- Видео 43
- Просмотров 378 413
Moltenbolt
Канада
Добавлен 12 апр 2021
Hey, I'm Moltenbolt! I make tutorials, 2D/3D stuff, animations and music!
A little about me:
I have a degree in Architecture and I am currently employed as a graphic designer.
I am an amateur 2D and 3D artist, but I absolutely love being creative and learning
new skills. That's why I started this channel, to share my art journey and love of creative things.
I firmly believe in empowering artists through access to free tools and education. Art can change the world!
For business or graphic design enquiries, please see the contact information below.
A little about me:
I have a degree in Architecture and I am currently employed as a graphic designer.
I am an amateur 2D and 3D artist, but I absolutely love being creative and learning
new skills. That's why I started this channel, to share my art journey and love of creative things.
I firmly believe in empowering artists through access to free tools and education. Art can change the world!
For business or graphic design enquiries, please see the contact information below.
Handpainting Stylized Textures in Blender: Step-by-Step Tutorial with Ucupaint
Learn how to leverage FREE software like Blender and Krita to make amazing handpainted game assets, from Blender to game engine! Get the Blend file, .PSD, Asset and more from Moltenbolt on Patreon: www.patreon.com/moltenbolt
DOWNLOAD LINKS (Everything listed here is completely free):
UV Unwrapped Shield .BLEND File: drive.google.com/file/d/1GIL8eUNMSXA87woKh6Nj7yFnGYAF-tqG/view?usp=sharing
Blender (I'm on 4.2): www.blender.org/download/
Ucupaint Addon (Insane new features in Version 2.0!):
github.com/ucupumar/ucupaint/releases
Auto-Reload Addon:
github.com/samytichadou/Auto_Reload_Blender_addon
Krita (free, amazing digital painting software):
krita.org/en/download/
✨Get 10% off a Blenderkit subscr...
DOWNLOAD LINKS (Everything listed here is completely free):
UV Unwrapped Shield .BLEND File: drive.google.com/file/d/1GIL8eUNMSXA87woKh6Nj7yFnGYAF-tqG/view?usp=sharing
Blender (I'm on 4.2): www.blender.org/download/
Ucupaint Addon (Insane new features in Version 2.0!):
github.com/ucupumar/ucupaint/releases
Auto-Reload Addon:
github.com/samytichadou/Auto_Reload_Blender_addon
Krita (free, amazing digital painting software):
krita.org/en/download/
✨Get 10% off a Blenderkit subscr...
Просмотров: 39 378
Видео
Huion Inspiroy Giano REVIEW
Просмотров 1,5 тыс.2 месяца назад
Testing Huion's Inspiroy Giano WIRELESS Pen Tablet. Is it worth picking up? Get your own Inspiroy Giano: bit.ly/3PQxdLq Check out all Giano the specs and details here: www.huion.com/products/pen_tablet/InspiroyPro/inspiroy-giano.html Become a channel Member to get access to exclusive emotes and perks: ruclips.net/channel/UCpoApzS1DN MPCsv0enMiAjoin ✨Get 10% off a Blenderkit subscription and sup...
PERFECT Blender Edge Control with this 1 Trick
Просмотров 29 тыс.2 месяца назад
Wanna know how to make clean, custom geometry on spheres or other difficult shapes? Easily control the edges of your geometry in Blender with two clicks. Perfect for modeling and sculpting both! JRemesher Addon: github.com/jayanam/jremesh-tools Quad Remesher Addon: exoside.com Become a channel Member to get access to exclusive perks: ruclips.net/channel/UCpoApzS1DN MPCsv0enMiAjoin ✨Get 10% off ...
Uncover Secrets to Cute Character Modeling in Blender!
Просмотров 8563 месяца назад
Learn how to make simple characters in Blender with this Muggo tutorial. Perfect for beginners looking to create their own characters! This tutorial teaches you how to use basic modeling, materials and render setups to make cute critters I call "Muggos" in Blender! These same tools can be applied to create just about anything, so they're perfect for beginners 😁 ✨Get 10% off a Blenderkit subscri...
