At least you can play the java port on psp with one of the java emulators for psp out there. It's cancellation and also gens psp port cancellation really sucks though since they only released 2 games on psp + a genessis collection which only includes Sonic 1 and 2. Would've been cool to have more official psp games honestly. At least if you mod it you can emulate the game gear, java, genessis and gba games + play some homebrew Sonic games too which makes the Sonic game library on psp better.
@@Octo4533 true. The java version kinda feels like a mix between Sonic Advance and Sonic Rush to be honest. It's also really short. It only has 4 levels from what I remember. So yeah it is very different compared to the other versions of it. But to be honest, the psp version would've been an alternate version too with probably similar graphics to the Sonic Rivals games.
Bruh, Unleashed mobile was made by an entirely different company who specialized with mobile phone games. Whenever someone mentions Gameloft making games outside mobile, people are surprised because it is not their forte.
Lost world is not bad, but yeah those pc ports will be missed, especially 06 since i really like the og game anr would have loved easier mod support and faster load timez
@@NativS2002 The team split into half again, wii team (storybook games) working on colors, while unleashed team working on generations. hence why generations is more like unleashed than colors
You can always mod the 360 version, Legacy of Solaris makes it good (and you can play everything). Alternatively Project 06 is great but incomplete and will never have the story mode (confirmed by the creator himself).
The real reason why Sonic Unleashed was not ported to PC was not only because they only wanted to be on home consoles, but because the development of the Windows version would take a long time, even the release date that Sega wanted would arrive and this version would continue to be developed, so Microsoft decided not to make this version.
Wanted to add a slight correction as to why the Sonic 06 Wii port wasn’t made. The port wasn’t finalised due to Sega just wanting to make a unique experience, rather the game was just too much for the Wii to handle so since 06 just couldn’t be made, Sega instead decided to split Sonic Team in half so a Wii game (Secret Rings) could be made. The engine used to make Secret Rings originally was utilised for a Wii port of 06. Also the project would have taken too long for the deadline so that’s another reason why the port wasn’t made. Feel free to add more information or correct me in the replies but this is what I got from a simple google search. Sorry if this a long comment just wanted to provide correct information about a cancelled port.
It's not that simple💀. These pictures are from devs testing the game on something called devkit. Both x360 and ps3 have different architecture from a normal computer, this is to make harder to jailbreak and modify the console, also to make the game more optimized. The devkit kinda of emulate these console's softwares and i assure you these computers running the game are very powerful, to make it run on a PC you need to code the game from scratch(which takes time).
I wonder what 06 would look like on wii Edit: Scratch that, i would loooovvvveeee to see sonic mania on 3ds Edit 2: this edit is added 7 months I committed this and Jesus christ please help me, I know there's a decomp but wanted to see how they would've done it officially
Fun Fact:Sonic Colors was originally the wii port for sonic generations but due to console weakness it was canceled and changed into a very differant game which is colors The next thing is just a theory I make it up Which I have a theory that sonic colors in concept was originally the third rush title This meybe explain why there was a ds port in the first place This is just a theory It's not far from truth that the colors ds was originally also the ds port for sonic generations That's another theory
If Sonic 06 came to Wii I most likely would’ve played it as a kid and might’ve been a bit fond/nostalgic for it like I am with unleashed and black knight.
Wait what SEGA wanted to give good Sonic games ports? The one thing that I think was going to be a weird port was Sonic 06. A lot of these games that people love I honestly think they don’t really need these Sonic ports. I can definitely see why people wanted an Unleashed port so badly and me too.
@@Couldntfindaname111 That franchise consists mostly of remasters... Of the game that already looks great. Literally, there's not much more to explain except that the series only has 2 original games, and they are all on ps4 and ps5
Unleashed on psp, dude I would have unironically played that. Also the gens port to psp is also wild. Would play both honestly but still both games and their ports that we got are still good and have their respective fans.
Sonic generations,Wii was too big to fit on the console so it turned into sonic colors and then for the DS it turned into sonic colors for the DS and for the PSP version it turned into the 3DS version and sonic free riders gonna be on the Wii
It's not a port 💀. Devs always test the game on something called devkit. Both x360 and ps3 have different architecture from a normal computer, this is to make harder to jailbreak and modify the console, also to make the game more optimized. The devkit kinda of emulate these console's softwares and i assure you these computers running the game are very powerful, to make it run on a PC you need to code the game from scratch(which takes time).
