101 Changes in the Super Mario RPG Remake

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  • Опубликовано: 3 янв 2025

Комментарии • 354

  • @unclefred3128
    @unclefred3128 Год назад +439

    I think they might've improved the graphics a bit too

    • @CR1MSONACE
      @CR1MSONACE Год назад +17

      Wait seriously? I can't find it.

    • @asterglaceon
      @asterglaceon Год назад +7

      Not really

    • @sgwadswoth
      @sgwadswoth Год назад +7

      Looks exactly the way I remembered when I played It as a kid. At least It seemed Like It .

    • @battdriver7553
      @battdriver7553 Год назад +2

      Nah, just added a few details. You probably have a better TV these days

    • @SalmonsAnimations
      @SalmonsAnimations Год назад +1

      Really? Eh, I wouldn't say that....

  • @SarahPlaysVideoGames
    @SarahPlaysVideoGames Год назад +134

    Yaridovich is now Speardovich (no, I'm not calling him Speardovich.)
    There's a note sheet next to the Monstro Town star, so even musically-challenged people like myself can do Toadofsky's third challenge.
    Post-game rematches.
    In the Beetle Mania game, I'm pretty sure shells didn't auto-explode if they lasted for too long in the original, but they do now.
    Also in the Beetle Mania game, the remake stops dropping heart pickups after you reach 90 million points, making capping out the score much harder to maybe actually impossible?
    Frogfucious is now Frog Sage, another renaming letdown.
    Speaking of Frogfucious, the note by him now has a minor puzzle for the first part of Toadofsky's challenge, as opposed to giving a straight answer.
    Exor's mouth is now called Mouth, instead of Neosquid.
    The mushroom that the goomba triplets sell you no longer has a misspelling in the description. It now correctly says "recovers" instead of "recoers".
    On the world map, Booster's Tower has been changed slightly to show the balcony area on the top of the tower, which isn't present on the SNES version's world map.
    100 Super Jumps is technically slightly easier to achieve, as Mario now has a shadow that shows how high he is above the enemy. Personally, this was what helped push me to get my 100 Super Jumps. I believe the actual timing is unchanged.
    Culex is now more in line with the Japanese version of the original game, talking about Mario's three dimensions versus his two.
    Valentina's hurt animation is changed. The bird headdress that she wears no longer reacts and... well, her boobs don't jiggle as much anymore. I feel like a perv knowing this.
    There's a new item that boosts the meter gain from successful action commands.
    Speaking of action commands, they're now called action commands instead of timed hits.
    Toad no longer forces you to waste a mushroom to recover 1 HP in the tutorial.
    I don't think the Mack/Claymorton skip is possible anymore (though I never actually did it in the original.)
    Hinopio is now named Cinder Toad. His original name is a combination of the Japanese word "hi", which means fire, and kinopio, the Japanese name for a toad.
    The goomba clerk in Monstro Town is now named Goomhilde, which is more in line with the Japanese dialogue suggesting that she is female (this was lost in translation, with no dialogue showing that she is either male or female in the English version of the original game.)
    The actual dialogue for the triathlon puzzle is changed slightly. It's still possible for a fish to place 3rd out of 4 places in a swimming contest somehow.
    Croco, when approached in Nimbus Land, no longer drops the signal ring, but instead a superior version that gives you a hot/cold style hint system to guide you to hidden treasures.
    Speaking of hidden treasures, a generic toad has been added to Mushroom Kingdom castle so the first, previously-permanently-missable hidden treasure is no longer permanently-missable.
    Bowser no longer refers to the Koopa Troop, instead preferring to use the term "Bowser's minions."
    Luigi's wish is changed from "I wanna be a great plumber like my brother Mario" to "I want to help my brother Mario." He's still not in this game outside of the credits sequence.
    Not technically a change, but the new bestiary you mentioned now has the correct pronunciation for Belome. It's pronounced "Bel-õm", where the õ sound is a nasally sound that is meant to be produced by speaking through your nose somehow. Don't ask, I don't know how to do that either.
    Box Boy, Pandorite, Hidon and Chester, the four mimic enemies, have been renamed to Pleaseno, Huhwhat, Whuhoh and Comeon, respectively. These names are more in line with their original Japanese names.
    Every win animation except Geno's have been changed. Any references to the peace sign have been completely removed. Rumor has it that Miyamoto grew to dislike the peace sign pose due to it being too childish. Even Bowser's win animation has been changed despite him never doing the peace sign.
    Croco now calls Mario a persistent pest instead of a persistent bugger, due to bugger being an offensive term in the UK.
    Virtually all Thought Peek text has been rewritten.
    The arena where you fight the second phase of Smithy has been changed where you are no longer fighting on top of red, discarded Smithy heads. Those heads still do make an appearance in the final battle, just not as the platform on which you fight him.
    The text that displays when you open the empty hidden treasure now says "Bad luck!" instead of "You missed!"
    One of the hidden treasures in Forest Maze has been moved slightly.
    Most Yoshis now make noises like their modernized vocalizations. However, Boshi and the fat Yoshi still make noises based on their original appearance.
    Mario no longer makes different poses depending on how often you refuse to override a save before actually saving.
    There's now a secret code that you can activate by pressing Down, Up, Right, Left, L, R, L, R, B. It doesn't really do anything. This was in the original Japanese game, but was cut from the English versions.
    Mario now climbs up Vista Hill when escaping from the collapsing bridge.
    Some descriptions for items have been changed to better reflect what they actually do, although a lot of them are still missing key information. Those that do give specific information no longer give false information, such as the Fright Bomb which in the original game, claimed to affect all enemies when it only targets one.
    To add on what you said about the ! icon for action commands, those icons return if you start missing action commands to get you back into the groove of the correct timing again.
    The games in Grate Guy's Casino are all now free to play. Additionally, Blackjack has been replaced with a memory game where you have to remember the positions of Mario, Mallow, Geno, Bowser and Peach in a selection of 10 cards, 5 of which are generic toads.
    Speaking of Peach, she is now referred to as Peach and not Toadstool.
    As a result of the above, Peach clones are now called Peach Clone and not Toadstool2 due to character limits.
    Johnny Jones' model has been cleared up so it's now obvious he is wearing a shark costume, not that he is a shark. His bestiary entry shows that he killed a dangerous shark, likely the basis for his costume. I'm guessing he made a costume out of the remains of the shark he killed, but this is not outright stated.
    Toad now wears a different color vest as opposed to the generic members of his species, also called toad.
    B'tub Ring is now called the Nurture Ring.
    Wizakoopa is now smaller in battle, more accurate to his actual size in relation to Mario and his team.
    Due to the way the game's physics are calculated, sometimes it's possible to slide off if you land on the very, very edge of a platform. This has been most noticeable, frustratingly, during the Land's End cliff climb segment.
    A bug has been fixed in the Nimbus Land area where one of the treasure chests forgot to take away Mario's movement, allowing him to slide around while posing. Granted, this was fixed because most treasure chests no longer stop you.
    Drain is now Hot Shot, which more accurately reflects what the attack actually is.
    Special attacks now tell you to press A repeatedly instead of Y. However, Y also works. You can actually press both to fill the meter for these special attacks faster.
    Speaking of which, the meter for pressing A/Y repeatedly during special attacks is new.
    Geno has a few moves which require you to hold A/Y until you see five stars, then release. In the original game, it used to display as three stars instead.
    Group Hug no longer clears the effect of red essence on party members.
    The end game credits sequence is longer, showing an interaction between the five party members that was missing in the original game.
    You're correct about the coin cap being increased from 999. It is now 9,999.
    I haven't tested this one personally, but I think that using Sheep Attack on infinitely respawning enemies no longer causes a "Go, World!" debug message to appear. Someone please test this one and get back to me, if you made it this far through a RUclips comment.
    There's now an A and B button indicator during Yo'ster Isle races, showing the timing of when you're supposed to press these buttons.
    Mukumukus are now named Throphers and their respective cookies are also named Thropher Cookies.
    Bruce Lee is no longer referenced when Mario attempts to kill Bowyer with his bare hands and is stopped by Mallow.
    The Link and Samus cameos are now permanent, as opposed to only occurring during specific parts of the game.
    Thought Peek info for Terrapins, Bowser, Chaindeliers and Hammer Bros are now obtainable, whereas in the original game, they had this info but it was inaccessible through normal gameplay.
    Speaking of which, Kinklinks are now called Chaindeliers.
    The sunken ship is now more visible in the Sea area. There's also a revolutionary new game feature in this area called frame rate drops!
    Not technically a change, but this game was released on the 20th anniversary of Mario and Luigi: Superstar Saga's release. Pretty cool coincidence.
    Areas not in dungeons or buildings that are inaccessible by the player now show as scenery instead of an infinite void.
    When Exor is defeated, its mouth has been changed graphically to show that it is a portal and not just a mouth.
    The final area has been renamed to the Weapons World.
    Gobies are now named Cheep Cheeps, which are more in line with their standardized name in the regular Mario series.
    Booster seems to be even more simple-minded in the remake, not even remembering who Peach is after you go back to him when you beat Smithy.
    New wishes that are a pinkish color appear on Star Hill after you beat Smithy, hinting at which bosses can be fought in a rematch. These change as you beat the relevant boss.
    That's all I can think of right now. If you made it to the very end of this list, congratulations.

