Battlefield's Worst Maps Ever

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  • Опубликовано: 26 ноя 2024

Комментарии • 1,1 тыс.

  • @gremlin_uwu
    @gremlin_uwu Год назад +581

    They really baited us with Kaleidoscope and Hourglass, both were presented in the trailers as urban maps but all we got was completely open maps with a urban skyline in the background

    • @ottovonbismarck8460
      @ottovonbismarck8460 Год назад +54

      If they were both more like Dawnbreaker from bf4 it would be alot better

    • @peabrain6872
      @peabrain6872 Год назад +2

      Kaleidoscope is sick

    • @GongtheBong7356
      @GongtheBong7356 Год назад +1

      @@peabrain6872 and dying i'm canceling matchmaking for all but spearhead and flashpoint

    • @JimboCruntz
      @JimboCruntz Год назад +3

      @@ottovonbismarck8460 I thought one of the maps on the trailer for 2042 was going to be an updated Dawnbreaker but it turns out I expected too much from them. 😂

    • @User_yhvz
      @User_yhvz Год назад +1

      If anything I do trust them to give us some good map in the near future. You gotta remember they have been fixing TONS of bugs. I love they added the battlefield bad company and battlefield 3 play mode. Hate BF1942. The maps. The gun mechanics, the run mechanics. All of it. I just hate 1942😂

  • @huskaroar6869
    @huskaroar6869 Год назад +264

    No one could make a more balanced map than Caspian Border. Infantry, jets, chopper, gun ships, tanks, sniper positions it had everything for everyone

    • @guillaume_Chr
      @guillaume_Chr Год назад +26

      Saint - Quentin is as good as Caspian Border

    • @huskaroar6869
      @huskaroar6869 Год назад +8

      @Découvreur yeah... Rush mode was best in BFBC2. Even though bf3 is the best rush mode wasn't the best

    • @jojomania1105
      @jojomania1105 Год назад +8

      My first time Caspian was on a rush and hardcore server. It was the most unbalenced experience I ever had with it being impossible to win for the atackers. On normal servers its always a blast though.

    • @mailman35419
      @mailman35419 Год назад

      ​@Huska Roar I'm sorry what? What is this sentence? It makes no sense. You're contradicting your self?
      BFBC2 had th best rush mode?
      But BF3 had the best rush mode also but it didn't?
      What!!!?

    • @huskaroar6869
      @huskaroar6869 Год назад +4

      @@mailman35419 bf3 was best in terms of conquest, cluster fuck, gun master , tdm etc but not the best in rush mode. Chill bro.

  • @gossemuijzer8461
    @gossemuijzer8461 Год назад +145

    Prise de Tahure is a map I enjoyed a lot. I agree that the lighting is terrible, though I think it adds to the atmosphere.

    • @peabrain6872
      @peabrain6872 Год назад +5

      Atmosphere and realism should never be put before fun

    • @thepope2412
      @thepope2412 Год назад +22

      @@peabrain6872 I think it's fun because it offers a change of pace from the rest of the game, same deal with the close quarters and navel maps. They wouldn't be good if the entire game was based on it but it's fun in small bits.

    • @n8zog584
      @n8zog584 Год назад +15

      ​​​@@peabrain6872 you imply prise de tahure isn't fun. Shame.
      Also, that's a bit of a nothingburger statement "atmosphere shouldn't come before fun". There are absolutely cases where atmosphere should come first. Firstly, what if the fun is derived from the atmosphere? I personally REALLY enjoy the WW1 codex in battlefield 1 and think every other battlefield game is a little lesser because there isn't nearly as much background information presented as bf1s codex.
      Secondly, if you adhere to "fun over atmosphere" you get rid of a lot of things that make sense,: you don't NEED gunshot noises to accompany your pistol but most games put them in anyways. Even worse, devs could render every vehicle and character in the game as a box. EVEN WORSE if your character model was bright pink against a dark background meanwhile other players could see and shoot your glowing pink character through walls
      In such a case, the atmosphere definitely should come before fun. No wall hacks, no sticking out like a sore thumb, no silent gunshots, no ignorance of fall damage.
      Finally, understand that inaccurately representing a specific gun's ammunition count is basically like sacrilege to this community... and may get developers sued in REAL LIFE by ACTUAL companies they had agreements with.
      These are all great times to put atmosphere before "fun", but I do understand your point.

    • @sirdo946
      @sirdo946 Год назад +1

      Yeah he's gotta be capping (pun intended) with that. There was A LOT worse in BF1... like half the naval maps. Some of those were BAD BAD.

    • @rattlesnake551
      @rattlesnake551 Год назад +2

      the lighting isnt even bad, just turn your brightness up

  • @Noah-Lach
    @Noah-Lach Год назад +436

    Hourglass is one of the coolest-looking maps in 2042 (specifically the lit-up city during the sandstorm) and has a bunch of really great areas, like the stadium. It just came together so poorly with the giant open spaces and misleadingly-tiny city portion (the part people actually like). If they bring everything closer together and make the map feel more Shanghai than Sinai, I think it has the potential to be one of if not the best in the whole game.

    • @enigmaburrito1390
      @enigmaburrito1390 Год назад +3

      theres a little more city in the next gen and pc versions because the maps are bigger

    • @Elliesbow
      @Elliesbow Год назад +33

      "the game needs to be fun before it looks pretty"-Bungie dev

    • @cortcort8043
      @cortcort8043 Год назад +1

      Definitely one of the better looking maps, but plays the worst

    • @Elliesbow
      @Elliesbow Год назад +6

      @@NateZurlent its recovering well since launch however after revisiting BF4 and BF1 it made me realize how low our standards have fallen.

    • @chrisrowe2308
      @chrisrowe2308 Год назад +2

      ​@@Elliesbow both Bf1 and especially Bf4 took years of updates to make them what they are.

  • @NickMemphis136
    @NickMemphis136 Год назад +45

    Metro was always a great break from the large scale maps like Firestorm or Gulf of Oman. I enjoyed flipping from being in such a larger scale maps to the thoughtless meat grind of metro and just farming kills. And once you pushed through the line it felt so relieving knowing your about to get that next flag wheather it be first flag from being spawn killed or the last one cause you are about to spawn kill

  • @jacobpatton6554
    @jacobpatton6554 Год назад +81

    Kharg Island Rush was the best. I have great memories trying to land in the LAVs or trying to keep guys off the beach.

    • @DeMaxo
      @DeMaxo Год назад +2

      Absolutely the best rush map ever, the feeling of landing on the beach and successfully blowing up those MCOMs was amazing!

