Yeah, this looks like the Chinese version which has a lot of visual bugs like attack animations not being timed with the zombies taking damage, tiles off grid, and generally breaking the game. Also while the sun shroom got OVER buffed with it's 3 stages as the third stage is easy to get and easily out classes the sunflower in every way (the original would've been perfectly balanced even in day stages, 25 cost for an eventual 50 sun producer would be fine on it's own). Doom shroom seems to be worse than Cherry bomb in this game cause of the three stage gimmick. I guess the recursion is nice as you can kind of chain explosions with it, but explode-o-nut effectively takes on the function of the original doom shroom without being arbitrary about it. I'm not sure, just having it be a more expensive super cherry bomb honestly would've been fine, but it could be the horribly lagged explosion that makes it appear worse than it actually is.
I don’t think I see anyone talk about this, but at 7:06 the crater doesn’t appear underwater for budget and poor coding reasons. In the original pvz, planting doomshroom on a lily pad in the water would create a underwater crater, however it’s not the case here. Ironic how they’re bringing back nostalgic plants yet can’t remember their usage.
I am slightly disappointed about this Doom-Shroom is that they’re not ACTUAL craters it leaves behind, it’s the scorched title from the Meteor Flower’s meteor which I can only assume is because this way they didn't have to make entirely new crater sprites and could more easily recycle the scorched title, but it was part of the original function which I liked. Further the explosion doesn’t add up with the zombies dying after it. It overall just doesn't feel complete, they shouldn't taken the time to straighten it out a little more but of course they want to produce every plant as quickly as possible nowadays.
Give us the OG Doom-shroom and fix the freaking death animation!! Its ugly and weird. Nostalgia is not working when the Doom-shroom looks like a balloon not a mushroom🔥
@@sahirautto5136 why is it childish to critique easily avoidable poor visually designed content? And saying that it's for kids is unreasonable because kids deserve* better.
Okay so for the first one there'd be some obvious pucks Every single peashooter variant that isn't in appease-mint gains it and torchwood becomes a pepper-mint plant again
I dont mean to be rude, but there is many things wrong with this plant The artstyle, despite what most say, i dont find to be bad. The plant obviously will look different in pvz2, though one problem I have is its cap is way too angular and it looks not meanacing at all at stage 1 However the growing mechanic just doesnt seem very nice at all. At that point it is literally just a slightly leveled up primal potato mine with more range and damage, even at full growth. My main gripe is that they modified it to work different. Sure some plants like ice shroom or to an extent chomper have been modified and work fine, but with doom shroom, its supposed to be an instant use plant for the whole lawn! If they kept the range and/or the damage (maybe not both) it could be plausible but it seems they threw the whole concept out the window by giving it an extremely short reload time. Also the plant food for the final stage isnt very good as it explodes and spawns 2 small doom shrooms, which happens if its eaten at the same stage without plant food Also i know this plant isn't out yet so this is subject to change, but they need to fix all the bugs of the plant (eg: large delay for zombies dying, immortal glitched doom shroom duplicates, and causing a crater underwater despite not blowing up AND being killed at the same time) I do feel like this could be a great plant with optimisation, but at its current state it is quite glitchy and overpowered + underpowered in the wrong areas
@@BK0660 well yes you can put it that way but they seriously need to improve it I wish they'd work on balancing and animations and stuff because pumping out seediums to keep the playerbase in touch clearly isn't working for most and as seen in this comment section a lot of people hate this plant
Yeah, the design of this plant looks of. The last stage of it looks like the doom shroom of BB flower. No unique design at all. And the spawning of doom shroom after exploding (yikes). Its mechanics also, I agree with you it looks like a primal potato mine. I would've suggest they make it same function in pvz1 but longer recharge just like thyme warp.
The animation feels so incomplete and it isn't as fun nor as strong as it was in the original game Doom Shroom was such an opportunity to both please the fans and make a lot of money and they fumbled it royally
The funny part is that this game would use a funny nuke plant. With the amount of strong zombies this game has, having doom shroom be this use when shit hits the fan would be more fun than whatever this thing is
Kind of is a shame, after seeing how they brought back Scaredy Shroom but didn't bother to upgrade it like they did Mega Gattling pea (the most overpowered plant in the game...why does it randomly trigger plantfood on top of being effectively a maxed out pea pod when planted? XD). Scaredly shroom acting like a wall nut when hiding would've been basically what Red Stinger's gimmick is but a bit more niche. Plus Seediums are in a weird spot as they're generally unlocked when events roll around that have them that week. so by not making these plants available to farm in normal levels, they feel really underpowered.