@@wend34 Still a port though, it is not running directly from the engine. but they exported into exe it for that GDC. devkit is the real PS3 & XBOX360 but with extra devtool and ram for debugging. What shown in GDC is running directly from windows
@@Ismayamelasranaid i already watched and i do not believe they would port the game just to an convention(and even an unstable port as you mentioned). Sorry for the devkit mistake, what i actually wanted to say it's that some engines can test run your projects by mocking the console APIs
Most of Sonic Unleashed’s issues are now fixed thanks to the game being on the Xbox backwards compatibility list as the game now runs at 4K and 60FPS on Series X which is probably the closest we’ll ever get to a definitive version of the game until SEGA decides to remaster it but for now it looks like they wanna do a remake of Sonic 06 next.
6:24 It's very possible that we could see those exclusive zones from the 3DS remastered or remade for Sonic × Shadow Generations! It's a long shot, but I do recall the site saying bonus content as well. So some of those PC mods for other Sonic games may see the light of day officially.
Gens is going to be base version with the casino DLC, most likely the only changes will be new button layouts to support joycons, dualsense and xbsx controller and improved performance on some laggy parts in levels like crisis city it's more of a side dish served along Shadow Generations, sadly
I don't think we'll get bonus content inside the og generations part of the game sadly outside of the pinball DLC level, some new music from the newer games included and maybe some extra missions and cosmetics but I hope that the Shadow part of the game will have a decent amount of content.
The Wii version of Gens was cancelled very early in the development, since the Hedgehog Engine wasn't compadible with the console. But since a lot of Sonic fans only onwed a Wii at the time, Iizuka decided to split Sonic Team in two, so one half would develop Gens and the other one a original Wii exclusive game for those fans... and then Sonic Colors was born. :)
nah, the one in origins is built off the mania version of the retro engine (on top of other new stuff that the 2014 pitch didn't use) and i believe was done from the ground up
My idea for Sonic 2 on Sega CD: - Music in CD quality - Playable Hidden Palace Zone - Death Egg Zone with two acts - Some of the removed zones - Smoother animations
Apparently, that PSP prototype disk of Generations was actually damaged and 14mb of it’s contents was recovered, It’s possible that there was a lot more on the disk, and maybe even a playable demo build, but it’s all unrecoverable now.
Since those recovered textures are similar to the ones in mushroom hill from the 3ds version I assume that it would've been a port of it like how the ps2 version of unleashed was a downgraded port of the Wii version. Honestly, I'd love to see a fan made homebrew port of it on psp.
on the sonic 3 mobile port being cancelled part you forgot to mention that there is a fanmade port of sonic 3 out there and it's called sonic 3 a.i.r (angel island revisited). it's available for windows, macos, android and ios
I remember that at some point it was confirmed that the Mega CD port of Sonic 2 was dropped so early on that the Genesis/MD version was still in its earlier stages of development, at that point the plan still was for Sonic CD to release late in 92 so there wasn't much need for other Sonic titles to show up for the add-on, but then Sonic CD ended up being delayed into 93. If you go back and look at that point in time it was fairly common for "deluxe" versions to be released on Sega CD a few months after the cartridge release, these CD versions were usually just the same game with a new soundtrack and some extras like a couple new levels taking advantage of the new hardware features, nothing too high effort. Also the first Sonic Riders was also ported to Xbox and PC, those two versions did make it to release.
The thing that confuses me is, why did sonic team split in half to work on 06 and secret rings, when they could have finished 06 without working on a different project, and just work on another game for the wii at the time. They could have done something like what they did with unleashed.
Because the ps2 was still selling well back then. Also the ps2 port is just a port of the Wii version with worse textures and lighting so it probably wasn't as expensive to produce.
To clarify, Mania on 3DS and Wii U isn't illegal (at least in the United States, where jailbreaking is totally legal), as long as you provide data from the PC or Switch version of the game that you own.