    • @ramblingrenegade6346
      @ramblingrenegade6346 Год назад +1

      Aww man the snipers camping on rocks to the left as you sailed in made 13 year old me snap the disc in rage. But when you had a good push on the landing, it was beautiful

    • @peabrain6872
      @peabrain6872 Год назад +1

      Least favourite map in the game

    • @jacobpatton6554
      @jacobpatton6554 Год назад

      @Peabrain It's not my favorite map in BF3 overall but the Rush experience is one of the best.

    • @peabrain6872
      @peabrain6872 Год назад

      @@jacobpatton6554 ye, i cant really think of what my favourite bf3 map is but its either damavand or tehran, its a really low bar for that game since so many of the maps are trash imo

  • @sporqist
    @sporqist Год назад +51

    BF3s CQC maps are great with 8 to 24 players. Playing them with 64 players is insane. I hated Scrapmetal for a long time but now I love it. The verticality everywhere and the weird ways of moving around the map are great.

    • @andiplatt
      @andiplatt Год назад +3

      It was so good on squad deathmatch

    • @PosIntSyndrome
      @PosIntSyndrome Год назад +3

      Yes you definitely had to curate your experience and choose server wisely. But if you did, you could have a lot of fun on those maps.

    • @bunk95
      @bunk95 8 месяцев назад

      Squad TM and Arma exist.

    • @mattwendling267
      @mattwendling267 2 месяца назад

      Great gunmaster map!

  • @andiplatt
    @andiplatt Год назад +241

    Holy shit, bf3 close quaters maps were so good on squad death match. So far ahead of its time. I hope they return, they are some of the best maps for small deathmatchs in all of FPS

    • @turboed1337
      @turboed1337 Год назад +10

      Noshar canals all the way lol

    • @vicmanvalfre96
      @vicmanvalfre96 Год назад +6

      Agreed, very underrated expansion.

    • @kelseydonoghue158
      @kelseydonoghue158 Год назад +2

      The Hotel was great.

    • @enjoi9970
      @enjoi9970 Месяц назад

      @@andiplatt They return in BFV and you guys hated it lmao

  • @bicboi555
    @bicboi555 Год назад +974

    Every launch map in bf2042

    • @Gamingtechgg
      @Gamingtechgg Год назад +30

      well said man

    • @Haxx601
      @Haxx601 Год назад +18

      I agree except orbital in my opinion was a pretty good one.

    • @FpsTests
      @FpsTests Год назад +4

      every map in 128p mod

    • @sl33pi28
      @sl33pi28 Год назад +84

      @@mikeiamlegend6455 its 2023, we have been getting half assed games for years now💀2042 is absolutely awful

    • @guestguest9
      @guestguest9 Год назад +3

      Orbital was great, loved that map

  • @juan5050juan
    @juan5050juan Год назад +14

    operation locker always gave me my fondest memories. The explosions, yelling, and constant gunfire makes everything feel so great

  • @Aylesto
    @Aylesto Год назад +94

    With some maps it's purely a player count issue. I played BF3 on PS3 where the player counts are locked at 24 players and I loved every single map in that game (not Tehran Highway). The map design, of course, plays a part as well. As infantry, it felt more structured where you could easily move around the map and have intermittent firefights with enemy squads instead of being steamrolled by a wall of players. Infantry also had shorter routes between objectives that were innaccessible or suicidal for vehicles. Vehicles instead had more expansive, but longer routes which provided access to objectives; allowing them to pick off straggler infantrymen and to have uninterrupted vehicle vs vehicle firefights. Basically, vehicles and infantry were kept segregated until it mattered. Caspian Border and Grand Bazaar on conquest small are good examples of this.
    When I played some of the same maps as part of the second assult dlc on BF4, there was simply too many players. Movement was restricted, firefights felt chaotic and vehicles were bombarded with rockets. This has only gotten worse on games like BF5 and 2042 where the map design is incredibly open and lazily designed. My guess is that it's just to facilitate high player counts without having to put in the work to build proper lanes and pathing between objectives. Personally, don't get the buzz with high player counts. It just seems like a forced marketing strategy instead of a well implemented feature.

    • @treedogg
      @treedogg Год назад +10

      Man I loved Tehran! I loved them all! I was on PS3 too. I agree, smaller player counts are definitely more fun.

    • @TheLizardKing752
      @TheLizardKing752 Год назад +3

      They used to do a really good job of segregating vehicle and infantry and designing maps in a way that controlled where infantry and vehicles would share a space. The 128 player issue reeks of something some poor dev mentioned in a low-key brainstorming session and an exec heard it and wouldn't let it go.

    • @mattnewman2760
      @mattnewman2760 Год назад +4

      Agreed. Scrapmetal on PS3 with the smaller player counts was actually one of my favs and was a great map.

    • @KaguyasBeat
      @KaguyasBeat Год назад +6

      I remember playing some of the DLC maps with tickets at 500% for 2 hours straight on PS3. It was so much fun.

    • @treedogg
      @treedogg Год назад +5

      @@KaguyasBeat A server like that on Bandaar Desert is how I got my 2322m marksman record with the M98B. Such good times man!

  • @pilot.sergio4
    @pilot.sergio4 Год назад +58

    Scrapmetal was one of my favorites especially for gun game. I guess everybody has their opinions on things but I would say a little more than half the maps you mentioned in this video were not bad at all for me.

    • @guillaume_Chr
      @guillaume_Chr Год назад +2

      Same

    • @anthonyo4346
      @anthonyo4346 Год назад +2

      You are right. I really like Scrap. Granted, I played it on an Xbox. For me, this map was a blast.

    • @dobbinb76
      @dobbinb76 Год назад

      ​@@anthonyo4346 same, really enjoyed it and had lots of fun on xbox with it

  • @tanddbi2005
    @tanddbi2005 Год назад +51

    This is why Dice needs to create a portal map editor so the community can do their work for them in creating great maps....just like they did back in 1995 to 2000 in the game land warrior by Nova Logic before battlefield ever existed

    • @Warfaremachine0095
      @Warfaremachine0095 Год назад +5

      Battlefield had its OWN map editor before Frostbite and well a whole modding community what rivals Bethesda games ones, Just look for Forgotten hope example

    • @spateri728
      @spateri728 Год назад

      Hell yeah

    • @michaelm.3641
      @michaelm.3641 Год назад +6

      I really don't understand why gaming companies don't take advantage of the modding scene more to produce content and rapidly address issues that large studios cannot quickly solve. I get they want to monetize multiple DLCs, but there are alternative ways to monetize and still capitalize on modding.
      Look at GTA, most successful microtransactions in history and the modding scene around GTA is huge. It keeps your game from getting stale, the longer people are involved the more opportunities to make money there are. In my opinion at least.