OK THIS PLANT IS JUST SO FUCKING *LAZY* the sheer amount of bugs just shows how *much* they *"care"* about this game at this point I've always been positive thinking stuff like, well at *least* they're adding new stuff but *this* ... THIS IS JUST *OUTRAGEOUS*
The fact the zombies die after the explosion animation played and NOT when the explosion starts is just absolute criminal behavior by the new-age PVZ 2 devs.
I love that EA is adding op plants unlike some people who cant accept that seedium plants are meant to be endgame only plants,but I do seriously wish they give more love to this game,if you keep on updating the game you can obv add new content,like add a new or sum yk
Doom shroom looks cool in their new designs with different growing stages. But their abilities become much duller and seem to be weaker compare to their original counterpart from pvz1. The explosion seem to be a bug they doesn't create any sound when explode and it takes a few seconds before zombies turn into ashes. Their explosion should be somehow like the explosion which was created by shadow peashooter as we use plant food.
🔹4:41 I saw PvZ 2 aak's video unfinished Blastspinner and Doom-shroom or El Poyitoeshy's video new plants blastspinner and doom-shroom like immortal Escape root 🔹6:22 when it doom-shroom died on bwb, it'll create crater on the water like Meteor flower don't like Lava guava 🔹6:33 my comment but I told Vad0013 : so why glitch fire tile '0'? / 1-6 lane like Solar sage, Cranjelly 🔹7:02 doom-shroom create crater lily pad don't die like meteor flower don't like lava guava 🔹7:20 oh yess😮👍 doom-shroom instantly kill grindehead zombies No spawning monkey zombies! like Stun💫 🔹9:23 LoL🤣 poor doom-shroom don't like tall-nut…😂 🔸fifty-first! I'm 3μ §¥ and 5μ €¥ again⁹
5000 explosion damage at level 10 in the 3rd phase, wow, although it is not the same concept as before but it may still be deadly PS: FIX doom shroom explosion effect to make it look cleaner, why does it look horrible
Doom Shroom literally went from Hiroshima and Nagasaki nuke bomb to a Mentos and Bloxy Cola volcano 😭😭😭 Also ngl I was jumpscared when looking at big Doom Shroom closely, my lil bro also got freaked out 😭😭😭 Btw do you still remember me? I started to discover your channel back in 2022 if I could remember and I forgor what's my name back then lol
At Least they aren't hiding the stupid bullshit they make, even embracing it making it even more spectacularly stupid, but fun.... Unless it's level design, that's just torture.
I wish they would fix everything. Fix the timing of explosion and the death of zombies They should add crater for doom shroom only. Redesign doom shroom Redesign its function ( I would suggest that doom shroom should detonate like a bomb, you need to press it or something like that to explode) then longer its recharge, 'cause doom shroom is too op. And remove the mechanics when plant food, creates copies of it. I hope they would fix everything about doom shroom
You know the quality of the game drop significantly when you see the animation of the plants don't match up with its hit registration upon being triggered.
The explosion animation is disappointing and it really needs a screen shake But tbh I really like the plant. NUCLEAR SPORE SHROOM!!! Also. Wtf is that parrot bug? It should just nuke the parrot on touch
If they bringing back og mushrooms atleast make a extension of dark ages since it only has 20 levels and put like ice shroom there and scaredy shroom and if they bring back doom shroom just make it a premium if they gonna make it op again,Whos with me?
They straight up nerfed my boy, both in gameplay and visuals, he doesn't blow up every zombie on the screen like the original and he looks ugly asf especially with the delay
There's so many wrongs in here: 1. Doomshroom's animation and art quality IS SO BAD WTF, but to be honest tho im not suprised anymore after they stopped giving shits about creating good plants nowadays (i think it started when that bumbarbarian plant released). 2. The late explosion effect.... bro 3. WHY DID THEY NOT MAKE IT AN INSTANT PLANT??? they just made him more OP and pointless at the same time. holy shit
@@SeerRipper EA is mostly bad on the pvz shooter games and it's mostly Popcap on the pvz 2 updates and pvz 3, just at least do some research and stop acting like it's just EA ruining it
If they fixed the timing with the explosion animation, I'd be satisfied enough
Couldn’t agree more!
