Couldn't agree more. I think she probably will be paired with Kiriko, the other "do everything character" who is still broken from a power level perspective. The only negative I have to say about Juno is I watched ML7 play some games in the "flyer META". Diva, Echo, Pharah, Juno, Mercy. AUGH. I can see that someday being an issue. As they keep adding characters, occasionally throwing in flyers, at some point no one is going to pick a character planted to the ground. Mobility is SO under estimated.
It's funny because I would absolutely love an all fly comp, that sounds super fun but they would barely touch the payload. Have to have the tank land on it a lot 😂. Even that sounds interesting though. I wonder if it's wrong of me to like the idea of these weird extremely unique play style comps.
Don't forget they keep nerfing cass. 20% range reduction and 10% dmg reduction. I guess they want us all to play widow and stand across the map 1 shotting all the flying heros.
I think Brig probably will be huge too. Brig lacks speed and a strong playmaking ult, so she pairs well with Lucio...but then the two of them lack direct healing output and lack hitscan damage and kill confirmation. Juno fills in all of those gaps with a playmaking ult, hitscan damage, and strong direct healing, along with kill confirmation.
Definitely surprised by the strength score. Her gun damage and healing are quite weak. Her mobility is awesome and she's very fun to play, but she's not taking a 1 on 1 against any squishy and if a D Va or Winston (and even Ball) wants to kill me I'm toast.
Hey Yeel, it’s Dman. Thanks for hosting the pugs, had a lot of fun. Really been enjoying the streams lately, and glad to be able to ask the most important questions.
Yeah she’s brilliant. She works great as a healbot and can be a menace. I found her really survivable and the speed boost has a big impact. Ridiculous fun to play with as a Ball main too. Speed me out the door and I’ll use it.
I am shocked some people would think she is weak. I absolutely adore and love her it's the most fun I have had playing a hero since very early S1-S5 Overwatch 1, maybe ever, even as a longtime veteran since the beginning, I do not know why she clicks with me so well. Honestly thought people would be asking to see her nerfed as I feel like I am having too much fun. I agree with everything you said, including the comments on Lucio and Sigma too. I don't want her to get buffed or nerfed, just want her to stay in the same spot for now, and not touch her mobility
I can't believe I agree with everything you said pretty much. My exact thoughts after grinding her for 10 hours. I think her targeting lock on has a lot of skill in the positioning to hit every target too. I absolutely love her, it's the most fun I have had with a hero since like Overwatch 1 Season's 1-5 at the very beginning of the game
As someone that has mained every support hero every time they come out in OW2, I must say Juno is my absolute favorite so far. Character, play style, meta, skill expression, etc. 10/10 Blizzard.
I really enjoyed her as well. I also play ball and other movement skill heroes as well. I think that gives us an advantage on thinking outside the box and loving her movement/skill expression immediately.
Another banger from my favorite strimma 😊 Glad to see how much you enjoyed playing Juno! I'll take your word for it, because i barely got the chance to play her myself and the one day I did get to log in, my other support always locked her before I could 😭
nah cause why is the tank player who only played her in custom games with his community telling me Juno is strong like he doesn't get a free kill on her with ball? "i like my supports supple, and easily killable, and not able to do anything to my hamster at all!"
I'm glad they finally added another support that offers utility through speed (aside from Kiri ult). That's made Lucio a must pick for so many metas, I think it'll be interesting to see that shake things up. I'm also glad that they capped the max speed so there's not too much of an incentive to stack Lucio and Juno together like you said.
I think if anything they could nerf her jump height on the double jump a little so she has insane horizontal and less vertical. I think the double jump still makes sense, but I do think it’s a bit strong. Other than that, I agree. 10/10 hero design. She’s super fun to play, I love having her as a teammate, and she feels mostly fair to play agenst. (Although she does have a fairly small hit box for how agile she is. Especially since it’s harder to hit headshots on her)
Now they need to add hero that does bonus damage to flying characters or has an alt fire to knock them down (to counter full flying teams which can become problematic en masse on specific maps)
I would suggest you give her healing when she’s using the flying ability and maker her able to change the height of the flight just a little to avoid Objekts and descend. Make her gun satisfying to use as well. Then maybe tweak down the numbers a bit and you got a really good hero.
