Mastering Cinematics in Unreal Engine 5: A Beginner's Tutorial

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  • Опубликовано: 7 июл 2023
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    TIMECODES:
    0:20 how to set up your Unreal Engine 5 project for cinematics and video
    2:00 how to import Unreal Engine Ready models into UE5
    3:22 How to Import FBX and OBJ 3D Models into UE5
    4:05 How to use UDIMs in Unreal Engine 5
    4:53 Video: • How to Import 3D Model...
    5:43 How to Import OBJs into Unreal Engine 5
    7:28 How to use Quixel Bridge in Unreal Engine 5
    9:30 How to add and control Lights in Unreal Engine 5
    14:00 how to add grass in Unreal Engine
    15:50 Rig and animate a UE Character using Mixamo
    23:14 Set up Camera to Render Scene in Unreal Engine 5
    Mike and Steve teach us how to animate characters, set up scenes and render inside of Unreal Engine 5
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Комментарии • 115

  • @metafuel
    @metafuel 5 месяцев назад +5

    I've been working in sequencer for over a year and still found some very useful information in here. Great work thanks.

  • @RamonRodgers
    @RamonRodgers 6 месяцев назад +14

    Please do more of these!!! I beg of you! Seriously I learned more in this one than anything else.

  • @paulintoronto758
    @paulintoronto758 9 месяцев назад +4

    Thank you for the patient walk through - it helped me figure out a few sticky spots in my production.

  • @crummymudd8625
    @crummymudd8625 8 месяцев назад +7

    Thank you -- the end result looks so complicated, but your tutorial is awesome, and I found Unreal looks daunting but actually makes it very easy. Great work, please keep it up! Would love a video describing the PostProcessing effects, I can read the names and play with them, but would like to understand them more.

  • @bubarules
    @bubarules 8 месяцев назад +2

    What an awesome tutorial! It covered all aspects without any fat! Subbed

  • @ryanmassiah
    @ryanmassiah Месяц назад +1

    There is a lot of jam packed information here! Thank you.

  • @DrBoomStick
    @DrBoomStick 7 месяцев назад +2

    subbed! i just really hope theres more of this type of content on here you make it sound so easy

  • @WestinsWorldStudio
    @WestinsWorldStudio 7 месяцев назад

    What an incredible tutorial. Thank you!

  • @yearight1205
    @yearight1205 11 месяцев назад +94

    Please consider covering the one thing no one covers but everyone says you must know for filmmaking in Unreal Engine. Which is Blueprints from a filmmaking perspective. I've watched loads of videos going over it for video games, but I am still clueless as to what the major points are that will help me as a filmmaker.

    • @ROMTHIRTY
      @ROMTHIRTY 9 месяцев назад +8

      Agreed 100%. My VFX company wants to dive into Unreal for filmmaking and it's difficult to get into it. As good as a tutorial as this may be, I found myself pausing and contemplating if I should even continue watching because I have so many questions that come up that may seem obvious to you but not to someone trying to learn what and why things are enabled. I hope to see more of these tutorials for filmmaking and why certain settings are enabled and what they do and not just following directions "click this and this" :) Thanks for this.

    • @ROMTHIRTY
      @ROMTHIRTY 9 месяцев назад +3

      Also, In my line of VFX work, we usually have very fast turn around times and I wonder if most of what is in this video (the setup) has to be done every time for every shot or is it a one time setup and all future projects use this base project file. I guess my bigger questions are on folder management structures and how to manage multiple projects. I'd hate to have a 30 minute setup every time I need to do a quick render.

    • @riggsmurtah2788
      @riggsmurtah2788 9 месяцев назад +3

      @@ROMTHIRTY Settings and plugins are a one time setup per project. You can have multiple levels/environment scenes that inherit the postprocess settings from one scene to another. You have the ability to copy and paste ANYTHING from 1 file to another. The bigger issue with UE currently is the flickering in specular/shadows and zdepth being rough around the edges. From friends in the industry for the Mandolorian ILM moved away from UE5 to a different game engine because of these issues. If your company has Nuke there is a unrealreader node design to push the UE scene into Nuke, and in the unrealreader node has multiple AOVs to choose from with better quality for post work. USD file formats is available for UE5, it was something everyone was talking about during siggraph. What studio do you work for if you don't mind me asking, I'm a comp/generalist :).