Totally, also give us the actual crater instead of the scorched title
And the camera shake aswell, it always give the chaotic vibe when using the plant
Siempre ha estado incompleta
And fix the pf and craters
Doom Shroom: "Yo, I blew up, your supposed to die"
Zombie: "Oh mb, give me a sec"
the devs barely put efforts into this game now I guess
@@Cougtt_The_Cube its kinda sad
Doom Shroom is so old that his explosion has grown delayed.
@@Grundrisse lol
Look at how they massacred my boy…
It’d be infinitely better if they fixed the timing of the explosion
And made the screen shake when he explodes.
Algo así como el nutriente de Seta congelada hace temblar la pantalla XD
Yeah, this looks like the Chinese version which has a lot of visual bugs like attack animations not being timed with the zombies taking damage, tiles off grid, and generally breaking the game.
Also while the sun shroom got OVER buffed with it's 3 stages as the third stage is easy to get and easily out classes the sunflower in every way (the original would've been perfectly balanced even in day stages, 25 cost for an eventual 50 sun producer would be fine on it's own). Doom shroom seems to be worse than Cherry bomb in this game cause of the three stage gimmick. I guess the recursion is nice as you can kind of chain explosions with it, but explode-o-nut effectively takes on the function of the original doom shroom without being arbitrary about it. I'm not sure, just having it be a more expensive super cherry bomb honestly would've been fine, but it could be the horribly lagged explosion that makes it appear worse than it actually is.
It that potential man?
LOOK ITS LIMBUS COMPANY
I don’t think I see anyone talk about this, but at 7:06 the crater doesn’t appear underwater for budget and poor coding reasons. In the original pvz, planting doomshroom on a lily pad in the water would create a underwater crater, however it’s not the case here. Ironic how they’re bringing back nostalgic plants yet can’t remember their usage.
What do you expect from the unoriginal creators? Pvz 2 is doomed to slow death.
I am slightly disappointed about this Doom-Shroom is that they’re not ACTUAL craters it leaves behind, it’s the scorched title from the Meteor Flower’s meteor which I can only assume is because this way they didn't have to make entirely new crater sprites and could more easily recycle the scorched title, but it was part of the original function which I liked.
Further the explosion doesn’t add up with the zombies dying after it.
It overall just doesn't feel complete, they shouldn't taken the time to straighten it out a little more but of course they want to produce every plant as quickly as possible nowadays.
@@mariomythes2807 don't forget that scorched tiles are also seen from Rockpuncher
Zombot dragon too
EA has no concept of quality.
@@Dexuzpopcap*
@@keigan90 PopCap died the day EA bought them, which is why I just say EA.
Basically the doom shrooms got nerfed into a oblivion
It makes senses, if the pvz 1 doom shroom was in pvz2 without changes it would be way to OP especially with the high zombie density pvz2 has
They have to, since it would invalidate all those cash plants that are raking in money.
@@Luca_4444
Yeah right, but Pokra, Headbutter Lettuce and Explode-o-nut are fair and balanced.
@@Dexuz lol
pvz 1 doomshroom was so good ngl man
Give us the OG Doom-shroom and fix the freaking death animation!! Its ugly and weird. Nostalgia is not working when the Doom-shroom looks like a balloon not a mushroom🔥
can you move on?
That’s never going to happen, just let it go
Jeez dude, you played PVZ1 when you were a kid and now you're going to have kids. Get over it.
And you 1d!ots wonder why PopCap/EA still tries to nostalgia-bait you?!
And you wonder why PopCap/EA still tries to nostalgia-bait you?
Something I hate about doomshroom JUST LOOK AT THAT DELAY ITS SO DISGUSTING
Nah your a child
@@sahirautto5136 why is it childish to critique easily avoidable poor visually designed content? And saying that it's for kids is unreasonable because kids deserve* better.
@@Nitosa It's probably not finished yet. It has no almanac yet and the crater is likely a placeholder.
@@sahirautto5136 *you're
@@sahirautto5136
So children are more aware than you.
What's next? Golden magnet? Umbrella leaf? (What the fuck would the umbrella leaf do?)
Both plants will give popcap and ea more money. That is their purpose
@@Daniel-oh3hi ok
Duh, bouncing target off lawn by 3x3 area.