Literally had to give up on Overwatch because since her release so many bots got on to hardpick her I ain’t never cried over a game until now from the stress of some idiots
I agree on everything but the auto-aim. While it isn't op or too strong, I still don't think it should only be avoidable by going around corners. If I am 20m away from the point that she started shooting the projectile and it still hits, its just not fun anymore.
@@JugsMcNasty I agree to a certain point. Cause its fine as a heal ability or if the auto aim only reaches to a certain point but I really don't like the way it works on Juno
20 meters is barely any length though taking into account flying. I personally don't feel that way about playing against her at all I think it's at a good balance point of fun at 40 meters
One question, playing would you like to have her on your team or another support? I still think we'll prefer Bap/Kiri/Illari/Lucio I don't think she brings anything to the team that other support It no longer brings better or more, it has nothing ->unique as a utility
Make Juno fast tracking burst projectile, its something we don't have yet. I hate hitscan but projectile is fun, and it would help balance if they buff the damage or allow headshots by making it harder to hit targets at range
personally i dont like her ultimate.. it's quite boring . would be much healther for the game if it was a skill shot or aim related projectile that gives the hit ally double jump/glide. now it's just kinda like mercy ultimate
Her weakness is that like lucio other than speed she brings no utility and she's not a good as a duelist like lucio. Little mismatch between the backline poke hero and the speed in your face hero imo. But I guess that also gives her versatility.
Problem is she is garbage for healing a lot of heroes like small hitbox flankers, sym, venture, even your own widow and so on just because of position, and travel time in relation to your teammates movement of the heal and it will hit enemies and then not heal your teammate. Making it also kinda garbo even close range in a brawl type fight too frequently. That's with someone who can actually aim. Now factor in all the trashcans that will play juno lol.
Have to say I feel the opposite way. I was very skeptical of the hp changes but think the game plays a lot more fun now as you get to play the fun part a lot longer
Actual too much sustain to me was goats or double shield where everything was unkillable. Now the game still feels fast to play and easy to secure kills it just lasts longer
Disagree. As yeatle said, using lock on currently is a trade off between it and the regular primary. It's only valuable if you get a good position and read on the lobby. That's what keeps an auto-aim up to 9 player ability balanced and expressive
I can understand why you would feel that way, but personally I love having more of that decision making aspect of her for this. That's part of what makes the ability so fun to me, and the skill in positioning to hit as many targets as optimally possible, and the fun sound of hitting 6 or more targets. I remember extensively playing the launch Brig and Sigma times where they leaned more into those kits being able to do everything at once. It's very powerful and fun, but I think leaning into the decision making part of it can be even more fun sometimes.
Hm. "She has everything". Modern WoW design creeping into OW2 w/ juno and kiri. Just give them everything. Not sure that's why I fell in love with OW1. I liked that heroes had weaknesses. Might be the reason OW2 feels like a drag most of the time.
Thing is despite being able to do a lot I don't see how Juno has "everything". She has no invulnerabilities, no CC, no self sustain, no anti, vertical mobility is tricky and terrain-dependent, no teleport, mediocre damage and no critting. She hardly has everything. And that's a GOOD thing. Kiriko or Baptiste, she is not.
@@starrysky8118 double jump, wall climb, shields, dva boost / "flying", auto aim dps, auto aim healing, both aoe, healing over time, direct healing, direct damage, auto hps/dps toggle, aoe damage boost, trans / aoe healing, speed boost, and team speed boost, oh she can also do all the other stuff while ulting too. Bro they probably just ran out of buttons lol.
@@bobothebob4716 I said she can do a lot. I never denied she has a loaded kit. What I denied is being able to do everything like Kiriko and Baptiste can. She's their third, and imo so far only successful attempt at an "all-rounder" support, so naturally she'd be versatile at the cost of not excelling at anything. Lucio is better for speedboosting still; Bap, Kiri, Zen and Illari provide better damage; Kiri, Moira, Lucio and (arguably) even Mercy are better at staying alive and escaping... the only thing I won't contest is her ult, which is very strong, but in terms of damage boosting ults it's not dissimilar to Nano or Window. Her damage is not good (very spammable, but she won't be bursting people down like other supps and her falloff is really harsh for how mediocre her damage is), she can't duel, and even with her mobility she still gets eaten alive by usual dive heroes like Genji and Winston. Her weaknesses are very clear. Also, shields? They're no different from HP beyond slightly faster regen. Wall climb? If you're referring to the wall hugging movement during her hover, that's neither comparable to wall climb (it's on a cooldown) nor flight (she can't freely do it). Sorry if this became a wall of text, I couldn't find a shorter way to explain myself.
