I value everything that can regenerate health and mana efficiently: - Lei of Lilies (a must-have for EVERY class; basically a free Night Dragon's Breath every hour, i.e. a consumable that doesn't share a CD with pots) - Mana replenishment: Energy Cloak, Mar'li's Eye, Second Wind, Fire Ruby (Mage), Arcane/Ley Orb (Mage), Robe of the Archmage (Mage), Veildust Medicine Bag (Druid), Enamored Water Spirit (Shaman), Celestial Orb (Mage) - Health restoration: Lifestone (cheap, nice to pick up at 51 for AV grinding), Gauntlets of the Sea (cheap, typically used for tough leveling quests), Furbolg Medicine Pouch, Orb of Soran'Ruk (Warlock), Orb of Noh'Orahil (Warlock) - Burst of Knowledge (I used this on my mage for specific AOE pulls to save 700 mana per pull every 15 minutes (6 AEs + CS = 700 saved)) - Major Recombobulator (restores both health and mana, and contrary to expectation it can be used on yourself even when you aren't polymorphed, essentially just granting you an average of +500 mana and health every 5 minutes without interfering with consumable CDs) On my Mage, I typically equipped Robe of the Archmage/Mar'li's Eye/Energy Cloak before starting to conjure my stacks of water. These items can all be used in conjunction with no interfering cooldowns, so I could always conjure even more water before resorting to Evocation or drinking. Of course when I cast Evocation, I would equip my trusty Will of Arlokk (with +20 Spirit) to go from 0% to 100% mana reliably. Lei of Lilies was an item I made sure to buy for every single character I had. I used it on my Warrior and Rogue as well, even though it does share a CD with Thistle Tea, for example. This little lifeline has saved me a hundred times over throughout my years of playing this game. Seeing as it also restores mana, it's obviously far more useful for any class reliant on mana, but I would definitely recommend it to everyone looking to stay alive. Some of the lower level items I typically discard fairly early on (Veildust Medicine Bag, Arcane/Ley Orb), but their usefulness cannot be overstated. Restoring a big chunk of your mana pool with one press of a button makes your early leveling that much more efficient. Stuff like the Warlock's various orbs that restore health are highly useful for ~10 more levels after obtaining them despite their hefty cooldowns. A useful way to think about them is to convert the mana/health restored into stats (Arcane Orb restores ~160 mana, which means it's equivalent to ~11 Intellect). Whenever we had any wipes, I would make sure to equip my mana restoration items as I re-entered the dungeon/raid portal. I could just click Mar'li's Eye on and let it tick for 30 seconds while running, for example. As for consumables, I created a separate list: - Senggin Root/Cooked Crab Claw (these things can be eaten while drinking water, essentially just giving you a 7% mana regeneration increase whenever you sit down to drink even at level 60) - Crystal Restore (admittedly I didn't carry these things with me religiously, but I did occasionally use them on my Rogue/Warrior to cast heals on OTHER PLAYERS who were in dire straits; I even recall having saved healers with these) - Juju Escape (these things were a part of my Rogue's daily arsenal, as for some reason I could reliably pick the E'kos for 5-20 silvers each on the AH. I often used them for the cleaving bug packs in AQ40, and the extra 10% dodge reduced my amount of knockbacks to almost 0 which in turn increased my DPS massively) - Flash Bomb (not really a secret, but this thing is hilarious vs. Druids and Hunter pets, but what many people forget is that the fear does NOT BREAK from damage!) - Ice/Flame Deflector (these guys don't share CDs with anything (like FAPs), and they really make killing Mages trivial with classes that typically struggle with them) - Discombobulator Ray (another one that really isn't a secret, but it's so powerful I have to mention it: dismount AND debuff players of the opposing faction!) Over my years of playing this game I did also come to realize some other gear pieces never got the love they deserved. I'd like to list some of them below as well. Gear: - Jek'lik's Crusher (this thing is broken for Shamans! It procs from itself, and each separate proc can trigger WF. In my tests, I personally witnessed it proccing 8 times in 1 hit, essentially one-shotting almost any player. It has a proc rate of 20-24%!) - Gnomish Cloaking Device (can be used in combat, works like Vanish in PVP but does not drop aggro from mobs) - Chained Essence of Eranikus (I like using this funny trinket when pulling 3 core hound packs (12 mobs), and it does a total of 5400 damage without using a GCD. I find it hilarious) - Heart of Noxxion (kind of a niche use case, but I duoed BRD's arena for SGC with a Priest friend, and the poisons cast by the scorpids/arachnids can completely cripple you if you can't cleanse them, and this trinket is a free solution to that problem) - Gnomish Harm Prevention Belt (essentially a belt that grants you 560 Health and can be equipped as early as level 20 -- a solid gank protection item for any alt leveling in STV, as even when it fails, it BANISHES you for 20 seconds making you immune to any damage) - Blackblade of Shahram (when this thing procs and summons Shahram, the buffs he can provide to your group are absolutely PHENOMENAL (+25% haste to group, +50 all stats)) - Misplaced Servo Arm (not a Chance on hit, but an Equip effect, meaning when you have 2 of these, your main hand actually benefits from both effects resulting in a flurry of procs) - Blade of Eternal Darkness (not just a Mage item, but it also comes with hidden benefits to other classes: BIS for Elemental Shamans, and it used to proc from a Priest's Mind Vision before it was unfortunately nerfed)
Discombobulator Ray has to be the most underrated item in Vanilla WoW. This will debuff your enemy, distract them as they are turned into a leper gnome AND it will also dismount them instantly.
underrated PvP utility: - Discombulator ray (independent of engineering, dismount/slow people at range) - nifty stopwatch (speed buff trinket, e.g. warsong, combine with free action potion) - the heal plants from felwood (different cooldown timers than potions and each other, see top pvpers like laintime make lots of use of it) - sticky glue from the darkspear lvl 10 quest (horde, 10 pieces). it was tradeable and allowed to root players for 10 seconds. I bought this off low level players or played some alts to farm this. - parachute cloak (engineering) for arathi basin - weapon chain (made from blacksmiths, prevents disarm) on a second weapon for melees, switch when needed (dominate warrior duels) - swim speed items/potions in arathi basin - "Swift boots" leather craftable, engineering independent alternative to rocket boots. e.g. extra sprint for rogues or sprint in bear form as druid (synergizes with nifty stopwatch and free action potions) - shrink ray (engi trinket, lowers ap of target considerably. I used it when better trinkets were on cd) - pet trinkets (natures grasp, cast interruption, etc.) - invisibility potion (cast break when getting out of combat during a pvp fight, happens often. nice as a warrior) - using shield against hunters as a melee while not in melee range, because a chance to block lowers their crit chance, as every attack is only rolled once. the armor is also useful. - ...
