Some of these features were concepts very early in development found in the Game Design Document. What's your Fav cut feature? Also if you guys don't know much about Renegade squadrons (the sequel I referred to in the video) I made a Fact video about it here - ruclips.net/video/XEO-EwPQpWA/видео.html
It shows how much care and effort they put into those early games. The fact you had to buy map packs in the remakes is a perfect example of how much the game industry soured between 2005 and 2015.
@@ReverseLBlock the Xbox version of bf2 literally had exclusive map packs you could buy, though. By your logic, the game industry was already soured by 2005.
Yep. Rhen Var also makes its appearance first in the Clone Wars game. Side note, the Clone Wars game is extremely underrated. It's not amazing, but it did feature very large battles, which was super uncommon at the time. The AI was extremely basic, but it was still cool to literally see hundreds of clones and droids duking it out on the battlefield. I was blown away by it as a kid. It looks even better with an emulator and it's surprisingly easy to emulate on multiple types of emulators. Like it's extremely playable with minimal fixes.
@@carnage0685 Its a potential planet for the Kotor remake because of the source material, so keep your hopes up (but not really cause its Disney and modern gaming) It was my favorite planet in star wars and i played on it in battlefront for days as a kid
@@eyzmin Rhen Var Harbor is THE best fucking Battlefront map of all time. It's just so god damn cool, no pun intended, and while I do think Rhen Var Citadel is worse, it's still a very, very solid map overall. I'd put Harbor at 1st and Citadel at like, 4th or 5th. I just love all of the different parts of Harbor, and taking the AT-TE/AT-AT into the main part of the map and all of the different shit shooting at it in an attempt to take it down, and then you have the Ice Caves which vehicles can't get into, and it links the place where the AT-TE/AT spawns with the city part of the map, and then you just have this flat icy wasteland with no cover or structures on the other side of the map. It's just so god damn well crafted, I love it.
The MTT is actually referenced in the manual of classic Battlefront. It drove me mad when I was a kid, since you couldn't just look it up on a wiki or forum back then and the manual says "You can drive MTTs"
The Battlefront 1 Game Dev Bible is insane and it really shows how ambitious Pandemic was when first creating it. Its a shame we never got anything close to its scale officially.
Here's a fun factoid: the game engine for the classic Battlefront games is actually an upgraded version of the Zero engine which is what Pandemic used in Battlezone II: Combat Commander. Certain visual quirks of the game engine carryover such as water, foliage, the fins on the TX-130 reacting identically to how they did in BZ2 and the treads of the Armored Tank Droid also looking identical to treaded units in BZ2 as well.
I feel like Battlefront 1 is better in some ways for sure. As you mentioned, the game appears more polished. But the biggest difference between BF1 and BF2 is that there are no powerups in BF1. BF2 is an arcade like experience, where you can gain more power through upgraded stats, weapons, and unlocking heroes. BF1 will always have you be a grunt, no more powerful than anyone else on the field. This doesn't mean you can't change the outcome of the battle, you just will need more skill to do so. I personally prefer the "powerlessness" in BF1 because that was the game's appeal to me when it came out. Every other Star Wars game you played as a Jedi or some hot shot pilot who could take on entire armies by yourself. Battlefront offered the opposite experience, which felt more immersive to me in a way.
3:20 seeing this hit home, i remember as a kid getting the game at a mall for ps2 and while we were driving back i couldnt stop looking at the stuff on the back of the cover and seeing this exact pic
If i'm not mistaken the game manual for bf1 2004 still has the MTT listed as a playable vehicle or it was still in the game files, just not coded to be spawned in
I’m sad now knowing that all the vehicles from the clone wars game were meant to be in battlefront. I love the designs in that game. I would love if ever the chance a modern day port of the original battlefronts but with all cut content. Like same graphics and try for that with models left out but like a battlefront ultimate edition
The AT-XT being cut from BF1 was probably one of the greatest tragedies in cut content, being my favorite ground vehicle in all of Star Wars. Had it been implemented it might of appeared in other future titles and media like the Sabre Tank.