@@bobothebob4716 Nope. Floaty double jump compared to Genji (which is good), no wall climb, shields are whatever, slower boost compared to DVa, auto dps and healing are on the low end, what the hell does "healing over time" and "direct healing" even mean?, her hps and dps "toggle" is only the seconds one in the game, her ult heals less than a trans and is her only aoe healing ability, and her speed boost is on like a 12 second cooldown. She felt like the most balanced support in the game when she was out for a bit.
@@OGEdger I think you are confused. You are saying that I think certain things are better or worse than other heroes. I'm not saying that at all. I'm saying she has ALL of those abilities listed. The only one you disputed was wall climb, which she gets as a passive (not the genji kind). When you are boosting against a wall with more than 1 degree tilt, you go up. She's the only hero that gets this, unless you count doom or ball rollouts. In high masters qp games, it was very common during my play, and the enemy junos play to be at the skybox, depending on the map.
Couldn't agree more. I think she probably will be paired with Kiriko, the other "do everything character" who is still broken from a power level perspective.
The only negative I have to say about Juno is I watched ML7 play some games in the "flyer META". Diva, Echo, Pharah, Juno, Mercy. AUGH. I can see that someday being an issue. As they keep adding characters, occasionally throwing in flyers, at some point no one is going to pick a character planted to the ground. Mobility is SO under estimated.
It's funny because I would absolutely love an all fly comp, that sounds super fun but they would barely touch the payload. Have to have the tank land on it a lot 😂. Even that sounds interesting though. I wonder if it's wrong of me to like the idea of these weird extremely unique play style comps.
Don't forget they keep nerfing cass. 20% range reduction and 10% dmg reduction. I guess they want us all to play widow and stand across the map 1 shotting all the flying heros.
I think Brig probably will be huge too. Brig lacks speed and a strong playmaking ult, so she pairs well with Lucio...but then the two of them lack direct healing output and lack hitscan damage and kill confirmation. Juno fills in all of those gaps with a playmaking ult, hitscan damage, and strong direct healing, along with kill confirmation.
@@willwunsche6940no thanks i dont want to play shitscan 24/7
@@TSGC16 no you match it
9/10 strength and 10/10 fun??? woah didn't expect you'd enjoy her that much!
Been binging watching your vids man.
@@redeznt i really love your thought process videos
AYOOOOOO
Definitely surprised by the strength score. Her gun damage and healing are quite weak. Her mobility is awesome and she's very fun to play, but she's not taking a 1 on 1 against any squishy and if a D Va or Winston (and even Ball) wants to kill me I'm toast.
@@Hammerter yoooo thank you so much 🔥
Anytime a new hero drops yeat man is the place to go. Great breakdown
I miss her so much
:(
Don’t we all. The 20th can’t come soon enough
I’m literally going insane I need her back I need to play her I’m frothing on the ground help me.
Devs absolutely cooked, she feels very fair and skill expressive
Best designed hero in the game imo, it's honestly impressive
Hey Yeel, it’s Dman. Thanks for hosting the pugs, had a lot of fun. Really been enjoying the streams lately, and glad to be able to ask the most important questions.
The cheerfully bland "Welcome to orbit!" ultimate line is the weakest part of Juno.
FACE THE SUNRISE 🌞
It doesn't even create a low-gravity zone what kind of orbit is this
@@darkshadow-og2ssyea that Illari voiceline goes hard
Nah I love it. It's cute. Welcome to Orbit 🥳
all her voice lines are bland
Yeah she’s brilliant. She works great as a healbot and can be a menace. I found her really survivable and the speed boost has a big impact. Ridiculous fun to play with as a Ball main too. Speed me out the door and I’ll use it.
