@ It is supposed to be a joke because all monsters that have no restriction on attacking directly have the ability to attack directly when the opponent has no monsters. There is barely any benefit to keeping that one in defense, except the extra 500 points for tanking.
I love how he mantains the serious and professional voice no matter what dumb bullshit he goes over, like he keeps saying "Hero flash - with two exclamation points" or when he stated, in the video about illegal cards, about the seal of Orichalcos: "This is also the only card in the game that can make you lose your soul", like he was just casually mentioning a card which happened to have a unique effect.
I still remember he trying to keep posture when talking about a horrible Cyber Dragon fusion card, you could feel the want to swear in that video, but he kept his cool anyway.
LOL. That Orichalcos vid is my favorite video of his all time, so hilarious. The "2 exclamation points" this video also caught my attention and made me chuckle haha.
The idea of Plasma Ball (as well as Torpedo Penguin) was to represent a "missile". They attack, inflict damage, and then leave the field so they don't be attacked or controlled by the opponent. I'm not saying they're good or even a viable strategy, but that's the idea. Basically, it's like old spell cards like Ookazi, but wasting a summon.
I think, the intended use of "Overpowering Eye", when it was released, was to use it on Vampire Lady or Vampire Lord, to abuse their effect, since their effect was not that bad back in the time
Even back when Vampire Lord was a boss monster no one played that spell as youre going into a minus to maybe attack directly assuming you dont get interrupted. Thats asuming the opponent doesn't have an out to Vampire Lord in the first place
@@soukenmarufwt5224 Well i only thought about a way to use this card in a positive way. I have never stated, that it would be a good card because of that.
And combined with their field spell, Vampire Kingdom, you inflict 500 more damage, mill a card from both your opponent and your deck, and destroy one of your opponent’s cards, it would of made the combo all that more powerful. Just two problems with it; you can use Vampire Grace with Vampire Kingdom to do the same thing with one less card and without attacking so you don’t risk setting off a battle trap (if they even played them in the Xyz era), and it came out too little too late.
I could see this getting some use with some of the more recent vampire support, considering there’s a card that lets you pay life points to amp the attack of a monster, and then you gain life points equal to the damage you deal. Assuming you have a decent life point total, I could see this being somewhat useful.
Anyone remembers when Rata said that columns will never be relevant when talking about Alien Infiltrator? Well, Konami saw that and then Link monsters happened
when he said "Subscribe so I can get 200k", that doesn't sounds like a request, that sounds like demand. Are we safe watching this without subscribing now?
Two things I learned from this video: 1) It's always pronounced 'Hero Flash with Two Exclamation Points' 2) The real tragedy of 'Checkmate' was it took a great card name and wasted on a support card for a Monster no one uses.
I really thought Dark Scorpion Combination was going to be on this list 😮 You know, “Just get 5 specific bad monsters on the field and you can inflict a whopping 2000 direct damage this turn! :D”
Well keep in mind that Dark Scorpions have effects that activate when they inflict damage by attacking directly, so the idea is to generate even more advantage using DS Combination. It’s definitely not a good card by any means, but still better than stuff like Alien Infiltrator where I’d have to contact Konami directly to understand what the hell its purpose was supposed to be.
@@KoriKeiji Yeah. 5 of Don Zaloog's troop to come out and *survive* is hard yet at least they stay there. Gorg is awesome with his high offense and then there's the Chick man. Link-5 maybe. Linkable at least.
I resonate specifically with the Number 10 spot especially with the Structure Deck it got reprinted in back in the day. Lol. Combine it with A Legendary Ocean (making him Level 3) and Gravity Bind/Level Limit Area B, you'd be able to just attack the opponent over and over without their big beaters being able to attack. Lol. People hated me for it. 😅
I swear there was a time when Gravity Bind was the bane of every beater deck's existence. Especially when used with Imperial Order which protected it from nearly all the cards used back then to destroy or remove an opponents backline (Heavy Storm, MST, Giant Truenade, etc). After that all you needed was a few low level monsters that could attack directly and you've won the game.
i love to hear this man talk sh*t about yugioh in my laptop while i'm doing something else with my phone or book lol this man voice is weirdly something ASMR for me
A list of "the most outclassed cards" might be an idea for a video. Like how Hero Barrier is a HERO battle protection card but only a 1 time use, you may as well just use Mirror Force to stop attacking monsters or even better, Negate Attack to instantly end the battle phase. Not sure how to define the difference between cards that are retrains and cards that are just completely outclassed though.
"This monster can attack directly when your opponent has no monsters on the field" This monster can also be tributed if the game state doesn't have any effects that prevent tributing.
Plasma Ball might be decent for effects that activate when you deal battle damage specifically, but you're worried your opponent will have either high stat monsters or have a monster like Yubel that would stop you attacking through it, without having to leave yourself vulnerable during their turn with a low attack monster in attack position
11:00 Its useable in Meklord emperor decks. The destroy itself effect is actually a positive effect, because you would get to summon your meklords. Maybe thats why this Card came out during the 5ds era.
@@silverslayer6262 ling ling is a level 3 dragon union that makes the atk of equiped monster become 1000 so if edge equips it with ling having 1500 atk edges atk becomes 2500 also ling allows it to attack twice
Overpowering Eye is quite useful for the Vampire monsters since several of them have 2000 or less attack and OE makes it easy to activate their effects
If you haven't done it yet: Cards with the most number of other cards that treat themselves as that card. So Umi for example has a lot of cards that treat themselves as Umi, or like half the SPYRAL archetype.
There are several things I love about these videos that make me keep watching them, and one of them is that normally you have a calmly professional voice when you're speaking, but that also means another of my favorite things is when you add occasional bits of emotion or slightly-less-professionalism. Such as here, when, even with all the videos you've done and all the card knowledge you've shown, you say that "I'm not really sure what the point of this card is" and even put it in text just to make it even clearer how bad it is.
Don't forget rapid warrior There are two problems with it's direct attack effects: 1. You have to trigger it's effect during Main Phase 1 to gain the ability to attack directly 2. Your other Monsters cannot attack this turn, so if your opponent negates/destroys Rapid warrior, this downside continues
But at least on the bright side it's ATK is high for a ATK directly beater. So I guess that's something. You can probably equip 3x mage powers and ATK directly and it may win u the duel
People underestimate Rapid Warrior. It can work really good in Burn Spell/Trap decks. That little extra is enough to drain your opponent turn after turn making your burn combos more effective. Since your not playing other monsters, low risk, high reward.