@Hamsterwheel For the item Crystal of Zin-Malor, how would it be effective for combat? Were trinkets in vanilla swappable in combat? If they weren't then I'm unsure how you could use this to prevent durability loss before dying in combat.
Got this recommended in my feed because I watch you a lot and I haven't seen this video yet. Love your videos HW, I have met friends in private servers years ago because we both came because of your videos. You are doing the Gods work, much love and respect.
An interesting thing about the staff for a warrior is the spirit helps with needing to sit down eat after each enemy. Also, I've heard that intellect increases the rate at which you consume food and drink in vanilla. so there is another benefit for when you do need to eat to get health back.
cool video. I remember I used to stack green items with just frost damage increase and no stats on my mage at low levels. People would make fun of me but I can remember being top DPS at level 57 in UBRS in a group with a bunch of 60s. Obviously not that amazing of a feat but the fact that vanilla allows for that type of customizing is so great.
I'm unsure about that. By the time you do the demon hunter quest you would either wield two bone slicing hatchets or better yet the barbarous blade from DM North, which has 5 more dps and comparable stats at 60 AP + 1%crit. The demon attack power on the demon slayer can't really make up for the dps of most level 60 weapons imo. When I think about it you might actually be able to buy a vendorstrike from your guild and do a lot better against burning steppes demon.
@Benny Jns that's a good point doesn't change fact that if we are to ignore ease of obtaining the items then we could just have hunters go for dal'rends set then. we can argue all day about which is bis and not end of the day its cheap to get demonslayer from auction house and go beat on some demons. its very easy as a hunter to get leaf thing has like 50% drop chance
14:00 Mirah's Song is awesome for tanks as well actually. It's easy as hell to get since it's from a quest, 1.8 attackspeed is nice and fast, agi+str is great for additional threat.
thing about miras song that its so underrated is because its a 100% guaranteed in 1 run if your grp does the killing in the right order. 1st thing I did on every Fresh Server 60 toon is run scholo 1st and get that bad boy to start the dungeon grinding
Good video, one item I feel is amazing for warrior's is the stoneslayer, perfect upgrade to the whirlwind axe and blows everything out of the water on horde side as an upgrade outside of a kang. With sword spec you'll blow up mobs or most classes in pvp alike. Ridiculous item that most people skip because ulduman runs suck, but if you got a guild that is cool enough to help you get it, it will make 44-60 a breeze.
Crystal of zin-malor wasn’t really used to skip durability damage.... it was used during boss encounters like high priest thekal in ZG and Ossirian in aq20 where the maintank would get incapacitated and the damage from the crystal would break the effect so the tank could get right back on the boss and no tank swap would be required
Correct me if I'm wrong but since it is a trinket you can't equip it during combat, right? If so, it further suggests it would not be used by any other role than the main tank, who could reasonably be healed through the damage
1MoreTurn you can only swap trinkets outside of combat. And the crystal was an on equip effect not on use. So the moment you equipped it you would start to take damage
The OP is correct. I currently use this item when I MT ZG or AQ20 on Elysium. You can’t swap between trinkets in combat in vanilla. When I put this on I start taking damage right away but when I’m buffed my spirit is usually able to counteract any loss, especially with a renew.
Great vid! I highly recommend the Ravager if you're a warrior who dual levels with a priest. I used this Axe until I replaced it with the Destiny sword and it really allows you to mob as long as you have heals. Great for levelling and farming. :)
Thanks a lot for this vid, trying to digest the retail wow into the classic... going to be a hunter and “mark of the dragon lord”, “green whelp armor” look like nice for that class :)
Mark of the Dragon lord... memorized the route by how many times my Shaman went there (Non vanilla obviously) to get that double shield look while afk (With that "Sombrero" which gave a wolf companion); Phantom blade was a cool transmog for a long while too Thanks for the memories
It is a ok tank weapon. I kept basically forever, because the silence proc could be pretty useful in some pulls, even when you used mostly other weapons for more rage and stats.
Demonslayer is very good for the hunter Quest you obtain in the Molten Core. The quest for the Bow and Staff, Rhok‘delar and Lokh‘delar. Hopefully, I spelled that correct. You have to slay 4 demons in that questchain.
A highly underrated item that is essential for frost mage farming builds is Uthers strength. That thing will save your life once an hour while farming if not more
Mark of the Chosen from Maraudon quest. That green trinket is even better than half of purple trinkets dropping from raids. And even though it says %2 chance to proc, it procs quite often. Very, quite often.
I just discovered the opera costume trunk. The pattern drops from Karazhan at the stage. You can dress up as Wizard of Oz characters and others. I sing its praises every time I play in BGs.
Good luck getting that ring out of LBRS. I dunno if I ever saw it drop ever and I loved LBRS, used to always try to get the Hunter shoulders from there, as well as other things, saw a Skullflame Shield drop.
Living Root is a staff that drops in Wailing Caverns. If you are a warrior, you should roll on this. It has even higher DPS than Crescent Staff, and huge spirit, which is good for warriors because it helps you a lot with recovering between fights. People may think it's a priest weapon, but it truly is a warrior weapon. It'll be the best you'll see for a really long time unless you get a world drop. Getting this also allows you to pick the sword for your quest reward, so you can use it with your shield.
It will be interesting to see how many of these proc weapons actually get used. As I recall most proc effects (especially low level ones) weren't considered reliable enough to warrant taking a DPS hit to use them too often in Vanilla raiding. A lot of the top class sites did all sorts of tests to establish proc rates for a lot of these weapons but they were of dubious reliability and I don't think Blizzard ever said outright what the actual numbers were. Wasn't this one of those things that PServers had to guess on? We might find out that your favorite proc weapon isn't all that useful in Classic...
Don't know if this is well known or not but... NIGHTFALL: 2 hand axe made by blacksmiths, Chance on hit increases spell dmg taken by 15% for 5 sec. Great for raids to increase caster dmg, used it in my guild back in the day for one of our dps warriors
What about a video about best quest rewards before lvl 60!(quest that give itens that really help you lvl) Thanks to give me a lot of weapons to go after for my ele shaman in vannila thanks :)
I love how classic has a bunch of low level items that end up being super relevant at 60. Like some quest items, or some drops from mobs/earlier dungeons. For example, the sleep powder you get from Westfall that puts our horde friends to sleep for the duration of their wow uninstall process. If you're horde, you can go hunt those elementals and prevent the alliance from getting their hands on it, but prepare to be attacked by 60s if you're in a serious pvp realm.