I....agree.
She really is a jack of all trades. Can everything averagely, and that makes her good in most situations, but never overbearingly so.
"Can everything..."
I was thinking you must either be German or Dutch just from that sentence structure löl.
Wow! New video!
Another quality, succinct, and thoughtful video. Yeatle is the best at this.
I am shocked some people would think she is weak. I absolutely adore and love her it's the most fun I have had playing a hero since very early S1-S5 Overwatch 1, maybe ever, even as a longtime veteran since the beginning, I do not know why she clicks with me so well. Honestly thought people would be asking to see her nerfed as I feel like I am having too much fun.
I agree with everything you said, including the comments on Lucio and Sigma too. I don't want her to get buffed or nerfed, just want her to stay in the same spot for now, and not touch her mobility
Might be the most balanced hero ever on release
I can't believe I agree with everything you said pretty much. My exact thoughts after grinding her for 10 hours. I think her targeting lock on has a lot of skill in the positioning to hit every target too. I absolutely love her, it's the most fun I have had with a hero since like Overwatch 1 Season's 1-5 at the very beginning of the game
Great review man . I totally agree this hero is balanced right of the bat too
As someone that has mained every support hero every time they come out in OW2, I must say Juno is my absolute favorite so far. Character, play style, meta, skill expression, etc. 10/10 Blizzard.
"moira runs out of piss..."
I can’t wait for her to come back
The dude in the chat at 4:55 needs to be put in a cell 😭
I know! like wtf?
I agree, but only because I'm gay.
hahahahahahaha. just another 14 year old being a 14yo lol
he's got good taste tbh
I really enjoyed her as well. I also play ball and other movement skill heroes as well. I think that gives us an advantage on thinking outside the box and loving her movement/skill expression immediately.
I found Juno kind of difficult. I’m a ball main too but I enjoy Venture more then Juno. Maybe I’ll like her more when I get used to her kit.
Another banger from my favorite strimma 😊 Glad to see how much you enjoyed playing Juno! I'll take your word for it, because i barely got the chance to play her myself and the one day I did get to log in, my other support always locked her before I could 😭
Yoooooo beable is back
As a Sombra main, I had the same impression of her. With no way to heal herself, and reliance on mobility, she’ll be a great victi- I mean target.
nah cause why is the tank player who only played her in custom games with his community telling me Juno is strong like he doesn't get a free kill on her with ball? "i like my supports supple, and easily killable, and not able to do anything to my hamster at all!"
I'm glad they finally added another support that offers utility through speed (aside from Kiri ult). That's made Lucio a must pick for so many metas, I think it'll be interesting to see that shake things up. I'm also glad that they capped the max speed so there's not too much of an incentive to stack Lucio and Juno together like you said.
this hero was super fun to play, cant wait for release
I think if anything they could nerf her jump height on the double jump a little so she has insane horizontal and less vertical. I think the double jump still makes sense, but I do think it’s a bit strong. Other than that, I agree. 10/10 hero design. She’s super fun to play, I love having her as a teammate, and she feels mostly fair to play agenst. (Although she does have a fairly small hit box for how agile she is. Especially since it’s harder to hit headshots on her)
Finally a mobile support i rly enjoy!
wow i died first second into the video ! liked !
I havent played overwatch in at least a year. I love Yeatle so much though and Juno is my favorite flavor of hero, might come back one of these days
She was so fun. Was looking forward to your opinion since you're very mechanically capable and very level headed.
Couldn’t agree more…I was actually bummed when she was taken…then I saw I had to wait 6 weeks!!! She’s my most favorite hero since Ball.
5:17 I think you mean “The Sun is warming up??” ray.🤣
The speed boost upon activating the ring seems odd. I could see them changing it to where you have to go through the ring to get the boost
I think she’s perfect. Shout out to the design team for getting a character right
She's great at chasing down low health targets or killing off several targets that are low if your able to get los on her torpedoes.
Now they need to add hero that does bonus damage to flying characters or has an alt fire to knock them down (to counter full flying teams which can become problematic en masse on specific maps)
She's not broken and she is fun. Aka, she's a win. Good job, Design Team.