I used to play Amphibious Bugroth in alot of the older yugioh video games. It wasn't too bad in those situations. Also, i heard Elemental Hero Mariner can deal a good amount of damage when combined with some specific cards.
I would like to see these Top 10 Worst topics - Top 10 Worst Cards with a discard cost - Top 10 Worst Union Monsters - Top 10 Worst Warrior Monsters - Top 10 Worst Mill Cards As for any other lists, I would like to see Top 10 Best Warrior Monsters
I thought Mucus Yolk was one of the dumbest effect monsters I've ever seen, but then that Plasma Ball thing showed up. This is probably a reach, but the whole attacking then dying thing might be a parody or homage to Voltorb and Electrode and how they're well known for Self-Destruct and Explosion, are Electric types, and balls with eyes.
It honestly just feels like the dumb cousin of the classic Magic card Ball Lightning, which has a similar gimmick (deals piercing damage but dies at the end of the turn it's summoned on)
@@Prince_Eva_Huepow That would actually be fairly accurate if it was a Voltorb and Electrode homage or parody. Self-Destruct and Explosion are awful moves for them thanks to their lackluster Attack stat.
Love the vids! Here's some ideas for the future: Top 10 worst legacy support Top 10 best archetypes that synergies with different archetypes Top 10 worst main line booster packs released (non meta defining, bad cards) Keep up the quality work!
The thing that bothers me to no end about Rampart Blaster is the mechanic for attacking directly in defence position requiring the opponent to have no monsters on the field.
I think that was "not" an oversight by Konami. They generally felt at the time that the effect was too powerful so they put major limits on that card to be unsuccessful outside of casual duels...
Yeah I feel like MAYBE it should've been an anime only card (Just like Doom Virus Dragon which is the only reason why the HORRIBLE errata for Crush Card Virus is a thing in the TCG)
@@aroperdope As far as I can tell, it was some ruling by a judge that was taken as gospel despite it clearly being neither the intent of the card's wording, nor the intent as demonstrated by the show. Back in the day, it was seen as a top example of a "Because Konami Said So" ruling: that is to say, a ruling that makes no sense and makes a card borderline unplayable. Legendary Fisherman was another prime example.
I miss A Legendary Ocean Gravity Bind/Level Limit Area B lockdown with Amphibious Bugroth MK-3. It wasn't good but it was fun. Also, Plasma Ball may be a reference to Ball Lightning from MtG, it's a 6/1 for RRR that has trample and haste and kills itself at the end of the turn. Somewhat similar concept.
Superheavy Samurai Big Benkei, Invoked Cocytus i think, Bagooska, Cowboy, Pain Gainer if there's a huge LP difference for troll walling, your hand trap facedown when you're screwed, probably other choices I just can't think of
Top 10 unique ways cards make you draw 2 cards. Like moray of greed where even if you shuffled 1 monster into the deck, you're tecnically only drawong 2 cards. Or The Yosenju card that return 3 monsters to the hand and then you draw until you have 5 cards so essentially you draw 2 cards
My thought is that the reason the worst cards videos do better than the best cards video is about variety. Oftentimes I notice in your 'worst of' videos you discuss cards we haven't heard of before or discuss potential work arounds to either make them work or potential fixes for the cards. I really enjoy your banned cards videos due to the potential analysis you provide on how to fix the cards to make them not broken.
Surprised there wasn't anything about Toon Cards. Like how Toon Blue Eyes and Toon Mermaid Girl, require to go through the same set up as other Toons of: Needing a Toon World Card, Monsters to tribute for them, Have the Toon effect of not being able to attack on their first turn, and then have to be able to tribute a monster in order to finally attack. Still an interesting video of some cards I'd never seen before. Good video dude!
I Had That Issue With Rampart Blaster Where He Couldn't Attack In Defense Unless Your Opponent Had No Monsters In The YuGiOh 2006 Tournament Championship Game For GBA
Overpowering Eye is used for the Vampire Deck, using Vampire Lord (2000Atk Zombie) to "mill" the Opponents deck through direct attacking. Since he just mills 1 specific card the strategy is useless, but hey atleast the designs of that archtype are kind of cool
@@AxisChurchDevotee Anaconda still supports Predaplant. Predaplant is a fusion heavy archetype, and the second effect of anaconda that no one uses comes in handy.
@@MojoStrummer The last effect basically makes it a generic non archetype monster considering any deck that uses it can summon dragoon not to mention it could copy any fusion spell that might be broken if it's activation condition was ignored
@@AxisChurchDevotee yeah, but the person you replied to said cards that don't support their own archetype. Anaconda still supports Predaplant, quite well actually, as its effect to change the attribute also ties in with Predaplant
Batteryman Solar could be at the bottom. Since while its seen play in Thunder Dragons you CAN also use it in a Batteryman deck to provide graveyard setup needed to bring out Industrial Strength (Which requires the banishing of 2 Batteryman monsters from the grave to hit the field)
“Modern archfiend decks don’t play any of the original archfiend cards because they’re all kinda bad” Except Falling Down, which is literally Snatch Steal if you control an Archfiend. Top 10 Worst Structure Decks/Prebuilt Decks (Starter, Structure, ect.) of all Time Top 10 worst OCG exclusives that aren't normal monsters
Card of Burial Magic (banish 3 spells from grave to draw 2) Magician's Archive (add 1 spell from deck to hand, unconditionally) Card of Variation (Draw 2 cards, during end phase discard 1 or 3k damage) Hand Control (Declare card name, if in opp hand, they must activate it. Easily sets off FTK with gold moon coin and Relay Soul or Wonder Cloud) Spell Of Reproduction (Add 1 spell from grave to hand, unconditionally) Burning Soul (Add 1 card from grave to hand, unconditionally, and is quickplay spell) Card of Demise (Draw until 5 cards in hand) Card of Sanctity (Both players draw until 6 cards in hand) Spellbook Inside The Pot ( both players draw 3 cards) Roll Of Fate (Roll dice. Draw equal to result and mill from deck equal to result) I'm sure there are some other really overpowered monsters/traps and other spells but those are just the ones I know of
I come back here everyday to download any new vids you got , for work. And I swear it feels like weeks in-between uploads 🙈 that's not me complaining btw duel logs, that's me saying how much I enjoy your videos! Lol always waiting for the next one! And the fact it feels much longer then it is just means how much I enjoy them !! Lol also they're such an interesting time to watch!