    • @JeremyFunGamer
      @JeremyFunGamer 9 месяцев назад +3

      There are two things you must know to get started successfully. Step 1- Know what a computer is, Step 2- Learn how to switch on your computer. Those are the basics. Learn it and practice it well! Hope this helps, bro!

    • @paulgabriel4360
      @paulgabriel4360 8 месяцев назад +2

      ​@@ROMTHIRTYyou kinda have to search for a tutorial for a specific things you're looking for. You won't find a video that just tells you everything at once

  • @dtran123450
    @dtran123450 5 месяцев назад +1

    Even though this is a 30-minute video it's quick and to the point.

  • @PokiW1
    @PokiW1 4 месяца назад

    You r the best, you've literally answered all of my questions, much love ❤

  • @Sqweeps
    @Sqweeps 11 месяцев назад +1

    This is exactly what i needed. Thank you much

  • @IrakliKochiashvili
    @IrakliKochiashvili 11 месяцев назад +1

    Very useful for me,many thanks

  • @hitmangamesyndicate5970
    @hitmangamesyndicate5970 8 месяцев назад +2

    Just found your video last night and am excited to start learning this process... I have been using Unreal Engine for about 7 years now so I am hopeful for this next step... I will have to utilize my own models though as the production crate website is asking me to upgrade to subscription... which I plan to do... (just not yet)

  • @emotionalrobot1602
    @emotionalrobot1602 6 месяцев назад

    Excellent quick fire tutorial perfect for getting me started in UE5 >> great tips and tricks to get that more professional look in quick and easy to understand stages >> brilliant thank you 👌💯👀🎯😎🌟

  • @miladahmadiyoutube
    @miladahmadiyoutube 5 месяцев назад

    Amazing bro! thanks for the information

  • @armondtanz
    @armondtanz 11 месяцев назад +8

    Some great tips n hacks there.
    Im using iclone 8. Its a godsend. Trying to mix these mocaps together is nightmare, espicially if u wanna go from a storyboard approach but suck at animating.
    Always great to find new solutions to getting a job done.

    • @JonathanWinbush
      @JonathanWinbush 11 месяцев назад +2

      iClone is so underrated it's a great tool

    • @ProductionCrate
      @ProductionCrate  11 месяцев назад +3

      iclone looks amazing! We have to try it out

  • @ishaan9597
    @ishaan9597 3 месяца назад

    Absoultly Amazing

  • @nightcore4913
    @nightcore4913 10 месяцев назад +1

    Wow amazing.

  • @Kaloosa_Architecture
    @Kaloosa_Architecture Месяц назад

    Awesome tutorial 👍

  • @AlexiEffects
    @AlexiEffects 8 месяцев назад +14

    Welp...I've been hesitant to learn Unreal because it gets overwhelming always having to add yet another piece of software to the arsenal, but this video convinced me. It really is the only way that I'll be able to accomplish my short story/vision as a solo artist. Thank you for this video!

    • @hencytjoe
      @hencytjoe 6 месяцев назад

      I make sure to get your creations up on youtube, I wanna see it

  • @InfoPlus856
    @InfoPlus856 Месяц назад

    this video solved my big problem thanks a lot ❤❤❤❤❤❤

  • @BrianHuether
    @BrianHuether 2 месяца назад

    Trying to do my first UE filmmaking project. Thanks for this great video. Maybe in the future you get into using the camera rigging tool in UE, and tips on moving a character from point A to B? Been watching quite a bit on youtube, but a lot of the character movement functons built into UE seem, of course, for games, using character blueprints, and not so clear how to do the same sorts of things in film context.

  • @hotsauce7124
    @hotsauce7124 11 месяцев назад +7

    Can you please do a video on Sequencer's Camera Tracks workflow vs the Master Sequence with Shot Tracks workflow?