Uncover Secrets to Cute Character Modeling in Blender! Part 3 Rendering
Просмотров 3103 месяца назад
Learn how to make simple characters in Blender with this Muggo tutorial. Perfect for beginners looking to create their own characters! This is part 3 of a series that teaches you how to use basic modeling, materials and render setups to make cute critters I call "Muggos" in Blender! These same tools can be applied to create just about anything, so they're perfect for beginners 😁 In case you mis...
Uncover Secrets to Cute Character Modeling in Blender! Part 2 Props
Просмотров 5653 месяца назад
Learn how to make simple characters in Blender with this Muggo tutorial. Perfect for beginners looking to create their own characters! This is part 2 of a series that teaches you how to use basic modeling, materials and render setups to make cute critters I call "Muggos" in Blender! These same tools can be applied to create just about anything, so they're perfect for beginners 😁 ✨Get 10% off a ...
Uncover Secrets to Cute Character Modeling in Blender! Part 1 Modeling
Просмотров 1,6 тыс.3 месяца назад
Learn how to make simple characters in Blender with this Muggo tutorial. Perfect for beginners looking to create their own characters! This is part 1 of a series that teaches you how to use basic modeling, materials and render setups to make cute critters I call "Muggos" in Blender! These same tools can be applied to create just about anything, so they're perfect for beginners 😁 ✨Get 10% off a ...
How to Make 2.5D Art in Blender with Grease Pencil
Просмотров 66 тыс.4 месяца назад
Learn how to use your modeling skills to make ANYTHING 2.5D in Blender! Shape Carving Method Tutorial: ruclips.net/video/e8CVBllBwuI/видео.html Learn Grease Pencil in 9 Minutes: ruclips.net/video/IzrNHYNrdI0/видео.html ✨Get 10% off a Blenderkit subscription and support the channel by using my affiliate link✨: www.blenderkit.com/r/moltenbolt/ More from Moltenbolt on Patreon: www.patreon.com/molt...
Blender Environment Tutorial for RPG's - Blender Virtual Tabletop!
Просмотров 2,5 тыс.5 месяцев назад
Learn how to use Blender to quickly put together insane encounter maps for your gaming party that go WAYYY beyond anything in your typical VTT! It's a super quick way to bring your #ttrpg to life 😁 If you like the video, consider coming by the streams, every Monday and Thursday at 10AM Central Standard Time ♥ SKETCHFAB PLUGIN: github.com/sketchfab/blender-plugin/releases ✨Get 10% off a Blenderk...
Blender’s Secret Weapon for Texture Painting - How to Use Quick Edit's Texture Projection
Просмотров 66 тыс.5 месяцев назад
Blender’s Secret Weapon for Texture Painting - How to Use Quick Edit's Texture Projection
How to Stylize ANYTHING with Blender! Beginner Texture Painting Tutorial with Ucupaint
Просмотров 10 тыс.6 месяцев назад
How to Stylize ANYTHING with Blender! Beginner Texture Painting Tutorial with Ucupaint
How to Texture Paint Like a Pro in Blender: Easy Beginner's Guide with Ucupaint
Просмотров 84 тыс.6 месяцев назад
How to Texture Paint Like a Pro in Blender: Easy Beginner's Guide with Ucupaint
Free Teachers for Beginner Artists [Part 3]
Просмотров 2,2 тыс.7 месяцев назад
Free Teachers for Beginner Artists [Part 3]
Free Resources for Beginner Artists [Part 2]
Просмотров 7 тыс.7 месяцев назад
Free Resources for Beginner Artists [Part 2]
Free Tools for Beginner Artists [Part 1]
Просмотров 9 тыс.8 месяцев назад
Free Tools for Beginner Artists [Part 1]
Unlock Your Artistic Potential: Drawing with the Shape Carving Method
Просмотров 6 тыс.8 месяцев назад
Unlock Your Artistic Potential: Drawing with the Shape Carving Method
Unveiling the Drawing Tools That Changed Everything
Просмотров 4,8 тыс.8 месяцев назад
Unveiling the Drawing Tools That Changed Everything
Unlocking the Secrets of Blender Grease Pencil Animation
Просмотров 30 тыс.8 месяцев назад
Unlocking the Secrets of Blender Grease Pencil Animation
Scifi Environment Thumbnails - Clip Studio Paint Timelapse
Просмотров 4418 месяцев назад
Scifi Environment Thumbnails - Clip Studio Paint Timelapse
Animating My PNGTuber Avatar - Blender Grease Pencil 2D Animation Timelapse
Просмотров 6218 месяцев назад