Great video, but the way you annunciate 'button' is maddening! lol
Juno's weakness is that players with bad aim and bad positioning are gonna have a bad time with her
I loved playing her kit!
I think I like Juno a lot because everything in her kit feels good, but nothing feels great
The missiles need more feedback to make them sound more impactful
Good takes man
i think this will be my favorite support.
Nice review Yeat
I would suggest you give her healing when she’s using the flying ability and maker her able to change the height of the flight just a little to avoid Objekts and descend. Make her gun satisfying to use as well.
Then maybe tweak down the numbers a bit and you got a really good hero.
She does not need self-healing and her hover ability is good as is.
as you can see its a "skill issue" i love her already man
Great video.lets see if her nerf makes a difference.
Literally had to give up on Overwatch because since her release so many bots got on to hardpick her I ain’t never cried over a game until now from the stress of some idiots
I agree on everything but the auto-aim. While it isn't op or too strong, I still don't think it should only be avoidable by going around corners. If I am 20m away from the point that she started shooting the projectile and it still hits, its just not fun anymore.
Imagine trying to heal teammates and they dip around a corner 😂
@@MrHdog111 happened too often when I played.
Auto-aim or auto-lock is no skill and has no place in a competitive shooter
@@JugsMcNasty I agree to a certain point. Cause its fine as a heal ability or if the auto aim only reaches to a certain point but I really don't like the way it works on Juno
20 meters is barely any length though taking into account flying. I personally don't feel that way about playing against her at all I think it's at a good balance point of fun at 40 meters
best designed hero since sigma
One question, playing would you like to have her on your team or another support? I still think we'll prefer Bap/Kiri/Illari/Lucio
I don't think she brings anything to the team that other support
It no longer brings better or more, it has nothing ->unique as a utility
Make Juno fast tracking burst projectile, its something we don't have yet. I hate hitscan but projectile is fun, and it would help balance if they buff the damage or allow headshots by making it harder to hit targets at range
My only real gripe is the falloff on her healing.
Best new hero since JQ
Dang now I want them to add Orisas mini grav to a new hero
As a JQ main I hope she replaces all the annoying Kiriko players.
The gameplay here kind of made me think flying Tracer.
For some reason Junk isn't in my hero roster even though she came out like a week ago. Is there something I have to do to unlock her?
Are you dumb
I feel like her ult could use a buff, either more healing, radius or both.
Im so sick of hearing 'sombra is a hard counter'. She hard counters the whole game bro, maybe there's something not right about that hero??
She's fun and a skill check, no 3 health pools and requires aiming and positioning.
personally i dont like her ultimate.. it's quite boring . would be much healther for the game if it was a skill shot or aim related projectile that gives the hit ally double jump/glide. now it's just kinda like mercy ultimate
Is she hit scan?
good info
W takes
Very good video
My highest heal with Juno was about 15k in QP, imagine in Competitive
yeetle is my favorite overwatch youtuber ever. I love his high quality presentation and humour. If I was gay I'd have a crush on him too
Her weakness is that like lucio other than speed she brings no utility and she's not a good as a duelist like lucio. Little mismatch between the backline poke hero and the speed in your face hero imo. But I guess that also gives her versatility.
"Moira runs out of pi$$" XD
I agree 100%
9/10 COMPARED TO RELEASE KIRI LMAOOOOO WHAAATTTTT?????????????
Problem is she is garbage for healing a lot of heroes like small hitbox flankers, sym, venture, even your own widow and so on just because of position, and travel time in relation to your teammates movement of the heal and it will hit enemies and then not heal your teammate. Making it also kinda garbo even close range in a brawl type fight too frequently. That's with someone who can actually aim. Now factor in all the trashcans that will play juno lol.
yay
she is so fun lol
I would still prefer her with 200hp like before the HP buffs to everyone. Ever since everyone has too much sustain this game is not as fun anymore...