It's a pretty cool walker, I'm glad we got the ATRT over it because it is more unique, but it would have been nice to have that guy on maps like falutica
So a crazy thing that happened to my original bf2 copy for the original xbox was that one day when I put it in on my xbox one, it gave me a bunch of new maps in instant action, which included Rhen Var citadel and harbor, but also yavin arena and another map the name of which I can’t remember which was a hvv map, and it added Kit Fisto and Assaj Ventress as characters. Coincidentally they were both technically the ranged saber wielders for their respective factions, with Kit having a throwing orb and Assaj having daggers
1:38 is actually a A5-RX battle tank. Not a episode 3 Juggernaut. Those it is in the same LINE Juggernaut series. And can be listed as a Juggernaut variant. "The A5-RX battle tank, also known as the A5-Recon Juggernaut." Now with that information you should call the tank The A5-RX battle tank, or A5-Recon Juggernaut.
Fantastic video! :) Star Wars Battlefront is a big part of my childhood and I absolutely love learning secrets and cut content from games I love. Im sad that good stuff gets cut for whatever reason. Still though, im so happy mods exist to restore them!
I've been told that on bf2's naboo map if the one side I'm pretty sure the republic has one soldier left, none more will spawn in, letting you take the entire droid army on just by yourself, I've never tried it though
It actually wasn't, the reticle in the middle of the screen is blue and smaller, the command posts on the mini map on the bottom left are green, and the graphics are different. That was the 2004 Battlefront.
For the droid colors on ps2 BF1, the assassin droid in unmarked specifically for the naboo campaign missions and the pilot is red for those missions. On all other appearances, the pilot is unmarked and the assassin is red. The rocket droid is blue on every level. The only difference is that on pc, no droids are marked on the naboo campaign missions.
What would've been better color for the Clone Sniper, man if they let the game cook more we could've gotten all six classes for all factions, but hey I still love it How cool would've been to have some Old Republic era maps if they add the both old republic factions
@@Hero_of_Sinnoh Hey, I know what's going on! In the Historical Campaign, the Droid Pilot's and the Sniper's skins are switched. This is only on the Naboo missions.
I wonder why some of this cool content was cut off. The MTT would've been brilliant and I would've loved to have played with the AT-XTs, especially on Rhen Var.
So okay for the ps2 version of the game, the first and possibly second mission of the CIS in historic campaign has the droid sniper and droid engineer colors were swapped, having the engineer have that red back and the sniper have stock droid color armor. Though, if you go on instant action on the ps2 version, the engineer is the usual stock droid color with the sniper having the red back.
I would like for a future BF game to have all the main movie planets from episodes 1-9 as base game content for all modes and then expanded planets like Rhen Var, Corellia, Lothal, Skako Minor, Peridea, Moraband, etc. as several massive DLC packs with new heroes. I hated how limited maps were in EA BF2 where Crait was ONLY on Walker Assault, Bespin was ONLY in Blast/Hero, and Feculia was ONLY in Supremacy.
In the ps2 version of Battlefront 2, I keep running into this strange problem on Hoth. Whenever I use a snowspeeder and press the "next position" button, I swap to the tow cable position but the ship keeps flying straight off the map and I can't swap back no matter how many times I press the button. Does anyone know if there is a solution to this? The button works fine for other things like swapping weapons and stuff.
This video screams: "I don't know. But not going to let that stop me." It's like a grandma learned a few things about Star Wars, then mixed with dementia, started explaining to someone. Good job sounding confident, even with all mistakes.
I always felt it was a shame we didn't keep the standard b1 for an assault class, and have the super battle droid as a special unit rather than the gimped magnaguard
Some of these features were concepts very early in development found in the Game Design Document. What's your Fav cut feature? Also if you guys don't know much about Renegade squadrons (the sequel I referred to in the video) I made a Fact video about it here - ruclips.net/video/XEO-EwPQpWA/видео.html
Hello Hero, do you maybe now more where the leaked GDD comes from you refer too? I can´t find anything about irs origin.
Bro just called a TX-130 an ARC-170
I don't know how I let that one slip 😂
Also calls EA BF2 a remake when it’s not
Came here to say the same thing
Who cares?
@@andredavila3731 I didn't ask for your 2-sense
I always liked how most maps in bf1 had two versions. Always wished that was the case for bf2 as well.
It shows how much care and effort they put into those early games. The fact you had to buy map packs in the remakes is a perfect example of how much the game industry soured between 2005 and 2015.
Yeah. Luckily there are plenty of mods for multiple vanilla planets in the game that add respective maps to those planets.
@@ReverseLBlock the Xbox version of bf2 literally had exclusive map packs you could buy, though. By your logic, the game industry was already soured by 2005.
@ReverseLBlock You had to buy maps for _BattleFront_ _II_ (2005)... 😑
Only the first game had free DLC (a single Tatooine map).