Animating My PNGTuber Avatar - Blender Grease Pencil 2D Animation Timelapse
BLENDER Grease Pencil Animated Short - Curby Episode 1: Vape Credit
Просмотров 1,4 тыс.8 месяцев назад
BLENDER Grease Pencil Animated Short - Curby Episode 1: Vape Credit
some I can think of 3d ryan king art follygon aram torken speedchar/nikolay nedonov udemy instructors yt imphenzia joey carlino southern shorty cg fast track cg boost danny mac 3d kevandram aneesh arts Pixelica CG 2d tonica pentoja olaf storm brook egleston mike crilley draw like a sir cartooning club how to draw art of wei sam does art angry miko ross draws boro cg brads art school schaefer art paintable winged canvas
Amazing, thank you 😁
I love you! been looking so long to directly paint in my beloved CSP! <3 (am new to blender)
Hehe thanks 😁 yeah it's neat that you can use them together!
What would your advice be for using this method on a more organic shape with a lot more parts? Like a character with boots, hands, face etc. should I try to lay out my UV's so that they're all "front facing" so when I paint in krita they don't get distorted? or does this method not work too well with more complex shapes
This isn't my usual method for texturing because the downside to this method is that you can get lost with the UVs rather easily with complex shapes. It's probably best to do as much texturing/painting as you can in Blender (using Ucupaint to make it easy), then touch up the painting and details in Krita.
@moltenbolt lol I was hoping to avoid painting directly in blender :P but that does make sense. Thanks for the advice, I'll try it
Also a Pro Tipp, I learned this from a designer who worked on larger games... Make asset walls... Like Wooden planks just as a Base n stuff as a tool to have... Having a foundation like that saves MONTHS of work... Genshin designers for example did that for the 1st and 2nd region to speed up lots of the things... Its worth it, trust me
I have been looking at making myself an asset library of pre-baked and handpainted trim sheets to save time. Definitely gonna try it out
animashiown!
Hahah 😂
Great video
I honestly wish someone would code a texture paint brush size lock relitive to camera distance, I would buy that in an instant!
I thought there was a setting in the Brush options that kept the brush the same size regardless of camera view 🤔
@@moltenbolt no that's only for sculpt mode, it's keeps the same sculpt size, it's never been avaliable in texture paint mode and there's a good few people asking for it across various forums. Apparently it's something to do with who ever coded texture paint mode no longer works on it or something :/
@JayRKID oh, yeah youre right. That would be intensely useful for texture painting. What the heck, seems like an odd thing to be missing
@@moltenbolt it drives me crazy! Lol
Bro youre my f*** savior! thx god, i was looking for subtance painter to traslate paints but its really annoying learn a specific software when i love paint on photoshop.
Sweet, I'm glad it was helpful 😁
Awesome video, dude! I'm currently learning to draw in 3DCoat, but it was interesting to watch this video because it replaces a paid program with a free opportunity to draw textures. I have a question about drawing textures and materials in general. Where and how did you learn this? I often get frustrated and start over because my work doesn't look like the references. I think I need a foundational knowledge base for this. Can you recommend anything for that?
Thank you 😁 I've learned to draw and paint just by studying and practicing a lot, really. And it's normal when you are learning for your work to not look like the references, it takes practice to get used to breaking things down into simple shapes. But for general learning resources I can definitely recommend a few: Books: How to Draw / How to Render by Scott Robertson YT Channels: @YTartschool @marcobucci I also made a video a long time ago that covers free art teacher resources: ruclips.net/video/nx6AsZs_8FM/видео.html Hope that helps!
Everytime I come back to this tutorial to warm up to Blender texture painting I always have to rewatch the intro it's so silly and charming lol
Hahah 😁 thank you!
This vídeo is so amazing How do you learn to paint?