Oh god, that takes me back. I had a ton of Raging flame sprites back in the day, I only ever really had it be useful once or twice but it was so much fun. I was never sure, by it's wording it makes it seem like the card itself gains that 1000 attack so back in the days of schoolyard duels whenever it'd get bricked if I got a monster reborn I'd bring it back and slam it into the other guys life points. If I got lucky I have a sword hunter basically stealing all my opponents monsters at the same time. Good times.
Since you've already done the Top 10 Best/Worst Fusion monsters, and the Top 10 Worst Synchro monsters, I'd like to see a continuation of that series, with the Top 10 Best Synchros, and then getting to the XYZ and Link monsters as well. I'd also be interested in what you'd consider to be the Best/Worst Field Spells as well.
Back in the early days of duel links when everyone was playing toons I missed the pegasus event and ended up making a deck around raging flame sprite and a lot of equip spells to boost it's ATK. It kinda worked cos it was the first time i was able to get to platinum, and was better than my kaibaman blue eyes strat
At least Drill Barnacle, Mucus Yolk, and Raging Flame Sprite can benefit from the Union Monster, Leng Ling. The Union support can give you some fun interactions in the Battle Phase! That's about it, though.
Honestly, I know it's not great, but I do like Hero Flash. I want to believe the point of it is to Hero Flash the same turn you Oversoul. If you somehow get a Neos in the Graveyard, you could Oversoul the Neos out and Hero Flash a second one out to do a lot of damage. Not saying it's good, I just think it's neat
Top 10 worst "add from your deck instead of normal draw phase"; Top 10 worst discard from your opponent hand cards; Top 10 worst non-destruction removal cards; Top 10 worst discard from your deck to the graveyard; Top 10 worst effects happening during your opponent's draw phase Top 10 worst "halve your opponent's life points" Top 10 worst "cheat from the extra-deck" cards Top 10 worst "recover from banished zone" cards
Also one my guess as to why the worst of lists do better than the best of lists is because the fanbase is neiche and dedicated enough to know or have played against a lot of the "best" cards through the years where the worst they may have one or two that come to mind but not most of a list. I will definitely say that you do a good job of going out of your way to look for interesting cards for slots rather than the obvious sometimes which is great.
I used HERO Flash!! not for the direct attack, but to get Neos out, in order to try and get a Neos fusion out. It doesn't always work, and yeah it's pretty convoluted, but when it works it works.
9:51 there was a deck I ran in duel links that where you could use the fusion equip monsters with power of the guardians and these monsters that could consistently OTK the opponent almost every match. It wasn’t even meant for pvp, it was for the Rex Goodwin event to solo his raid boss that had well over 100,000 health. They ended up nerfing the hell out that deck.
As a kid I used to use mk3 in my legendary stun deck, as it was a 1700 beater and could attack through gravity bind with the level reduction. Childhood memories lol
I would really like a series of worst monsters of each type, or a video on worst cards in comparison to their own archetype, like how Fallen of Albaz doesn't quite work in dogmatika decks because they lock you out of your extra deck, and Albaz fusion summons and is heavily implied to be part of the archetype.
You could probably do some wacky stuff with Plasma Ball. I think there's a Meklord or two that can Special Summon itself from your hand when one of your monsters is destroyed by a card effect, so you can summon Plasma Ball, go to the Battle Phase, have Plasma Ball attack directly, then Special Summon a Meklord and attack with it.
3:55 i think the card was to give Vampire Lord and Spirit Reaper an easier way to get their effect off. Would be useful if you can replicate the Yata Lock with Spirit Reaper type zombie since Chaos Emperor is unbanned at 3
Actually plasma ball can be helpful in the following game state: You are playing in Duelist kingdom rules, meaning that if you control no monsters and summon no monster during the turn, you lose the duel. Your opponent's life points are 1000, and your life points is 500 or lower (thus you can't use ookazi). You control mystic mine and minor goblin official (which deals damage to your opponent during their standby phase). And you opponent controls des wombat or any monster that negates effect damage. Thus in your turn, you can summon plasma ball, attack for 800, then it destroys itself, so that mystic mine does not destroy itself during the endphase since both players would control a monster each. During your opponent's standby phase, since wombat is negated due to mystic mine, Minor Goblin Official burns the opponent for 500, and you win the duel.
If you want to know how a good direct attack monster looks like: Pair Cycroid. It is a fusion monster, so it is not a brick when some direct damage does not improve your board state. It can be summoned with any machine monsters, so you don't need to run bad cards just for fusion material. It does not have any restrictions, so it can directly attack no matter what. Sure, you are not going to summon Pair Cycroid every duel, but when you are just 1600 damage away from winning, you are glad you have the option.
I actually played the original Archfiends years ago. It's a rather weird control deck. While the 2, 5 on king isn't that great, you can get bishop as well and you get a 1, 3, 6 from that. I think the ruling was that if you have both out you do two separate rolls (ends up as a 66% negation rate when combined). You also have Falling Down as an archetype specific Snatch Steal equivalent. It wasn't particularly good, but I played it for fun as the synchro era was starting and killed a Dark Armed Dragon with the negate effect.
I have two ideas: 1- Top 10 Worst cards in DL that have UR rarity (I'd suggest to only use UR's from boxes/structure decks cuz free UR's are generally garbage). 2- Top 10 Best cards in DL that have N (common) rarity (suggestionss: Aloof Lupine, Power of the gaurdians, Fortnue lady water, Master with eyes of blue)
Didn't hear it in the video, so thought I'd mention one thing about Infernity Archer. The Dark Signer version of Kalin Kessler/Kyosuke Kiryu has a skill in Duel Links that lets you start with Hundred Eyes Dragon on your field, so all that's left for you to do is find a way to dump Archer into the grave on your turn. This is the only legitimate use of Archer I have seen to this date and it's not even an OHKO because the Dragon only has 3k ATK. Thought I'd mention this since Duel Logs likes mentioning stuff in Duel Links as well as the TCG.