7:10 the WII version of gens was scrapped because the WII could not handle it, but because the WII was the most sold console and had the demograph they wanted they created a fully original game.. thus SONIC COLORS was born..... and don't ask me how sonic team made two good games at the same time
i don't think colors was ever meant to be gens. it had the codename project sonic 2010 whereas generations was sonic anniversary. If they were meant to be companion titles, then colors likely wouldn't have released literally a year before gens lmao
Apparently Sonic Riders Zero Gravity had plans for Xbox 360 port would of been cool especially since it could of been backwards compatible with the xbox series x/s
I love the fact that the pc cover uses pegi and not esrb because europe was the only place where you could get a physical pc release. Unfortunately, that one game might have been the last sonic game on pc to have a physical release...
remember that sonic 1 also got ported(terribly) to the gameboy advance, a fact which is even funnier when you consider that it released on the exact same day as sonic 06
I think Sonic Colors on Wii existing is a result of Generations not being able to be ported to the Wii so some of the SonicTeam devs worked on Colors while the others worked on Generations
Damn it would be cool if they ported Sonic Generations on the WII , just imagine the exclusive levels that could've been added to it . And of couse unleashed on PC could've ruled ( because you know better performance and mods )
9:15 i don't think renegade kid ever actually formally offered. the lead dev asked on twitter and never got a response. also the decomp ports are legal lmao
gee.. I already knew about unleashed PC being scrapped but learning about the reason for it actually makes me even more upset.. thanks for the video though, that was a pretty fun watch
Those fans are really trying to release a PC port of Sonic Unleashed, they can't for unknown reason Because Sonic Team doesn't want to release a PC port of Unleashed it Makes the gameplay even Worse when playing on mouse & Keyboard
Does anyone have a direct source for “Escape To Ring Zone”? I’ve checked a couple of magazines that the Sonic Wiki Zone cited, and I didn’t find any specific mention of a Sonic 2 port to the Sega CD. All I’ve seen from Sega Force issue 16 is a mention of “Sonic CD”, no Ring Zone mentioned. Kinda confused on this, if anyone has any insight I’d appreciate it.
These are quite interesting, the PSP is one of my favorite consoles ever, so I wish to know what Unleashed or Generations would have looked like in there!
Hopefully 06 & unleashed will get their pc port. Just look at how long it took sonic adventure 2 to get its own pc port. There's a chance we might get what we want.
if we had a port for sonic 06 on the pc and it is the same as the xbox360 version i would buy it because i want to play the full game i want to see what 06 was actually like i have an xbox360 but its in storage i dont want to wait more years for project 06 to finish
The revisionist history that people *LOVED* Unleashed at launch is always wild to me. AT BEST people liked the day stages and even that was in question.
Wasn't Sonic CD being developed at the same time as Sonic 2? Why would they plan to port Sonic 1 and 2 to Sega CD while Sonic CD was still in development?
I’m back to talk about one more thing IGN reviewed sonic unleashed and it was the same person and he said it’s one of the best games and he said the night stages are better than the day stages
Honestly, I still think we should've gotten Sonic Generations on the Wii U and PS Vita. It would've been a great addition to the respective consoles' libraries
I heard the reason they didn’t make a Wii port for 06 and or Generations (I don’t remember which) is they wanted a Sonic experience in HD, something the Wii was not capable of
Sonic team didn't want to make a unique version for the wii. They thought the wii would be as powerful as the Xbox and ps3 because up till now, nintendo was chasing power as well. (The gamecube was actually the most powerful console of its generation, and when it failed, nintendo went in a different direction.) This ended up putting sonic team in a pinch when they found out the wii wasn't powerful enough to run 06 so they split the team in half. (This is also one of the big reasons other than rushed due dates, why 06 was a mess, anything that could go wrong, went wrong during its development cycle)
unleashed definitely could do with a native PC port, but it’s hardly stuck at its original 720p/30 - Series X BC has 4K60 and both Xenia and RSPC3 are capable of it too
They decided to SCRAP THE UNLEASHD ON PSP, DS AND PC BUT MADE A JAVA PHONE PORT. BRO, THE JAVA PORT IS A SCUFFED VERSION OF DS
Yep sega is strange sometimes
At least you can play the java port on psp with one of the java emulators for psp out there. It's cancellation and also gens psp port cancellation really sucks though since they only released 2 games on psp + a genessis collection which only includes Sonic 1 and 2. Would've been cool to have more official psp games honestly. At least if you mod it you can emulate the game gear, java, genessis and gba games + play some homebrew Sonic games too which makes the Sonic game library on psp better.
its not a port tho, its an alternate ver o the game
@@Octo4533 true. The java version kinda feels like a mix between Sonic Advance and Sonic Rush to be honest. It's also really short. It only has 4 levels from what I remember. So yeah it is very different compared to the other versions of it. But to be honest, the psp version would've been an alternate version too with probably similar graphics to the Sonic Rivals games.