Correction: I accidently called the TX-130 Tank an ARC-170, don't know how I let that one slip so badly 😂
Fake fan lol
Don't worry about it ! Excellent video!
SW Ep2 The Clone Wars game was also made by Pandemic that's why there are so many vehicles from that game. They are all playable in mods.
Yep. Rhen Var also makes its appearance first in the Clone Wars game. Side note, the Clone Wars game is extremely underrated. It's not amazing, but it did feature very large battles, which was super uncommon at the time. The AI was extremely basic, but it was still cool to literally see hundreds of clones and droids duking it out on the battlefield. I was blown away by it as a kid. It looks even better with an emulator and it's surprisingly easy to emulate on multiple types of emulators. Like it's extremely playable with minimal fixes.
@@-CrimsoN- Rhen Var made its first appearance in the Tales of The Jedi comics in the 90s, which Kotor is based on (40 years after the comics)
@@eyzmin Rhen Var is the most fucking beautiful wasteland i've ever seen
@@carnage0685 Its a potential planet for the Kotor remake because of the source material, so keep your hopes up (but not really cause its Disney and modern gaming) It was my favorite planet in star wars and i played on it in battlefront for days as a kid
@@eyzmin Rhen Var Harbor is THE best fucking Battlefront map of all time. It's just so god damn cool, no pun intended, and while I do think Rhen Var Citadel is worse, it's still a very, very solid map overall. I'd put Harbor at 1st and Citadel at like, 4th or 5th. I just love all of the different parts of Harbor, and taking the AT-TE/AT-AT into the main part of the map and all of the different shit shooting at it in an attempt to take it down, and then you have the Ice Caves which vehicles can't get into, and it links the place where the AT-TE/AT spawns with the city part of the map, and then you just have this flat icy wasteland with no cover or structures on the other side of the map. It's just so god damn well crafted, I love it.
The MTT is actually referenced in the manual of classic Battlefront.
It drove me mad when I was a kid, since you couldn't just look it up on a wiki or forum back then and the manual says "You can drive MTTs"
The Battlefront 1 Game Dev Bible is insane and it really shows how ambitious Pandemic was when first creating it. Its a shame we never got anything close to its scale officially.
Is that bible available for download somewhere?
@@LM-1378 docs.google.com/document/d/1321hePwVlRm_PopkEqRXoHt4g99wp_1PJrtkPgoFiXg/edit#
@@LM-1378Here you go: docs.google.com/document/d/1321hePwVlRm_PopkEqRXoHt4g99wp_1PJrtkPgoFiXg/edit?usp=sharing
where can you find it ?
Here's a fun factoid: the game engine for the classic Battlefront games is actually an upgraded version of the Zero engine which is what Pandemic used in Battlezone II: Combat Commander. Certain visual quirks of the game engine carryover such as water, foliage, the fins on the TX-130 reacting identically to how they did in BZ2 and the treads of the Armored Tank Droid also looking identical to treaded units in BZ2 as well.
I only grew up with BF2005 but seeing all this Battlefront 1 content makes me want to give it a try as well. Looks more polished in some areas.
Or just download some mods for BF2 that have these cut content.
I’d recommend it because it’s definitely a little different experience
I feel like Battlefront 1 is better in some ways for sure. As you mentioned, the game appears more polished. But the biggest difference between BF1 and BF2 is that there are no powerups in BF1. BF2 is an arcade like experience, where you can gain more power through upgraded stats, weapons, and unlocking heroes. BF1 will always have you be a grunt, no more powerful than anyone else on the field. This doesn't mean you can't change the outcome of the battle, you just will need more skill to do so. I personally prefer the "powerlessness" in BF1 because that was the game's appeal to me when it came out. Every other Star Wars game you played as a Jedi or some hot shot pilot who could take on entire armies by yourself. Battlefront offered the opposite experience, which felt more immersive to me in a way.
After Battlefront 2005 was released there was an update you could download that gave content from the first game did you ever do that?
@@DanBen07 Yes but the UI, Galactic Conquest, etc. are different in the first game.
3:20 seeing this hit home, i remember as a kid getting the game at a mall for ps2 and while we were driving back i couldnt stop looking at the stuff on the back of the cover and seeing this exact pic
If i'm not mistaken the game manual for bf1 2004 still has the MTT listed as a playable vehicle or it was still in the game files, just not coded to be spawned in
1:52 BF2 also has Rhen Var:Harbor, RV:Citadel, Bespin:Cloud City and Yavin 4:Arena.
I think that's an Xbox exclusive DLC
@@raptarknaighor3860 Still part of the game.
