Bringing Leonardo to the Tower as a completely untrained Archer and grinding him to a 20/20/20 Marksman and still barely contributing while being worse than Shinon is pure Excelblemism
Hey, at least his insane stunt paid off in terms of having a scrub rise and survive (sure, as you said, worse than Shinon, but was fun to see), the only thing I kinda missed on this run for understandable reasons was having him sacrificing units for the sake of killing them.
"My peak rate was killing 258 goddesses per hour" this is possibly the most badass thing exelblem has ever said. While he may use very stupud strategies, He is now cannonically the most powerful fire emblem player in the known universe.
Ah, Radiant Dawn. It was that one game where you could leave the boss on the heal tile and suspend the game and keep resetting your game until your characters gained all stats including luck and were at max level. I loved exploiting that glitch lmao. Took ages to max everyone’s stats but was well worth it for a “perfect” play through.
18:21 when I first played Radiant Dawn, my Micaiah barely got any speed. By the time she was a Light Priestess, she only had 17 speed. Thankfully, she was much faster in later playthroughs, as if she knew I was disappointed in her
@@opalyasu7159 don't play on hard, just seems like a bad idea. But yeah it wouldn't really work there, maybe with bonus exp but the odds aren't super in your favor
I love how the game wants to convince us that micaiah is this merciful angel of a protagonist, and then proceed to have her try to set a small child on fire
to be fair, at this point in the story she's fighting an unjustified war using unethical strategies in the vein of izuka's that she once rejected. it's supposed to show the desperation getting to her. it's just that this gets cut off by part 4 kinda washing all the problems away.
The micaiah being crazy squishy amd slow happened to me too. I got her maxed at lvl 20 in part one and gave her a seraph robe for more hp, and she could STILL get 1 rounded by around half the enemy units!!!
My only memory of playing this game was renting it from a video rental store and when I got to the first instance of crafting your own weapon, I made a hot pink dagger with 100% crit but the lowest damage possible so I always got crit animations but dealt as much damage as a standard attack lmao
Despite its flaws, Radiant Dawn is my favorite game in the series (along with Path of Radiance). I could go on all day about things I enjoy about the game, but one thing in particular I'd like to highlight is how well the story is reflected in the gameplay-even to a fault-which is something I value in games as it helps with immersion.
Fun fact, on English Easy and Normal (but not Japanese Normal and Hard, their base equivalents) in-battle saves are permanent and can be loaded if something happens that you don't like; different actions may then play out, it's not like with, say, Three Houses RNG where doing the exact same thing again will result in the same misses and crits and whatnot. The English version added a lot of random stuff, such as the random weapons you get for a few Dawn Brigade members in Part 3. My favorite English change was the reason for the Black Knight surviving the previous game; he let's you win in the English version, while Ike apparently fought his ghost from his warp powder malfunctioning (or something of that nature) in the Japanese version. I think both reasons are kind of contrived and stupid but the Japanese one seems totally nonsensical overall.
Geoffrey was charged with charging ludveck so he charged up to lead the charge but upon noticing there was no one to charge he changed to lead a charge in help of Elincia who ludveck charged against
5:02 He forgot that in this level you can grind every dawn brigade member to max level by standing them beside the javelin thrower on the bottom left before looting the light tome!?!? He misses every shot and you get one exp per throw. Infinant exp for all characters.
Aran is actually the best member of the Dawn Brigade. He maxes HP, Str, Skl, and Def extremely early, making him ripe for BExp abuse. BExp levelups force 3 stat ups, so this quickly caps Aran's Spd and dramatically improves his Mag, Lck, and Res.
I know this is supposed to be about the insanity of killing ashera 1000 times in a row before finishing her off. but the real lunacy was having laura battle jarod to the death with nothing but a recover staff and winning...
Is funny how the Dheginsea map can be cheesed with Ena and Kurthnaga normally, but I rather have the game modded to axe out their flag of having the dragons not fighting back against them to make things more hectic, I wonder if there's a "worst" playthrough by having pretty much every unit die sans Micaiah and Ike for obvious reasons... I don't think is feaseable without veeery careful planning on how you want to lose your units. Edit: About Asheras' Resurrection, she recovers full HP on both Hard (Non-JPN Normal) and Maniac (Non-JPN Hard), on Easy (JPN Normal) she only gets 50% HP, not to mention that your blessed weapons also boost your stats to make things much easier.