Thanks 😁uhh I learned to paint just by studying and practicing a lot, reading art books and watching tutorials
@@moltenbolt thanks
As a 2d artist and blender newbie, I like this method because it means I get to use the program I’m already familiar with and I won’t need to redraw the texture every time I use that model. Of course I would probably just stick with mid tones since the direction of light can change depending on the scene/environment I’m drawing. Unfortunately, as a newb, I have no idea how to make UV maps so I guess I need to learn that first lol
I like having all the tools from CSP and PS as well. Check out youtube vids by Grant Abbitt on UV unwrapping. They are excellent tutorials for beginners 😁
Lovely Shield ! a normal map to be perfect !
Thank you 😁 next tutorial will cover stylized PBR, which will have all of the normal channels and stuff!
I find the hyah's entertaining lol
Thanks hahah
Quixel Mixer is a bit underwhelming, but it's free and allows you to paint right on the 3D model with layers and a decent material maker. I found it a little buggy, but I plan to use it and clean up and punch up with Clip Studio Paint.
There's also InstaMat, which last I checked was free, and is a brand new contender to the Texture Painting game. I haven't messed about in it too much, but it's essentially the entire Substance Suite in one package from what I can tell, Painter, Designer, etc. Worth checking out perhaps 😁
Dwag, be real with me was this worth the time?
Yes, because it's actually only 3 steps. It seems like a lot when you learn it for the first time, but it's actually just: export UV image, convert to PSD, reimport. Doesn't take terribly long
@@moltenbolt 💀
@@moltenbolt I usually would set up a basic bsdf for all parts of the mesh and them I cook it and then bring UV + Base Albedo to ps and make new detailed texture and roughness.
It's usually because I struggle to pack all my UVs correctly and proceed to forget what is where, this is helpful with high poly models
@@victor.novorski for sure. My usual handpaintin process is done using only Blender with a bit of quick edit and Ucupaint, then touching up in ps or csp
I just overlay 3D shapes and curves over the uv and export it as a new image with the camera facing down over it. I suppose if you like manually painting. I’m more of a ‘Dick around with shaders’ type of person.
To be clear, this isn't my normal handpainting process. It just blew me away that it could be done. Usually, I'll do most of the painting in Blender and then make any final edits in the painting software 😁
@@moltenbolt Nothing wrong with that. Probably leads to more stylized paints. Just not my cup of tea, personally. Too many steps. Its good if you want to get that feeling of hand painting, I'd imagine.
@Assortment54321 100%. I've honestly never really jumped into nodes too hard, but I can definitely see the appeal there, too
Really interested in the course you mentioned. Any other recommendations for blender for game dev resources? Most of the courses/tutorials are asbout how to do everything in Blender, which doesn't always translate to a game engine.
Thanks 😁The course is going to take a while to make to the quality I want. Hm, there's a few, but the only channel that comes to mind immediately is Jayanam, some of his tutorials on modeling/animating in Blender and exporting to engine are excellent!
@@moltenbolt Thanks I'll check that channel out! It's just so difficult to even understand what I'm trying to ask sometimes. much less know if what they suggest I do in Blender will translate over to my game engine of choice (godot right now). And trying to figure out what to do in Blender vs in-engine is so tricky! Feels like I'm slowly figuring things out.
@@MichaelGame_Dev hehe keep at it, you'll get there. Every new skill or technique I learn feels like it unlocks a whole new world, and that feeling becomes very addictive 😁
Learning more about texturing per in a blender would be cool. Thank you.
Allow me to locate a monolith-sized Blender hahah 😁
это конечно прикольно, НО хреня. карты высот, нормалей, ао - нет. хэндпэинт? да. но не для игр. для стилизации графона надо использовать возможности 3д движков, dishonored как пример
This isn't a stylized PBR tutorial, it's just to show how you can use an emission shader and painting software with Blender. I am making a stylized PBR tutorial though, which will indeed cover normal maps, ao, curvature, roughness etc. if that's more your thing.