  • @JonathanWinbush
    @JonathanWinbush 11 месяцев назад +3

    Some good tips in here 🤙🏿

  • @Unrealenginevfx3400
    @Unrealenginevfx3400 11 месяцев назад

    For more of my work using mainly using ProductionCrate Assets. www.youtube.com/@aftereffectsvfx3400/videos

  • @rleefowzan1938
    @rleefowzan1938 6 месяцев назад

    🎉 Thanks bro

  • @rshad4ever
    @rshad4ever Месяц назад

    you are a legend

  • @prraneth-skyop1374
    @prraneth-skyop1374 11 месяцев назад +1

    keep it up

  • @ronhq
    @ronhq Месяц назад

    this video was helpful. Thank you, man!

  • @Artistounable
    @Artistounable 4 месяца назад

    Thanks!

  • @gezginyazilimci
    @gezginyazilimci 3 месяца назад

    very nice

  • @FibrousPlanetsWorld
    @FibrousPlanetsWorld 29 дней назад

    What amazes me is that he created a 30 minute video. I could already tell it would take me at least 10 hours to re-create what he just did....

  • @yashdixondialle214
    @yashdixondialle214 10 месяцев назад +1

    Thanks a lot brother..

  • @lilylikesherpotato3461
    @lilylikesherpotato3461 9 месяцев назад +5

    good tutorial but maybe you should also show what settings can be changed to produce the best results using a lower amount of resources.

  • @fifthepisode7986
    @fifthepisode7986 8 месяцев назад +1

    enough respect

  • @holdthetruthhostage
    @holdthetruthhostage 4 месяца назад

    I'm taking this bought it on Daz, but I also think you should make one featuring Iclone & character creator since it allows material editing for the clothing

  • @MickaelSchaack
    @MickaelSchaack 9 месяцев назад +1

    thannnxxxx

  • @andreichitu3675
    @andreichitu3675 11 месяцев назад +3

    "Don't forgive to use Raytracing ". *Crying in 1080ti, lol. I guess it's ok, less quality for me, but wi'll do. Thanks for tutorial mate, nice one !

  • @ChristopherGainz
    @ChristopherGainz 15 дней назад

    Didn't realise the assets weren't free, wish this was mentioned, before I started the tutorial.

  • @GoldKingsMan
    @GoldKingsMan 7 месяцев назад

    I’m making a movie with this engine so gonna watch now.

  • @aldermediaproductions695
    @aldermediaproductions695 4 месяца назад

    Still early in my Unreal journey. Amazing program and while there are a LOT of screens, its use is reasonably easy. My question is as someone who is only using it for cinematics and not games, should I be spending much time learning blueprints?

  • @TrailRunnerCroatia
    @TrailRunnerCroatia 9 месяцев назад

    Nice tutorial. I am struggling to see the grass interaction/physics here. It's like they pass through the grass like ghosts. Is that on purpose?

  • @Sandbananas
    @Sandbananas 5 месяцев назад

    Hey mate! Awesome video. Getting into a little problem with exporting the .FBX into Blender. Can unparent all but it seems like I'm losing a material slot when doing so, so when I import it back into UE5, it's missing a slot. Any thoughts would be sooooooo appreciated. Cheers!!

  • @fxleaks
    @fxleaks 6 месяцев назад

    Hey great tutorial! When I import the character model from Miximo at the 17:38 mark, my textures are just all white for the model. Any reason that would be happening?

  • @maxbloom6670
    @maxbloom6670 11 месяцев назад +3

    Question. That helicopter material looks way out of whack with the mapping, like all the rivets on the blades. Is that just how the model is or is there a mapping fix you know of?

    • @MikeSmith3D
      @MikeSmith3D 11 месяцев назад +1

      Oh good catch! Looks like the UDIMs weren't activated. It's a quick fix though. There's a short video on how to activate UDIMs on The Craters channel. ruclips.net/video/SkUW4JSYrEo/видео.html&ab_channel=theCraters

  • @AutodidactAnimotions
    @AutodidactAnimotions 7 месяцев назад +1

    The render quality of Lumen etc is undeniable
    But this process makes it very clear to me why we only see ALOT of 30-40 second tech demos but do NOT see any full length ,three act films from single artists in the unreal community.
    the setup for everything is just ridiculous unless you have an entire team working on a project.