    • @feIon
      @feIon Год назад +4

      mario still changes poses if you cancel overriding your previous saves still, just like the original

    • @SarahPlaysVideoGames
      @SarahPlaysVideoGames Год назад +3

      @@feIon Really? I must have not tried saving and canceling it enough then. Interesting, thanks for the correction.

    • @BJGvideos
      @BJGvideos Год назад

      Wait if Johnny Jones isn't a shark, why does he have to go back under water and can't stay on land for long?

    • @JacobNintendoNerd99
      @JacobNintendoNerd99 Год назад

      Speardovitch is correct

    • @SarahPlaysVideoGames
      @SarahPlaysVideoGames Год назад +1

      @@BJGvideos My guess is that it's a euphemism for his love of the sea and a hatred of dry land, not that he literally has gills that he needs to keep wet.

  • @Master0fHyrule
    @Master0fHyrule Год назад +61

    Surprised you didn't mntion the jiggle physics for Valentina.
    Also, using special attacks, everyone had lost the symbols.

    • @UhhMill
      @UhhMill Год назад +2

      That was the first thing I was looking for

  • @PrinceMallow
    @PrinceMallow Год назад +62

    Some other changes I've noticed: Frogfucius is now "Frog Sage" (I will not be calling him this), you can no longer sell Flower Tabs/Jars/etc, you can no longer sell certain weapons like the Froggie Stick or Chain Chomp, various script changes at specific parts (the Toad Girl in Mushroom Kingdom running around in a circle now says she wants to be Mario's sidekick whereas in the original she said she wanted to get hitched with Mario when she grows up, the woman in Marrymore no longer describes Booster as having the "face of a totem pole", fat jokes made at the expense of Dodo are gone, Culex's dialogue is now more accurate to the original Japanese version by having him comment on Mario's 3D style whereas he is 2D, etc), the infamous triathlon puzzle in Bowser's Keep is much easier to solve now because one of the monsters says "I came in third for swimming, and never did better in the events after that." whereas in the original they just said "I came in third for swimming." That added line makes it much easier to realize they placed last.
    But man, words can not express how much I've loved this remake.

    • @PrinceMallow
      @PrinceMallow Год назад +5

      Oh, another one: the Yo'ster Isle race is now much easier because they flat out show you the rhythm you should be pressing the buttons. In the original you had to figure that out on your own.

    • @kenji6492
      @kenji6492 Год назад +7

      Honestly the fat jokes at Dodo’s expense were just kinda cruel. Poor guy puts up with enough. 🥺

    • @train4292
      @train4292 Год назад +2

      @@PrinceMallowThey show me the rhythm for the game, and I still keep getting in last place. Either that mini game sucks or I’m just…REALLY bad at it

    • @PrinceMallow
      @PrinceMallow Год назад +1

      @@train4292 I don't think it's very clearly represented but I believe when the button is "big" that's the one you're supposed to be pressing. Your brain might think the smaller button is the one to press because it looks like it's being "pressed" down.