Hey, I worked on an application for hand painting artists like yourself that lets you load up your UV mapped model and assign a KRA or PSD to it. You move the preview window wherever you want on your screen (its always on top) and draw in your painting program. As soon as you hit save in Krita or Photoshop, it will quickly refresh and display it on your model. Let me know if you're interested in giving it a try, would love to get someone testing it other than myself. This works directly with the PSD or Kra, so you can use all of the layering, blending etc tools in Photoshop.
If it's on github, link it up and I'll take a look. Might simplify this process
@@moltenbolt The tool is using a renderer and game engine I've worked on which aren't open on GitHub (yet), I can send you a test build of the tool, any way to contact you directly?
I'm so lucky finding this up to date texturing tutorial in blender (and external software). Before i use Substance 3D, but it's more complicated, heavy, and not quite fitting since usually it's for PBR i think (my game is stylized).
Sweet 😁
Thanks man, explained all basic things i need to learn from this addon. Also good that you explain some features (like culling) instead of telling us to do without knowing anything.🙏
Thanks 😁 I always try to remember the hurdles I encountered when I was learning and explain how I got past them hehe
Checkpoint 4:52
If you’re using Photoshop to create an image for painting in Blender, why not just paint it in Photoshop? Wayyyy better toolsets and brushes in PS.
100% agree, and that's kinda the idea. This is just to show how to link PS/CSP/Krita to Blender for real-time feedback.
I just wanna say that Krita is amazing. It's free and that I think gives it a worse rep than it deserves. It has some features that are miles ahead of Clip Studio, let alone Photoshop. You can do great professional work in Krita, and you should always use Krita over Photoshop for drawing. If you can, overall CSP is slightly better, but in my art I use CSP alongside with Krita. Don't let Krita's free-ness discourage you. It's amazing.
Very much agree with this. I've been digging into the workings of Krita more and more lately, and it's astonishingly good 😁
24 Minutes x How long it takes for me to finish tutorials… so thats four hours. Pretty short tutorial.
There truly is no way to please everyone LMAO I asked my community how long they preferred their tutorials to be and around 20 minutes was the answer 🤷♀️ I sometimes really wish that doing things in Blender was as simple as a single click, but it never is 😬
@@moltenbolt No it’s a good tutorial! I’m making fun of how long it takes me to do them!
@@noahbanana7526 ohhhh lmao I hear you, I'm the same. And thank you 😁
Why does your default cube look cool?
I've changed the "Cavity" settings in the viewport shading mode, and also use a MatCap instead of the studio material 😁
I am kritas #1 gal frfr free program and consistent updates, the pattern wrap view so you can make tiling patterns super easy, gradient maps back when it was just a photoshop thing, open source, good stuff
It is awesome, it's true. I've been learning more about Krita, might make a tutorial on some neat stuff it can do in the future! 😁
Wow so informative
Thank you 😁
@@moltenboltcan I use your character in my test game or is that no?
@@supremeknight5384 If you wanna use a Muggo, you go right ahead hehe 😁
@@moltenbolt thank you you won't regret this and I hope to see more videos ❤️❤️❤️
i like ur painting but it was speedpaint not good for noobs
Thanks 😁 best way to see painting in real-time is either catch me when I'm streaming. I also post the real-time painting footage for my Patreon supporters
Hey friend, thanks for these videos. They are really of great help.
You're very welcome, and that's awesome to hear, thank you 😁
I clicked purely for the edge
Buncha edgelords out in the worl lmaoo
@@moltenbolt LMAO
1 minute in :D This is good , subscribed
Thank you kindly 😁
Thats a terrible workflow.
If there's a simpler way to do it in Blender, for free, with a lasso tool, I'd love to hear it 😁
Why even use lasso in first place. Than why not to ask developers around paint module to implement lasso tool in paint mode. I guess if you write a nice email to Campbell he could add it. Personally i think this aint necessary. I dont know a single pro artist that use lasso for handpainted textures. Im not even sure if there is lasso in coat or substance. All necessary tools are in blender like 2.7. Somewhere around that time was added mirror and fixed color picker and all of them are crazy fast and efficient. No need to rediscover a wheel.