Helm of Fire, it looks like just a fancy 45 level leather helmet with a weird spell. But it's the best item in game for rogue/warrior/paladin to tag a mob fast, its spell is a 30+yard instant fire damage like Fire Blast of mage. In cases like you camp Prince Nazjak with other competitor like warlocks and hunters. Helm of Fire is the only thing for you to make sure you can tag the mob with a better chance.
Good list, but 3 things: 1) Annihilator is not underrated. You say you rarely see it on private servers, but EVERY top guild uses it. It is pretty common for minmaxers. 2) Warmonger is only good in very early gearing for hunters, as hit is easy to come by as a hunter and they don't need as much. 3) Crystal of Zin-Malor is only worth getting on hunters as they can FD to equipt it. Other classes can't.
On Cdew's stream, a wow streamer that is a blizzcon pvo winner, he was playing classic beta as a shaman with ravager and when you whirlwind with Ravager all your windfury procs stack up and don't hit u til after the animation is complete. So after it's fully done you'll have a LOAD of windfury procs hit all at once.
Adel all top servers are well past the ZG patch so I don’t understand the point of this comment. And classic is confirmed to be 16 debuffs from the beginning.
BOBPLAYZGAMEZ yes it will? I mean it’s not needed for sure. But it’s a BIG help. The item itself is available from phase 1, so can get it right away. This will be 100% used from the beginning by top guilds.
@@spell105 "In earlier versions, debuff slots on a mob were so limited," It doesn't have anything to do with debuff slots. No one uses annihilator for the same reason that rogues don't use expose armor. . . It doesn't stack with sunder armor.
Thanks man! Hand of Edward the Odd is definitely a great item but to my understanding widely known to be a good item hence why I didn't put it on the list :)
You forgot the helmet from Gnomeregan, SICK opener for AOE tanking, plus you can swap the helmet while the bolts fly out before one of them hits the first target AND you get a bonus 10 damage on any enemy melee attacking you for 10 min!
More reccently in my guild on private server we have delegated a rogue to using Annihilator and Bashguuder which combined reduce armor by over 1100 and it stacks with sunder or expose armor. Since doing this our melee dps has increased by about 15% overall.
The best use of Crystal of Zin-Malor is to make a tank immune to every form of CC that breaks by damage, so often used in AQ20 by good guilds on the final boss. Also nobody ever mentions Lei of Lillies which crafts mini mana pots that you can use without wearing the item.
He should flame you considering this video and all of it's "underrated" items are all quite well known by vanilla players and are not underrated at all. This is just bait for people getting back into retail WoW Classic.
One thing i really love about vanilla is that some grear give damage to a specigiv school. its a shame they barely used it at the latter stages of vanilla.
Green whelp armor was great for the panther boss in ZG. All those panther would just keep falling asleep! The earthshaker from MC was also helpful there, but not as good as the green whelp armor
The sword combined from the two one handers from Zul'Farakk is pretty op for its lvl I used it to level to 60 but even used it until I reached lvl 70. Pretty unique sword and never seen anyone running with it. (You need to go thrpugh the entire dungeon and kill an optional boss and the last boss aswell to get both swords. Both are rare swords and aren't that bad on their own but combined they are Epic. (Literally epic rarity ) I hope you'll feature it someday😄)
That item that siphons hp and Mana is a gold mine for warrior PvP. If it breaks roots, polys, and blinds it's going to be the item you put on after your flask set or even in premades with pocket heals. It's like a having a blessing of sacrifice as a warrior. I also wonder if it will give rage for the dmg during combat, which I doubt but would make it even more valuable.
No one ever talks about the cannonball runner... Take it into AB with the peasant caller and you can prevent flag caps like a champion! The cannon hits all targets in front of it, this means when you see multiple players trying to cap the flag you can toss it down and it prevents them all from capping while its active. its also funny to watch.
The items are great but you gotta remember vanilla had like 16 debuff limit on mobs and 40 man raids. So some of these items would just irritate other classes or reduce overall raid damage.
If you're an ally tank make sure to keep Crystal of Zin-Malor @ 9:30 Allows you to solo tank last boss of AQ20 and helps with ZG tiger boss, along with other uses
The Warmonger is basically really good to make sure you are hit capped when Tranq'ing in raids. Often its worth it for the Tranq'ers to sacrifice some DPS to make sure you hit the tranq
@@Kalameeto I was looking for this comment, I was wondering how you'd equip this to prevent the durability damage. You'd have to equip it prio to the pull and expect to wipe. Seems like a weird choice to make. Not sure how this ended up on the list.
On vanillagaming where I used to play anninhalator was used but all guilds attempting aq40 and up. It's best in slot for off tanks in KT phase 1 for example.
I had nearly all of these weapons on my hunter in cata when I started playing and didn't know what I was doing. Guess everything is a hunter weapon lol. Even tho blizz got rid of their chance on hit and changed it with stats.
By the Way, Phantom Blade is one of the only Swords that you put on your back when sheathing (putting weapon away). Thats the reason i crafted it back in 2005 when i was 11 years old... cuz it looked cool sheated on the back instead of the sides haha
I noticed that the ravager crits and procs windfury if you do the whole duration and switch to a new mob. Even at lvl42 it hits for combined 2k crit hits.
Can't have Green Whelp Armor here and not mention tailoring Spider Belt, though not sure if this falls into the "underrated" category... A lot of Engineering stuff was underrated, grenades, net-o-matics, goblin mortar, death rays etc It was quite a lot of fun for me, especially as a warrior when people didn't know that Enrage/Death Wish/Recklessness affected a LOT of single target or AoE damaging trinkets.
I played casual classic wow and I have two warriors, one is fury with Mirah's Song and Trash Blade, and the dps boost is considerably high, the rage build by Mirah's and the extra swing from Trash Blade is nice, the other warrior is prot, and I have Mirah's as well, rage ain't an issue.
How would you use Crystal of Zin'Malor in a raid? Step 1: Notice Raid is about to Wipe Step 2: Panic because you can't equip a trinket mid-fight Step 3: ????? Step 4: Useful for raids
For those curious, because I was, the Annihilator armor debuff DOES stack with sunder. At least, according to some old wowhead comments. So wait, you can't change gear in combat (besides weapons). Are trinkets exempt from that rule? If not, your point about the Crystal of Zin-Malor is entirely moot.
