How to Create an Opening Cinematic in Unreal Engine 5

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  • Опубликовано: 1 авг 2024
  • Hello guys, in this quick and simple tutorial we are going to learn how to create an opening cinematic, and then switch into gameplay in Unreal Engine 5.
    Detailed Level Sequence tutorial: • Create your First Cine...
    Follow me on Twitter: / gorkagames
    Subscribe to the channel: / @gorkagames
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Комментарии • 80

  • @FPChris
    @FPChris Год назад +32

    Excellent. Direct to the point without telling your life story. Refreshing.

  • @vickycorbalan8556
    @vickycorbalan8556 6 месяцев назад +6

    your tutorials have been saving my finals week! thank you for them :)

    • @atharvakamble5785
      @atharvakamble5785 3 месяца назад +1

      hahah lol same, currently in my finals week : P

  • @Mori_mee
    @Mori_mee Год назад +2

    love this channel so much! carrying my game design course

  • @thebigchair8584
    @thebigchair8584 7 месяцев назад

    Thank you for uploading another video with instructions to de posses the character!

  • @Alternatywny_1
    @Alternatywny_1 2 месяца назад

    I enjoy such short and informative tutorials. Briefly, on the topic and works :)

  • @daisylassie280
    @daisylassie280 11 месяцев назад +1

    Great Tutorial, many thx 🎉❤

  • @zachwise476
    @zachwise476 Год назад

    Everything I need... you are the best

  • @jytreus
    @jytreus Год назад

    so easy thanks! thanks!

  • @genshi098
    @genshi098 Год назад +1

    I was just thinking about it yesterday. Love you brother ❤️ 💙

    • @GorkaGames
      @GorkaGames  Год назад +1

      Perfect timing!! Thank you brother ❤💪

  • @inventwithdean
    @inventwithdean 5 месяцев назад

    Thankyou so much!❤

  • @andregustavoantunes
    @andregustavoantunes Год назад

    excelent video!

  • @pollocaliento65
    @pollocaliento65 Год назад +1

    I'm learning a lot thank you

  • @rentovconsult676
    @rentovconsult676 Год назад +2

    Very good tutorial!

    • @GorkaGames
      @GorkaGames  Год назад

      Thank you!! I really appreciate it!

  • @activemotionpictures
    @activemotionpictures 6 месяцев назад +1

    This is so cool. How will it work to playback a video, or image sequence as the "cut scene"?

  • @wolfiedgr8t
    @wolfiedgr8t Год назад +2

    Excellent man 👍

  • @Kaji_Gamers
    @Kaji_Gamers Год назад +1

    You are a legend 🙏 your tutorials have learnt me soo much on u journey into game development

    • @GorkaGames
      @GorkaGames  Год назад +1

      thank you!!

    • @Kaji_Gamers
      @Kaji_Gamers Год назад

      @@GorkaGames I'm currently following along with your rpg tutorial and everything is explained in detail much appreciated 🙏🙏☺️

  • @berkokten4444
    @berkokten4444 9 месяцев назад

    Hey man, great tutorial thanks but I have an issue, I have multiple sequences play one after other but at the end camera doesn't return to player camera but rather stays in a random cine cam position, I'm using events to roll the next sequence

  • @CyberiaWu
    @CyberiaWu Год назад

    Hi, thanks for the video, that's exactly what I wanted to do. I have 2 questions please. I added a character animation in my footage but when we get back into the game I would like this animation not to appear. I thought at first that the added elements did not appear in the game but we see them too. And for my second question, I have in my game in my character's blueprint a widget that shows a life bar on the screen but with the video sequence this life bar also appears. How not to see this bar in the video sequence?
    Thank you very much for your work.

  • @Alex_Panagiotidis7
    @Alex_Panagiotidis7 Год назад +1

    hey, how can I have one cinematic for a mesh that changes color with it so it has a smooth transition and my question is how can i play that animation in the event graph?
    Thanks for time!

  • @Phoenix4_Trade
    @Phoenix4_Trade Год назад +1

    perfect man

  • @fakhririzaki3614
    @fakhririzaki3614 Год назад

    very help me, thank you❤
    can i ask ? i need some help
    I'm college student, new learn in cinematic and I'm stuck on how to press the ultimate skill input and there are cinematic( camera) before attack skills like genshin or final fantasy?🙏

  • @BonkBonkad
    @BonkBonkad Месяц назад

    thanks.. your video help me a lot.. 😁
    in this tutorial, I use first person camera.. i can't connect between [Cast to BP_FirstPersonCamera] to [Disable Input] node, so I can't do the rest.. any suggestion?

  • @nassergreatdeveloper3745
    @nassergreatdeveloper3745 Год назад

    Thank sir
    Do you know how to make player changes his location in same level after cutscene. For example, level 1 has forest and houses. When I go to specific area in level, cutscene is playing and once the cutscene is finish, the character player will change his location to one of the house in same level.

  • @allaboutandroid12
    @allaboutandroid12 Год назад +2

    Good man

  • @JujuVsZombiez
    @JujuVsZombiez 9 месяцев назад

    1000th like

  • @jimarisrosario96
    @jimarisrosario96 5 месяцев назад

    Hi thank you for your videos. When I did this tutorial it did work. But then I was trying to add a level with a main menu buttons before opening the main level . The problem now is that my main menu it's working but once I am inside the main level the cinematic it's not running even do it's working help please

  • @literallyjordshorts
    @literallyjordshorts 2 месяца назад

    I don't see an option to reference IntroSequence in the Map Blueprint, on 5.4.1 here not sure if I'm missing something?