He forgot that in prologue 1-2 you can grind every dawn brigade member to max level by standing them beside the javelin thrower on the bottom left. He misses every shot and you get one exp per throw. Infinant exp for all characters.
I never finished Radiant Dawn, I only got to Part 3 before getting bored, and hearing you say the words "100 enemy rout map" I think I was correct in dropping the game
Cool! I absolutely love this game, although many of it's features & story elements are bit of a mixed bag. The character availability spread is all over the place and training certain units could certainly be more rewarding etc. I think it has some of the best and most realistic geopolitical drama of the franchise, BUT it also downplays some of that with the Blood Pact & all the divine business and such, albeit it definitely works from the drama perspective and cheesy as it might be, it's some epic fantasy, haha! But yeah, it's a really fun game, although those availability gaps hit quite hard when playing it for the first time back in 2007/08... Investing in Tormod on the last chapters of Part 1 seemed like a good idea etc... :D There are aspects in Radiant Dawn that have slightly aged and it's a pity it doesn't have proper Support conversations, since the cast has some really interesting characters, but I think some of the maps/battles are among the series' highlights! I would argue that none of the more recent titles have quite managed to reach the "Helm's Deep" kind of a vibe in a defensive/siege battle as well as 2-E Elincia's Gambit or, for example, 3-5 Retreat!. Anyway, I always end up babying one or two "bad" (or just not very outstanding) units and avoiding the use of Laguz Royals etc. but I have not taken it quite this far, haha. After a few different Hard mode runs (I recently played it for the first time with PoR Transfer bonuses) I'm now doing a Normal mode run with the goal of taking Fiona to the Tower... I figured that trying to do that on Hard mode just wouldn't be very fun, so there you go... I've often considered using Leonardo too, but I've ended up giving that exp to someone else and I'm honestly don't feel like I'd be into abusing mechanics quite that much, haha. Anyway, this is great! Always great to see some Tellius appreciation & presence! I'm forever dreaming that they'd do a remake of these two games... that would be epic. Or at least put some GameCube stuff into the Online thingy for Switch/Switch II and include Path of Radiance there.
Something might actually be wrong with you. It absolutely says something that you went through with this. I can't figure out what that something is, but I don't think it's good.
For those wondering: The reason Hard Mode is so much harder in THIS game over Path of Radiance is because Intelligent Systems, ironically, did a stupid. In PoR, they made an entirely new 'Easy' mode that makes the game piss easy for Western audiences, and removed Lunatic mode- usually the hardest mode in the game. In RD, however, instead of removing Lunatic and re-adding the easier difficulty like PoR, they just... Renamed the three difficulties? So Easy mode is Normal mode, Normal mode is Hard mode, and Hard mode is *Lunatic* mode.
Fire Emblem players when they convince 20 enemy units to convert to their side: :) Fire Emblem players when the enemy convinces one of their units to convert to their side: >:(
It’s mad corny how lazy you are. You let all the npcs fight your battles. You let four characters die in a row because you couldn’t be bothered to put effort into it!!! That’s mad corny to me
One of the most dysfunctional playthroughs I've ever seen lol. You could have made this a lot easier. I think this game is not for you because you don't really understand anything about these Tellius games lol
Ill give you the enemy range feature, but re-enabling the weapon triangle is a cheat. the player is simply far more able to use it than the AI with its prepositioned units.
1) The weapon triangle isn't THAT substantial 2) This can be applied to literally every Fire Emblem game, including this one at lower difficulties. The Weapon Triangle is a series wide feature and it CAN be used against the player.
What a beautiful video of such a beautiful playthrough. 🥲 It's honestly a shame that RD did as poorly as it did when it first came out since it would be really cool to see how the ideas started in this game could be built upon in future games. Like how many of its mechanics are based on PoR's. Instead, the next game was Shadow Dragon, which, while fun, is definitely nowhere near as inspired
Bringing Leonardo to the Tower as a completely untrained Archer and grinding him to a 20/20/20 Marksman and still barely contributing while being worse than Shinon is pure Excelblemism
Hey, at least his insane stunt paid off in terms of having a scrub rise and survive (sure, as you said, worse than Shinon, but was fun to see), the only thing I kinda missed on this run for understandable reasons was having him sacrificing units for the sake of killing them.