    • @train4292
      @train4292 Год назад

      @@PrinceMallow If that’s really how it’s supposed to go, then WOW that’s backwards as hell |:/

  • @robertm5110
    @robertm5110 Год назад +28

    Also, Mallow no longer mentions Bruce Lee

    • @Ryan-is-me
      @Ryan-is-me Год назад +6

      Yeah! That was a big one for me because I always thought the Bruce Lee reference was hilarious

  • @newerboomerangmiaro7778
    @newerboomerangmiaro7778 Год назад +78

    Also the Signal Ring once found in Nimbus Land was changed to the Echo Signal ring which will vibrate the controller the closer you are to a hidden block

    • @newerboomerangmiaro7778
      @newerboomerangmiaro7778 Год назад +5

      Test reply to see if my comment didn't get snapped out of existence

    • @CR1MSONACE
      @CR1MSONACE Год назад +7

      @@newerboomerangmiaro7778 test reply to your test reply to see if your comment didn't get snapped out of existence

    • @gferrol118
      @gferrol118 Год назад

      ​@@CR1MSONACEtest reply to your test reply to their test reply to see if their comment didn't get snapped out of existence

  • @Polarthief
    @Polarthief Год назад +36

    I hope you enjoy this crazy long wall of text. Yeah I'm a massive SMRPG nerd.
    Additional stuff not in the video:
    - The hidden Frog Coin in Peach's Castle is now not unobtainable if you missed the one opportunity to jump on Toad. They removed the invisible wall.
    - I'm sure you're aware of the dialogue changes, but they removed the Bruce Lee line.
    - Many items were made unsellable, including Flower Items (Tabs/Jars/Boxes, which IMO is an AWFUL change), the Bright Card, and any equipment you can only find once (the Hammer from Hammer Bros, the Froggiestick, etc). If you can buy the item later in the game though (such as the Seaside Town Weapon/Armor store), it *is* sellable.
    - The Play Report has medals tied to them, sorta like "Achievements" if you do well enough in the various Minigames and Casino games. Speaking of the Casino:
    - While it's still called Grate Guy's Casino, Blackjack was changed completely into a (really slow) Memory Matching game and gives items. It's also free to play. The "Slot Machine" name was changed (I forgot to what) and also gives items instead of frog coins. Also free to play. Essentially, there's no more gambling in the casino due to modern times of not wanting to get kids hooked on gambling.
    - It's much easier to get into the Casino. In the remake, jumping where the hidden platform is seems to just work, while in the original, it always felt random as hell.
    - The Yo'ster Isle Mushroom Derby race has always been kinda broken, but differently now. In the original, the tutorial was easy but the race was nigh impossible. I found hitting the A and B buttons on the OFF-beat was actually more optimal. In the remake, the tutorial is nigh impossible, but the actual race seems mostly doable (I still think the timing's off though).
    - The "Valentina Theme" (Nimbus Castle before you beat her out of the castle), the weird bird-like noises in the song are revealed to actually be (her?) laughs.
    - There's three new weapons in the remake, including a new "more ultimate" weapon for Mallow, Geno, and Bowser after defeating three of the rematch bosses.
    - Peach seems to have better Attack by the end of the game.
    - The Lazy Shell was both nerfed and buffed in terms of stats. They nerfed its ridiculous defensive capabilities (it's still really good, but doesn't make you only take 1 damage from everything anymore), but they buffed the drop in Attack and Mg. Attack to compensate. Also as pointed out somewhere below, it no longer makes you immune to elemental attacks (due to most of them also now being blockable).
    #6: Coin cap is indeed 9999, I capped it out at "Wizakoopa's" room just leaving the game on with a Turbo controller, lol.
    #30: That's not new. Using Thunderbolt would have "Mack's Stunned!" appearing on screen in the original. Same with Croco being hit by Fireball/Fire Orb. There's just new animations to go along with it.
    #32: Not new. They were called Bodyguard in the original as well and they still retain their higher stats from the original.
    #38: Not new. He "pulled back" in the original too.
    #39 (this should be #40, you counted #39 twice): This is new, but I wanted to comment on it: In the original, it looked like you actually got shot, like with a bullet, which always confused me, making me think the doll itself was magical in some way if it can do things like that. Now it's very clear that it's just a doll.
    #40: MAN I wish this was in the original. I actually stopped playing for so long because the fourth area just didn't have Geno, but this was when I was like 5 or 6 years old.
    #44: Just wait in an area. Same with the original, he does a loop around the place, so if you wait in a doorway, he's guaranteed to run into you.
    #47: This is very "WELL AKSCHULLY", but you only get the splash damage if you do the action command *perfectly*, not "correctly". Correctly gives you more damage and the little jingle that you did it right. Perfectly gives you the red number of damage, plus the splash. Both still increase your chain by 1 (the same goes for defending, where you get the shield and 0 damage taken if you perfectly block).
    #48: Yep, and he's completely new!
    #49: Not just the bestiary, but there's also the checkmarks if you successfully did the action command for Thought Peek (not seeing the quote in battle or not buying it from the guy on #48 does NOT give a checkmark).
    #57: Is that still a thing in the remake? They nerfed multiple items (Lazy Shell and Safety Ring) regarding elemental resistances and immunities because you can now action command block them if they're single-target attacks. I honestly don't know as I didn't do extensive testing of that. (Update from #90: Aha, gotcha. I guess I just never noticed personally)
    #60: I didn't notice the red barrels pushing you further up, but they were definitely added since the phase where the snifsters are moving all around removed the barrels completely in the original but now the red barrels are kept. Good change overall (also the song that plays during it, "Slope", IMO got the biggest glow-up of ANY other song on the soundtrack. It's so good

    • @tantacles
      @tantacles  Год назад +7

      This is awesome! Thank you!

    • @robbiewalker2831
      @robbiewalker2831 Год назад +3

      A slot machine that gives items? Reminds me of the time Sam & Max won a meatball sandwich in the One-Armed Bandit Slot Machine, because Stake Charmer hid the Sandwich there.

    • @wiredcoffee9347
      @wiredcoffee9347 Год назад +3

      @@robbiewalker2831 what a interesting reference, i liked the sam & max games i been hoping they bring it back i know not many people play them but i still like classic point and click adventures

    • @dave_the_slick8584
      @dave_the_slick8584 Год назад +4

      I thought it was beyond obvious that Valentina's theme was always her laughing.

    • @KGillis
      @KGillis Год назад

      If you come back later, there are toads lounging in the lobby of the castle that you can use to jump up there. I've done it.

  • @Wispmage
    @Wispmage Год назад +22

    Not sure if anyone has mentioned it, but they no longer associate a playing card suit with each character. They used to appear just before you used an ability.

    • @HoroJoga
      @HoroJoga Год назад +6

      I was waiting for this in the entire list! Never understood why this was a thing in the original game, though, since it isn't a theme in the entire story and doesn't appear to affect anything.

  • @MasterKnightDH
    @MasterKnightDH Год назад +46

    Axem Yellow's Body Slam is actually a counterattack VS physical attacks. It always was. I believe it was easy enough to block in the original.

  • @EarthBound_Fan
    @EarthBound_Fan 11 месяцев назад +4

    I remember I'm a previous video. You went on a bit of a talk on how you thought Punchenello is not a member of smithy and that he doesn't have the smithy gang Boss music. So I found it REALLY interesting when the remake DID use the smithy music for Puncheneollo which could mean he is part of the smithy gang after all!