Bruh, Unleashed mobile was made by an entirely different company who specialized with mobile phone games. Whenever someone mentions Gameloft making games outside mobile, people are surprised because it is not their forte.
We lost PC ports of Sonic 06 and Unleashed but Sega went out of their way to port Lost World 😭 we are *not* in the best timeline
Your pfp💀💀💀
Lost world is not bad, but yeah those pc ports will be missed, especially 06 since i really like the og game anr would have loved easier mod support and faster load timez
lost world rules idc
Yeah Lost World PC port come out of no where when no one were asking lol
@@lucymorrison I guess but it made forces sooooo also that port instead of two needed ports?
Fun fact, the generations wii port got repurposed into Sonic Colours, as can be seen via the cutting room floor
Colours came first
@@NativS2002 yes 😂😂😂
@@NativS2002 The team split into half again, wii team (storybook games) working on colors, while unleashed team working on generations.
hence why generations is more like unleashed than colors
@@NativS2002 They entered development around the same time
@@mysticaxolotl8215I think people overlook this, yea they both started around the same time. It's why Colors' gameplay has similarities to Gens
Sega : **cancels Sonic Unleashed DS because of hardware limitations**
Also Sega : **releases Sonic Unleashed on java phones**
And makes sonic jam for the gamecom
*not releases sonic 2006 on wii but releases sonic unleashed on it and on PS2*
It was made by gameloft, not sega
@@raphaelph52 "releases"
We were robbed of so many ports of sonic. Sonic 06 if it was ported to pc, the modding ocmmunity would've fixed the game ages ago.
Exactly, the p-06 team had to decomp the game before making their own remake.
You can always mod the 360 version, Legacy of Solaris makes it good (and you can play everything).
Alternatively Project 06 is great but incomplete and will never have the story mode (confirmed by the creator himself).
On the topic of cancelled Riders ports, there was also a port of Zero Gravity planned for the Xbox 360, and a port of Free Riders for the Wii.
That sucks. If zero gravity was on 360 I probably would’ve bought it
@@ChargedTheHedgehog That game is worth pirating
UGH I COMPLETELY FORGOT TO INCLUDE THOSE!!
@@SFproductions1 lmao
Proof?
The real reason why Sonic Unleashed was not ported to PC was not only because they only wanted to be on home consoles, but because the development of the Windows version would take a long time, even the release date that Sega wanted would arrive and this version would continue to be developed, so Microsoft decided not to make this version.
Where did you get this info?
How does Microsoft have any bearing here?
@@rottenmind6991”Sourc-“ SHUT UP!! 🤣🤣
Maybe Sonic busting open monitors to get power ups in the original Sonic games was a nod to his disdain for PC ports.
Wanted to add a slight correction as to why the Sonic 06 Wii port wasn’t made. The port wasn’t finalised due to Sega just wanting to make a unique experience, rather the game was just too much for the Wii to handle so since 06 just couldn’t be made, Sega instead decided to split Sonic Team in half so a Wii game (Secret Rings) could be made. The engine used to make Secret Rings originally was utilised for a Wii port of 06. Also the project would have taken too long for the deadline so that’s another reason why the port wasn’t made. Feel free to add more information or correct me in the replies but this is what I got from a simple google search. Sorry if this a long comment just wanted to provide correct information about a cancelled port.
Matt muscle said the same thing in his what happen sonic 06 video
We saw Sonic Unleashed running on PC in a few pictures!
where?
i heard sega lost the coding into the game so they couldn’t port it 😭
@@regretchoices I don't believe that's true
It's not that simple💀. These pictures are from devs testing the game on something called devkit. Both x360 and ps3 have different architecture from a normal computer, this is to make harder to jailbreak and modify the console, also to make the game more optimized. The devkit kinda of emulate these console's softwares and i assure you these computers running the game are very powerful, to make it run on a PC you need to code the game from scratch(which takes time).