Totem of Infliction; off-hand, 50 armor, when stuck in combat has a 1% chance of inflicting 74 to 126 shadow damage to the attacker. Freaking amazing alliance feral bear druid off-hand that you can get super early (level 18!) from a quest in Duskwood. It is 1 of the 2 off-hand items that give armor in the ENTIRE game! (The other being Stitches' Femur that has the same 50 armor, has nothing else and requires level 25 to equip.)
I haven't checked the comments but the crystal of zin-malor is used by tanks on certain bosses that incap you like the last boss in aq20, very useful. You can keep putting it on and taking it off to get a low damage roll since the damage is the same every tick, and it's affected by armor iirc. Sad you left that out haha
Good collection, though there are two significant errors in this list, that I'd like to correct in anticipation of WoW Classic launch: Annihilator - The truth is the opposite. It was one significantly subpar weapon to bring to progression raiding in Classic. This because of buff/debuff mechanics worked differently from private servers. In Classic, debuffs of the same "type" did not stack, but were overwritten by the strongest debuff. Thus, the proc on this weapon would get overwritten by a sunder armor, which would prevent any additional stacks of Annihilator to apply. Effectively rendering the proc useless, resulting in something I wouldn't even call mediocre, due to it being main hand, fast attack speed and having no additional stats. Crystal of Zin-Malor - While the theory presented is good, it fails when being applied in reality. Since the item equips into the trinket slot, it cannot be equipped in combat. While abilities such as Vanish and Feign Death dropped threat, they didn't take the players out of combat in PvE.
Also worth noting Crystal of zin-malor would be busted in pvp if you could swap to it in combat lol. Saving durability would only be a minor benefit compared to CC denial that it would provide.
Oh god the memories! I used some of these items although I wouldn't call the Ravager underrated pretty much everyone had it, although not for hunter AOE farming that I admit. Then again as we know "every weapon is a hunter weapon."
the trinket is kinda useless... it toally drains ur mana and hp, but u can't equip it during the whipe because u can't swap items during combat, same for pvp, if it was an use than yeah for sure.
you can as a hunter or rogue but its still useless because you could just aswell do a macro to unequip all armor with durability, the trinket is worse than the macro because if your raid is wiping its no even certain that the damage from the trinket will be the one to kill you.
I value everything that can regenerate health and mana efficiently:
- Lei of Lilies (a must-have for EVERY class; basically a free Night Dragon's Breath every hour, i.e. a consumable that doesn't share a CD with pots)
- Mana replenishment: Energy Cloak, Mar'li's Eye, Second Wind, Fire Ruby (Mage), Arcane/Ley Orb (Mage), Robe of the Archmage (Mage), Veildust Medicine Bag (Druid), Enamored Water Spirit (Shaman), Celestial Orb (Mage)
- Health restoration: Lifestone (cheap, nice to pick up at 51 for AV grinding), Gauntlets of the Sea (cheap, typically used for tough leveling quests), Furbolg Medicine Pouch, Orb of Soran'Ruk (Warlock), Orb of Noh'Orahil (Warlock)
- Burst of Knowledge (I used this on my mage for specific AOE pulls to save 700 mana per pull every 15 minutes (6 AEs + CS = 700 saved))
- Major Recombobulator (restores both health and mana, and contrary to expectation it can be used on yourself even when you aren't polymorphed, essentially just granting you an average of +500 mana and health every 5 minutes without interfering with consumable CDs)
On my Mage, I typically equipped Robe of the Archmage/Mar'li's Eye/Energy Cloak before starting to conjure my stacks of water. These items can all be used in conjunction with no interfering cooldowns, so I could always conjure even more water before resorting to Evocation or drinking. Of course when I cast Evocation, I would equip my trusty Will of Arlokk (with +20 Spirit) to go from 0% to 100% mana reliably.
Lei of Lilies was an item I made sure to buy for every single character I had. I used it on my Warrior and Rogue as well, even though it does share a CD with Thistle Tea, for example. This little lifeline has saved me a hundred times over throughout my years of playing this game. Seeing as it also restores mana, it's obviously far more useful for any class reliant on mana, but I would definitely recommend it to everyone looking to stay alive.
Some of the lower level items I typically discard fairly early on (Veildust Medicine Bag, Arcane/Ley Orb), but their usefulness cannot be overstated. Restoring a big chunk of your mana pool with one press of a button makes your early leveling that much more efficient. Stuff like the Warlock's various orbs that restore health are highly useful for ~10 more levels after obtaining them despite their hefty cooldowns. A useful way to think about them is to convert the mana/health restored into stats (Arcane Orb restores ~160 mana, which means it's equivalent to ~11 Intellect).
Whenever we had any wipes, I would make sure to equip my mana restoration items as I re-entered the dungeon/raid portal. I could just click Mar'li's Eye on and let it tick for 30 seconds while running, for example.
As for consumables, I created a separate list:
- Senggin Root/Cooked Crab Claw (these things can be eaten while drinking water, essentially just giving you a 7% mana regeneration increase whenever you sit down to drink even at level 60)
- Crystal Restore (admittedly I didn't carry these things with me religiously, but I did occasionally use them on my Rogue/Warrior to cast heals on OTHER PLAYERS who were in dire straits; I even recall having saved healers with these)
- Juju Escape (these things were a part of my Rogue's daily arsenal, as for some reason I could reliably pick the E'kos for 5-20 silvers each on the AH. I often used them for the cleaving bug packs in AQ40, and the extra 10% dodge reduced my amount of knockbacks to almost 0 which in turn increased my DPS massively)
- Flash Bomb (not really a secret, but this thing is hilarious vs. Druids and Hunter pets, but what many people forget is that the fear does NOT BREAK from damage!)
- Ice/Flame Deflector (these guys don't share CDs with anything (like FAPs), and they really make killing Mages trivial with classes that typically struggle with them)
- Discombobulator Ray (another one that really isn't a secret, but it's so powerful I have to mention it: dismount AND debuff players of the opposing faction!)
Over my years of playing this game I did also come to realize some other gear pieces never got the love they deserved. I'd like to list some of them below as well.
Gear:
- Jek'lik's Crusher (this thing is broken for Shamans! It procs from itself, and each separate proc can trigger WF. In my tests, I personally witnessed it proccing 8 times in 1 hit, essentially one-shotting almost any player. It has a proc rate of 20-24%!)