The music change every time Zelgius is either named or showed is peak comedy.
I thought I was going crazy with the music changing every few seconds LOL
"My peak rate was killing 258 goddesses per hour" this is possibly the most badass thing exelblem has ever said.
While he may use very stupud strategies, He is now cannonically the most powerful fire emblem player in the known universe.
This line sounds like something out of an ultra power level isekai. Or Diavolo's fate in JoJo.
Ah, Radiant Dawn. It was that one game where you could leave the boss on the heal tile and suspend the game and keep resetting your game until your characters gained all stats including luck and were at max level. I loved exploiting that glitch lmao. Took ages to max everyone’s stats but was well worth it for a “perfect” play through.
What
Saying miciah is a strange character because training her does not really make her more useful had me laughing and crying
18:21 when I first played Radiant Dawn, my Micaiah barely got any speed. By the time she was a Light Priestess, she only had 17 speed. Thankfully, she was much faster in later playthroughs, as if she knew I was disappointed in her
You could always set up a Sacrifice grind then use battle saves to get more desirable levels
@ but what if you're playing on hard mode? You can't battle save. You can only bookmark
@@opalyasu7159 don't play on hard, just seems like a bad idea. But yeah it wouldn't really work there, maybe with bonus exp but the odds aren't super in your favor
@@cryguy0000 ok
Man Crimea sounds like a mess, so glad its not a real place
Google America 😅
@@brandonleemoss Google Crimea 😅😅
@@brandonleemoss crimea is a peninsula in eastern europe
I love how the game wants to convince us that micaiah is this merciful angel of a protagonist, and then proceed to have her try to set a small child on fire
Yeah lol
And that child was also her sister
@@НеВажно-м3ж5й that actually explains and justifies her actions
to be fair, at this point in the story she's fighting an unjustified war using unethical strategies in the vein of izuka's that she once rejected. it's supposed to show the desperation getting to her. it's just that this gets cut off by part 4 kinda washing all the problems away.
I mean it's interesting to see her slowly fall as a morally righteous commander.
The Geoffrey's Charge bit is so good
That was likely the most incredible playthrough on this channel up to date. And there are some truly marvelous ones up already.
"It's not about winning, it's about sending a message."
Just rewatched all the shorts the other day, time to watch again
Ashera: "You cannot strike me down with those puny weapons, I shall rise back up good as new!"
Excelblem: "All according to plan"
The micaiah being crazy squishy amd slow happened to me too. I got her maxed at lvl 20 in part one and gave her a seraph robe for more hp, and she could STILL get 1 rounded by around half the enemy units!!!
At max hp, def, and speed Micaiah still gets on rounded by enemies on 1-E
Well hard mode is hard...also her defense ands speed growths are pretty bad
Well, micaiah is a mage. If you let a mage get hit by a physical attacking enemy (most in this game) they often get one rounded.
Oh yes inject my eyeballs with cheese emblem for 1h47minutes please
5:39 CIPHER TANGENT I FEEL SEEN
🫡
12:59 This is so funny to me. With a 60% HP growth, he only proc'd it 3 times in 13 levels, but his 35% SPD growth proc'd 7 times? Make it make sense.
they're called "random growths" for a reason.
My only memory of playing this game was renting it from a video rental store and when I got to the first instance of crafting your own weapon, I made a hot pink dagger with 100% crit but the lowest damage possible so I always got crit animations but dealt as much damage as a standard attack lmao
I have waited months for the lets play to finish so I can watch this masterpiece collection.
I watched all the parts as they came out, and I watched the stream, and I'm still going to watch this entire video again.
Despite its flaws, Radiant Dawn is my favorite game in the series (along with Path of Radiance). I could go on all day about things I enjoy about the game, but one thing in particular I'd like to highlight is how well the story is reflected in the gameplay-even to a fault-which is something I value in games as it helps with immersion.
This is actually a really good recap of radiant dawn
Man waited so long for this video great job and please keep them coming!
Deploying Gareth is like giving your enemy a big ass target to absolutely destroy.
Besides Leonard, obviously.