@@raptarknaighor3860uh no… I played on PC.
@@sphere117gaming how? O.o
@@raptarknaighor3860maybe they used mods?
I’m sad now knowing that all the vehicles from the clone wars game were meant to be in battlefront. I love the designs in that game. I would love if ever the chance a modern day port of the original battlefronts but with all cut content. Like same graphics and try for that with models left out but like a battlefront ultimate edition
Mods exist you know...
Don’t have a pc so thats why I want a rerelease lol
@@Ghost.Gamer1 Well... Pandemic Studios doesn't exist anymore.
@@MarsiB013 I’m aware…literally just saying it’s something I want I know it unfortunately will never happen. Trust me I’m fully aware of the situation
@@Ghost.Gamer1 What platform do you have?
The AT-XT being cut from BF1 was probably one of the greatest tragedies in cut content, being my favorite ground vehicle in all of Star Wars. Had it been implemented it might of appeared in other future titles and media like the Sabre Tank.
It's a pretty cool walker, I'm glad we got the ATRT over it because it is more unique, but it would have been nice to have that guy on maps like falutica
1:09
I got force choked when I saw the TX-130, which became the ARC-170
So a crazy thing that happened to my original bf2 copy for the original xbox was that one day when I put it in on my xbox one, it gave me a bunch of new maps in instant action, which included Rhen Var citadel and harbor, but also yavin arena and another map the name of which I can’t remember which was a hvv map, and it added Kit Fisto and Assaj Ventress as characters. Coincidentally they were both technically the ranged saber wielders for their respective factions, with Kit having a throwing orb and Assaj having daggers
I just remembered the other map was Bespin Cloud City. And I forgot it also had conquest and ctf variants
1:38 is actually a A5-RX battle tank. Not a episode 3 Juggernaut. Those it is in the same
LINE Juggernaut series. And can be listed as a Juggernaut variant.
"The A5-RX battle tank, also known as the A5-Recon Juggernaut."
Now with that information you should call the tank The A5-RX battle tank, or A5-Recon Juggernaut.
Right thanks for the clarification, I knew the wheels looked different in RS but always thought it was just a model inaccuracy
@@Hero_of_Sinnoh No it's just a smaller variant. Was also used in a clone wars comic from 2011.
Fantastic video! :) Star Wars Battlefront is a big part of my childhood and I absolutely love learning secrets and cut content from games I love. Im sad that good stuff gets cut for whatever reason. Still though, im so happy mods exist to restore them!
I've been told that on bf2's naboo map if the one side I'm pretty sure the republic has one soldier left, none more will spawn in, letting you take the entire droid army on just by yourself, I've never tried it though
It's like that for all maps and all factions so long as you don't have a hero on your team and you don't die after your unit count drops below 25
There’s so much cut content from Dune Sea, Endor, and Kamino that they could honestly have their own video
WHY WOULD THEY CUT SO MANY GREAT THINGS
Hardver and time limitation.
@@MarsiB013 small things they should release that with it or update it now
@@vetreleccz2959 Pandemic Studios doesn't exist anymore.
@@vetreleccz2959 One of the reasons why there are so many mods for this game.
The amount of creativity that they had only to be limited by the tech at the time is so wild.
1:11
That's the TX-130
Desperare Station was eventually implemented in bf3 and renamed Desolation Station complete with its own under construction Death Star
I remember I had the Lego Tie Crawler when I was a kid.
0:47 it was in star wars battlefront 2005
It actually wasn't, the reticle in the middle of the screen is blue and smaller, the command posts on the mini map on the bottom left are green, and the graphics are different. That was the 2004 Battlefront.
@adrienmcintire5544 you are brain dead
For the droid colors on ps2 BF1, the assassin droid in unmarked specifically for the naboo campaign missions and the pilot is red for those missions. On all other appearances, the pilot is unmarked and the assassin is red. The rocket droid is blue on every level. The only difference is that on pc, no droids are marked on the naboo campaign missions.
Gosh all the cut content makes me so sad that we will never experience truly peak battlefront
Unless you have a PC.
This videos are so good, keep it up
What would've been better color for the Clone Sniper, man if they let the game cook more we could've gotten all six classes for all factions, but hey I still love it
How cool would've been to have some Old Republic era maps if they add the both old republic factions
3:36 this is wrong, PS2 Battlefront the Assassin is also red. Great video though! Did not know about all those cut planets
Was it from Xbox then? I'm pretty sure that footage is from a console version, specifically from ps2, its in the description.