  • @train4292
    @train4292 Год назад +38

    I think Smithy banging his head to change forms was always intended. When you showed both animations side by side, it looked like Smithy was banging his own head to me. Of course it’s much clearer in the remake though.
    Also are you sure the timing for collecting Peach’s items are worse? Because when I did it, only like a few candles were lit, and she kissed Mario without Bowser or Booster interfering

    • @gaminggoddess85
      @gaminggoddess85 Год назад +4

      I retrieved all of Peach's things within like 10 seconds (three candles lit) and I got a Bowser kiss. I think the original was way more lenient.

    • @reyesjunk
      @reyesjunk Год назад +6

      This is correct. If you pay close attention, you can see the impact graphic quickly flash when the hammer the hammer goes near the head.

    • @knowwhoiamyet
      @knowwhoiamyet Год назад +2

      Yeah this one didn't seem like a change to me. I thought that's what he was doing right from the start lol.

  • @DwunD016
    @DwunD016 Год назад +17

    Don't think I saw it. But Drain Beam in the original is now Painspout in the remake.

  • @ModernAegis
    @ModernAegis Год назад +9

    We are gathered here today to mourn the loss of Mallow confirming that Bruce Lee exists in the Mario universe.

    • @BJGvideos
      @BJGvideos Год назад +1

      And yet bazookas still do

    • @BlindMelonLord
      @BlindMelonLord Год назад

      yeah, but that line was removed out of respect to the Lee family. Not because of Nintendo being Nintendo. The Lee family doesn’t like Bruce’s name being mentioned in fictional media. Plus, if you think about it, a fictional character, making reference to a real world person, doesn’t make sense, does it? as to your argument about them keeping a reference to a bazooka, those can exist in cartoons, as well as reality. So that one was kept.

    • @ModernAegis
      @ModernAegis Год назад +3

      @@BlindMelonLord As unfortunate as it is, that does make sense. I hope the Lee family is doing well these days.

    • @BlindMelonLord
      @BlindMelonLord Год назад

      @@ModernAegis me too. Plus, the line still works. The only part that was removed was the name.

    • @ModernAegis
      @ModernAegis Год назад +1

      @@BlindMelonLord Maybe if they changed it to something like "Who do you think you are, Piston Hondo?" Or some other Punch Out character.

  • @flippant_foe
    @flippant_foe Год назад +5

    (0:37) The maximum coins cap in the remake is 9,999 coins. I got to max easily by just farming for like an hour or 2 at the Treasure Chest that Magikoopa/Wizakoopa makes for you that has infinite coins in it

  • @newerboomerangmiaro7778
    @newerboomerangmiaro7778 Год назад +2

    4:40 that's because crocco apparently runs around in circles around the mine, though its easy to catch him if you wait at the entrance to one of the rooms to corner him

    • @corhellion
      @corhellion Год назад

      He still ran around in the original, but I'm calling this one a bug simply because if you ignore Croco and go for another enemy, like the 3 bandits to get their flower tabs, the game forgets where Croco was, but he will appear in the trampoline room. I've had the issue and saw the same behaviour watching others gameplay.

    • @gferrol118
      @gferrol118 Год назад

      ​@@corhellionAww they had flower tabs? I just skipped them to chase Croco

  • @phineasarcturis
    @phineasarcturis Год назад +16

    Grate Guy's Casino isn't really a casino anymore; both minigames are now free to play, and blackjack has been replaced with a card-matching game similar to that in 'Super Mario Bros. 3'. This was very likely to remove themes of gambling for younger audiences.

    • @daviddalrymple2284
      @daviddalrymple2284 Год назад +9

      Yeah, I think that simulated gambling attracts an automatic M rating in some countries.

    • @skins4thewin
      @skins4thewin 5 месяцев назад

      So lame...

  • @galaxycamerata
    @galaxycamerata Год назад +2

    - Lucky minigames and Knife Guy's juggling are no longer random; You can now track them by sight, which makes grinding and getting the Bright Card a lot simpler.
    - All enemies with overworld sprites now have a typical standing pose in a fight instead of just marching in place.
    - Some animations are coded to not stop the action while they play out, like status effect applications or certain attack resolutions.
    - The item order of the Treasure Guy in Moleville has changed to add a fourth item between the Mystery Egg and Frying Pain; A copy of the Feather you get from Dodo after successfully dodging his little musical number tantrum. This ensures you still have access to it if you fail, and rewards you with two if you succeed.
    - All mainstay Mario enemies are updated to use their current character models, but all enemies original to the RPG's first release use a mix of their character art and their in-game sprites for reference.
    - Croco's chase in Mole Mines is slightly overhauled. Now, the easiest thing to do is just wait for him to loop around. He'll try to juke you out, but initiating the fight is still as easy as tapping him.

  • @nickjones8215
    @nickjones8215 Год назад +3

    "Who do you think you are? Bruce Lee?" Gone but not forgotten.

  • @Tonberry2k
    @Tonberry2k Год назад +17

    Some I noticed;
    Peach also no longer uses the peace sign.
    All references to Mario being a plumber and the Koopa Troop are gone.
    B’tub ring is now the Nurture Ring
    You skipped over Yaridovich’s name change. :p
    The merchant with the frying pan in Moleville now also has a second Feather accessory.
    There’s a second variation of the signal ring where the original used to be.
    There are way more but I’m lazy.
    Also the Belome guard was always gold.
    Great video!

    • @nan0smm646
      @nan0smm646 Год назад +2

      The peace sign is actually a Miyamoto thing (also people blame him for a lot of stuff but this thing is the only one that's true, he himself has admitted to hating it)

  • @jeffshafer5633
    @jeffshafer5633 Год назад +11

    The color of the Seaside Town star was changed from dark blue to pink.

  • @VoidNull9222
    @VoidNull9222 Год назад +1

    10:30 if anyone is curious that’s Heel as in ‘bad guy pro wrestler’ not like… part of your foot lol

    • @Nesseight
      @Nesseight Год назад

      I dunno man. I want to step on the Bowser about as much as a jumping cholla.