  • @B31L
    @B31L Год назад +1

    cool👍

  • @carnex13
    @carnex13 9 месяцев назад

    what is the name of the royalty free track you use for the outro?

  • @FPChris
    @FPChris 8 месяцев назад

    Is the cine camera blurry-ish because you're in the editor previewing? It looks like the sequence is a different resolution?

  • @NoisyCalmness
    @NoisyCalmness Год назад +1

    thanks

  • @funkyguy0
    @funkyguy0 5 месяцев назад

    You are the best. How do I ahide my UI, and then show the UI after the sequence finishes playing?

    • @studiothink81
      @studiothink81 4 месяца назад

      You can cast your UI and set opacity to 0 on rendering of the canvas panel. (or the first ui element in hierarchy).Then set the opacity to 1 at the end.

  • @RN-of4sb
    @RN-of4sb Месяц назад

    After level sequence is view stucked (not movable) in moving player mesh...

  • @KutsalKurt
    @KutsalKurt 3 месяца назад

    this works with fp aswell?

  • @Y_Jerry
    @Y_Jerry 8 месяцев назад

    THX

    • @Y_Jerry
      @Y_Jerry 8 месяцев назад

      I have a problem, when I click Start, it is not tied to the camera

  • @MickaelSchaack
    @MickaelSchaack Год назад +1

    nice tuto due , so how to play animation during the intro ?

    • @GorkaGames
      @GorkaGames  Год назад

      thanks!! you will have to just drag your character into the timeline, and then click on the plus and add an animation node

  • @AliBounds
    @AliBounds Год назад +1

    Awesome (Still rocking the hair I see)

    • @GorkaGames
      @GorkaGames  Год назад

      Thanks! Yeah I am still using the hair from my previous tutorial 🤣🤣 I love it

    • @AliBounds
      @AliBounds Год назад +1

      @@GorkaGames yeah it’s awesome

  • @Someone-zn4dh
    @Someone-zn4dh 7 месяцев назад +1

    Level Sequencer is not found 😭

  • @Ataxire
    @Ataxire 3 месяца назад

    How do i hide my ui, im trying so many things but it wont work, cause my ui obstructs the cutscene quite a bit

  • @prince04170
    @prince04170 Год назад

    How to make levels to levels in one cinematic for story narrate😢

  • @shakaama
    @shakaama Год назад

    part 2 cutscene?

  • @dacarly1330
    @dacarly1330 Год назад +1

    I am working on a cinematic and the programmer has it so the character spawns with player start. Is there a way to undo this or where would I go within UE to have the player just be in the scene?

    • @GorkaGames
      @GorkaGames  Год назад +1

      What I would suggest is to create the cinematic as normal with a character reference, and then in the game, when you switch into the cinematic, teleport the player into that position that you want to and disable its input.
      Another similar approach is to replace the player with the level sequence character when playing the cinematic

    • @dacarly1330
      @dacarly1330 Год назад +1

      @@GorkaGames thank you. Another issue I am having is that the autoplay cinematic will not use my cinecamera but will play the audio and the fades. Do you have any suggestions for that?

    • @GorkaGames
      @GorkaGames  Год назад +2

      @@dacarly1330 Hmm, try o play it manually from the begin play in the level Bp, like i did in the end

  • @GBTC2011
    @GBTC2011 Год назад +4

    How do you animate the character in the scene? There is no track option for animations for the character.

    • @suryakamalnd9888
      @suryakamalnd9888 4 месяца назад +1

      you should add the character like you added the camera.. i'd say watch a tutorial on how to animate in unreal engine 5 or something, as they teach how to animate character and make an animation in unreal engine 5, instead or rendering it, you can just play it like gorka does, for a cutscene.. simple 😄😄

  • @angeldust8224
    @angeldust8224 Год назад +1

    How can i make it show only thefirst time the game is run

    • @GorkaGames
      @GorkaGames  Год назад

      you would need to make a simple saving system in order to save the number of times the game has opened, you can check my saving tutorial: ruclips.net/video/14wmGdbhLOA/видео.html

  • @TacticalGoat
    @TacticalGoat Год назад +2

    very good but I want to remove all widgets during cutscene but it doesnt work how would you suggest doing it?

    • @GorkaGames
      @GorkaGames  Год назад

      thanks, what I suggest to do is to have all your widgets in individual variables, and then when the cutscene triggers, call the set visibility node on each widget, and set it to false

    • @TacticalGoat
      @TacticalGoat Год назад +1

      @@GorkaGames I have a master widget, is that why it doesnt work?

    • @GorkaGames
      @GorkaGames  Год назад

      @@TacticalGoat Do you mean a widget which contains other widgets? How are you trying right now to disable the widgets?

    • @TacticalGoat
      @TacticalGoat Год назад +1

      @@GorkaGames yes I have a master widget but when I try to hide it it doesnt work

    • @GorkaGames
      @GorkaGames  Год назад

      @@TacticalGoat Yeah, but are you removing the widget from a blueprint?

  • @galberger3937
    @galberger3937 Год назад +1

    how to add this an animation from mixamo?

    • @GorkaGames
      @GorkaGames  Год назад

      you will need to retarget it and then drag it into the timeline

  • @jamiemorgan6903
    @jamiemorgan6903 Год назад

    How can i only do this once, so when a character hits a certain checkpoint, so when they respawn in the checkpoint it doesn’t play again ?

  • @noamdkola
    @noamdkola 5 месяцев назад

    The timeline is not showing up

  • @SWT_trackbountyy
    @SWT_trackbountyy 11 месяцев назад

    How do I put a video for a intro for my game?