- Gnomish Cloaking Device (can be used in combat, works like Vanish in PVP but does not drop aggro from mobs)
- Chained Essence of Eranikus (I like using this funny trinket when pulling 3 core hound packs (12 mobs), and it does a total of 5400 damage without using a GCD. I find it hilarious)
- Heart of Noxxion (kind of a niche use case, but I duoed BRD's arena for SGC with a Priest friend, and the poisons cast by the scorpids/arachnids can completely cripple you if you can't cleanse them, and this trinket is a free solution to that problem)
- Gnomish Harm Prevention Belt (essentially a belt that grants you 560 Health and can be equipped as early as level 20 -- a solid gank protection item for any alt leveling in STV, as even when it fails, it BANISHES you for 20 seconds making you immune to any damage)
- Blackblade of Shahram (when this thing procs and summons Shahram, the buffs he can provide to your group are absolutely PHENOMENAL (+25% haste to group, +50 all stats))
- Misplaced Servo Arm (not a Chance on hit, but an Equip effect, meaning when you have 2 of these, your main hand actually benefits from both effects resulting in a flurry of procs)
- Blade of Eternal Darkness (not just a Mage item, but it also comes with hidden benefits to other classes: BIS for Elemental Shamans, and it used to proc from a Priest's Mind Vision before it was unfortunately nerfed)
Discombobulator Ray has to be the most underrated item in Vanilla WoW. This will debuff your enemy, distract them as they are turned into a leper gnome AND it will also dismount them instantly.
don't forget the -20% slow..
Yeah I don't get why I don't see it more often in PVP. Maybe it's because the ray shares CD with grenades.
underrated PvP utility:
- Discombulator ray (independent of engineering, dismount/slow people at range)
- nifty stopwatch (speed buff trinket, e.g. warsong, combine with free action potion)
- the heal plants from felwood (different cooldown timers than potions and each other, see top pvpers like laintime make lots of use of it)
- sticky glue from the darkspear lvl 10 quest (horde, 10 pieces). it was tradeable and allowed to root players for 10 seconds. I bought this off low level players or played some alts to farm this.
- parachute cloak (engineering) for arathi basin
- weapon chain (made from blacksmiths, prevents disarm) on a second weapon for melees, switch when needed (dominate warrior duels)
- swim speed items/potions in arathi basin
- "Swift boots" leather craftable, engineering independent alternative to rocket boots. e.g. extra sprint for rogues or sprint in bear form as druid (synergizes with nifty stopwatch and free action potions)
- shrink ray (engi trinket, lowers ap of target considerably. I used it when better trinkets were on cd)
- pet trinkets (natures grasp, cast interruption, etc.)
- invisibility potion (cast break when getting out of combat during a pvp fight, happens often. nice as a warrior)
- using shield against hunters as a melee while not in melee range, because a chance to block lowers their crit chance, as every attack is only rolled once. the armor is also useful.
- ...
Spider belt
Here before Asmongold reacts to this
Dang, already beat us all to the punch
not fair
damn... 200 IQ
@Hamsterwheel For the item Crystal of Zin-Malor, how would it be effective for combat? Were trinkets in vanilla swappable in combat? If they weren't then I'm unsure how you could use this to prevent durability loss before dying in combat.
@@Charlie-im6qo
Weapons and trinkets were swapable in combat, yes.
Back in Vanilla i loved the graphic for Phantom Blade so much that i had it crafted on my mage just so i could own it
it was honestly one of the coolest looking swords back then
Got this recommended in my feed because I watch you a lot and I haven't seen this video yet.
Love your videos HW, I have met friends in private servers years ago because we both came because of your videos.
You are doing the Gods work, much love and respect.
Spirit is a really good stat for many classes during leveling
An interesting thing about the staff for a warrior is the spirit helps with needing to sit down eat after each enemy. Also, I've heard that intellect increases the rate at which you consume food and drink in vanilla. so there is another benefit for when you do need to eat to get health back.
cool video. I remember I used to stack green items with just frost damage increase and no stats on my mage at low levels. People would make fun of me but I can remember being top DPS at level 57 in UBRS in a group with a bunch of 60s. Obviously not that amazing of a feat but the fact that vanilla allows for that type of customizing is so great.
Demon slayer is very good for hunter bow quest, specially burning steps demon
I'm unsure about that. By the time you do the demon hunter quest you would either wield two bone slicing hatchets or better yet the barbarous blade from DM North, which has 5 more dps and comparable stats at 60 AP + 1%crit.
The demon attack power on the demon slayer can't really make up for the dps of most level 60 weapons imo.
When I think about it you might actually be able to buy a vendorstrike from your guild and do a lot better against burning steppes demon.
@@blubdiblub1723 barbarous maybe but it won't be available first phase and you don't want to be meleeing down the burning steps demon with a 1 hander
@@futurebr87 i got the hunter quest chain on my alt on lights hope, it was still preraid bis (or worse) so having this would have been an upgrade
@Benny Jns that's a good point doesn't change fact that if we are to ignore ease of obtaining the items then we could just have hunters go for dal'rends set then. we can argue all day about which is bis and not end of the day its cheap to get demonslayer from auction house and go beat on some demons. its very easy as a hunter to get leaf thing has like 50% drop chance
@@futurebr87 will the hunter quest even be in the 1st phase? It was added later in vanilla.
14:00 Mirah's Song is awesome for tanks as well actually. It's easy as hell to get since it's from a quest, 1.8 attackspeed is nice and fast, agi+str is great for additional threat.
Silent Fang MH Mirah's in OH and gg Fury tank 5mans with caster heavy mobs
instablaster.
thing about miras song that its so underrated is because its a 100% guaranteed in 1 run if your grp does the killing in the right order.
1st thing I did on every Fresh Server 60 toon is run scholo 1st and get that bad boy to start the dungeon grinding
Good video, one item I feel is amazing for warrior's is the stoneslayer, perfect upgrade to the whirlwind axe and blows everything out of the water on horde side as an upgrade outside of a kang. With sword spec you'll blow up mobs or most classes in pvp alike. Ridiculous item that most people skip because ulduman runs suck, but if you got a guild that is cool enough to help you get it, it will make 44-60 a breeze.
Crystal of zin-malor wasn’t really used to skip durability damage.... it was used during boss encounters like high priest thekal in ZG and Ossirian in aq20 where the maintank would get incapacitated and the damage from the crystal would break the effect so the tank could get right back on the boss and no tank swap would be required
Correct me if I'm wrong but since it is a trinket you can't equip it during combat, right? If so, it further suggests it would not be used by any other role than the main tank, who could reasonably be healed through the damage
Sancho Panza you can swap, but you have to wait a certain amount of time to use the “use” effect i think.