You should really state what the difference is between the OCG and the TCG are in your videos. One of the main reasons I watch your videos is because they are super easy to understand for the most part and any casual or beginner to the game could watch them no problem; but when you just assume everyone knows what the difference is between those two things and what they even are it just ruins the whole thing
for overpowering eyes it's not as bad as you make it out to be. It's intended use is for cards like Vampire Lord or Vampire Lady, who if they inflict dmg to your opponent's life points you can mill a spell, trap, or monster from their deck than if you have vampire kingdom you can destroy a card on the feild and mill one of your vampires. So if they have a monster with 2500 or more attack you can use overpowering eyes, attack directly for 2500(because vampire kingdom increases attack by 500 during the damage step only) mill a spell or trap and destroy their monster. I'm not saying this card is good enough to be compettive but I can certainly name 10 cards that allow you to attack directly that are worse than this card.
Don't you guys like that your Monster can attack directly when the opponents have no monsters? What a unique effect.
@ It is supposed to be a joke because all monsters that have no restriction on attacking directly have the ability to attack directly when the opponent has no monsters. There is barely any benefit to keeping that one in defense, except the extra 500 points for tanking.
@@lpfan4491 I could tell it was a joke and I laughed really hard. XD
It's too broken
@ I know you're joking, but can't like all of superheavy samurai attack in defense position
@ is he the only one? I thought there were more. My bad then
Plasma ball has a really good synergy with a uncommon strategy, called "losing faster than usual"
Not really. There are probably hundreds of cards which do that job much better. Just look at any self-burn deck in Duel Links.
That is destructive draw. Very easy mistake to make.
Also be good combo with meklord wisel
I love how he mantains the serious and professional voice no matter what dumb bullshit he goes over, like he keeps saying "Hero flash - with two exclamation points" or when he stated, in the video about illegal cards, about the seal of Orichalcos: "This is also the only card in the game that can make you lose your soul", like he was just casually mentioning a card which happened to have a unique effect.
I still remember he trying to keep posture when talking about a horrible Cyber Dragon fusion card, you could feel the want to swear in that video, but he kept his cool anyway.
@@briansilva3765 In what video? =)
He even keeps that in the chaos duals (for the most part anyways) show he does with Hardleg.
Thats his entire thing lol. His matter-o-fact tone is part of his charm
LOL. That Orichalcos vid is my favorite video of his all time, so hilarious. The "2 exclamation points" this video also caught my attention and made me chuckle haha.
"HERO Flash"?
Never heard of it.
"HERO Flash!!" ?
Oh yeah, I know that card.
Hero flash with 2 exclamation points!!
You have to say the whole thing
I love this comment.
@@iCANTsleep2 HERO, in all caps, Flash with 2 exclamation points!!
now THATS the whole thing 😎
The idea of Plasma Ball (as well as Torpedo Penguin) was to represent a "missile". They attack, inflict damage, and then leave the field so they don't be attacked or controlled by the opponent. I'm not saying they're good or even a viable strategy, but that's the idea.
Basically, it's like old spell cards like Ookazi, but wasting a summon.
The effect is for lore reasons
It would be kind of annoying if Primo had it in Duel Links, while he was around. Albeit crappy, it is a way to bring out a Meklord Emperor.
Te gustan las bolas de plasma calientes, condorchavo?
Perhaps it's destruction could trigger a card effect?
@@Shay96 Good idea.
I think, the intended use of "Overpowering Eye", when it was released, was to use it on Vampire Lady or Vampire Lord, to abuse their effect, since their effect was not that bad back in the time
Even back when Vampire Lord was a boss monster no one played that spell as youre going into a minus to maybe attack directly assuming you dont get interrupted. Thats asuming the opponent doesn't have an out to Vampire Lord in the first place
@@soukenmarufwt5224 Well i only thought about a way to use this card in a positive way. I have never stated, that it would be a good card because of that.
And combined with their field spell, Vampire Kingdom, you inflict 500 more damage, mill a card from both your opponent and your deck, and destroy one of your opponent’s cards, it would of made the combo all that more powerful. Just two problems with it; you can use Vampire Grace with Vampire Kingdom to do the same thing with one less card and without attacking so you don’t risk setting off a battle trap (if they even played them in the Xyz era), and it came out too little too late.
I could see this getting some use with some of the more recent vampire support, considering there’s a card that lets you pay life points to amp the attack of a monster, and then you gain life points equal to the damage you deal. Assuming you have a decent life point total, I could see this being somewhat useful.
Anyone remembers when Rata said that columns will never be relevant when talking about Alien Infiltrator? Well, Konami saw that and then Link monsters happened
Best part is that links were introduced like immediately after his video
@@tcoren1 Shapesnatch had insider intel
Im kinda felling that rata actually a Konami high executive who talk shit about the company so the worker work harder to make new innovation
@@HHmz-rp8ht
Shape: "Roight, first we ban all the Tuner monsters"
Sometime later...the Great Tuner Massacre happened.
And alien infiltrator still irrelevant
when he said "Subscribe so I can get 200k", that doesn't sounds like a request, that sounds like demand. Are we safe watching this without subscribing now?
Like Rick said:
"You know the rules, and so do I"
Because if you don't, then it will be a:
"Say goodbye"
Two things I learned from this video:
1) It's always pronounced 'Hero Flash with Two Exclamation Points'
2) The real tragedy of 'Checkmate' was it took a great card name and wasted on a support card for a Monster no one uses.
Checkmate should have won you the duel if the direct attack goes through and isn't negated
Top 10 cards that have 10+ printings
(#1 book of moon)
This is one of the most strangest suggestions ive ever seen
Worst 10 cards that have 10+ printings
Sangan gotta be there
I really thought Dark Scorpion Combination was going to be on this list 😮 You know, “Just get 5 specific bad monsters on the field and you can inflict a whopping 2000 direct damage this turn! :D”
Well keep in mind that Dark Scorpions have effects that activate when they inflict damage by attacking directly, so the idea is to generate even more advantage using DS Combination. It’s definitely not a good card by any means, but still better than stuff like Alien Infiltrator where I’d have to contact Konami directly to understand what the hell its purpose was supposed to be.