    • @MoistRolls
      @MoistRolls Год назад +2

      I agree with you, let the community create maps, let us have a certain amount of assets and a layout so that we can create our own battlefield experiences

    • @acoolrocket
      @acoolrocket Год назад

      The latest is BF3 with Venice Unleashed, but unfortunately its not as popular.

  • @tylersmith9942
    @tylersmith9942 Год назад +23

    I hope for hourglass they take some of those skyscrapers and knock them over into each other. It would be cool to have one or two buildings that you fight your way up like a ramp, moving between rooms to get to the top. More interesting than what they have now

  • @dab0sta751
    @dab0sta751 Год назад +17

    I was getting so nervous as he was playing my favorite BF4 maps before saying Lancang Dam

    • @venjo986
      @venjo986 7 месяцев назад +1

      Yeah man, lancang dam is soo bad.
      Savod and rogue transmission are my most favorite!

  • @ApolloTheDerg
    @ApolloTheDerg Год назад +12

    I miss 24/7 locker in the new game, I still find myself going back and playing it to this day. I love Metro and Locker, and the lack of an infantry map for 2042 is extremely disappointing, especially with the lack of servers as part of it.

    • @opoxious1592
      @opoxious1592 Год назад +1

      Than go back to BF4.
      A lot of BF players (like me) play BF4 for almost 10 years straight.
      And yes, i have played all of them.
      And BF4 is simply the best battlefield ever made.
      In my opinion it's even the best war fps game today.

    • @ApolloTheDerg
      @ApolloTheDerg Год назад +1

      @@opoxious1592 oh I still do time to time, if I play a game it’s BF4, thank goodness for the community keeping it going.

    • @BrandonM
      @BrandonM Год назад +1

      Bro hardcore 24/7 locker was basically the only gamemode I played on BF4 for years, so fun.

    • @opoxious1592
      @opoxious1592 Год назад

      @@BrandonM Locker servers are still very populair.
      the 64 player servers are always full

    • @d15p4tch6
      @d15p4tch6 Год назад

      @@opoxious1592 Servers are broken or overrun with cheaters

  • @GamingBotanist
    @GamingBotanist Год назад +22

    I like how we just don't include Hardline.

    • @peabrain6872
      @peabrain6872 Год назад +4

      Is this sarcasm? Hardline is my favourite bf, seeing content creators constantly make videos like twice a year about how a Battlefield Hardline is still great and they wish more people would play it, but then never mention it in any other videos, and then complain the next year it’s so infuriating

    • @binary_code1010
      @binary_code1010 Год назад

      We're not surprised,Refractor engine BF games and Battlefield Heroes are not even in the video.

    • @Slaking_
      @Slaking_ Год назад +1

      To be fair it's not even really possible to play Hardline these days. The game is totally dead so unless you played it back in the day you have no idea what the maps were actually like.

    • @amapnamedpam
      @amapnamedpam 2 месяца назад

      @@peabrain6872 hardline's theme and campaign were garbage and put a sour taste in most players mouths.

    • @peabrain6872
      @peabrain6872 2 месяца назад +1

      @@amapnamedpam both false

  • @mikecapson1845
    @mikecapson1845 Год назад +13

    Am I the only one mad for Portal not having Metro map?

    • @james.telfer
      @james.telfer Год назад +4

      Portal has almost nothing to offer, so metro is one of a LONG list of missing maps!

    • @venjo986
      @venjo986 7 месяцев назад

      You can play metro on bf4. There should be servers and bf4 was soooo much better

  • @user-ne9sd4ow1o
    @user-ne9sd4ow1o Год назад +16

    Scrap metal on console was really fun!! Looked amazing too!

  • @gehteuchnixan8928
    @gehteuchnixan8928 Год назад +9

    Strike at karkand and road to jallalabad are my favourite maps of all times.
    Strike was decent in bf3, but even better in bf2 with the larger map size.
    As an infantry player I realy miss the city maps.

    • @xmuzel
      @xmuzel Год назад

      Jaman. Auf Jalalabad hab ich endlich mein Messerabzeichen bekommen

    • @barrysmith8078
      @barrysmith8078 Год назад

      you sir have my heart, sharqi peninsula in bf2 was also a great infantry map when you wernt getting absolutely shit on by the MEC chopper. mashtur city was also amazing after they nerfed the early days of the black hawk chopper being absolutely overpowered.. i still remember a fully loaded blackhawk with engineers in the back repairing it while the minigunners on both sides just floated around wracking up kills

  • @kelseydonoghue158
    @kelseydonoghue158 Год назад +5

    Lancang Dam was great for TDM, Domination, Capture the Flag, and SDM. Conquest and Rush were another story.

    • @peabrain6872
      @peabrain6872 Год назад

      Altai range straight up top 3 imo

  • @stephen3293
    @stephen3293 Год назад +5

    Operation Metro was unbelievably fun in BF3 for me! I would often play on Metro 24/7 custom servers for hours at a time. Good times :)

    • @nenadmilovanovic5271
      @nenadmilovanovic5271 11 месяцев назад

      Operation metro has 24/7 servers active now on bf4 and it is a blast. Servers are always full. This guy is doesn't really know what he is talking about

  • @HalftonJohnson
    @HalftonJohnson Год назад +7

    I can’t think of a more underrated map than grand bazaar on Battlefield, three the tight alleys that didn’t allow for vehicles were perfect and it still had decently long site lines. I remember every class mattering on that map.

    • @peabrain6872
      @peabrain6872 Год назад

      Its overrated, every video on cqc, maps, cqc maps, or bf3 has like 45 people saying how great it is. Theres a better version in battlefield hardline which is a direct improvement in all categories but never gets mentioned because its not military

    • @HalftonJohnson
      @HalftonJohnson Год назад

      @@peabrain6872 fitting name lol, I would hope a newer version would feel better. Thanks for backing my point on it being underrated, bf3 was so fun

    • @peabrain6872
      @peabrain6872 Год назад

      @@HalftonJohnson np

    • @detectiveharris8772
      @detectiveharris8772 Год назад

      Its a cod convert map. It would benefit from more meaningful destruction.

    • @damp2269
      @damp2269 Год назад

      i dislike grand bazaar. can't really explain why i just don't like it.