Sancho Panza that’s correct, trinkets could not be equipped/unequipped during combat in vanilla.
1MoreTurn you can only swap trinkets outside of combat. And the crystal was an on equip effect not on use. So the moment you equipped it you would start to take damage
The OP is correct. I currently use this item when I MT ZG or AQ20 on Elysium. You can’t swap between trinkets in combat in vanilla. When I put this on I start taking damage right away but when I’m buffed my spirit is usually able to counteract any loss, especially with a renew.
Great vid! I highly recommend the Ravager if you're a warrior who dual levels with a priest. I used this Axe until I replaced it with the Destiny sword and it really allows you to mob as long as you have heals. Great for levelling and farming. :)
Thanks a lot for this vid, trying to digest the retail wow into the classic... going to be a hunter and “mark of the dragon lord”, “green whelp armor” look like nice for that class :)
Mark of the Dragon lord... memorized the route by how many times my Shaman went there (Non vanilla obviously) to get that double shield look while afk (With that "Sombrero" which gave a wolf companion); Phantom blade was a cool transmog for a long while too
Thanks for the memories
man, a few of these cool, interesting items that I never really knew about (even though I played classic) really make classic super unique and fun.
Silent fang is a main hand which utterly destroy your Abilities (hemo/ sinister strike)
It is a ok tank weapon. I kept basically forever, because the silence proc could be pretty useful in some pulls, even when you used mostly other weapons for more rage and stats.
Oh sound thanks for putting me in the video man
@Hamsterwheel , Silent Fang is an amazing Warrior Tank weapon. It works well on trash as it procs frequently, at least once per fight.
I saw rogues with phantom blade all the time in classic. I always thought people knew how useful it was. Great pvp weapon and looks cool.
I haven’t played since Cataclysm, yet I love watching these videos for the serious flow of good old nostalgia!
Demonslayer is very good for the hunter Quest you obtain in the Molten Core. The quest for the Bow and Staff, Rhok‘delar and Lokh‘delar. Hopefully, I spelled that correct. You have to slay 4 demons in that questchain.
A highly underrated item that is essential for frost mage farming builds is Uthers strength. That thing will save your life once an hour while farming if not more
It's funny because these 'small' protective items are often more useful for casters.
Phantom Blade, and Dazzling Longsword also generate threat because they apply faerie fire debuff.
I had dazzling on a pala with reckoning in SM together with WF totem (TBC)... that was so crazy.
Mark of the Chosen from Maraudon quest. That green trinket is even better than half of purple trinkets dropping from raids. And even though it says %2 chance to proc, it procs quite often. Very, quite often.
Except that it hasn't been underrated :)
I just discovered the opera costume trunk. The pattern drops from Karazhan at the stage. You can dress up as Wizard of Oz characters and others. I sing its praises every time I play in BGs.
Good luck getting that ring out of LBRS. I dunno if I ever saw it drop ever and I loved LBRS, used to always try to get the Hunter shoulders from there, as well as other things, saw a Skullflame Shield drop.
The ring? Pff thats nothing. Try farming the trinket. (From the same boss)
Had the staff during vanilla got laughed at while doing wc etc lol
they always laugh
Also the spirit on that staff can help reduce down time between fights. Spirit staves are surprisingly strong at lower levels.
I had Mirah's Song for a while back in the day, on my original sword rogue; was a great off-hand for a good long time
That Demonslayer two-hander would be pretty awesome for farming demons and the hunter class quest chain where you have to kill the 4 demons.
I was pretty sure everyone on pservers utilized annihilator stacks.
Its worth noting that the Horned viking helmet can only be acquired by horde because the npc that drops it is a friendly npc for the alliance.
That makes it better
there was a point early on in wow history when literally EVERYONE was using phantom blades. they were like standard issue.
That and simply because of the way they were sheathed. No one gave a damned about the stats.
I used it because it reminded me of Tidus' sword from Final Fantasy 10, and for the back style sheathe.
I was fortunate to get the +arcane damage staff (dropped from Scarlet Monastery trash) while leveling balance Druid. It was a solid power spike!
Living Root is a staff that drops in Wailing Caverns. If you are a warrior, you should roll on this. It has even higher DPS than Crescent Staff, and huge spirit, which is good for warriors because it helps you a lot with recovering between fights. People may think it's a priest weapon, but it truly is a warrior weapon. It'll be the best you'll see for a really long time unless you get a world drop.
Getting this also allows you to pick the sword for your quest reward, so you can use it with your shield.
I had the Black Duskwood Staff...with my mage.
I was happy I got a blue item, but looking back now it was pretty stupid thing to use.
your happiness i'm sure is worth more than a few gold ;)
mirahs song was used a ton on private servers btw lol
Earthshaker, Magic Dust, ... Phantom blade also sheaths on the back, making it kind of unique for that time period.
Fun Fact: Mark of the Dragon lord in current WoW gives you a 'Shadow Ball' shield that flies around you while it is active, looks pretty cool.
It will be interesting to see how many of these proc weapons actually get used. As I recall most proc effects (especially low level ones) weren't considered reliable enough to warrant taking a DPS hit to use them too often in Vanilla raiding. A lot of the top class sites did all sorts of tests to establish proc rates for a lot of these weapons but they were of dubious reliability and I don't think Blizzard ever said outright what the actual numbers were. Wasn't this one of those things that PServers had to guess on? We might find out that your favorite proc weapon isn't all that useful in Classic...
Don't know if this is well known or not but...
NIGHTFALL: 2 hand axe made by blacksmiths,
Chance on hit increases spell dmg taken by 15% for 5 sec. Great for raids to increase caster dmg, used it in my guild back in the day for one of our dps warriors
Randall Brink is that a joke
@@jellyfrosh9102 why would it be a joke? Valid comment from him - but not that much unknown, loads of raids had that on a dps warrior.
@@Rustie_za because it's something anybody playing a private server would know already, it's not unknown at all.
Annihilator is even required on TBC, especially Brutallus progression
What about a video about best quest rewards before lvl 60!(quest that give itens that really help you lvl) Thanks to give me a lot of weapons to go after for my ele shaman in vannila thanks :)
Ohhh like that idea
Good idea! I'll add it to the idea list
@@HamsterWheelGaming Like this bad boy here classicdb.ch/?item=19120
I love how classic has a bunch of low level items that end up being super relevant at 60. Like some quest items, or some drops from mobs/earlier dungeons. For example, the sleep powder you get from Westfall that puts our horde friends to sleep for the duration of their wow uninstall process. If you're horde, you can go hunt those elementals and prevent the alliance from getting their hands on it, but prepare to be attacked by 60s if you're in a serious pvp realm.