@@Hero_of_SinnohNope, Xbox has the red one too.
@@Hero_of_Sinnoh Hey, I know what's going on! In the Historical Campaign, the Droid Pilot's and the Sniper's skins are switched. This is only on the Naboo missions.
@@MarsiB013 Yep! That's exactly what happened for some strange reason.
@@MarsiB013 Ahh thats right my bad
This ground and space system was on psp game, there you could leave ground battle, go to space and fight there
The saber tank disrespect tho
I didn’t know they had such high ambitions all the way back in bf1
I wonder why some of this cool content was cut off. The MTT would've been brilliant and I would've loved to have played with the AT-XTs, especially on Rhen Var.
I will always live my life in disappointment knowing that the flashlight head assassin droid was cut
It's playable via mods
raxus prime was used in star wars the force unleashed and korriban
So okay for the ps2 version of the game, the first and possibly second mission of the CIS in historic campaign has the droid sniper and droid engineer colors were swapped, having the engineer have that red back and the sniper have stock droid color armor. Though, if you go on instant action on the ps2 version, the engineer is the usual stock droid color with the sniper having the red back.
GYATT @1:01
I would like for a future BF game to have all the main movie planets from episodes 1-9 as base game content for all modes and then expanded planets like Rhen Var, Corellia, Lothal, Skako Minor, Peridea, Moraband, etc. as several massive DLC packs with new heroes. I hated how limited maps were in EA BF2 where Crait was ONLY on Walker Assault, Bespin was ONLY in Blast/Hero, and Feculia was ONLY in Supremacy.
Feels like some modders gotta hook up and implement these ideas
The dark times 2 mod for bf2 classic brought a korriban map.
ARC 170 is a star-fighter not a tank. You're thinking of the TX130.
Imagine playable cruisers in space battle... damn
In the ps2 version of Battlefront 2, I keep running into this strange problem on Hoth. Whenever I use a snowspeeder and press the "next position" button, I swap to the tow cable position but the ship keeps flying straight off the map and I can't swap back no matter how many times I press the button. Does anyone know if there is a solution to this? The button works fine for other things like swapping weapons and stuff.
Solution is get the pc version probably got patched. Will work on any old laptop and can use any controller
@@teddypicker8799 I have the pc version but my laptop is broken. Also, the ps2 version has splitscreen co-op so I still want to play that version
@thevenom2731 get the classic collection
1:00 THE GAT
You think theyll add these in the classic collection coming out?
You should tak abaout the incomplete ceiling in coruscant map
This game was so much better than the new ones
Why is the republic tank called a TX-130 but I swear in game it’s called an IFTX
This video screams: "I don't know. But not going to let that stop me."
It's like a grandma learned a few things about Star Wars, then mixed with dementia, started explaining to someone.
Good job sounding confident, even with all mistakes.
TX-130 mix up & a few small erorrs isn't the end of the world, especially when you got a 1 week to edit in everything, So chill out
Where do you get this information? this is amazing
All in the description
Amazingly wrong
I feel like a little kid again! 😢 I wish we got the third game still though.
I always felt it was a shame we didn't keep the standard b1 for an assault class, and have the super battle droid as a special unit rather than the gimped magnaguard
Okay okay, mod this into the game please!
Like cmon, we could have the TIE crawler! I loves that tank in Empire At War.
Already happened years ago...
You truly are being kept in the dark, aren't you?
@@MarsiB013 OK buddy, thanks for the friendly feedback.
the Arc-170 is a star fighter lol
The cut EU related content is especially saddening..
Thats a TX-130 not an ARC-170
I love BF2 ‘05 but I feel like it was really a downgrade in as many areas as it improved.
GAT DAMN
both games together are less than 10$ right now on steam, just saying zwz
Korrelia.
Rebels using the same vehicle as the Republic is something that always bothered me
In lore the rebels use a lot of clone wars era equipment, and have since those ships and vehicles were made
Bothered you because you didn't know the backstory?
Rebels used whatever equipment and vehicles they could get.
that is the tx 130 saber tank. not the arc 170. star wars names are dumb
Sad life
owo
They used the cruisers at low altitudes in the psp games.. do more research
Not until Elite Squadron and even then they were seperated by a loading screen. They also couldn't be piloted.
@@-CrimsoN- Exactly
Simply amazing content that I can't imagine you improving. Loving all the videos and I hope youtube recognizes your videos' quality as much as I do :)
Thanks! Glad you're enjoying the videos!
Oh if froget