  • @Curt_Johnston
    @Curt_Johnston Год назад +6

    Hourglass was the first match I got put into when 2042 came out. Just running from point to point made up 90% of the match. I haven’t played another match until recently

  • @adioamigo22
    @adioamigo22 Год назад +5

    Altai Range was great for rush. The long engagements across the valley with MMGs was fun, and pushing up the mountain to the station had a classic WWII feel to it.
    My least favorite map was probably the China Rising map that took place during sunset and had the really tall, skinny mountains. The lighting made it really hard to see targets, and explosions blanked the surrounding area out, which compounded the terrible lighting issues.

    • @peabrain6872
      @peabrain6872 Год назад +1

      All china rising maps were great, altai is the second best for dirtbike trolling and otherwise very well rounded, i could snipe up on the hill, use a jet or heli, use an armoured vehicle or just run around

    • @xlinkkaisaintsrow2365
      @xlinkkaisaintsrow2365 Год назад

      Attain range rush was decent if you got past the first base. That other map is called drawing pass BTW. The latter Is bad on conquest and obliteration but decent.on rush.

    • @TonySopeano46
      @TonySopeano46 8 месяцев назад

      Altai is horrible

  • @Nicolas_Cage_Bees
    @Nicolas_Cage_Bees Год назад +2

    I said it on your poll yesterday but I'm honestly surprised there was no mention of the Armored Kill DLC from BF3.

  • @alexbisgounis4055
    @alexbisgounis4055 Год назад +4

    And this is why Zavod 311 is the best map.
    Golmund railway fucking blows

  • @TheRyman230
    @TheRyman230 Год назад +2

    Siege of Shanghai was still a phenomenal map for me despite many players thinking differently in my BF circle. It had plenty of ways for vehicles and infantry to interact, it had aerial combat and light naval combat.
    There were an abundance of areas for infantry-only encounters, a central infantry zone with helicopters blasting out windows. Clear sight lines for sniping battles between objectives and lots of high ground for others to get the advantage in situations.
    Various battle scenarios… multi-level parking garage between two large condos with room for infantry and vehicles to conflict.
    • An underground art exhibit with destructible support structures collapsing roads.
    • Two symmetrically designed bridges with an underground portion for infantry, interactable barrier for temporary vehicle stopping, and a TOW for each bridge for a quick pop on a vehicle or low-altitude helicopter.
    • A giant tower that has destructible supports turning a high rise infantry fuckfest, with helicopter shenanigans sprinkled in, into dusty ruins with low line of sight, easy contrast for outsiders and helicopters to barrage, and an objective the naval units can fight over.
    • A mini-shopping center with three levels, a rooftop with glass walkway to shoot through, a second floor with the flag and two escalators on either side, and the bottom floor which is a central path for vehicles to pass through and shopping centers for infantry to fight for.
    • Finally… hmm I forgot what E objective was…

    • @peabrain6872
      @peabrain6872 Год назад

      It became awful once the tower went down

  • @kuzidas4213
    @kuzidas4213 Год назад +3

    I actually very much enjoyed scrap metal. It was a kind of map where map knowledge really let you shine by finding tricky gaps to nail people through and clever jump shortcuts to get to places without going through the expected choke points.
    As for Altai Range, there’s actually a very good reason as to why I didn’t mention it in my least favorite maps when you polled us, and it’s because it’s so boring that I forgot it even existed! I definitely would have brought it up if I remembered it

  • @magnum9953
    @magnum9953 Год назад +16

    Man this just makes me miss my original three battlefields. BC2, BF3, and BF4 are just unmatched to me, I would love to see dice remaster one of them to get the player base back.

    • @peabrain6872
      @peabrain6872 Год назад

      That is called “nostalgia bias”. Bf4 was my second battlefield and is my third favourite. I got bf3 on ps3 about 2 years ago and it is mid, bf hardline is substantially better

    • @JACkEBOY532
      @JACkEBOY532 Год назад +3

      @@peabrain6872 they should give awards for opinions as bad as yours

    • @peabrain6872
      @peabrain6872 Год назад

      @@JACkEBOY532 they should give people like you mental institutions

    • @n8zog584
      @n8zog584 Год назад +2

      ​​@@JACkEBOY532 I actually kinda understand where he's coming from but for a different reason. Bf3 and bf4 had massive launch-day issues (that persisted for months) that REALLY made it hard for me to love those two games.
      This is partially why battlefield 1 was my favorite. It was ready to go after the day one patch....and when I got tired of conquest, I discovered operations. Holy crap, going from the "old but good" conquest to operations and French maps MADE FOR RUSH was nuts! Not even bf3 had many maps optimized for rush like the bad company and Bf1 games. Bf3 gets put on a pedestal, but there's a reason that not all maps are revered as much as damavand. For every damavand peak rush map in bf3, there was seine crossing where EVERYTHING WAS SKEWED IN THE DEFENDERS FAVOR. Not to mention the latter half of Damavand was a grind too.

    • @chaost4544
      @chaost4544 Год назад

      My original Battlefield was BF2 and it had amazing maps.

  • @baer0083
    @baer0083 Год назад +7

    BF3:Aftermath were some of the best infantry maps. There was just great interatction between tanks and infantry. Tanks werent OP because there were always nice hidingplaces.
    The infantry-only maps just had so much detail in them.
    I never really liked BF4s maps. Either its a clusterfffff infantry only, or i get demolished by vehicles, since im not really into vehicle gameplay.

  • @KMACKTIME
    @KMACKTIME Год назад

    As a rush only player in bf4 I hated Paracel storm. The match rarely ever made it past the first mcom set as it was incredibly easy to defend.

  • @cincin0722
    @cincin0722 Год назад +3

    Gulf of Oman is one of my all-time favorite Maps the way the city buildings are laid out. And when they brought out China Rising on Battlefield 4 I was so mad because of that Sandstorm it ruin the map

  • @luskieman
    @luskieman Год назад +2

    It really depends on what gamemode people prefer too.
    Hourglass is pretty bad, but i almost always play Breakthrough, i've heard conquest isn't too bad.
    On the other hand i feel that the Breakaway rework has been such a horrible experience for Breakthrough that whenever i see that map load in i know the attackers have free reign untill the final sector.
    In BFV i played a ton of Squad Conquest and Breakthrough and it really made maps like Fjell feel fun to play on, clear alleys with decent flanks where 1 person could do much provided the person played well.
    And in BF2 there was conquest assault which often resulted in attackers roaming the backlines never seeing any opposition. Maps like Karkand and Jalalabad really had great frontlines but once the attackers were in the city it was hard to keep track of where they were.

    • @bm5127
      @bm5127 Год назад

      Game modes do change maps. TDM maps are way different than Rush.

  • @IkeFanBoy64
    @IkeFanBoy64 Год назад +3

    Fjell 652 may not be great, but I do love the round start music. It's so perfect for the map.