@@wend34 What is this word salad dude, no one ever said anything about devkits or emulation
I wonder what 06 would look like on wii
Edit: Scratch that, i would loooovvvveeee to see sonic mania on 3ds
Edit 2: this edit is added 7 months I committed this and Jesus christ please help me, I know there's a decomp but wanted to see how they would've done it officially
Probably would look like Superstars but alot more pixelated
It would’ve probably rubbed the same as on Xbox 360 but in lower quality
Ye true but it will still be cool on the 3ds
It’s possible if you have a modded new 3ds
It would look like shadow the hedgehog aka the physics and graphics
Fun fact: Sonic 4 episode 2 was originally planned to have a Wii port but was scrapped due to hardware limitations.
It was due to the limited file size WiiWare could have on the Wii Shop Channel
If they would've released it on disk I think it could've run well on Wii. It's not very impressive graphically and it doesn't have much content.
Not a fact, that game could have easily been on the Wii if the Android port is anything to go by.
@@OhKayEl true
Yet episode 1 with arguably the same amount of content could??
Fun Fact:Sonic Colors was originally the wii port for sonic generations but due to console weakness it was canceled and changed into a very differant game which is colors
The next thing is just a theory I make it up
Which I have a theory that sonic colors in concept was originally the third rush title
This meybe explain why there was a ds port in the first place
This is just a theory
It's not far from truth that the colors ds was originally also the ds port for sonic generations
That's another theory
Sonic rush adventure = sonic rush 2 sonic colors ds = sonic rush 3
If Sonic 06 came to Wii I most likely would’ve played it as a kid and might’ve been a bit fond/nostalgic for it like I am with unleashed and black knight.
Wait what SEGA wanted to give good Sonic games ports? The one thing that I think was going to be a weird port was Sonic 06. A lot of these games that people love I honestly think they don’t really need these Sonic ports. I can definitely see why people wanted an Unleashed port so badly and me too.
As someone who loves the low-polyness of the DS, Unleashed on DS sounds so enticing to me
1:32 The Last Of Us Franchise rn: 😳
I dont get it
@@Couldntfindaname111 That franchise consists mostly of remasters... Of the game that already looks great. Literally, there's not much more to explain except that the series only has 2 original games, and they are all on ps4 and ps5
@@mikoaj5002 oohhh, thanks!
Unleashed on psp, dude I would have unironically played that. Also the gens port to psp is also wild. Would play both honestly but still both games and their ports that we got are still good and have their respective fans.
As a Sonic fan with a psp I'm sad that we only got 2 rivals games and one genessis collection honestly.
There is a RUclips channel called “Sonic Unleashed 3DS” and as the name suggests, they are making a port of Sonic Unleashed for 3DS
9:30 you forgot the Wii. Also, the Sonic Mania Wii port is a decompilation from Mefiresu
The Wii was dead at that time
Oh wait you meant an unofficial port
Sonic generations,Wii was too big to fit on the console so it turned into sonic colors and then for the DS it turned into sonic colors for the DS and for the PSP version it turned into the 3DS version and sonic free riders gonna be on the Wii
The 3DS Versión wasn’t planned until last momment when sega found out the 3ds was coming out
@@baxodladeprobably why its 2d
8:00 pov:
you loved the sonic 3 original soundtrack
so you used it as background music
unleashed pc was shown in sega gdc 2009, and they run it through a laptop
they made a port just for that event lol
It's not a port 💀. Devs always test the game on something called devkit. Both x360 and ps3 have different architecture from a normal computer, this is to make harder to jailbreak and modify the console, also to make the game more optimized. The devkit kinda of emulate these console's softwares and i assure you these computers running the game are very powerful, to make it run on a PC you need to code the game from scratch(which takes time).
@@wend34 Still a port though, it is not running directly from the engine. but they exported into exe it for that GDC.
devkit is the real PS3 & XBOX360 but with extra devtool and ram for debugging.
What shown in GDC is running directly from windows
@@wend34 you gotta watch the convention, there some point the game is crashing, but then open it again , the format are indeed .exe.
@@Ismayamelasranaid i already watched and i do not believe they would port the game just to an convention(and even an unstable port as you mentioned). Sorry for the devkit mistake, what i actually wanted to say it's that some engines can test run your projects by mocking the console APIs
Most of Sonic Unleashed’s issues are now fixed thanks to the game being on the Xbox backwards compatibility list as the game now runs at 4K and 60FPS on Series X which is probably the closest we’ll ever get to a definitive version of the game until SEGA decides to remaster it but for now it looks like they wanna do a remake of Sonic 06 next.