@@KoriKeiji Yeah. 5 of Don Zaloog's troop to come out and *survive* is hard yet at least they stay there. Gorg is awesome with his high offense and then there's the Chick man. Link-5 maybe. Linkable at least.
oh yeah I missed that one
I think dark scorpions were meant to be a joke archetype.
@@TheDuelLogs can you make the best version of cards that strike direct.
I resonate specifically with the Number 10 spot especially with the Structure Deck it got reprinted in back in the day. Lol. Combine it with A Legendary Ocean (making him Level 3) and Gravity Bind/Level Limit Area B, you'd be able to just attack the opponent over and over without their big beaters being able to attack. Lol. People hated me for it. 😅
That strategy was pretty annoying, I have to admit.
Atlantean Dragoons, too
This is why I adore Xyz Monsters, they're immune to Level-based effects.
Put 3 of them and a limiter removal and kaboom!
I swear there was a time when Gravity Bind was the bane of every beater deck's existence. Especially when used with Imperial Order which protected it from nearly all the cards used back then to destroy or remove an opponents backline (Heavy Storm, MST, Giant Truenade, etc). After that all you needed was a few low level monsters that could attack directly and you've won the game.
10/10 best series to listen to while doing, damn near anything
i love to hear this man talk sh*t about yugioh in my laptop while i'm doing something else with my phone or book lol
this man voice is weirdly something ASMR for me
Big mood.
This is why I like his d&d channel
Leghul is just too good for this list
Ooguchi join the chat
Jeesus Christ those cards are suuuper old lmao
@@hendryryansikahernanda4303 At least Ooguchi has W E T L A N D S. Leghul couldn't even manage that.
Mystic Lamp: Am I a joke to you?
@@-emerald-1553 but.. but leghul has eradicating aerosol
Top 10 anime cards that havnt been printed yet in real game
All the armor cards
Does that count the ones that are in duel links?
Declaration of rebirth
Metal Plus
Infernity death gunman
The use of '!' is hilariously useful in Yu-Gi-Oh; If they make an upgrade for 'Checkmake', it should be called 'Checkmate!' or 'CHECKMATE!'.
"Worst cards that interact with the field spells ne Umi"
And maybe later same but best Umi cards for comparison. Like with the hero fusions
Best Fusion monsters that require 4 or more fusion materials.
Quintet Magician
Infernoid Tierra
Chaos Ancient Gear Giant
Chaimeratech overdragon
Chaos Giant
Top 10 "Costs" that are actually beneficial
#1, Graceful Charity
Dante
@@l8631 the discard is actually part of the effect not the cost
Number 95
Man, you never get tired of Ultimate Conductor Tyranno showing up on top 10s?
Top 10 Anime cards that never made it to the real card game.
Number 10. Armor cards. Reason. They would cause SO MANY LAWSUITS if they were made real.
A good 80 percent of Yusei and Yusaku's trap cards
Kiteroid hasn't made it but its only in Duel Links and Tag Force and the anime
Rebirth Judgment. It’s a continuous trap. When you activate it, declare a type and all monsters in the graveyard become that type.
The ancient gear anime cards 😢
A list of "the most outclassed cards" might be an idea for a video. Like how Hero Barrier is a HERO battle protection card but only a 1 time use, you may as well just use Mirror Force to stop attacking monsters or even better, Negate Attack to instantly end the battle phase. Not sure how to define the difference between cards that are retrains and cards that are just completely outclassed though.
Man are you telling me King of the Skull Servants, overpowering eye and flip a magical merchant that mills 8 skull servants is not meta?
"This monster can attack directly when your opponent has no monsters on the field"
This monster can also be tributed if the game state doesn't have any effects that prevent tributing.
If this monster would be destroyed by a card effect, you can tribute this monster, negate the activation.
@@RoyGuyManDude on the plus side it gets destroyed in the process
This card can attack your opponents lp directly. Any damage your opponent dealt by this monster is reduced to 0
If this card is sent to the GY : send it to the GY
@@randompinecone2180 destroy all cards on the field. Your opponent must not control any cards on the field for this effect to resolve
I can now sleep soundly knowing my sleep playlist is adequately updated, thank you for your hard work Mr Logs
The Duel Logs ASMR
Plasma Ball might be decent for effects that activate when you deal battle damage specifically, but you're worried your opponent will have either high stat monsters or have a monster like Yubel that would stop you attacking through it, without having to leave yourself vulnerable during their turn with a low attack monster in attack position
Plasma Ball, an electric ball that self-destructs on attack, C'MON, you can't tell me you don't realize that's a voltorb!!!!!
11:00 Its useable in Meklord emperor decks.
The destroy itself effect is actually a positive effect, because you would get to summon your meklords. Maybe thats why this Card came out during the 5ds era.
Cyberdark edge: “am I a joke to... HEY!”
HA THAT BOY CAN BECOME A 2500 DIRECT DAMAGE WITH LENG LING
@@supremekingend8644 except for the fact that when it does, his atk is cut in half before damage calculation when you choose to attack directly
@@silverslayer6262 ling ling when equiped allows edge to double attack. So 1250 two times...
@@silverslayer6262 ling ling is a level 3 dragon union that makes the atk of equiped monster become 1000 so if edge equips it with ling having 1500 atk edges atk becomes 2500 also ling allows it to attack twice
Edge isn't that bad. At least when you equip it with Leng ling you can attack directly for 1250 2 times due to Ling lings effect.
Mucus Yolk on number 4:
Oh boy, can't wait to see the top 3
Top 10 cards that got banned by other cards
Number 1: Tyrant King Neptune
Number 2: Genex Controller
Number 3: Supreme King Dragon Starving Venom
Number 4: All the tuners that died because of Halquifibrax
"Oops! All Tuners!"
Overpowering Eye is quite useful for the Vampire monsters since several of them have 2000 or less attack and OE makes it easy to activate their effects
I think it's better if you just run cards that get rid of your opponent's monsters so that they can attack directly
Yeah, it was used by a vampire-user in the manga, and its whole design and thematics are very clearly vampiric.