  • @arrankharchkrall2916
    @arrankharchkrall2916 Год назад +15

    4: Autosave. This feature sadly cannot be turned off at all and also makes it impossible to perform the endless 200-600 XP gain from winning against Culex (via the Lucky Jewel), getting defeated by something deliberately, and returning to Culex for a rinse / lather / repeat.
    6: Coin caps are, indeed, 9999. Such can be seen in various 'money cheats' videos, but the most I've had at once was 1300.
    26: Mallow doesn't 'Learn' "Thought Peek / Psychopath" as he starts the game with it already unlocked. HP Rain was the one already unlocked in the original.
    36: The patterns of the coins are different, but the number of coin groups that you want to switch lanes in has not changed. Also, the fish are absolutely fiendish in making contact with you now,
    especially with those that come in groups of two, making you have to sacrifice a coin grab. The Waterfall part hasn't changed, though.
    44: Due to the frame rate being greater on the Switch, it only seems like Croco is difficult to catch. However, the time to wait for him to pass by again is actually the same as the original.
    60: The Snifits (Snifsters now) on Booster Hill begin weaving back and forth at a very specific point in the race, not after how many flowers you collect. It would happen at the time the barrels stopped appearing in the original game, but in the remake that is when the red barrels are finally added in.
    62a: Peach's shoes actually have a much more visible appearance in the game. They fall off first when you break the door down with Bowser in the original, but due to how fast the camera pans
    you were unable to really see them. In the remake the camera actually pans down long enough for EACH of them to have a few seconds of screen time, whereas the shoes were picked up before
    the camera even started panning after the second item was picked up.
    62b: The cutscene that follows the acquisition of the items AND talking to Booster changes depending on how many of the candles are lit. 0 - 1 will have Peach giving you the kiss. 2 lit will have Bowser kiss you. I didn't see the cutscene where either Booster or both of the males were kissing mario, but I DID notice they were lighting much faster after the first one lit up due to audio cues.
    68: I've only reached 79 jumps so far... One day I will get the Super Suit.
    74: Karnikiss has always been blockable, even in the original. The timing of the block had to be just as the Ant Samurai was just about to move away from the character.
    85: Not only has the disguise's name been changed, but Garro's description of the 'statue' has also changed.
    95: As someone states in another comment, Axem Yellow's Body Slam attack is merely a Physical Counter. It has always been able to be blocked much in the same timeframe as KarniKiss.
    Others:
    - If you miss the Frog Coin at the beginning in the Mushroom Kingdom's castle foyer, you are no longer locked out from getting it after toad passes through the door. Other toad guards roam the hall after Claymorton is defeated.
    - Dialogue in MANY areas has changed.
    - Rock Candy, along with the Flower items and a few others, can no longer be sold. This may prove a problem for players low on funds when swapping between Mushroom Boy and the Health Shop to buy more mushrooms for him in Seaside Town.
    - Scrooge Ring is now "Flower Ring"
    - When encountering Croco in Nimbus Land after defeating Valentina, he drops an upgraded Signal Ring, instead of the base Signal Ring mentioned early in the video, that acts as a sort of Radar Ping. I was hoping it would give the chests an outline when I got it, but no such luck.
    - The old guy that you give the Seed and Fertilizer to does not have his dialogue in one continuous series of lines when you give him each itm. The text still appears at the same rapid-fire rate as before, but it is limited to the standard text box limit of three lines. This means you have to read FAST and hopefully catch everything, as it auto-advances like before.
    - You mentioned only the Kero Kero Cold (Croaka Cola) being different when all of the drinks from the Juice Bar have different names.
    - I noticed the quiz questions have different questions in Bowser's Castle. I did not pay close enough attention to them as I skip both of Dr. Topper's quiz rooms entirely due to their end rooms not having a pre-credits ultimate weapon.
    - The end sequence with all the wishes and their results have changed a bit. Booster & Valentina, Johnny, Mallow, and Yoshi are still the same, but the others have changed.
    - The credits start out as their original 16-bit sprites. However, when night falls, just as Johnny enters the scene, it enters the much more modern graphical style.
    - The final firework to go off (Mushroom, Flower, or Star) no longer gets its own screen, but is visible amidst the other fireworks going off above the castle.
    - Yoshi's race is now much easier to win with the very helpful indicators on the lower right telling you which button gets hit when.
    - In the beginning, after Bowser has been defeated, you can no longer let it sit on Peach's final dialogue to let everyone bounce off the top of the screen. This does take 3 - 5 minutes to do.
    - Post-Credit content is available with multiple menu and features unlocked.
    Name Changes:
    Mack - Claymorton
    Yaridovich - Spearvich (Johnny calls him "Speary" in the note)
    Frogfucious - Frog Sage
    Cornholio - Crimson Toad(?), still the only very humanlike character in the game.
    Klinklink - Chandelier
    a few others I've forgotten...

    • @vervalkon
      @vervalkon Год назад

      >- In the beginning, after Bowser has been defeated, you can no longer let it sit on Peach's final dialogue to let everyone bounce off the top of the screen. This does take 3 - 5 minutes to do.
      Can you elaborate on that?

    • @arrankharchkrall2916
      @arrankharchkrall2916 Год назад +2

      @@vervalkon In the SNES original, you could just let it sit on Peach's second comment, "I'm going to fall!" for as long as you wanted. As long as you didn't advance the dialogue beyond that, everyone would just bounce upward to infinity (Peach, Mario, both Klinklinks.)

    • @vervalkon
      @vervalkon Год назад

      @@arrankharchkrall2916 never knew that. Thanks!

    • @BlindMelonLord
      @BlindMelonLord Год назад

      no, I could’ve sworn you had to learn HP reign in the original two.

    • @Goombella
      @Goombella Год назад

      4: Worth noting that, besides the autosave issue, there's also the fact that dying in the remake now takes you to a screen where Toad gives you tips for if you're struggling, followed by the load game screen. You're immediately reset to the previous save regardless, so even if you're clever and grinding enemies with an invincibility star (which disables the auto saving while it's active), dying and reloading even the autosave reduces you to your experience levels when the autosave was created.

  • @omegahaxors9-11
    @omegahaxors9-11 Год назад +1

    2:06 Holy shit, they really had Mario doing the Dr. Amigo shuffle.

  • @cookievaandgaming
    @cookievaandgaming Год назад +2

    "smithy now bangs his own head" *proceeds to show footage of both smithy's banging their heads (you can see the impact frame in the snes version)*

  • @MysticMike
    @MysticMike Год назад +2

    😊@0:34 while there are 3 save slots that is only per account. Since you can have about the 8 accounts on the switch you can have 24 saves

  • @rabbidguarddog
    @rabbidguarddog Год назад +4

    Do a triple attack vid, and don't forget to talk about how cute mallows smile is when you have mallow and peach ❤

  • @nicholasharvey1232
    @nicholasharvey1232 Год назад +1

    #32 was in the SNES game as well. The Shysters guarding Mack were always called Bodyguards.

  • @neoshadowdukeofgames8223
    @neoshadowdukeofgames8223 Год назад +9

    I noticed two things that you didn't mention and they are that the levels cap at 30, not 25 & Axem Pink's battle cry is different. I would like to see videos about triple techs and also best equipment for each character. I liked your video about the lazy shell boosting or crippling the characters.