6:24
It's very possible that we could see those exclusive zones from the 3DS remastered or remade for Sonic × Shadow Generations! It's a long shot, but I do recall the site saying bonus content as well. So some of those PC mods for other Sonic games may see the light of day officially.
Combine that with the updated graphics and the Shadow portion of the game, and we may very well have a game better than its predecessor!
Honestly, we shouldn't expect Sonic Team to add much, if anything at all to the base game of Generations.
Gens is going to be base version with the casino DLC, most likely the only changes will be new button layouts to support joycons, dualsense and xbsx controller and improved performance on some laggy parts in levels like crisis city
it's more of a side dish served along Shadow Generations, sadly
I don't think we'll get bonus content inside the og generations part of the game sadly outside of the pinball DLC level, some new music from the newer games included and maybe some extra missions and cosmetics but I hope that the Shadow part of the game will have a decent amount of content.
The Wii version of Gens was cancelled very early in the development, since the Hedgehog Engine wasn't compadible with the console.
But since a lot of Sonic fans only onwed a Wii at the time, Iizuka decided to split Sonic Team in two, so one half would develop Gens and the other one a original Wii exclusive game for those fans... and then Sonic Colors was born. :)
I now REALLY wanna know what Sonic 2: Escape from Ring Zone would have looked and sounded like.
8:11 I think they got the ``canceled`` sonic 3 port and finished it for origins
nah, the one in origins is built off the mania version of the retro engine (on top of other new stuff that the 2014 pitch didn't use) and i believe was done from the ground up
My idea for Sonic 2 on Sega CD:
- Music in CD quality
- Playable Hidden Palace Zone
- Death Egg Zone with two acts
- Some of the removed zones
- Smoother animations
Apparently, that PSP prototype disk of Generations was actually damaged and 14mb of it’s contents was recovered, It’s possible that there was a lot more on the disk, and maybe even a playable demo build, but it’s all unrecoverable now.
Since those recovered textures are similar to the ones in mushroom hill from the 3ds version I assume that it would've been a port of it like how the ps2 version of unleashed was a downgraded port of the Wii version. Honestly, I'd love to see a fan made homebrew port of it on psp.
on the sonic 3 mobile port being cancelled part you forgot to mention that there is a fanmade port of sonic 3 out there and it's called sonic 3 a.i.r (angel island revisited). it's available for windows, macos, android and ios
Sonic unleashed on pc and sonic 06 on pc would make my so happy. (Love the fan mods for it but having the og games on would be great.)
I remember that at some point it was confirmed that the Mega CD port of Sonic 2 was dropped so early on that the Genesis/MD version was still in its earlier stages of development, at that point the plan still was for Sonic CD to release late in 92 so there wasn't much need for other Sonic titles to show up for the add-on, but then Sonic CD ended up being delayed into 93. If you go back and look at that point in time it was fairly common for "deluxe" versions to be released on Sega CD a few months after the cartridge release, these CD versions were usually just the same game with a new soundtrack and some extras like a couple new levels taking advantage of the new hardware features, nothing too high effort.
Also the first Sonic Riders was also ported to Xbox and PC, those two versions did make it to release.
The thing that confuses me is, why did sonic team split in half to work on 06 and secret rings, when they could have finished 06 without working on a different project, and just work on another game for the wii at the time. They could have done something like what they did with unleashed.
Idk cus there’s this green thing called MONEY
Fact: the psp sonic generations port was gonna be the 3ds levels and yes it’s the exact same as the 3DS version
4:31 why did sega put it on ps2 when unleashed came out after tge ps3
Because the ps2 was still selling well back then. Also the ps2 port is just a port of the Wii version with worse textures and lighting so it probably wasn't as expensive to produce.
To clarify, Mania on 3DS and Wii U isn't illegal (at least in the United States, where jailbreaking is totally legal), as long as you provide data from the PC or Switch version of the game that you own.
Sonic Team DID NOT split the team into two for 06 and Secret Rings. This has been going around for far too long and it’s just untrue
Source?
Sauce? 🤨🤨
What ports do you wish made it,.
(That isn’t the SU pc port),.