I'll be honest, I was expecting one spot to be "all the old school direct attackers". You know, cards like Mystic Lamp or Jinzo #7.
Same here. Are they really better than the cards in this list? What a surprise 🤯
no setup is better
Top 10 [worst] cards with "King" or "Queen" on their name, yo.
If you haven't done it yet: Cards with the most number of other cards that treat themselves as that card. So Umi for example has a lot of cards that treat themselves as Umi, or like half the SPYRAL archetype.
Looks over in the corner at Harpy Lady
Top 10 Worst Flip Monsters. Great video as always fren, keep up the excellent work!
There are several things I love about these videos that make me keep watching them, and one of them is that normally you have a calmly professional voice when you're speaking, but that also means another of my favorite things is when you add occasional bits of emotion or slightly-less-professionalism. Such as here, when, even with all the videos you've done and all the card knowledge you've shown, you say that "I'm not really sure what the point of this card is" and even put it in text just to make it even clearer how bad it is.
Don't forget rapid warrior
There are two problems with it's direct attack effects:
1. You have to trigger it's effect during Main Phase 1 to gain the ability to attack directly
2. Your other Monsters cannot attack this turn, so if your opponent negates/destroys Rapid warrior, this downside continues
But at least on the bright side it's ATK is high for a ATK directly beater. So I guess that's something. You can probably equip 3x mage powers and ATK directly and it may win u the duel
People underestimate Rapid Warrior. It can work really good in Burn Spell/Trap decks. That little extra is enough to drain your opponent turn after turn making your burn combos more effective. Since your not playing other monsters, low risk, high reward.
"Hero flash with 2 explamation points" laughed everytime he said it like that 😂
I used to play Amphibious Bugroth in alot of the older yugioh video games. It wasn't too bad in those situations. Also, i heard Elemental Hero Mariner can deal a good amount of damage when combined with some specific cards.
Ahh yes Mucus Yolk and Raging Flame Spirit with Mage Power and the fighting spirit. Good times
And the video starts showing "Jowls of Dark Demise", which was useful only in Duelist of the Roses, cuz it had a different effect there xP
I haven't watched all the anime, but Checkmate feels like its an anime important card
Finally you covered a Watt monster for longer than a minute. My favorite archtype.
I would like to see these Top 10 Worst topics
- Top 10 Worst Cards with a discard cost
- Top 10 Worst Union Monsters
- Top 10 Worst Warrior Monsters
- Top 10 Worst Mill Cards
As for any other lists, I would like to see Top 10 Best Warrior Monsters
'the ability to attack directly isn't that important in the tcg...'
AA-Zeus: allow me to introduce myself
I thought Mucus Yolk was one of the dumbest effect monsters I've ever seen, but then that Plasma Ball thing showed up. This is probably a reach, but the whole attacking then dying thing might be a parody or homage to Voltorb and Electrode and how they're well known for Self-Destruct and Explosion, are Electric types, and balls with eyes.
It honestly just feels like the dumb cousin of the classic Magic card Ball Lightning, which has a similar gimmick (deals piercing damage but dies at the end of the turn it's summoned on)
With pitiful attack to explode with.
@@Prince_Eva_Huepow That would actually be fairly accurate if it was a Voltorb and Electrode homage or parody. Self-Destruct and Explosion are awful moves for them thanks to their lackluster Attack stat.
I'd love to see a best and Worst Insect cards list. This can include Spell and Trap Cards as well.
Love the vids! Here's some ideas for the future:
Top 10 worst legacy support
Top 10 best archetypes that synergies with different archetypes
Top 10 worst main line booster packs released (non meta defining, bad cards)
Keep up the quality work!
Top 10 cards that were useless when came out but are baned today.
Example: cold wave, card of safe return, etc.
Samsara lotus
The thing that bothers me to no end about Rampart Blaster is the mechanic for attacking directly in defence position requiring the opponent to have no monsters on the field.
I think that was "not" an oversight by Konami. They generally felt at the time that the effect was too powerful so they put major limits on that card to be unsuccessful outside of casual duels...
Yeah I feel like MAYBE it should've been an anime only card (Just like Doom Virus Dragon which is the only reason why the HORRIBLE errata for Crush Card Virus is a thing in the TCG)
I just like that this card is on this list despite not being able to attack directly.
@@aroperdope As far as I can tell, it was some ruling by a judge that was taken as gospel despite it clearly being neither the intent of the card's wording, nor the intent as demonstrated by the show. Back in the day, it was seen as a top example of a "Because Konami Said So" ruling: that is to say, a ruling that makes no sense and makes a card borderline unplayable. Legendary Fisherman was another prime example.
I built a whole deck around Rampart blaster and infernal sniper. It actually works really well but if Rampart blaster is nerfed it does fall apart.
I miss A Legendary Ocean Gravity Bind/Level Limit Area B lockdown with Amphibious Bugroth MK-3. It wasn't good but it was fun. Also, Plasma Ball may be a reference to Ball Lightning from MtG, it's a 6/1 for RRR that has trample and haste and kills itself at the end of the turn. Somewhat similar concept.
Top 10 cards that are played in defense mode instead of attack
Superheavy Samurai Big Benkei, Invoked Cocytus i think, Bagooska, Cowboy, Pain Gainer if there's a huge LP difference for troll walling, your hand trap facedown when you're screwed, probably other choices I just can't think of
@@michaeljohnson5167 "Handtrap facedown when you're screwed" LOL
@@thepuzzycatzz4313 I have like 20 timelords and sometimes I just gotta set a skull meister lol
#1 VFD
AFD. Stealth Union? Hamon as honorable mention.
Top 10 unique ways cards make you draw 2 cards.
Like moray of greed where even if you shuffled 1 monster into the deck, you're tecnically only drawong 2 cards.
Or The Yosenju card that return 3 monsters to the hand and then you draw until you have 5 cards so essentially you draw 2 cards
My thought is that the reason the worst cards videos do better than the best cards video is about variety. Oftentimes I notice in your 'worst of' videos you discuss cards we haven't heard of before or discuss potential work arounds to either make them work or potential fixes for the cards.
I really enjoy your banned cards videos due to the potential analysis you provide on how to fix the cards to make them not broken.