Umbrella leaf will act like a chardgaurd, however will oneshot zombies that attempt to fly over it
Adjacent plant become "untrickable". Immune to Octo zombie, wizard's sheep transformation, Z-Scorpion vase, salad, web, etc
What if pvz2 plants have dual mints families?
What if pvz2 premium plants were unlocked in the worlds inside adventure mode?
Okay so for the first one there'd be some obvious pucks
Every single peashooter variant that isn't in appease-mint gains it and torchwood becomes a pepper-mint plant again
This. Is. Not. Doom. Shroom. That. We. Know...
lol
I dont mean to be rude, but there is many things wrong with this plant
The artstyle, despite what most say, i dont find to be bad. The plant obviously will look different in pvz2, though one problem I have is its cap is way too angular and it looks not meanacing at all at stage 1
However the growing mechanic just doesnt seem very nice at all. At that point it is literally just a slightly leveled up primal potato mine with more range and damage, even at full growth.
My main gripe is that they modified it to work different. Sure some plants like ice shroom or to an extent chomper have been modified and work fine, but with doom shroom, its supposed to be an instant use plant for the whole lawn!
If they kept the range and/or the damage (maybe not both) it could be plausible but it seems they threw the whole concept out the window by giving it an extremely short reload time.
Also the plant food for the final stage isnt very good as it explodes and spawns 2 small doom shrooms, which happens if its eaten at the same stage without plant food
Also i know this plant isn't out yet so this is subject to change, but they need to fix all the bugs of the plant (eg: large delay for zombies dying, immortal glitched doom shroom duplicates, and causing a crater underwater despite not blowing up AND being killed at the same time)
I do feel like this could be a great plant with optimisation, but at its current state it is quite glitchy and overpowered + underpowered in the wrong areas
well I MEAN to be rude cause this plant's shit
@@BK0660 well yes you can put it that way but they seriously need to improve it
I wish they'd work on balancing and animations and stuff because pumping out seediums to keep the playerbase in touch clearly isn't working for most and as seen in this comment section a lot of people hate this plant
Yeah, the design of this plant looks of. The last stage of it looks like the doom shroom of BB flower. No unique design at all. And the spawning of doom shroom after exploding (yikes). Its mechanics also, I agree with you it looks like a primal potato mine. I would've suggest they make it same function in pvz1 but longer recharge just like thyme warp.
doom shroom never blew up the whole lawn
The animation feels so incomplete and it isn't as fun nor as strong as it was in the original game
Doom Shroom was such an opportunity to both please the fans and make a lot of money and they fumbled it royally
Beta
The funny part is that this game would use a funny nuke plant. With the amount of strong zombies this game has, having doom shroom be this use when shit hits the fan would be more fun than whatever this thing is
Kind of is a shame, after seeing how they brought back Scaredy Shroom but didn't bother to upgrade it like they did Mega Gattling pea (the most overpowered plant in the game...why does it randomly trigger plantfood on top of being effectively a maxed out pea pod when planted? XD). Scaredly shroom acting like a wall nut when hiding would've been basically what Red Stinger's gimmick is but a bit more niche.
Plus Seediums are in a weird spot as they're generally unlocked when events roll around that have them that week. so by not making these plants available to farm in normal levels, they feel really underpowered.
I want to cry bc if how bad it is, I feel so bad for die hard fans and the poor dev that has to rush this for PopCap and EA :(
the lack of quality and care is genuinely insane
Doom Shroom is most likely still unfinished since he doesn't even have an almanac yet, so the explosion delay will most likely be fixed.
PvZ 2 has just become so unbelievably corporate it's sad
Basically bootlegged, build-up version of primal potatomine
OK THIS PLANT IS JUST SO FUCKING *LAZY*
the sheer amount of bugs just shows how *much* they *"care"* about this game at this point
I've always been positive thinking stuff like, well at *least* they're adding new stuff
but *this* ... THIS IS JUST *OUTRAGEOUS*
and don't get me started on how op this thing is..
The burning zombie animation is very slow, and not giving shake and flash 🙂
Hell Naw they turned doom shroom into a primitive potato mine.
3*3, that's basically just stronger cheerybomb.
The fact the zombies die after the explosion animation played and NOT when the explosion starts is just absolute criminal behavior by the new-age PVZ 2 devs.