    • @Mike-uh5xl
      @Mike-uh5xl Год назад +1

      But level cap in SNES was 30.... Did they reduce it?

    • @BrendenBarlow
      @BrendenBarlow Год назад

      @Mike-uh5xl no the cap is still 30 in the remake. I was honestly kind of hoping they would increase it because i could be wrong but it seems like they altered and reduced hp gaun

  • @johnsiri5977
    @johnsiri5977 Год назад +4

    When Mario first sees Bowyer shooting arrows at Rose Town he begins swinging but is stopped by Mallow.
    Mallows dialog "Who do you think you are, Bruce Lee?!"
    Bruce Lee's name was dropped in the remake.

    • @BlindMelonLord
      @BlindMelonLord Год назад

      yup. But, here’s the thing, that line wasn’t removed, because Nintendo was being Nintendo. It wasn’t just Nintendo going, oh… Looks like this reference is out of date, better remove it. No. They actually removed it out of respect to the Lee family because they don’t like his name being mentioned in fictional media. also, if you think about it, a world where he doesn’t exist, and his name being mentioned, doesn’t really make any sense does it?

  • @MLmaster135
    @MLmaster135 Год назад +1

    best part about the remake, which's not mentioned in the vid is most deff being able to block everything that was unblockable in the original like all the magics or croco's bomb toss/birdo's triple egg shot. Dark Star being a free block now and not as scary's very wild to me but very welcome since at least geno and mallow won't die as often.
    the Bolt spell deff got quite a glow up cuz its basically instant depending on the enemy using it-
    the best challenge this remake's got is most deff a:
    "carry a 999 chain until the end of the game, including post-game." or an "unbroken chain challenge"
    auto-saves and the earlier times item are a god-send for these.
    The 999 chain must be grinded in mushroom way, when it gets to 999 you save then continue to da first boss til the very end of the game and postgame. unbroken chain's really simple, starting in mushroom way, you just don't let it break at all.
    if the chain breaks in either, you reset to auto-save/start over with Earlier Times item.
    I did the carry 999 chain one, and its incredibly fun. making it even harder is using mallow's thought peek, meaning you have to live several turns with perfect blocks(or an okay block/attack since that still counts for chain).

    • @Nesseight
      @Nesseight Год назад

      If you break the chain, start from beginning.

  • @nan0smm646
    @nan0smm646 Год назад +3

    Btw fun fact: Zombone had clothes in the original too, the intent was to make them look like the grim reaper

  • @NeoArashi
    @NeoArashi Год назад +18

    #5
    There are still 4 save files. The 3 manuals one, and the Auto-save one.

    • @DIRTYSOUTHSHINOBI
      @DIRTYSOUTHSHINOBI Год назад +3

      Autosave files dont count since its connected too the current file you are using

    • @ShuckleShellAnemia
      @ShuckleShellAnemia Год назад

      @@DIRTYSOUTHSHINOBI so what you’re saying is there’s 6 save files now…

  • @THSGC
    @THSGC 29 дней назад

    1:32 That one toad thought he could espace not getting his outfit changed

  • @TrancePacifica
    @TrancePacifica Год назад +1

    Valentinas jiggle physics have toned down A LOT 😂

  • @MsDarkz123
    @MsDarkz123 Год назад +1

    Some changes in the translation are basically corrections (Kerokerocola = Croakcola cause Kero is the onomatopoeia for frogs) or to be closer to the original script. (Mario statue's disguise title)

  • @NewGabeOrder
    @NewGabeOrder 11 месяцев назад

    3:36 I wonder if the Japanese Switch version has Bowser's "hand over bicep" win pose like in the Japanese SNES version... If you happen to have the Japanese Switch version you can point out which is different, including the win poses.

  • @georgeshaw4017
    @georgeshaw4017 Год назад +4

    The Coin Cap is 9,999. WizaKoopa’s Monster Journal tells you. It’s not hard to get 9,999 Coins quickly, all you have to do is get the Lucky Hammer and Coin Trick from Seaside Town and then find Speardovich Machine Made and just wait for him to drop on you and defeat him. Make sure Mario attacks at least once and then take him out. You will get the Lucky Yoshi Minigame. If you double your coins with the Coin Trick and the Lucky Yoshi Minigame, Normal Speardovich Machine Made will give you 200 Coins and Special Enemy Speardovich Machine Made will give you 400 Coins! 😎😎😎😎

  • @danielthomas7222
    @danielthomas7222 Год назад +1

    "The characters dance and look excited"
    Mario's excited expression: 😶

  • @IaconDawnshire
    @IaconDawnshire Год назад +3

    I don't like how Valentina got an animation nerf

  • @DavidRomigJr
    @DavidRomigJr Год назад +1

    I recall the Axem Ranger’s all had unique teleport animations in the SNES version but they all used Red’s versions for some reason, so I guess that means it’s fixed in the Switch version.

  • @skins4thewin
    @skins4thewin 5 месяцев назад

    Dude.... YES! Make videos on those extra topics you named! Who doesn't love more Mario RPG content?!

  • @battdriver7553
    @battdriver7553 Год назад +2

    So...about Zombone's "clothes".... since he wasn't wearing any before I have to assume that's dragon leather scraps he has on

    • @LordLemmysLabs
      @LordLemmysLabs Год назад

      If you read the description of Zombone in the monster list from the menu, it's a dev's commentary on how despite Czar Dragon not wearing anything, they gave Zombone clothes to make him look "more like a zombie."

  • @KawaiiKaabii1993
    @KawaiiKaabii1993 Год назад

    the sound effect for the toy train in Booster tower is an enhanced sample of the sound in the Phantom Train from Final Fantasy VI

  • @lucascorreacamargo1134
    @lucascorreacamargo1134 Год назад +1

    Frogfucius is now frog sage

  • @Ryan-is-me
    @Ryan-is-me Год назад +3

    R.I.P. Frogfucious

  • @grant3044
    @grant3044 Год назад +5

    Why even change Mack the Knife? I get a play on words (Claymorton) may be more funny to your average person; but Mack the Knife has a deeper historical context that is 1000x more interesting than the inane Claymorton.

    • @BJGvideos
      @BJGvideos Год назад +1

      It may be because the song is about a hitman.

  • @TheJackilles
    @TheJackilles 11 месяцев назад

    Now on Mario RPG Remake for Switch the item Hammer that gives you a shot on Yoshi mini game sold on Seaside Town is called Lucky Hammer.