  • @Slaking_
    @Slaking_ Год назад +1

    My favourite map is Pearl Market for sure. It's a tight infantry experience without just being another meatgrinder, there's endless flanking options and it's downright impossible to get boxed into spawn or a single objective like you can in other maps. It's the perfect map for smart objective play, because there's always an out you can take.
    Least favourite is Lancang Dam. Terrible layout, the AA can baserape from across the map, and as infantry you're locked into a tiny number of dedicated areas lest you get farmed by LAVs, helicopters, or harassed by snipers. Even with other bad maps I can say there's fun to be had, but I don't think I have ever had fun playing Lancang Dam.

  • @michaelrichardson9626
    @michaelrichardson9626 Год назад +4

    Fjell was a amazing map. There are tons of AA guns on the map that you can build that players never really did unless was the one on D. I think there are a lot of flanks here C there many options E there there two-three routes D has two routes B has two routes one being a massive downhill run towards it. If your good with the aircraft this map was fun. This was one of my favorite of bfv.

    • @michibosire5000
      @michibosire5000 Год назад

      Same

    • @Mbhammer4
      @Mbhammer4 Год назад

      Fjell was great for conquest but it didn't have enough flanks for breakthrough

    • @michaelrichardson9626
      @michaelrichardson9626 Год назад

      @@Mbhammer4 I agree breakthrough didn't flow well since you could pin them in there spawn and not be able to breakthrough.

  • @BigYabai
    @BigYabai 6 месяцев назад +1

    Your description of Lancang Dam applies to most BF4 maps
    Siege of Shanghai also forces infantry into tight lanes to avoid tanks, snipers and boats from all directions and the moment you leave a building you're shredded
    But I think people forget how awful that map was because "LEVOLUTION WOOO"
    Silk Road and Golmud Railway also come to mind
    BF3's big stinker was the entirety of Armored Kill but then the rest of the maps were absolutely pristine, with Caspian Border remaining my #1 favourite map of all time
    in reality this list should've been almost every map from 2042 and then a handful of BF4, 1 and 5 maps along with Armored Kill

  • @kwinzman
    @kwinzman Год назад +13

    Scrapmetal was amazing, it had plenty of outplay possibilities. If you found it chaotic and unpredictable -> skill issue :P

    • @jamesnyers1721
      @jamesnyers1721 Год назад +3

      And if you find bigger maps boring (hourglass) ADHD issue.

  • @-jakey-
    @-jakey- Год назад +1

    Everytime I load into Hourglass I just wonder what they were thinking. It feels like 3 different maps that are difficult to traverse between. Forget it if youre an Infantry player

  • @Noobish_Camper55
    @Noobish_Camper55 Год назад +3

    Hot take, I wasn't mad to see any map in BF4 unless night maps were forced into a server's rotation. Can't say the same for a lot of different games.

    • @NM-ev7pu
      @NM-ev7pu Год назад +1

      Except Lancang Dam and Dawnbreaker, the maps were pretty good.

    • @jakefrompc6287
      @jakefrompc6287 Год назад +2

      @@NM-ev7pu dawnbreaker was really fun with the right crowd. Easy to ruin though and could have had less heavy vehicles

    • @jakefrompc6287
      @jakefrompc6287 Год назад +1

      @@DoughBoyNick night maps were really well done. The game just wasn’t meant to support them.

    • @RestrictedHades
      @RestrictedHades Год назад

      @@jakefrompc6287 dawnbreaker was fun until it crashed your xbox

    • @peabrain6872
      @peabrain6872 Год назад

      I liked the night maps, unless people had huge brightness which was unfair, its fun sneaking around with a silenced gun just taking everyone out unsuspectingly

  • @Rubycore
    @Rubycore Год назад +1

    *2042 - Stranded/Spearhead -* Both plays horribly and feel extremely one sided. This does obviously depend on the team, but usually these maps are never fun to play at all.
    *BFV - Narvik -* As a Norwegian, this hurts to say but I never liked this map. If you didn't camp the bridge and you tried to go anywhere else you'd get sniped at or spotted for the tanks and aircraft. Air warfare was fun on it though.
    *BF1 - Argonne Forest -* Could either be extremely fun and I'd go 90-8, or we'd get demolished and spawn camped. I felt this map always ended in spawn camps after just a couple minutes.
    *BF Hardline - The Block -* 50% of the map is a sniper lane, the other half is a shotgun fest.
    *BF4 - Giants of Karelia -* I never vibed with this map. It was vehicle warfare and Havoc supremacy.
    *BF3 - Seine Crossing -* It grew on me towards the end, but I despised this map with every fiber in my body in the beginning.

  • @okage6219
    @okage6219 Год назад +3

    Knew that video was coming after your community post

  • @ssudzy3
    @ssudzy3 Год назад +2

    Man I loved Fjell, that was a fun one. You could use any weapon you want with success it didn’t cater to one play style

  • @Benjaxiso
    @Benjaxiso Год назад +5

    In BF2042, I love Hourglass and its sandstorm so much, in BF1 I love Prise de Tahure, it was one of my favourite maps

  • @homefront1999
    @homefront1999 Год назад +1

    One of the big issues with Lancang Dam is how open the sky was, plus the fact both spawns were visible to each other. Mean you had a lot of annoying things going on .

  • @Spxghetti.
    @Spxghetti. Год назад +3

    My least favorite map was definitely operation mortar from bf4. Outside of the fort on the top, the map feels very open and extremely favorable towards vehicles

    • @peabrain6872
      @peabrain6872 Год назад +1

      All the naval assault maps were terrrrrible

    • @damp2269
      @damp2269 Год назад

      @@peabrain6872 nani? parcel storm was awesome.

    • @peabrain6872
      @peabrain6872 Год назад

      @@damp2269 it was cool but not very fun, it felt like constantly running all over chasing the enemies. Capture point enemy takes other point go take that point back enemy takes point you were just at

  • @Fenditokesdialect
    @Fenditokesdialect Год назад +1

    Siege of shanghai in bf4, basically unplayable nowadays unless you're one of the two players on either team farming everyone else in the attack heli

  • @98saturnwag
    @98saturnwag Год назад +6

    I’m glad to see you didn’t think any of the Hardline maps are bad. Lol Hands down my favorite BF game. Hotwire was so much fun

    • @matthewgerbutavich4582
      @matthewgerbutavich4582 Год назад +2

      I was about to say "Hey you skipped Hardline!" I love Hardline and still play. Downtown, Everglades, Riptide, Grow house. They were all great. A good mix of open and close combat. I guess the only map that I wasn't crazy about was the Block. That map can get one sided pretty quickly in Conquest. All the DLC maps were great too. Unfortunately I think this game was skipped because the general consensus about Hardline is that its not a Battlefield game. I here a lot "if it just dropped Battlefield from the title, it would've been a good game." Who cares if it had Battlefield in the title. It was a great shooter and I had a blast playing it.