Look how they massacred my boy
Can yall imagine oppenheimer's reanimated corpse staring at nature's mockery of his invention
I love that EA is adding op plants unlike some people who cant accept that seedium plants are meant to be endgame only plants,but I do seriously wish they give more love to this game,if you keep on updating the game you can obv add new content,like add a new or sum yk
Tbh at this point it's not just EA popcap has also degraded internally.
However there's one question where's the doom sound
After his release
If they actually tried it would actually be kind of cool with the multiplying, like a nuclear war. Instead we get this.
Doom shroom looks cool in their new designs with different growing stages. But their abilities become much duller and seem to be weaker compare to their original counterpart from pvz1. The explosion seem to be a bug they doesn't create any sound when explode and it takes a few seconds before zombies turn into ashes. Their explosion should be somehow like the explosion which was created by shadow peashooter as we use plant food.
I think doom shroom would work like an instaplant but he also kills your plants. That’s my concept.
Lawn wipe
Doom Shroom is NOT him.
At least in PvZ2
It looks better than the previous 😊
This is likely a trade off in order to stay awake in sunlight.
@@karamhmidi Facts
@@karamhmidi
Not with that damage delay.
Why do all the new plants have less animation than the others?
Because the original pvz2 are kicked out. All we get is stale ones. 😢
Just me or does this feel like a low budget modded plant instead of a plant with some effort put in?
🔹4:41 I saw PvZ 2 aak's video unfinished Blastspinner and Doom-shroom or El Poyitoeshy's video new plants blastspinner and doom-shroom like immortal Escape root
🔹6:22 when it doom-shroom died on bwb, it'll create crater on the water like Meteor flower don't like Lava guava
🔹6:33 my comment but I told Vad0013 : so why glitch fire tile '0'? / 1-6 lane like Solar sage, Cranjelly
🔹7:02 doom-shroom create crater lily pad don't die like meteor flower don't like lava guava
🔹7:20 oh yess😮👍 doom-shroom instantly kill grindehead zombies No spawning monkey zombies! like Stun💫
🔹9:23 LoL🤣 poor doom-shroom don't like tall-nut…😂
🔸fifty-first!
I'm 3μ §¥ and 5μ €¥ again⁹
Make a tier list of plants that are op in PVZ 2 and which are nerfed in PVZ 2
5000 explosion damage at level 10 in the 3rd phase, wow, although it is not the same concept as before but it may still be deadly
PS: FIX doom shroom explosion effect to make it look cleaner, why does it look horrible
Doom Shroom literally went from Hiroshima and Nagasaki nuke bomb to a Mentos and Bloxy Cola volcano 😭😭😭
Also ngl I was jumpscared when looking at big Doom Shroom closely, my lil bro also got freaked out 😭😭😭
Btw do you still remember me? I started to discover your channel back in 2022 if I could remember and I forgor what's my name back then lol
Now we have immortal doom shroom😂
PvZ2 Chinese be like:
even they make better plants than this shit
@@BK0660 probably
At Least they aren't hiding the stupid bullshit they make, even embracing it making it even more spectacularly stupid, but fun....
Unless it's level design, that's just torture.
Doom shroom:" You're lucky I'm your side."
As much as it's annoying to see popcap put in ne plants in pvz 2, i wont lie its so cool seeing doom shroom again
I wish it was jn the game it is op 😂
I wish they would fix everything.
Fix the timing of explosion and the death of zombies
They should add crater for doom shroom only.
Redesign doom shroom
Redesign its function ( I would suggest that doom shroom should detonate like a bomb, you need to press it or something like that to explode) then longer its recharge, 'cause doom shroom is too op. And remove the mechanics when plant food, creates copies of it. I hope they would fix everything about doom shroom
You know the quality of the game drop significantly when you see the animation of the plants don't match up with its hit registration upon being triggered.
Bro grew up 67 years in 18 years 💀
In 3:31 you can see a zombie dying from explosion in the top lane, so king trigger explosion but doesn't receive damage
doom shroom is categorized as bombard-mint (because he explodes like other bombard-mint plants)
Shadow peashooter's explosion much more satisfying than this wtf
The explosion animation is disappointing and it really needs a screen shake
But tbh I really like the plant. NUCLEAR SPORE SHROOM!!!
Also. Wtf is that parrot bug? It should just nuke the parrot on touch
Honestly the idle animaton looks OK for nowdays plant standard
but what is that explosion effect 🗿
El zombie rey no le explotó porque está el zombidito dragon
If they bringing back og mushrooms atleast make a extension of dark ages since it only has 20 levels and put like ice shroom there and scaredy shroom and if they bring back doom shroom just make it a premium if they gonna make it op again,Whos with me?