Agree, no need to rediscover a wheel. I did mention up front that all of this can be done in Blender, without anything else. It's worth considering that some people might prefer their painting software though, since it's an option. I'm pretty new to hand-painting, maybe been doing it for about 6 months. I'm also a hobbyist who is sharing what I learn, not a professional, so my choice of tools and skill level will reflect that. I personally like the flexibility of the lasso tool when painting, that's why I use it, even if professionals might not. And I suppose I could somehow convince the developers to implement a very specific, evidently useless tool, but why would I when I can easily link the painting software I'm used to? It's only actually 3 steps: export UV image, save as PSD, reimport. Seems reasonable to me. I'm always willing to learn a better way though, so if you have tips you're willing to share, I'll gladly listen 😁
@@moltenbolt The idea showned here is very old and inefficient. Painting in 2d and switching around is just slow and does not give you precision. If you are into handpainted textures and history i suggest very old stuff made by slipgatecentral where he used deeppaint3d which is a step up from your workflow and can be recreated with existing features of blender. It is also inefficient thats why get more comfortable with nodes and addons for layers if you need them and paint as much as possible inside blender.
@@Pachupp85 Awesome, thank you! I'll check out slipgatecentral for sure. I think with the Ucupaint addon (for easy layers) and a lot more practice, I'll be better at just using Blender 😁
what is it that lets you see the actual 3d model on the side at explorer screen in 23:33 ?
I think it's called 3D Viewer? And I think I got it from the microsoft store 🤔
@@moltenbolt thank youu i ll check it
waiting for that stylized pbr tutorial. 😊😊😊
It's in the works 😁
Bro posts this literally the day after I drop $260 on substance painter. I'm so cooked.
I've had this comment before, and I'll tell you the same thing I told that person: You now own the Cadillac of texturing software. Dunno if that's any consolation or not, but if I could afford substance right now, I'd still be using it for more complex stuff.
thanks for the reassurance man, was really worried about the purchase but the more I use it the more I see what you mean.
260? Where did you buy it? It’s only $199 on Steam
I give up. So many steps, and each step is like doing tax returns. Except with no money back.
I know, Blender can be like pulling teeth. It took me a good while to distill the steps into something even remotely sensible. My next tutorial will be pretty much all Ucupaint though, which I think is much simpler
Razer hates left handed people. I've wanted one of those keyboard forever but no one ever gave out the love. :(
Aw thats brutal! Damn you Razer! There might be a non-razer one handed keyboard for lefties though 🤔 market opportunity!
@@moltenbolt Hah truth! But none are quite as well laid out. :)
Very solid tutorial! I love how you walked through all the specifics at a great pace. I'd love to see a slower speed mode for the paint though. :)
Thank you 😁 Im trying to incorporate feedback from the comments to make better tutorials hehe. The best time to see the painting in real-time is when I'm streaming (I haven't streamed in a while, but I'll be starting again soon). I also upload real-time footage as a perk on my Patreon
Like ur work bro but the main thing am waiting for is porting it to game engines ( my case unreal engine ) and seeing how it works
Thank you. And I'm not sure if you watched to the end of the video, but uh.. I export the shield and bring it into unreal engine 😅
😅😅 i didn't no i got excited when i saw u draw the textures and told myself to wait till i can port it and not commit already ... , guess i have no excuse now..
which one handed keyboard is that
Its a Razer Tartarus 😁
clear and concise video as always, keep up the good work, did not know about the bake features of ucupaint so I'll definitely have to look into that in future! one small change I personally use in this workflow is to make heavy use of autosaving, to essentially get 1:1 real time painting from krita to blender (by setting the image texture in blender as the autosave and setting the autosave interval and reload interval to something like 0.3-0.5 seconds), I have unfortunately not found a way to make that work both ways, its also pretty performance inefficient and can lead to bad habits so use this trick with caution!
Thanks for the tip Bowmanruto! 😁
you're hella underrated. i look forward to the stylised pbr tut!
Thanks! I'm still pretty new to making stuff on RUclips, but I'm growing slowly and surely 😁
@@moltenboltFor a new RUclipsr your content is really good and entertaining! Looking forward to the good work!
@@crinhet. Thank you! 😁
Awesome! Clear and concise as always & its great to see you just kicking mire and more butt with every tutorial!
Thank youuuuuuu hehe 😁