  • @coreydiekema7516
    @coreydiekema7516 Год назад +1

    smithy does techniclly bang his head in the original though its hard to see but there is a spark on his head in the video you used

  • @Tyrarl
    @Tyrarl Год назад +1

    "Drain" is called "Hot Shot" now.
    The ♦️♠️ ♣️♥️ and ⭐ symbols that appear around the characters as an aurs when using specials is gone.
    The Special screen in the main menu shows you the attack power of your specials, iirc it did not in the previous version.
    Freshen Up, Power Blast, and Crystalline are all renamed Party Cleanse, Party Energizer, Party Bracer to better reflect what they do.

  • @ryangibson8727
    @ryangibson8727 Год назад +3

    Truth be told, i have no idea why i shouldn't buy a boat but I'm definitely not going to after watching your videos

  • @Themacattack1209
    @Themacattack1209 Год назад +2

    People making a big deal out of name changes, but in reality, the old names were just flexibility with localization and/or mistakes, so the new names are closer to the original Japanese version, modernized, or done to make them make more sense.
    Also with Croco in the mines, I think you’re supposed to hide behind something to get him to come out, like how his lackeys are.

    • @gaminggoddess85
      @gaminggoddess85 Год назад

      Nah, Croco just runs in a circle around the mines. He feels slower now though.

    • @lpfan4491
      @lpfan4491 Год назад

      We should generally stop putting known localization changes into this category of remake-changes, because it's just dumb.
      A poor localization should not be seemingly mandatory to keep, the topic reminds me of how one or two people were seriously having an issue with the german Zelda OOT localization being redone for 3D, even tho it simply got rid of a load of made up diffrences that were not even kept in later localizations.

  • @Nolie_CaNolie
    @Nolie_CaNolie Год назад

    The coin count does indeed cap at 9999. I tried this myself by beating the machine-made spearidovich/yaridovich by equipping Mario with the lucky hammer and the coin trick accessory to get around 200-400 coins each round. I then went to Marrymore hotel, got an expensive suite, ordered lots of croakacola and spent multiple nights while annoying the toad with my
    Incessant bell ringing. :)

  • @vinvinvichii
    @vinvinvichii Год назад +3

    This game felt substantially easier than the original.

    • @N.i.E.M.O
      @N.i.E.M.O Год назад

      It defenitely is, and that's saying something.

  • @toppythewizzerd
    @toppythewizzerd Год назад

    3:18 these Shysters were Bodyguards back in the original

  • @L1ghtninChris
    @L1ghtninChris Год назад

    number 44 i had this problem with Croco. However my brother who never played the orginal game figured it out by jumping on the trampliane over and over Croco appears each time but Mario gets up faster and you can eventually get him there.

  • @magesight3833
    @magesight3833 Год назад +23

    stop making me want to play this game

  • @kenji6492
    @kenji6492 Год назад +1

    The Toad outfits are different for the ordinary castle staff, having red vests. The character named Toad has the blue vest.

  • @ZoofyZoof
    @ZoofyZoof Год назад

    "Smithy bangs his own head to transform now"
    He did that in the original too, in fact you can see the impact graphics in between his hammer and his head.

    • @tantacles
      @tantacles  Год назад

      It's funny - I saw that once I published, but the sound isn't synced right and it's definitely more clear in this version that he's hitting his own head.

  • @stevester9148
    @stevester9148 Год назад

    I'm a very simple person so I burst out in laughter when a character gets an upgrade and all the other characters around them start dancing.

  • @samiymiguel3942
    @samiymiguel3942 11 месяцев назад +1

    Mack is now called claymorton

  • @frankiewong.
    @frankiewong. Год назад +2

    Yeah there's more than one type of Toadette now

  • @thedoglovinggamer5825
    @thedoglovinggamer5825 Год назад

    10:35 Smithy is banging his head in the original.

  • @RedPandaTables
    @RedPandaTables Год назад +1

    Mack being the "person" I disagree on. Hear me out. Look at all of the Smithy related bosses. Talking bow with talking arrows and a talking spear. Would it be hard to believe that the sword was the one talking and the dummy "person" was only there so the pogo shyguys would follow him? Smithy make weapons. The only thing that go aginst my theory is the Axem Rangers which I will admit but I feel for the first three bosses there was a clear theme.

  • @user-qv1bu3eq8e
    @user-qv1bu3eq8e Год назад

    The hammer purchasable in Seaside town is now called Lucky Hammer. That’s all I know, as I’ve never played the original.

    • @user-qv1bu3eq8e
      @user-qv1bu3eq8e Год назад

      Oh, I almost forgot, Mallow, Bowser and Geno get new weapons, the Sage Stick, the Wonder Chomp, and the Stellar 026, obtained by winning some of their boss rematches in the post game.

  • @jonathanplooij3666
    @jonathanplooij3666 Год назад

    i like it how mario dances when his partner levels up

  • @fogyer
    @fogyer Год назад +3

    People noticed that Yaridovich's name was changed to Speardovich but don't know why. "Yari" is the japanese word for "Spear" and as such was properly changed to "Speardovich" for the remake to fit the English language.

    • @semajniomet981
      @semajniomet981 11 месяцев назад +1

      There's just something that feels... off with "Speardovich". Maybe it's just because I played the original game and wasn't aware of the meaning of "Yari" at the time, but to me "Yaridovich" just sounds... better for some reason.

  • @arzfan29
    @arzfan29 Год назад +1

    Zombone always had clothes

  • @Imsomeguy
    @Imsomeguy Год назад +3

    Yaridovich was changed to Speardovich. What a travesty.

    • @gaminggoddess85
      @gaminggoddess85 Год назад

      Translator's note: Yari means spear

    • @thenightstar8312
      @thenightstar8312 Год назад

      Far from a travesty, it was correcting a mistranslation. That's a good thing and always needs to be appreciated.

    • @gaminggoddess85
      @gaminggoddess85 Год назад +1

      @@thenightstar8312 It's not a mistranslation as much as it is an untranslation since his name is Yaridovich in Japanese too.
      Also they kept like 85% of the other Woolsey names so I can't understand any logic for singling out Yaridovich for "fixing".

    • @iantaakalla8180
      @iantaakalla8180 Год назад +2

      Yaridovich is not a translation, but it sounds far cooler than Speardovich.

  • @MeleeGamer
    @MeleeGamer 11 месяцев назад

    The shysters in the Mack battle were always called bodyguards.

  • @21shroom
    @21shroom Год назад

    The room before bowyer (with the save point) also goes to the up left now. The original went to the top right

  • @joshslater2426
    @joshslater2426 11 месяцев назад +1

    There was also the omission of the Bruce Lee reference which is kinda sad but I guess they must’ve thought Lee wasn’t relevant or didn’t want to pay licenses.

