Bethesda Mod School: Making Building Plans for SS2 Plots - with In-Game Design Workflow

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  • Опубликовано: 8 сен 2024
  • This was snipped from my live stream where I showed folks how to make SS2 building plans, leveraging the new SS2 Build Tool, which is now a part of the Addon Maker's Toolkit.
    To follow this tutorial you will need the following:
    Creation Kit: store.steampow...
    FO4Edit: www.nexusmods....
    OpenOffice (or Excel): openoffice.org
    Addon Maker's Toolkit: www.nexusmods....
    Updated to include the in-game building tool!
    ------------------------
    Join us March 9th and 10th for the Plotapalooza Gamejam! www.simsettlem...

Комментарии • 9

  • @chemicalbacon5210
    @chemicalbacon5210 6 месяцев назад +4

    Timestamps! - Gath loves glasses of water edition
    0:00 - Preamble
    1:42 - Creating and exporting an $800 a month New York livingspace in fallout 4 workshop mode
    6:58 - Importing items from workshop mode into the creation kit and saving as a plugin
    8:15 - Loading the plugin via Xedit
    11:54 - Loading the plugin in the Creation Kit to make an addon pack
    15:07 - Making a static collection in Creation Kit with a level one and two structure
    19:25 - Static record creation (for navmeshing) in Creation Kit
    23:44 - Stage item exports
    25:38 - Creating a plan file in Excel
    28:00 - Creating a list of building plan models
    31:26 - Importing stage data into Xedit
    37:47 - Demonstration in-game & troubleshooting steps
    43:11 - Outro

    • @kinggath
      @kinggath  6 месяцев назад +2

      Ha - all the water!

  • @PhilipCockram
    @PhilipCockram 6 месяцев назад +2

    I'm having a lot of trouble running this on X box X . Simply put , the game keeps crashing because certain settlements have become to large for them to render .
    I've lost / spent 30 hrs of gameplay trying to figure this out and work around it .
    The only mods loaded are those specified , The unit itself works perfectly , I can scrap a settlement and watch it rebuild itself within seconds , faster than an PC version I've seen . I've even tried increasing the build limits to elviate . But some places won't even allow me to approach the area to lower limits or remove the settlement .
    The only way to correct the crashing is to go back in time to an older save and remove that settlement entrily . This happened in Sanctuary hills . This happened again at Starlight Drive in .
    In all occasions I gave the game and script AMPLE time to adjust and or catch up . Did all kinds of side missions letting settlements sort themselves .
    My question good sir is this . Does this MOD actually work on X box ?
    I'm afraid to build any more City Plans ( I only have a few going } as they seem to take more memory and RAM than the Xbox can deliver .
    Building and equipping normal settlements works fine and using the SS2 plots MANUALLY seems to be OK as well . But that kinda defeast the purpose of this MOD.
    I've gone through all the menus , tools and reset everything I can .
    The only thing I can think of is to INCREASE the Settlement build size , BEFORE starting any City plans ????
    But, this is never recommended , even in normal play and i'm worried it will cause other or similar issues.
    I like the MOD and your concept in creating it . The storyline has been very good , But again . I'm not sure how to continue .
    I've progressed the Vanila storyline a bit , but there's still at least half the map I haven't even been to yet , meaning there's lots more settlements still left to do .
    Please help or advise, Thanks.

    • @fadingnegative2957
      @fadingnegative2957 5 месяцев назад +2

      I’ve heard for some reason Xbox seems to have crashing issues regardless of the processing power (ie: series x). Something about how the game was coded in certain areas forcing crashes, even if the system itself has no real problems running it.

    • @PhilipCockram
      @PhilipCockram 5 месяцев назад +2

      @@fadingnegative2957 Yeah there's a few places in downtown Boston it doesn't seem to like .
      I did everything I could to mitigate but as soon as SS2 settlements got to level 3 I couldn't go anywhere near them without it crashing.
      I had to remove all the SS2 builds to continue the story, Then Concord started crashing repeatedly .
      Finally got to Chapter 3 ....and now the HQ crashes regularly .
      I give up .
      I removed all the SS2 MODS , the game works perfectly again .
      Looking forward to Fallout London .
      Cheers 👍🏼

  • @kaitheguy7832
    @kaitheguy7832 3 месяца назад

    Is it possible to make a new "how to make a custom voiced npc" I followed your instructions in past videos verbatim and it didn't work. I'm about ready to give up on my custom npc, since nothing I do fixes his in game dialogue :(

  • @luisf.9438
    @luisf.9438 5 месяцев назад

    Hi! kinggath Can you please make a tutorial on how to make third person animations in 3DSmax like import and export etc, I have a lot of ideas on how to improve the third-person combat animations and the spring animations.

  • @blackdraggn
    @blackdraggn 5 месяцев назад

    sadly does not work for me, just keeps saying failed to find form, it creates the cell but there is nothing in it.

  • @thelonewanderervault1115
    @thelonewanderervault1115 6 месяцев назад +1

    👀👀🦻🏼🦻🏼🦻🏼👍💐