Gareth's good though
Alternative title: a few frames of Skrimir
Fun fact, on English Easy and Normal (but not Japanese Normal and Hard, their base equivalents) in-battle saves are permanent and can be loaded if something happens that you don't like; different actions may then play out, it's not like with, say, Three Houses RNG where doing the exact same thing again will result in the same misses and crits and whatnot. The English version added a lot of random stuff, such as the random weapons you get for a few Dawn Brigade members in Part 3. My favorite English change was the reason for the Black Knight surviving the previous game; he let's you win in the English version, while Ike apparently fought his ghost from his warp powder malfunctioning (or something of that nature) in the Japanese version. I think both reasons are kind of contrived and stupid but the Japanese one seems totally nonsensical overall.
Geoffrey was charged with charging ludveck so he charged up to lead the charge but upon noticing there was no one to charge he changed to lead a charge in help of Elincia who ludveck charged against
That endgame was cathartic and truly ridiculous. Thank you excelblem
5:02 He forgot that in this level you can grind every dawn brigade member to max level by standing them beside the javelin thrower on the bottom left before looting the light tome!?!?
He misses every shot and you get one exp per throw. Infinant exp for all characters.
geoffrey's charge can be a long one, but can be helped by commanding the allied units to halt and you get more exp too
Oh my god it wasnt a fever dream i really *did* see a clip of killing ashera 1000 times on twitter
oh wow I've been waiting for this video for awhile. thanks for your perseverance I thought this was one of the funnier playthroughs
Aran is actually the best member of the Dawn Brigade. He maxes HP, Str, Skl, and Def extremely early, making him ripe for BExp abuse. BExp levelups force 3 stat ups, so this quickly caps Aran's Spd and dramatically improves his Mag, Lck, and Res.
I know this is supposed to be about the insanity of killing ashera 1000 times in a row before finishing her off.
but the real lunacy was having laura battle jarod to the death with nothing but a recover staff and winning...
Yay we’re early and same here excelblem but not as but as much as a decade. I got stuck around the cliff mission
Something about the phrase, "almost categorically disadvantageous," is really funny to me.
Excelblem please do a Majin Tensei ironman. It would be so funny.
you sure do always find a way to surprise us. my god.
Is funny how the Dheginsea map can be cheesed with Ena and Kurthnaga normally, but I rather have the game modded to axe out their flag of having the dragons not fighting back against them to make things more hectic, I wonder if there's a "worst" playthrough by having pretty much every unit die sans Micaiah and Ike for obvious reasons... I don't think is feaseable without veeery careful planning on how you want to lose your units.
Edit: About Asheras' Resurrection, she recovers full HP on both Hard (Non-JPN Normal) and Maniac (Non-JPN Hard), on Easy (JPN Normal) she only gets 50% HP, not to mention that your blessed weapons also boost your stats to make things much easier.
"i gave up on ironman restrictions"
continues to ironman anyway
Babe wake up, Excelblem dropped another banger
He forgot that in prologue 1-2 you can grind every dawn brigade member to max level by standing them beside the javelin thrower on the bottom left.
He misses every shot and you get one exp per throw. Infinant exp for all characters.
Man my Jill on the dawn brigade was bonkers strong
Shoutouts to the GOAT Laura
Not how to beat radiant dawn in the most deplorable way possible? Excel I'm disappointed.
29:47 Geoffrey's Charge bit start
31:51 Triple Charge
I never finished Radiant Dawn, I only got to Part 3 before getting bored, and hearing you say the words "100 enemy rout map" I think I was correct in dropping the game
Ultra Laura is so based i love her so much
24:06 Bird attack
His name Geff(rey)
would be funny if the thief you use to farm exp for heather also gets exp and also promotes to a whisper lol.
Imagine grinding unit exp when the game gives you an endgame-ready unit on chapter 8.
I agree, an fe last boss arena stream would be epic!
Love u Radiant Dawn
finally this video came out i'm happy
The golden ending XD
Cool! I absolutely love this game, although many of it's features & story elements are bit of a mixed bag. The character availability spread is all over the place and training certain units could certainly be more rewarding etc. I think it has some of the best and most realistic geopolitical drama of the franchise, BUT it also downplays some of that with the Blood Pact & all the divine business and such, albeit it definitely works from the drama perspective and cheesy as it might be, it's some epic fantasy, haha! But yeah, it's a really fun game, although those availability gaps hit quite hard when playing it for the first time back in 2007/08... Investing in Tormod on the last chapters of Part 1 seemed like a good idea etc... :D
There are aspects in Radiant Dawn that have slightly aged and it's a pity it doesn't have proper Support conversations, since the cast has some really interesting characters, but I think some of the maps/battles are among the series' highlights! I would argue that none of the more recent titles have quite managed to reach the "Helm's Deep" kind of a vibe in a defensive/siege battle as well as 2-E Elincia's Gambit or, for example, 3-5 Retreat!.
