad I could help!
Brilliant.....simple but I couldn't work it out.....hair pulling etc 👍😁🏴
Hope you got it all worked out. 😊
Super helpful!! Thank you!!
Clever! I was wondering if you have a method for evenly distributing objects between two points similar to how it is doing in Google slides: place 2 objects and distribute any number of objects between the two original objects. Thanks!
Brilliant! Thank you!
You're very welcome!
wow thank you , i've been asking a bunch of tubers with no response from them.
Glad I could help
Thank you so much! Lifesaving for exporting to .SVG for angled objects. I wish they also made option to export to .SVG relatively to temporary workplane.
That’s a good point. For now we are left with moving objects through the permanent workplane.
Thank You!!!!!!
ARE YOU AN WIZARD? :D
Many thanks, life changer!
Happy to help!
When "leveling" a cylindrical object, how do you click on the bottom edge since there's no flat bottom? (I'm building a log cabin.)
When you create the cylinder for the first time you can rotate it 90 degrees to lay flat on the permanent workplane. However, if like in this video, it’s already off at an odd angle, then you will have to create that new temporary yellow workplane as shown. When you do this, it prompts you to pick a surface and even though your cylinder is round, the face can still be selected and you will see that as you move around the cylinder the workplane shifts with you and you can select the appropriate “side” that you need. I hope this makes sense. Hard to describe in words.
super merci !
You are very welcome!
I am new to this and I can't believe there is no flatten button. and also I am shocked how some things are easy and somethings seem difficult. I know it's a learning curve.
Yes, very good points. This tool was originally designed with young learners in mind so most of the tools are very simple. Yet some things like extrude, filet, or chamfer, which we might expect in a tool like this, are difficult to execute. One thing to know, however, is that the team behind the tool is incredible and always working to make improvements to the platform.
very nice thank you
Most welcome 😊
Thank you so much
You're most welcome
helpful, thanks
You're welcome!
How do you drop object on the opposite side of the work plane?
So I have a couple of responses. 1) You can’t drop anything on the opposite side of the workplane but you can rotate an object 180 degrees after dropping so that it’s facing downward. 2) You can also select a workplane that is on the bottom of an object, facing downward. When you drop your new item it will be upside down. I’m not sure if I’ve answered your question. Let me know if either of those work for you.
thanks 😍😍😘😘🙄🙄
GReat TIP!!!!!!!!!
Glad you found it helpful!
What am I missing here. Still not working
Hmm. Hard to know. What’s not working? Be sure that you are entering workplane mode using the W key, click on the bottom of your object and the yellow temporary workplane should appear and be flat against that surface. You then cut the object (control + X or Command + X) to remove it. Then hit the W key again to reenter workplane mode and select the original workplane. Then paste your object back down using Control + V or Command + V. Sometimes I have noticed that the object pastes upside down so I have to rotate it 180.
Didn't work. My item is still hovering
Oh no! Be sure that you are selecting the original blue workplane before you paste the object back in.
For those who are here looking for the solution fast: D key returns the item to the base plate.
Yes, this will definitely work for bringing any object quickly to the workplane, but it will leave the object in the same orientation. So if a cube has been rotated at a 45 degree angle upward, for example, that angle will remain. The point of this video is getting an object to lay flatly back on the workplane. Thank you for mentioning the D key shortcut though, as this is always a helpful tool. Cheers!
INGENIUS
It’s a nice work around when things don’t quite go as planned.
Thank you!!!!
You're welcome!