I used to do 2v2 in TBC at high rating as pala/warrior and my partner used to use that Jagged Obsidian Shield when he would use spell reflect :D
TIL that you can switch weapons in combat.
Hi, the annihalator will take up the same debuff slot as Faerie Fire which is why Raid leaders generally ban it.
You said hand of freedom.. it's blessing in classic
Helm of Fire, it looks like just a fancy 45 level leather helmet with a weird spell. But it's the best item in game for rogue/warrior/paladin to tag a mob fast, its spell is a 30+yard instant fire damage like Fire Blast of mage. In cases like you camp Prince Nazjak with other competitor like warlocks and hunters. Helm of Fire is the only thing for you to make sure you can tag the mob with a better chance.
Good list, but 3 things: 1) Annihilator is not underrated. You say you rarely see it on private servers, but EVERY top guild uses it. It is pretty common for minmaxers. 2) Warmonger is only good in very early gearing for hunters, as hit is easy to come by as a hunter and they don't need as much. 3) Crystal of Zin-Malor is only worth getting on hunters as they can FD to equipt it. Other classes can't.
On Cdew's stream, a wow streamer that is a blizzcon pvo winner, he was playing classic beta as a shaman with ravager and when you whirlwind with Ravager all your windfury procs stack up and don't hit u til after the animation is complete. So after it's fully done you'll have a LOAD of windfury procs hit all at once.
yeah, reason to this is because ravager doesnt do white dmg, it kinda just loads you up.
All good guilds run annihilator I wouldn’t call it underrated
Ohh yeah... my bad.... hi asmonbald. luv u papa
Adel all top servers are well past the ZG patch so I don’t understand the point of this comment. And classic is confirmed to be 16 debuffs from the beginning.
@@TricksterzMW2 they wont release all the content at once its why hes saying that it wont be used earlier in the game thats the point
BOBPLAYZGAMEZ yes it will? I mean it’s not needed for sure. But it’s a BIG help. The item itself is available from phase 1, so can get it right away. This will be 100% used from the beginning by top guilds.
@@spell105
"In earlier versions, debuff slots on a mob were so limited,"
It doesn't have anything to do with debuff slots. No one uses annihilator for the same reason that rogues don't use expose armor. . . It doesn't stack with sunder armor.
It will cost a lot of gold to create Annihilator. By a lot i mean 350+ gold. Doubt any guilds will prioritize it.
Was hoping to see Hand of Edward the Odd. Either way, great video! These items are examples of why Vanilla WoW was such an amazing world!
Thanks man! Hand of Edward the Odd is definitely a great item but to my understanding widely known to be a good item hence why I didn't put it on the list :)
You forgot the helmet from Gnomeregan, SICK opener for AOE tanking, plus you can swap the helmet while the bolts fly out before one of them hits the first target AND you get a bonus 10 damage on any enemy melee attacking you for 10 min!
The wildthorn mail is also a sleeper item for hunters who really want their serpent sting to really hurt
Instead of Anihilator you can use Bashguuder from LBRS, which you can equip in Offhand too
17:23 "Thjat you could have." I love that stereotypical nerd lisp you had there.
Crystal of Zin Malor gives you shadow priest dark aura effect. it also works in spirit form it looks amazing with night elf spirit form
More reccently in my guild on private server we have delegated a rogue to using Annihilator and Bashguuder which combined reduce armor by over 1100 and it stacks with sunder or expose armor. Since doing this our melee dps has increased by about 15% overall.
lmao telling stories that are lies, you probably havent even played vanilla, rogues cant even use axes.
Mark of the dragon lord is awesome. On my pally I use it until the shield gets destroyed, then swap over to a different ring while it's on CD
I wish they explored staves as melee weapons a little more.
The Ironweave set is also very good for aoe farming
Spelldmg is not that effective and you want enough health/mana/armor to never die when doing it
The best use of Crystal of Zin-Malor is to make a tank immune to every form of CC that breaks by damage, so often used in AQ20 by good guilds on the final boss. Also nobody ever mentions Lei of Lillies which crafts mini mana pots that you can use without wearing the item.
Also High Priestess Mar'li in Zul'gurrub.
asmonbald i helped make this video flame me
He should flame you considering this video and all of it's "underrated" items are all quite well known by vanilla players and are not underrated at all. This is just bait for people getting back into retail WoW Classic.
@@OilFreeFeathers the average vanilla player wud not know about mark of The dragon lord or destiny but i agree with u since some items are known
hamsterwheel is #1, most redpilled classic gamer
"warlockherup" lmfao trump 2020 lets get it
This guy been watching perplex ... all the items he reco was from his videos
@@kokainkalle oh no per fan boy? Sorry perp is not the only existing rogue player young one.
One thing i really love about vanilla is that some grear give damage to a specigiv school. its a shame they barely used it at the latter stages of vanilla.
Mark of the Chosen from 'The Pariah's Instructions' quest
Yes, that was a great trinket.
Green whelp armor was great for the panther boss in ZG. All those panther would just keep falling asleep! The earthshaker from MC was also helpful there, but not as good as the green whelp armor
The sword combined from the two one handers from Zul'Farakk is pretty op for its lvl I used it to level to 60 but even used it until I reached lvl 70. Pretty unique sword and never seen anyone running with it. (You need to go thrpugh the entire dungeon and kill an optional boss and the last boss aswell to get both swords. Both are rare swords and aren't that bad on their own but combined they are Epic. (Literally epic rarity ) I hope you'll feature it someday😄)
I always thought the Thrash Blade was really nice for the lvl.
That item that siphons hp and Mana is a gold mine for warrior PvP.
If it breaks roots, polys, and blinds it's going to be the item you put on after your flask set or even in premades with pocket heals. It's like a having a blessing of sacrifice as a warrior.
I also wonder if it will give rage for the dmg during combat, which I doubt but would make it even more valuable.
No one ever talks about the cannonball runner...
Take it into AB with the peasant caller and you can prevent flag caps like a champion!
The cannon hits all targets in front of it, this means when you see multiple players trying to cap the flag you can toss it down and it prevents them all from capping while its active. its also funny to watch.