    • @peabrain6872
      @peabrain6872 Год назад +2

      SAME! I hate how jackfrags makes a few videos a year and goes “oh how sad its dead” then never tells anybody to try it outside of that video. On ps4 its in a bad state, there are usually 5 servers: 1 24/7 downtown, 1 24/7 bank job, 1 unpopulated tdm/hotwire, 2 full rescue and on a good day an unpopulated heist or blood money

    • @peabrain6872
      @peabrain6872 Год назад +2

      @@matthewgerbutavich4582 i love every single map in hardline except bank job fuck bank job. Even the block is fun because of the chaos, running through with a riot shield penetrating their defense is so empowering

    • @peabrain6872
      @peabrain6872 Год назад +2

      @@matthewgerbutavich4582 and your last point there i agree with deeply, plus a bonus point: if it didn’t have, Battlefield in the title, people would’ve called it a battlefield rip off and it would’ve been dead either way which sucks

    • @matthewgerbutavich4582
      @matthewgerbutavich4582 Год назад +2

      @@peabrain6872 Yeah it sucks because right around the release date for MW2, the servers were full. Overly full. I'd be a queue with 2 people ahead of me waiting to get into a conquest large server. It was great. I'd see gamertags that were regulars and those dominant Brazilian clans that always take the top of the scoreboard. Now its like a ghost town. I still see some original developers playing the game to based on their gamertags though. I'm hoping down the road DICE/EA find a way to incorporate a Hardline mode or maybe some game modes from Hardline into Portal. There is a dedicated few that really did love Hardline.

  • @cornerliston
    @cornerliston Год назад +2

    You're having a Conquest player point of view.
    Lancam is a really fun Rush map. Depending of course on the experience of the players it can be really fast or really difficult.

  • @ohgoshitsjosh3682
    @ohgoshitsjosh3682 Год назад +4

    Me who loves Lancang Dam and Altai Range... so confused.

    • @baer0083
      @baer0083 Год назад

      So you are a notorius chopper farmer?

    • @ohgoshitsjosh3682
      @ohgoshitsjosh3682 Год назад

      @@baer0083 nah always been really bad at flying in battlefield

    • @baer0083
      @baer0083 Год назад

      @@ohgoshitsjosh3682 So how is it possible to like lancang and altai? Everytime i just get farmed...

  • @Rubycore
    @Rubycore Год назад +1

    Every time someone says Hourglass is the worst map in 2042, I question whether they actually think that or not. Because its just popular to hate on the map, even though there are so many worse ones. The only thing that makes it bad is how far you have to run from each objective to the next, but apart from that I think each location plays extremely well.

  • @Cabal-ms3kb
    @Cabal-ms3kb Год назад +6

    @1:25 that sandstorm is BEAUTIFUL IMO. Like, it looks really freaking good as it's rolling in....and I love Hourglass/Fjell/Altai :(

  • @GoonsCove
    @GoonsCove Год назад +1

    I get this is all opinion and everything but Lancang Dam? That map had engagement areas for combat at any range you wanted. Want to snipe? Go up in the rocks or on top of the dam. Want close range? Go inside the buildings of points B and D. Want open field elevation change combat? Go to the island. Want some vehicle action? This map has land air and sea vehicles to chose from. Claiming this map is bad due to design is like claiming subway sandwiches are bad due to their contents, my brother, you picked what was on the sandwich.

  • @01Grytz
    @01Grytz Год назад +3

    every single bf5 map

    • @the_appointed1142
      @the_appointed1142 Год назад +4

      Not even close

    • @alexbisgounis4055
      @alexbisgounis4055 Год назад

      The first time I played all of them I was so disappointed. They all felt like such duds

    • @crash_jj
      @crash_jj Год назад

      Bf5 in general was just meh

    • @alexbisgounis4055
      @alexbisgounis4055 Год назад

      @@crash_jj it got better, but never great. I tried to hop on and play a few months ago and I didn't have much fun. I hear it's fullllll of hackers now too.

  • @stentorean941
    @stentorean941 Год назад

    Hourglass would be an epic map if they:
    1) get rid of sandstorms/tornadoes completely and bring back full building destruction like BFBC2 or Levolution Siege of Shanghai building collapses.
    2) offer a day/evening/night setting to put more emphasis on the city lights (like the trailer)
    3) add base camps or points of interests between the stadium and city because it's a death trap if you're just infantry and running around to the next obj.

  • @MrSquigglies
    @MrSquigglies Год назад +3

    I'm surprised silk road did not make the list. But my least favorite has got to be paracel storm

    • @Nick930
      @Nick930 Год назад

      Silk Road is a great map! People dont like that?

  • @ChopperMeir
    @ChopperMeir Год назад +1

    Absolutely hated lancang dam. Glad you mentioned bf1 circle running simulator, it's the main thing I remember about the game.

  • @ggcthvvv8035
    @ggcthvvv8035 Год назад +6

    Battlefield 2042 is the only battlefield that feels like a chore to play for me :(

  • @shanewilliams613
    @shanewilliams613 Год назад +1

    Couldn't agree more with Fjell, what made it even worse was when they introduced the calls -ins so as well as getting plane farmed the whole round once squads had enough points you also had to put up with artillery and V1's slamming you as well, a total shitshow.
    Hamada would be a close 2nd.

  • @akchaney3496
    @akchaney3496 Год назад +4

    Lancang Dam was one of my favorite maps for sniper battles across the water. Absolutely loved that map.

  • @andypandygaming5403
    @andypandygaming5403 Год назад +1

    Honestly bf4 China rising maps were the most fun I’ve ever had in a Bf game till this day! Launching dirt bikes with my mate across the map will come unmatched

    • @peabrain6872
      @peabrain6872 Год назад

      YES DIRTBIKE LAUNCHING IS AMAZING! I was usually the launcher not the launchee, but it was so fun either way!

  • @jaimiefreiheit9317
    @jaimiefreiheit9317 Год назад +7

    Mount grappa in bf1 on breakthrough was one of my least favorite would suck being the attacker and all the defenders would sit in the bunker and nade spam and couldn't cap that point but could cap the others than would have to wait to get the blimp but if ya had a bad piolit still wouldn't win

  • @iamjeffreybezos
    @iamjeffreybezos Год назад +1

    I wish there was more conquest maps.
    Hourglass is such a cool map on paper, but it is almost unbearable to play.