    • @metafuel
      @metafuel 5 месяцев назад

      I'm busy working on somkething at the moment. It's just taking way longer than I thought. It's also a huge learning process as I progress because Unreal Engine is so expansive.

  • @AllThatLOZ
    @AllThatLOZ 11 месяцев назад

    Question; Would I be allowed to use these assets for a uefn map on Fortnite (Unreal Editor For Fortnite) (I would like your permission before doing so) And Of Course Ill credit you for the models

  • @ukmonk
    @ukmonk 3 месяца назад

    Do you only have to add assets to sequencer IF you are going to animate or manipulate them etc? If I have a small city with lots of buildings etc, I don't have to add everything right? Only main characters and stuff that might interact or get moved etc?

  • @AlexE8030
    @AlexE8030 7 месяцев назад

    If i was to use your free assets in a animation or film are there royalties or anything along those lines i have to worry about or can i just download and use them. I can find anything on the website mentioning any of that.

  • @hotsauce7124
    @hotsauce7124 7 месяцев назад +1

    Does each character and camera have its own sequence plugged into the Master Sequence? For example, does character A, character B, character C, camera A, camera B and camera C each have their own sequencer in the Master Sequence?

    • @arulmoorthymarappan4651
      @arulmoorthymarappan4651 4 месяца назад

      No. Inside one sequencer, you add only the assets that you want to control, such as characters, camera and objects, key frame them as required

  • @heresmynovel331
    @heresmynovel331 6 месяцев назад

    Hi
    How to reuse that cutscene in ue5 after being editing in external software?

  • @wildrelicproductions4879
    @wildrelicproductions4879 9 месяцев назад

    how do we use the vfz files from footagecreate in unreal?

  • @mspcbs1657
    @mspcbs1657 11 месяцев назад

    ue4 additional non-asset directories to copy not working for Android package how to add properly any video link pls

  • @Seize_machine
    @Seize_machine 8 месяцев назад +1

    Every time I try to import the helicopter It crashes Unreal, I did just as you did, so I must be doing something wrong

  • @Playworriors
    @Playworriors 9 месяцев назад

    and how if i want to make the character talk and have facial animation?

  • @mosog8829
    @mosog8829 15 дней назад

    Can you freely publish a movie made in unreal engine?

  • @projectgg6730
    @projectgg6730 8 месяцев назад +1

    Should you do audio in unreal or your video editing software? Specifically if you're making a music video? Maybe do audio in engine then strip it when you export just so I can get all the animations timed right?

    • @texturem0nkey
      @texturem0nkey 6 месяцев назад +1

      I think in general you really want to do any extra editing/audio pass/etc for something that's not actually a game, in a proper video editor. It looks like they have Unreal working fairly well in that it can deliver a ton of solutions without leaving the app, but most serious filmmakers who are going to use this (at any level) are going to do another pass of post externally and that includes the audio, for so many reasons. There's gonna be exceptions (if you have sound FX that are unique to different elements in the game, etc - like walking through grass, maybe even firing weapons etc in many cases) but for things like dialogue, music, "special" audio effects (hero explosions etc) you will have a much easier life not tying it to the unreal project.

  • @AudreyGoncalves-
    @AudreyGoncalves- 8 месяцев назад

    Any other option if I don't find " SKM Male armor " ?

    • @crummymudd8625
      @crummymudd8625 8 месяцев назад +1

      I used a mixmo character -- click 'Characters' to left of 'Animations'; choose a character, then Animations will be added to the character for you to download. I followed their steps of import the fbx character first (I think it had same name as displayed on mixamo), then the animations. After importing, character had a name like 'Ch46_Ob_....", but I renamed in Unreal. The character was not important, but was quick and easy to use to follow tutorial. I got a cartoony one, it was actually funny to add to the video. Hope that helps

    • @Sandbananas
      @Sandbananas 5 месяцев назад +1

      Did you find a solve for this?