Have to say I feel the opposite way. I was very skeptical of the hp changes but think the game plays a lot more fun now as you get to play the fun part a lot longer
Actual too much sustain to me was goats or double shield where everything was unkillable. Now the game still feels fast to play and easy to secure kills it just lasts longer
If her she could shoot while locking on, that would help her fluidity and fun factor
Disagree. As yeatle said, using lock on currently is a trade off between it and the regular primary. It's only valuable if you get a good position and read on the lobby. That's what keeps an auto-aim up to 9 player ability balanced and expressive
I can understand why you would feel that way, but personally I love having more of that decision making aspect of her for this. That's part of what makes the ability so fun to me, and the skill in positioning to hit as many targets as optimally possible, and the fun sound of hitting 6 or more targets.
I remember extensively playing the launch Brig and Sigma times where they leaned more into those kits being able to do everything at once. It's very powerful and fun, but I think leaning into the decision making part of it can be even more fun sometimes.
Her damage is @$$. Yeatle's take is wild, the rest of the community says she's low B, high C Tier and it's not because of her mobility....
They nerfed her fire rate pretty significantly
again on 10:32
expose that fraud!
Gosh, I hope he gets his money back because that's the shittiest aim-bot I've ever seen...again.
She's super fun to play, which means they'll probably nerf her :/
auto aim at 8:25. not the first time for yeatle
you caught me. been playing ow for 8 years just to cheat in some viewer games...
Gosh, I hope he gets his money back because that's the shittiest aim-bot I've ever seen.
@@yeatle mark my words, you shall fall
@@Omanaitenerdy ahh kid
Hm. "She has everything". Modern WoW design creeping into OW2 w/ juno and kiri. Just give them everything. Not sure that's why I fell in love with OW1. I liked that heroes had weaknesses. Might be the reason OW2 feels like a drag most of the time.
Thing is despite being able to do a lot I don't see how Juno has "everything". She has no invulnerabilities, no CC, no self sustain, no anti, vertical mobility is tricky and terrain-dependent, no teleport, mediocre damage and no critting.
She hardly has everything. And that's a GOOD thing. Kiriko or Baptiste, she is not.
@@starrysky8118 double jump, wall climb, shields, dva boost / "flying", auto aim dps, auto aim healing, both aoe, healing over time, direct healing, direct damage, auto hps/dps toggle, aoe damage boost, trans / aoe healing, speed boost, and team speed boost, oh she can also do all the other stuff while ulting too. Bro they probably just ran out of buttons lol.
@@bobothebob4716 I said she can do a lot. I never denied she has a loaded kit. What I denied is being able to do everything like Kiriko and Baptiste can. She's their third, and imo so far only successful attempt at an "all-rounder" support, so naturally she'd be versatile at the cost of not excelling at anything. Lucio is better for speedboosting still; Bap, Kiri, Zen and Illari provide better damage; Kiri, Moira, Lucio and (arguably) even Mercy are better at staying alive and escaping... the only thing I won't contest is her ult, which is very strong, but in terms of damage boosting ults it's not dissimilar to Nano or Window.
Her damage is not good (very spammable, but she won't be bursting people down like other supps and her falloff is really harsh for how mediocre her damage is), she can't duel, and even with her mobility she still gets eaten alive by usual dive heroes like Genji and Winston. Her weaknesses are very clear.
Also, shields? They're no different from HP beyond slightly faster regen. Wall climb? If you're referring to the wall hugging movement during her hover, that's neither comparable to wall climb (it's on a cooldown) nor flight (she can't freely do it).
Sorry if this became a wall of text, I couldn't find a shorter way to explain myself.
@@bobothebob4716
Nope. Floaty double jump compared to Genji (which is good), no wall climb, shields are whatever, slower boost compared to DVa, auto dps and healing are on the low end, what the hell does "healing over time" and "direct healing" even mean?, her hps and dps "toggle" is only the seconds one in the game, her ult heals less than a trans and is her only aoe healing ability, and her speed boost is on like a 12 second cooldown.
She felt like the most balanced support in the game when she was out for a bit.
@@OGEdger I think you are confused. You are saying that I think certain things are better or worse than other heroes. I'm not saying that at all. I'm saying she has ALL of those abilities listed. The only one you disputed was wall climb, which she gets as a passive (not the genji kind). When you are boosting against a wall with more than 1 degree tilt, you go up. She's the only hero that gets this, unless you count doom or ball rollouts. In high masters qp games, it was very common during my play, and the enemy junos play to be at the skybox, depending on the map.