    • @Noah-Lach
      @Noah-Lach Год назад

      Hourglass has the potential to be the best map in the game, full stop. The stadium, the lit-up city, and just the overall concept are really dope. I hope it's taking a long time to rework because they plan on doing it right and completely rethinking the overall flow to make the most of the incredible assets that they already have.

  • @doorexplore1477
    @doorexplore1477 Год назад +5

    Best map ever: Fort De Voux on operations

  • @mazereon
    @mazereon Год назад +1

    How am I alone in hating BF4 Flood Zone? Rooftops were hell with so many elevations to get sniped from, there wasn't enough transport once the levelution hit, so you're basically cycling E-D-A.

  • @seanwashbrook9235
    @seanwashbrook9235 Год назад +5

    Can't stand flashpoint. Terrible map.

  • @troyhernandez805
    @troyhernandez805 Год назад

    Notice how the main complaint for Prise de Tahure is that you can’t see not that it’s a bad map design. Regardless Dice gave unrealistic lighting to a map that would be darker in real life. BF1 is GOD tier, people just complaining just to complain. The art/tactical design is amazing. Great review, Prise De Tahure is one of my favorites because it’s a scary map, trying this on hardcore is a ghost town where the real ones are as cool as a cat.

  • @JtheInsane
    @JtheInsane Год назад +3

    All of the ones you mentioned i agree with, additionally.... Personally, I hated playing Verdun Heights on BF1. Especially as an attacker during operations. The first point was so difficult to get into because of the open space between the spawn and the objective. Then trying to get up the hill was just such a chore.
    That being said, it was the map that I got my highest record on a single round attacking in operations at 99 kills and 31 deaths.

  • @vighneshkoalapunani8851
    @vighneshkoalapunani8851 Год назад +1

    bruh every vanilla map in 2042 has got to be one of the worst battlefield maps in history.

  • @jcameronferguson
    @jcameronferguson Год назад

    Prise de Tahure is one of the few BF1 maps that will cause me to leave the server if selected. It's pretty much an orgy of jump scares, spawn camping, and blowing yourself up on tripwire bombs. It's not unsalvageable, but it's best played as a hipfire map, pretty much limited to SMGs, shotguns, and the Burton LMR.

  • @Chronoverse1999
    @Chronoverse1999 Год назад

    I have played only Battlefield 4 here, so take this comment with a grain of salt.
    My biggest gripe with Battlefield 4 maps was how extremely open they we're which pretty much favoured players who are waay too skilled with vehicles, which was a disaster for someone who likes playing infantry.
    Operation locker was a memoriable map for me but at the same time the chaotic nature of the map felt very overwhelming, it was who gets the fist peek and shoots first wins, which turns gameplay into this sort of; You spawn, run for 5 seconds, either get 2 or 3 kills or no kills at all and then die, in a very short span of time, which makes the gameplay way too uninteresting in my opinion.

    • @NM-ev7pu
      @NM-ev7pu Год назад

      At the start the anti vehicle weapons were way too strong. The Law did like 30-35 dmg and had an insane range.

  • @xXOPxLunaXx
    @xXOPxLunaXx Год назад +1

    You can definitely tell with 2042 they tried to design maps for the extraction game mode, and then plopped capture points around them to shoehorn in their standard game modes, and like with specialists, it didn't work out. The whole game was made around the extraction mode. And it died on arrival lol.

  • @Captain-Jinn
    @Captain-Jinn Год назад +1

    One of my favorite maps that seems to never get brought up from BF3 is Grand Bazaar. It has a very heavily infantry-focused center with large road stretches across the exterior of the bazaar that could shoot down into the core of the map. Loads of intense engagements on it. Should reinstall BF3

  • @EleviN_
    @EleviN_ Год назад +1

    I honestly think most of the 2042 maps really suck, the worst is absolutely hourglass with all the issues you mentioned. I played Rush on it the other day.. one of the points were 500 METERS from the spawn with absolutely 0 cover for the entirety of those 500 meters. Renewal is almost just as bad, i just hate it on every gamemode, on breakthrough its just damn near impossible to take the first objective. First because the main spawn is far from the objective with just the solar panels for cover which doesnt help much since you can get shot from so many angles. When you spawn on one of the objectives (maybe even both, only observed this one one) you spawn way up on the hill to the left where the entire enemy team can see you, 150 meters or so to the point and again, NO COVER. The spawns have not been considered at all for these gamemodes and the map design for anything other than conquest is just so terrible. Some maps also need a balance change, the attacking side just have so many tickets that its impossible to even try and defend most of the objectives on breakthrough which is a great gamemode otherwise. I hope they can sort it all out eventually because these spawns and terrible design for these gamemodes just kill the enjoyment entirely.

  • @che961
    @che961 Год назад

    Fjell 642. I remember so many times of popping in on a spawn point and instantly having to shoot back through the fog at muzzle flashes and tracers, fishing for hit markers.
    I agree with the criticisms of the map but I have to admit the madness was really fun sometimes.
    The flying was intense too. Dogfights always spiraled down into the mountain ranges and there were always people crashing and burning while trying to shave the rocks to lose a tail.

  • @dandylion1987
    @dandylion1987 Год назад +1

    2042 maps are absolutely dreadful. DICE seriously needs some new map designers. Excessive verticality, too big, a mess of angles. Just atrocious

    • @enjoi9970
      @enjoi9970 Год назад

      The maps aren’t really that differently designed from the bf4 launch maps lmao

  • @mrx2964
    @mrx2964 Год назад +1

    I actually found Fjell in Battlefield V one of the most fun base maps, was like Operation Locker for BFV

  • @enzoacorda
    @enzoacorda Год назад +1

    all maps for Rush in BF4. The positions of the M-Coms especially in Pearl Market always favored the defenders. It was a funnel of death just trying to get to one.

  • @leeharvey6574
    @leeharvey6574 Год назад

    As someone who only played BF3 on console, I had never even conceptualized 64 people on Scrapmetal and I do not intend to

  • @GetYossedLol
    @GetYossedLol Год назад

    Zavod 311 in BF4 imo. There's a lot of things I dislike about this map, like low visibility due to all the trees and bushes, people hiding in them all the time, having to watch out for like 12 different angles as you could get sniped from a dude on the roof of the opposite building or your own building in the centre of the map or by someone camping back near the tanks or in the bushes near the sides. Or you get RNGed by some dude whos camping behind the staircase in the underground part of the middle area who chooses to pop his head out to shoot you while you're tryna figure out where you're getting sniped from

  • @leakedthrone3155
    @leakedthrone3155 Год назад

    Love the vid!! I’d love to see you make one like this but with guns from across all bf games?!