  • @GeneralTomato1313
    @GeneralTomato1313 7 месяцев назад

    There’s one you missed in the original if you pause u can enter a secret code that does nothing which was only in the Japanese version of the game but now in the remake the code is available in every version of the game

  • @SorenDaein
    @SorenDaein Год назад

    About that change involving the Super Jump Counter. If you successfully pull off the 100 Jumps, instead of saying 100, it'll read "Perfect!" on the screen. That's the sign you pulled off the challenge and earned the Super Suit. Don't know about anyone else, but I give that to Mario so that the equip effect from it and the Attack Scarf always give him first strike in a fight.

    • @SarahPlaysVideoGames
      @SarahPlaysVideoGames Год назад

      Sure, the Super Suit can be used by anyone, but... Mario did the 100 Super Jumps, not Mallow, Geno, Peach or Bowser. It's Mario's.

  • @mysticmaya9426
    @mysticmaya9426 Год назад

    The speedrun way to find Croco in the mines is very easy to learn and makes it so much faster :3

  • @ggEmolicious
    @ggEmolicious Год назад +1

    Pipe House sounds like some sort of smoke shop. 😅

  • @troymartin4260
    @troymartin4260 Год назад +1

    Number seven is not completely true. You can only hold a certain number of each specific item, for example you can only hold 6 pick me ups regardless of how many other items you have

  • @christophersines8238
    @christophersines8238 Год назад +1

    Belome treasure guard was golden before too.

  • @JSlayerXero
    @JSlayerXero Год назад

    Huh, Smithy actually always banged his own head. It's just that the yellow flash to indicate it was so small and so short that I didn't notice that for literally years.

  • @PapaJoJ
    @PapaJoJ 5 месяцев назад

    3:36 those are not peace signs, in Japan it stands for V as in Victory

  • @yordansic
    @yordansic Год назад

    Huh, I never made the connection that Shy Aways were supposed to be Beezos (from SMB2) until just now.

  • @shogunviper317
    @shogunviper317 Год назад

    I think the Shysters you face alongside Claymorton/Mack were always called Bodyguards in the original!

  • @Luis-ds9ev
    @Luis-ds9ev Год назад

    This is what i noticed so far when you go right before you fight bowyer and mario does the fist action mallow tells him what are you bruce lee?

  • @DrewPicklesTheDark
    @DrewPicklesTheDark Год назад

    Mack's guards were always called "Bodyguard".

  • @robertm5110
    @robertm5110 Год назад

    I also learned from another video that there’s a convoluted way to get a Flower Jar in the original that is simply a frog coin in the remake

  • @BrendenBarlow
    @BrendenBarlow Год назад

    One potential change i think i have noticed is the change to hp. The amount each character can get seems to have been reduced. Mario, peach, mallow and bowser could easily reach 255 hp which was the cap in the old game. My mallow is max level and only has 181 health. Mario and peach are only slightly above 200, bowser is at 222 and geno is at 191(genos hp seems to have been boosted from the og).
    Edit: want to clarifyi know your choices can affect stats too, but i never vary much if at all from how i pick which stats to boost.

  • @TonyLikeGames2
    @TonyLikeGames2 11 месяцев назад +2

    They added an easier difficulty even though they made the standard difficulty too easy.

  • @cookievaandgaming
    @cookievaandgaming Год назад

    Could've sworn the Shyster's during the Mack/Claymorton boss were bodyguards in the original game too.

  • @retrogamer9362
    @retrogamer9362 Год назад +6

    Actually the peace ✌ not Actually a peace symbol, what mario Actually doing is a victory symbol ✌that why mario dose this ✌ as in a, V for victory 👀

    • @thenightstar8312
      @thenightstar8312 Год назад +4

      Thank you, I'm so tired of a million people getting that wrong.

    • @retrogamer9362
      @retrogamer9362 Год назад +2

      @@thenightstar8312 np lol

  • @stevieg2536
    @stevieg2536 Год назад +1

    Koopa Troopas are now just Bowser's minions

    • @stevieg2536
      @stevieg2536 Год назад

      Bugged me every time they said it. Doesn't have the same ring to it

  • @BurningFlamesofDivineDragon
    @BurningFlamesofDivineDragon Год назад

    Really neat I never got to play the original Super Mario RPG and I just bought the remake at Gamestop. Can't wait to play for the first time. This was good information to know.

  • @nOT_sURE08
    @nOT_sURE08 Год назад +1

    I'm sorry. Are you saying "Bee-loh-mey?"

  • @joelloo25
    @joelloo25 Год назад

    Here’s a good tip: for freebie item, use item during battle and press X when the item icon is about to vanish . If timed correctly, you’ll get freebie :)

  • @koopaw
    @koopaw Год назад

    What happened to the ropes you could pull in the booster tower

  • @JoshWong0915
    @JoshWong0915 Год назад +2

    9999 couns have over 100 frog coins

  • @PastaMaster115
    @PastaMaster115 Год назад

    I get the reasoning for Mario changing his victory pose. Miyamoto declared Mario's peace sign pose to be too childish and wiped it from all future games after Mario 64. But Mallow doing it makes perfect sense. Because he IS a kid. Why would they change that?

  • @Tailsbot98761
    @Tailsbot98761 Год назад +1

    Belome will now still eat mallow at turn three even if mario is dead
    causing a game over

  • @sabedra2000
    @sabedra2000 9 месяцев назад

    It always seemed like Smithy hit his own dome to me haha , wow i just found out about this remake. How nostalgic 😮

  • @goofusmaximus1482
    @goofusmaximus1482 Год назад

    The bright Card is now a Key item rather than a slot in your regular items.

  • @Allstin
    @Allstin Год назад +1

    Holy changes, great detail. Some of them sound nice (swap a party member on knockdown. What)
    100% AVD!

  • @Aoihoshikage3446
    @Aoihoshikage3446 Год назад

    Technically, the repaired star road doesn't look like a paper mache star stapled back together like it was in the original, but perhaps visual changes don't really count since the remake basically did a lot of visual updates?
    One thing that I thought was odd is that the remake doesn't have the "Legend of the Seven Stars" subtitle. Is this another case of being more faithful to original Japanese version? "Legend of the Seven Stars" sounds like such a '90s US thing to tack onto to the game title, granted it sounded awesome to me as a kid.

    • @BlindMelonLord
      @BlindMelonLord Год назад

      yup. They were trying to stick as close to the Japanese script, while at the same time, keeping in some of the lines from the international version. That’s also the reason why the box art looks the way it does. They were referencing the Japanese version of the game.