Surprised there wasn't anything about Toon Cards. Like how Toon Blue Eyes and Toon Mermaid Girl, require to go through the same set up as other Toons of:
Needing a Toon World Card,
Monsters to tribute for them,
Have the Toon effect of not being able to attack on their first turn,
and then have to be able to tribute a monster in order to finally attack.
Still an interesting video of some cards I'd never seen before. Good video dude!
Wow, these are all very viable and amazing cards
Pog
Hold up 1 DAY AGO?!?!
@@Fregisafrog Channel members get to watch videos early.
@@talkinghoorse6936 oh that makes sense
I Had That Issue With Rampart Blaster Where He Couldn't Attack In Defense Unless Your Opponent Had No Monsters In The YuGiOh 2006 Tournament Championship Game For GBA
Overpowering Eye is used for the Vampire Deck, using Vampire Lord (2000Atk Zombie) to "mill" the Opponents deck through direct attacking. Since he just mills 1 specific card the strategy is useless, but hey atleast the designs of that archtype are kind of cool
Top 10 cards that doesn't support its own archtype (but support other archtypes)
Verte Anaconda
@@AxisChurchDevotee Anaconda still supports Predaplant. Predaplant is a fusion heavy archetype, and the second effect of anaconda that no one uses comes in handy.
@@MojoStrummer The last effect basically makes it a generic non archetype monster considering any deck that uses it can summon dragoon not to mention it could copy any fusion spell that might be broken if it's activation condition was ignored
@@AxisChurchDevotee yeah, but the person you replied to said cards that don't support their own archetype. Anaconda still supports Predaplant, quite well actually, as its effect to change the attribute also ties in with Predaplant
Batteryman Solar could be at the bottom. Since while its seen play in Thunder Dragons you CAN also use it in a Batteryman deck to provide graveyard setup needed to bring out Industrial Strength (Which requires the banishing of 2 Batteryman monsters from the grave to hit the field)
I think archer was meant to be used with hundred eyes dragon.
The fact that some cards like Rampart Blaster straight up works differently between the OCG and TCG is one of the dumbest aspects of Yu-Gi-Oh
“Modern archfiend decks don’t play any of the original archfiend cards because they’re all kinda bad”
Except Falling Down, which is literally Snatch Steal if you control an Archfiend.
Top 10 Worst Structure Decks/Prebuilt Decks (Starter, Structure, ect.) of all Time
Top 10 worst OCG exclusives that aren't normal monsters
Top 10 anime cards that are considered broken if they are added to the game
Armor cards & 80% of yusei & yusako trap cards
Card of Burial Magic (banish 3 spells from grave to draw 2)
Magician's Archive (add 1 spell from deck to hand, unconditionally)
Card of Variation (Draw 2 cards, during end phase discard 1 or 3k damage)
Hand Control (Declare card name, if in opp hand, they must activate it. Easily sets off FTK with gold moon coin and Relay Soul or Wonder Cloud)
Spell Of Reproduction (Add 1 spell from grave to hand, unconditionally)
Burning Soul (Add 1 card from grave to hand, unconditionally, and is quickplay spell)
Card of Demise (Draw until 5 cards in hand)
Card of Sanctity (Both players draw until 6 cards in hand)
Spellbook Inside The Pot ( both players draw 3 cards)
Roll Of Fate (Roll dice. Draw equal to result and mill from deck equal to result)
I'm sure there are some other really overpowered monsters/traps and other spells but those are just the ones I know of
@@DjPyro2010 👍👍👏👏👏,amazing job
I come back here everyday to download any new vids you got , for work. And I swear it feels like weeks in-between uploads 🙈 that's not me complaining btw duel logs, that's me saying how much I enjoy your videos! Lol always waiting for the next one! And the fact it feels much longer then it is just means how much I enjoy them !! Lol also they're such an interesting time to watch!
Oh god, that takes me back. I had a ton of Raging flame sprites back in the day, I only ever really had it be useful once or twice but it was so much fun.
I was never sure, by it's wording it makes it seem like the card itself gains that 1000 attack so back in the days of schoolyard duels whenever it'd get bricked if I got a monster reborn I'd bring it back and slam it into the other guys life points. If I got lucky I have a sword hunter basically stealing all my opponents monsters at the same time.
Good times.
Expected glow Moss to be here since it give the opponent a free draw if it wants to direct attack, but that draw has to be a spell card
Since you've already done the Top 10 Best/Worst Fusion monsters, and the Top 10 Worst Synchro monsters, I'd like to see a continuation of that series, with the Top 10 Best Synchros, and then getting to the XYZ and Link monsters as well.
I'd also be interested in what you'd consider to be the Best/Worst Field Spells as well.
Back in the early days of duel links when everyone was playing toons I missed the pegasus event and ended up making a deck around raging flame sprite and a lot of equip spells to boost it's ATK. It kinda worked cos it was the first time i was able to get to platinum, and was better than my kaibaman blue eyes strat
At least Drill Barnacle, Mucus Yolk, and Raging Flame Sprite can benefit from the Union Monster, Leng Ling. The Union support can give you some fun interactions in the Battle Phase! That's about it, though.
Maybe plasma ball was introduce for meklord emperor , they summon themself when one of your card on field is destroy by a card effect.
Honestly, I know it's not great, but I do like Hero Flash. I want to believe the point of it is to Hero Flash the same turn you Oversoul. If you somehow get a Neos in the Graveyard, you could Oversoul the Neos out and Hero Flash a second one out to do a lot of damage.
Not saying it's good, I just think it's neat
Top 10 cards with luck based effects
Top 10 most annoying single cards
Top 10 worst erratas
Top 10 best decks that are not meta
Cubic Deck
Top 10 worst "add from your deck instead of normal draw phase";
Top 10 worst discard from your opponent hand cards;
Top 10 worst non-destruction removal cards;
Top 10 worst discard from your deck to the graveyard;
Top 10 worst effects happening during your opponent's draw phase
Top 10 worst "halve your opponent's life points"
Top 10 worst "cheat from the extra-deck" cards
Top 10 worst "recover from banished zone" cards
Worst top-decking. Like Sword of Deep-Seated/Tenacity.