7:10 the WII version of gens was scrapped because the WII could not handle it,
but because the WII was the most sold console and had the demograph they wanted
they created a fully original game..
thus SONIC COLORS was born.....
and don't ask me how sonic team made two good games at the same time
Interesting
i don't think colors was ever meant to be gens. it had the codename project sonic 2010 whereas generations was sonic anniversary. If they were meant to be companion titles, then colors likely wouldn't have released literally a year before gens lmao
@@CrashFan03 they fist planned to make
a version of gens for the WII, then they scaraped it and descided to make colors instead
Apparently Sonic Riders Zero Gravity had plans for Xbox 360 port would of been cool especially since it could of been backwards compatible with the xbox series x/s
Videos like these I long for!
I love the fact that the pc cover uses pegi and not esrb because europe was the only place where you could get a physical pc release.
Unfortunately, that one game might have been the last sonic game on pc to have a physical release...
How is 9:23 any different from 5:48 where you didn't say anything? If you own the copy, it's legal.
remember that sonic 1 also got ported(terribly) to the gameboy advance, a fact which is even funnier when you consider that it released on the exact same day as sonic 06
8:11 incorrect. It wasn’t changed in origins. it was changed in the PC version of sonic 3. (which is sonic and knuckles collection.)
The origins version’s music change is worse, you can hear the difference on the sonic 3 port
@@Flying_NoodlesOSC oh.
I think Sonic Colors on Wii existing is a result of Generations not being able to be ported to the Wii so some of the SonicTeam devs worked on Colors while the others worked on Generations
Damn it would be cool if they ported Sonic Generations on the WII , just imagine the exclusive levels that could've been added to it .
And of couse unleashed on PC could've ruled ( because you know better performance and mods )
I think a Rush styled Sonic Unleashed port for the DS would’ve been cool.
I agree
9:04 "sega then realized thar Sonic sells best on nintendo consoles" imagine telling a 90s kid that
9:28 also on psvita and ps3
9:15 i don't think renegade kid ever actually formally offered. the lead dev asked on twitter and never got a response. also the decomp ports are legal lmao
2 videos the same week 👏👏👏
It’s at the PC port of sonic unleashed was gonna take longer
didnt know that sonic mania can be played on wiiu i do only have it on the 3ds , gotta play it on wii u rn
gee.. I already knew about unleashed PC being scrapped but learning about the reason for it actually makes me even more upset.. thanks for the video though, that was a pretty fun watch
ayy appreciate it!
Those fans are really trying to release a PC port of Sonic Unleashed, they can't for unknown reason Because Sonic Team doesn't want to release a PC port of Unleashed it Makes the gameplay even Worse when playing on mouse & Keyboard
How??
How where you here a day ago? Or are you a patrion and got to see this early
@@Real_DeadphiliumHe’s a channel member
He a member @@Real_Deadphilium
@@Natezilla_2 knew it plus I can't think any other way it can happen but I just ask incase
Does anyone have a direct source for “Escape To Ring Zone”? I’ve checked a couple of magazines that the Sonic Wiki Zone cited, and I didn’t find any specific mention of a Sonic 2 port to the Sega CD. All I’ve seen from Sega Force issue 16 is a mention of “Sonic CD”, no Ring Zone mentioned.
Kinda confused on this, if anyone has any insight I’d appreciate it.
After playing P06 so many times, the original 06 legitimately gives me war flashbacks. Like I'm not kidding.
06 is still a better game then secret rings to me…i couldn’t even get past the first level in secret rings….
The tutorial level where you just run in a straight line? Or the first actual stage that only requires basic steering and jumping?
@@Crow_Rising I don’t remeber which one it was over 10 years ago.
Why is that so true 3:25
I dont know if Triple Trouble was ever plan to release on the Master System fan port where release later !!!
Let’s hope we’ll get unleashed ported on PC for Steam
Luckily 06 didn’t release on Wii cause I have it and if the game get released on Wii it’s just another story
These are quite interesting, the PSP is one of my favorite consoles ever, so I wish to know what Unleashed or Generations would have looked like in there!
Imagine they cancelled sonic 1 and 2 on the sega cd so they had to buy the sega genisis and sonic cd to get all the games.
mannnnnnnnnn I would've been so down with a Unleashed DS port. Dimps was on top of the world back then with Rush, Rush Adventure, and Colors DS
Hopefully 06 & unleashed will get their pc port. Just look at how long it took sonic adventure 2 to get its own pc port. There's a chance we might get what we want.