Think they should add more details to him, a lil more shadow will do
I heard that they are also returning Cattail
finger crossed
*how could they have massacred my boy!?!* 😭😡🤬
They straight up nerfed my boy, both in gameplay and visuals, he doesn't blow up every zombie on the screen like the original and he looks ugly asf especially with the delay
6:43 whats the name of the music?
I swear popcap these days, they are disappointing me 😔
The. The design is look so cool
🔹10:20 hmm… idk🤷♂️ I choose true
PvZ2 Doom-shroom or Tactical Cuke?
Doom-shroom for me
I think primal potato mine is just better… I could be wrong though.
it cost 4 times the amount
Oh god, EA is already destroying PVZ2 by their greed
There’s no way that this will be the final released version of the plant it looks so janky and incomplete
It just feel incomplete
Strange, I saw some videos that said that level 10 would cost 700. It increases the cost depending on the level, is that true or not and official?
That’s not true
What did they do to our boy doom-shroom 😭
Family Mint: *Heavy*
Hiya, Ducktube! Didnt know you started your own channel! (This is a joke im just trying to be funny since im basically conehead zombie)
I don’t get it
Because he’s also a zombie (conehead zombie) while my channel is named after a Zombie too (Ducky Tube)
Guys its not done yet so quit complaining how delay the explosion is
THE MUSIC IS A BANGER GIVE ME THE NAME
I'm fine with the careless design and stuff, BUT WHY DOES THE *_NUKE_* DO FIRE TYPE DAMAGE
Look how they massacred my boy!
Doom shroom zone is 5 x 5
Immortal kne is just stall-shroom
Hey Ducky Tube has Doom Shroom in Plants Vs. Zombies 2 release in 11.6.1 update or will it release in the next update.
WHERE IS DOOM SHROOM AND WHAT DID YOU DO TO HIM
Ea buggin😂
true. through lily pad
:)) please let it explode like boombaloon flower's plants food
Pvz 1: passion
Pvz 2: greed
Pvz 3: hot streaming piece of garbage
There's so many wrongs in here:
1. Doomshroom's animation and art quality IS SO BAD WTF, but to be honest tho im not suprised anymore after they stopped giving shits about creating good plants nowadays (i think it started when that bumbarbarian plant released).
2. The late explosion effect.... bro
3. WHY DID THEY NOT MAKE IT AN INSTANT PLANT??? they just made him more OP and pointless at the same time.
holy shit
Its sad how the artstyle just dowsnt match
Its either an adjust or a nerfed
EA wth you doing? 🥲🥲🥲
its Popcap not EA
@@wasabiflame EA bought PopCap Games in 2011
@@SeerRipperlet me guess are u thinking "EA bad Popcap good"?
@wasabiflame I don't understand you typing "its Popcap not Ea". Why did it become EA bad and Popcap good?
@@SeerRipper EA is mostly bad on the pvz shooter games and it's mostly Popcap on the pvz 2 updates and pvz 3, just at least do some research and stop acting like it's just EA ruining it
Bro went from destroying everything 1 shot to a litral kiwi beast + potato mine + snap dragons cheap ripoff
They made him quite an Owerpowered plant. Like, it wasn't strong already?
1:05 that Buckethead definitely have over 1000 HP 🤦♂️
Are you okay in real life?
What's the link to the music 😢? It's so jazzy
I think it's Graze the Roof Jazz Remix from the Reeds & Seeds album
Let me ask one question. Do you still remember me? I am Mortllthanks i subbed to you when you had about 30 subs :)
I don’t but hey! Thanks for subbing and welcome back!
@@DuckyTube13 :D
@@DuckyTube13 lol 😂😂😂
holy crap pvz2 really just stopped trying lol
Music source? Because the remix is a banger
They ruined doomshroom
when is doom shroom gunna come out?
Why does popcap nostalgia bait so much, stop adding "new" plants and give us a new world or something that ISNT A NEW PLANT
Everything about this plant is wrong....
Model
Animation
Gameplay
Cost
Soundtack
ea at its finest
That design is horrendous and doesn't fit pvz 2 artstyle
IT CAN MULTIPLY???
Yes lol
Why does it looks like a schemis