Worst cards that banish, worst counter traps, best and worst cards that generate counters
Also one my guess as to why the worst of lists do better than the best of lists is because the fanbase is neiche and dedicated enough to know or have played against a lot of the "best" cards through the years where the worst they may have one or two that come to mind but not most of a list. I will definitely say that you do a good job of going out of your way to look for interesting cards for slots rather than the obvious sometimes which is great.
Mucus Yolk: Strange combination of Type and Attribute as a Dark Aqua....
Tearlaments nowaday:)))
I used HERO Flash!! not for the direct attack, but to get Neos out, in order to try and get a Neos fusion out. It doesn't always work, and yeah it's pretty convoluted, but when it works it works.
I used Battle Teleportation once in my Kozmo, where it allowed my Farmgirl to attack directly, helping me pickup Dark Destroyer in thr process
My friend built a fun Mucus Yolk deck with Gravity Bind/Messenger of Peace and United We Stand/Mage Power. It was fun.
9:51 there was a deck I ran in duel links that where you could use the fusion equip monsters with power of the guardians and these monsters that could consistently OTK the opponent almost every match. It wasn’t even meant for pvp, it was for the Rex Goodwin event to solo his raid boss that had well over 100,000 health. They ended up nerfing the hell out that deck.
As a kid I used to use mk3 in my legendary stun deck, as it was a 1700 beater and could attack through gravity bind with the level reduction. Childhood memories lol
I would really like a series of worst monsters of each type, or a video on worst cards in comparison to their own archetype, like how Fallen of Albaz doesn't quite work in dogmatika decks because they lock you out of your extra deck, and Albaz fusion summons and is heavily implied to be part of the archetype.
15:37 That's because we love hearing about old school cards!!
i used amphibious bugroth in my water deck in ygo world champ 2006. it is a quality card.
You could probably do some wacky stuff with Plasma Ball. I think there's a Meklord or two that can Special Summon itself from your hand when one of your monsters is destroyed by a card effect, so you can summon Plasma Ball, go to the Battle Phase, have Plasma Ball attack directly, then Special Summon a Meklord and attack with it.
One idea I had was for a video about the cards with the harshest or most convoluted activation costs that are actually worth all that hassle.
I'd like to see a "Worst Life Points Gain Cards" video. I really liked the "Best" one, so I think a "Worst" one would be fun.
Best generic protection cards. I like best of lists for deck building ideas
Raging flame sprite was the og oppressive card in this type back then it was used all the time when I grew up
So that is why my Rampart Blaster couldn't attack directly in Tag Force. I never knew this ruling when I was a kid, it always confused me
3:55 i think the card was to give Vampire Lord and Spirit Reaper an easier way to get their effect off. Would be useful if you can replicate the Yata Lock with Spirit Reaper type zombie since Chaos Emperor is unbanned at 3
Sad thing is that it doesn't even work with Spirit Reaper since it targets, so Reaper would destroy itself immediately once the card resolves.
@@MrDemonwatcher that sucks
Actually plasma ball can be helpful in the following game state:
You are playing in Duelist kingdom rules, meaning that if you control no monsters and summon no monster during the turn, you lose the duel. Your opponent's life points are 1000, and your life points is 500 or lower (thus you can't use ookazi). You control mystic mine and minor goblin official (which deals damage to your opponent during their standby phase). And you opponent controls des wombat or any monster that negates effect damage.
Thus in your turn, you can summon plasma ball, attack for 800, then it destroys itself, so that mystic mine does not destroy itself during the endphase since both players would control a monster each. During your opponent's standby phase, since wombat is negated due to mystic mine, Minor Goblin Official burns the opponent for 500, and you win the duel.
If you want to know how a good direct attack monster looks like: Pair Cycroid.
It is a fusion monster, so it is not a brick when some direct damage does not improve your board state. It can be summoned with any machine monsters, so you don't need to run bad cards just for fusion material. It does not have any restrictions, so it can directly attack no matter what.
Sure, you are not going to summon Pair Cycroid every duel, but when you are just 1600 damage away from winning, you are glad you have the option.
I actually played the original Archfiends years ago. It's a rather weird control deck. While the 2, 5 on king isn't that great, you can get bishop as well and you get a 1, 3, 6 from that. I think the ruling was that if you have both out you do two separate rolls (ends up as a 66% negation rate when combined). You also have Falling Down as an archetype specific Snatch Steal equivalent.
It wasn't particularly good, but I played it for fun as the synchro era was starting and killed a Dark Armed Dragon with the negate effect.
I have two ideas:
1- Top 10 Worst cards in DL that have UR rarity (I'd suggest to only use UR's from boxes/structure decks cuz free UR's are generally garbage).
2- Top 10 Best cards in DL that have N (common) rarity (suggestionss: Aloof Lupine, Power of the gaurdians, Fortnue lady water, Master with eyes of blue)
Didn't hear it in the video, so thought I'd mention one thing about Infernity Archer.
The Dark Signer version of Kalin Kessler/Kyosuke Kiryu has a skill in Duel Links that lets you start with Hundred Eyes Dragon on your field, so all that's left for you to do is find a way to dump Archer into the grave on your turn.
This is the only legitimate use of Archer I have seen to this date and it's not even an OHKO because the Dragon only has 3k ATK.
Thought I'd mention this since Duel Logs likes mentioning stuff in Duel Links as well as the TCG.
You should really state what the difference is between the OCG and the TCG are in your videos. One of the main reasons I watch your videos is because they are super easy to understand for the most part and any casual or beginner to the game could watch them no problem; but when you just assume everyone knows what the difference is between those two things and what they even are it just ruins the whole thing
I personally want a worst list specifically involving pendulums, like worst pendulum boss monsters or worst pendulum archetypes
for overpowering eyes it's not as bad as you make it out to be. It's intended use is for cards like Vampire Lord or Vampire Lady, who if they inflict dmg to your opponent's life points you can mill a spell, trap, or monster from their deck than if you have vampire kingdom you can destroy a card on the feild and mill one of your vampires. So if they have a monster with 2500 or more attack you can use overpowering eyes, attack directly for 2500(because vampire kingdom increases attack by 500 during the damage step only) mill a spell or trap and destroy their monster.
I'm not saying this card is good enough to be compettive but I can certainly name 10 cards that allow you to attack directly that are worse than this card.