Do you know sonic unleashed has a Java version
SF, do you think the Knuckles series will be better than Sonic Prime?
Yes
@@SFproductions1ummmm
@@baxodlade oh man
@@SFproductions1 lol
Not porting sonic unleashed to pc was one of the biggest fumbles sega made
Wasn't Mania also ported to Netflix?
I’ve heard that knuckle chaotix was originally planned for the Sega Saturn but that was cancelled
What’s the first song playing in the beginning of the video
Aquatic base level 1 from Sonic 06
Didn’t SEGA lose assets from Unleashed, so there would be no way to make a PC port of it?
***Breathes*** not sure if this counts but.... sonic 4 episode 2 was meant to have a wii port but the wii couldn't handle the graphics
Yeah that does count I forgot to include it 💀💀
@SFproductions1 my dude how did you forget 💀
@@RollieSage because it's Sonic 4
@SFproductions1 fair sonic 4 wasn't the greatest I only played it to add to my collection of sonic games 😭
fun fact: the mobile ``ports`` of the classic games are NOT ports,
they are REMAKES made from the ground up
which is really surprising
"Riders released on PS2 and GameCube" lil bro forgor about the Xbox and PC lol
I did 😭😭
We need a sonic unleashed port in nintendo switch ps5 & ps4 and xbox
Cant believe they cancelled sonic 06 from wii but not sonic unleashed nokia version
if we had a port for sonic 06 on the pc and it is the same as the xbox360 version i would buy it because i want to play the full game i want to see what 06 was actually like i have an xbox360 but its in storage i dont want to wait more years for project 06 to finish
The revisionist history that people *LOVED* Unleashed at launch is always wild to me.
AT BEST people liked the day stages and even that was in question.
Wasn't Sonic CD being developed at the same time as Sonic 2? Why would they plan to port Sonic 1 and 2 to Sega CD while Sonic CD was still in development?
Nice video 😁
There was also the canceled sonic the fighters port on the saturn.
06 on wii would be beyond broken
I’m back to talk about one more thing IGN reviewed sonic unleashed and it was the same person and he said it’s one of the best games and he said the night stages are better than the day stages
Honestly, I still think we should've gotten Sonic Generations on the Wii U and PS Vita. It would've been a great addition to the respective consoles' libraries
4:48 At least we got Sonic Generations with the Unleashed Project mod in PC😁
That's not the true Unleashed experience.
Sonic Riders was also on the Xbox SF Productions.
Indeed it was
@@SFproductions1 yeah you forgot to include it but that's okay.
@@cepherinorodriguez8995 oh shoot I did didn't I? 😭
So how so long build batdr map in minecraft??
Oh we cancelled that a while ago 😔
I heard the reason they didn’t make a Wii port for 06 and or Generations (I don’t remember which) is they wanted a Sonic experience in HD, something the Wii was not capable of
The psp disk was damaged so It could've had a playable rom but couldn't find it intact
Sonic team didn't want to make a unique version for the wii. They thought the wii would be as powerful as the Xbox and ps3 because up till now, nintendo was chasing power as well. (The gamecube was actually the most powerful console of its generation, and when it failed, nintendo went in a different direction.)
This ended up putting sonic team in a pinch when they found out the wii wasn't powerful enough to run 06 so they split the team in half. (This is also one of the big reasons other than rushed due dates, why 06 was a mess, anything that could go wrong, went wrong during its development cycle)
had no idea that somic 2 was going to have a cd version, i thought both sonic 2 and cd were both in development around the same time
That's kind of angering if you ask me. I would've loved these ports
A shame that the CD enhanced versions of 1 and 2 didn't happen. The Sega CD enhanced Ecco 1 and 2 were gorgeous and the music was amazing
unleashed definitely could do with a native PC port, but it’s hardly stuck at its original 720p/30 - Series X BC has 4K60 and both Xenia and RSPC3 are capable of it too
Sonic Mania on 3DS sounds like it would’ve been really cool.
I wanna see Sonic 3 & Knuckles on the Master System
What I meant to say was: What if S3&K got a port to the Master System like 1 and 2, but got canceled?