Players Gambled & Got Themselves Killed Cause It Was Getting Boring | Narrated D&D Story

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  • Опубликовано: 9 янв 2025

Комментарии • 24

  • @KentaroMiyamoto21
    @KentaroMiyamoto21 2 года назад +72

    When one bored player tries to ruin the game for everyone, that's the GM's cue to bring down the hammer on them.

    • @beastwarsFTW
      @beastwarsFTW 2 года назад +5

      To clarify, bring it down on the problem player, not the group.

    • @KentaroMiyamoto21
      @KentaroMiyamoto21 2 года назад +2

      @@beastwarsFTW That's what I meant

  • @FedericoVetencourt
    @FedericoVetencourt 2 года назад +28

    I'm just gonna say that when the player tried to bet the deeds to the spaceship was the place to pull the stop by the GM, either by making the other PCs appear and stop the bet, or by just telling the player out of game that he can't do that

  • @victordaveiro5191
    @victordaveiro5191 2 года назад +13

    So the party found The Yellow King Hastur and lived to tell story ? That's pretty neat. Only a few have seen the " Yellow sign " and didn't came back insane. He really was impressed with the show.

  • @caseylippiatt648
    @caseylippiatt648 Год назад +1

    I had planned a time loop in a village were overpowered enemies made a route from a tavern to abandoned mines on the outskirts. along their path a number of things would happen, a runaway cart would narrowly miss one of the soldiers, the bridge would collapse seconds after they stepped off it, as well as less obvious things like the fraying rope holding up a pallet of logs. Each instance would take out one, maybe two of the enemies. My goal was for the players to discover this and use their knowledge of the time loop, which didn't erase their memories like it did everyone in the village, to slowly pick off soldiers in what seemed like horrible accidents. They didn't have the patience and decided to slog it out with them in the street, I had to intentionally not use abilities that the soldiers had as to not TPK and managed to salvage the story arc, but it was a bit of a let down that all my planning that went into that was a waste.

  • @TheDuelManiacs
    @TheDuelManiacs 2 года назад +2

    Funny that you ask, because I ran Waterdeep: Dragonheist for my party with an interesting time loop mechanic. Like in Majora's Mask, time reset after three days, and only the party were aware of it. Everyone else had some deja vu, but none were the wiser.
    So when characters died? They woke up alive again at the end of the three day loop. It was incredibly fun and very unsettling!

  • @FoolsGil
    @FoolsGil 2 года назад +2

    Imho, if something like the first story happened, I'd probably ask the player some questions, and if I don't like the answer, I'd kick them, and give the players an opportunity to stop or kill their driven mad, new npc companion

  • @Kyle-cw2in
    @Kyle-cw2in 8 месяцев назад

    That second story is an amazing existential puzzle

  • @MrBud1911
    @MrBud1911 2 года назад +9

    And now what you're here for!......one quick word about World Anvil!

    • @trevorweideman4526
      @trevorweideman4526 2 года назад

      I was wondering what was up with that, too. Lol. I rewound it a little, just to make sure I heard it right. Lol.

    • @SupraShade
      @SupraShade 2 года назад

      probably an editing error, still funny as hell though

    • @RheaMainz
      @RheaMainz Год назад

      @@SupraShade AllThingsDnD was caught in a time loop!

  • @DeadRobit29
    @DeadRobit29 2 года назад +7

    Melody Song, huh? I see you, you Whovian.

    • @Sorry_N_Advance
      @Sorry_N_Advance 2 года назад +1

      Just stay away from libraries

    • @KnicKnac
      @KnicKnac 2 года назад

      @@Sorry_N_Advance Spoilers lol

  • @Piranha-Boy
    @Piranha-Boy Год назад +1

    I had a player once gambling the entire profit from a quest. The party was ready to murder him, but then he rolled two natural 20's and made 50.000 gold pieces lol

  • @GreaterGrievobeast55
    @GreaterGrievobeast55 2 года назад +4

    4:35 yep, sounds Just like IRL gambling pfft! with all the dice rolling it might as well be come to think about it YIRBEL LIVES

  • @Horrorspy
    @Horrorspy 2 года назад +3

    bro got sponsored 2 times

  • @radfarlander
    @radfarlander 2 года назад +6

    Could you please make the story as loud as your World Anvil commercial? I listen to these while doing things and have a hard time hearing your wonderful content.

  • @limetime5479
    @limetime5479 2 года назад +1

    Been there had players who got bored...kinda sucks

  • @SaintJimmy379
    @SaintJimmy379 2 года назад

    Legit very cool

  • @JafenKtair
    @JafenKtair 2 года назад +2

    How very like all players lol

  • @EMS204
    @EMS204 2 года назад +1

    I hate how low your characters ears are. It pisses me off for no reason.