  • @xdmztryvsvedine2773
    @xdmztryvsvedine2773 Год назад

    Kaleidoscope was such a let down when I first got to know the map. NONE of the skyscrapers collapse and it just feels like an empty fish bowl with 1 big building in the middle.

  • @markymark7247
    @markymark7247 Год назад

    The point on Scrapmetal is exactly why I love that map but usually hate operation locker and metro. In both maps you almost inevitably end up in a stalemate in indestructible corridors, while scrapmetal was way more dynamic in the flow, even on 64 players.

  • @mylastaccountgotdeletedtha6936

    My least favorite maps in Battlefield:
    •BF2042: spearhead-very empty, not much significance, really forgettable.
    •BF1: Galicia-very open and bare, just a flat field where your biggest threats are snipers and assault trucks.
    BFH: all of them. There weren’t any particularly good maps in that game, but if I had to choose the absolute worst, that trainyard, the block, or the forest are probably my least favorite.
    BF4: the naval dlc was kinda mid in terms of maps, wavebreaker was good and lost islands was ok, operation mortar was certainly one of the maps to exist, but Nansha Strike kinda sucked.
    BF3: everybody says Tehran Highway is unbalanced, but they never talk about Nashaar Canals. Nashaar Canals is fun on TDM, but on Rush and Conquest? The team balance in conquest is fragile as a house of cards and if some ace pilot gets one of those Scout helicopters, it’s pain. On rush, either the attackers are stuck in their carrier, or the defenders lose within 10 minutes after the first two M-cons are destroyed. Only 5% of the time, is it actually being fun and balanced.

  • @cortcort8043
    @cortcort8043 Год назад +1

    Caparetto was my least favorite map in bf1, but I still didn't think it was a bad map. Pretty much every map on the game was good. I actually like Prise De Tuhure. The darkness added to the atmosphere, and I liked that visibility was limited. Made it more realistic.

  • @ReporterRed
    @ReporterRed Год назад +1

    Honestly I hate Discarded way more than Hourglass and think it's worse, but Hourglass is definitely not far behind in second

  • @hemporergaming
    @hemporergaming Год назад

    dedicated pilot here. can agree we enjoy hourglass. Vehicles need more of an ecosystem and the super hind needs to be nerfed.

  • @Sarj_ent
    @Sarj_ent Год назад

    This is why the rush gamemode will always be my favorite as it kept the fighting at certain points and throughout the match every playstyle could be catered to. It was a dynamic battlefield

  • @PoeticWhisper
    @PoeticWhisper Год назад

    I agree with every map on your list except Prise. I LOVE Prise. I like when a map feels different to others in the offering. My biggest issue with 2042 map design isn’t even the design. It’s just that every match feels the same because they all cater to one playstyle. Every map is huge and has the same amount of vehicles regardless of size.
    Prise on the other hand is entirely different from anything else on offer in BF1. It’s like Amiens but it’s dark. It challenges the player to play differently. Use the darkness to your advantage. It also looks stunning. Prise is the perfect wrench throw map, it will change up the flow of your session and for that it sticks out as unique.
    In terms of maps I dislike that you didn’t mention:
    Basically every BF4 DLC map. Exposure from Bf2042.
    Damavand Peak in Conquest
    Fao Fortress, Suez & Galicia
    Panzerstorm & Al Sundan

  • @WaleshiddenhistoryMD
    @WaleshiddenhistoryMD Год назад +2

    That Battlefield 1 map is the best map in the game you fool...

  • @Alexthemw3expert
    @Alexthemw3expert Год назад

    You should do a video on what makes battlefield 3 stand out graphically, it still looks AMAZING in the footage that you displayed in the video

  • @lillgeezy
    @lillgeezy Год назад

    Wow, the BF2 music in the background when you talk about Altai Range! I really miss BF2

  • @MrPort
    @MrPort Год назад

    Levelcap, you're forgetting about the massive colloses that were the Armored Warfare maps in BF3. Hourglass really reminds me of the Conquest XL back in the day with the 6 to 8 conquest areas and the massive maps with LAVs etc sprinkled in.

  • @Slimfahire
    @Slimfahire Год назад +1

    For me it’s any map thats to open with no cover

  • @221Prohunter
    @221Prohunter Год назад

    I would argue that even with the reworks, there’s no cover from the helicopter dominance of 2042. The maps specifically need more indoors areas because we don’t have a single map without helis, which is just mindblowing to me.
    My favorite maps were BF4 Dragon’s Teeth, where vehicles existed somewhat but were in short supply. It allowed you to play support and medic without having to worry about dying to vehicles constantly and wishing you were playing Engineer at all times.

    • @peabrain6872
      @peabrain6872 Год назад

      My favourite bf4 dlc gotta be china rising, dragons teeth maps were either great or awful (cough cough lumphini gardens cough cough)

  • @h.s6352
    @h.s6352 Год назад

    Hourglass being so disliked by everyone makes me feel like either I am crazy or that every one else just doesn't know how to play. I suck at vehicles and almost only use them for transport, but I still somehow NEVER have a boring round on Hourglass. And I spend the least amount of time in the stadium sector. So I really feel like either I or every one else is missing something.
    Hourglass' big issue is that its different parts are disconnected. You have the Skyscrappers, the Village + highway, and the stadium. Once you learn to treat each of these as a separate map which you can only move between if you have a vehicle (which, this game allows you to call-in almost whenever you want) all of your problems with the map will basically go away. 128 players is more than enough to make it so each of these individual sectors have enough action to keep you busy and keep you playing the objective by attacking or holding, and if you get exposed in the larger open areas and have to actually fire back...then maybe pick a good mid-range weapon?? The games have enough maps where basically anything other than an SMG or a Shotgun is useless, why is it seen as illegal and a game design sin to make a map where the optimal weapon is mid-range???
    Hourglass is unfairly hated. It's not perfect. It's not one of the best 3 BF2042 maps, but it's okay and I've reached the conclusion that people just hate it because that's the popular opinion everyone has.

  • @animanaut
    @animanaut Год назад

    bf2 maps need a comeback. karkant in the big version with destroyable and repairable bridges was a lot of fun

  • @landonlem159
    @landonlem159 Год назад

    I’d give anything to get back grand bazaar. That map was so well balanced, and had so many cool angles and nooks and crannies.

  • @Ides_0f_March
    @Ides_0f_March Год назад +1

    Operation Metro | 24/7 | over9000 tickets | M320 AND SHOTGUNS=KICK