Anyway, I always end up babying one or two "bad" (or just not very outstanding) units and avoiding the use of Laguz Royals etc. but I have not taken it quite this far, haha. After a few different Hard mode runs (I recently played it for the first time with PoR Transfer bonuses) I'm now doing a Normal mode run with the goal of taking Fiona to the Tower... I figured that trying to do that on Hard mode just wouldn't be very fun, so there you go... I've often considered using Leonardo too, but I've ended up giving that exp to someone else and I'm honestly don't feel like I'd be into abusing mechanics quite that much, haha.
Anyway, this is great! Always great to see some Tellius appreciation & presence! I'm forever dreaming that they'd do a remake of these two games... that would be epic. Or at least put some GameCube stuff into the Online thingy for Switch/Switch II and include Path of Radiance there.
876 wins with Rolf. He is truly the best unit in the game.
Something might actually be wrong with you. It absolutely says something that you went through with this. I can't figure out what that something is, but I don't think it's good.
I think it's called "Masochism".
waiting for JP RD Maniac
jp rd maniac is equivalent to en rd hard
@hiHiHiHiHiHiiiiiiiiiii not exactly because the Dawn Brigade is garbage
thanks for 1:18:28
After he kept saying the Hawk Squad I was waiting to see if he would do it
i feel like the game was trying to do everything in it's power to make you quit lmao
Ah tellius my beloved 💜
I love excelblem
Wow, peak game critic review.
"Game is mid, doesn't use wii motion controls."
Brother...it is an FE game.
Game critics have always been shit. lol
For those wondering:
The reason Hard Mode is so much harder in THIS game over Path of Radiance is because Intelligent Systems, ironically, did a stupid. In PoR, they made an entirely new 'Easy' mode that makes the game piss easy for Western audiences, and removed Lunatic mode- usually the hardest mode in the game. In RD, however, instead of removing Lunatic and re-adding the easier difficulty like PoR, they just... Renamed the three difficulties? So Easy mode is Normal mode, Normal mode is Hard mode, and Hard mode is *Lunatic* mode.
Fire Emblem players when they convince 20 enemy units to convert to their side: :)
Fire Emblem players when the enemy convinces one of their units to convert to their side: >:(
Making history as the first ever Radiant Dawn player not to bring Haar to endgame
Masterpiece
But didn’t he play RD on this channel before?
When will excelblem be arrested for his crimes in ishbal
Ah yes, Radiant Dawn. The fantastic game that's desperately trying to escape the much worse game in which it's trapped.
1:18:27 alright man
Rolf sweep!
the most peak shit on this side of youtube
This game is so funny
woah we early
It’s mad corny how lazy you are. You let all the npcs fight your battles. You let four characters die in a row because you couldn’t be bothered to put effort into it!!! That’s mad corny to me
we got the silver army, the greil army, and the hawk too
9:33 😂 Ike is gay
One of the most dysfunctional playthroughs I've ever seen lol. You could have made this a lot easier. I think this game is not for you because you don't really understand anything about these Tellius games lol
Wow
I understand adding enemy ranges back, but adding weapon triangle back fundamentally changes the experience. Not sure about that call
Changes it to be fun
Ill give you the enemy range feature, but re-enabling the weapon triangle is a cheat. the player is simply far more able to use it than the AI with its prepositioned units.
1) The weapon triangle isn't THAT substantial
2) This can be applied to literally every Fire Emblem game, including this one at lower difficulties. The Weapon Triangle is a series wide feature and it CAN be used against the player.
Whatever
What a beautiful video of such a beautiful playthrough. 🥲
It's honestly a shame that RD did as poorly as it did when it first came out since it would be really cool to see how the ideas started in this game could be built upon in future games. Like how many of its mechanics are based on PoR's. Instead, the next game was Shadow Dragon, which, while fun, is definitely nowhere near as inspired