  • @harshbarondiya
    @harshbarondiya 4 месяца назад

    Production crate is not free .... Still it's the best tutorial for unreal

  • @panamexpert
    @panamexpert 3 месяца назад +1

    using in-place animation and finding speed of the walk is FAR MORE easier than using normal animation and then duplicate that animation and then turning off yaw.. something and then selecting "continue with where final last joint animation ended" and then bake that animation and re-using the baked animation into the our sequencer.. Bruh

  • @AdamWoolnough1981
    @AdamWoolnough1981 26 дней назад

    i'm a beginner and have no clue what to do with 250 .exr files after, thx anyway, good video

  • @robsonhenrique4346
    @robsonhenrique4346 11 месяцев назад +2

    My dream is to make a short film in unreal engine but I find it very difficult for a Noob like me to do it

    • @ProductionCrate
      @ProductionCrate  11 месяцев назад +3

      just go step by step, if you get stuck anywhere re-watch or leave a comment! Just practice and it'll start to come naturally

    • @robsonhenrique4346
      @robsonhenrique4346 11 месяцев назад

      @@ProductionCrate okay

    • @craziest_boy
      @craziest_boy 9 месяцев назад

      ​@@robsonhenrique4346exactly same feelings bro 😢can we collab for our dreams?

  • @SudevNadar
    @SudevNadar 8 месяцев назад

    Camera animations are a bit unnatural. Great tutorial btw...

  • @DudewithaGoodMood
    @DudewithaGoodMood 5 месяцев назад

    Will my Potato PC handle it?

  • @AVISIONMUSICTV
    @AVISIONMUSICTV 3 месяца назад

    Just use dlss...

  • @3dquicky611
    @3dquicky611 Месяц назад

    Please dark mode your file browser ! 😱😭😵😵‍💫

  • @drewbeer1889
    @drewbeer1889 10 месяцев назад +1

    "Promo SM" ✌️

  • @powerthroughfocus
    @powerthroughfocus 9 месяцев назад

    Yo my 2060 is STRUGGLING!😢

    • @Unrealenginevfx3400
      @Unrealenginevfx3400 8 месяцев назад +1

      Adjust the view settings to low. Do everything you need to do, set up camera moves etc. Then turn the view settings back to cinematic and render.

    • @powerthroughfocus
      @powerthroughfocus 8 месяцев назад

      @@Unrealenginevfx3400 brilliant! Ty!! Tutorials like these are super valuable to us noobs. Tyvm!

  • @MoneyShifted
    @MoneyShifted 2 месяца назад +1

    it's a beginner tutorial not a free tutorial doe lol.

  • @ElmoPlayss
    @ElmoPlayss 4 месяца назад +17

    Is there just no free wrecked cars? I'm not gonna pay you for models and I'm defiently not paying 250 dollars for 7 wrecked car models

    • @starvosxant4348
      @starvosxant4348 2 месяца назад +11

      🧑"hey baby, did you buy our vacation tickets?"
      🧒"No dear, i spent that money with 7 3D wrecked Cars"

    • @OrdnanceTV
      @OrdnanceTV 2 месяца назад +14

      If you want them for free just make them yourself. Or is your time worth more than $0?

    • @ArafutoUzumaki
      @ArafutoUzumaki 2 месяца назад

      ​@@starvosxant4348😂

    • @ElmoPlayss
      @ElmoPlayss 2 месяца назад

      @@OrdnanceTV if he already made them then there is no point not giving it for free so I can mess around with it. It's not like they are fully drivable cars with interior. Also "do it yourself" i'm not a modeller thats why I want them in the first place otherwise I'd do it myself

    • @Gbliciousable
      @Gbliciousable Месяц назад +9

      ​@@ElmoPlayssWtf is this mentality?
      "Sir I see you're done building the house, I think you should hand it over to me for free, seeing as you've already put in the work"

  • @Rainbow_Bunny_Studio
    @Rainbow_Bunny_Studio 7 месяцев назад

    Great video but understand exactly 0%

  • @antivirus3052
    @antivirus3052 4 месяца назад

    20 minutes of wasting time, just wanted to know how to actual make scenes!!