The items are great but you gotta remember vanilla had like 16 debuff limit on mobs and 40 man raids. So some of these items would just irritate other classes or reduce overall raid damage.
If you're an ally tank make sure to keep Crystal of Zin-Malor @ 9:30
Allows you to solo tank last boss of AQ20 and helps with ZG tiger boss, along with other uses
kb0sslol why ally?
@@MrSinaster quest is alliance only
The Warmonger is basically really good to make sure you are hit capped when Tranq'ing in raids. Often its worth it for the Tranq'ers to sacrifice some DPS to make sure you hit the tranq
Great point, tranq hit >>>> you doing a bit more dps as a hunter
Ravaged was one of my favorites back then super fun axe.
Silent fang is one of my farvorites ❤ and crescent staff from leader of fangs are BIS shaman weapon untill 29 corpsemaker
Zin-Malor is basically poor man's sacrificial dagger. I miss that thing lol.
You can't equip a trinket during a fight though so it's basically useless during a wipe.
@@Kalameeto I was looking for this comment, I was wondering how you'd equip this to prevent the durability damage. You'd have to equip it prio to the pull and expect to wipe. Seems like a weird choice to make. Not sure how this ended up on the list.
On vanillagaming where I used to play anninhalator was used but all guilds attempting aq40 and up. It's best in slot for off tanks in KT phase 1 for example.
1:00 woah never realized that. good one ty
Heh, I'm wearing the Warmonger on my hunter RN.
It's really nice to hardly ever miss a target ^^
Spirit is actually VERY underrated for warr at low level. That staff is actually dope
I had nearly all of these weapons on my hunter in cata when I started playing and didn't know what I was doing. Guess everything is a hunter weapon lol.
Even tho blizz got rid of their chance on hit and changed it with stats.
Can't wait to roll hunter and go to WC get Venomstrike and then get some more nature damage gear.
15:16 that voidwalker with the tik in the eye .. little bit nervous .. :)
By the Way, Phantom Blade is one of the only Swords that you put on your back when sheathing (putting weapon away). Thats the reason i crafted it back in 2005 when i was 11 years old... cuz it looked cool sheated on the back instead of the sides haha
I noticed that the ravager crits and procs windfury if you do the whole duration and switch to a new mob. Even at lvl42 it hits for combined 2k crit hits.
Can't have Green Whelp Armor here and not mention tailoring Spider Belt, though not sure if this falls into the "underrated" category...
A lot of Engineering stuff was underrated, grenades, net-o-matics, goblin mortar, death rays etc
It was quite a lot of fun for me, especially as a warrior when people didn't know that Enrage/Death Wish/Recklessness affected a LOT of single target or AoE damaging trinkets.
Finally! Some agrees with me about Warmonger on a Hunter! Epic dps when you NEVER miss!
I played casual classic wow and I have two warriors, one is fury with Mirah's Song and Trash Blade, and the dps boost is considerably high, the rage build by Mirah's and the extra swing from Trash Blade is nice, the other warrior is prot, and I have Mirah's as well, rage ain't an issue.
How would you use Crystal of Zin'Malor in a raid?
Step 1: Notice Raid is about to Wipe
Step 2: Panic because you can't equip a trinket mid-fight
Step 3: ?????
Step 4: Useful for raids
Why did you post this even though I explained in the video that this is a great trinket for hunters?
Hamster keeps deleting my reply to him lol what a fucking joke of a youtuber...can't handle a single comment
@@HamsterWheelGaming why would a hunter kill himself? He can just lay in feign death and won't aggro the boss
@@NumNumEntrails Feign Death isn't a guarantee that you'll survive a raid boss though
The Demon Slayer is very useful for a hunter during their quest getting the epic bow and staff from the ancient leaf
For those curious, because I was, the Annihilator armor debuff DOES stack with sunder. At least, according to some old wowhead comments.
So wait, you can't change gear in combat (besides weapons). Are trinkets exempt from that rule? If not, your point about the Crystal of Zin-Malor is entirely moot.
I think u can switch trinkets, but they have an automatic 30 second cd, on any item you trade in. So you can't use for 30 sec. I might be wrong
Totem of Infliction; off-hand, 50 armor, when stuck in combat has a 1% chance of inflicting 74 to 126 shadow damage to the attacker.
Freaking amazing alliance feral bear druid off-hand that you can get super early (level 18!) from a quest in Duskwood. It is 1 of the 2 off-hand items that give armor in the ENTIRE game! (The other being Stitches' Femur that has the same 50 armor, has nothing else and requires level 25 to equip.)
I haven't checked the comments but the crystal of zin-malor is used by tanks on certain bosses that incap you like the last boss in aq20, very useful. You can keep putting it on and taking it off to get a low damage roll since the damage is the same every tick, and it's affected by armor iirc.
Sad you left that out haha
Can also use it in pvp to break poly, seduce, etc.
Good collection, though there are two significant errors in this list, that I'd like to correct in anticipation of WoW Classic launch:
Annihilator - The truth is the opposite. It was one significantly subpar weapon to bring to progression raiding in Classic. This because of buff/debuff mechanics worked differently from private servers. In Classic, debuffs of the same "type" did not stack, but were overwritten by the strongest debuff. Thus, the proc on this weapon would get overwritten by a sunder armor, which would prevent any additional stacks of Annihilator to apply. Effectively rendering the proc useless, resulting in something I wouldn't even call mediocre, due to it being main hand, fast attack speed and having no additional stats.
Crystal of Zin-Malor - While the theory presented is good, it fails when being applied in reality. Since the item equips into the trinket slot, it cannot be equipped in combat. While abilities such as Vanish and Feign Death dropped threat, they didn't take the players out of combat in PvE.
Also worth noting Crystal of zin-malor would be busted in pvp if you could swap to it in combat lol. Saving durability would only be a minor benefit compared to CC denial that it would provide.
Oh god the memories! I used some of these items although I wouldn't call the Ravager underrated pretty much everyone had it, although not for hunter AOE farming that I admit. Then again as we know "every weapon is a hunter weapon."
Now this is gold content, where are the thousands of views and likes!? Great video, keep it up. ❤️
the trinket is kinda useless... it toally drains ur mana and hp, but u can't equip it during the whipe because u can't swap items during combat, same for pvp, if it was an use than yeah for sure.
you can as a hunter or rogue but its still useless because you could just aswell do a macro to unequip all armor with durability, the trinket is worse than the macro because if your raid is wiping its no even certain that the damage from the trinket will be the one to kill you.